Re: [hlds_linux] Server Crashing

2011-07-09 Thread E3pO
Should that be autoupdate instead of autoupdat$
On Jul 9, 2011 4:42 PM, "Juan Camilo Daza Devia" 
wrote:
> Thanks for yours replys.
>
>
> This is errors:
>
> 1o *sometimes at startup*
> *
> *
>
>> ./hlds_run: line 321: 10329 Segmentation fault (core dumped)
>> $HL_CMD
>> ./hlds_run: line 207: gdb: command not found
>> email debug.log to li...@valvesoftware.com
>
>
> 2o *sometimes at startup*
>
>> ERROR: ld.so: object './hlshield.so' from LD_PRELOAD cannot be
>> preloaded: ignored.
>
>
> 3o *debug.log*
> *
> *
>
>> CRASH: Sat Jul 9 07:58:37 EDT 2011
>> Start Line: ./hlds_i686 -game cstrike -pingboost 2 -sys_ticrate 1
>> +maxplayers 32 +map de_dust2 +ip 206.217.143.131 -port 27016 -restart
+exec
>> server.cfg -autoupdat$
>> End of crash report
>> --
>> --
>> CRASH: Sat Jul 9 08:28:14 EDT 2011
>> Start Line: ./hlds_i686 -game cstrike -pingboost 2 -sys_ticrate 1000
>> +maxplayers 32 +map de_dust2 +ip 206.217.143.131 -port 27016 -restart
+exec
>> server.cfg -autoupdat$
>> End of crash report
>> --
>> --
>> CRASH: Sat Jul 9 11:07:21 EDT 2011
>> Start Line: ./hlds_i686 -game cstrike -pingboost 2 -sys_ticrate 1000
>> +maxplayers 32 +map de_dust2 +ip xxx.xxx.xxx.xxx -port 27016 -restart
+exec
>> server.cfg -autoupdat$
>> End of crash report
>> --
>> --
>> CRASH: Sat Jul 9 11:09:21 EDT 2011
>> Start Line: ./hlds_i686 -game cstrike -pingboost 2 -sys_ticrate 1000
>> +maxplayers 32 +map de_dust2 +ip xxx.xxx.xxx.xxx -port 27016 -restart
>> +exec server.cfg -autoupdat$
>> End of crash report
>> --
>> --
>> CRASH: Sat Jul 9 11:10:13 EDT 2011
>> Start Line: ./hlds_i686 -game cstrike -pingboost 2 -sys_ticrate 1000
>> +maxplayers 32 +map de_dust2 +ip xxx.xxx.xxx.xxx -port 27016 -restart
>> +exec server.cfg -autoupdat$
>> End of crash report
>> --
>> --
>> CRASH: Sat Jul 9 11:25:53 EDT 2011
>> Start Line: ./hlds_i686 -binary ./hlds_i686 -game cstrike -pingboost 2
>> -sys_ticrate 1000 +maxplayers 32 +map de_dust2 +ip xxx.xxx.xxx.xxx -port
>> 27016 -restart -debug +$
>> End of crash report
>> --
>
>
> Again Thanks for your help.
>
> Salu2
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


Re: [hlds_linux] Server Crashing

2011-07-09 Thread Juan Camilo Daza Devia
Thanks for yours replys.


This is errors:

1o *sometimes at startup*
*
*

> ./hlds_run: line 321: 10329 Segmentation fault  (core dumped)
> $HL_CMD
> ./hlds_run: line 207: gdb: command not found
> email debug.log to li...@valvesoftware.com


2o *sometimes at startup*

> ERROR: ld.so: object './hlshield.so' from LD_PRELOAD cannot be
> preloaded: ignored.


3o *debug.log*
*
*

> CRASH: Sat Jul  9 07:58:37 EDT 2011
> Start Line: ./hlds_i686 -game cstrike -pingboost 2 -sys_ticrate 1
> +maxplayers 32 +map de_dust2 +ip 206.217.143.131 -port 27016 -restart +exec
> server.cfg -autoupdat$
> End of crash report
> --
> --
> CRASH: Sat Jul  9 08:28:14 EDT 2011
> Start Line: ./hlds_i686 -game cstrike -pingboost 2 -sys_ticrate 1000
> +maxplayers 32 +map de_dust2 +ip 206.217.143.131 -port 27016 -restart +exec
> server.cfg -autoupdat$
> End of crash report
> --
> --
> CRASH: Sat Jul  9 11:07:21 EDT 2011
> Start Line: ./hlds_i686 -game cstrike -pingboost 2 -sys_ticrate 1000
> +maxplayers 32 +map de_dust2 +ip xxx.xxx.xxx.xxx -port 27016 -restart +exec
> server.cfg -autoupdat$
> End of crash report
> --
> --
> CRASH: Sat Jul  9 11:09:21 EDT 2011
> Start Line: ./hlds_i686 -game cstrike -pingboost 2 -sys_ticrate 1000
> +maxplayers 32 +map de_dust2 +ip xxx.xxx.xxx.xxx -port 27016 -restart
> +exec server.cfg -autoupdat$
> End of crash report
> --
> --
> CRASH: Sat Jul  9 11:10:13 EDT 2011
> Start Line: ./hlds_i686 -game cstrike -pingboost 2 -sys_ticrate 1000
> +maxplayers 32 +map de_dust2 +ip xxx.xxx.xxx.xxx -port 27016 -restart
> +exec server.cfg -autoupdat$
> End of crash report
> --
> --
> CRASH: Sat Jul  9 11:25:53 EDT 2011
> Start Line: ./hlds_i686 -binary ./hlds_i686 -game cstrike -pingboost 2
> -sys_ticrate 1000 +maxplayers 32 +map de_dust2 +ip xxx.xxx.xxx.xxx -port
> 27016 -restart -debug +$
> End of crash report
> --


Again Thanks for your help.

Salu2
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


Re: [hlds_linux] Half-Life 1 engine beta update released

2011-07-09 Thread daniel jokiaho
we have that problem on source games to. But not as much as pre source.
On 9 Jul 2011 15:29, "AnAkIn ."  wrote:
> Is anything going to be done about the thousands fake servers that I can
> find in the server browser instead of the real ones?
> I live in France and can't find any french servers anymore, all I see are
> cracked and fake servers from eastern europe/russia.
>
> I have to use some sites such as game-monitor.com to find real servers.
>
> 2011/7/9 C Szabo 
>
>>
>> "Valve's fix is rubbish
>>
>> Just use any other .wad
>>
>> I tried with cstrike.wad and crashed the server..."
>>
>> :/
>>
>> And what about the buybug that can crash the server?
>>
>> > From: alf...@valvesoftware.com
>> > To: hlds_linux@list.valvesoftware.com; h...@list.valvesoftware.com;
>> hlds_annou...@list.valvesoftware.com
>> > Date: Fri, 8 Jul 2011 01:20:07 +
>> > Subject: [hlds_linux] Half-Life 1 engine beta update released
>> >
>> > We have released a beta update for Half-Life 1 engine based games
>> (Half-Life, Counter-Strike 1.6, Day of Defeat, etc). To grab this update
run
>> the hldsupdatetool with "-beta hlbeta" on the command line. This update
>> continues on some exploit fixes we have already shipped within this beta.
>> >
>> > Changes:
>> > - Added sv_filetransfermaxsize cvar to limit the size of a file a
server
>> will try to send to a client, by default 10mbytes.
>> > - Prevented halflife.wad from being downloaded from a server (fixes
>> server hang/stall).
>> >
>> >
>> > There is also a couple client side fixes, if you run your Steam client
>> with "-beta hlbeta" on its command line and run Half-Life games you will
>> have some fixes that prevent server redirection.
>> >
>> >
>> >
>> > - Alfred
>> >
>> > ___
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>
>
>
> --
> Best regards,
> AnAkIn,
> -
> ESL EU TF2 Admin
> http://www.esl.eu/eu/tf2
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


Re: [hlds_linux] Half-Life 1 engine beta update released

2011-07-09 Thread AnAkIn .
Is anything going to be done about the thousands fake servers that I can
find in the server browser instead of the real ones?
I live in France and can't find any french servers anymore, all I see are
cracked and fake servers from eastern europe/russia.

I have to use some sites such as game-monitor.com to find real servers.

2011/7/9 C Szabo 

>
> "Valve's fix is rubbish
>
> Just use any other .wad
>
> I tried with cstrike.wad and crashed the server..."
>
> :/
>
> And what about the buybug that can crash the server?
>
> > From: alf...@valvesoftware.com
> > To: hlds_linux@list.valvesoftware.com; h...@list.valvesoftware.com;
> hlds_annou...@list.valvesoftware.com
> > Date: Fri, 8 Jul 2011 01:20:07 +
> > Subject: [hlds_linux] Half-Life 1 engine beta update released
> >
> > We have released a beta update for Half-Life 1 engine based games
> (Half-Life, Counter-Strike 1.6, Day of Defeat, etc). To grab this update run
> the hldsupdatetool with "-beta hlbeta" on the command line. This update
> continues on some exploit fixes we have already shipped within this beta.
> >
> > Changes:
> > - Added sv_filetransfermaxsize cvar to limit the size of a file a server
> will try to send to a client, by default 10mbytes.
> > - Prevented halflife.wad from being downloaded from a server (fixes
> server hang/stall).
> >
> >
> > There is also a couple client side fixes, if you run your Steam client
> with "-beta hlbeta" on its command line and run Half-Life games you will
> have some fixes that prevent server redirection.
> >
> >
> >
> > - Alfred
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>



-- 
Best regards,
AnAkIn,
-
ESL EU TF2 Admin
http://www.esl.eu/eu/tf2
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


Re: [hlds_linux] The built-in TF2 voting system

2011-07-09 Thread Mart-Jan Reeuwijk
] votekick "The G"
Unknown command "votekick"

seems the plugin doesn't work ;)


>
>From: Andrew Armitage 
>To: hlds_linux@list.valvesoftware.com
>Sent: Saturday, 9 July 2011, 13:57
>Subject: Re: [hlds_linux] The built-in TF2 voting system
>
>votekick "The G"
>
>
>On 09/07/2011 12:53, Björn Rohlén wrote:
>> ... or perhaps behave and be just, so the inhabitants of your server doesnt
>> want to kick you for being an ass -- seems more worthwhile to work on than
>> trying to get a bunch of plugins working.
>>
>> -The G
>>
>> On Sat, Jul 9, 2011 at 9:22 AM, Peter Reinholdwrote:
>>
>>> On Fri, 08 Jul 2011 19:50:47 -0400, Nicholas Hastings wrote:
>>>
>>>  
>>>https://forums.alliedmods.net/**showthread.php?t=161586 
>>> glhf

>>>
>>> That is perfect, thanks a lot.
>>>
>>>
>>>
>>> /Peter
>>>
>>>
>>>
>>> __**_
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux
>>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
>___
>To unsubscribe, edit your list preferences, or view the list archives, please 
>visit:
>http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
>
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


Re: [hlds_linux] The built-in TF2 voting system

2011-07-09 Thread Andrew Armitage

votekick "The G"


On 09/07/2011 12:53, Björn Rohlén wrote:

... or perhaps behave and be just, so the inhabitants of your server doesnt
want to kick you for being an ass -- seems more worthwhile to work on than
trying to get a bunch of plugins working.

-The G

On Sat, Jul 9, 2011 at 9:22 AM, Peter Reinholdwrote:


On Fri, 08 Jul 2011 19:50:47 -0400, Nicholas Hastings wrote:

  
https://forums.alliedmods.net/**showthread.php?t=161586
  glhf




That is perfect, thanks a lot.



/Peter



__**_
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/**mailman/listinfo/hlds_linux


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


Re: [hlds_linux] Half-Life 1 engine beta update released

2011-07-09 Thread C Szabo

"Valve's fix is rubbish

Just use any other .wad

I tried with cstrike.wad and crashed the server..."

:/

And what about the buybug that can crash the server?

> From: alf...@valvesoftware.com
> To: hlds_linux@list.valvesoftware.com; h...@list.valvesoftware.com; 
> hlds_annou...@list.valvesoftware.com
> Date: Fri, 8 Jul 2011 01:20:07 +
> Subject: [hlds_linux] Half-Life 1 engine beta update released
> 
> We have released a beta update for Half-Life 1 engine based games (Half-Life, 
> Counter-Strike 1.6, Day of Defeat, etc). To grab this update run the 
> hldsupdatetool with "-beta hlbeta" on the command line. This update continues 
> on some exploit fixes we have already shipped within this beta.
> 
> Changes:
> - Added sv_filetransfermaxsize cvar to limit the size of a file a server will 
> try to send to a client, by default 10mbytes.
> - Prevented halflife.wad from being downloaded from a server (fixes server 
> hang/stall).
> 
> 
> There is also a couple client side fixes, if you run your Steam client with 
> "-beta hlbeta" on its command line and run Half-Life games you will have some 
> fixes that prevent server redirection.
> 
> 
> 
> - Alfred
> 
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
  
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


Re: [hlds_linux] The built-in TF2 voting system

2011-07-09 Thread Björn Rohlén
... or perhaps behave and be just, so the inhabitants of your server doesnt
want to kick you for being an ass -- seems more worthwhile to work on than
trying to get a bunch of plugins working.

-The G

On Sat, Jul 9, 2011 at 9:22 AM, Peter Reinhold wrote:

> On Fri, 08 Jul 2011 19:50:47 -0400, Nicholas Hastings wrote:
>
>  
> https://forums.alliedmods.net/**showthread.php?t=161586
>  glhf
>>
>
> That is perfect, thanks a lot.
>
>
>
> /Peter
>
>
>
> __**_
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux
>
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


Re: [hlds_linux] The built-in TF2 voting system

2011-07-09 Thread Peter Reinhold

On Fri, 08 Jul 2011 19:50:47 -0400, Nicholas Hastings wrote:


https://forums.alliedmods.net/showthread.php?t=161586  glhf


That is perfect, thanks a lot.


/Peter



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux