Re: [hlds_linux] Common banned.cfg between two servers?
On Mon, 30 Apr 2007, tsuehpsyde wrote: > -- > [ Picked text/plain from multipart/alternative ] > Hmm. I never thought about it that way, but I assume that would work. =) > Very good idea! Let us know if it works out. I may start doing that myself > to sync up more often outside of my nightly 4 server sync. Be sure to add > the ip bans as well! > > -tsue > Well, it appears server.cfg *isn't* executed at every map change. I've got a working solution to my problem, though, thanks to kkrcon (kkrcon.sourceforge.net). This may be like using your left hand to scratch your right ear, but: 1. I've mounted the hlds_l directory of the DoD machine on the TFC machine and visa versa. 2. My script for the TFC machine: #!/bin/sh # Prep a listing of bans for the OTHER server cat /usr/local/games/hlds_l/tfc/listip.cfg >/usr/local/games/hlds_l/tfc/tfcbans.txt cat /usr/local/games/hlds_l/tfc/banned.cfg >>/usr/local/games/hlds_l/tfc/tfcbans.txt # Get the listing of bans from the mounted directory # of the OTHER server cp -f /mnt/dod_server/dod/dodbans.txt /usr/local/games/hlds_l/tfc/dodbans.cfg # Use kkrcon to execute the bans and write to the files kkrcon.pl -a my.tfcserver.com mypassword exec dodbans.cfg >/dev/null kkrcon.pl -a my.tfcserver.com mypassword exec writeip >/dev/null kkrcon.pl -a my.tfcserver.com mypassword exec writeid >/dev/null And on the other server the 'mirror' of this: #!/bin/sh # Prep a listing of bans for the OTHER server cat /usr/local/games/hlds_l/dod/listip.cfg >/usr/local/games/hlds_l/dod/dodbans.txt cat /usr/local/games/hlds_l/dod/banned.cfg >>/usr/local/games/hlds_l/dod/dodbans.txt # Get the listing of bans from the mounted directory # of the OTHER server cp -f /mnt/tfc_server/tfc/tfcbans.txt /usr/local/games/hlds_l/dod/tfcbans.cfg # Use kkrcon to execute the bans and write to the files kkrcon.pl -a my.dodserver.com mypassword exec tfcbans.cfg >/dev/null kkrcon.pl -a my.dodserver.com mypassword exec writeip >/dev/null kkrcon.pl -a my.dodserver.com mypassword exec writeid >/dev/null Seems to work! "Insane" Husayn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Common banned.cfg between two servers?
On Sun, 29 Apr 2007, tsuehpsyde wrote: > -- > [ Picked text/plain from multipart/alternative ] > I have four servers (on two seperate machines, at that!) that all have their > banlists synced up. =) I won't go into tremendous detail since you have the > luxary of both servers on the same box, but here's how you do it (or how I > would). > > cp /path/to/server1/cstrike/cfg/banned.cfg > /path/to/server2/cstrike/cfg/s1ban.txt > cp /path/to/server2/cstrike/cfg/banned.cfg > /path/to/server1/cstrike/cfg/s2ban.txt > > Then simply stuff exec s1ban.txt into server2's screen, and exec > s2ban.txtinto server1's screen. =) You can also cat both banned_users > and _ip into a > single file. Just make sure to stuff a writeid and/or writeip after the exec > so they save the differences. Hmmm. I see! So would this variation work (this assumes that server.cfg is read on every map change)? Preparation on Server A: 1. Mount Server B's hlds_l dir. 2. Last two lines in server.cfg: exec /mnt/ServerB/tfc/banned.cfg writeid Preparation on Server B: 1. Mount Server A's hlds_l dir. 2. Last two lines in server.cfg: exec /mnt/ServerA/tfc/banned.cfg writeid Workable? "Insane" Husayn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Common banned.cfg between two servers?
Folks: This has been asked before but for the life of me I can't find it in the archives or doing a general search on various forums: I want to use a common banned.cfg and listip.cfg across two physically seperate DoD and TFC servers, the general principle being if a player is a jerk in one place he's most probably a universal jerk. I suspect mounting the directory of one on the other and doing a soft link, ala ln -s /mnt/otherserver/tfc/banned.txt /usr/local/games/hlds_l/dod/banned.txt may not work as Server A may 'write' to the banned.cfg but Server B may not 'read' from the file, keeping its banned.cfg in memory and only writing to the physically shared banned.cfg when necessary, overwriting what Server A has put in banned.cfg. Am I thinking right? If not, will this work? If so, is there another method? Thanks! "Insane" Husayn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Half-Life 1 Deathmatch and Team Fortress Classic Updated
On Wed, 25 Apr 2007, Kevin Ottalini wrote: > I just did a clean install of TFC on my linux test server and it runs fine, > I was able to connect my client and play with no problem. > Hmmm. I did a clean install and the issues went away. Go figure! Thanks! "Insane" Husayn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [SPAM] Re: [hlds_linux] Half-Life 1 Deathmatch and Team Fortress Classic Updated
On Wed, 25 Apr 2007, Alfred Reynolds wrote: > Sounds like you have an old copy of > libSteamValidateruseridtickets_i386.so (phew!) lying around in your > library path somewhere. You also need to launch the server from its > installed directory (i.e run "./hlds_run -params"), don't try an > absolute path when launching. > > - Alfred Hmmm. The only one(s) we have are: -rw-r--r-x 1 xx xx 2789611 Jan 18 2004 libSteamValidateUserIDTickets_amd64.so -rw-r--r-x 1 xx xx 3572199 Jan 18 2004 libSteamValidateUserIDTickets_i386.so in the hlds_l directory. Prior to updating I'd tar-ed the dir for backup purposes so some extra install isn't the case. I'm using halfd (still) and it's given us no problems up to this time. And everything runs fine after I wiped out the updated install and restored from the tar. Am I missing something here? Regards, "Insane" Husayn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Half-Life 1 Deathmatch and Team Fortress Classic Updated
On Mon, 23 Apr 2007, Jason Ruymen wrote: > Updates to Half-Life 1 Deathmatch and Team Fortress Classic have been > released. Please run hldsupdatetool to download these updates. The > specific changes include: > > - Fixed game server crash when lastinv was inappropriately used > > Jason Odd problem with this release. I'm running a TFC server, Red Hat Enterprise Linux Server release 5, kernel-2.6.18-8.el5. When a player attempts to join the server crashes, yielding: L 04/24/2007 - 21:24:54: FATAL ERROR (shutting down): SteamGetEncryptionKeyToSendToNewClient: Returned NULL! FATAL ERROR (shutting down): SteamGetEncryptionKeyToSendToNewClient: Returned NULL! I backed off to the old binaries and the problem went away. What's up with that? "Insane" Husayn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Re: HL1 Segfaults
On Wed, 5 Oct 2005, William Warren wrote: > I have noticed something similar. It racked it down the the steambans > client of hlguard in my testing here. i think recent changes in hl1's > code have caused other third party plugins and apps to break. Yep. Methinks the same. I'm getting: L 10/04/2005 - 17:14:27: FATAL ERROR (shutting down): SZ_GetSpace: Tried to write to an uninitialized sizebuf_t: ??? FATAL ERROR (shutting down): SZ_GetSpace: Tried to write to an uninitialized sizebuf_t: ??? and from Sturmbot 1.6: Sturmbot couldn't open dod/overviews/dod_jagd.txt! loading waypoint file: dod/sturmbot/waypoints/dod_jagd.wpt Learn file loaded L 10/05/2005 - 03:16:48: FATAL ERROR (shutting down): ED_LoadFromFile: found 8 when expecting { FATAL ERROR (shutting down): ED_LoadFromFile: found 8 when expecting { May have to retire Sturmbot and look for more current bots for DoD. Cheers, "Insane" Husayn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] 9/15 Client Update = Screwed Pooch?
Folks: After the client update today no one can connect to the DoD server I run. I checked to see if by chance there was a server update. Nope. Is anyone else having this problem? "Insane" Husayn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] metamod problems.
On Sat, 27 Aug 2005, Trent Steel wrote: > > > nope... didn't work.. > I got this: > > /-bash-2.05b$ find /usr -name libgcc* -type f -print ls > find: ls: unknown option > / > didn't work when I did it as root either. If I may interject: the Devil is in the details. Following the original instructions, there should be a "-" in front of the "ls". "Insane" Husayn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Day of Defeat server update
On Wed, 24 Aug 2005, Alfred Reynolds wrote: > We have released an update for current Day of Defeat game servers. Run > the hldsupdatetool to get this update. > > The update fixes the "jointeam" exploit. > > - Alfred > Thanks! Quick work. Much appreciated. To Everyone: Is there a command line switch to tell the updater NOT to check the maps? We've a number of tweaked maps that I normally must back up prior to such an update. It would be nice just to use a command line switch. Cheers, "Insane" Husayn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] New/Old Cheat/Hack
On Wed, 17 Aug 2005, Alfred Reynolds wrote: > You can send any bugs like this to me directly (and please do, don't > assume I scour the list). > > - Alfred > Will do! Er. . .next time. Hate to repeat what you already know. Danke, "Insane" Husayn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] New/Old Cheat/Hack
I had another instance of the hack/cheat/bug: L 08/17/2005 - 11:24:47: "johnny<235>" joined team "19IVoiceGameMgrHelper" L 08/17/2005 - 11:25:33: "johnny<235><19IVoiceGameMgrHelper>" joined team "Axis" L 08/17/2005 - 11:26:00: "johnny<235>" joined team "19IVoiceGameMgrHelper" L 08/17/2005 - 11:26:55: "johnny<235><19IVoiceGameMgrHelper>" joined team "Allies" L 08/17/2005 - 11:28:22: "johnny<235>" joined team "19IVoiceGameMgrHelper" L 08/17/2005 - 11:34:32: "johnny<249>" joined team "19IVoiceGameMgrHelper" L 08/17/2005 - 11:35:17: "johnny<249><19IVoiceGameMgrHelper>" joined team "Axis" L 08/17/2005 - 11:35:54: "johnny<249>" joined team "19IVoiceGameMgrHelper" L 08/17/2005 - 11:36:38: "johnny<249><19IVoiceGameMgrHelper>" joined team "Axis" L 08/17/2005 - 11:36:48: "johnny<249>" joined team "19IVoiceGameMgrHelper" Other than spouting off here, to whom should I send a report? Or is Valve already aware of this? "Insane" Husayn On Sun, 14 Aug 2005, Husayn ibn al-Samarqandi wrote: > Folks: > > I run a DoD server. Just got the following from one of my admins. > Comments? > > "Insane" Husayn > > -- Forwarded message -- > The old spec hax seems to be back in some form or another > > Yesterday Christman and I saw one. He joined the game... picked a > team as normal then quickly killed himslef and joined a new team that > was not in the game. > > Take a look: > L 08/13/2005 - 21:23:26: "roflcakes<704>" > joined team "19IVoiceGameMgrHelper" > > He then could drop out of spec mode anywhere on the map and kill. He > looked like an Axis and had the Allied Bar... When Christman saw him > he thought he was a Axis so he let him go and then was killed by him. > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] New/Old Cheat/Hack
Folks: I run a DoD server. Just got the following from one of my admins. Comments? "Insane" Husayn -- Forwarded message -- The old spec hax seems to be back in some form or another Yesterday Christman and I saw one. He joined the game... picked a team as normal then quickly killed himslef and joined a new team that was not in the game. Take a look: L 08/13/2005 - 21:23:26: "roflcakes<704>" joined team "19IVoiceGameMgrHelper" He then could drop out of spec mode anywhere on the map and kill. He looked like an Axis and had the Allied Bar... When Christman saw him he thought he was a Axis so he let him go and then was killed by him. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Counter-Strike and Half-Life 1: Engine update
On Tue, 9 Aug 2005, Marcel wrote: > Hi, > > Same here. Some Servers are build 3210 and some 3205. > > - Marcel Yeah, I'm getting: Exe build: 17:07:54 Aug 3 2005 (3205) kernel-2.4.22, BTW. Cheers, "Insane" Husayn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] how to leave hlds running after closeing ssh
I recommend HalfD for non-Source servers. While it appears that Maelstrom is no longer supporting it and www.halfd.org is gone, you can still view some of the site through the Wayback Machine: http://web.archive.org/web/20040404200749/www.halfd.org/ (and archives dated earlier are there, too.) The download links are, of course, broken and I don't see another location out there but I can temporarily make it available: halfd-2.20b15.tar.gz http://tinyurl.com/dhw7t halfd-2.20b15.md5 http://tinyurl.com/9fxuc I'm still using it on our DoD servers. "Insane" Husayn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] VAC Ban Messages
On Fri, 22 Jul 2005, Killer Creation Services wrote: > The actual message in your log file when someone gets disconnected due to > cheating. > > This is the HL2 log message. > > L 07/06/2005 - 01:57:09: "iLLmindeD//En!gma<38><>" > disconnected (reason "VAC banned from secure server > > Basically I need to know what the HL1 log message is if its same as HL2 or > if its different also Alfred how come it has a \n after secure server coz > the other ") is on a new line VAC1 shows as: L 07/10/2005 - 17:50:58: Secure: "-BJ- Bazooka Joe<568><>" was detected cheating and dropped from the server. (all one line). Cheers, "Insane" Husayn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] %n
Whoops! In my previous note I should have referred to the file: halfd.badwords NOT halfd.exclude. "Insane" Husayn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] %n
Folks: Does halfd (http://www.halfd.org) work with CS:S? If it did then it would be a simple matter of putting %n and any clan tags you wish in the first section of halfd.exclude. Result: insta-ban. Cheers, "Insane" Husayn ServerOp ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Log Files
On Tue, 20 Jul 2004, Twister wrote: > Dont know if this is the right place to ask, but lets try. > > We are currently running a DoD server, with metamod amd amx latest copies of > both. For some reason the server does not create any log files after 2 am > until approx 11 am, can any one suggest why this may be happening. If you > need any more info just ask. Are you running HalfD (http://.halfd.org) as well? If so, in halfd.cfg there's a section: # Log File deletion threshold # If logging is turned on, specify whether halfd should DELETE log # files that had no activity. # # If the number of kills during the match is LESS than the number you # enter, the log file will be deleted. # # Specify 0 if you don't want to use this option. # deleteLogs=1 That would effectively have all logs with no kills deleted. Cheers, "Insane" Husayn ServerOp ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] HLDS Memory Leak
On Sun, 14 Mar 2004, Moses Tang wrote: > [ Converted text/html to text/plain ] > > Is there a HLDS memory leak?? > For me, running a DoD 1.1 server, there is. I've gone to rebooting the server once a day or I'm sure to crash every 2 or 3 days. "Insane" Husayn ServerOp ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] DoD 1.1 Server Crash: uninitialized sizebuf_t: ???
On Sun, 22 Feb 2004, Florian Zschocke wrote: > Husayn ibn al-Samarqandi wrote: > > > Have any of y'all seen this one: > > Are you runnig bots on that server? This happens when some > functions are executed on bots. > > Florian Aha! Yep. Sturmbots. The buggers. Thanks! "Insane" Husayn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] DoD 1.1 Server Crash: uninitialized sizebuf_t: ???
Folks: Have any of y'all seen this one: L 02/22/2004 - 10:17:39: FATAL ERROR (shutting down): SZ_GetSpace: Tried to write to an uninitialized sizebuf_t: ??? FATAL ERROR (shutting down): SZ_GetSpace: Tried to write to an uninitialized sizebuf_t: ??? "Insane" Husayn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] DoD 1.1 and TKing
On Mon, 19 Jan 2004, hondaman wrote: > AMX has some TK punish plugins for DoD Thanks! I'm leaning toward halfd if it works but my first concern is turning off the default TK punishment. I've yet to find or hear of the proper command. "Insane" Husayn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] DoD 1.1 and TKing
Folks: I've been digging around various forums for the last few days trying to find this info: I'm contemplating running a public DoD server. I've got a private one fired up now just to see how things work. Apparently when mp_friendlyfire is 1 the default punishment after 5 TK-s is a kick from the server. How can I adjust this or turn it off so as to have another mechanism monitor and punish for TK-s? Danke! "Insane" Husayn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Time to say goodbye?
On Sun, 14 Sep 2003, joe_null wrote: > Well, having to roll back two 'upgrades' in less than a year on a > product that's been out for as long as this is frustrating. The game > that get's me into admining servers over 3 years ago is the same one > that will make me stop... After I shut down my server tonight, I'll be looking for something that might replace HL/TFC. At one point I tried JKII but found the tools to administer a server absent or inadequate. That's something we can't say about HL: between AdminMod, AMX, halfd, etc., we've had tools that have allowed us to have very good control of our servers. What else is out there with admin-ing tools as good as these? Kudos to the guys who've created the things that have made our lives easier! "Insane" Husayn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] HLDS Expolits
I've downed my TFC server until a patch is released. If a patch is released for the "old" pre-3.1.1.1 server. Otherwise I'll need to scramble and update prior to patching. . . "Insane" Husayn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Ramping up to Cheating Death: Best approach?
Folks: I'm seriously considering introducing CD onto my (up to now) relatively popular TFC server. What would be the best way to do this without affecting the traffic on the server to any great extent? Danke! "Insane" Husayn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] New TFC through Steam 2.0 today?
On Thu, 16 Jan 2003, Kevin J. Anderson wrote: > w/o steam linux servers, there will be very few *quality* servers of any of > the mods. As an observation: if this is supposed to be beta testing then we'll have an initial round of beta testing on Windows servers and then when it's released another round of what would be (in everything but name) beta testing on Linux servers. Unless I'm looking at things wrong here. "Insane" Husayn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] New Beta Modules
On Tue, 20 Aug 2002, Erik Johnson wrote: > These modules should catch all versions of OGC and will report detected > cheaters to the ban list. WineX users will be able to play on a server > running these modules. > > 1) You will only be able to test these Modules if you are running a > Counter-Strike server. Day of Defeat will be updated at the same time as > Counter-Strike with the same functionality when we go live with these. > Things are looking better but. . I want my. . . I want my. . . I want my TFC. "Insane" Husayn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] MM] Monster metamod plugin...
