Re: [hlds_linux] Spectator BUG / main leagues closed Counterstri ke ladders

2004-08-11 Thread Matt Burke
ruwen wrote:
There's a workaround metamod plugin here (contains both linux and win
binaries):
http://www.tng-clan.de/index.php?page=tools&download=Specfix.zip
I wish Valve would respond quicker to massive bugs like this.
Forget it, it doesnt work :(
Yes it does. I verified it myself last night.

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Re: [hlds_linux] Spectator BUG / main leagues closed Counterstri ke ladders

2004-08-11 Thread Matt Burke
[EMAIL PROTECTED] wrote:
Hi,
Is there something going forward with the spec bug?
Since 3 weeks the leagues are closed...
There's a workaround metamod plugin here (contains both linux and win
binaries):
http://www.tng-clan.de/index.php?page=tools&download=Specfix.zip
I wish Valve would respond quicker to massive bugs like this.
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[hlds_linux] Emergency Over

2004-07-29 Thread Matt Burke
If I'd received a copy of my last mail to the list, I'd reply to that.
Unfortunately I haven't hence the new thread.
I solved my little problem about the Steam content server being
impossibly slow.
I used GCFScape to extract the contents of 'condition zero.gcf' on a
Windows client, then FTP'd it across to the server. Job's a good 'un.  A
quick run of Steam over it showed a couple of small .txt files missing,
but on the whole I've saved myself a whole load of sweat and
considerable agro. The GCF even contains the Linux .so files!!!
I presume this will work on any other Steam-based game, so there's a
nice handy hint for all you admins frustrated with impossibly slow
updates, and thank you very much Ryan Gregg (GCFScape author). I am
exremely grateful for your program.
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[hlds_linux] Plea!!!

2004-07-29 Thread Matt Burke
I know this is inappropriate for this mailing list - but hey it's not
another flame thread ;) - but I need some kind soul to do me a massive
favour.
I'm running a LAN party tomorrow and have been trying for over 6 hours
to download the czero stuff over Steam from a 100mbit connection.
Unfortunately steam's only sending me to some content server in the
states (I'm UK-based) which appears to be connected by a GSM dialup (I
think the guy on the end of it is stuck in a train tunnel atm!) hence
I've not gotten very far (about 20 files!).
Could someone please do me a favour and give me access to a tarball of
the current stock czero directory? This is just for a one-off offline
server, so back away from those rootkits ;)
Alternatively, can someone tell me how to force Steam to use a different
content server?  The dod and cstrike came flying down at an appropriate
rate...
Many thanks in advance.
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Re: [hlds_linux] hlds 1.5

2004-04-30 Thread Matt Burke
Matt Judge wrote:

http://www.axia.org.uk/downloads/1.5

The site is rate limited (via php) to 70K/s, you may want to find a copy
elsewhere or wait until the wee hours.
Thanks. I'll try googling for the filenames now i know them :)

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Re: [hlds_linux] sv_downloadurl suggestion

2004-04-29 Thread Matt Burke
[EMAIL PROTECTED] wrote:
Thats actually a very good idea.  I'd like to see that implemented.
I think we can safely say it's something every server admin that uses
sv_downloadurl would like to see.
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Re: [hlds_linux] Problems with HLDS Update Tool

2003-12-21 Thread Matt Burke
Erik Johnson wrote:

There will be a new version of the HLDSUpdateTool released in the near
future (a couple of hours maximum) that will roll back the verify
functionality that is causing server administrators problems.
One point I'd like to raise on the subject of the updater (steam binary)
is could we PLEASE have a connection timeout set on it?  This goes for
the Windows user client too.
In the past I've started it, left for work, and 10 hours later it's
still sitting there having done nothing while I've got a ton of users
complaining they haven't been able to play cs all day.
With timeouts implemented I could just leave it in a while(1) loop
instead of having to nurse it through the process...
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