Re: [hlds_linux] [hlds] The End

2016-11-02 Thread Simiancage
Maybe it's time to get back to the roots of where we all came from, back to
cs/s and dod/s :)

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of ics
Sent: 02 November 2016 05:32
To: Half-Life dedicated Linux server mailing list

Subject: Re: [hlds_linux] [hlds] The End

As i see it, community servers are becoming/have become obsolete for many
games, because the companies are finding out that running servers for
themselves for their games is a service and they can provide same quality of
game all the time in terms of same configs, sufficient hardware and such. At
the end, they can also just kill off the servers once they see fit. But as
long as there are enough players and it's profitable, it will continue.

They used to have either dedicated server bundled in or just use the Player
2 Player model where there is no server, but the games happen on someones
machine where others connect. But that was really bad way of doing it
because you cannot predict that everyone has sufficient bandwidth or
powerfull enough machine.

There is no space left for dedicated community servers or server browser,
because the system assings to any server available in the pool of official
servers. This is where TF2 also went - there is still option for community
servers but after 2 years of favoring quickplay over valve servers instead
of community, pretty much nearly every community server has died off from
players (and nobody wants to join empty server if there are servers
available with players). Now with the halloween and all, not even the tags
event_247 and eventmix had no affect for getting players in anymore since
quickplay is defunct.

It's still nearly impossible to compete with Valve servers with a community
server. Before you just ran a server, had players in it and others joined
because they used the server browser, as it was the only way to connect.
Now, you just press button, get set into queue and thats it. Even if you
would provide same gameplay and same quality of service, with the addition
of running some custom maps some players like me have cooked up and admins
around to watch over cheaters, there is just no viable option to do that.
Automatic search too stronk!

I've been watching this change happening over 11 years now and sadly the
wheels are currenly turning forward, not backward. Times change and i guess
some of us have decided, are deciding or are still sticking with running
servers but eventually it looks like we are fading out one way or another.

-ics



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Re: [hlds_linux] [hlds] The End

2016-11-01 Thread Simiancage
Hi Tim,
Well said, if you have time and ideas join exvolvo :) 

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Tim Anderson
Sent: 01 November 2016 20:51
To: Half-Life dedicated Linux server mailing list 

Subject: Re: [hlds_linux] [hlds] The End

For those of you not hosting TF2 servers, you may not understand what the issue 
is. Over the past couple of years, the TF2 team at Valve has been killing 
community servers by making them more and more difficult to find and reach, and 
content that did not work on community servers.
Community servers went from being more populated than official servers to being 
less populated through these unnatural changes.

A few months ago, Valve put every community server into a separate category at 
the bottom of the list (basically custom tabs 2.0) which I could not believe 
was being described as a positive for community servers 
https://twitter.com/4G_b4nny/status/729839464684490752 You even had server 
owners here thinking it was actually a good thing.

And now this is the first Halloween update where community servers are 
completely excluded and even the most popular community servers are starting to 
empty out.

Even if you are not hosting TF2, you should be more considerate and think about 
the possibility that something like this will happen to your server and game.

John Schoenick or Eric Smith, if by any chance you are reading this, these 
changes will probably kill community servers for good. I've seen many of the 
most popular ones empty out for the first time this Halloween. If you want to 
just kill community servers, at least have the decency to tell us so we do not 
waste anymore time and money.

On Tue, Nov 1, 2016 at 6:13 AM, Martin V  wrote:
> What the fuck
>
> 1 lis 2016 13:12 "Erik-jan Riemers"  napisał(a):
>
>> Ah martin, you will be missed too if the mailing list ever dies. 
>> Nobody can nuke a thread like you do.
>>
>> 2016-11-01 12:22 GMT+01:00 Martin V :
>>
>> > Who gives a fuck?
>> >
>> > 1 lis 2016 07:41 "Erik-jan Riemers"  napisał(a):
>> >
>> > > Feel free to add me to the party. Still have a couple of tf2's 
>> > > but most have died indeed too. Now its mostly 7d2d/ark related 
>> > > stuff. Although
>> > less
>> > > fun since it doesn't have sourcemod (admin wise)
>> > >
>> > > 2016-10-31 23:34 GMT+01:00 ics :
>> > >
>> > > > Maybe we can, add me up on steam if you like (/id/ics/). 
>> > > > However,
>> > despite
>> > > > the community servers of mine quieting down, ill still stick 
>> > > > with TF2 servers, atleast for a while.
>> > > >
>> > > > Though making maps is more interesting to me these days. It's 
>> > > > been a
>> > very
>> > > > good year and hopefully more to come!
>> > > >
>> > > > Cya around!
>> > > >
>> > > > -ics
>> > > >
>> > > > Simiancage kirjoitti:
>> > > >
>> > > >> Saint if you have any ideas on new community based gaming I'd 
>> > > >> be
>> most
>> > > >> interested to hear them, currently playing around with an ARK 
>> > > >> server
>> > > but it
>> > > >> is with some personal indulgence as I just bought the htc vive 
>> > > >> :) Thanks to ICS and all others that have felt our pain, maybe 
>> > > >> we can
>> all
>> > > >> get together and start something new???
>> > > >>
>> > > >> Cheers D3v
>> > > >>
>> > > >> -Original Message-
>> > > >> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
>> > > >> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Saint K.
>> > > >> Sent: 27 October 2016 13:57
>> > > >> To: Half-Life dedicated Win32 server mailing list < 
>> > > >> h...@list.valvesoftware.com>; Half-Life dedicated Linux server
>> > mailing
>> > > >> list 
>> > > >> Subject: Re: [hlds_linux] [hlds] The End
>> > > >>
>> > > >> Not to become over dramatic, but us from SpecialAttack have 
>> > > >> decided
>> to
>> > > go
>> > > >> down the same route.
>> > > >>
>> > > >>
>> > > >> It's a shame, but that's how life w

Re: [hlds_linux] [hlds] The End

2016-11-01 Thread Simiancage
Thank you all for the replies (Martin excluded, mate go troll Facebook)
I've started a group 'Admins exVOLVO' http://steamcommunity.com/groups/exVOLVO 
(if anyone has a better name please suggest and will update info once I get my 
business paperwork done) those looking for a new path of community based 
servers or making the move from the already drowning games we used to play and 
run, feel free to request an invite from me D3vilfish 
http://steamcommunity.com/id/D3vilfish/ so we can get some ideas rolling, I've 
made it private to stop the Martins in the world joining.
I'm hoping to get some ideas or were we go from here and happy to join forces 
to start a more global community that isn't dictated by Valve.
We are already running a default ARK server but not 100% on its viability as a 
community based game coming from a fps community although there are a few 
buying the game.
I'm not a man of big words and grand ideas of gaming, I've been running 
Simiancage for 14years and learnt UNIX to run the servers in their best 
environment however it's my hobby (have been known to take time off work though 
;) I'm a builder/construction for 25years so don't sue me if you think this is 
a bad idea.

Regards 
D3v

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Erik-jan Riemers
Sent: 01 November 2016 06:39
To: Half-Life dedicated Linux server mailing list 

Subject: Re: [hlds_linux] [hlds] The End

Feel free to add me to the party. Still have a couple of tf2's but most have 
died indeed too. Now its mostly 7d2d/ark related stuff. Although less fun since 
it doesn't have sourcemod (admin wise)

2016-10-31 23:34 GMT+01:00 ics :

> Maybe we can, add me up on steam if you like (/id/ics/). However, 
> despite the community servers of mine quieting down, ill still stick 
> with TF2 servers, atleast for a while.
>
> Though making maps is more interesting to me these days. It's been a 
> very good year and hopefully more to come!
>
> Cya around!
>
> -ics
>
> Simiancage kirjoitti:
>
>> Saint if you have any ideas on new community based gaming I'd be most 
>> interested to hear them, currently playing around with an ARK server 
>> but it is with some personal indulgence as I just bought the htc vive 
>> :) Thanks to ICS and all others that have felt our pain, maybe we can 
>> all get together and start something new???
>>
>> Cheers D3v
>>
>> -Original Message-
>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
>> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Saint K.
>> Sent: 27 October 2016 13:57
>> To: Half-Life dedicated Win32 server mailing list < 
>> h...@list.valvesoftware.com>; Half-Life dedicated Linux server 
>> mailing list 
>> Subject: Re: [hlds_linux] [hlds] The End
>>
>> Not to become over dramatic, but us from SpecialAttack have decided 
>> to go down the same route.
>>
>>
>> It's a shame, but that's how life works. Saying goodbye to VALVe 
>> hosted games after some 17(!) years.
>>
>>
>> It's been a rocky ride with a very sour tasting end, but it is what it is.
>>
>>
>> Cheers all,
>>
>>
>> Saint K.
>>
>>
>>
>>   From:   Richard Green 
>>   To:   
>>   Sent:   10/27/2016 8:02 AM
>>   Subject:   [hlds] The End
>>
>>
>>
>>
>>   After years of watching our community dwindle to no more than a 
>> group of friends it’s time to put the last nail in the coffin, 
>> Simiancage.org has been around since pre 2004 and most of the 
>> founders like myself were cs
>> 1.3/4/5/6 clan members who started Simiancage.
>> This has always been cs/css/csgo based community and tf2 was a great 
>> community builder as was L4D2 however as we all know those days are 
>> gone and it is time to say adjure, valve have succeeded in killing 1 
>> more cs/tf based community as we now look towards running new servers of a 
>> new style.
>> Good luck valve in killing your own reputation further.
>> This is not a moan just a statement of Simiancage’s refusal to prop 
>> valve in these games any further.
>> Regards to all
>> D3vilfish
>> PS Ive enjoyed some of the helpful emails over the years to sort 
>> server/sourcemod problems out, I remember when updates to tf2 would 
>> come out on new years eve…..
>> ICS you have been most helpful over the years too, good luck m8
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the lis

Re: [hlds_linux] [hlds] The End

2016-10-31 Thread Simiancage
Saint if you have any ideas on new community based gaming I'd be most 
interested to hear them, currently playing around with an ARK server but it is 
with some personal indulgence as I just bought the htc vive :)
Thanks to ICS and all others that have felt our pain, maybe we can all get 
together and start something new???

Cheers D3v

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Saint K.
Sent: 27 October 2016 13:57
To: Half-Life dedicated Win32 server mailing list 
; Half-Life dedicated Linux server mailing list 

Subject: Re: [hlds_linux] [hlds] The End

Not to become over dramatic, but us from SpecialAttack have decided to go down 
the same route.


It's a shame, but that's how life works. Saying goodbye to VALVe hosted games 
after some 17(!) years.


It's been a rocky ride with a very sour tasting end, but it is what it is.


Cheers all,


Saint K.



 From:   Richard Green  
 To:
 Sent:   10/27/2016 8:02 AM 
 Subject:   [hlds] The End 




 
After years of watching our community dwindle to no more than a group of 
friends it’s time to put the last nail in the coffin, Simiancage.org has been 
around since pre 2004 and most of the founders like myself were cs 1.3/4/5/6 
clan members who started Simiancage.
This has always been cs/css/csgo based community and tf2 was a great community 
builder as was L4D2 however as we all know those days are gone and it is time 
to say adjure, valve have succeeded in killing 1 more cs/tf based community as 
we now look towards running new servers of a new style.
Good luck valve in killing your own reputation further.
This is not a moan just a statement of Simiancage’s refusal to prop valve in 
these games any further.
Regards to all 
D3vilfish
PS Ive enjoyed some of the helpful emails over the years to sort 
server/sourcemod problems out, I remember when updates to tf2 would come out on 
new years eve…..
ICS you have been most helpful over the years too, good luck m8
 
 

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