Re: [hlds_linux] [hlds] Mandatory TF2 update released
On 28.08.2013 22:10, Ross Bemrose wrote: A more important question would be... why are you still running CentOS 5? CentOS 6 came out two years ago... and from what people For me, lazyness, pure and simple, at the time the servers were initially set up, CentOS 5 was what was available, and since its been working fine up until yesterdays patch, i've really had no reason to look into anything else, or upgrading (read, reinstalling) 6. /P ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] [hlds] Mandatory TF2 update released
If it's of any interest, although I don't actively run a TF2 server any more, I've successfully run a HL2:DM server on FreeBSD now for about a year, and it's never failed to run after an update. Odd in a sense, because it's Linux compatibility layer is based on Fedora 10, but I suppose the libraries themselves are from the base system which is far more up-to-date. In fact, with the exception of this latest update and old Debian versions, I struggle to remember the last time any Distro had a major issue with an update. -Pricetx ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] [hlds] Mandatory TF2 update released
A few weeks ago both centos and debian had a major distro issue as they released an update that wiped the libraries and only recent ubuntus where able to start it... On Thu, Aug 29, 2013 at 9:00 AM, Jonathan Price pric...@hotmail.com wrote: If it's of any interest, although I don't actively run a TF2 server any more, I've successfully run a HL2:DM server on FreeBSD now for about a year, and it's never failed to run after an update. Odd in a sense, because it's Linux compatibility layer is based on Fedora 10, but I suppose the libraries themselves are from the base system which is far more up-to-date. In fact, with the exception of this latest update and old Debian versions, I struggle to remember the last time any Distro had a major issue with an update. -Pricetx __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linuxhttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] TF2: New 3D character portraits cause issues with action slot items
I am sure this is a bug, even the engy can go into build mode on respawn. Constantly have to change weapon when you eureka away. 2013/8/28 Gordon Reynolds thisisgordonsem...@gmail.com I like to keep my Halloween Goodie Cauldron, or the Manniversary Package equipped, I hope this won't use it! On Wed, Aug 28, 2013 at 2:37 PM, Ross Bemrose rbemr...@gmail.com wrote: So, apparently the new 3D character portraits cause players to automatically use their action slot items when they spawn. For some reason they don't do the animation parts of it, but the sounds still play. Why am I mentioning this on the server mailing lists? Because if a server forces a player to equip an item their class usually can't equip, they repeatedly use the action slot item. Needless to say, if the player has one of the taunts equipped, this breaks Randomizer; Vs. Saxton Hale; Freak Fortress 2; and other game modes that rely on custom items. __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- - Gordon Reynolds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Mandatory TF2 update released
One of my regulars just informed me that the non-solid props issue also hits other maps: http://cloud.steampowered.com/ugc/631916199048049949/B9932C1908A32D8656DA1A289EDB068805E38627/ Here he just walked into one of the containers in granary and was then able to shoot from within. Really annoying. On Thu, Aug 29, 2013 at 6:50 AM, Todd Pettit pettit.t...@gmail.com wrote: I just tried to raffle off some free hats and half the people can't trade now after the steam updates and neither can I. - Original Message - From: bl4nk bl4n...@gmail.com To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Wednesday, August 28, 2013 10:11:17 PM Subject: Re: [hlds_linux] Mandatory TF2 update released Hah, I just got done making a video using that same exact staircase as an example. This is definitely a big problem, as it makes lots of props non-solid. I just ran a validate check, and nothing was missing or corrupt, so I don't think that's the problem. My server(s) are running on Debian Squeeze. On Wed, Aug 28, 2013 at 10:02 PM, Valentin G. nextra...@gmail.com wrote: Our clipping issue is still present, even after multipe restarts and todays update. With and without MM/SM. This is how it looks like: https://www.youtube.com/watch?v=gclswvK9NhY Any ideas? On Thu, Aug 29, 2013 at 3:24 AM, ElitePowered . elitepowe...@gmail.com wrote: We're getting a HUGE amount of lag after update. On Wed, Aug 28, 2013 at 9:14 PM, Russell Smith ve...@tinylittlerobots.us wrote: Still seeing console spam with these errors on server launch and restart after todays update: Tried to Seek NULL file handle! Tried to Seek NULL file handle! FS: Tried to Read NULL file handle! FS: Tried to Read NULL file handle! On 28.08.2013 17:26, Eric Smith wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version is 1886191. -Eric -- - Fixed the Linux dedicated server failing to run on older Linux versions - Fixed the HUD 3D Character causing other HUD items to sometimes disappear - Fixed a client HUD crash when Spies disguise as class that has a non-active weapon like the Chargin' Targe - Fixed an outdated tip for the Quick-Fix - Fixed a shadow bug for the Warrior's Spirit __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware. **com/cgi-bin/mailman/listinfo/**hlds_linux https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware. **com/cgi-bin/mailman/listinfo/**hlds_linux https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Mandatory TF2 update released
Debian Squeeze here too btw. CPU is AMD FX-8120 On Thu, Aug 29, 2013 at 11:41 AM, Valentin G. nextra...@gmail.com wrote: One of my regulars just informed me that the non-solid props issue also hits other maps: http://cloud.steampowered.com/ugc/631916199048049949/B9932C1908A32D8656DA1A289EDB068805E38627/ Here he just walked into one of the containers in granary and was then able to shoot from within. Really annoying. On Thu, Aug 29, 2013 at 6:50 AM, Todd Pettit pettit.t...@gmail.comwrote: I just tried to raffle off some free hats and half the people can't trade now after the steam updates and neither can I. - Original Message - From: bl4nk bl4n...@gmail.com To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Wednesday, August 28, 2013 10:11:17 PM Subject: Re: [hlds_linux] Mandatory TF2 update released Hah, I just got done making a video using that same exact staircase as an example. This is definitely a big problem, as it makes lots of props non-solid. I just ran a validate check, and nothing was missing or corrupt, so I don't think that's the problem. My server(s) are running on Debian Squeeze. On Wed, Aug 28, 2013 at 10:02 PM, Valentin G. nextra...@gmail.com wrote: Our clipping issue is still present, even after multipe restarts and todays update. With and without MM/SM. This is how it looks like: https://www.youtube.com/watch?v=gclswvK9NhY Any ideas? On Thu, Aug 29, 2013 at 3:24 AM, ElitePowered . elitepowe...@gmail.com wrote: We're getting a HUGE amount of lag after update. On Wed, Aug 28, 2013 at 9:14 PM, Russell Smith ve...@tinylittlerobots.us wrote: Still seeing console spam with these errors on server launch and restart after todays update: Tried to Seek NULL file handle! Tried to Seek NULL file handle! FS: Tried to Read NULL file handle! FS: Tried to Read NULL file handle! On 28.08.2013 17:26, Eric Smith wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version is 1886191. -Eric -- - Fixed the Linux dedicated server failing to run on older Linux versions - Fixed the HUD 3D Character causing other HUD items to sometimes disappear - Fixed a client HUD crash when Spies disguise as class that has a non-active weapon like the Chargin' Targe - Fixed an outdated tip for the Quick-Fix - Fixed a shadow bug for the Warrior's Spirit __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware. **com/cgi-bin/mailman/listinfo/**hlds_linux https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware. **com/cgi-bin/mailman/listinfo/**hlds_linux https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Mandatory TF2 update released