On Mon, 3 Jun 2002, botman wrote: > I've just released a metamod plugin that "Insane" Husayn had asked for on the > HLDS Linux e-mail list several months ago. This metamod plugin allows you to > spawn monsters from the Half-Life single player game in other MODs (I've mostly > been testing with TFC, but I know that Counter-Strike works also). If you run > a server and want to add some monsters from single player (like headcrabs, > zombies, grunts, etc.) to your maps, you might want to try the Monster > plugin... > Finally got around to throwing this on my public Hunted server and I feel it appropriate to publically thank botman for doin' this up. We're running a "Twilight Zone" weekend and it's been a hoot so far. Particularly as a new peep opens the door to the goal and a couple of houndeyes jump out. And more that a few undies have needed changing when they confront Herbie the Headcrab in the sewers beneath the garage resupply. The Monster plugin is great fun all around just to put a twist into things and breath a bit of life into an old game. "Insane" Husayn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Changes in v. 3.1.1.0: exec command
Folks: Perusing the changlog I see: - Changed 'exec' command now only works on .cfg and .rc files. - Changed 'exec' command no longer allows ".." or "\\" or ":" in the filename. Does this pretty much disable the "exploit" used by anticheat packages such as CSGuard/HLGuard where files were exec-ed to check their existence? "Insane" Husayn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] listip.cfg duplicate entries
On Wed, 31 Oct 2001, Rob Abbott wrote: > hlds_run seems to duplicate entries if you do multiple "addip"s on the > same address. You may be exec'ing listip.cfg more than once. > > Put "exec listip.cfg" in autoexec.cfg and the problem may go away...? > > Regards -- Rob Nope. I've exec listip.cfg in my autoexec.cfg. My listip.cfg contains: addip 0.0 6.6.6.6 addip 0.0 213.220.69.178 When I do listip at the server console or via rcon (rcon listip) I get: Filter list: 6. 6. 6. 6 : permanent 213.220. 69.178 : permanent 6. 6. 6. 6 : permanent 213.220. 69.178 : permanent If I do "writeip" at this point my listip then has: addip 0.0 6.6.6.6 addip 0.0 213.220.69.178 addip 0.0 6.6.6.6 addip 0.0 213.220.69.178 I don't have listip.cfg exec-ed anywhere else other than autoexec.cfg. Da Madman ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] listip.cfg duplicate entries
On Wed, 31 Oct 2001, gil brice wrote: > I have noticed that if I perform a "rcon listip" while > in the game the server will return the entries of the > listip.cfg twice per ip. > > 10.1.1.1 > 10.1.1.2 > 10.1.1.3 > 10.1.1.1 > 10.1.1.2 > 10.1.1.3 > > If I manually check the actual file on the server I > see the entries only once. > > If I then perform a "rcon writeip" the file will be > changed to read that the entries are in there twice > per line. Now if I kill the server and restart it and > perform the "rcon listip" I know see each line listed > Three times. > > Can someone else please verify that this occurs on > their server as well? I get the entries two times on my box. I asked about this earlier and no one fessed up to seeing it. I've no clue as to why it does it or how to correct it if it needs to be corrected. Da Madman ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] New exploit or result of Beta patch
On Fri, 26 Oct 2001, Eric Smith wrote: > We've fixed it so the logs won't get spammed anymore. The fix will go out > with the next TFC server release. > > -Eric I've no problems with some sort of indication of this activity being in the logs; it allows me to identify intent. "Insane" Husayn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Has spectator exploit been seen after patch?
Folks: As a followup to my last post, has anyone seen the spectator exploit after applying either the b or c beta patches? "Insane" Husayn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] New exploit or result of Beta patch
