we have that problem on source games to. But not as much as pre source.
On 9 Jul 2011 15:29, "AnAkIn ." <anakin...@gmail.com> wrote:
> Is anything going to be done about the thousands fake servers that I can
> find in the server browser instead of the real ones?
> I live in France and can't find any french servers anymore, all I see are
> cracked and fake servers from eastern europe/russia.
>
> I have to use some sites such as game-monitor.com to find real servers.
>
> 2011/7/9 C Szabo <sza...@hotmail.com>
>
>>
>> "Valve's fix is rubbish
>>
>> Just use any other .wad
>>
>> I tried with cstrike.wad and crashed the server..."
>>
>> :/
>>
>> And what about the buybug that can crash the server?
>>
>> > From: alf...@valvesoftware.com
>> > To: hlds_linux@list.valvesoftware.com; h...@list.valvesoftware.com;
>> hlds_annou...@list.valvesoftware.com
>> > Date: Fri, 8 Jul 2011 01:20:07 +0000
>> > Subject: [hlds_linux] Half-Life 1 engine beta update released
>> >
>> > We have released a beta update for Half-Life 1 engine based games
>> (Half-Life, Counter-Strike 1.6, Day of Defeat, etc). To grab this update
run
>> the hldsupdatetool with "-beta hlbeta" on the command line. This update
>> continues on some exploit fixes we have already shipped within this beta.
>> >
>> > Changes:
>> > - Added sv_filetransfermaxsize cvar to limit the size of a file a
server
>> will try to send to a client, by default 10mbytes.
>> > - Prevented halflife.wad from being downloaded from a server (fixes
>> server hang/stall).
>> >
>> >
>> > There is also a couple client side fixes, if you run your Steam client
>> with "-beta hlbeta" on its command line and run Half-Life games you will
>> have some fixes that prevent server redirection.
>> >
>> >
>> >
>> > - Alfred
>> >
>> > _______________________________________________
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>>
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>>
>
>
>
> --
> Best regards,
> AnAkIn,
> -------------
> ESL EU TF2 Admin
> http://www.esl.eu/eu/tf2
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