Try updatind sm and mm On Thu, Aug 29, 2013 at 11:22 AM, Valentin G. nextra...@gmail.com wrote: Debian Squeeze here too btw. CPU is AMD FX-8120 On Thu, Aug 29, 2013 at 11:41 AM, Valentin G. nextra...@gmail.com wrote: One of my regulars just informed me that the non-solid props issue also hits other maps: http://cloud.steampowered.com/ugc/631916199048049949/B9932C1908A32D8656DA1A289EDB068805E38627/ Here he just walked into one of the containers in granary and was then able to shoot from within. Really annoying. On Thu, Aug 29, 2013 at 6:50 AM, Todd Pettit pettit.t...@gmail.com wrote: I just tried to raffle off some free hats and half the people can't trade now after the steam updates and neither can I. - Original Message - From: bl4nk bl4n...@gmail.com To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Wednesday, August 28, 2013 10:11:17 PM Subject: Re: [hlds_linux] Mandatory TF2 update released Hah, I just got done making a video using that same exact staircase as an example. This is definitely a big problem, as it makes lots of props non-solid. I just ran a validate check, and nothing was missing or corrupt, so I don't think that's the problem. My server(s) are running on Debian Squeeze. On Wed, Aug 28, 2013 at 10:02 PM, Valentin G. nextra...@gmail.com wrote: Our clipping issue is still present, even after multipe restarts and todays update. With and without MM/SM. This is how it looks like: https://www.youtube.com/watch?v=gclswvK9NhY Any ideas? On Thu, Aug 29, 2013 at 3:24 AM, ElitePowered . elitepowe...@gmail.com wrote: We're getting a HUGE amount of lag after update. On Wed, Aug 28, 2013 at 9:14 PM, Russell Smith ve...@tinylittlerobots.us wrote: Still seeing console spam with these errors on server launch and restart after todays update: Tried to Seek NULL file handle! Tried to Seek NULL file handle! FS: Tried to Read NULL file handle! FS: Tried to Read NULL file handle! On 28.08.2013 17:26, Eric Smith wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version is 1886191. -Eric -- - Fixed the Linux dedicated server failing to run on older Linux versions - Fixed the HUD 3D Character causing other HUD items to sometimes disappear - Fixed a client HUD crash when Spies disguise as class that has a non-active weapon like the Chargin' Targe - Fixed an outdated tip for the Quick-Fix - Fixed a shadow bug for the Warrior's Spirit __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware. **com/cgi-bin/mailman/listinfo/**hlds_linux https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware. **com/cgi-bin/mailman/listinfo/**hlds_linux https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Mandatory TF2 update released
As I already said: SM is not the cause of the issue. It's the same with and without SM or Metamod, and I already have all the newest versions. We have narrowed it down to prop_static's with VPhysics as their solid type. Something weird in the collision engine? On Thu, Aug 29, 2013 at 5:47 PM, ElitePowered . elitepowe...@gmail.comwrote: Try updatind sm and mm On Thu, Aug 29, 2013 at 11:22 AM, Valentin G. nextra...@gmail.com wrote: Debian Squeeze here too btw. CPU is AMD FX-8120 On Thu, Aug 29, 2013 at 11:41 AM, Valentin G. nextra...@gmail.com wrote: One of my regulars just informed me that the non-solid props issue also hits other maps: http://cloud.steampowered.com/ugc/631916199048049949/B9932C1908A32D8656DA1A289EDB068805E38627/ Here he just walked into one of the containers in granary and was then able to shoot from within. Really annoying. On Thu, Aug 29, 2013 at 6:50 AM, Todd Pettit pettit.t...@gmail.com wrote: I just tried to raffle off some free hats and half the people can't trade now after the steam updates and neither can I. - Original Message - From: bl4nk bl4n...@gmail.com To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Wednesday, August 28, 2013 10:11:17 PM Subject: Re: [hlds_linux] Mandatory TF2 update released Hah, I just got done making a video using that same exact staircase as an example. This is definitely a big problem, as it makes lots of props non-solid. I just ran a validate check, and nothing was missing or corrupt, so I don't think that's the problem. My server(s) are running on Debian Squeeze. On Wed, Aug 28, 2013 at 10:02 PM, Valentin G. nextra...@gmail.com wrote: Our clipping issue is still present, even after multipe restarts and todays update. With and without MM/SM. This is how it looks like: https://www.youtube.com/watch?v=gclswvK9NhY Any ideas? On Thu, Aug 29, 2013 at 3:24 AM, ElitePowered . elitepowe...@gmail.com wrote: We're getting a HUGE amount of lag after update. On Wed, Aug 28, 2013 at 9:14 PM, Russell Smith ve...@tinylittlerobots.us wrote: Still seeing console spam with these errors on server launch and restart after todays update: Tried to Seek NULL file handle! Tried to Seek NULL file handle! FS: Tried to Read NULL file handle! FS: Tried to Read NULL file handle! On 28.08.2013 17:26, Eric Smith wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version is 1886191. -Eric -- - Fixed the Linux dedicated server failing to run on older Linux versions - Fixed the HUD 3D Character causing other HUD items to sometimes disappear - Fixed a client HUD crash when Spies disguise as class that has a non-active weapon like the Chargin' Targe - Fixed an outdated tip for the Quick-Fix - Fixed a shadow bug for the Warrior's Spirit __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware. **com/cgi-bin/mailman/listinfo/**hlds_linux https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware. **com/cgi-bin/mailman/listinfo/**hlds_linux https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Mandatory TF2 update released
Re-install steamcmd to another folder (fetch new package and install it) and then update your game. Then run with option validate again. That really sounds like incomplete installation. -ics Valentin G. kirjoitti: As I already said: SM is not the cause of the issue. It's the same with and without SM or Metamod, and I already have all the newest versions. We have narrowed it down to prop_static's with VPhysics as their solid type. Something weird in the collision engine? On Thu, Aug 29, 2013 at 5:47 PM, ElitePowered . elitepowe...@gmail.comwrote: Try updatind sm and mm On Thu, Aug 29, 2013 at 11:22 AM, Valentin G. nextra...@gmail.com wrote: Debian Squeeze here too btw. CPU is AMD FX-8120 On Thu, Aug 29, 2013 at 11:41 AM, Valentin G. nextra...@gmail.com wrote: One of my regulars just informed me that the non-solid props issue also hits other maps: http://cloud.steampowered.com/ugc/631916199048049949/B9932C1908A32D8656DA1A289EDB068805E38627/ Here he just walked into one of the containers in granary and was then able to shoot from within. Really annoying. On Thu, Aug 29, 2013 at 6:50 AM, Todd Pettit pettit.t...@gmail.com wrote: I just tried to raffle off some free hats and half the people can't trade now after the steam updates and neither can I. - Original Message - From: bl4nk bl4n...@gmail.com To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Wednesday, August 28, 2013 10:11:17 PM Subject: Re: [hlds_linux] Mandatory TF2 update released Hah, I just got done making a video using that same exact staircase as an example. This is definitely a big problem, as it makes lots of props non-solid. I just ran a validate check, and nothing was missing or corrupt, so I don't think that's the problem. My server(s) are running on Debian Squeeze. On Wed, Aug 28, 2013 at 10:02 PM, Valentin G. nextra...@gmail.com wrote: Our clipping issue is still present, even after multipe restarts and todays update. With and without MM/SM. This is how it looks like: https://www.youtube.com/watch?v=gclswvK9NhY Any ideas? On Thu, Aug 29, 2013 at 3:24 AM, ElitePowered . elitepowe...@gmail.com wrote: We're getting a HUGE amount of lag after update. On Wed, Aug 28, 2013 at 9:14 PM, Russell Smith ve...@tinylittlerobots.us wrote: Still seeing console spam with these errors on server launch and restart after todays update: Tried to Seek NULL file handle! Tried to Seek NULL file handle! FS: Tried to Read NULL file handle! FS: Tried to Read NULL file handle! On 28.08.2013 17:26, Eric Smith wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version is 1886191. -Eric -- - Fixed the Linux dedicated server failing to run on older Linux versions - Fixed the HUD 3D Character causing other HUD items to sometimes disappear - Fixed a client HUD crash when Spies disguise as class that has a non-active weapon like the Chargin' Targe - Fixed an outdated tip for the Quick-Fix - Fixed a shadow bug for the Warrior's Spirit __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware. **com/cgi-bin/mailman/listinfo/**hlds_linux https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware. **com/cgi-bin/mailman/listinfo/**hlds_linux https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list
Re: [hlds_linux] Mandatory TF2 update released
i sure hope its not your *.ain files that are corrupt in the maps folder. Delete those and update and try again. (not saying it will fix it, but it could) 2013/8/29 ics i...@ics-base.net Re-install steamcmd to another folder (fetch new package and install it) and then update your game. Then run with option validate again. That really sounds like incomplete installation. -ics Valentin G. kirjoitti: As I already said: SM is not the cause of the issue. It's the same with and without SM or Metamod, and I already have all the newest versions. We have narrowed it down to prop_static's with VPhysics as their solid type. Something weird in the collision engine? On Thu, Aug 29, 2013 at 5:47 PM, ElitePowered . elitepowe...@gmail.com wrote: Try updatind sm and mm On Thu, Aug 29, 2013 at 11:22 AM, Valentin G. nextra...@gmail.com wrote: Debian Squeeze here too btw. CPU is AMD FX-8120 On Thu, Aug 29, 2013 at 11:41 AM, Valentin G. nextra...@gmail.com wrote: One of my regulars just informed me that the non-solid props issue also hits other maps: http://cloud.steampowered.com/**ugc/631916199048049949/** B9932C1908A32D8656DA1A289EDB06**8805E38627/http://cloud.steampowered.com/ugc/631916199048049949/B9932C1908A32D8656DA1A289EDB068805E38627/ Here he just walked into one of the containers in granary and was then able to shoot from within. Really annoying. On Thu, Aug 29, 2013 at 6:50 AM, Todd Pettit pettit.t...@gmail.com wrote: I just tried to raffle off some free hats and half the people can't trade now after the steam updates and neither can I. - Original Message - From: bl4nk bl4n...@gmail.com To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.**comhlds_linux@list.valvesoftware.com Sent: Wednesday, August 28, 2013 10:11:17 PM Subject: Re: [hlds_linux] Mandatory TF2 update released Hah, I just got done making a video using that same exact staircase as an example. This is definitely a big problem, as it makes lots of props non-solid. I just ran a validate check, and nothing was missing or corrupt, so I don't think that's the problem. My server(s) are running on Debian Squeeze. On Wed, Aug 28, 2013 at 10:02 PM, Valentin G. nextra...@gmail.com wrote: Our clipping issue is still present, even after multipe restarts and todays update. With and without MM/SM. This is how it looks like: https://www.youtube.com/watch?**v=gclswvK9NhYhttps://www.youtube.com/watch?v=gclswvK9NhY Any ideas? On Thu, Aug 29, 2013 at 3:24 AM, ElitePowered . elitepowe...@gmail.com wrote: We're getting a HUGE amount of lag after update. On Wed, Aug 28, 2013 at 9:14 PM, Russell Smith ve...@tinylittlerobots.us wrote: Still seeing console spam with these errors on server launch and restart after todays update: Tried to Seek NULL file handle! Tried to Seek NULL file handle! FS: Tried to Read NULL file handle! FS: Tried to Read NULL file handle! On 28.08.2013 17:26, Eric Smith wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version is 1886191. -Eric -- - Fixed the Linux dedicated server failing to run on older Linux versions - Fixed the HUD 3D Character causing other HUD items to sometimes disappear - Fixed a client HUD crash when Spies disguise as class that has a non-active weapon like the Chargin' Targe - Fixed an outdated tip for the Quick-Fix - Fixed a shadow bug for the Warrior's Spirit ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware. **com/cgi-bin/mailman/**listinfo/**hlds_linux https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/** hlds_linuxhttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware. **com/cgi-bin/mailman/**listinfo/**hlds_linux https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/** hlds_linuxhttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/** hlds_linuxhttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/** hlds_linuxhttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux __**_ To unsubscribe, edit your list preferences, or view the list archives, please
Re: [hlds_linux] TF2: New 3D character portraits cause issues with action slot items
I haven't experienced this with the high-five taunt as it would normally be used, but I have noticed the mini-me doing the high-five animation semi-randomly. Dr. McKay www.doctormckay.com On Thu, Aug 29, 2013 at 4:03 AM, Erik-jan Riemers riem...@binkey.nl wrote: I am sure this is a bug, even the engy can go into build mode on respawn. Constantly have to change weapon when you eureka away. 2013/8/28 Gordon Reynolds thisisgordonsem...@gmail.com I like to keep my Halloween Goodie Cauldron, or the Manniversary Package equipped, I hope this won't use it! On Wed, Aug 28, 2013 at 2:37 PM, Ross Bemrose rbemr...@gmail.com wrote: So, apparently the new 3D character portraits cause players to automatically use their action slot items when they spawn. For some reason they don't do the animation parts of it, but the sounds still play. Why am I mentioning this on the server mailing lists? Because if a server forces a player to equip an item their class usually can't equip, they repeatedly use the action slot item. Needless to say, if the player has one of the taunts equipped, this breaks Randomizer; Vs. Saxton Hale; Freak Fortress 2; and other game modes that rely on custom items. __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware. **com/cgi-bin/mailman/listinfo/**hlds_linux https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- - Gordon Reynolds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] TF2: New 3D character portraits cause issues with action slot items
Change class in spawn while having high5 in action slot for each class. Does it every damn time. -ics Doctor McKay kirjoitti: I haven't experienced this with the high-five taunt as it would normally be used, but I have noticed the mini-me doing the high-five animation semi-randomly. Dr. McKay www.doctormckay.com On Thu, Aug 29, 2013 at 4:03 AM, Erik-jan Riemers riem...@binkey.nl wrote: I am sure this is a bug, even the engy can go into build mode on respawn. Constantly have to change weapon when you eureka away. 2013/8/28 Gordon Reynolds thisisgordonsem...@gmail.com I like to keep my Halloween Goodie Cauldron, or the Manniversary Package equipped, I hope this won't use it! On Wed, Aug 28, 2013 at 2:37 PM, Ross Bemrose rbemr...@gmail.com wrote: So, apparently the new 3D character portraits cause players to automatically use their action slot items when they spawn. For some reason they don't do the animation parts of it, but the sounds still play. Why am I mentioning this on the server mailing lists? Because if a server forces a player to equip an item their class usually can't equip, they repeatedly use the action slot item. Needless to say, if the player has one of the taunts equipped, this breaks Randomizer; Vs. Saxton Hale; Freak Fortress 2; and other game modes that rely on custom items. __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware. **com/cgi-bin/mailman/listinfo/**hlds_linux https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- - Gordon Reynolds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] TF2: New 3D character portraits cause issues with action slot items
Also, if you backstab someone with the Your Eternal Reward or Wanga Prick, your character portrait will continually trigger their action item's sounds. Not sure if the other players can hear that or not (probably not, but I'm not sure). On 8/29/2013 1:54 PM, ics wrote: Change class in spawn while having high5 in action slot for each class. Does it every damn time. -ics Doctor McKay kirjoitti: I haven't experienced this with the high-five taunt as it would normally be used, but I have noticed the mini-me doing the high-five animation semi-randomly. Dr. McKay www.doctormckay.com On Thu, Aug 29, 2013 at 4:03 AM, Erik-jan Riemers riem...@binkey.nl wrote: I am sure this is a bug, even the engy can go into build mode on respawn. Constantly have to change weapon when you eureka away. 2013/8/28 Gordon Reynolds thisisgordonsem...@gmail.com I like to keep my Halloween Goodie Cauldron, or the Manniversary Package equipped, I hope this won't use it! On Wed, Aug 28, 2013 at 2:37 PM, Ross Bemrose rbemr...@gmail.com wrote: So, apparently the new 3D character portraits cause players to automatically use their action slot items when they spawn. For some reason they don't do the animation parts of it, but the sounds still play. Why am I mentioning this on the server mailing lists? Because if a server forces a player to equip an item their class usually can't equip, they repeatedly use the action slot item. Needless to say, if the player has one of the taunts equipped, this breaks Randomizer; Vs. Saxton Hale; Freak Fortress 2; and other game modes that rely on custom items. __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware. **com/cgi-bin/mailman/listinfo/**hlds_linux https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- - Gordon Reynolds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Mandatory TF2 update released
Mystery solved: tf2_misc_009.vpk was not correctly symlinked and was missing from the slave server installations. Amazed that the servers even started and ran as well as they did. On Thu, Aug 29, 2013 at 6:23 PM, Erik-jan Riemers riem...@binkey.nl wrote: i sure hope its not your *.ain files that are corrupt in the maps folder. Delete those and update and try again. (not saying it will fix it, but it could) 2013/8/29 ics i...@ics-base.net Re-install steamcmd to another folder (fetch new package and install it) and then update your game. Then run with option validate again. That really sounds like incomplete installation. -ics Valentin G. kirjoitti: As I already said: SM is not the cause of the issue. It's the same with and without SM or Metamod, and I already have all the newest versions. We have narrowed it down to prop_static's with VPhysics as their solid type. Something weird in the collision engine? On Thu, Aug 29, 2013 at 5:47 PM, ElitePowered . elitepowe...@gmail.com wrote: Try updatind sm and mm On Thu, Aug 29, 2013 at 11:22 AM, Valentin G. nextra...@gmail.com wrote: Debian Squeeze here too btw. CPU is AMD FX-8120 On Thu, Aug 29, 2013 at 11:41 AM, Valentin G. nextra...@gmail.com wrote: One of my regulars just informed me that the non-solid props issue also hits other maps: http://cloud.steampowered.com/**ugc/631916199048049949/** B9932C1908A32D8656DA1A289EDB06**8805E38627/ http://cloud.steampowered.com/ugc/631916199048049949/B9932C1908A32D8656DA1A289EDB068805E38627/ Here he just walked into one of the containers in granary and was then able to shoot from within. Really annoying. On Thu, Aug 29, 2013 at 6:50 AM, Todd Pettit pettit.t...@gmail.com wrote: I just tried to raffle off some free hats and half the people can't trade now after the steam updates and neither can I. - Original Message - From: bl4nk bl4n...@gmail.com To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.**com hlds_linux@list.valvesoftware.com Sent: Wednesday, August 28, 2013 10:11:17 PM Subject: Re: [hlds_linux] Mandatory TF2 update released Hah, I just got done making a video using that same exact staircase as an example. This is definitely a big problem, as it makes lots of props non-solid. I just ran a validate check, and nothing was missing or corrupt, so I don't think that's the problem. My server(s) are running on Debian Squeeze. On Wed, Aug 28, 2013 at 10:02 PM, Valentin G. nextra...@gmail.com wrote: Our clipping issue is still present, even after multipe restarts and todays update. With and without MM/SM. This is how it looks like: https://www.youtube.com/watch?**v=gclswvK9NhY https://www.youtube.com/watch?v=gclswvK9NhY Any ideas? On Thu, Aug 29, 2013 at 3:24 AM, ElitePowered . elitepowe...@gmail.com wrote: We're getting a HUGE amount of lag after update. On Wed, Aug 28, 2013 at 9:14 PM, Russell Smith ve...@tinylittlerobots.us wrote: Still seeing console spam with these errors on server launch and restart after todays update: Tried to Seek NULL file handle! Tried to Seek NULL file handle! FS: Tried to Read NULL file handle! FS: Tried to Read NULL file handle! On 28.08.2013 17:26, Eric Smith wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version is 1886191. -Eric -- - Fixed the Linux dedicated server failing to run on older Linux versions - Fixed the HUD 3D Character causing other HUD items to sometimes disappear - Fixed a client HUD crash when Spies disguise as class that has a non-active weapon like the Chargin' Targe - Fixed an outdated tip for the Quick-Fix - Fixed a shadow bug for the Warrior's Spirit ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware. **com/cgi-bin/mailman/**listinfo/**hlds_linux https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/** hlds_linux https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware. **com/cgi-bin/mailman/**listinfo/**hlds_linux https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/** hlds_linux https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/** hlds_linux
Re: [hlds_linux] Mandatory TF2 update released
Thank you! This was my issue as well. On 29.08.2013 17:56, Valentin G. wrote: Mystery solved: tf2_misc_009.vpk was not correctly symlinked and was missing from the slave server installations. Amazed that the servers even started and ran as well as they did. On Thu, Aug 29, 2013 at 6:23 PM, Erik-jan Riemers riem...@binkey.nl wrote: i sure hope its not your *.ain files that are corrupt in the maps folder. Delete those and update and try again. (not saying it will fix it, but it could) 2013/8/29 ics i...@ics-base.net Re-install steamcmd to another folder (fetch new package and install it) and then update your game. Then run with option validate again. That really sounds like incomplete installation. -ics Valentin G. kirjoitti: As I already said: SM is not the cause of the issue. It's the same with and without SM or Metamod, and I already have all the newest versions. We have narrowed it down to prop_static's with VPhysics as their solid type. Something weird in the collision engine? On Thu, Aug 29, 2013 at 5:47 PM, ElitePowered . elitepowe...@gmail.com wrote: Try updatind sm and mm On Thu, Aug 29, 2013 at 11:22 AM, Valentin G. nextra...@gmail.com wrote: Debian Squeeze here too btw. CPU is AMD FX-8120 On Thu, Aug 29, 2013 at 11:41 AM, Valentin G. nextra...@gmail.com wrote: One of my regulars just informed me that the non-solid props issue also hits other maps: http://cloud.steampowered.com/**ugc/631916199048049949/** B9932C1908A32D8656DA1A289EDB06**8805E38627/ http://cloud.steampowered.com/ugc/631916199048049949/B9932C1908A32D8656DA1A289EDB068805E38627/ Here he just walked into one of the containers in granary and was then able to shoot from within. Really annoying. On Thu, Aug 29, 2013 at 6:50 AM, Todd Pettit pettit.t...@gmail.com wrote: I just tried to raffle off some free hats and half the people can't trade now after the steam updates and neither can I. - Original Message - From: bl4nk bl4n...@gmail.com To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.**com hlds_linux@list.valvesoftware.com Sent: Wednesday, August 28, 2013 10:11:17 PM Subject: Re: [hlds_linux] Mandatory TF2 update released Hah, I just got done making a video using that same exact staircase as an example. This is definitely a big problem, as it makes lots of props non-solid. I just ran a validate check, and nothing was missing or corrupt, so I don't think that's the problem. My server(s) are running on Debian Squeeze. On Wed, Aug 28, 2013 at 10:02 PM, Valentin G. nextra...@gmail.com wrote: Our clipping issue is still present, even after multipe restarts and todays update. With and without MM/SM. This is how it looks like: https://www.youtube.com/watch?**v=gclswvK9NhY https://www.youtube.com/watch?v=gclswvK9NhY Any ideas? On Thu, Aug 29, 2013 at 3:24 AM, ElitePowered . elitepowe...@gmail.com wrote: We're getting a HUGE amount of lag after update. On Wed, Aug 28, 2013 at 9:14 PM, Russell Smith ve...@tinylittlerobots.us wrote: Still seeing console spam with these errors on server launch and restart after todays update: Tried to Seek NULL file handle! Tried to Seek NULL file handle! FS: Tried to Read NULL file handle! FS: Tried to Read NULL file handle! On 28.08.2013 17:26, Eric Smith wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version is 1886191. -Eric -- - Fixed the Linux dedicated server failing to run on older Linux versions - Fixed the HUD 3D Character causing other HUD items to sometimes disappear - Fixed a client HUD crash when Spies disguise as class that has a non-active weapon like the Chargin' Targe - Fixed an outdated tip for the Quick-Fix - Fixed a shadow bug for the Warrior's Spirit ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware. **com/cgi-bin/mailman/**listinfo/**hlds_linux https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/** hlds_linux https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware. **com/cgi-bin/mailman/**listinfo/**hlds_linux https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/** hlds_linux https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/** hlds_linux https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux