Re: [hlds_linux] Common banned.cfg between two servers?

2007-04-30 Thread Husayn ibn al-Samarqandi
On Mon, 30 Apr 2007, tsuehpsyde wrote:

> --
> [ Picked text/plain from multipart/alternative ]
> Hmm. I never thought about it that way, but I assume that would work. =)
> Very good idea! Let us know if it works out. I may start doing that myself
> to sync up more often outside of my nightly 4 server sync. Be sure to add
> the ip bans as well!
>
> -tsue
>

Well, it appears server.cfg *isn't* executed at every map change. I've got
a working solution to my problem, though, thanks to kkrcon
(kkrcon.sourceforge.net). This may be like using your left hand to scratch
your right ear, but:

1. I've mounted the hlds_l directory of the DoD machine on the TFC machine
and visa versa.

2. My script for the TFC machine:

#!/bin/sh
# Prep a listing of bans for the OTHER server
cat /usr/local/games/hlds_l/tfc/listip.cfg
>/usr/local/games/hlds_l/tfc/tfcbans.txt
cat /usr/local/games/hlds_l/tfc/banned.cfg
>>/usr/local/games/hlds_l/tfc/tfcbans.txt
# Get the listing of bans from the mounted directory
# of the OTHER server
cp -f /mnt/dod_server/dod/dodbans.txt
/usr/local/games/hlds_l/tfc/dodbans.cfg
# Use kkrcon to execute the bans and write to the files
kkrcon.pl -a my.tfcserver.com mypassword exec dodbans.cfg >/dev/null
kkrcon.pl -a my.tfcserver.com mypassword exec writeip >/dev/null
kkrcon.pl -a my.tfcserver.com mypassword exec writeid >/dev/null

And on the other server the 'mirror' of this:

#!/bin/sh
# Prep a listing of bans for the OTHER server
cat /usr/local/games/hlds_l/dod/listip.cfg
>/usr/local/games/hlds_l/dod/dodbans.txt
cat /usr/local/games/hlds_l/dod/banned.cfg
>>/usr/local/games/hlds_l/dod/dodbans.txt
# Get the listing of bans from the mounted directory
# of the OTHER server
cp -f /mnt/tfc_server/tfc/tfcbans.txt
/usr/local/games/hlds_l/dod/tfcbans.cfg
# Use kkrcon to execute the bans and write to the files
kkrcon.pl -a my.dodserver.com mypassword exec tfcbans.cfg >/dev/null
kkrcon.pl -a my.dodserver.com mypassword exec writeip >/dev/null
kkrcon.pl -a my.dodserver.com mypassword exec writeid >/dev/null

Seems to work!

"Insane" Husayn


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Re: [hlds_linux] Common banned.cfg between two servers?

2007-04-29 Thread Husayn ibn al-Samarqandi
On Sun, 29 Apr 2007, tsuehpsyde wrote:

> --
> [ Picked text/plain from multipart/alternative ]
> I have four servers (on two seperate machines, at that!) that all have their
> banlists synced up. =) I won't go into tremendous detail since you have the
> luxary of both servers on the same box, but here's how you do it (or how I
> would).
>
> cp /path/to/server1/cstrike/cfg/banned.cfg
> /path/to/server2/cstrike/cfg/s1ban.txt
> cp /path/to/server2/cstrike/cfg/banned.cfg
> /path/to/server1/cstrike/cfg/s2ban.txt
>
> Then simply stuff exec s1ban.txt into server2's screen, and exec
> s2ban.txtinto server1's screen. =) You can also cat both banned_users
> and _ip into a
> single file. Just make sure to stuff a writeid and/or writeip after the exec
> so they save the differences.

Hmmm. I see! So would this variation work (this assumes that server.cfg is
read on every map change)?

Preparation on Server A:

1. Mount Server B's hlds_l dir.
2. Last two lines in server.cfg:

exec /mnt/ServerB/tfc/banned.cfg
writeid

Preparation on Server B:

1. Mount Server A's hlds_l dir.
2. Last two lines in server.cfg:

exec /mnt/ServerA/tfc/banned.cfg
writeid

Workable?

"Insane" Husayn


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[hlds_linux] Common banned.cfg between two servers?

2007-04-29 Thread Husayn ibn al-Samarqandi
Folks:

This has been asked before but for the life of me I can't find it in the
archives or doing a general search on various forums:

I want to use a common banned.cfg and listip.cfg across two physically
seperate DoD and TFC servers, the general principle being if a player is
a jerk in one place he's most probably a universal jerk. I suspect
mounting the directory of one on the other and doing a soft link, ala

ln -s /mnt/otherserver/tfc/banned.txt
/usr/local/games/hlds_l/dod/banned.txt

may not work as Server A  may 'write' to the banned.cfg but Server B may
not 'read' from the file, keeping its banned.cfg in memory and only
writing to the physically shared banned.cfg when necessary, overwriting
what Server A has put in banned.cfg. Am I thinking right? If not, will
this work? If so, is there another method?

