[hlds_linux] Mandatory TF2 update coming

2014-11-05 Thread Eric Smith
We're working on a mandatory update for TF2. We should have it ready soon.

-Eric


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[hlds_linux] Mandatory TF2 update released

2014-11-05 Thread Eric Smith
We've released a mandatory update for TF2. The notes for the update are below. 
The new version number is 2477238.

-Eric

-

- Fixed a client crash related to the main menu
- Fixed players not creating gibs when they are killed
- Fixed player glow effects not drawing correctly
- Fixed the Rescue Ranger being able pick-up buildings through walls
- Fixed map-placed buildings being removed from the map during a round restart
- Fixed sentry guns having ammo if they finished building after a Merasmus 
curse had started
- Fixed Engineers being able to pick-up buildings during Merasmus's 
third-person curses
- Updated the string used to display the kill stat for the Strange Horseless 
Headless Horseman's Headtaker

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Re: [hlds_linux] [hlds] Mandatory TF2 update released

2014-11-05 Thread Eric Smith
That was the 'map-placed buildings being removed from the map' fix. It didn't 
only affect payload carts.

-Eric


From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jordan Olling
Sent: Wednesday, November 05, 2014 6:07 PM
To: Half-Life dedicated Win32 server mailing list
Cc: hlds_annou...@list.valvesoftware.com; Half-Life dedicated Linux server 
mailing list
Subject: Re: [hlds] Mandatory TF2 update released

What about the payload cart?

On Wed, Nov 5, 2014 at 6:05 PM, Eric Smith 
er...@valvesoftware.commailto:er...@valvesoftware.com wrote:
We've released a mandatory update for TF2. The notes for the update are below. 
The new version number is 2477238.

-Eric

-

- Fixed a client crash related to the main menu
- Fixed players not creating gibs when they are killed
- Fixed player glow effects not drawing correctly
- Fixed the Rescue Ranger being able pick-up buildings through walls
- Fixed map-placed buildings being removed from the map during a round restart
- Fixed sentry guns having ammo if they finished building after a Merasmus 
curse had started
- Fixed Engineers being able to pick-up buildings during Merasmus's 
third-person curses
- Updated the string used to display the kill stat for the Strange Horseless 
Headless Horseman's Headtaker

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Re: [hlds_linux] [hlds] Mandatory TF2 update released

2014-11-05 Thread Dmitri Ionin
What about cosmetic items from surrounding players stacking on every 
player and following them like a windows mouse trail?
And players walking death animation where killed player dropped as 
ragdoll but also left to walk on place he was killed?


06.11.2014 04:10, Eric Smith wrote:

That was the 'map-placed buildings being removed from the map' fix. It didn't 
only affect payload carts.

-Eric


From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jordan Olling
Sent: Wednesday, November 05, 2014 6:07 PM
To: Half-Life dedicated Win32 server mailing list
Cc: hlds_annou...@list.valvesoftware.com; Half-Life dedicated Linux server 
mailing list
Subject: Re: [hlds] Mandatory TF2 update released

What about the payload cart?

On Wed, Nov 5, 2014 at 6:05 PM, Eric Smith 
er...@valvesoftware.commailto:er...@valvesoftware.com wrote:
We've released a mandatory update for TF2. The notes for the update are below. 
The new version number is 2477238.

-Eric

-

- Fixed a client crash related to the main menu
- Fixed players not creating gibs when they are killed
- Fixed player glow effects not drawing correctly
- Fixed the Rescue Ranger being able pick-up buildings through walls
- Fixed map-placed buildings being removed from the map during a round restart
- Fixed sentry guns having ammo if they finished building after a Merasmus 
curse had started
- Fixed Engineers being able to pick-up buildings during Merasmus's 
third-person curses
- Updated the string used to display the kill stat for the Strange Horseless 
Headless Horseman's Headtaker

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