Folks: After the recent beta patch, I've been seeing the following in the logs. Is it a new exploit or the results of the beta patch? L 10/26/2001 - 01:39:33: "((HoGz)) Gen. hogi<555><149361><>" connected, address "209.86.0.244:27005" L 10/26/2001 - 01:45:53: "((HoGz)) Gen. hogi<557><149361>" committed suicide with "world" L 10/26/2001 - 01:45:53: "((HoGz)) Gen. hogi<557><149361>" changed role to "Soldier" L 10/26/2001 - 01:45:54: "((HoGz)) Gen. hogi<557><149361>" changed role to "Soldier" L 10/26/2001 - 01:45:54: "((HoGz)) Gen. hogi<557><149361>" changed role to "Soldier" L 10/26/2001 - 01:45:55: "((HoGz)) Gen. hogi<557><149361>" changed role to "Soldier" L 10/26/2001 - 01:45:56: "((HoGz)) Gen. hogi<557><149361>" changed role to "Soldier" L 10/26/2001 - 01:45:56: "((HoGz)) Gen. hogi<557><149361>" changed role to "Soldier" L 10/26/2001 - 01:45:56: "((HoGz)) Gen. hogi<557><149361>" changed role to "Soldier" L 10/26/2001 - 01:45:57: "((HoGz)) Gen. hogi<557><149361>" changed role to "Soldier" L 10/26/2001 - 01:45:57: "((HoGz)) Gen. hogi<557><149361>" changed role to "Soldier" L 10/26/2001 - 01:45:57: "((HoGz)) Gen. hogi<557><149361>" changed role to "Soldier" L 10/26/2001 - 01:45:58: "((HoGz)) Gen. hogi<557><149361>" changed role to "Soldier" L 10/26/2001 - 01:45:58: "((HoGz)) Gen. hogi<557><149361>" changed role to "Soldier" L 10/26/2001 - 01:45:58: "((HoGz)) Gen. hogi<557><149361>" changed role to "Soldier" L 10/26/2001 - 01:45:58: "((HoGz)) Gen. hogi<557><149361>" changed role to "Soldier" "Insane" Husayn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Admin Server Through HLTV
One of my admin-s asked me a potential FAQ that I couldn't recall the answer to: Is there any means by which one could administer the server being viewed through HLTV? I can't think of any way. Or any easy way. "Insane" Husayn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: BOTS
On Tue, 9 Oct 2001, Jaco wrote: > > Does anybody know half decent bots for Counter-Strike I can run on a Linux > LAN server? > > Jaco Carlson > [EMAIL PROTECTED] > Nexus Internet Cafe > Welcomp Computers Mpumalanga (PTY) LTD > http://www.planethalflife.com/botman/ "Insane" Husayn
Re: Halflife Misbehaving or hacked ?
On Wed, 3 Oct 2001, Dennis Koster wrote: > > On Wed, Oct 03, 2001 at 09:41:14PM +1000, Luca Grossi wrote: > > Last night I experienced a weird problem, it was reported that my counter > > strike server suddenly started acting weirdly, causing problems like, > > players weren't able to chat, couldn't select a weapon or see how much > > bullets, So I quickly entered the server, and it suddenly stopped, I have a > > feeling maybe someone else is using another admins access, but I can't seem > > to find any evidence to suggest that, > > I'm running Linux, with halfd and adminmod running > > got no idea, but it also happend to my server. > its not a hacked server. > i think this is a bug in one of the progs (cs, hl or adminmod) > > with regards, > > Dennis What shows in your logs? These were/are symptoms of the "no name" cheat. 1. Look for: changed name to "" 2. On the off chance that it's the "silence server" attack, check for rapid leave/join teams. If you don't see any of that it *could* be a bug. "Insane" Husayn > > > >
Re: The disappearance of timed bans and their retention
Well, this has proven to be a masturbatory experience. With kkrcon 2.11, you can do a: kkrcon.pl -a -p listid | sed /User/d | sed /permanent/d | sed 's/ min//g' | sed 's/ : / /g' | awk '{for(i=NF;i>0;i--)printf "%s ",$i;print ""}' | sed 's/^/banid /g' >tempbans.cfg That in a shell script called by cron every few minutes, and 'exec tempbans.cfg' in your autoexec.cfg, you have tempbans re-read back into the server if it crashes/restarts. Nice, huh? EXCEPT, the listid gives the ORIGINAL time for the temp ban, not the current time left on the ban. Doh! "Insane" Husayn
Re: have you seen this before
On Sat, 22 Sep 2001, Silent Bob wrote: > > Valve please fix this crap > > > L 09/22/2001 - 18:23:29: "Silent Scope<462><100419>" joined team > "SPECTATOR" > L 09/22/2001 - 18:23:29: "Silent Scope<462><100419>" joined team This is the crash script that used to/still does? work. Maybe the Admin Mod team could come up with something that tracks the number of switches per time period and bans the luser. Or HalfD may well be able to handle it if Maelstrom is up for yet another challenge. . . "Insane" Husayn
Re[2]: More CPU usage?
