Re: [hlds_linux] Mandatory Team Fortress 2 update released

2022-10-07 Thread Tohru Adachi
Seems to time out after 10-15 min, SteamCMD returns state 0x506 after 
update job for the appID. SrcDS then loads in to the previous build.


  
5DE7 65CE F99A B8FB 62A3
6613 A792 D15F DA9E F531


 Original Message 
From: Tohru Adachi [mailto:to...@redsun.tf]
Sent: Saturday, October 8, 2022 at 1:53 AM
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] Mandatory Team Fortress 2 update released

I'm seeing inbound at ~53 bytes on steamCMD and on the Steam Client.
It's downloading, just very, very slowly.

   
5DE7 65CE F99A B8FB 62A3
6613 A792 D15F DA9E F531


 Original Message 
From: Eric Smith - erics at valvesoftware.com (via hlds_linux list)
[mailto:hlds_linux@list.valvesoftware.com]
Sent: Saturday, October 8, 2022 at 1:52 AM
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] Mandatory Team Fortress 2 update released

We’re investigating.

-Eric

*From:*hlds_linux@list.valvesoftware.com
 *On Behalf Of *gael coral
*Sent:* Friday, October 7, 2022 5:51 PM
*To:* hlds_linux@list.valvesoftware.com
*Subject:* [External Mail] Re: [hlds_linux] Mandatory Team Fortress 2
update released

Same situation here



*De:*hlds_linux@list.valvesoftware.com
<mailto:hlds_linux@list.valvesoftware.com>
mailto:hlds_linux@list.valvesoftware.com>> en nombre de Temmie S
mailto:boing8...@gmail.com>>
*Enviado:* viernes, 7 de octubre de 2022 05:48 p. m.
*Para:* hlds_linux@list.valvesoftware.com
<mailto:hlds_linux@list.valvesoftware.com>
mailto:hlds_linux@list.valvesoftware.com>>
*Asunto:* Re: [hlds_linux] Mandatory Team Fortress 2 update released

Can confirm when attempting to update my servers. Update gets stuck at
91.63 (391256415 / 426985047) when running the update

On Sat, Oct 8, 2022 at 12:46 AM Naleksuh mailto:nalek...@naleksuh.com>> wrote:

     Also, not sure if this issue is temporary or permanent but no-one
     can download the update. The download stays forever and never
     finishes. Multiple people not just me having this problem and no
     clients or servers have successfully updated.

      On Fri, 07 Oct 2022 17:35:31 -0700 *Naleksuh
     mailto:nalek...@naleksuh.com>>* wrote ---

     The blog post is labbeled as "Valve" and not "TF2 Team". Is this
     on purpose?

      On Fri, 07 Oct 2022 17:34:05 -0700 *Eric Smith - erics at
     valvesoftware.com

<https://nam12.safelinks.protection.outlook.com/?url=http%3A%2F%2Fvalvesoftware.com%2F=05%7C01%7C%7C4fcc7bd6039d4ce4693008daa8c6de05%7C84df9e7fe9f640afb435%7C1%7C0%7C638007869320490645%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C=ZCNH9Px7YQSBZgg%2FBimJdZ07kcfP1jYiHbw68eDks5c%3D=0> 
(via hlds_linux list) <mailto:hlds_linux@list.valvesoftware.com>>* wrote ---


     ___
     To unsubscribe, edit your list preferences, or view the list
     archives,
     please visit:
     https://list.valvesoftware.com

<https://nam12.safelinks.protection.outlook.com/?url=https%3A%2F%2Flist.valvesoftware.com%2F=05%7C01%7C%7C4fcc7bd6039d4ce4693008daa8c6de05%7C84df9e7fe9f640afb435%7C1%7C0%7C638007869320490645%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C=2lhSNe83Qs637s82JZxzxl%2Fm4wfWXpjPF%2B2m86vKaZ8%3D=0>/

     We've released a mandatory update for TF2. The new version
     number is 7570091. The notes for the update can be found here:

     https://www.teamfortress.com/post.php?id=144159

<https://nam12.safelinks.protection.outlook.com/?url=https%3A%2F%2Fwww.teamfortress.com%2Fpost.php%3Fid%3D144159=05%7C01%7C%7C4fcc7bd6039d4ce4693008daa8c6de05%7C84df9e7fe9f640afb435%7C1%7C0%7C638007869320490645%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C=yoML5x4hPR9JcvNfzZM%2FI6nSTp3RQfqbQzS6dRYZtlU%3D=0>

     Thanks.

     -Eric

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     archives,
     please visit:
     https://list.valvesoftware.com/

<https://nam12.safelinks.protection.outlook.com/?url=https%3A%2F%2Flist.valvesoftware.com%2F=05%7C01%7C%7C4fcc7bd6039d4ce4693008daa8c6de05%7C84df9e7fe9f640afb435%7C1%7C0%7C638007869320490645%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C=2lhSNe83Qs637s82JZxzxl%2Fm4wfWXpjPF%2B2m86vKaZ8%3D=0>

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Re: [hlds_linux] Mandatory Team Fortress 2 update released

2022-10-07 Thread Tohru Adachi
I'm seeing inbound at ~53 bytes on steamCMD and on the Steam Client. 
It's downloading, just very, very slowly.


  
5DE7 65CE F99A B8FB 62A3
6613 A792 D15F DA9E F531


 Original Message 
From: Eric Smith - erics at valvesoftware.com (via hlds_linux list) 
[mailto:hlds_linux@list.valvesoftware.com]

Sent: Saturday, October 8, 2022 at 1:52 AM
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] Mandatory Team Fortress 2 update released

We’re investigating.

-Eric

*From:*hlds_linux@list.valvesoftware.com
 *On Behalf Of *gael coral
*Sent:* Friday, October 7, 2022 5:51 PM
*To:* hlds_linux@list.valvesoftware.com
*Subject:* [External Mail] Re: [hlds_linux] Mandatory Team Fortress 2
update released

Same situation here



*De:*hlds_linux@list.valvesoftware.com

mailto:hlds_linux@list.valvesoftware.com>> en nombre de Temmie S
mailto:boing8...@gmail.com>>
*Enviado:* viernes, 7 de octubre de 2022 05:48 p. m.
*Para:* hlds_linux@list.valvesoftware.com

mailto:hlds_linux@list.valvesoftware.com>>
*Asunto:* Re: [hlds_linux] Mandatory Team Fortress 2 update released

Can confirm when attempting to update my servers. Update gets stuck at
91.63 (391256415 / 426985047) when running the update

On Sat, Oct 8, 2022 at 12:46 AM Naleksuh mailto:nalek...@naleksuh.com>> wrote:

Also, not sure if this issue is temporary or permanent but no-one
can download the update. The download stays forever and never
finishes. Multiple people not just me having this problem and no
clients or servers have successfully updated.

 On Fri, 07 Oct 2022 17:35:31 -0700 *Naleksuh
mailto:nalek...@naleksuh.com>>* wrote ---

The blog post is labbeled as "Valve" and not "TF2 Team". Is this
on purpose?

 On Fri, 07 Oct 2022 17:34:05 -0700 *Eric Smith - erics at
valvesoftware.com

 
(via hlds_linux list) >* wrote ---


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/

We've released a mandatory update for TF2. The new version
number is 7570091. The notes for the update can be found here:

https://www.teamfortress.com/post.php?id=144159



Thanks.

-Eric

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/

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Re: [hlds_linux] Mandatory Team Fortress 2 update released

2022-10-07 Thread Tohru Adachi
I'd assume this is an upstream fault with the distribution services for 
game clients and SteamCMD.


  
5DE7 65CE F99A B8FB 62A3
6613 A792 D15F DA9E F531


 Original Message 
From: Naleksuh [mailto:nalek...@naleksuh.com]
Sent: Saturday, October 8, 2022 at 1:45 AM
To: hlds_linux
Subject: [hlds_linux] Mandatory Team Fortress 2 update released

Also, not sure if this issue is temporary or permanent but no-one can
download the update. The download stays forever and never finishes.
Multiple people not just me having this problem and no clients or
servers have successfully updated.



 On Fri, 07 Oct 2022 17:35:31 -0700 *Naleksuh
* wrote ---

The blog post is labbeled as "Valve" and not "TF2 Team". Is this on
purpose?



 On Fri, 07 Oct 2022 17:34:05 -0700 *Eric Smith - erics at
valvesoftware.com (via hlds_linux list)
mailto:hlds_linux@list.valvesoftware.com>>* wrote ---



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We've released a mandatory update for TF2. The new version
number is 7570091. The notes for the update can be found here:

https://www.teamfortress.com/post.php?id=144159


Thanks.

-Eric

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archives,
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Re: [hlds_linux] Unable to Connect to Steam With More Than One Server at a Time

2022-05-29 Thread Tohru Adachi
Are you by any chance using GSLT? Accidentally reusing a token can cause 
similar symptoms where servers using the same key can lose connection to 
the master server/cancel auth tickets/etc.



 -
5DE7 65CE F99A B8FB 62A3
6613 A792 D15F DA9E F531


 Original Message 
From: Temmie S [mailto:boing8...@gmail.com]
Sent: Sunday, May 29, 2022, 5:17 PM
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] Unable to Connect to Steam With More Than One 
Server at a Time


So I posted this on the HLDS forums but I thought I'd send an email here
too because someone else might see it.

So I recently tried to set up 4 TF2 servers on the same IP address since
I have dedicated hardware for it. There is a unique server folder for
each copy of the game inside a singular Steam CMD folder. I have each
process for the servers running as unique GNU Screens at the same time
as each other so I can enter them easily when I want to. Each server
boots one at a time, and everything runs smoothly until the next one
attempts to connect to Steam, to which it succeeds and the original one
will say
Connection to Steam servers lost. (Result = 34)
without fail. This issue does not occur with only one server.

Steps I've taken to rectify this:
-Default server ports set to UDP only on the server and router firewalls.
-Set default outgoing ports and set to UDP only
-Set default steam ports and set to UDP only
-Set default sports (VAC port) and set to UDP only
-Installed regular Steam client and made sure that
steamclient.so
was accessible at
~/.steam/sdk32
(because some reason it was not by default)

I am really running out of ideas on what to do here. Is there anything
else I could do? Do I have to make an individual Steam CMD instance for
each server instance?

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Re: [hlds_linux] Mandatory Team Fortress 2 update released

2021-09-16 Thread Tohru Adachi
A build was triggered 15 minutes ago on the SM GitHub, so there should 
be a working build soon.


 Original Message 
From: Mecha Weasel [mailto:wea...@freaksmisfits.club]
Sent: Friday, September 17, 2021, 2:14 AM
To: Half-Life dedicated Linux server mailing list
Subject: [hlds_linux] Mandatory Team Fortress 2 update released

Update: Disabled MetaMod:Source and SourceMod (renamed .VDF files,
etc.), and base TF2 seems to run fine.  So, looking into updates to SM
and MM:S.

On Thu, Sep 16, 2021 at 6:14 PM Tohru Adachi mailto:to...@redsun.tf>> wrote:

I believe it's likely down to SourceMod not yet being updated for the
changes on CBasePlayer - GetSteamID was changed in place of
GetPlayerAddress to stop bots spoofing IDs from what I've seen.

Could be wrong though.

 Original Message 
From: Mecha Weasel [mailto:wea...@freaksmisfits.club
<mailto:wea...@freaksmisfits.club>]
Sent: Friday, September 17, 2021, 2:06 AM
To: Half-Life dedicated Linux server mailing list
Subject: [hlds_linux] Mandatory Team Fortress 2 update released

Anybody (else) having issues with SRCDS segfaulting since today's TF2
update?

In my case, this is on Debian Linux 10.

Will doing additional troubleshooting obviously (disable SM, etc.)


On Thu, Sep 16, 2021 at 4:14 PM Bakugo mailto:bakugo...@gmail.com>
<mailto:bakugo...@gmail.com <mailto:bakugo...@gmail.com>>> wrote:

       >Updated custom player sprays to be disabled for players by
default
       >Custom player sprays and other temp files will be deleted when
      disconnecting from a server

      More anti-community server updates, very cool

      Also it is just me or does the game take longer to start up &
      disconnect from a server because of this?

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Services Administrator
https://redsun.tf


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Re: [hlds_linux] Mandatory Team Fortress 2 update released

2021-09-16 Thread Tohru Adachi
I believe it's likely down to SourceMod not yet being updated for the 
changes on CBasePlayer - GetSteamID was changed in place of 
GetPlayerAddress to stop bots spoofing IDs from what I've seen.


Could be wrong though.

 Original Message 
From: Mecha Weasel [mailto:wea...@freaksmisfits.club]
Sent: Friday, September 17, 2021, 2:06 AM
To: Half-Life dedicated Linux server mailing list
Subject: [hlds_linux] Mandatory Team Fortress 2 update released

Anybody (else) having issues with SRCDS segfaulting since today's TF2
update?

In my case, this is on Debian Linux 10.

Will doing additional troubleshooting obviously (disable SM, etc.)


On Thu, Sep 16, 2021 at 4:14 PM Bakugo mailto:bakugo...@gmail.com>> wrote:

 >Updated custom player sprays to be disabled for players by default
 >Custom player sprays and other temp files will be deleted when
disconnecting from a server

More anti-community server updates, very cool

Also it is just me or does the game take longer to start up &
disconnect from a server because of this?

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