Re: [hlds_linux] Break apart demoman's grenades?

2008-12-14 Thread Alex W
They were, in fact, mentioned in the changelog:
http://store.steampowered.com/news/2098/

# Any weapons that fire bullets (shotguns, sniper's machine gun,
heavy's minigun, etc.) can now break apart the Demoman's stickybombs

On Sun, Dec 14, 2008 at 3:33 AM, AnAkIn . anakin...@gmail.com wrote:
 It seems that you can also break apart the demoman's grenades, like
 stickies. I guess this is a bug since it was not mentioned in the changelog
 and when they get destroyed, there are stickies fragments on the ground.


 Anyone noticed this?


 AnAkIn
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Re: [hlds_linux] Break apart demoman's grenades?

2008-12-14 Thread Alex W
Oops, I've misread your post.  It's 4am, I suppose I should go to bed.

On Sun, Dec 14, 2008 at 4:09 AM, Alex W powersa...@gmail.com wrote:
 They were, in fact, mentioned in the changelog:
 http://store.steampowered.com/news/2098/

 # Any weapons that fire bullets (shotguns, sniper's machine gun,
 heavy's minigun, etc.) can now break apart the Demoman's stickybombs

 On Sun, Dec 14, 2008 at 3:33 AM, AnAkIn . anakin...@gmail.com wrote:
 It seems that you can also break apart the demoman's grenades, like
 stickies. I guess this is a bug since it was not mentioned in the changelog
 and when they get destroyed, there are stickies fragments on the ground.


 Anyone noticed this?


 AnAkIn
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Re: [hlds_linux] Re: hlds_linux digest, Vol 1 #5868 - 3 msgs

2007-11-02 Thread Alex W

You are my hero.

Nope, he has been unsubscribed.



Estimado cliente  estoy de vacaciones desde el dia 31 de octubre hasta el
dia 12 de noviembre.

Para cualquier asunto que pueda surgirte en este periodo por favor escribe
a [EMAIL PROTECTED] o puedes llamar al 950627023 en horario
de oficina.

Un saludo
David GarcĂ­a
www.profesionalhosting.com



10 more days of this then?



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Re: [hlds_linux] (no subject)

2006-11-06 Thread Alex W
--
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If you look at the bottom of *EACH MESSAGE* sent to the mailing list, you
would see this:

To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

My intuition says that you should visit that link...

On 11/6/06, Andrey Egorov [EMAIL PROTECTED] wrote:

 unsubscribe enigmakey [EMAIL PROTECTED]


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Re: [hlds_linux] Metamod Not loading plugin

2006-10-29 Thread Alex W
--
[ Picked text/plain from multipart/alternative ]
Can you show us the contents of your plugins.ini file?

On 10/29/06, Todd Johnson [EMAIL PROTECTED] wrote:

 I have been trying for weeks to get this plugin working to no avail,
 everything is in the correct dir that is needed and the HookMod_i386.so
 IS there but it won't load no matter what I do, I have even tried
 putting it in a different dir but I constantly get

 HookMod_i386.s   badfload HookMod_i386.so   v-ini   --

 and this in console,
 09:05:37 L 10/29/2006 - 14:06:00: [META] WARNING: dll: Failed query
 plugin 'HookMod_i386.so'; Couldn't open file
 '/home/useraccount/cs-server/valve/addons/HookMod/dlls/HookMod_i386.so':
 Invalid handle.
 09:05:37 L 10/29/2006 - 14:06:00: [META] WARNING: dll: Skipping plugin
 'HookMod_i386.so'; couldn't query

 Thanks

 Olds

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Re: [hlds_linux] SPAM

2006-01-16 Thread Alex W
--
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Before signing up for these newsletters I had about 1 spam message in my
inbox per day.  Now it has shot up to 20+.  Although, I'm not sure if the
cause is solely due to someone using my address on these lists.  Ah, thank
goodness gmail has a competent spam filter.  Works like a charm.

On 1/16/06, x-ares-x [EMAIL PROTECTED] wrote:

 Be creative, I understood this...
 Maybe, because my english is not really better ^^

 But, no, I haven't get any Spam on this Address...

 Joseph Laws schrieb:

  Can you repeat that in English?
 
  Evaldas Zilinskas wrote:
 
  Has anyone noticed, that some of us is sending spam so the people of
 this
  mailing list?
 
 
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[hlds_linux] Exit srcds

2005-10-30 Thread Alex W
--
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I want to completely exit out of the srcds program. I have the server
running in a screen, but I don't want to kill the screen. 'exit' and 'quit'
shutdown the server, but then restart it. Does anybody know the console
command to completely exit out of the srcds program?

Additionally, does anybody have a list of all the console commands that I
could use?

Thanks.
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Re: [hlds_linux] Exit srcds

2005-10-30 Thread Alex W
--
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I meant the srcds console =P.

I guess I'll have to settle for control + C to exit the srcds program for
now...

On 10/30/05, John Sheu [EMAIL PROTECTED] wrote:

 Console commands to what, linux?

 ls /usr/bin

 Read it and weep.

 -John Sheu

 On Sun, 2005-10-30 at 17:02 -0500, Alex W wrote:
  Additionally, does anybody have a list of all the console commands that
 I
  could use?
 
  Thanks.
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Re: [hlds_linux] Exit srcds

2005-10-30 Thread Alex W
--
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I should elaborate on how the server is set up. I'm not the owner of the
server, but he has given me permission to maintain it, so he set up an SSH
account for me. The servers are running on screens, but not under my user
account - they're running on a 'games' user. If I were to kill the screen, I
wouldn't be able to create a new screen under the 'games' user since I don't
have the privileges to do so.

I just wanted to know of a more 'graceful' exit command to quit out of the
srcds program; instead of using 'ctrl + c' or killing the screen altogether.

I guess it doesn't matter. Would be useful for the future, though.

On 10/30/05, James D [EMAIL PROTECTED] wrote:

 If the server is shut down what is the point of having a screen running?

 Kill the server, kill the screen. Restart them both together.

 Alex W wrote:

 --
 [ Picked text/plain from multipart/alternative ]
 I want to completely exit out of the srcds program. I have the server
 running in a screen, but I don't want to kill the screen. 'exit' and
 'quit'
 shutdown the server, but then restart it. Does anybody know the console
 command to completely exit out of the srcds program?
 
 Additionally, does anybody have a list of all the console commands that I
 could use?
 
 Thanks.
 --
 
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Re: [hlds_linux] Mario_air, Mario_land, Mario_kart and other maps

2005-10-14 Thread Alex W
It is most likely that the maps are edited with ripent, or some
similar program that lets you change entities without having to
recompile the .bsp.

That, or there could be some kind of server side plugin which lets you do that.

--[ Picked text/plain from multipart/alternative ]Hey I'm running the
BAW clan dod server and I've seen these maps working onother dod
servers but they don't run properly on mine. The maps areorigonally
hldm maps and have multiple spawn points like the_yard ordrive_in. The
research I've done seems to indicate that I need to edit theentity
chunk of the .bsp files in question. The maps load fine in the
dodserver environment but players don't spawn. Does anyone have a link
to agood tutorial or utility that can convert these maps for me? I've
downloadedseveral different versions from different map sites and the
result is alwaysthe same... I even tried to use the .bsp from a server
that had mario_airworking and got the same result. Any help/ideas
would be greatlyappreicated.--___To
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Re: [hlds_linux] Introducing ServerWiki.org

2005-10-13 Thread Alex W
--
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Ah, this could prove to be useful :). Let the editing commence!

On 10/13/05, HoundDawg [EMAIL PROTECTED] wrote:

 Through continued discussion with other server admins on re-evaluating
 the needs of game server admins, a few got together and created
 ServerWiki.org. This is a Wiki specifically for game server admins (not
 limited to HL) in an effort to gather and host information about running
 servers, including lists of server utilities available for use, etc...

 Please lend your support by visiting and contributing to the information
 found on http://www.ServerWiki.org or dropping by the IRC channel
 #ServerWiki on GameSurge.

 Thank You.

 HoundDawg


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