RE: [hlds_linux] Counter-Strike: Source update soon

2005-05-12 Thread Sabotage
I told my GF I could not go out today... I did not say it was because
of update.. I know. Thanx Alfred.

> Ya, me too, gonna be a while yet.
>
> - Alfred
>
> Original Message
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Sabotage
> Sent: Thursday, May 12, 2005 6:10 PM To:
> hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux]
> Counter-Strike: Source update soon
>
> > The wait is killig me.
> >
> > > There will be a Counter-Strike: Source update within the new few
> > > hours (later tonight, PST timezone). This update will be large (as
> > > it contains two new maps).
> > >
> > > - Alfred
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list
> > > archives, please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
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Re: [hlds_linux] Counter-Strike: Source update soon

2005-05-12 Thread Sabotage
This is proof of life after death.

> Im already dead.
>
> - Original Message -
> From: "Sabotage" <[EMAIL PROTECTED]>
> To: 
> Sent: Thursday, May 12, 2005 6:10 PM
> Subject: Re: [hlds_linux] Counter-Strike: Source update soon
>
>
> > The wait is killig me.
> >
> >> There will be a Counter-Strike: Source update within the new few
hours
> >> (later tonight, PST timezone). This update will be large (as it
> > contains
> >> two new maps).
> >>
> >> - Alfred
> >>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list
> > archives, please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> >>
> >
> > --
> >
> >
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Re: [hlds_linux] Counter-Strike: Source update soon

2005-05-12 Thread Sabotage
The wait is killig me.

> There will be a Counter-Strike: Source update within the new few hours
> (later tonight, PST timezone). This update will be large (as it
contains
> two new maps).
>
> - Alfred
>
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RE: [hlds_linux] pingboost work with source?

2005-05-02 Thread Sabotage!
1000? I thought 66 was good enough :/ its -ticrate "xx" correct? What this
sys_ticrate? Or is this something else? :/

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andreas Kang
Sent: Monday, May 02, 2005 2:43 PM
To: hlds_linux@list.valvesoftware.com
Subject: SV: [hlds_linux] pingboost work with source?

I wounder what do u guys set sys_ticrate to? I have 10 warservers on a amd64
3000+ and ticrate set at 1

Med vennlig hilsen:
Andreas Kang Schøyen
Teknisk ansvarlig for NovaNett avd. CS
e-post: [EMAIL PROTECTED]
mobil: 45 44 21 88


-Opprinnelig melding-
Fra: Ben Haase [mailto:[EMAIL PROTECTED]
Sendt: Monday, May 02, 2005 5:27 PM
Til: hlds_linux@list.valvesoftware.com
Emne: RE: [hlds_linux] pingboost work with source?

What is/does "-pingboost" do in CS1.6 and/or source

Ben H.

Original Message Follows

--
[ Picked text/plain from multipart/alternative ]
hi, if command -pingboost work with source or have other command do it?

thanks

--
LorT
Peace, Love and Debian
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[hlds_linux] sv_downloadurl, download indicator - CSS

2005-04-20 Thread Sabotage

--
Not sure if this has been discussed before, excuse me if it has. The
download indicator when using sv_downloadurl seems to be inaccurate.

We run some custom maps on our server, we also use sv_downloadurl. If a
map is say 20mb and downloading @ 200KBS, the indicator progresses like
its coming down @ 5KBS. This gives the client the impression that its
going to take forever and they would rather hit cancel instead of
waiting the actual 20secs, that its really going to take.

It also miss represents how much has finished downloading. It might
show 20% has completed downloading when in fact its at 99%

Thank you.

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Re: [hlds_linux] Http fast download

2005-04-20 Thread Sabotage
Hello,

http://forums.steampowered.com/forums/showthread.php?
s=cfaee375d43a54e796b067adc1cb3b56&threadid=57066 This might help. The
only thing from there that does not work with CSS is the banner image.

> How do I set up my server so the custom maps get downloaded from my
http
> server?
>
>
>
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RE: [hlds_linux] CS:Source weapon changes in last update?

2005-04-15 Thread Sabotage!
lol

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Chris Jones
Sent: Friday, April 15, 2005 7:56 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] CS:Source weapon changes in last update?

> placebo is a wonderful thing...please wait for the "nothing has
> changed in forever" message to be coming shortly ;)

> Oh, and it was in the update news for CS:S:
>
http://www.steampowered.com/platform/update_history/Counter-Strike%20Source.
html


Owned.  :)


--
Chris

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RE: [hlds_linux] HL2 ( CS:S ) http download

2005-04-05 Thread Sabotage!
http://forums.steampowered.com/forums/showthread.php?s=&threadid=57066 to
bad it does not work for source :(

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steven
Hartland
Sent: Tuesday, April 05, 2005 5:09 PM
To: hlds_linux@list.valvesoftware.com; hlds@list.valvesoftware.com
Subject: Re: [hlds_linux] HL2 ( CS:S ) http download

Thanks for all the replies got the basics sorted now
can anyone confirm the size of gfx some say 340x56
some 240x56?

Steve / K



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RE: [hlds_linux] HL2 ( CS:S ) http download

2005-04-05 Thread Sabotage!
The variable is, sv_downloadurl "http://www.yourdomain.com/cstrike";
More info here,
http://forums.steampowered.com/forums/showthread.php?s=&threadid=250121 I
made a fun map pack for you guys here.
http://forums.steampowered.com/forums/showthread.php?s=&threadid=265444

Good luck.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steven
Hartland
Sent: Tuesday, April 05, 2005 4:33 PM
To: hlds_linux@list.valvesoftware.com; hlds@list.valvesoftware.com
Subject: [hlds_linux] HL2 ( CS:S ) http download

I'm sure I've seen http redirect download mentioned somewhere for custom
maps but I cant find any info on it for the life of me.
Anyone got an pointers?

Steve / K



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RE: [hlds_linux] Cvar Lockdown Request

2005-04-05 Thread Sabotage!
Yup, I agree for those reason also. I see most players setting their cmdrate
to either 0, -1 or something below 10. Perhaps an option to reset their
config if they used something below a set number like 30. I added the
following commands to my cexeclist_player.txt for mani mod. I just change
their configs when I'm on.

"Updaterate" cl_updaterate 40
"Cmdrate" cl_cmdrate 30

You can also add other things like,

"Mute Microphone" voice_enable 0
"Change FPS" fps_max 1
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Chris Jones
Sent: Tuesday, April 05, 2005 9:12 AM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Cvar Lockdown Request

I'm not satisfied with this "lockdown".  I see plenty of players that
set their cmdrate to 10 and their rate to 20,000.  They skip around.
This may be only to players that set smooth and interpolate to 0, but
that is many players.  It also sets an artificial ping time that avoids
high-ping kickers.  For both these reasons it is an exploit in my
opinion.

The server should be able to set min/max values for all of these
settings (rate, cmdrate, and their upstream equivalents) appropriate to
what sort of gamplay they expect, without having to use third-party
addons that adjust it.  I'm tired of someone with a bogus ping of 5 who
is impossible to hit while moving --  because they can adjust these
cvars against everyone's best interest.

In the end, it's just another thing -- among many -- that makes the role
of admin on a public server a nuisance.



--
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RE: [hlds_linux] Cvar Lockdown Request

2005-04-04 Thread Sabotage!
I would like to vote for this also.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Chris Jones
Sent: Monday, April 04, 2005 7:24 AM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Cvar Lockdown Request

Original message from Kennycom:

> Can you guys make it so that the min.cvar setting for cl_cmd can be
> made server side? I have seen a few players setting theirs at 5 or
> less and ending up with a ping showing on the server of 5 - 7. Am I
> wrong to be concerned that they are trying to gain some kind of
> advantage with this, which could also work against them?

I second this proposal.  Players that do this skip around and are
difficult to hit.  They often use it to mask their real ping when it is
astonishingly bad, thus bypassing auto-kickers.  I have nothing against
people with bad connections personally, but it really isn't fair to
everyone else when they are impossible to hit because they warp around,
or are able to shoot you after you have dodged behind a wall because of
the latency correction "feature".  We pay good money for a solid network
connection specifically to avoid this kind of gameplay.

In the meantime, Mani's admin plugin has the ability to run client
commands.  When I see someone using a ridiculous cmdrate, I set it to
default values using this feature.  Either the high ping kicker takes
care of them after that (if they were trying to get around it), or they
just leave (if they were seeking the advantage of being hard to hit).


--
Chris

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Re: [hlds_linux] Updated global ban listing

2005-04-02 Thread Sabotage
There are a lot of players with low Steam ID's and if you associated a
low Steam ID with experience, then I would be worried about using it.

> Updated global ban listing can be downloaded from:
> http://70.85.25.116/banned_user.txt
>
> Out of all the tens of thousands of players with a STEAM account,
there
> are only 1,369 unique STEAM accounts banned in this file.
>
>
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Re: [hlds_linux] r_3dsky "0" and VAC2

2005-04-02 Thread Sabotage
Yes Alfred please let us know, if a player would be in trouble with the
question I asked. It would be much appreciated. I think a lot of
players and server admins are worried about it.

> > If a player joins my server with r_3dsky "0" and our server has
> > sv_cheats "0" and VAC2 turned on. Will that player get banned?
>
> I don't understand why r_3dsky is a cheat cvar, but that's another
> story.  An explanation from Alfred would be very much appreciated.
>
>
> --
> Chris
>
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[hlds_linux] r_3dsky "0" and VAC2

2005-04-02 Thread Sabotage

--
Hi,

If a player joins my server with r_3dsky "0" and our server has
sv_cheats "0" and VAC2 turned on. Will that player get banned?

I have seen this variable set to zero in a lot of FPS tweaks guides. I
think I saw it on GotFrag CSS FPS tweak guide.

TIA

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[hlds_linux] r_3dsky "0" and VAC2

2005-04-02 Thread Sabotage

--
Hi,

If a player joins my server with r_3dsky "0" and our server has
sv_cheats "0" and VAC2 turned on. Will that player get banned?

I have seen this variable set to zero in a lot of FPS tweaks guides. I
think I saw it on GotFrag CSS FPS tweak guide.

TIA

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RE: [hlds_linux] VAC2 question for Alfred

2005-03-28 Thread Sabotage
Thank you so much!!

> Okay, I believe I found a description of the problem on the second
page,
> we will look into it.
>
> - Alfred
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Justin
> McCarter
> Sent: Monday, March 28, 2005 1:06 PM
> To: hlds_linux@list.valvesoftware.com
> Subject: Re: [hlds_linux] VAC2 question for Alfred
>
> Actually he was commenting about a new name-change exploit.  Alfred,
you
> can find all sorts of details on the exploit at
> http://www.mani-admin-plugin.com/forums/viewtopic.php?t=5654
>
> -Justin
>
>
> On Mon, 28 Mar 2005 15:42:57 -0500, Renzo Rosales <[EMAIL PROTECTED]>
> wrote:
> > The parent has two requests:
> >
> > 1) Enable VAC2 to log all players being caught with a cheat, such as
> > the previous version of VAC.
> >
> > 2) Allow VAC2 to log which cheat the player was caught with.
> >
> > ___
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RE: [hlds_linux] VAC2 question for Alfred

2005-03-28 Thread Sabotage!
Don't want to hijack this post, but has anyone see this,
http://www.mani-admin-plugin.com/forums/viewtopic.php?t=5654 Its some kind
of new hack. Our server got hit yesterday and sever died. Any work on a
future release for a fix?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of wArgOd
Sent: Monday, March 28, 2005 12:02 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] VAC2 question for Alfred

The effective anti-jerk system reveals nothing about itself.
Otherwise those who think they are clever simply use the anti-jerk
system to debug and enhance their jerk systems.

Stephen Nicholson wrote:

> I've been reading the latest Steam update about the VAC2 beta next week.
> Excellent news. We're really looking forward to it.
>
> I do have a few questions though.
>
> Does the beta mean we actually have VAC2 in the server code now
> (Although in a monitoring mode only?) Will there be a server update
> required to switch it on? The update said "This will be the last public
> notice before the system is released and active for everyone." so I'm
> guessing not. Unless this mailing list doesn't count as public :)
>
> I'd like to make two small requests for you to consider if I may. First
> could you write a log entry whenever VAC2 bans an account? This was
> always very useful in the older versions and served two purposes. First
> it let us server admins see that VAC was doing what it was supposed to
> and we could also process the logs and let the players see that things
> were being done about the cheats.
>
> Could you also consider adding which cheat the player was banned for
> into the logs? (Perhaps optional). I for one would be very interested in
> tracking trends in the type of cheats players are using on my servers.
> You could produce some interesting graphs and charts with it.
>
> Just my idle thoughts :) I can't wait for the VAC2 release but please,
> please keep it up to date. You've proved you can do it when you put the
> effort in.
>
> Cheers
>
> Stephen Nicholson
>
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Re: [hlds_linux] Music when connecting to CS server

2005-03-27 Thread Sabotage
See if you can contact the admins and let all of us know.
>
> I know these 2 servers have it:
>
> 131.174.72.116:27015
>
> 213.201.226.31:27015
>
> Is it custom made perhaps ?
>
>
> On Sun, 27 Mar 2005, InspectorGifts wrote:
>
> > accually ive been in servers that play music while joining even
though no
> > audio cd is in my drive...  Ive noticed it too.
> >
> >
> > - Original Message -
> > From: "Nelson Marques" <[EMAIL PROTECTED]>
> > To: 
> > Sent: Sunday, March 27, 2005 1:54 PM
> > Subject: Re: [hlds_linux] Music when connecting to CS server
> >
> >
> > > Place an audio CD on your primary drive... that's all :)
> > >
> > > nm
> > >
> > > Marcel Beringer wrote:
> > >
> > >>Hi all,
> > >>
> > >>Sometimes when I connect to servers I get to listen to music
files, during
> > >>the "Downloading security module" screen.
> > >>
> > >>How is this done ? I would like to install that on my server as
well.
> > >>
> > >>I'm running Adminmod and Statsme, do I need optional
plugins/mod's for
> > >>this to happen ?
> > >>
> > >>Hope someones knows how this is done :)
> > >>
> > >>Regards,
> > >>
> > >>Marcel
> > >>--
> > >>cs.geforce.nl:27015
> > >>
> > >>
> > >>___
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> > >>please visit:
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> > >>
> > >>
> > >>
> > >>
> > >
> > >
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> > > please visit:
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Re: [hlds_linux] Music when connecting to CS server

2005-03-27 Thread Sabotage
See if you can contact the admins and let all of us know.
>
> I know these 2 servers have it:
>
> 131.174.72.116:27015
>
> 213.201.226.31:27015
>
> Is it custom made perhaps ?
>
>
> On Sun, 27 Mar 2005, InspectorGifts wrote:
>
> > accually ive been in servers that play music while joining even
though no
> > audio cd is in my drive...  Ive noticed it too.
> >
> >
> > - Original Message -
> > From: "Nelson Marques" <[EMAIL PROTECTED]>
> > To: 
> > Sent: Sunday, March 27, 2005 1:54 PM
> > Subject: Re: [hlds_linux] Music when connecting to CS server
> >
> >
> > > Place an audio CD on your primary drive... that's all :)
> > >
> > > nm
> > >
> > > Marcel Beringer wrote:
> > >
> > >>Hi all,
> > >>
> > >>Sometimes when I connect to servers I get to listen to music
files, during
> > >>the "Downloading security module" screen.
> > >>
> > >>How is this done ? I would like to install that on my server as
well.
> > >>
> > >>I'm running Adminmod and Statsme, do I need optional
plugins/mod's for
> > >>this to happen ?
> > >>
> > >>Hope someones knows how this is done :)
> > >>
> > >>Regards,
> > >>
> > >>Marcel
> > >>--
> > >>cs.geforce.nl:27015
> > >>
> > >>
> > >>___
> > >>To unsubscribe, edit your list preferences, or view the list
archives,
> > >>please visit:
> > >>http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >>
> > >>
> > >>
> > >>
> > >
> > >
> > > ___
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> > > please visit:
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> >
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RE: [hlds_linux] Ban list getting wiped

2005-03-26 Thread Sabotage!
Remove "writeid" and make sure you only have this in your server.cfg.

exec mani_server.cfg
exec banned_user.cfg
exec banned_ip.cfg

That will work. Cheers

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of aXeR
Sent: Saturday, March 26, 2005 5:46 AM
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] Ban list getting wiped

This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Hi guys,

Im not sure how long this is been going on but on ever map change my ban
list is getting wiped :(
In my server.cfg I have the following entries:

writeid
exec banned_user.cfg

When I checked banned_user.cfg after a map change its once again empty!
I had this problem before and managed to fix it, but I cant remember what I
did!

Kind Regards
-
AdreneLAN Networks Staff
http://www.adrenelan.com
#adrenelan on QuakeNET

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Re: [hlds_linux] banner.gif

2005-03-19 Thread Sabotage
I don't think this works in CSS? Am I wrong?

> Quoting Sebastian <[EMAIL PROTECTED]>:
>
> > are we able to use the banner.gif to display a logo when
sv_downloadurl is
> > active for cs source? if so, where does the image go?
> >
> >
> > ___
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> > archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
> and what are the dimensions again...?
>
> Patrick
>
> 
> This message was sent using IMP, the Internet Messaging Program.
>
>
>
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RE: [hlds_linux] Re:name changing hack

2005-03-14 Thread Sabotage!
Can I have your scripts :)

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kingsley
Foreman
Sent: Monday, March 14, 2005 4:11 AM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Re:name changing hack

i like them I have scripts that make it very very easy to catch the cheater,
rather that then watching demos :)

- Original Message -
From: "wArgOd" <[EMAIL PROTECTED]>
To: 
Sent: Monday, March 14, 2005 5:53 PM
Subject: [hlds_linux] Re:name changing hack


> Alfred, please put in some sort of cvar to limit name changing . thx
>
> To Wit:
> L 03/13/2005 - 23:28:21: "myg0t.com<411>"
> joined team "TERRORIST"
> L 03/13/2005 - 23:28:22: "myg0t.com<411>"
> changed name to "cheat-db.com"
> L 03/13/2005 - 23:28:23:
> "cheat-db.com<411>" changed name to "gun"
> L 03/13/2005 - 23:28:24: "gun<411>"
> changed name to "game-deception.com"
> L 03/13/2005 - 23:28:25:
> "game-deception.com<411>" changed name to
> "cheat-db.com"
> L 03/13/2005 - 23:28:26:
> "cheat-db.com<411>" changed name to
> "mpcforum.com"
> L 03/13/2005 - 23:28:27:
> "mpcforum.com<411>" changed name to
> "game-deception.com"
> L 03/13/2005 - 23:28:28:
> "game-deception.com<411>" changed name to
> "cheat-db.com"
> L 03/13/2005 - 23:28:29:
> "cheat-db.com<411>" changed name to
> "mpcforum.com"
> L 03/13/2005 - 23:28:30:
> "mpcforum.com<411>" changed name to
> "cheat-db.com"
> L 03/13/2005 - 23:28:31:
> "cheat-db.com<411>" changed name to
> "game-deception.com"
> L 03/13/2005 - 23:28:32:
> "game-deception.com<411>" changed name to
> "mpcforum.com"
>
> In the meantime, admins grep your logs for the following and ban every
> steamid that comes up:
>
>  changed name to "myg0t.com
>  changed name to "cheat-db.com
>  changed name to "gun
>  changed name to "game-deception.com
>  changed name to "mpcforum.com
>
>
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RE: [hlds_linux] CS:S admin

2005-03-02 Thread Sabotage!
Yes they do, in fact they released a fix for HL2DM yesterday. Front Page
release version "V1.0.10i"

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of ironchef
Sent: Wednesday, March 02, 2005 4:47 PM
To: hlds_linux@list.valvesoftware.com
Subject: RE: [hlds_linux] CS:S admin

Sabotage wrote:
> We use MANI mod. http://www.mani-admin-plugin.com/forums/portal.php

Do any of these mods, this one in particular, work with HL2DM? I
remember looking at them when they were all still a bit new, and it
seemed they were strongly geared toward CS:S.

--
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http://www.dexworld.org/



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Re: [hlds_linux] CS:S admin

2005-03-01 Thread Sabotage
We use MANI mod. http://www.mani-admin-plugin.com/forums/portal.php

> What tools are people using to give out admin rights on CS:S servers 
> currently, in the absence of any equivalent of admin mod?
> 
> I don't like to give out rcon, gives people too much power, and we 
all 
> know power corrupts. :)
> 
> -Simon
> 
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