Re: [hlds_linux] [hlds] Valve Only Servers in Community Servers

2014-02-27 Thread Robert Paulson
I hope someone at Valve at least looks at the declining player count and
the gametracker rankings. I know they don't take server owner opinions
seriously, but the numbers speak for themselves.

It is sad that a few people feel the need to defend this decision so much
that they lie about things like the custom tabs situation.

Stopping official servers from being the default won't kill official
servers. We coexisted with them for years. It was only when they were all
removed in December that a few bad apples started to cause a problem.


On Wed, Feb 26, 2014 at 6:57 PM, 1nsane <1nsane...@gmail.com> wrote:

> Funny thing about that. They never competed equally. Valve servers always
> had the advantage and yet community were still more popular despite that.
>
> At the minimum valve servers got new players for the first 8 hours of their
> gameplay. The cvar still exists:
> tf_matchmaking_noob_hours_played 8.0
>
>
> On Wed, Feb 26, 2014 at 8:51 PM, Robert Paulson  >wrote:
>
> > I'm tired of repeating myself to people who only read the last email
> > written. So I will address the most common arguments in one post that can
> > be copy and pasted every time.
> >
> > 1) TF2 has fewer players after community servers were removed by default
> on
> > January 28th. Player count is the most unbiased measure and the facts
> show
> > more was lost than was gained. Your one personal experience isn't going
> to
> > change that.
> >
> >
> >
> http://www.steamgraph.net/index.php?action=graph&jstime=1&appid=440&from=138856320&to=End+Time
> >
> > 2) Community servers are provably better than official servers. When
> > community servers competed equally with official servers, there was not a
> > single official server in the top 200. Now official servers dominate the
> > list because of the monopoly on new players.
> >
> > http://www.gametracker.com/search/tf2/?query=srcds&searchipp=50
> >
> > 3) Many detractors like Phillip Vector are blatantly lying, saying
> servers
> > were running ads when the custom tabs was around. I also remember there
> was
> > another detractor that sold pay-to-win perks on CSS zombiefest.
> >
> > 4) Common Argument: "My own server is doing better than ever, and if your
> > server is dying you are doing something wrong"
> >
> > See #2. Unless you are one of the top 30 servers, official servers now
> have
> > more players than you and it is going to get worse. Over time your older
> > players will quit while the trickle of new players that bother to use the
> > browser will not be enough to replace them..
> >
> > 5) Common Argument: "I only have custom servers"
> >
> > All new players are being conditioned to only use quickplay. Many will
> > never be aware there are custom servers the way TF2 is designed now. Very
> > few people change quickplay options.
> >
> > 6) Common Argument: "Why can't you build a community without quickplay
> like
> > before?"
> >
> > Quickplay did not exist before, and it siphons an estimated 30% of all
> > users, including nearly all new players. We predict this percentage will
> > increase as older players quit.
> >
> > 7) Common Argument: "This was better for players"
> >
> > No one is going to argue servers like bets.tf needed to be removed, but
> > Valve should have removed them without killing every other community.
> > According to statistics in #1, there was not much of a benefit gained.
> >
> > When I advocated an official server option, I did not say it should be
> > enabled by default. If you personally dislike unofficial servers, you
> > should be able to opt-out, but it should not be default.
> >
> >
> > On Wed, Feb 26, 2014 at 6:41 PM, dan  wrote:
> >
> > > On 25/02/2014 02:24, Weasels Lair wrote:
> > >
> > >> Actually, if you plot that over the last 12 months, and throw some
> other
> > >> games in for comparison ... it doesn't look related at all.
> > >>
> > >
> > > That's unsurprising since it's been previous related to every other
> time
> > > he's posted saying
> > > the game is dying in the past.
> > >
> > > The irony is, he suggested Valve add the checkbox on 2/11/2011, not
> once
> > > but twice :-
> > >
> > >  1. Add a check-box for Valve-only/Favorites-only Quickplay servers.
> > >>
> > >
> > >
> > >  1. Allowing players the option to select only Valve Quickplay servers
> > >> would
> > >>
> > > end the player complaints for those that cannot tolerate any
> > modifications.
> > >
> > >
> > > --
> > > Dan.
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
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> >
> ___
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Re: [hlds_linux] [hlds] Valve Only Servers in Community Servers

2014-02-26 Thread dan

On 27/02/2014 02:51, Robert Paulson wrote:

1) TF2 has fewer players after community servers were removed by default on
January 28th. Player count is the most unbiased measure and the facts show
more was lost than was gained. Your one personal experience isn't going to
change that.


The number of TF2 players fluctuates up and down, before and after 
updates and based upon
various different things but most definitely the time of day, time of 
week and time of year.


You should get one of those 'End is nigh' boards and walk up and down
outside Valve's HQ in Seattle. Give them something to take their minds off
all the dead starfish.

You asked for the checkbox. Twice. You got the checkbox.

You cannot ask for a checkbox and then complain that players are using it.

What did you think would happen?

Does anyone here not know how to uncheck that box? It's your first checkbox?
There's nothing to be embarrassed about. Everyone started somewhere.

Changing options is a normal and healthy part of growing up and becoming 
an adult.
Don't feel rushed or pressured by your peers into changing TF2 options 
if you

don't feel ready. Changing TF2 options won't make your players more likely
to stay on your server, they may even leave and play somewhere else.

Your first time is important, so make it special - and take a backup!

How to respond to peer pressure to change your TF2 options

They say : "What's wrong, don't you like my server?"
Say "Yes, but I want to get to know it better first"

They say : "Your friends are all changing their options!"
Say "Yes, but they don't know what's best for me"

They say "If you loved me you'd play on my server!"
Say "If you loved me you'd leave my options at the defaults until I'm 
ready!"


Lastly, a quote :-

In fact, my main conclusion after spending ten years of my life playing 
TF2 is that joining a server is hard. It’s harder than anything else 
I’ve ever had to do - Donald Knuth.


Wow, Donald, you think? Well, fair enough. Mea culpa.

--
Dan

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Re: [hlds_linux] [hlds] Valve Only Servers in Community Servers

2014-02-26 Thread 1nsane
Funny thing about that. They never competed equally. Valve servers always
had the advantage and yet community were still more popular despite that.

At the minimum valve servers got new players for the first 8 hours of their
gameplay. The cvar still exists:
tf_matchmaking_noob_hours_played 8.0


On Wed, Feb 26, 2014 at 8:51 PM, Robert Paulson wrote:

> I'm tired of repeating myself to people who only read the last email
> written. So I will address the most common arguments in one post that can
> be copy and pasted every time.
>
> 1) TF2 has fewer players after community servers were removed by default on
> January 28th. Player count is the most unbiased measure and the facts show
> more was lost than was gained. Your one personal experience isn't going to
> change that.
>
>
> http://www.steamgraph.net/index.php?action=graph&jstime=1&appid=440&from=138856320&to=End+Time
>
> 2) Community servers are provably better than official servers. When
> community servers competed equally with official servers, there was not a
> single official server in the top 200. Now official servers dominate the
> list because of the monopoly on new players.
>
> http://www.gametracker.com/search/tf2/?query=srcds&searchipp=50
>
> 3) Many detractors like Phillip Vector are blatantly lying, saying servers
> were running ads when the custom tabs was around. I also remember there was
> another detractor that sold pay-to-win perks on CSS zombiefest.
>
> 4) Common Argument: "My own server is doing better than ever, and if your
> server is dying you are doing something wrong"
>
> See #2. Unless you are one of the top 30 servers, official servers now have
> more players than you and it is going to get worse. Over time your older
> players will quit while the trickle of new players that bother to use the
> browser will not be enough to replace them..
>
> 5) Common Argument: "I only have custom servers"
>
> All new players are being conditioned to only use quickplay. Many will
> never be aware there are custom servers the way TF2 is designed now. Very
> few people change quickplay options.
>
> 6) Common Argument: "Why can't you build a community without quickplay like
> before?"
>
> Quickplay did not exist before, and it siphons an estimated 30% of all
> users, including nearly all new players. We predict this percentage will
> increase as older players quit.
>
> 7) Common Argument: "This was better for players"
>
> No one is going to argue servers like bets.tf needed to be removed, but
> Valve should have removed them without killing every other community.
> According to statistics in #1, there was not much of a benefit gained.
>
> When I advocated an official server option, I did not say it should be
> enabled by default. If you personally dislike unofficial servers, you
> should be able to opt-out, but it should not be default.
>
>
> On Wed, Feb 26, 2014 at 6:41 PM, dan  wrote:
>
> > On 25/02/2014 02:24, Weasels Lair wrote:
> >
> >> Actually, if you plot that over the last 12 months, and throw some other
> >> games in for comparison ... it doesn't look related at all.
> >>
> >
> > That's unsurprising since it's been previous related to every other time
> > he's posted saying
> > the game is dying in the past.
> >
> > The irony is, he suggested Valve add the checkbox on 2/11/2011, not once
> > but twice :-
> >
> >  1. Add a check-box for Valve-only/Favorites-only Quickplay servers.
> >>
> >
> >
> >  1. Allowing players the option to select only Valve Quickplay servers
> >> would
> >>
> > end the player complaints for those that cannot tolerate any
> modifications.
> >
> >
> > --
> > Dan.
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>
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Re: [hlds_linux] [hlds] Valve Only Servers in Community Servers

2014-02-26 Thread Robert Paulson
I'm tired of repeating myself to people who only read the last email
written. So I will address the most common arguments in one post that can
be copy and pasted every time.

1) TF2 has fewer players after community servers were removed by default on
January 28th. Player count is the most unbiased measure and the facts show
more was lost than was gained. Your one personal experience isn't going to
change that.

http://www.steamgraph.net/index.php?action=graph&jstime=1&appid=440&from=138856320&to=End+Time

2) Community servers are provably better than official servers. When
community servers competed equally with official servers, there was not a
single official server in the top 200. Now official servers dominate the
list because of the monopoly on new players.

http://www.gametracker.com/search/tf2/?query=srcds&searchipp=50

3) Many detractors like Phillip Vector are blatantly lying, saying servers
were running ads when the custom tabs was around. I also remember there was
another detractor that sold pay-to-win perks on CSS zombiefest.

4) Common Argument: "My own server is doing better than ever, and if your
server is dying you are doing something wrong"

See #2. Unless you are one of the top 30 servers, official servers now have
more players than you and it is going to get worse. Over time your older
players will quit while the trickle of new players that bother to use the
browser will not be enough to replace them..

5) Common Argument: "I only have custom servers"

All new players are being conditioned to only use quickplay. Many will
never be aware there are custom servers the way TF2 is designed now. Very
few people change quickplay options.

6) Common Argument: "Why can't you build a community without quickplay like
before?"

Quickplay did not exist before, and it siphons an estimated 30% of all
users, including nearly all new players. We predict this percentage will
increase as older players quit.

7) Common Argument: "This was better for players"

No one is going to argue servers like bets.tf needed to be removed, but
Valve should have removed them without killing every other community.
According to statistics in #1, there was not much of a benefit gained.

When I advocated an official server option, I did not say it should be
enabled by default. If you personally dislike unofficial servers, you
should be able to opt-out, but it should not be default.


On Wed, Feb 26, 2014 at 6:41 PM, dan  wrote:

> On 25/02/2014 02:24, Weasels Lair wrote:
>
>> Actually, if you plot that over the last 12 months, and throw some other
>> games in for comparison ... it doesn't look related at all.
>>
>
> That's unsurprising since it's been previous related to every other time
> he's posted saying
> the game is dying in the past.
>
> The irony is, he suggested Valve add the checkbox on 2/11/2011, not once
> but twice :-
>
>  1. Add a check-box for Valve-only/Favorites-only Quickplay servers.
>>
>
>
>  1. Allowing players the option to select only Valve Quickplay servers
>> would
>>
> end the player complaints for those that cannot tolerate any modifications.
>
>
> --
> Dan.
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
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Re: [hlds_linux] [hlds] Valve Only Servers in Community Servers

2014-02-26 Thread dan

On 25/02/2014 02:24, Weasels Lair wrote:

Actually, if you plot that over the last 12 months, and throw some other
games in for comparison ... it doesn't look related at all.


That's unsurprising since it's been previous related to every other time 
he's posted saying

the game is dying in the past.

The irony is, he suggested Valve add the checkbox on 2/11/2011, not once
but twice :-


1. Add a check-box for Valve-only/Favorites-only Quickplay servers.




1. Allowing players the option to select only Valve Quickplay servers would

end the player complaints for those that cannot tolerate any modifications.


--
Dan.

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Re: [hlds_linux] [hlds] Valve Only Servers in Community Servers

2014-02-25 Thread Robert Paulson
You two aren't getting the point though.

If it is the same trend as before, then community servers got massively
screwed over for very little benefit.

This doesn't even take into account that TF2 is free-to-play with frequent
updates. It should be trending upwards like Dota2.

Not the same magnitude, but if it is not even increasing after the supposed
problem of community servers were fixed, then this was clearly a bad
tradeoff.


On Tue, Feb 25, 2014 at 12:59 AM, Erik-jan Riemers wrote:

> I've always noticed that during the holidays/summer you have more players,
> and at  the end of the year to and the start of the year its still low.
> After that it goes up again.
>
>
> 2014-02-25 3:24 GMT+01:00 Weasels Lair :
>
> > Actually, if you plot that over the last 12 months, and throw some other
> > games in for comparison ... it doesn't look related at all.  Looks like
> > game-play for most of the games goes up/down about the same percent at
> > about the same time.
> >
> >
> >
> http://www.steamgraph.net/index.php?action=graph&jstime=1&appid=440q240q10q730&from=136169280&to=139322880
> >
> > TF2 just seems to swing more wildly.
> >
> >
> >
> > On Mon, Feb 24, 2014 at 2:42 PM, Robert Paulson  > >wrote:
> >
> > > TF2 player counts have stagnated and even dropped a bit since January
> 23.
> > >
> > >
> > >
> >
> http://www.steamgraph.net/index.php?action=graph&jstime=1&appid=440&from=138856320&to=End+Time
> > >
> > > To Fletcher and any other Valve employee responsible for this change:
> > This
> > > change will harm TF2 popularity in the long run. Please don't put this
> on
> > > the back burner because it is destroying player-bases that took years
> to
> > > build. It takes a long time for a server to reach critical mass.
> > >
> > > There are very few people using quickpick or changing quickplay
> options.
> > We
> > > know this because quickplay connects remained at 7%, down from 30%
> before
> > > these changes. Since there is no communication what the exact
> motivations
> > > were to remove community servers from quickplay, here are some general
> > > solutions.
> > >
> > > - The play now option button should be labeled. The cancel button could
> > be
> > > moved to the top right and changed to X.
> > > - After 4 hours of play, automatically check community servers.
> > > - After 4 hours of play, switch the play multiplayer button with the
> > > servers button.
> > >
> > >
> > >
> > >
> > > On Wed, Feb 19, 2014 at 12:06 PM, Abdulrahman Abdulkawi <
> > > abdulk...@live.co.uk> wrote:
> > >
> > > > I doubt they will change the default option (since they can't
> guarantee
> > > > the server they are sent to, follows quickplay rules).
> > > >
> > > > @Fletcher Dunn - can you not make a compromise that would work for
> both
> > > > of us? I think having a notification/box pop up upon opening the
> > > quickplay
> > > > after having play X hours with default filters set - to alert the
> user
> > if
> > > > they wish to expand their search filter to find community servers as
> > well
> > > > as valve servers (with an easy yes/no button).
> > > >
> > > > Sent from Blackberry.
> > > > From: ics
> > > > Sent: Wednesday, 19 February 2014 19:44
> > > > To: Half-Life dedicated Linux server mailing list
> > > > Reply To: Half-Life dedicated Linux server mailing list
> > > > Subject: Re: [hlds_linux] [hlds] Valve Only Servers in Community
> > Servers
> > > >
> > > >
> > > > Valve did nice job of alienating players from community servers. 2/4
> of
> > > > the 24 slot servers i run are now dead in the water.
> > > >
> > > > -ics
> > > >
> > > > Erik-jan Riemers kirjoitti:
> > > > > Mine already died, only custom servers are still doing fine.
> > Everything
> > > > but
> > > > > stock.. after +- 6 years of having a successful stock server it has
> > now
> > > > > died completely.
> > > > >
> > > > >
> > > > > 2014-02-19 17:39 GMT+01:00 Invalid Protocol <
> > > > > invalidprotocolvers...@gmail.com>:
> > > > >
> > > > >> Very few players use the server browser 

Re: [hlds_linux] [hlds] Valve Only Servers in Community Servers

2014-02-25 Thread Erik-jan Riemers
I've always noticed that during the holidays/summer you have more players,
and at  the end of the year to and the start of the year its still low.
After that it goes up again.


2014-02-25 3:24 GMT+01:00 Weasels Lair :

> Actually, if you plot that over the last 12 months, and throw some other
> games in for comparison ... it doesn't look related at all.  Looks like
> game-play for most of the games goes up/down about the same percent at
> about the same time.
>
>
> http://www.steamgraph.net/index.php?action=graph&jstime=1&appid=440q240q10q730&from=136169280&to=139322880
>
> TF2 just seems to swing more wildly.
>
>
>
> On Mon, Feb 24, 2014 at 2:42 PM, Robert Paulson  >wrote:
>
> > TF2 player counts have stagnated and even dropped a bit since January 23.
> >
> >
> >
> http://www.steamgraph.net/index.php?action=graph&jstime=1&appid=440&from=138856320&to=End+Time
> >
> > To Fletcher and any other Valve employee responsible for this change:
> This
> > change will harm TF2 popularity in the long run. Please don't put this on
> > the back burner because it is destroying player-bases that took years to
> > build. It takes a long time for a server to reach critical mass.
> >
> > There are very few people using quickpick or changing quickplay options.
> We
> > know this because quickplay connects remained at 7%, down from 30% before
> > these changes. Since there is no communication what the exact motivations
> > were to remove community servers from quickplay, here are some general
> > solutions.
> >
> > - The play now option button should be labeled. The cancel button could
> be
> > moved to the top right and changed to X.
> > - After 4 hours of play, automatically check community servers.
> > - After 4 hours of play, switch the play multiplayer button with the
> > servers button.
> >
> >
> >
> >
> > On Wed, Feb 19, 2014 at 12:06 PM, Abdulrahman Abdulkawi <
> > abdulk...@live.co.uk> wrote:
> >
> > > I doubt they will change the default option (since they can't guarantee
> > > the server they are sent to, follows quickplay rules).
> > >
> > > @Fletcher Dunn - can you not make a compromise that would work for both
> > > of us? I think having a notification/box pop up upon opening the
> > quickplay
> > > after having play X hours with default filters set - to alert the user
> if
> > > they wish to expand their search filter to find community servers as
> well
> > > as valve servers (with an easy yes/no button).
> > >
> > > Sent from Blackberry.
> > > From: ics
> > > Sent: Wednesday, 19 February 2014 19:44
> > > To: Half-Life dedicated Linux server mailing list
> > > Reply To: Half-Life dedicated Linux server mailing list
> > > Subject: Re: [hlds_linux] [hlds] Valve Only Servers in Community
> Servers
> > >
> > >
> > > Valve did nice job of alienating players from community servers. 2/4 of
> > > the 24 slot servers i run are now dead in the water.
> > >
> > > -ics
> > >
> > > Erik-jan Riemers kirjoitti:
> > > > Mine already died, only custom servers are still doing fine.
> Everything
> > > but
> > > > stock.. after +- 6 years of having a successful stock server it has
> now
> > > > died completely.
> > > >
> > > >
> > > > 2014-02-19 17:39 GMT+01:00 Invalid Protocol <
> > > > invalidprotocolvers...@gmail.com>:
> > > >
> > > >> Very few players use the server browser or change the default
> settings
> > > when
> > > >> looking for playing a classic game (not prop-hunt, saxon, custom
> maps
> > > >> etc...). Now Quickplay sends almost all players to Valve servers. I
> > > doubt
> > > >> that many community servers running classic maps / gameplay will
> > > survive.
> > > >>
> > > >>
> > > >> On Wed, Feb 19, 2014 at 4:44 AM, Robert Paulson <
> > thepauls...@gmail.com
> > > >>> wrote:
> > > >>> This isn't really a big deal.
> > > >>>
> > > >>> As I predicted, just about no one uses quickpick. Only 5% of our
> > > players
> > > >>> now are from quickplay and 1% use quickpick. I am sure everyone
> here
> > > >> using
> > > >>> Doctor McKay's plugin can confirm this.
> > > >>>
> 

Re: [hlds_linux] [hlds] Valve Only Servers in Community Servers

2014-02-24 Thread Weasels Lair
Actually, if you plot that over the last 12 months, and throw some other
games in for comparison ... it doesn't look related at all.  Looks like
game-play for most of the games goes up/down about the same percent at
about the same time.

http://www.steamgraph.net/index.php?action=graph&jstime=1&appid=440q240q10q730&from=136169280&to=139322880

TF2 just seems to swing more wildly.



On Mon, Feb 24, 2014 at 2:42 PM, Robert Paulson wrote:

> TF2 player counts have stagnated and even dropped a bit since January 23.
>
>
> http://www.steamgraph.net/index.php?action=graph&jstime=1&appid=440&from=138856320&to=End+Time
>
> To Fletcher and any other Valve employee responsible for this change: This
> change will harm TF2 popularity in the long run. Please don't put this on
> the back burner because it is destroying player-bases that took years to
> build. It takes a long time for a server to reach critical mass.
>
> There are very few people using quickpick or changing quickplay options. We
> know this because quickplay connects remained at 7%, down from 30% before
> these changes. Since there is no communication what the exact motivations
> were to remove community servers from quickplay, here are some general
> solutions.
>
> - The play now option button should be labeled. The cancel button could be
> moved to the top right and changed to X.
> - After 4 hours of play, automatically check community servers.
> - After 4 hours of play, switch the play multiplayer button with the
> servers button.
>
>
>
>
> On Wed, Feb 19, 2014 at 12:06 PM, Abdulrahman Abdulkawi <
> abdulk...@live.co.uk> wrote:
>
> > I doubt they will change the default option (since they can't guarantee
> > the server they are sent to, follows quickplay rules).
> >
> > @Fletcher Dunn - can you not make a compromise that would work for both
> > of us? I think having a notification/box pop up upon opening the
> quickplay
> > after having play X hours with default filters set - to alert the user if
> > they wish to expand their search filter to find community servers as well
> > as valve servers (with an easy yes/no button).
> >
> > Sent from Blackberry.
> > From: ics
> > Sent: Wednesday, 19 February 2014 19:44
> > To: Half-Life dedicated Linux server mailing list
> > Reply To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] [hlds] Valve Only Servers in Community Servers
> >
> >
> > Valve did nice job of alienating players from community servers. 2/4 of
> > the 24 slot servers i run are now dead in the water.
> >
> > -ics
> >
> > Erik-jan Riemers kirjoitti:
> > > Mine already died, only custom servers are still doing fine. Everything
> > but
> > > stock.. after +- 6 years of having a successful stock server it has now
> > > died completely.
> > >
> > >
> > > 2014-02-19 17:39 GMT+01:00 Invalid Protocol <
> > > invalidprotocolvers...@gmail.com>:
> > >
> > >> Very few players use the server browser or change the default settings
> > when
> > >> looking for playing a classic game (not prop-hunt, saxon, custom maps
> > >> etc...). Now Quickplay sends almost all players to Valve servers. I
> > doubt
> > >> that many community servers running classic maps / gameplay will
> > survive.
> > >>
> > >>
> > >> On Wed, Feb 19, 2014 at 4:44 AM, Robert Paulson <
> thepauls...@gmail.com
> > >>> wrote:
> > >>> This isn't really a big deal.
> > >>>
> > >>> As I predicted, just about no one uses quickpick. Only 5% of our
> > players
> > >>> now are from quickplay and 1% use quickpick. I am sure everyone here
> > >> using
> > >>> Doctor McKay's plugin can confirm this.
> > >>>
> > >>> Being the default for play now is too much of an advantage and
> there's
> > >> not
> > >>> enough being done to put community servers on an even playing field
> > with
> > >>> official servers.
> > >>>
> > >>>
> > >>> On Sun, Feb 16, 2014 at 1:29 AM, Doctor McKay  >
> > >>> wrote:
> > >>>
> > >>>> If any other option has "Don't care" chosen, the "Gameserver Host"
> > >> option
> > >>>> will be interpreted as "Don't care". I've already informed Valve and
> > >> they
> > >>>> are aware of this.

Re: [hlds_linux] [hlds] Valve Only Servers in Community Servers

2014-02-24 Thread Robert Paulson
TF2 player counts have stagnated and even dropped a bit since January 23.

http://www.steamgraph.net/index.php?action=graph&jstime=1&appid=440&from=138856320&to=End+Time

To Fletcher and any other Valve employee responsible for this change: This
change will harm TF2 popularity in the long run. Please don't put this on
the back burner because it is destroying player-bases that took years to
build. It takes a long time for a server to reach critical mass.

There are very few people using quickpick or changing quickplay options. We
know this because quickplay connects remained at 7%, down from 30% before
these changes. Since there is no communication what the exact motivations
were to remove community servers from quickplay, here are some general
solutions.

- The play now option button should be labeled. The cancel button could be
moved to the top right and changed to X.
- After 4 hours of play, automatically check community servers.
- After 4 hours of play, switch the play multiplayer button with the
servers button.




On Wed, Feb 19, 2014 at 12:06 PM, Abdulrahman Abdulkawi <
abdulk...@live.co.uk> wrote:

> I doubt they will change the default option (since they can't guarantee
> the server they are sent to, follows quickplay rules).
>
> @Fletcher Dunn - can you not make a compromise that would work for both
> of us? I think having a notification/box pop up upon opening the quickplay
> after having play X hours with default filters set - to alert the user if
> they wish to expand their search filter to find community servers as well
> as valve servers (with an easy yes/no button).
>
> Sent from Blackberry.
> From: ics
> Sent: Wednesday, 19 February 2014 19:44
> To: Half-Life dedicated Linux server mailing list
> Reply To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] [hlds] Valve Only Servers in Community Servers
>
>
> Valve did nice job of alienating players from community servers. 2/4 of
> the 24 slot servers i run are now dead in the water.
>
> -ics
>
> Erik-jan Riemers kirjoitti:
> > Mine already died, only custom servers are still doing fine. Everything
> but
> > stock.. after +- 6 years of having a successful stock server it has now
> > died completely.
> >
> >
> > 2014-02-19 17:39 GMT+01:00 Invalid Protocol <
> > invalidprotocolvers...@gmail.com>:
> >
> >> Very few players use the server browser or change the default settings
> when
> >> looking for playing a classic game (not prop-hunt, saxon, custom maps
> >> etc...). Now Quickplay sends almost all players to Valve servers. I
> doubt
> >> that many community servers running classic maps / gameplay will
> survive.
> >>
> >>
> >> On Wed, Feb 19, 2014 at 4:44 AM, Robert Paulson  >>> wrote:
> >>> This isn't really a big deal.
> >>>
> >>> As I predicted, just about no one uses quickpick. Only 5% of our
> players
> >>> now are from quickplay and 1% use quickpick. I am sure everyone here
> >> using
> >>> Doctor McKay's plugin can confirm this.
> >>>
> >>> Being the default for play now is too much of an advantage and there's
> >> not
> >>> enough being done to put community servers on an even playing field
> with
> >>> official servers.
> >>>
> >>>
> >>> On Sun, Feb 16, 2014 at 1:29 AM, Doctor McKay 
> >>> wrote:
> >>>
> >>>> If any other option has "Don't care" chosen, the "Gameserver Host"
> >> option
> >>>> will be interpreted as "Don't care". I've already informed Valve and
> >> they
> >>>> are aware of this.
> >>>>
> >>>>
> >>>> Dr. McKay
> >>>> www.doctormckay.com
> >>>>
> >>>>
> >>>> On Sun, Feb 16, 2014 at 4:12 AM, Paul  wrote:
> >>>>
> >>>>> I agree, othrewise that kind of makes the whole idea unfair to
> >>>> communities
> >>>>> and players if that's how they intended it to be (when opting to go
> >> to
> >>> a
> >>>>> community server).
> >>>>>
> >>>>>
> >>>>> On 15 February 2014 19:06, Abdulrahman Abdulkawi <
> >> abdulk...@live.co.uk
> >>>>>> wrote:
> >>>>>> Valve servers are showing up when searching for "Community
> >> Servers".
> >>>>>> If this is "how it's meant to be", then that needs

Re: [hlds_linux] [hlds] Valve Only Servers in Community Servers

2014-02-21 Thread Abdulrahman Abdulkawi
I doubt they will change the default option (since they can't guarantee the 
server they are sent to, follows quickplay rules).

@Fletcher Dunn - can you not make a compromise‎ that would work for both of us? 
I think having a notification/box pop up upon opening the quickplay after 
having play X hours with default filters set - to alert the user if they wish 
to expand their search filter to find community servers as well as valve 
servers (with an easy yes/no button).

Sent from Blackberry.
From: ics
Sent: Wednesday, 19 February 2014 19:44
To: Half-Life dedicated Linux server mailing list
Reply To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] [hlds] Valve Only Servers in Community Servers


Valve did nice job of alienating players from community servers. 2/4 of
the 24 slot servers i run are now dead in the water.

-ics

Erik-jan Riemers kirjoitti:
> Mine already died, only custom servers are still doing fine. Everything but
> stock.. after +- 6 years of having a successful stock server it has now
> died completely.
>
>
> 2014-02-19 17:39 GMT+01:00 Invalid Protocol <
> invalidprotocolvers...@gmail.com>:
>
>> Very few players use the server browser or change the default settings when
>> looking for playing a classic game (not prop-hunt, saxon, custom maps
>> etc...). Now Quickplay sends almost all players to Valve servers. I doubt
>> that many community servers running classic maps / gameplay will survive.
>>
>>
>> On Wed, Feb 19, 2014 at 4:44 AM, Robert Paulson >> wrote:
>>> This isn't really a big deal.
>>>
>>> As I predicted, just about no one uses quickpick. Only 5% of our players
>>> now are from quickplay and 1% use quickpick. I am sure everyone here
>> using
>>> Doctor McKay's plugin can confirm this.
>>>
>>> Being the default for play now is too much of an advantage and there's
>> not
>>> enough being done to put community servers on an even playing field with
>>> official servers.
>>>
>>>
>>> On Sun, Feb 16, 2014 at 1:29 AM, Doctor McKay 
>>> wrote:
>>>
>>>> If any other option has "Don't care" chosen, the "Gameserver Host"
>> option
>>>> will be interpreted as "Don't care". I've already informed Valve and
>> they
>>>> are aware of this.
>>>>
>>>>
>>>> Dr. McKay
>>>> www.doctormckay.com
>>>>
>>>>
>>>> On Sun, Feb 16, 2014 at 4:12 AM, Paul  wrote:
>>>>
>>>>> I agree, othrewise that kind of makes the whole idea unfair to
>>>> communities
>>>>> and players if that's how they intended it to be (when opting to go
>> to
>>> a
>>>>> community server).
>>>>>
>>>>>
>>>>> On 15 February 2014 19:06, Abdulrahman Abdulkawi <
>> abdulk...@live.co.uk
>>>>>> wrote:
>>>>>> Valve servers are showing up when searching for "Community
>> Servers".
>>>>>> If this is "how it's meant to be", then that needs to be changed -
>> If
>>>> we
>>>>>> don't get listed in 'Valve servers' option, then Valve Servers
>>>> shouldn't
>>>>>> get listed for "Community Servers".
>>>>>>
>>>>>> All other filters are 'default'.
>>>>>>
>>>>>> ___
>>>>>> To unsubscribe, edit your list preferences, or view the list
>>> archives,
>>>>>> please visit:
>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>>>>>
>>>>> ___
>>>>> To unsubscribe, edit your list preferences, or view the list
>> archives,
>>>>> please visit:
>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>>>>
>>>> ___
>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>> please visit:
>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
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>>
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Re: [hlds_linux] [hlds] Valve Only Servers in Community Servers

2014-02-19 Thread ics
Valve did nice job of alienating players from community servers. 2/4 of 
the 24 slot servers i run are now dead in the water.


-ics

Erik-jan Riemers kirjoitti:

Mine already died, only custom servers are still doing fine. Everything but
stock.. after +- 6 years of having a successful stock server it has now
died completely.


2014-02-19 17:39 GMT+01:00 Invalid Protocol <
invalidprotocolvers...@gmail.com>:


Very few players use the server browser or change the default settings when
looking for playing a classic game (not prop-hunt, saxon, custom maps
etc...). Now Quickplay sends almost all players to Valve servers. I doubt
that many community servers running classic maps / gameplay will survive.


On Wed, Feb 19, 2014 at 4:44 AM, Robert Paulson 
wrote:
This isn't really a big deal.

As I predicted, just about no one uses quickpick. Only 5% of our players
now are from quickplay and 1% use quickpick. I am sure everyone here

using

Doctor McKay's plugin can confirm this.

Being the default for play now is too much of an advantage and there's

not

enough being done to put community servers on an even playing field with
official servers.


On Sun, Feb 16, 2014 at 1:29 AM, Doctor McKay 
wrote:


If any other option has "Don't care" chosen, the "Gameserver Host"

option

will be interpreted as "Don't care". I've already informed Valve and

they

are aware of this.


Dr. McKay
www.doctormckay.com


On Sun, Feb 16, 2014 at 4:12 AM, Paul  wrote:


I agree, othrewise that kind of makes the whole idea unfair to

communities

and players if that's how they intended it to be (when opting to go

to

a

community server).


On 15 February 2014 19:06, Abdulrahman Abdulkawi <

abdulk...@live.co.uk

wrote:
Valve servers are showing up when searching for "Community

Servers".

If this is "how it's meant to be", then that needs to be changed -

If

we

don't get listed in 'Valve servers' option, then Valve Servers

shouldn't

get listed for "Community Servers".

All other filters are 'default'.

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Re: [hlds_linux] [hlds] Valve Only Servers in Community Servers

2014-02-19 Thread Erik-jan Riemers
Mine already died, only custom servers are still doing fine. Everything but
stock.. after +- 6 years of having a successful stock server it has now
died completely.


2014-02-19 17:39 GMT+01:00 Invalid Protocol <
invalidprotocolvers...@gmail.com>:

> Very few players use the server browser or change the default settings when
> looking for playing a classic game (not prop-hunt, saxon, custom maps
> etc...). Now Quickplay sends almost all players to Valve servers. I doubt
> that many community servers running classic maps / gameplay will survive.
>
>
> On Wed, Feb 19, 2014 at 4:44 AM, Robert Paulson  >wrote:
>
> > This isn't really a big deal.
> >
> > As I predicted, just about no one uses quickpick. Only 5% of our players
> > now are from quickplay and 1% use quickpick. I am sure everyone here
> using
> > Doctor McKay's plugin can confirm this.
> >
> > Being the default for play now is too much of an advantage and there's
> not
> > enough being done to put community servers on an even playing field with
> > official servers.
> >
> >
> > On Sun, Feb 16, 2014 at 1:29 AM, Doctor McKay 
> > wrote:
> >
> > > If any other option has "Don't care" chosen, the "Gameserver Host"
> option
> > > will be interpreted as "Don't care". I've already informed Valve and
> they
> > > are aware of this.
> > >
> > >
> > > Dr. McKay
> > > www.doctormckay.com
> > >
> > >
> > > On Sun, Feb 16, 2014 at 4:12 AM, Paul  wrote:
> > >
> > > > I agree, othrewise that kind of makes the whole idea unfair to
> > > communities
> > > > and players if that's how they intended it to be (when opting to go
> to
> > a
> > > > community server).
> > > >
> > > >
> > > > On 15 February 2014 19:06, Abdulrahman Abdulkawi <
> abdulk...@live.co.uk
> > > > >wrote:
> > > >
> > > > > Valve servers are showing up when searching for "Community
> Servers".
> > > > >
> > > > > If this is "how it's meant to be", then that needs to be changed -
> If
> > > we
> > > > > don't get listed in 'Valve servers' option, then Valve Servers
> > > shouldn't
> > > > > get listed for "Community Servers".
> > > > >
> > > > > All other filters are 'default'.
> > > > >
> > > > > ___
> > > > > To unsubscribe, edit your list preferences, or view the list
> > archives,
> > > > > please visit:
> > > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > > > >
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > please visit:
> > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
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> >
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Re: [hlds_linux] [hlds] Valve Only Servers in Community Servers

2014-02-19 Thread Invalid Protocol
Very few players use the server browser or change the default settings when
looking for playing a classic game (not prop-hunt, saxon, custom maps
etc...). Now Quickplay sends almost all players to Valve servers. I doubt
that many community servers running classic maps / gameplay will survive.


On Wed, Feb 19, 2014 at 4:44 AM, Robert Paulson wrote:

> This isn't really a big deal.
>
> As I predicted, just about no one uses quickpick. Only 5% of our players
> now are from quickplay and 1% use quickpick. I am sure everyone here using
> Doctor McKay's plugin can confirm this.
>
> Being the default for play now is too much of an advantage and there's not
> enough being done to put community servers on an even playing field with
> official servers.
>
>
> On Sun, Feb 16, 2014 at 1:29 AM, Doctor McKay 
> wrote:
>
> > If any other option has "Don't care" chosen, the "Gameserver Host" option
> > will be interpreted as "Don't care". I've already informed Valve and they
> > are aware of this.
> >
> >
> > Dr. McKay
> > www.doctormckay.com
> >
> >
> > On Sun, Feb 16, 2014 at 4:12 AM, Paul  wrote:
> >
> > > I agree, othrewise that kind of makes the whole idea unfair to
> > communities
> > > and players if that's how they intended it to be (when opting to go to
> a
> > > community server).
> > >
> > >
> > > On 15 February 2014 19:06, Abdulrahman Abdulkawi  > > >wrote:
> > >
> > > > Valve servers are showing up when searching for "Community Servers".
> > > >
> > > > If this is "how it's meant to be", then that needs to be changed - If
> > we
> > > > don't get listed in 'Valve servers' option, then Valve Servers
> > shouldn't
> > > > get listed for "Community Servers".
> > > >
> > > > All other filters are 'default'.
> > > >
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > please visit:
> > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >
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Re: [hlds_linux] [hlds] Valve Only Servers in Community Servers

2014-02-18 Thread Robert Paulson
This isn't really a big deal.

As I predicted, just about no one uses quickpick. Only 5% of our players
now are from quickplay and 1% use quickpick. I am sure everyone here using
Doctor McKay's plugin can confirm this.

Being the default for play now is too much of an advantage and there's not
enough being done to put community servers on an even playing field with
official servers.


On Sun, Feb 16, 2014 at 1:29 AM, Doctor McKay  wrote:

> If any other option has "Don't care" chosen, the "Gameserver Host" option
> will be interpreted as "Don't care". I've already informed Valve and they
> are aware of this.
>
>
> Dr. McKay
> www.doctormckay.com
>
>
> On Sun, Feb 16, 2014 at 4:12 AM, Paul  wrote:
>
> > I agree, othrewise that kind of makes the whole idea unfair to
> communities
> > and players if that's how they intended it to be (when opting to go to a
> > community server).
> >
> >
> > On 15 February 2014 19:06, Abdulrahman Abdulkawi  > >wrote:
> >
> > > Valve servers are showing up when searching for "Community Servers".
> > >
> > > If this is "how it's meant to be", then that needs to be changed - If
> we
> > > don't get listed in 'Valve servers' option, then Valve Servers
> shouldn't
> > > get listed for "Community Servers".
> > >
> > > All other filters are 'default'.
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >
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Re: [hlds_linux] [hlds] Valve Only Servers in Community Servers

2014-02-18 Thread Fletcher Dunn
This bug will be fixed in the next update.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Doctor McKay
Sent: Sunday, February 16, 2014 1:30 AM
To: Paul Lewis; Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] [hlds] Valve Only Servers in Community Servers

If any other option has "Don't care" chosen, the "Gameserver Host" option will 
be interpreted as "Don't care". I've already informed Valve and they are aware 
of this.


Dr. McKay
www.doctormckay.com


On Sun, Feb 16, 2014 at 4:12 AM, Paul  wrote:

> I agree, othrewise that kind of makes the whole idea unfair to 
> communities and players if that's how they intended it to be (when 
> opting to go to a community server).
>
>
> On 15 February 2014 19:06, Abdulrahman Abdulkawi  >wrote:
>
> > Valve servers are showing up when searching for "Community Servers".
> >
> > If this is "how it's meant to be", then that needs to be changed - 
> > If we don't get listed in 'Valve servers' option, then Valve Servers 
> > shouldn't get listed for "Community Servers".
> >
> > All other filters are 'default'.
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list 
> > archives, please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >
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Re: [hlds_linux] [hlds] Valve Only Servers in Community Servers

2014-02-16 Thread Doctor McKay
If any other option has "Don't care" chosen, the "Gameserver Host" option
will be interpreted as "Don't care". I've already informed Valve and they
are aware of this.


Dr. McKay
www.doctormckay.com


On Sun, Feb 16, 2014 at 4:12 AM, Paul  wrote:

> I agree, othrewise that kind of makes the whole idea unfair to communities
> and players if that's how they intended it to be (when opting to go to a
> community server).
>
>
> On 15 February 2014 19:06, Abdulrahman Abdulkawi  >wrote:
>
> > Valve servers are showing up when searching for "Community Servers".
> >
> > If this is "how it's meant to be", then that needs to be changed - If we
> > don't get listed in 'Valve servers' option, then Valve Servers shouldn't
> > get listed for "Community Servers".
> >
> > All other filters are 'default'.
> >
> > ___
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> > please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >
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Re: [hlds_linux] [hlds] Valve Only Servers in Community Servers

2014-02-16 Thread Paul
I agree, othrewise that kind of makes the whole idea unfair to communities
and players if that's how they intended it to be (when opting to go to a
community server).


On 15 February 2014 19:06, Abdulrahman Abdulkawi wrote:

> Valve servers are showing up when searching for "Community Servers".
>
> If this is "how it's meant to be", then that needs to be changed - If we
> don't get listed in 'Valve servers' option, then Valve Servers shouldn't
> get listed for "Community Servers".
>
> All other filters are 'default'.
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
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[hlds_linux] [hlds] Valve Only Servers in Community Servers

2014-02-15 Thread Abdulrahman Abdulkawi
Valve servers are showing up when searching for "Community Servers".

If this is "how it's meant to be", then that needs to be changed - If we don't 
get listed in 'Valve servers' option, then Valve Servers shouldn't get listed 
for "Community Servers".

All other filters are 'default'.
  
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