On Fri, 21 Sep 2001, Ketchup wrote: > > Hello [TANJ]Zibby, > > Thursday, September 20, 2001, 11:31:22 PM, you wrote: > > > Yeah, it almost doubled. Can't even run it on a k62 500 anymore, and > > I just watched the server drop all my players. AdminMod doesn't > > work, clean install, all updated versions, but that doesn't matter > > cause the lag stinks. > > same here ... although Admin mod works ;) > a cs server running cs_siege with 9 ppl takes 60% CPU on a 850Mhz > Athlon with 512MB RAM ... the other 2 servers running on the same > machine are becoming laggy then. Any official word from Valve? > > P.S.: Linux hlds ... Hmmm. Must be a CS thing. I've a PII 400, 256 mb RAM, TFC with max of 18 players. Right now I've 12 players on and 39.6 % CPU. Never gets above 50. "Insane" Husayn
New CVAR-s?
Is there a list of the new server CVAR's out there somewhere? I've checked through the readme.txt and linuxreadme.txt and at least the latter does not reflect the new release. BTW, is the sv_maxspectators sv_spectator_password working now? Danke! "Insane" Husayn
New log format?
Folks: Is the log format of the upcoming release archived/preserved somewhere? (Memory serves that it may be). Danke! "Insane" Husayn
Re: 1108/1003 Release
On Mon, 17 Sep 2001, Erik Johnson wrote: > > Please don't post this to any news sites, as things could change with the > release if something comes up at the last second. This mail is just so > server admins can be ready for the party tomorrow, and the rest of the week. Someone spilled the beans. http://.planethalflife.com. *I* didn't. Disappointing that someone (perhaps not even a subscriber to this particular list) couldn't follow a simple request. Valve is less prone to offer us information if we can't prove reliable. "Insane" Husayn
Re: null name exploit
On Sat, 15 Sep 2001, Jeff Bach wrote: > > Alfred, we had a person join our server this morning, with the exploit, > and I was able to get him to tell me the webpage containing it...I'll > email you the script. > > Jeff Bach > You might wish to send it to Valve and possibly to the author of HalfD ([EMAIL PROTECTED]) as there's a possibility HalfD may be able to address the problem as well. With regards to the latter, you might drop Maelstrom a note first asking if he really wants it. Thanks for the detective work. I for one appreciate it. "Insane" Husayn
Cheating on our servers
Colleagues: A few times in the past I've submitted postings to the list that more address the policies and even philosophies I have with regards to administering a HalfLife server, running the risk of going "off topic." This morning I've sent a message to my administrators with regards to maintaining the atmosphere of sportsmanship, team play, and camaraderie that I am striving for on the server that I maintain. I feel this important as we work to comprehend, address, and respond to the horrific events of September 11. It offers a small island of relief in an otherwise frightening world. Administering my server is also a small means by which I can perform some mundane chores to continue a bit of normallacy in my own life. One of the problems that I continue to confront in administering my server is cheating. Many of us see it regularly. The more extreme forms of cheating we see have the sole purpose of selfishly distrupting the game or bringing down a server (the "no name" cheat has the capability of doing this). I've never quite understood the mindset of those individuals who do it. Recent events have allowed me to look at it in a slightly different way. While in no way do I wish to diminish the horror and import of the terrible events that have recently taken place, I am now starting to think that the mindset of cheating does in a very small way share that of terrorists. The cheaters wish to selfishly disrupt and destroy. While none of them may ever aspire to perform such actions "in the real world," they none the less are disrupting the servers we manage and destroying the structure of the games we offer. Their reasons are beyond the comprehension of the majority of players and administrators. The defense of my server against such actions is a task that I'm not quite in the mood to undertake now and feel that my efforts could be better used elsewhere. Am I reading too much into this or being a bit too harsh? I'd appreciate the thoughts of you veteran administrators out there. "Insane" Husayn