[hlds_linux] Mandatory TF2 update coming
We're working on a mandatory update for TF2. We should have it ready soon. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
[hlds_linux] Mandatory TF2 update released
We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2477238. -Eric - - Fixed a client crash related to the main menu - Fixed players not creating gibs when they are killed - Fixed player glow effects not drawing correctly - Fixed the Rescue Ranger being able pick-up buildings through walls - Fixed map-placed buildings being removed from the map during a round restart - Fixed sentry guns having ammo if they finished building after a Merasmus curse had started - Fixed Engineers being able to pick-up buildings during Merasmus's third-person curses - Updated the string used to display the kill stat for the Strange Horseless Headless Horseman's Headtaker ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] [hlds] Mandatory TF2 update released
That was the 'map-placed buildings being removed from the map' fix. It didn't only affect payload carts. -Eric From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jordan Olling Sent: Wednesday, November 05, 2014 6:07 PM To: Half-Life dedicated Win32 server mailing list Cc: hlds_annou...@list.valvesoftware.com; Half-Life dedicated Linux server mailing list Subject: Re: [hlds] Mandatory TF2 update released What about the payload cart? On Wed, Nov 5, 2014 at 6:05 PM, Eric Smith er...@valvesoftware.commailto:er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2477238. -Eric - - Fixed a client crash related to the main menu - Fixed players not creating gibs when they are killed - Fixed player glow effects not drawing correctly - Fixed the Rescue Ranger being able pick-up buildings through walls - Fixed map-placed buildings being removed from the map during a round restart - Fixed sentry guns having ammo if they finished building after a Merasmus curse had started - Fixed Engineers being able to pick-up buildings during Merasmus's third-person curses - Updated the string used to display the kill stat for the Strange Horseless Headless Horseman's Headtaker ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] [hlds] Mandatory TF2 update released
What about cosmetic items from surrounding players stacking on every player and following them like a windows mouse trail? And players walking death animation where killed player dropped as ragdoll but also left to walk on place he was killed? 06.11.2014 04:10, Eric Smith wrote: That was the 'map-placed buildings being removed from the map' fix. It didn't only affect payload carts. -Eric From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jordan Olling Sent: Wednesday, November 05, 2014 6:07 PM To: Half-Life dedicated Win32 server mailing list Cc: hlds_annou...@list.valvesoftware.com; Half-Life dedicated Linux server mailing list Subject: Re: [hlds] Mandatory TF2 update released What about the payload cart? On Wed, Nov 5, 2014 at 6:05 PM, Eric Smith er...@valvesoftware.commailto:er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2477238. -Eric - - Fixed a client crash related to the main menu - Fixed players not creating gibs when they are killed - Fixed player glow effects not drawing correctly - Fixed the Rescue Ranger being able pick-up buildings through walls - Fixed map-placed buildings being removed from the map during a round restart - Fixed sentry guns having ammo if they finished building after a Merasmus curse had started - Fixed Engineers being able to pick-up buildings during Merasmus's third-person curses - Updated the string used to display the kill stat for the Strange Horseless Headless Horseman's Headtaker ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux