[hlds_linux] Mandatory TF2 update coming

2014-12-22 Thread Eric Smith
We're working on a mandatory update for TF2. We should have it ready soon.

-Eric


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[hlds_linux] Mandatory TF2 update released

2014-12-22 Thread Eric Smith
We've released a mandatory update for TF2. The notes for the update are below. 
The new version number is 2559181.

-Eric

-

Happy Smissmas 2014!

- All Players who play TF2 during the event will receive a Gift: a Stuffed 
Stocking! Stockings contain goodies for good little Mercenaries.
- Added 29 Limited community-contributed winter items to the Nice crate.
- Added new Limited Festive weapons to the Naughty crate.
- Limited time items can only be found during a limited window of time.  The 
Naughty and Nice crate items will no longer be available after February 16, 
2015.
- Added Naughty and Nice winter keys to the Mann Co. Store. 
- Naughty and Nice winter crates cannot be opened after February 16, 2015. 
- Premium Players will receive a Secret Saxton to give to another player.
- Item grants from previous events (including the Spirit of Giving and the 
Winter Holiday noise maker) have been re-enabled for all players, including 
those who deleted their earlier grants.

Weapons
Added The Iron Bomber
- Demoman Grenade Launcher
- Grenades do not bounce or roll
- Damage radius reduced by 20%
- Grenades that self-detonate deal 10% less damage
- Added The Iron Bomber to the Mann Co. Store, craft list, and item drop list

Added The Quickiebomb Launcher
- Demoman Stickybomb Launcher
- Stickybomb arm time reduced by 0.2 seconds
- Stickybombs can destroy enemy stickybombs
- Charge time decreased by 50%
- Stickybombs fizzle after 2 seconds
- -15% damage penalty
- -25% clip size
- Added The Quickiebomb Launcher to the Mann Co. Store, craft list, and item 
drop list

Added The Panic Attack
- Multiclass Shotgun
- 34% Faster reload time
- Hold fire to load up to 4 shells
- Fire rate increases as health decreases
- Weapon spread increases as health decreases
- Added The Panic Attack to the Mann Co. Store, craft list, and item drop list

Demoman Changes
- Damage variance on grenades and stickybombs reduced from +/- 10% damage to 
+/-2%.
- Grenades and Stickybombs now have the same base blast radius as rockets. 
Changed to 146 from 159.

Grenade Launcher
- Direct hit grenades now deal full damage to target regardless of where it 
struck the enemy. Previously full damage would only occur when grenades 
exploded closer to the targets feet.

Stickybomb  Launcher
- Stickybombs that detonate in the air now have a radius ramp up, starting at 
85% at base arm time (0.8s) going back to 100% over 2 seconds. Stickybombs that 
touch the world will have full radius.
- Stickybombs now have a more visible trail while traveling through the air
- Stickybombs arm particle is slightly more visible

Loose Cannon
- Double donk explosive damage now deal full radius damage to victims. 
Previously double donk explosive damage was reduced by radius distance from the 
explosion.
- Removed a hidden penalty where Cannonballs that touched the world would deal 
50% less damage in addition to regular grenade damage reduction on world touch.

Loch-n-Load
- Changes to base grenade damage variance now ensure the Loch-n-Load does not 
exceed 124 damage on a single hit.
- Removed +25% self-damage penalty
- Added -25% radius penalty
- Changed clipsize penalty to -25% (3 grenades per clip) from -50% (2 grenades 
per clip)
- Loch-n-load grenades no longer visually tumble when fired

Bootlegger / Ali Baba's Wee Booties
- Added +25% Demo Charge meter on charge kill

Tide Turner
- Added Penalty: Taking damage while shield charging reduces remaining charging 
time
- Kills while charging now only add 75% meter on charge kills instead of 100%

Scottish Resistance
- It is now slightly easier to do sticky jumps with the Scottish Resistance.  
Increased range check for stickybomb jumping to sticky damage radius of 146 
from 100.

Scotsman's Skullcutter
- Movement speed penalty now only applies when weapon is active

Claidheamh Mor
- Added +25% Demo Charge meter on charge kill

Added new game mode Mannpower to the TF2 Beta
Mannpower Mode
- To Play. Click on Play Multiplayer, enable Play Beta Maps checkbox, and then 
choose Mannpower Mode.
- The Following is a list of features in the initial launch of Mannpower and is 
subject to changes in future updates.  Feedback is highly encouraged
- Contains 8 permanent power ups players can find in the map.  
- Players can only hold 1 permanent power up at a time.
- Killing a player with a permanent power up forces the power up to drop.
- Contains 1 temporary power that can be found in the map.
- Use the 'dropitem' command to drop the currently held permanent power up
- Added new Default Stock Action Item Grappling Hook.  Grappling hooks are 
usable in Mannpower mode and servers that enable it.  Once equipped, press and 
hold the action key to use it.  Use to move the player toward the hooked 
object.  
- Mannpower Beta plays a modified version of Capture the Flag that requires 
your team's flag to be at base in order to capture the enemy flag.  
- Touching your flag will instantly return 

Re: [hlds_linux] Mandatory TF2 update released

2014-12-22 Thread Frank
Any detailed information on what is needed server side to setup this beta
gamemode for those of us that run lonely community servers?


-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric Smith
Sent: Monday, December 22, 2014 8:11 PM
To: Half-Life dedicated Linux server mailing list;
'hlds_annou...@list.valvesoftware.com'; Half-Life dedicated Win32 server
mailing list
Subject: [hlds_linux] Mandatory TF2 update released

We've released a mandatory update for TF2. The notes for the update are
below. The new version number is 2559181.

-Eric

-

Happy Smissmas 2014!

- All Players who play TF2 during the event will receive a Gift: a Stuffed
Stocking! Stockings contain goodies for good little Mercenaries.
- Added 29 Limited community-contributed winter items to the Nice crate.
- Added new Limited Festive weapons to the Naughty crate.
- Limited time items can only be found during a limited window of time.  The
Naughty and Nice crate items will no longer be available after February 16,
2015.
- Added Naughty and Nice winter keys to the Mann Co. Store. 
- Naughty and Nice winter crates cannot be opened after February 16, 2015. 
- Premium Players will receive a Secret Saxton to give to another player.
- Item grants from previous events (including the Spirit of Giving and the
Winter Holiday noise maker) have been re-enabled for all players, including
those who deleted their earlier grants.

Weapons
Added The Iron Bomber
- Demoman Grenade Launcher
- Grenades do not bounce or roll
- Damage radius reduced by 20%
- Grenades that self-detonate deal 10% less damage
- Added The Iron Bomber to the Mann Co. Store, craft list, and item drop
list

Added The Quickiebomb Launcher
- Demoman Stickybomb Launcher
- Stickybomb arm time reduced by 0.2 seconds
- Stickybombs can destroy enemy stickybombs
- Charge time decreased by 50%
- Stickybombs fizzle after 2 seconds
- -15% damage penalty
- -25% clip size
- Added The Quickiebomb Launcher to the Mann Co. Store, craft list, and item
drop list

Added The Panic Attack
- Multiclass Shotgun
- 34% Faster reload time
- Hold fire to load up to 4 shells
- Fire rate increases as health decreases
- Weapon spread increases as health decreases
- Added The Panic Attack to the Mann Co. Store, craft list, and item drop
list

Demoman Changes
- Damage variance on grenades and stickybombs reduced from +/- 10% damage to
+/-2%.
- Grenades and Stickybombs now have the same base blast radius as rockets.
Changed to 146 from 159.

Grenade Launcher
- Direct hit grenades now deal full damage to target regardless of where it
struck the enemy. Previously full damage would only occur when grenades
exploded closer to the targets feet.

Stickybomb  Launcher
- Stickybombs that detonate in the air now have a radius ramp up, starting
at 85% at base arm time (0.8s) going back to 100% over 2 seconds.
Stickybombs that touch the world will have full radius.
- Stickybombs now have a more visible trail while traveling through the air
- Stickybombs arm particle is slightly more visible

Loose Cannon
- Double donk explosive damage now deal full radius damage to victims.
Previously double donk explosive damage was reduced by radius distance from
the explosion.
- Removed a hidden penalty where Cannonballs that touched the world would
deal 50% less damage in addition to regular grenade damage reduction on
world touch.

Loch-n-Load
- Changes to base grenade damage variance now ensure the Loch-n-Load does
not exceed 124 damage on a single hit.
- Removed +25% self-damage penalty
- Added -25% radius penalty
- Changed clipsize penalty to -25% (3 grenades per clip) from -50% (2
grenades per clip)
- Loch-n-load grenades no longer visually tumble when fired

Bootlegger / Ali Baba's Wee Booties
- Added +25% Demo Charge meter on charge kill

Tide Turner
- Added Penalty: Taking damage while shield charging reduces remaining
charging time
- Kills while charging now only add 75% meter on charge kills instead of
100%

Scottish Resistance
- It is now slightly easier to do sticky jumps with the Scottish Resistance.
Increased range check for stickybomb jumping to sticky damage radius of 146
from 100.

Scotsman's Skullcutter
- Movement speed penalty now only applies when weapon is active

Claidheamh Mor
- Added +25% Demo Charge meter on charge kill

Added new game mode Mannpower to the TF2 Beta Mannpower Mode
- To Play. Click on Play Multiplayer, enable Play Beta Maps checkbox, and
then choose Mannpower Mode.
- The Following is a list of features in the initial launch of Mannpower and
is subject to changes in future updates.  Feedback is highly encouraged
- Contains 8 permanent power ups players can find in the map.  
- Players can only hold 1 permanent power up at a time.
- Killing a player with a permanent power up forces the power up to drop.
- Contains 1 temporary power that can be found in the map.
- Use the 

Re: [hlds_linux] Mandatory TF2 update released

2014-12-22 Thread Eric Smith
Set tf_powerup_mode 1 and then changelevel to ctf_foundry or ctf_gorge.

-Eric



-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Frank
Sent: Monday, December 22, 2014 5:14 PM
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] Mandatory TF2 update released

Any detailed information on what is needed server side to setup this beta 
gamemode for those of us that run lonely community servers?


-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric Smith
Sent: Monday, December 22, 2014 8:11 PM
To: Half-Life dedicated Linux server mailing list; 
'hlds_annou...@list.valvesoftware.com'; Half-Life dedicated Win32 server 
mailing list
Subject: [hlds_linux] Mandatory TF2 update released

We've released a mandatory update for TF2. The notes for the update are below. 
The new version number is 2559181.

-Eric

-

Happy Smissmas 2014!

- All Players who play TF2 during the event will receive a Gift: a Stuffed 
Stocking! Stockings contain goodies for good little Mercenaries.
- Added 29 Limited community-contributed winter items to the Nice crate.
- Added new Limited Festive weapons to the Naughty crate.
- Limited time items can only be found during a limited window of time.  The 
Naughty and Nice crate items will no longer be available after February 16, 
2015.
- Added Naughty and Nice winter keys to the Mann Co. Store. 
- Naughty and Nice winter crates cannot be opened after February 16, 2015. 
- Premium Players will receive a Secret Saxton to give to another player.
- Item grants from previous events (including the Spirit of Giving and the 
Winter Holiday noise maker) have been re-enabled for all players, including 
those who deleted their earlier grants.

Weapons
Added The Iron Bomber
- Demoman Grenade Launcher
- Grenades do not bounce or roll
- Damage radius reduced by 20%
- Grenades that self-detonate deal 10% less damage
- Added The Iron Bomber to the Mann Co. Store, craft list, and item drop list

Added The Quickiebomb Launcher
- Demoman Stickybomb Launcher
- Stickybomb arm time reduced by 0.2 seconds
- Stickybombs can destroy enemy stickybombs
- Charge time decreased by 50%
- Stickybombs fizzle after 2 seconds
- -15% damage penalty
- -25% clip size
- Added The Quickiebomb Launcher to the Mann Co. Store, craft list, and item 
drop list

Added The Panic Attack
- Multiclass Shotgun
- 34% Faster reload time
- Hold fire to load up to 4 shells
- Fire rate increases as health decreases
- Weapon spread increases as health decreases
- Added The Panic Attack to the Mann Co. Store, craft list, and item drop list

Demoman Changes
- Damage variance on grenades and stickybombs reduced from +/- 10% damage to
+/-2%.
- Grenades and Stickybombs now have the same base blast radius as rockets.
Changed to 146 from 159.

Grenade Launcher
- Direct hit grenades now deal full damage to target regardless of where it 
struck the enemy. Previously full damage would only occur when grenades 
exploded closer to the targets feet.

Stickybomb  Launcher
- Stickybombs that detonate in the air now have a radius ramp up, starting at 
85% at base arm time (0.8s) going back to 100% over 2 seconds.
Stickybombs that touch the world will have full radius.
- Stickybombs now have a more visible trail while traveling through the air
- Stickybombs arm particle is slightly more visible

Loose Cannon
- Double donk explosive damage now deal full radius damage to victims.
Previously double donk explosive damage was reduced by radius distance from the 
explosion.
- Removed a hidden penalty where Cannonballs that touched the world would deal 
50% less damage in addition to regular grenade damage reduction on world touch.

Loch-n-Load
- Changes to base grenade damage variance now ensure the Loch-n-Load does not 
exceed 124 damage on a single hit.
- Removed +25% self-damage penalty
- Added -25% radius penalty
- Changed clipsize penalty to -25% (3 grenades per clip) from -50% (2 grenades 
per clip)
- Loch-n-load grenades no longer visually tumble when fired

Bootlegger / Ali Baba's Wee Booties
- Added +25% Demo Charge meter on charge kill

Tide Turner
- Added Penalty: Taking damage while shield charging reduces remaining charging 
time
- Kills while charging now only add 75% meter on charge kills instead of 100%

Scottish Resistance
- It is now slightly easier to do sticky jumps with the Scottish Resistance.
Increased range check for stickybomb jumping to sticky damage radius of 146 
from 100.

Scotsman's Skullcutter
- Movement speed penalty now only applies when weapon is active

Claidheamh Mor
- Added +25% Demo Charge meter on charge kill

Added new game mode Mannpower to the TF2 Beta Mannpower Mode
- To Play. Click on Play Multiplayer, enable Play Beta Maps checkbox, and then 
choose Mannpower Mode.
- The Following 

Re: [hlds_linux] Mandatory TF2 update released

2014-12-22 Thread 1nsane
And beta maps are still valve server exclusive for quickplay? :(

At the moment I can't even find any valve servers for it using quickplay.

On Mon, Dec 22, 2014 at 8:16 PM, Eric Smith er...@valvesoftware.com wrote:

 Set tf_powerup_mode 1 and then changelevel to ctf_foundry or ctf_gorge.

 -Eric



 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com [mailto:
 hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Frank
 Sent: Monday, December 22, 2014 5:14 PM
 To: 'Half-Life dedicated Linux server mailing list'
 Subject: Re: [hlds_linux] Mandatory TF2 update released

 Any detailed information on what is needed server side to setup this beta
 gamemode for those of us that run lonely community servers?


 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric Smith
 Sent: Monday, December 22, 2014 8:11 PM
 To: Half-Life dedicated Linux server mailing list; '
 hlds_annou...@list.valvesoftware.com'; Half-Life dedicated Win32 server
 mailing list
 Subject: [hlds_linux] Mandatory TF2 update released

 We've released a mandatory update for TF2. The notes for the update are
 below. The new version number is 2559181.

 -Eric

 -

 Happy Smissmas 2014!

 - All Players who play TF2 during the event will receive a Gift: a Stuffed
 Stocking! Stockings contain goodies for good little Mercenaries.
 - Added 29 Limited community-contributed winter items to the Nice crate.
 - Added new Limited Festive weapons to the Naughty crate.
 - Limited time items can only be found during a limited window of time.
 The Naughty and Nice crate items will no longer be available after February
 16, 2015.
 - Added Naughty and Nice winter keys to the Mann Co. Store.
 - Naughty and Nice winter crates cannot be opened after February 16, 2015.
 - Premium Players will receive a Secret Saxton to give to another player.
 - Item grants from previous events (including the Spirit of Giving and the
 Winter Holiday noise maker) have been re-enabled for all players, including
 those who deleted their earlier grants.

 Weapons
 Added The Iron Bomber
 - Demoman Grenade Launcher
 - Grenades do not bounce or roll
 - Damage radius reduced by 20%
 - Grenades that self-detonate deal 10% less damage
 - Added The Iron Bomber to the Mann Co. Store, craft list, and item drop
 list

 Added The Quickiebomb Launcher
 - Demoman Stickybomb Launcher
 - Stickybomb arm time reduced by 0.2 seconds
 - Stickybombs can destroy enemy stickybombs
 - Charge time decreased by 50%
 - Stickybombs fizzle after 2 seconds
 - -15% damage penalty
 - -25% clip size
 - Added The Quickiebomb Launcher to the Mann Co. Store, craft list, and
 item drop list

 Added The Panic Attack
 - Multiclass Shotgun
 - 34% Faster reload time
 - Hold fire to load up to 4 shells
 - Fire rate increases as health decreases
 - Weapon spread increases as health decreases
 - Added The Panic Attack to the Mann Co. Store, craft list, and item drop
 list

 Demoman Changes
 - Damage variance on grenades and stickybombs reduced from +/- 10% damage
 to
 +/-2%.
 - Grenades and Stickybombs now have the same base blast radius as rockets.
 Changed to 146 from 159.

 Grenade Launcher
 - Direct hit grenades now deal full damage to target regardless of where
 it struck the enemy. Previously full damage would only occur when grenades
 exploded closer to the targets feet.

 Stickybomb  Launcher
 - Stickybombs that detonate in the air now have a radius ramp up, starting
 at 85% at base arm time (0.8s) going back to 100% over 2 seconds.
 Stickybombs that touch the world will have full radius.
 - Stickybombs now have a more visible trail while traveling through the air
 - Stickybombs arm particle is slightly more visible

 Loose Cannon
 - Double donk explosive damage now deal full radius damage to victims.
 Previously double donk explosive damage was reduced by radius distance
 from the explosion.
 - Removed a hidden penalty where Cannonballs that touched the world would
 deal 50% less damage in addition to regular grenade damage reduction on
 world touch.

 Loch-n-Load
 - Changes to base grenade damage variance now ensure the Loch-n-Load does
 not exceed 124 damage on a single hit.
 - Removed +25% self-damage penalty
 - Added -25% radius penalty
 - Changed clipsize penalty to -25% (3 grenades per clip) from -50% (2
 grenades per clip)
 - Loch-n-load grenades no longer visually tumble when fired

 Bootlegger / Ali Baba's Wee Booties
 - Added +25% Demo Charge meter on charge kill

 Tide Turner
 - Added Penalty: Taking damage while shield charging reduces remaining
 charging time
 - Kills while charging now only add 75% meter on charge kills instead of
 100%

 Scottish Resistance
 - It is now slightly easier to do sticky jumps with the Scottish
 Resistance.
 Increased range check for stickybomb jumping to sticky damage radius of
 146 from 100.

 Scotsman's Skullcutter
 - 

Re: [hlds_linux] Mandatory TF2 update released

2014-12-22 Thread Frank
Yes I agree... it's a shame. I tried to run a few of the other beta maps but
they never showed up on Quickplay so the likelihood that they would get
played was super rare.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of 1nsane
Sent: Monday, December 22, 2014 8:19 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Mandatory TF2 update released

And beta maps are still valve server exclusive for quickplay? :(

At the moment I can't even find any valve servers for it using quickplay.

On Mon, Dec 22, 2014 at 8:16 PM, Eric Smith er...@valvesoftware.com wrote:

 Set tf_powerup_mode 1 and then changelevel to ctf_foundry or ctf_gorge.

 -Eric



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To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
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Re: [hlds_linux] [hlds] Mandatory TF2 update released

2014-12-22 Thread Ross Bemrose

From the wording, I assumed tf_powerup_mode 1 would enable it on any map.

Haven't tried it yet, though.

