Re: [hlds_linux] Block HLTV

2009-06-03 Thread Emil Wennerdahl

You can change sv_proxy 1 to sv_proxy 0 i think ?

//Emil

 Date: Wed, 3 Jun 2009 13:42:07 +0200
 From: k...@pvp.se
 To: hlds_linux@list.valvesoftware.com
 Subject: Re: [hlds_linux] Block HLTV
 
 
 On Tue, 2 Jun 2009, Daniel Duarte wrote:
 
  Is there a way to block HLTV from my server permanently?
 
 I wrote an AMX plugin that only allowed known HLTV servers to connect and
 ban the rest by IP for 60 mins.
 
 This let me use my own HLTV-servers to connect to be used for checking out
 demos of pontential cheaters or if someone complained about a ban.
 
 /Bjorn
 
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Re: [hlds_linux] (no subject)

2009-01-06 Thread Emil Wennerdahl

Okey we love you to :D

 From: s...@live.com
 To: hlds_linux@list.valvesoftware.com
 Date: Tue, 6 Jan 2009 21:54:52 +0100
 Subject: [hlds_linux] (no subject)
 
 
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Re: [hlds_linux] Could not establish connection to Steam servers.

2009-01-01 Thread Emil Wennerdahl

Hi!!

What is your start command ? 
What kind of dist do you have ?

/E-W


 Date: Wed, 31 Dec 2008 11:25:59 +0100
 From: hlds_li...@vermasslt.de
 To: hlds_linux@list.valvesoftware.com
 Subject: [hlds_linux] Could not establish connection to Steam servers.
 
 Hi,
 
 many of my servers are not listed at the masterserver. VAC is enabled, 
 but as the topic says the server cannot connect to the steam servers.
 
 
 See:
 
 Console initialized.
 [...]
 Protocol version 48
 Exe version 1.1.2.6/Stdio (cstrike)
 Exe build: 18:01:18 Oct 24 2008 (4352)
 STEAM Auth Server
 couldn't exec language.cfg
 Enabling LOWDELAY TOS option
 Server IP address .(an official ip address)
 [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. 
 Continuing with current version anyway.
 [...]
 
 Server logging data to file logs/L1231012.log
 L 12/31/2008 - 11:23:59: Log file started (file logs/L1231012.log) 
 (game cstrike) (version 48/1.1.2.6/Stdio/4352)
 L 12/31/2008 - 11:23:59: Server cvar sv_aim = 0
 L 12/31/2008 - 11:23:59: Server cvar sv_maxspeed = 320
 L 12/31/2008 - 11:23:59: Server cvar sv_airmove = 0
 L 12/31/2008 - 11:23:59: Server cvar sv_airaccelerate = 3
 L 12/31/2008 - 11:23:59: Server cvar sv_maxrate = 2
 L 12/31/2008 - 11:23:59: Server cvar sv_minrate = 2000
 L 12/31/2008 - 11:23:59: Server cvar sv_region = 3
 Adding master server 68.142.72.250:27010
 Adding master server 69.28.151.162:27010
 *Could not establish connection to Steam servers.*
 L 12/31/2008 - 11:24:07: World triggered Round_Start
 VAC secure mode is activated.
 
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Re: [hlds_linux] Could not establish connection to Steam servers.

2009-01-01 Thread Emil Wennerdahl

Okey!

I think you shuld test with +ip  not -ip

Test and see if it work than :) I hade that problem with my cs 1.6 server

//Emil Happy New Year :)

 Date: Thu, 1 Jan 2009 14:04:23 +0100
 From: hlds_li...@vermasslt.de
 To: hlds_linux@list.valvesoftware.com
 Subject: Re: [hlds_linux] Could not establish connection to Steam servers.
 
 Emil Wennerdahl wrote:
  Hi!!
  
  What is your start command ? 
  What kind of dist do you have ?
 
 
 Environment:
 CentOS 5.2
 self-compiled 2.6.27.8 Kernel
 Multiple IPs
 Multiple Servers
 
 Command-Line:
 ./srcds_amd -game cstrike -port X +maxplayers 16 -ip XX +map 
 de_dust -tickrate 100 +fps_max 1000 -NoQueuedPacketThread -tvdisable 
 -nohltv -nosrctv
 
 But it seems to work today. Maybe just a temporary problem with the 
 master server.
 
 
 cheers and happy new year,
 
 
 Marcel
 
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Re: [hlds_linux] Segmentation fault

2008-12-22 Thread Emil Wennerdahl

Drek it is like this. When you open the debug.log, i think AusNet Servers 
Server Administrators hade do that. The debug.log write out who
enging it have chosen . In this case ./hlds_i686. I also have this problem/bugg 
on my server. And i run the newest amxx with Paintball mod.

//Emil

 Date: Mon, 22 Dec 2008 12:01:40 -0400
 From: crazy_canu...@rogers.com
 To: hlds_linux@list.valvesoftware.com
 Subject: Re: [hlds_linux] Segmentation fault
 
 Ok, more questions.  This could just be ignorance on my part, but why 
 are you running ./hlds_i686 as opposed to ./hlds_run?  Custom startup 
 and restart script?  Are you running any mods?  If you are, have you 
 tried starting with absolute vanilla?  I would suggest using hlds_run 
 for a vanilla startup, just to eliminate any issues with your start 
 script, if you are using one.
 
 Drek
 
 AusNet Servers Server Administrators wrote:
  Yes, I have, I've tried with both another de_ map along with a cs_ map
 
  --
  CRASH: Tue Dec 23 10:30:59 EST 2008
  Start Line: ./hlds_i686 -game cstrike +ip 118.127.0.194 +port 27058 
  +maxplayers 11 +map de_aztec -debug -pidfile hlds.22085.pid
  Using host libthread_db library /lib/libthread_db.so.1.
  Core was generated by `./hlds_i686 -game cstrike +ip 118.127.0.194 +port 
  27058 +maxplayers 11 +map de_'.
  Program terminated with signal 11, Segmentation fault.
  #0  0x002100a7 in ?? ()
  #0  0x002100a7 in ?? ()
  No symbol table info available.
  No shared libraries loaded at this time.
  Stack level 0, frame at 0x0:
   eip = 0x2100a7; saved eip 0x2100a7
   Arglist at unknown address.
   Locals at unknown address, Previous frame's sp in esp
  End of crash report
  --
 
  --
  CRASH: Tue Dec 23 10:31:24 EST 2008
  Start Line: ./hlds_i686 -game cstrike +ip 118.127.0.194 +port 27058 
  +maxplayers 11 +map cs_office -debug -pidfile hlds.22137.pid
  Using host libthread_db library /lib/libthread_db.so.1.
  Core was generated by `./hlds_i686 -game cstrike +ip 118.127.0.194 +port 
  27058 +maxplayers 11 +map cs_'.
  Program terminated with signal 11, Segmentation fault.
  #0  0x007eb0a7 in ?? ()
  #0  0x007eb0a7 in ?? ()
  No symbol table info available.
 
  - Original Message - 
  From: Crazy Canucks crazy_canu...@rogers.com
  To: Half-Life dedicated Linux server mailing list 
  hlds_linux@list.valvesoftware.com
  Sent: Tuesday, December 23, 2008 12:29 AM
  Subject: Re: [hlds_linux] Segmentation fault
 
 

  My experience is that little things like that are often a clue as to
  what is going wrong.  My debug logs show the full map name from the
  command line.  I'll just repeat myself, have you tried starting with a
  different map?
 
  Drek
 
  AusNet Servers Server Administrators wrote:
  
  I just assumed it was either not printing out in the log... or just the
  debug breaking and not showing de_dust2
 
  my start line shows fully ./hlds_i686 -game cstrike +ip 118.127.0.194 
  +port
  27058 +maxplayers 11 +map de_dust2 -debug -pidfile hlds.8270.pid
 
 
  - Original Message - 
  From: Crazy Canucks crazy_canu...@rogers.com
  To: Half-Life dedicated Linux server mailing list
  hlds_linux@list.valvesoftware.com
  Sent: Monday, December 22, 2008 11:22 PM
  Subject: Re: [hlds_linux] Segmentation fault
 
 
 

  I've used +ip and +port for six years on at least a couple of dozen
  different Half-Life and Source mods.
 
  One question I have, what is up with this part of the error message?
 
  +map de_'
 
  Why isn't it showing the full map name?  Have you tried starting with a
  different map?
 
  Drek
 
 
  AusNet Servers Server Administrators wrote:
 
  
  I've used +ip and +port on so many installs, and thats not the case... 
  it
  works
 
  Anyone have any other suggestions?
 
  - Original Message - 
  From: kama k...@pvp.se
  To: Half-Life dedicated Linux server mailing list
  hlds_linux@list.valvesoftware.com
  Sent: Monday, December 22, 2008 10:25 PM
  Subject: Re: [hlds_linux] Segmentation fault
 
 
 
 

  On Mon, 22 Dec 2008, AusNet Servers Server Administrators wrote:
 
 
 
  
  --
   CRASH: Tue Dec 23 03:05:48 EST 2008
   Start Line: ./hlds_i686 -game cstrike +ip 118.127.0.194 +port 27058
+maxplayers 11 +map de_dust2 -debug -pidfile hlds.8270.pid
   Using host libthread_db library /lib/libthread_db.so.1.
   Core was generated by `./hlds_i686 -game cstrike +ip 118.127.0.194
  +port
   27058 +maxplayers 11 +map de_'.
   Program terminated with signal 11, Segmentation fault.
   #0  0x003860a7 in ?? ()
   #0  0x003860a7 in ?? ()
   No symbol table info available.
   No shared libraries loaded at this time.
   Stack level 0, frame at 0x0:
   eip = 0x3860a7; saved eip 0x3860a7
   Arglist at unknown address.
   Locals at unknown address, Previous frame's sp in esp
   End of 

Re: [hlds_linux] Segmentation fault

2008-12-22 Thread Emil Wennerdahl

Iv'e got Debian  Kernel verion 2.6.27.2. But now i test on the orginal kerneln. 
And the crashas are not so often now. 
On Kernel 2.6.27.2 it crash mabye 3 - 5 times day. And on the orginal kernel it 
maby crash 3-4 times in week. Its vere confuse.
Im gone try to upgrade libc6 and se whats happend. And also try to take an 
older verison of Amxx and see.

//Emil

 Date: Mon, 22 Dec 2008 19:07:23 +0200
 From: izvrash...@inbox.lv
 To: hlds_linux@list.valvesoftware.com
 Subject: Re: [hlds_linux] Segmentation fault
 
 Try to upgrade libc6 . Which distribution have you got? Try to upgrade
 all library files and maybe also kernel if it is possible .But i had
 some similar crashes when there were some problems with libmysqlclient
 version. But it was related to amxx. 
  Quoting AusNet Servers Server Administrators :
 --
  CRASH: Tue Dec 23 03:05:48 EST 2008
  Start Line: ./hlds_i686 -game cstrike +ip 118.127.0.194 +port 27058
 
  +maxplayers 11 +map de_dust2 -debug -pidfile hlds.8270.pid
  Using host libthread_db library /lib/libthread_db.so.1.
  Core was generated by `./hlds_i686 -game cstrike +ip 118.127.0.194
 +port 
  27058 +maxplayers 11 +map de_'.
  Program terminated with signal 11, Segmentation fault.
  #0  0x003860a7 in ?? ()
  #0  0x003860a7 in ?? ()
  No symbol table info available.
  No shared libraries loaded at this time.
  Stack level 0, frame at 0x0:
  eip = 0x3860a7; saved eip 0x3860a7
  Arglist at unknown address.
  Locals at unknown address, Previous frame's sp in esp
  End of crash report
  -- 
  anyone got any suggestions?
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 archives, please visit:
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 Links:
 --
 [1] mailto:serveradm...@ausnetservers.com.au
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Re: [hlds_linux] Segmentation fault

2008-12-22 Thread Emil Wennerdahl

Okey :P. No not for me . It happends when it wants :P. its very irritated when 
its happends. I have lost very mutch players because that :(
:P

//Emil 

 Date: Mon, 22 Dec 2008 13:41:34 -0400
 From: crazy_canu...@rogers.com
 To: hlds_linux@list.valvesoftware.com
 Subject: Re: [hlds_linux] Segmentation fault
 
 Ah, I assumed it was crashing on startup.  That makes it a hell of a lot 
 harder to troubleshoot.
 
 Drek
 
 Emil Wennerdahl wrote:
  Iv'e got Debian  Kernel verion 2.6.27.2. But now i test on the orginal 
  kerneln. And the crashas are not so often now. 
  On Kernel 2.6.27.2 it crash mabye 3 - 5 times day. And on the orginal 
  kernel it maby crash 3-4 times in week. Its vere confuse.
  Im gone try to upgrade libc6 and se whats happend. And also try to take an 
  older verison of Amxx and see.
 
  //Emil
 

  Date: Mon, 22 Dec 2008 19:07:23 +0200
  From: izvrash...@inbox.lv
  To: hlds_linux@list.valvesoftware.com
  Subject: Re: [hlds_linux] Segmentation fault
 
  Try to upgrade libc6 . Which distribution have you got? Try to upgrade
  all library files and maybe also kernel if it is possible .But i had
  some similar crashes when there were some problems with libmysqlclient
  version. But it was related to amxx. 
   Quoting AusNet Servers Server Administrators :
  --
   CRASH: Tue Dec 23 03:05:48 EST 2008
   Start Line: ./hlds_i686 -game cstrike +ip 118.127.0.194 +port 27058
 
   +maxplayers 11 +map de_dust2 -debug -pidfile hlds.8270.pid
   Using host libthread_db library /lib/libthread_db.so.1.
   Core was generated by `./hlds_i686 -game cstrike +ip 118.127.0.194
  +port 
   27058 +maxplayers 11 +map de_'.
   Program terminated with signal 11, Segmentation fault.
   #0  0x003860a7 in ?? ()
   #0  0x003860a7 in ?? ()
   No symbol table info available.
   No shared libraries loaded at this time.
   Stack level 0, frame at 0x0:
   eip = 0x3860a7; saved eip 0x3860a7
   Arglist at unknown address.
   Locals at unknown address, Previous frame's sp in esp
   End of crash report
   -- 
   anyone got any suggestions?
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  Links:
  --
  [1] mailto:serveradm...@ausnetservers.com.au
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Re: [hlds_linux] Segmentation fault

2008-12-22 Thread Emil Wennerdahl

Okej! Im gone test and see if it give something more :). If it does that i can 
mail it here ;).

//Emil

 Date: Mon, 22 Dec 2008 15:01:59 -0400
 From: crazy_canu...@rogers.com
 To: hlds_linux@list.valvesoftware.com
 Subject: Re: [hlds_linux] Segmentation fault
 
 There is a way to get a more detailed core dump that might give you, or 
 someone else, some more information to work with.
 
 I think it is you change the number in this line in hlds_run:
 
 ulimit -c 2000
 
 To something larger, like 16384.  However, someone better confirm that 
 before you actually do it, because I don't have the information at hand, 
 and I can't find it.
 
 Drek
 
 Emil Wennerdahl wrote:
  Okey :P. No not for me . It happends when it wants :P. its very irritated 
  when its happends. I have lost very mutch players because that :(
  :P
 
  //Emil 
 

  Date: Mon, 22 Dec 2008 13:41:34 -0400
  From: crazy_canu...@rogers.com
  To: hlds_linux@list.valvesoftware.com
  Subject: Re: [hlds_linux] Segmentation fault
 
  Ah, I assumed it was crashing on startup.  That makes it a hell of a lot 
  harder to troubleshoot.
 
  Drek
 
  Emil Wennerdahl wrote:
  
  Iv'e got Debian  Kernel verion 2.6.27.2. But now i test on the orginal 
  kerneln. And the crashas are not so often now. 
  On Kernel 2.6.27.2 it crash mabye 3 - 5 times day. And on the orginal 
  kernel it maby crash 3-4 times in week. Its vere confuse.
  Im gone try to upgrade libc6 and se whats happend. And also try to take 
  an older verison of Amxx and see.
 
  //Emil
 


  Date: Mon, 22 Dec 2008 19:07:23 +0200
  From: izvrash...@inbox.lv
  To: hlds_linux@list.valvesoftware.com
  Subject: Re: [hlds_linux] Segmentation fault
 
  Try to upgrade libc6 . Which distribution have you got? Try to upgrade
  all library files and maybe also kernel if it is possible .But i had
  some similar crashes when there were some problems with libmysqlclient
  version. But it was related to amxx. 
   Quoting AusNet Servers Server Administrators :
  --
   CRASH: Tue Dec 23 03:05:48 EST 2008
   Start Line: ./hlds_i686 -game cstrike +ip 118.127.0.194 +port 27058
 
   +maxplayers 11 +map de_dust2 -debug -pidfile hlds.8270.pid
   Using host libthread_db library /lib/libthread_db.so.1.
   Core was generated by `./hlds_i686 -game cstrike +ip 118.127.0.194
  +port 
   27058 +maxplayers 11 +map de_'.
   Program terminated with signal 11, Segmentation fault.
   #0  0x003860a7 in ?? ()
   #0  0x003860a7 in ?? ()
   No symbol table info available.
   No shared libraries loaded at this time.
   Stack level 0, frame at 0x0:
   eip = 0x3860a7; saved eip 0x3860a7
   Arglist at unknown address.
   Locals at unknown address, Previous frame's sp in esp
   End of crash report
   -- 
   anyone got any suggestions?
   ___
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  archives, please visit:
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  Links:
  --
  [1] mailto:serveradm...@ausnetservers.com.au
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[hlds_linux] HLDS Crash with some error

2008-12-07 Thread Emil Wennerdahl








Hello!
I got this problem on my HLDS server

CRASH: Sun Dec  7 21:40:07 CET 2008
Start Line: ./hlds_i686 -game cstrike -pingboost 2 +maxplayers 14 +map 
cs_paintball +ip 192.168.0.198 +port 27015 -autoupdate -TOS -debug -pidfile 
hlds.1892.pid
#0  0xb49fd6cb in ?? ()
No symbol table info available.
End of crash report
--

But its not all the time. The server can run a wile and then it crash and start 
again


Dist : Debian
Mods : 
AMX Mod X 1.8.1.3746
-Paintball mod
Metamod v1.19

I tried to run the server without any plugins and 3rd parts. But it still crash.

My start command is : screen -d -m -S paintball ./hlds_run -game cstrike 
-pingboost 2 +maxplayers 14 +map cs_paintball +ip 192.168.0.198 
+port 27015 -autoupdate -TOS -debug

When i wrote this  tail -f /var/log/kern.log  i got this in the kernel log =

Dec  7 14:51:29 Server kernel: hlds_i686[1905]: segfault at 0 ip b4997516 sp 
bf839528 error 4 in cs_i386.so[b491d000+135000]
Dec  7 17:59:09 Server kernel: hlds_i686[5756]: segfault at c2bd48fc ip 
b7e7cec8 sp bf976e90 error 5 in libc-2.3.6.so[b7e12000+127000]
Dec  7 21:40:07 Server kernel: hlds_i686[5917]: segfault at 44202c2c ip 
b49fd6cb sp bfce56d0 error 4 in cs_i386.so[b49c8000+135000]

Whats means with that!!??

//Emil

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[hlds_linux] FW: HLDS crash sometimes . Dist debian

2008-12-02 Thread Emil Wennerdahl



From: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Subject: HLDS crash sometimes . Dist debian
Date: Tue, 2 Dec 2008 21:30:17 +0100








Hello!



I got this problem on my HLDS server

Someone knows about it ?



But its not all the time. The server can run a wile and then it crash and start 
again.



Dist : Debian



AMX Mod X 1.8.1

Metamod v.19

 --

CRASH: Mon Nov 17 16:40:14 CET 2008

 Start Line: ./hlds_i686 -game cstrike +maxplayers 17 +map cs_paintball.bsp

 -pingboost 2 +ip 192.168.0.198 +port 27015 -autoupdate -debug -pidfile

 hlds.1931.pid

 #0  0xb7e67014 in ?? ()

 No symbol table info available.

 End of crash report

 --

Plz help me. 

Sorry for bad english



 //Emil
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Re: [hlds_linux] FW: HLDS crash sometimes . Dist debian

2008-12-02 Thread Emil Wennerdahl

The mod is rpaintball.amxx

I dont really know if its on map or not . i dont think that



 Date: Tue, 2 Dec 2008 13:48:38 -0700
 From: [EMAIL PROTECTED]
 To: hlds_linux@list.valvesoftware.com
 Subject: Re: [hlds_linux] FW: HLDS crash sometimes . Dist debian
 
 Does it crash on stock maps?
 
 What mods are you running?
 
 
 
 
 
 
 
  From: [EMAIL PROTECTED]
  To: [EMAIL PROTECTED]
  Subject: HLDS crash sometimes . Dist debian
  Date: Tue, 2 Dec 2008 21:30:17 +0100
 
 
 
 
 
 
 
 
  Hello!
 
 
 
  I got this problem on my HLDS server
 
  Someone knows about it ?
 
 
 
  But its not all the time. The server can run a wile and then it crash and
  start again.
 
 
 
  Dist : Debian
 
 
 
  AMX Mod X 1.8.1
 
  Metamod v.19
 
   --
 
  CRASH: Mon Nov 17 16:40:14 CET 2008
 
   Start Line: ./hlds_i686 -game cstrike +maxplayers 17 +map
  cs_paintball.bsp
 
   -pingboost 2 +ip 192.168.0.198 +port 27015 -autoupdate -debug -pidfile
 
   hlds.1931.pid
 
   #0  0xb7e67014 in ?? ()
 
   No symbol table info available.
 
   End of crash report
 
   --
 
  Plz help me.
 
  Sorry for bad english
 
 
 
   //Emil
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[hlds_linux] (no subject)

2008-11-17 Thread Emil Wennerdahl

Hello!

I got this problem on my HLDS server
Someone knows about it ?

Dist : Debian

--
CRASH: Mon Nov 17 16:40:14 CET 2008
Start Line: ./hlds_i686 -game cstrike +maxplayers 17 +map cs_paintball.bsp 
-pingboost 2 +ip 192.168.0.198 +port 27015 -autoupdate -debug -pidfile 
hlds.1931.pid
#0  0xb7e67014 in ?? ()
No symbol table info available.
End of crash report
--

//Emil

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[hlds_linux] HLDS Crash in debian

2008-11-17 Thread Emil Wennerdahl

Hello!

I got this problem on my HLDS server
Someone knows about it ?

But its not all the time. The server can run a wile and then it crash and start 
again

Dist : Debian

--
CRASH: Mon Nov 17 16:40:14 CET 2008
Start Line: ./hlds_i686 -game cstrike +maxplayers 17 +map cs_paintball.bsp 
-pingboost 2 +ip 192.168.0.198 +port 27015 -autoupdate -debug -pidfile 
hlds.1931.pid
#0  0xb7e67014 in ?? ()
No symbol table info available.
End of crash report
--

//Emil

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Re: [hlds_linux] HLDS Crash in debian

2008-11-17 Thread Emil Wennerdahl

Yes i know but i forget the topic and i dident know if that was good or bad. 
Sorry for that!
//Emil

 Date: Mon, 17 Nov 2008 09:02:05 -0800
 From: [EMAIL PROTECTED]
 To: hlds_linux@list.valvesoftware.com
 Subject: Re: [hlds_linux] HLDS Crash in debian
 
 You already posted to the list. Give it some time.
 
 On Mon, Nov 17, 2008 at 8:12 AM, Emil Wennerdahl [EMAIL PROTECTED] wrote:
 
 
  Hello!
 
  I got this problem on my HLDS server
  Someone knows about it ?
 
  But its not all the time. The server can run a wile and then it crash and
  start again
 
  Dist : Debian
 
  --
  CRASH: Mon Nov 17 16:40:14 CET 2008
  Start Line: ./hlds_i686 -game cstrike +maxplayers 17 +map cs_paintball.bsp
  -pingboost 2 +ip 192.168.0.198 +port 27015 -autoupdate -debug -pidfile
  hlds.1931.pid
  #0  0xb7e67014 in ?? ()
  No symbol table info available.
  End of crash report
  --
 
  //Emil
 
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[hlds_linux] HLDS Linux Debian

2008-10-23 Thread Emil Wennerdahl

Hello!

I got a problem with my server. When i start it its no problem , but after a 
wile when players is connecting and it about 10 players on the server it start 
to sound werry mutch and the CPu usage going up to 100%. And thats not good for 
it i think :). And this start after my server whas upgrade bye the new HLDS 
update.

Server is running Debian
And its a Counter-Strike server i have on it.

Anyone know somthing ?

//WedWey^

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[hlds_linux] (no subject)

2008-10-23 Thread Emil Wennerdahl

When i disable all the 3drparty plugins i got this 





Auto detecting CPU

Using Pentium II Optimised binary.

Auto-restarting the server on crash



Console initialized.

scandir failed:/home/wedwey/hlds/./valve/SAVE

scandir failed:/home/wedwey/hlds/./platform/SAVE

Protocol version 48

Exe version 1.1.2.6/Stdio (cstrike)

Exe build: 17:26:41 Aug 27 2008 (4352)

STEAM Auth Server

couldn't exec language.cfg

Server IP address 192.168.0.198:27015

Host_Error: Couldn't get DLL API from !

FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from !



Add -debug to the ./hlds_run command line to generate a debug.log to help 
with solving this problem

Fri Oct 24 00:04:50 CEST 2008: Server restart in 10 seconds

Fri Oct 24 00:04:56 CEST 2008: Server Quit



But it not make some debug.log file :S


Disable all 3drparty plugins on your server.

On Thu, Oct 23, 2008 at 7:52 PM, Emil Wennerdahl sexienhiss at live.se wrote:


 Hello!

 I got a problem with my server. When i start it its no problem , but after
 a wile when players is connecting and it about 10 players on the server it
 start to sound werry mutch and the CPu usage going up to 100%. And thats not
 good for it i think :). And this start after my server whas upgrade bye the
 new HLDS update.

 Server is running Debian
 And its a Counter-Strike server i have on it.

 Anyone know somthing ?

 //WedWey^


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