[hlds_linux] Mandatory TF2 update coming
We're working on a mandatory update for TF2. We should have it ready soon. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
[hlds_linux] Mandatory TF2 update released
We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2559181. -Eric - Happy Smissmas 2014! - All Players who play TF2 during the event will receive a Gift: a Stuffed Stocking! Stockings contain goodies for good little Mercenaries. - Added 29 Limited community-contributed winter items to the Nice crate. - Added new Limited Festive weapons to the Naughty crate. - Limited time items can only be found during a limited window of time. The Naughty and Nice crate items will no longer be available after February 16, 2015. - Added Naughty and Nice winter keys to the Mann Co. Store. - Naughty and Nice winter crates cannot be opened after February 16, 2015. - Premium Players will receive a Secret Saxton to give to another player. - Item grants from previous events (including the Spirit of Giving and the Winter Holiday noise maker) have been re-enabled for all players, including those who deleted their earlier grants. Weapons Added The Iron Bomber - Demoman Grenade Launcher - Grenades do not bounce or roll - Damage radius reduced by 20% - Grenades that self-detonate deal 10% less damage - Added The Iron Bomber to the Mann Co. Store, craft list, and item drop list Added The Quickiebomb Launcher - Demoman Stickybomb Launcher - Stickybomb arm time reduced by 0.2 seconds - Stickybombs can destroy enemy stickybombs - Charge time decreased by 50% - Stickybombs fizzle after 2 seconds - -15% damage penalty - -25% clip size - Added The Quickiebomb Launcher to the Mann Co. Store, craft list, and item drop list Added The Panic Attack - Multiclass Shotgun - 34% Faster reload time - Hold fire to load up to 4 shells - Fire rate increases as health decreases - Weapon spread increases as health decreases - Added The Panic Attack to the Mann Co. Store, craft list, and item drop list Demoman Changes - Damage variance on grenades and stickybombs reduced from +/- 10% damage to +/-2%. - Grenades and Stickybombs now have the same base blast radius as rockets. Changed to 146 from 159. Grenade Launcher - Direct hit grenades now deal full damage to target regardless of where it struck the enemy. Previously full damage would only occur when grenades exploded closer to the targets feet. Stickybomb Launcher - Stickybombs that detonate in the air now have a radius ramp up, starting at 85% at base arm time (0.8s) going back to 100% over 2 seconds. Stickybombs that touch the world will have full radius. - Stickybombs now have a more visible trail while traveling through the air - Stickybombs arm particle is slightly more visible Loose Cannon - Double donk explosive damage now deal full radius damage to victims. Previously double donk explosive damage was reduced by radius distance from the explosion. - Removed a hidden penalty where Cannonballs that touched the world would deal 50% less damage in addition to regular grenade damage reduction on world touch. Loch-n-Load - Changes to base grenade damage variance now ensure the Loch-n-Load does not exceed 124 damage on a single hit. - Removed +25% self-damage penalty - Added -25% radius penalty - Changed clipsize penalty to -25% (3 grenades per clip) from -50% (2 grenades per clip) - Loch-n-load grenades no longer visually tumble when fired Bootlegger / Ali Baba's Wee Booties - Added +25% Demo Charge meter on charge kill Tide Turner - Added Penalty: Taking damage while shield charging reduces remaining charging time - Kills while charging now only add 75% meter on charge kills instead of 100% Scottish Resistance - It is now slightly easier to do sticky jumps with the Scottish Resistance. Increased range check for stickybomb jumping to sticky damage radius of 146 from 100. Scotsman's Skullcutter - Movement speed penalty now only applies when weapon is active Claidheamh Mor - Added +25% Demo Charge meter on charge kill Added new game mode Mannpower to the TF2 Beta Mannpower Mode - To Play. Click on Play Multiplayer, enable Play Beta Maps checkbox, and then choose Mannpower Mode. - The Following is a list of features in the initial launch of Mannpower and is subject to changes in future updates. Feedback is highly encouraged - Contains 8 permanent power ups players can find in the map. - Players can only hold 1 permanent power up at a time. - Killing a player with a permanent power up forces the power up to drop. - Contains 1 temporary power that can be found in the map. - Use the 'dropitem' command to drop the currently held permanent power up - Added new Default Stock Action Item Grappling Hook. Grappling hooks are usable in Mannpower mode and servers that enable it. Once equipped, press and hold the action key to use it. Use to move the player toward the hooked object. - Mannpower Beta plays a modified version of Capture the Flag that requires your team's flag to be at base in order to capture the enemy flag. - Touching your flag will instantly return
Re: [hlds_linux] Mandatory TF2 update released
Any detailed information on what is needed server side to setup this beta gamemode for those of us that run lonely community servers? -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric Smith Sent: Monday, December 22, 2014 8:11 PM To: Half-Life dedicated Linux server mailing list; 'hlds_annou...@list.valvesoftware.com'; Half-Life dedicated Win32 server mailing list Subject: [hlds_linux] Mandatory TF2 update released We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2559181. -Eric - Happy Smissmas 2014! - All Players who play TF2 during the event will receive a Gift: a Stuffed Stocking! Stockings contain goodies for good little Mercenaries. - Added 29 Limited community-contributed winter items to the Nice crate. - Added new Limited Festive weapons to the Naughty crate. - Limited time items can only be found during a limited window of time. The Naughty and Nice crate items will no longer be available after February 16, 2015. - Added Naughty and Nice winter keys to the Mann Co. Store. - Naughty and Nice winter crates cannot be opened after February 16, 2015. - Premium Players will receive a Secret Saxton to give to another player. - Item grants from previous events (including the Spirit of Giving and the Winter Holiday noise maker) have been re-enabled for all players, including those who deleted their earlier grants. Weapons Added The Iron Bomber - Demoman Grenade Launcher - Grenades do not bounce or roll - Damage radius reduced by 20% - Grenades that self-detonate deal 10% less damage - Added The Iron Bomber to the Mann Co. Store, craft list, and item drop list Added The Quickiebomb Launcher - Demoman Stickybomb Launcher - Stickybomb arm time reduced by 0.2 seconds - Stickybombs can destroy enemy stickybombs - Charge time decreased by 50% - Stickybombs fizzle after 2 seconds - -15% damage penalty - -25% clip size - Added The Quickiebomb Launcher to the Mann Co. Store, craft list, and item drop list Added The Panic Attack - Multiclass Shotgun - 34% Faster reload time - Hold fire to load up to 4 shells - Fire rate increases as health decreases - Weapon spread increases as health decreases - Added The Panic Attack to the Mann Co. Store, craft list, and item drop list Demoman Changes - Damage variance on grenades and stickybombs reduced from +/- 10% damage to +/-2%. - Grenades and Stickybombs now have the same base blast radius as rockets. Changed to 146 from 159. Grenade Launcher - Direct hit grenades now deal full damage to target regardless of where it struck the enemy. Previously full damage would only occur when grenades exploded closer to the targets feet. Stickybomb Launcher - Stickybombs that detonate in the air now have a radius ramp up, starting at 85% at base arm time (0.8s) going back to 100% over 2 seconds. Stickybombs that touch the world will have full radius. - Stickybombs now have a more visible trail while traveling through the air - Stickybombs arm particle is slightly more visible Loose Cannon - Double donk explosive damage now deal full radius damage to victims. Previously double donk explosive damage was reduced by radius distance from the explosion. - Removed a hidden penalty where Cannonballs that touched the world would deal 50% less damage in addition to regular grenade damage reduction on world touch. Loch-n-Load - Changes to base grenade damage variance now ensure the Loch-n-Load does not exceed 124 damage on a single hit. - Removed +25% self-damage penalty - Added -25% radius penalty - Changed clipsize penalty to -25% (3 grenades per clip) from -50% (2 grenades per clip) - Loch-n-load grenades no longer visually tumble when fired Bootlegger / Ali Baba's Wee Booties - Added +25% Demo Charge meter on charge kill Tide Turner - Added Penalty: Taking damage while shield charging reduces remaining charging time - Kills while charging now only add 75% meter on charge kills instead of 100% Scottish Resistance - It is now slightly easier to do sticky jumps with the Scottish Resistance. Increased range check for stickybomb jumping to sticky damage radius of 146 from 100. Scotsman's Skullcutter - Movement speed penalty now only applies when weapon is active Claidheamh Mor - Added +25% Demo Charge meter on charge kill Added new game mode Mannpower to the TF2 Beta Mannpower Mode - To Play. Click on Play Multiplayer, enable Play Beta Maps checkbox, and then choose Mannpower Mode. - The Following is a list of features in the initial launch of Mannpower and is subject to changes in future updates. Feedback is highly encouraged - Contains 8 permanent power ups players can find in the map. - Players can only hold 1 permanent power up at a time. - Killing a player with a permanent power up forces the power up to drop. - Contains 1 temporary power that can be found in the map. - Use the
Re: [hlds_linux] Mandatory TF2 update released
Set tf_powerup_mode 1 and then changelevel to ctf_foundry or ctf_gorge. -Eric -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Frank Sent: Monday, December 22, 2014 5:14 PM To: 'Half-Life dedicated Linux server mailing list' Subject: Re: [hlds_linux] Mandatory TF2 update released Any detailed information on what is needed server side to setup this beta gamemode for those of us that run lonely community servers? -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric Smith Sent: Monday, December 22, 2014 8:11 PM To: Half-Life dedicated Linux server mailing list; 'hlds_annou...@list.valvesoftware.com'; Half-Life dedicated Win32 server mailing list Subject: [hlds_linux] Mandatory TF2 update released We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2559181. -Eric - Happy Smissmas 2014! - All Players who play TF2 during the event will receive a Gift: a Stuffed Stocking! Stockings contain goodies for good little Mercenaries. - Added 29 Limited community-contributed winter items to the Nice crate. - Added new Limited Festive weapons to the Naughty crate. - Limited time items can only be found during a limited window of time. The Naughty and Nice crate items will no longer be available after February 16, 2015. - Added Naughty and Nice winter keys to the Mann Co. Store. - Naughty and Nice winter crates cannot be opened after February 16, 2015. - Premium Players will receive a Secret Saxton to give to another player. - Item grants from previous events (including the Spirit of Giving and the Winter Holiday noise maker) have been re-enabled for all players, including those who deleted their earlier grants. Weapons Added The Iron Bomber - Demoman Grenade Launcher - Grenades do not bounce or roll - Damage radius reduced by 20% - Grenades that self-detonate deal 10% less damage - Added The Iron Bomber to the Mann Co. Store, craft list, and item drop list Added The Quickiebomb Launcher - Demoman Stickybomb Launcher - Stickybomb arm time reduced by 0.2 seconds - Stickybombs can destroy enemy stickybombs - Charge time decreased by 50% - Stickybombs fizzle after 2 seconds - -15% damage penalty - -25% clip size - Added The Quickiebomb Launcher to the Mann Co. Store, craft list, and item drop list Added The Panic Attack - Multiclass Shotgun - 34% Faster reload time - Hold fire to load up to 4 shells - Fire rate increases as health decreases - Weapon spread increases as health decreases - Added The Panic Attack to the Mann Co. Store, craft list, and item drop list Demoman Changes - Damage variance on grenades and stickybombs reduced from +/- 10% damage to +/-2%. - Grenades and Stickybombs now have the same base blast radius as rockets. Changed to 146 from 159. Grenade Launcher - Direct hit grenades now deal full damage to target regardless of where it struck the enemy. Previously full damage would only occur when grenades exploded closer to the targets feet. Stickybomb Launcher - Stickybombs that detonate in the air now have a radius ramp up, starting at 85% at base arm time (0.8s) going back to 100% over 2 seconds. Stickybombs that touch the world will have full radius. - Stickybombs now have a more visible trail while traveling through the air - Stickybombs arm particle is slightly more visible Loose Cannon - Double donk explosive damage now deal full radius damage to victims. Previously double donk explosive damage was reduced by radius distance from the explosion. - Removed a hidden penalty where Cannonballs that touched the world would deal 50% less damage in addition to regular grenade damage reduction on world touch. Loch-n-Load - Changes to base grenade damage variance now ensure the Loch-n-Load does not exceed 124 damage on a single hit. - Removed +25% self-damage penalty - Added -25% radius penalty - Changed clipsize penalty to -25% (3 grenades per clip) from -50% (2 grenades per clip) - Loch-n-load grenades no longer visually tumble when fired Bootlegger / Ali Baba's Wee Booties - Added +25% Demo Charge meter on charge kill Tide Turner - Added Penalty: Taking damage while shield charging reduces remaining charging time - Kills while charging now only add 75% meter on charge kills instead of 100% Scottish Resistance - It is now slightly easier to do sticky jumps with the Scottish Resistance. Increased range check for stickybomb jumping to sticky damage radius of 146 from 100. Scotsman's Skullcutter - Movement speed penalty now only applies when weapon is active Claidheamh Mor - Added +25% Demo Charge meter on charge kill Added new game mode Mannpower to the TF2 Beta Mannpower Mode - To Play. Click on Play Multiplayer, enable Play Beta Maps checkbox, and then choose Mannpower Mode. - The Following
Re: [hlds_linux] Mandatory TF2 update released
And beta maps are still valve server exclusive for quickplay? :( At the moment I can't even find any valve servers for it using quickplay. On Mon, Dec 22, 2014 at 8:16 PM, Eric Smith er...@valvesoftware.com wrote: Set tf_powerup_mode 1 and then changelevel to ctf_foundry or ctf_gorge. -Eric -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Frank Sent: Monday, December 22, 2014 5:14 PM To: 'Half-Life dedicated Linux server mailing list' Subject: Re: [hlds_linux] Mandatory TF2 update released Any detailed information on what is needed server side to setup this beta gamemode for those of us that run lonely community servers? -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric Smith Sent: Monday, December 22, 2014 8:11 PM To: Half-Life dedicated Linux server mailing list; ' hlds_annou...@list.valvesoftware.com'; Half-Life dedicated Win32 server mailing list Subject: [hlds_linux] Mandatory TF2 update released We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2559181. -Eric - Happy Smissmas 2014! - All Players who play TF2 during the event will receive a Gift: a Stuffed Stocking! Stockings contain goodies for good little Mercenaries. - Added 29 Limited community-contributed winter items to the Nice crate. - Added new Limited Festive weapons to the Naughty crate. - Limited time items can only be found during a limited window of time. The Naughty and Nice crate items will no longer be available after February 16, 2015. - Added Naughty and Nice winter keys to the Mann Co. Store. - Naughty and Nice winter crates cannot be opened after February 16, 2015. - Premium Players will receive a Secret Saxton to give to another player. - Item grants from previous events (including the Spirit of Giving and the Winter Holiday noise maker) have been re-enabled for all players, including those who deleted their earlier grants. Weapons Added The Iron Bomber - Demoman Grenade Launcher - Grenades do not bounce or roll - Damage radius reduced by 20% - Grenades that self-detonate deal 10% less damage - Added The Iron Bomber to the Mann Co. Store, craft list, and item drop list Added The Quickiebomb Launcher - Demoman Stickybomb Launcher - Stickybomb arm time reduced by 0.2 seconds - Stickybombs can destroy enemy stickybombs - Charge time decreased by 50% - Stickybombs fizzle after 2 seconds - -15% damage penalty - -25% clip size - Added The Quickiebomb Launcher to the Mann Co. Store, craft list, and item drop list Added The Panic Attack - Multiclass Shotgun - 34% Faster reload time - Hold fire to load up to 4 shells - Fire rate increases as health decreases - Weapon spread increases as health decreases - Added The Panic Attack to the Mann Co. Store, craft list, and item drop list Demoman Changes - Damage variance on grenades and stickybombs reduced from +/- 10% damage to +/-2%. - Grenades and Stickybombs now have the same base blast radius as rockets. Changed to 146 from 159. Grenade Launcher - Direct hit grenades now deal full damage to target regardless of where it struck the enemy. Previously full damage would only occur when grenades exploded closer to the targets feet. Stickybomb Launcher - Stickybombs that detonate in the air now have a radius ramp up, starting at 85% at base arm time (0.8s) going back to 100% over 2 seconds. Stickybombs that touch the world will have full radius. - Stickybombs now have a more visible trail while traveling through the air - Stickybombs arm particle is slightly more visible Loose Cannon - Double donk explosive damage now deal full radius damage to victims. Previously double donk explosive damage was reduced by radius distance from the explosion. - Removed a hidden penalty where Cannonballs that touched the world would deal 50% less damage in addition to regular grenade damage reduction on world touch. Loch-n-Load - Changes to base grenade damage variance now ensure the Loch-n-Load does not exceed 124 damage on a single hit. - Removed +25% self-damage penalty - Added -25% radius penalty - Changed clipsize penalty to -25% (3 grenades per clip) from -50% (2 grenades per clip) - Loch-n-load grenades no longer visually tumble when fired Bootlegger / Ali Baba's Wee Booties - Added +25% Demo Charge meter on charge kill Tide Turner - Added Penalty: Taking damage while shield charging reduces remaining charging time - Kills while charging now only add 75% meter on charge kills instead of 100% Scottish Resistance - It is now slightly easier to do sticky jumps with the Scottish Resistance. Increased range check for stickybomb jumping to sticky damage radius of 146 from 100. Scotsman's Skullcutter -
Re: [hlds_linux] Mandatory TF2 update released
Yes I agree... it's a shame. I tried to run a few of the other beta maps but they never showed up on Quickplay so the likelihood that they would get played was super rare. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of 1nsane Sent: Monday, December 22, 2014 8:19 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Mandatory TF2 update released And beta maps are still valve server exclusive for quickplay? :( At the moment I can't even find any valve servers for it using quickplay. On Mon, Dec 22, 2014 at 8:16 PM, Eric Smith er...@valvesoftware.com wrote: Set tf_powerup_mode 1 and then changelevel to ctf_foundry or ctf_gorge. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] [hlds] Mandatory TF2 update released
From the wording, I assumed tf_powerup_mode 1 would enable it on any map. Haven't tried it yet, though. On 12/22/2014 9:06 PM, E. Olsen wrote: Just a clarification: - Added new Default Stock Action Item Grappling Hook. Grappling hooks are usable in Mannpower mode and servers that enable it. Once equipped, press and hold the action key to use it. Use to move the player toward the hooked object. Does that mean the grappling hook can be enabled in non Mannpower servers/mapsand if so, how do we enable it? (I can see some interesting uses on certain custom maps). On Mon, Dec 22, 2014 at 8:40 PM, Ross Bemrose rbemr...@gmail.com mailto:rbemr...@gmail.com wrote: This was answered by Eric on hlds_linux: Set tf_powerup_mode 1 and then changelevel to ctf_foundry or ctf_gorge. -Eric On 12/22/2014 8:40 PM, Scott Biszmaier wrote: How exactly does one enabled Mannpower mode on the given maps. I've tried both maps and I cannot see anything special. Is there a command? Thanks On 12/22/2014 8:11 PM, Eric Smith wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2559181. -Eric - Happy Smissmas 2014! - All Players who play TF2 during the event will receive a Gift: a Stuffed Stocking! Stockings contain goodies for good little Mercenaries. - Added 29 Limited community-contributed winter items to the Nice crate. - Added new Limited Festive weapons to the Naughty crate. - Limited time items can only be found during a limited window of time. The Naughty and Nice crate items will no longer be available after February 16, 2015. - Added Naughty and Nice winter keys to the Mann Co. Store. - Naughty and Nice winter crates cannot be opened after February 16, 2015. - Premium Players will receive a Secret Saxton to give to another player. - Item grants from previous events (including the Spirit of Giving and the Winter Holiday noise maker) have been re-enabled for all players, including those who deleted their earlier grants. Weapons Added The Iron Bomber - Demoman Grenade Launcher - Grenades do not bounce or roll - Damage radius reduced by 20% - Grenades that self-detonate deal 10% less damage - Added The Iron Bomber to the Mann Co. Store, craft list, and item drop list Added The Quickiebomb Launcher - Demoman Stickybomb Launcher - Stickybomb arm time reduced by 0.2 seconds - Stickybombs can destroy enemy stickybombs - Charge time decreased by 50% - Stickybombs fizzle after 2 seconds - -15% damage penalty - -25% clip size - Added The Quickiebomb Launcher to the Mann Co. Store, craft list, and item drop list Added The Panic Attack - Multiclass Shotgun - 34% Faster reload time - Hold fire to load up to 4 shells - Fire rate increases as health decreases - Weapon spread increases as health decreases - Added The Panic Attack to the Mann Co. Store, craft list, and item drop list Demoman Changes - Damage variance on grenades and stickybombs reduced from +/- 10% damage to +/-2%. - Grenades and Stickybombs now have the same base blast radius as rockets. Changed to 146 from 159. Grenade Launcher - Direct hit grenades now deal full damage to target regardless of where it struck the enemy. Previously full damage would only occur when grenades exploded closer to the targets feet. Stickybomb Launcher - Stickybombs that detonate in the air now have a radius ramp up, starting at 85% at base arm time (0.8s) going back to 100% over 2 seconds. Stickybombs that touch the world will have full radius. - Stickybombs now have a more visible trail while traveling through the air - Stickybombs arm particle is slightly more visible Loose Cannon - Double donk explosive damage now deal full radius damage to victims. Previously double donk explosive damage was reduced by radius distance from the explosion. - Removed a hidden penalty where Cannonballs that touched the world would deal 50% less damage in addition to regular grenade damage reduction on world touch. Loch-n-Load
Re: [hlds_linux] Mandatory TF2 update released
I changed tf_powerup_mode to 1 on a custom 5cp map on a listen server. The console said: Warning: Not enough info_powerup_spawn locations found. You need a minimum of 7 valid locations to spawn all Powerups. The grappling hook worked. On Monday, December 22, 2014, Ross Bemrose rbemr...@gmail.com wrote: From the wording, I assumed tf_powerup_mode 1 would enable it on any map. Haven't tried it yet, though. On 12/22/2014 9:06 PM, E. Olsen wrote: Just a clarification: - Added new Default Stock Action Item Grappling Hook. Grappling hooks are usable in Mannpower mode and servers that enable it. Once equipped, press and hold the action key to use it. Use to move the player toward the hooked object. Does that mean the grappling hook can be enabled in non Mannpower servers/mapsand if so, how do we enable it? (I can see some interesting uses on certain custom maps). On Mon, Dec 22, 2014 at 8:40 PM, Ross Bemrose rbemr...@gmail.com mailto:rbemr...@gmail.com wrote: This was answered by Eric on hlds_linux: Set tf_powerup_mode 1 and then changelevel to ctf_foundry or ctf_gorge. -Eric On 12/22/2014 8:40 PM, Scott Biszmaier wrote: How exactly does one enabled Mannpower mode on the given maps. I've tried both maps and I cannot see anything special. Is there a command? Thanks On 12/22/2014 8:11 PM, Eric Smith wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2559181. -Eric - Happy Smissmas 2014! - All Players who play TF2 during the event will receive a Gift: a Stuffed Stocking! Stockings contain goodies for good little Mercenaries. - Added 29 Limited community-contributed winter items to the Nice crate. - Added new Limited Festive weapons to the Naughty crate. - Limited time items can only be found during a limited window of time. The Naughty and Nice crate items will no longer be available after February 16, 2015. - Added Naughty and Nice winter keys to the Mann Co. Store. - Naughty and Nice winter crates cannot be opened after February 16, 2015. - Premium Players will receive a Secret Saxton to give to another player. - Item grants from previous events (including the Spirit of Giving and the Winter Holiday noise maker) have been re-enabled for all players, including those who deleted their earlier grants. Weapons Added The Iron Bomber - Demoman Grenade Launcher - Grenades do not bounce or roll - Damage radius reduced by 20% - Grenades that self-detonate deal 10% less damage - Added The Iron Bomber to the Mann Co. Store, craft list, and item drop list Added The Quickiebomb Launcher - Demoman Stickybomb Launcher - Stickybomb arm time reduced by 0.2 seconds - Stickybombs can destroy enemy stickybombs - Charge time decreased by 50% - Stickybombs fizzle after 2 seconds - -15% damage penalty - -25% clip size - Added The Quickiebomb Launcher to the Mann Co. Store, craft list, and item drop list Added The Panic Attack - Multiclass Shotgun - 34% Faster reload time - Hold fire to load up to 4 shells - Fire rate increases as health decreases - Weapon spread increases as health decreases - Added The Panic Attack to the Mann Co. Store, craft list, and item drop list Demoman Changes - Damage variance on grenades and stickybombs reduced from +/- 10% damage to +/-2%. - Grenades and Stickybombs now have the same base blast radius as rockets. Changed to 146 from 159. Grenade Launcher - Direct hit grenades now deal full damage to target regardless of where it struck the enemy. Previously full damage would only occur when grenades exploded closer to the targets feet. Stickybomb Launcher - Stickybombs that detonate in the air now have a radius ramp up, starting at 85% at base arm time (0.8s) going back to 100% over 2 seconds. Stickybombs that touch the world will have full radius. - Stickybombs now have a more visible trail while traveling through the air - Stickybombs arm particle is slightly more visible Loose Cannon - Double donk explosive