On 12/22/2014 9:06 PM, E. Olsen wrote:

Just a clarification:

- Added new Default Stock Action Item Grappling Hook.  Grappling 
hooks are usable in Mannpower mode and servers that enable it.  Once 
equipped, press and hold the action key to use it.  Use to move the 
player toward the hooked object.


Does that mean the grappling hook can be enabled in non Mannpower 
servers/mapsand if so, how do we enable it?  (I can see some 
interesting uses on certain custom maps).


On Mon, Dec 22, 2014 at 8:40 PM, Ross Bemrose rbemr...@gmail.com 
mailto:rbemr...@gmail.com wrote:


This was answered by Eric on hlds_linux:

Set tf_powerup_mode 1 and then changelevel to ctf_foundry or
ctf_gorge.

-Eric



On 12/22/2014 8:40 PM, Scott Biszmaier wrote:

How exactly does one enabled Mannpower mode on the given maps.
I've tried both maps and I cannot see anything special. Is
there a command?

Thanks

On 12/22/2014 8:11 PM, Eric Smith wrote:

We've released a mandatory update for TF2. The notes for
the update are below. The new version number is 2559181.

-Eric

-

Happy Smissmas 2014!

- All Players who play TF2 during the event will receive a
Gift: a Stuffed Stocking! Stockings contain goodies for
good little Mercenaries.
- Added 29 Limited community-contributed winter items to
the Nice crate.
- Added new Limited Festive weapons to the Naughty crate.
- Limited time items can only be found during a limited
window of time.  The Naughty and Nice crate items will no
longer be available after February 16, 2015.
- Added Naughty and Nice winter keys to the Mann Co. Store.
- Naughty and Nice winter crates cannot be opened after
February 16, 2015.
- Premium Players will receive a Secret Saxton to give to
another player.
- Item grants from previous events (including the Spirit
of Giving and the Winter Holiday noise maker) have been
re-enabled for all players, including those who deleted
their earlier grants.

Weapons
Added The Iron Bomber
- Demoman Grenade Launcher
- Grenades do not bounce or roll
- Damage radius reduced by 20%
- Grenades that self-detonate deal 10% less damage
- Added The Iron Bomber to the Mann Co. Store, craft list,
and item drop list

Added The Quickiebomb Launcher
- Demoman Stickybomb Launcher
- Stickybomb arm time reduced by 0.2 seconds
- Stickybombs can destroy enemy stickybombs
- Charge time decreased by 50%
- Stickybombs fizzle after 2 seconds
- -15% damage penalty
- -25% clip size
- Added The Quickiebomb Launcher to the Mann Co. Store,
craft list, and item drop list

Added The Panic Attack
- Multiclass Shotgun
- 34% Faster reload time
- Hold fire to load up to 4 shells
- Fire rate increases as health decreases
- Weapon spread increases as health decreases
- Added The Panic Attack to the Mann Co. Store, craft
list, and item drop list

Demoman Changes
- Damage variance on grenades and stickybombs reduced from
+/- 10% damage to +/-2%.
- Grenades and Stickybombs now have the same base blast
radius as rockets. Changed to 146 from 159.

Grenade Launcher
- Direct hit grenades now deal full damage to target
regardless of where it struck the enemy. Previously full
damage would only occur when grenades exploded closer to
the targets feet.

Stickybomb  Launcher
- Stickybombs that detonate in the air now have a radius
ramp up, starting at 85% at base arm time (0.8s) going
back to 100% over 2 seconds. Stickybombs that touch the
world will have full radius.
- Stickybombs now have a more visible trail while
traveling through the air
- Stickybombs arm particle is slightly more visible

Loose Cannon
- Double donk explosive damage now deal full radius damage
to victims. Previously double donk explosive damage was
reduced by radius distance from the explosion.
- Removed a hidden penalty where Cannonballs that touched
the world would deal 50% less damage in addition to
regular grenade damage reduction on world touch.

Loch-n-Load
  

Re: [hlds_linux] Mandatory TF2 update released

2014-12-22 Thread Corbin Werner
I changed tf_powerup_mode to 1 on a custom 5cp map on a listen server. The
console said: Warning: Not enough info_powerup_spawn locations found. You
need a minimum of 7 valid locations to spawn all Powerups. The grappling
hook worked.

On Monday, December 22, 2014, Ross Bemrose rbemr...@gmail.com wrote:

 From the wording, I assumed tf_powerup_mode 1 would enable it on any map.

 Haven't tried it yet, though.

 On 12/22/2014 9:06 PM, E. Olsen wrote:

 Just a clarification:

 - Added new Default Stock Action Item Grappling Hook.  Grappling hooks
 are usable in Mannpower mode and servers that enable it.  Once equipped,
 press and hold the action key to use it.  Use to move the player toward the
 hooked object.

 Does that mean the grappling hook can be enabled in non Mannpower
 servers/mapsand if so, how do we enable it?  (I can see some
 interesting uses on certain custom maps).

 On Mon, Dec 22, 2014 at 8:40 PM, Ross Bemrose rbemr...@gmail.com
 mailto:rbemr...@gmail.com wrote:

 This was answered by Eric on hlds_linux:

 Set tf_powerup_mode 1 and then changelevel to ctf_foundry or
 ctf_gorge.

 -Eric



 On 12/22/2014 8:40 PM, Scott Biszmaier wrote:

 How exactly does one enabled Mannpower mode on the given maps.
 I've tried both maps and I cannot see anything special. Is
 there a command?

 Thanks

 On 12/22/2014 8:11 PM, Eric Smith wrote:

 We've released a mandatory update for TF2. The notes for
 the update are below. The new version number is 2559181.

 -Eric

 -

 Happy Smissmas 2014!

 - All Players who play TF2 during the event will receive a
 Gift: a Stuffed Stocking! Stockings contain goodies for
 good little Mercenaries.
 - Added 29 Limited community-contributed winter items to
 the Nice crate.
 - Added new Limited Festive weapons to the Naughty crate.
 - Limited time items can only be found during a limited
 window of time.  The Naughty and Nice crate items will no
 longer be available after February 16, 2015.
 - Added Naughty and Nice winter keys to the Mann Co. Store.
 - Naughty and Nice winter crates cannot be opened after
 February 16, 2015.
 - Premium Players will receive a Secret Saxton to give to
 another player.
 - Item grants from previous events (including the Spirit
 of Giving and the Winter Holiday noise maker) have been
 re-enabled for all players, including those who deleted
 their earlier grants.

 Weapons
 Added The Iron Bomber
 - Demoman Grenade Launcher
 - Grenades do not bounce or roll
 - Damage radius reduced by 20%
 - Grenades that self-detonate deal 10% less damage
 - Added The Iron Bomber to the Mann Co. Store, craft list,
 and item drop list

 Added The Quickiebomb Launcher
 - Demoman Stickybomb Launcher
 - Stickybomb arm time reduced by 0.2 seconds
 - Stickybombs can destroy enemy stickybombs
 - Charge time decreased by 50%
 - Stickybombs fizzle after 2 seconds
 - -15% damage penalty
 - -25% clip size
 - Added The Quickiebomb Launcher to the Mann Co. Store,
 craft list, and item drop list

 Added The Panic Attack
 - Multiclass Shotgun
 - 34% Faster reload time
 - Hold fire to load up to 4 shells
 - Fire rate increases as health decreases
 - Weapon spread increases as health decreases
 - Added The Panic Attack to the Mann Co. Store, craft
 list, and item drop list

 Demoman Changes
 - Damage variance on grenades and stickybombs reduced from
 +/- 10% damage to +/-2%.
 - Grenades and Stickybombs now have the same base blast
 radius as rockets. Changed to 146 from 159.

 Grenade Launcher
 - Direct hit grenades now deal full damage to target
 regardless of where it struck the enemy. Previously full
 damage would only occur when grenades exploded closer to
 the targets feet.

 Stickybomb  Launcher
 - Stickybombs that detonate in the air now have a radius
 ramp up, starting at 85% at base arm time (0.8s) going
 back to 100% over 2 seconds. Stickybombs that touch the
 world will have full radius.
 - Stickybombs now have a more visible trail while
 traveling through the air
 - Stickybombs arm particle is slightly more visible

 Loose Cannon
 - Double donk explosive