Thanks!

"Insane" Husayn


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Re: [hlds_linux] Half-Life 1 Deathmatch and Team Fortress Classic Updated

2007-04-25 Thread Husayn ibn al-Samarqandi
On Wed, 25 Apr 2007, Kevin Ottalini wrote:

> I just did a clean install of TFC on my linux test server and it runs fine,
> I was able to connect my client and play with no problem.
>


Hmmm. I did a clean install and the issues went away. Go figure! Thanks!

"Insane" Husayn


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RE: [SPAM] Re: [hlds_linux] Half-Life 1 Deathmatch and Team Fortress Classic Updated

2007-04-25 Thread Husayn ibn al-Samarqandi
On Wed, 25 Apr 2007, Alfred Reynolds wrote:

> Sounds like you have an old copy of
> libSteamValidateruseridtickets_i386.so (phew!) lying around in your
> library path somewhere. You also need to launch the server from its
> installed directory (i.e run "./hlds_run -params"), don't try an
> absolute path when launching.
>
> - Alfred

Hmmm. The only one(s) we have are:

-rw-r--r-x 1 xx xx 2789611 Jan 18  2004
libSteamValidateUserIDTickets_amd64.so

-rw-r--r-x 1 xx xx 3572199 Jan 18  2004
libSteamValidateUserIDTickets_i386.so

in the hlds_l directory. Prior to updating I'd tar-ed the dir for backup
purposes so some extra install isn't the case. I'm using halfd (still)
and it's given us no problems up to this time. And everything runs fine
after I wiped out the updated install and restored from the tar. Am I
missing something here?

Regards,

"Insane" Husayn


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Re: [hlds_linux] Half-Life 1 Deathmatch and Team Fortress Classic Updated

2007-04-25 Thread Husayn ibn al-Samarqandi
On Mon, 23 Apr 2007, Jason Ruymen wrote:

> Updates to Half-Life 1 Deathmatch and Team Fortress Classic have been
> released.  Please run hldsupdatetool to download these updates.  The
> specific changes include:
>
> - Fixed game server crash when lastinv was inappropriately used
>
> Jason


Odd problem with this release. I'm running a TFC server, Red Hat
Enterprise Linux Server release 5, kernel-2.6.18-8.el5. When a player
attempts to join the server crashes, yielding:

L 04/24/2007 - 21:24:54: FATAL ERROR (shutting down):
SteamGetEncryptionKeyToSendToNewClient:  Returned NULL!
FATAL ERROR (shutting down): SteamGetEncryptionKeyToSendToNewClient:
Returned NULL!

I backed off to the old binaries and the problem went away. What's up with
that?

"Insane" Husayn


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Re: [hlds_linux] Re: HL1 Segfaults

2005-10-05 Thread Husayn ibn al-Samarqandi
On Wed, 5 Oct 2005, William Warren wrote:

> I have noticed something similar.  It racked it down the the steambans
> client of hlguard in my testing here.  i think recent changes in hl1's
> code have caused other third party plugins and apps to break.


Yep. Methinks the same.

I'm getting:

L 10/04/2005 - 17:14:27: FATAL ERROR (shutting down): SZ_GetSpace:  Tried
to write to an uninitialized sizebuf_t: ???
FATAL ERROR (shutting down): SZ_GetSpace:  Tried to write to an
uninitialized sizebuf_t: ???

and from Sturmbot 1.6:

Sturmbot couldn't open dod/overviews/dod_jagd.txt!
loading waypoint file: dod/sturmbot/waypoints/dod_jagd.wpt
Learn file loaded
L 10/05/2005 - 03:16:48: FATAL ERROR (shutting down): ED_LoadFromFile:
found 8 when expecting { FATAL ERROR (shutting down): ED_LoadFromFile:
found 8 when expecting {

May have to retire Sturmbot and look for more current bots for DoD.

Cheers,

"Insane" Husayn


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[hlds_linux] 9/15 Client Update = Screwed Pooch?

2005-09-15 Thread Husayn ibn al-Samarqandi
Folks:

After the client update today no one can connect to the DoD server I run.
I checked to see if by chance there was a server update. Nope. Is anyone
else having this problem?

"Insane" Husayn


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Re: [hlds_linux] metamod problems.

2005-08-27 Thread Husayn ibn al-Samarqandi
On Sat, 27 Aug 2005, Trent Steel wrote:
> >
> nope... didn't work..
> I got this:
>
> /-bash-2.05b$ find /usr -name libgcc* -type f -print ls
> find: ls: unknown option
> /
> didn't work when I did it as root either.


If I may interject: the Devil is in the details. Following the
original instructions, there should be a "-" in front of the "ls".

"Insane" Husayn


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Re: [hlds_linux] Day of Defeat server update

2005-08-24 Thread Husayn ibn al-Samarqandi
On Wed, 24 Aug 2005, Alfred Reynolds wrote:

> We have released an update for current Day of Defeat game servers. Run
> the hldsupdatetool to get this update.
>
> The update fixes the "jointeam" exploit.
>
> - Alfred
>

Thanks! Quick work. Much appreciated.

To Everyone:

Is there a command line switch to tell the updater NOT to check the maps?
We've a number of tweaked maps that I normally must back up prior to such
an update. It would be nice just to use a command line switch.

Cheers,

"Insane" Husayn


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RE: [hlds_linux] New/Old Cheat/Hack

2005-08-17 Thread Husayn ibn al-Samarqandi
On Wed, 17 Aug 2005, Alfred Reynolds wrote:

> You can send any bugs like this to me directly (and please do, don't
> assume I scour the list).
>
> - Alfred
>

Will do! Er. . .next time. Hate to repeat what you already know. 

Danke,

"Insane" Husayn


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Re: [hlds_linux] New/Old Cheat/Hack

2005-08-17 Thread Husayn ibn al-Samarqandi

I had another instance of the hack/cheat/bug:

L 08/17/2005 - 11:24:47: "johnny<235>" joined
team "19IVoiceGameMgrHelper"
L 08/17/2005 - 11:25:33:
"johnny<235><19IVoiceGameMgrHelper>" joined team "Axis"
L 08/17/2005 - 11:26:00: "johnny<235>" joined
team "19IVoiceGameMgrHelper"
L 08/17/2005 - 11:26:55:
"johnny<235><19IVoiceGameMgrHelper>" joined team
"Allies"
L 08/17/2005 - 11:28:22: "johnny<235>" joined
team "19IVoiceGameMgrHelper"
L 08/17/2005 - 11:34:32: "johnny<249>" joined
team "19IVoiceGameMgrHelper"
L 08/17/2005 - 11:35:17:
"johnny<249><19IVoiceGameMgrHelper>" joined team "Axis"
L 08/17/2005 - 11:35:54: "johnny<249>" joined
team "19IVoiceGameMgrHelper"
L 08/17/2005 - 11:36:38:
"johnny<249><19IVoiceGameMgrHelper>" joined team "Axis"
L 08/17/2005 - 11:36:48: "johnny<249>" joined
team "19IVoiceGameMgrHelper"

Other than spouting off here, to whom should I send a report? Or is Valve
already aware of this?

"Insane" Husayn


On Sun, 14 Aug 2005, Husayn ibn al-Samarqandi wrote:

> Folks:
>
> I run a DoD server. Just got the following from one of my admins.
> Comments?
>
> "Insane" Husayn
>
> -- Forwarded message --
> The old spec hax seems to be back in some form or another
>
> Yesterday Christman and I saw one. He joined the game... picked a
> team as normal then quickly killed himslef and joined a new team that
> was not in the game.
>
> Take a look:
> L 08/13/2005 - 21:23:26: "roflcakes<704>"
> joined team "19IVoiceGameMgrHelper"
>
> He then could drop out of spec mode anywhere on the map and kill. He
> looked like an Axis and had the Allied Bar... When Christman saw him
> he thought he was a Axis so he let him go and then was killed by him.
>





>
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[hlds_linux] New/Old Cheat/Hack

2005-08-14 Thread Husayn ibn al-Samarqandi
Folks:

I run a DoD server. Just got the following from one of my admins.
Comments?

"Insane" Husayn

-- Forwarded message --
The old spec hax seems to be back in some form or another

Yesterday Christman and I saw one. He joined the game... picked a
team as normal then quickly killed himslef and joined a new team that
was not in the game.

Take a look:
L 08/13/2005 - 21:23:26: "roflcakes<704>"
joined team "19IVoiceGameMgrHelper"

He then could drop out of spec mode anywhere on the map and kill. He
looked like an Axis and had the Allied Bar... When Christman saw him
he thought he was a Axis so he let him go and then was killed by him.


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RE: [hlds_linux] Counter-Strike and Half-Life 1: Engine update

2005-08-09 Thread Husayn ibn al-Samarqandi
On Tue, 9 Aug 2005, Marcel wrote:

> Hi,
>
> Same here. Some Servers are build 3210 and some 3205.
>
> - Marcel

Yeah, I'm getting:

Exe build: 17:07:54 Aug  3 2005 (3205)

kernel-2.4.22, BTW.

Cheers,

"Insane" Husayn


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Re: [hlds_linux] how to leave hlds running after closeing ssh

2005-07-31 Thread Husayn ibn al-Samarqandi

I recommend HalfD for non-Source servers. While it appears that Maelstrom
is no longer supporting it and www.halfd.org is gone, you can still view
some of the site through the Wayback Machine:

http://web.archive.org/web/20040404200749/www.halfd.org/

(and archives dated earlier are there, too.)

The download links are, of course, broken and I don't see another
location out there but I can temporarily make it available:

halfd-2.20b15.tar.gz

http://tinyurl.com/dhw7t

halfd-2.20b15.md5

http://tinyurl.com/9fxuc

I'm still using it on our DoD servers.

"Insane" Husayn


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RE: [hlds_linux] VAC Ban Messages

2005-07-22 Thread Husayn ibn al-Samarqandi
On Fri, 22 Jul 2005, Killer Creation Services wrote:

> The actual message in your log file when someone gets disconnected due to
> cheating.
>
> This is the HL2 log message.
>
> L 07/06/2005 - 01:57:09: "iLLmindeD//En!gma<38><>"
> disconnected (reason "VAC banned from secure server
>
> Basically I need to know what the HL1 log message is if its same as HL2 or
> if its different also Alfred how come it has a \n after secure server coz
> the other ") is on a new line

VAC1 shows as:

L 07/10/2005 - 17:50:58: Secure: "-BJ- Bazooka Joe<568><>"
was detected cheating and dropped from the server.

(all one line).

Cheers,

"Insane" Husayn


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Re: [hlds_linux] %n

2004-10-19 Thread Husayn ibn al-Samarqandi
Whoops!

In my previous note I should have referred to the file:

halfd.badwords

NOT halfd.exclude.

"Insane" Husayn


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Re: [hlds_linux] %n

2004-10-19 Thread Husayn ibn al-Samarqandi
Folks:

Does halfd (http://www.halfd.org) work with CS:S? If it did then it would
be a simple matter of putting %n and any clan tags you wish in the first
section of halfd.exclude. Result: insta-ban.

Cheers,

"Insane" Husayn
ServerOp


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Re: [hlds_linux] Log Files

2004-07-20 Thread Husayn ibn al-Samarqandi
On Tue, 20 Jul 2004, Twister wrote:

> Dont know if this is the right place to ask, but lets try.
>
> We are currently running a DoD server, with metamod amd amx latest copies of
> both. For some reason the server does not create any log files after 2 am
> until approx 11 am, can any one suggest why this may be happening. If you
> need any more info just ask.

Are you running HalfD (http://.halfd.org) as well? If so, in halfd.cfg
there's a section:

# Log File deletion threshold
#   If logging is turned on, specify whether halfd should DELETE log
#   files that had no activity.
#
#   If the number of kills during the match is LESS than the number you
#   enter, the log file will be deleted.
#
#   Specify 0 if you don't want to use this option.
#
deleteLogs=1


That would effectively have all logs with no kills deleted.

Cheers,

"Insane" Husayn
ServerOp


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Re: [hlds_linux] HLDS Memory Leak

2004-03-14 Thread Husayn ibn al-Samarqandi
On Sun, 14 Mar 2004, Moses Tang wrote:

> [ Converted text/html to text/plain ]
>
> Is there a HLDS memory leak??
>

For me, running a DoD 1.1 server, there is. I've gone to rebooting the
server once a day or I'm sure to crash every 2 or 3 days.

"Insane" Husayn
ServerOp


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Re: [hlds_linux] DoD 1.1 Server Crash: uninitialized sizebuf_t: ???

2004-02-22 Thread Husayn ibn al-Samarqandi
On Sun, 22 Feb 2004, Florian Zschocke wrote:

> Husayn ibn al-Samarqandi wrote:
> 
> > Have any of y'all seen this one:
> 
> Are you runnig bots on that server? This happens when some 
> functions are executed on bots.
> 
> Florian

Aha! Yep. Sturmbots. The buggers. Thanks!

"Insane" Husayn


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[hlds_linux] DoD 1.1 Server Crash: uninitialized sizebuf_t: ???

2004-02-22 Thread Husayn ibn al-Samarqandi
Folks:

Have any of y'all seen this one:

L 02/22/2004 - 10:17:39: FATAL ERROR (shutting down): SZ_GetSpace:  Tried 
to write to an uninitialized sizebuf_t: ???
FATAL ERROR (shutting down): SZ_GetSpace:  Tried to write to an 
uninitialized sizebuf_t: ???


"Insane" Husayn


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RE: [hlds_linux] DoD 1.1 and TKing

2004-01-19 Thread Husayn ibn al-Samarqandi
On Mon, 19 Jan 2004, hondaman wrote:

> AMX has some TK punish plugins for DoD


Thanks! I'm leaning toward halfd if it works but my first concern is
turning off the default TK punishment. I've yet to find or hear of the
proper command.

"Insane" Husayn


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[hlds_linux] DoD 1.1 and TKing

2004-01-19 Thread Husayn ibn al-Samarqandi
Folks:

I've been digging around various forums for the last few days trying to
find this info:

I'm contemplating running a public DoD server. I've got a private one
fired up now just to see how things work. Apparently when mp_friendlyfire
is 1 the default punishment after 5 TK-s is a kick from the server. How
can I adjust this or turn it off so as to have another mechanism monitor
and punish for TK-s?

Danke!

"Insane" Husayn


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Re: [hlds_linux] Time to say goodbye?

2003-09-14 Thread Husayn ibn al-Samarqandi
On Sun, 14 Sep 2003, joe_null wrote:

> Well, having to roll back two 'upgrades' in less than a year on a
> product that's been out for as long as this is frustrating.  The game
> that get's me into admining servers over 3 years ago is the same one
> that will make me stop...

After I shut down my server tonight, I'll be looking for something that
might replace HL/TFC. At one point I tried JKII but found the tools to
administer a server absent or inadequate. That's something we can't say
about HL: between AdminMod, AMX, halfd, etc., we've had tools that have
allowed us to have very good control of our servers. What else is out
there with admin-ing tools as good as these? Kudos to the guys who've
created the things that have made our lives easier!

"Insane" Husayn


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Re: [hlds_linux] HLDS Expolits

2003-07-30 Thread Husayn ibn al-Samarqandi
I've downed my TFC server until a patch is released. If a patch
is released for the "old" pre-3.1.1.1 server. Otherwise I'll need to
scramble and update prior to patching. . .

"Insane" Husayn


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[hlds_linux] Ramping up to Cheating Death: Best approach?

2003-02-27 Thread Husayn ibn al-Samarqandi
Folks:

I'm seriously considering introducing CD onto my (up to now) relatively
popular TFC server. What would be the best way to do this without
affecting the traffic on the server to any great extent?

Danke!

"Insane" Husayn

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RE: [hlds_linux] New TFC through Steam 2.0 today?

2003-01-16 Thread Husayn ibn al-Samarqandi
On Thu, 16 Jan 2003, Kevin J. Anderson wrote:

> w/o steam linux servers, there will be very few *quality* servers of any of
> the mods.

As an observation: if this is supposed to be beta testing then we'll have
an initial round of beta testing on Windows servers and then when it's
released another round of what would be (in everything but name) beta
testing on Linux servers. Unless I'm looking at things wrong here.

"Insane" Husayn

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Re: [hlds_linux] New Beta Modules

2002-08-20 Thread Husayn ibn al-Samarqandi

On Tue, 20 Aug 2002, Erik Johnson wrote:

> These modules should catch all versions of OGC and will report detected
> cheaters to the ban list. WineX users will be able to play on a server
> running these modules.
>
> 1) You will only be able to test these Modules if you are running a
> Counter-Strike server. Day of Defeat will be updated at the same time as
> Counter-Strike with the same functionality when we go live with these.
>

Things are looking better but. .

I want my. . .
I want my. . .
I want my TFC.

"Insane" Husayn

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Re: [hlds_linux] MM] Monster metamod plugin...

2002-06-15 Thread Husayn ibn al-Samarqandi

On Mon, 3 Jun 2002, botman wrote:

> I've just released a metamod plugin that "Insane" Husayn had asked for on the
> HLDS Linux e-mail list several months ago.  This metamod plugin allows you to
> spawn monsters from the Half-Life single player game in other MODs (I've mostly
> been testing with TFC, but I know that Counter-Strike works also).  If you run
> a server and want to add some monsters from single player (like headcrabs,
> zombies, grunts, etc.) to your maps, you might want to try the Monster
> plugin...
>

Finally got around to throwing this on my public Hunted server and I feel
it appropriate to publically thank botman for doin' this up. We're running
a "Twilight Zone" weekend and it's been a hoot so far. Particularly as a
new peep opens the door to the goal and a couple of houndeyes jump out.
And more that a few undies have needed changing when they confront Herbie
the Headcrab in the sewers beneath the garage resupply.

The Monster plugin is great fun all around just to put a twist into things
and breath a bit of life into an old game.

"Insane" Husayn

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[hlds_linux] Changes in v. 3.1.1.0: exec command

2002-06-12 Thread Husayn ibn al-Samarqandi

Folks:

Perusing the changlog I see:

- Changed 'exec' command now only works on .cfg and .rc files.
- Changed 'exec' command no longer allows ".." or "\\" or ":" in the filename.

Does this pretty much disable the "exploit" used by anticheat packages
such as CSGuard/HLGuard where files were exec-ed to check their existence?

"Insane" Husayn

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Re: [hlds_linux] listip.cfg duplicate entries

2001-10-31 Thread Husayn ibn al-Samarqandi

On Wed, 31 Oct 2001, Rob Abbott wrote:

> hlds_run seems to duplicate entries if you do multiple "addip"s on the
> same address.  You may be exec'ing listip.cfg more than once.
>
> Put "exec listip.cfg" in autoexec.cfg and the problem may go away...?
>
> Regards -- Rob


Nope. I've exec listip.cfg in my autoexec.cfg. My listip.cfg contains:

addip 0.0 6.6.6.6
addip 0.0 213.220.69.178


When I do listip at the server console or via rcon (rcon listip) I get:

Filter list:
  6.  6.  6.  6 : permanent
213.220. 69.178 : permanent
  6.  6.  6.  6 : permanent
213.220. 69.178 : permanent

If I do "writeip" at this point my listip then has:

addip 0.0 6.6.6.6
addip 0.0 213.220.69.178
addip 0.0 6.6.6.6
addip 0.0 213.220.69.178


I don't have listip.cfg exec-ed anywhere else other than autoexec.cfg.

Da Madman

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Re: [hlds_linux] listip.cfg duplicate entries

2001-10-31 Thread Husayn ibn al-Samarqandi

On Wed, 31 Oct 2001, gil brice wrote:

> I have noticed that if I perform a "rcon listip" while
> in the game the server will return the entries of the
> listip.cfg twice per ip.
>
> 10.1.1.1
> 10.1.1.2
> 10.1.1.3
> 10.1.1.1
> 10.1.1.2
> 10.1.1.3
>
> If I manually check the actual file on the server I
> see the entries only once.
>
> If I then perform a "rcon writeip" the file will be
> changed to read that the entries are in there twice
> per line.  Now if I kill the server and restart it and
> perform the "rcon listip" I know see each line listed
> Three times.
>
> Can someone else please verify that this occurs on
> their server as well?


I get the entries two times on my box. I asked about this earlier and no
one fessed up to seeing it.  I've no clue as to why it does it or
how to correct it if it needs to be corrected.

Da Madman

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RE: [hlds_linux] New exploit or result of Beta patch

2001-10-26 Thread Husayn ibn al-Samarqandi

On Fri, 26 Oct 2001, Eric Smith wrote:

> We've fixed it so the logs won't get spammed anymore.  The fix will go out
> with the next TFC server release.
>
> -Eric

I've no problems with some sort of indication of this activity being in
the logs; it allows me to identify intent. 

"Insane" Husayn

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[hlds_linux] Has spectator exploit been seen after patch?

2001-10-26 Thread Husayn ibn al-Samarqandi

Folks:

As a followup to my last post, has anyone seen the spectator exploit after
applying either the b or c beta patches?

"Insane" Husayn

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[hlds_linux] New exploit or result of Beta patch

2001-10-26 Thread Husayn ibn al-Samarqandi

Folks:

After the recent beta patch, I've been seeing the following in the logs.
Is it a new exploit or the results of the beta patch?

L 10/26/2001 - 01:39:33: "((HoGz)) Gen. hogi<555><149361><>" connected,
address "209.86.0.244:27005"
L 10/26/2001 - 01:45:53: "((HoGz)) Gen. hogi<557><149361>"
committed suicide with "world"
L 10/26/2001 - 01:45:53: "((HoGz)) Gen. hogi<557><149361>"
changed role to "Soldier"
L 10/26/2001 - 01:45:54: "((HoGz)) Gen. hogi<557><149361>"
changed role to "Soldier"
L 10/26/2001 - 01:45:54: "((HoGz)) Gen. hogi<557><149361>"
changed role to "Soldier"
L 10/26/2001 - 01:45:55: "((HoGz)) Gen. hogi<557><149361>"
changed role to "Soldier"
L 10/26/2001 - 01:45:56: "((HoGz)) Gen. hogi<557><149361>"
changed role to "Soldier"
L 10/26/2001 - 01:45:56: "((HoGz)) Gen. hogi<557><149361>"
changed role to "Soldier"
L 10/26/2001 - 01:45:56: "((HoGz)) Gen. hogi<557><149361>"
changed role to "Soldier"
L 10/26/2001 - 01:45:57: "((HoGz)) Gen. hogi<557><149361>"
changed role to "Soldier"
L 10/26/2001 - 01:45:57: "((HoGz)) Gen. hogi<557><149361>"
changed role to "Soldier"
L 10/26/2001 - 01:45:57: "((HoGz)) Gen. hogi<557><149361>"
changed role to "Soldier"
L 10/26/2001 - 01:45:58: "((HoGz)) Gen. hogi<557><149361>"
changed role to "Soldier"
L 10/26/2001 - 01:45:58: "((HoGz)) Gen. hogi<557><149361>"
changed role to "Soldier"
L 10/26/2001 - 01:45:58: "((HoGz)) Gen. hogi<557><149361>"
changed role to "Soldier"
L 10/26/2001 - 01:45:58: "((HoGz)) Gen. hogi<557><149361>"
changed role to "Soldier"

"Insane" Husayn

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[hlds_linux] Admin Server Through HLTV

2001-10-20 Thread Husayn ibn al-Samarqandi

One of my admin-s asked me a potential FAQ that I couldn't recall the
answer to:

Is there any means by which one could administer the server being viewed
through HLTV? I can't think of any way. Or any easy way.

"Insane" Husayn

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Re: BOTS

2001-10-09 Thread Husayn ibn al-Samarqandi


On Tue, 9 Oct 2001, Jaco wrote:

>
> Does anybody know half decent bots for Counter-Strike I can run on a Linux
> LAN server?
>
> Jaco Carlson
> [EMAIL PROTECTED]
> Nexus Internet Cafe
> Welcomp Computers Mpumalanga (PTY) LTD
>

http://www.planethalflife.com/botman/

"Insane" Husayn





Re: Halflife Misbehaving or hacked ?

2001-10-03 Thread Husayn ibn al-Samarqandi


On Wed, 3 Oct 2001, Dennis Koster wrote:

>
> On Wed, Oct 03, 2001 at 09:41:14PM +1000, Luca Grossi wrote:
> > Last night I experienced a weird problem, it was reported that my counter
> > strike server suddenly started acting weirdly, causing problems like,
> > players weren't able to chat, couldn't select a weapon or see how much
> > bullets, So I quickly entered the server, and it suddenly stopped, I have a
> > feeling maybe someone else is using another admins access, but I can't seem
> > to find any evidence to suggest that,
> > I'm running Linux, with halfd and adminmod running
>
> got no idea, but it also happend to my server.
> its not a hacked server.
> i think this is a bug in one of the progs (cs, hl or adminmod)
>
> with regards,
>
> Dennis

What shows in your logs? These were/are symptoms of the "no name" cheat.

1. Look for:

changed name to ""

2. On the off chance that it's the "silence server" attack, check for
rapid leave/join teams.

If you don't see any of that it *could* be a bug.


"Insane" Husayn



> >
>
>





Re: The disappearance of timed bans and their retention

2001-09-28 Thread Husayn ibn al-Samarqandi


Well, this has proven to be a masturbatory experience. With kkrcon 2.11,
you can do a:

kkrcon.pl -a  -p   listid | sed /User/d |
sed /permanent/d | sed 's/ min//g' | sed 's/ : / /g' | awk
'{for(i=NF;i>0;i--)printf "%s ",$i;print ""}' | sed 's/^/banid /g'
>tempbans.cfg

That in a shell script called by cron every few minutes, and 'exec
tempbans.cfg' in your autoexec.cfg, you have tempbans re-read back into
the server if it crashes/restarts. Nice, huh? EXCEPT, the listid gives the
ORIGINAL time for the temp ban, not the current time left on the ban. Doh!

"Insane" Husayn





Re: have you seen this before

2001-09-22 Thread Husayn ibn al-Samarqandi


On Sat, 22 Sep 2001, Silent Bob wrote:

>
> Valve please fix this crap
>
>
> L 09/22/2001 - 18:23:29: "Silent Scope<462><100419>" joined team
> "SPECTATOR"
> L 09/22/2001 - 18:23:29: "Silent Scope<462><100419>" joined team



This is the crash script that used to/still does? work. Maybe the Admin
Mod team could come up with something that tracks the number of switches
per time period and bans the luser. Or HalfD may well be able to handle it
if Maelstrom is up for yet another challenge. . .

"Insane" Husayn





Re[2]: More CPU usage?

2001-09-20 Thread Husayn ibn al-Samarqandi


On Fri, 21 Sep 2001, Ketchup wrote:

>
> Hello [TANJ]Zibby,
>
> Thursday, September 20, 2001, 11:31:22 PM, you wrote:
>
> > Yeah, it almost doubled. Can't even run it on a k62 500 anymore, and
> > I just watched the server drop all my players. AdminMod doesn't
> > work, clean install, all updated versions, but that doesn't matter
> > cause the lag stinks.
>
> same here ... although Admin mod works ;)
> a cs server running cs_siege with 9 ppl takes 60% CPU on a 850Mhz
> Athlon with 512MB RAM ... the other 2 servers running on the same
> machine are becoming laggy then. Any official word from Valve?
>
> P.S.: Linux hlds ...

Hmmm. Must be a CS thing. I've a PII 400, 256 mb RAM, TFC with max of 18
players. Right now I've 12 players on and 39.6 % CPU. Never gets above 50.

"Insane" Husayn





New CVAR-s?

2001-09-19 Thread Husayn ibn al-Samarqandi


Is there a list of the new server CVAR's out there somewhere? I've checked
through the readme.txt and linuxreadme.txt and at least the latter does
not reflect the new release.

BTW, is the

sv_maxspectators
sv_spectator_password

working now?

Danke!

"Insane" Husayn





New log format?

2001-09-18 Thread Husayn ibn al-Samarqandi


Folks:

Is the log format of the upcoming release archived/preserved somewhere?
(Memory serves that it may be).

Danke!

"Insane" Husayn





Re: 1108/1003 Release

2001-09-18 Thread Husayn ibn al-Samarqandi


On Mon, 17 Sep 2001, Erik Johnson wrote:

>
> Please don't post this to any news sites, as things could change with the
> release if something comes up at the last second. This mail is just so
> server admins can be ready for the party tomorrow, and the rest of the week.

Someone spilled the beans. http://.planethalflife.com. *I* didn't.
Disappointing that someone (perhaps not even a subscriber to this
particular list) couldn't follow a simple request. Valve is less prone to
offer us information if we can't prove reliable.

"Insane" Husayn





Re: null name exploit

2001-09-15 Thread Husayn ibn al-Samarqandi


On Sat, 15 Sep 2001, Jeff Bach wrote:

>
> Alfred, we had a person join our server this morning, with the exploit,
> and I was able to get him to tell me the webpage containing it...I'll
> email you the script.
>
>   Jeff Bach
>

You might wish to send it to Valve and possibly to the author of HalfD
([EMAIL PROTECTED]) as there's a possibility HalfD may be able to
address the problem as well. With regards to the latter, you might drop
Maelstrom a note first asking if he really wants it. 

Thanks for the detective work. I for one appreciate it.

"Insane" Husayn





Cheating on our servers

2001-09-15 Thread Husayn ibn al-Samarqandi


Colleagues:

A few times in the past I've submitted postings to the list that more
address the policies and even philosophies I have with regards to
administering a HalfLife server, running the risk of going "off topic."

This morning I've sent a message to my administrators with regards to
maintaining the atmosphere of sportsmanship, team play, and camaraderie
that I am striving for on the server that I maintain. I feel this
important as we work to comprehend, address, and respond to the horrific
events of September 11. It offers a small island of relief in an otherwise
frightening world. Administering my server is also a small means by which
I can perform some mundane chores to continue a bit of normallacy in my
own life.

One of the problems that I continue to confront in administering my server
is cheating. Many of us see it regularly. The more extreme forms of
cheating we see have the sole purpose of selfishly distrupting the game or
bringing down a server (the "no name" cheat has the capability of doing
this). I've never quite understood the mindset of those individuals who do
it. Recent events have allowed me to look at it in a slightly different
way.

While in no way do I wish to diminish the horror and import of the
terrible events that have recently taken place, I am now starting to think
that the mindset of cheating does in a very small way share that of
terrorists. The cheaters wish to selfishly disrupt and destroy. While none
of them may ever aspire to perform such actions "in the real world," they
none the less are disrupting the servers we manage and destroying the
structure of the games we offer. Their reasons are  beyond the
comprehension of the majority of players and administrators. The defense
of my server against such actions is a task that I'm not quite in the mood
to undertake now and feel that my efforts could be better used elsewhere.

Am I reading too much into this or being a bit too harsh? I'd appreciate
the thoughts of you veteran administrators out there.

"Insane" Husayn