RE: [hlds_linux] erm question
Multicast also only works if everyone behind the enabled segment wants the same data, and with every player on the server (using bugger all bandwidth anyway) having a different location on the map, seeing different users etc, I can't see it working at all. Unless you make the server send the same data to everyone, which is just increasing bandwidth usage rather than decreasing it. Maybe for HLTV - if there was an ENORMOUS viewer base, otherwise there's no point. > On Monday, July 18, 2005 2:06 am, krio the d34d1 said: > > on a lan cutting down 94% of traffic is a thing for wich a lan > > operator could kill someone, believe me =) > > and over the internet - its server admin's problems to work things out > > with isp and considering the possible 94% cut - it worths it. > > time will pass and this will be a common thing imho. > > > > Actually, on a switched LAN it would only cut down the traffic for the > server port... And since SRCDS operates <2% of a 100Mbit connection with > 30ppl, I doubt anyone will care. Also, I'm not sure what you mean by "lan > operator." To me, thats just a guy with a switch, and I've never seen a > switch that was anywhere close to being taxed, but then again, I don't use > cheap switches (besides, cheap switches don't run IGMP, which is a prereq > for Multicasting). > > As many people have said, multicast won't be used in the internet... > > As to your "believe me" statement, I have no idea what the senario is that > you are talking about... Care to eloborate? > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] RE: VAC2 Beta information
At present what happens when VAC2 does pickup a cheat? Are they being put on the global banlist? I think with the earlier VAC2 betas there was some false positives being generated and banned globally and I believe there was a warning issued to those running VAC2 beta to be aware of this. If it does generate false positives what can be done about it? I'm keen to run it but I'm a little scared of finding users screaming at me because they've ended up banned globally when they weren't using a cheat. Perhaps some kind of option could be added to VAC2 to have a local ban only - i.e. VAC2 still runs but when it bans a user it goes into the server's local banfile, giving admins the chance to remove it if it was indeed a false positive. Maybe an option like -vac2 or -vac2local? Just my thoughts. -Scott -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tristan Morris Sent: Friday, June 17, 2005 5:29 PM To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] RE: VAC2 Beta information Valve have already fixed this exploit. Delayed banning is good, since there is no way for cheat coders to effectively check if their hooks are detected by VAC or not. Tristan ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] sv_enableoldqueries not working
I do have sv_enableoldqueries 1 set, however I don't seem to be able to query the servers still :/ Updating to a newer qstat isn't a problem, just waiting for the code to be updated completely. Is there a fix for enabling old queries? -Scott ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Suggestion: Steam Beta Program
It would be very hard for Valve to implement. Remember many of the server side updates also require client side updates (ie the map updates). You'd have a big mess if people wanted to play on a 'beta' server then also play on a 'standard' server, because the users would constantly have their client updating. Only other way I can think of is for Valve to add another game to Steam called CS Beta, but then you have a huge amount of disk space used and two games to keep updated... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux