Re: [hlds_linux] [hlds_announce] Mandatory TF2, DoD:S, and HL2:DM updates released

2012-12-20 Thread Ross Bemrose
Any particular reason that the TF2 Item servers are down while the 
Portal 2 (among others) item server is still up?


On 12/20/2012 6:12 PM, Eric Smith wrote:

Sorry, we forgot part of the notes:

- Added three new community weapons
- The Vaccinator
- The Loose Cannon
- The Rescue Ranger


-Eric



-Original Message-
From: hlds_announce-boun...@list.valvesoftware.com 
[mailto:hlds_announce-boun...@list.valvesoftware.com] On Behalf Of Eric Smith
Sent: Thursday, December 20, 2012 2:59 PM
To: Half-Life dedicated Win32 server mailing list; 
'hlds_linux@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com'
Subject: [hlds_announce] Mandatory TF2, DoD:S, and HL2:DM updates released

We've released mandatory updates for TF2, DoD:S, and HL2:DM.  The notes for the 
updates are below.

-Eric

--

Source Engine Changes (TF2, DoD:S, HL2:DM)
- Updated some Big Picture features
- Additional improvements for client stability

Team Fortress 2
- Australian Christmas has begun!
- Added community-contributed winter event items
- Added Naughty and Nice winter keys to the Mann Co. Store
- Mann Vs. Machine
- Added a new tour of duty with unique loot:
  - Operation Mecha Engine, with 3 new advanced skill missions
  - New map mvm_bigrock
  - New Engineer Botkiller items
- Added new Engineer robot
- Added new Strange Filter items to the Mann Co. Store to support community map 
makers
- Added new checkout dialogs and taunt-activated effect to raise awareness for 
Community Map Stamps
- Added +context_action command (defaults to X for controllers). This will use 
the action slot if your Canteen contains a charge and will taunt otherwise3
- Added +attack3 command (defaults to middle-mouse button)
- Added Adult Swim items to the Mann Co. Store
- Fixed an exploit that allowed players to be permanently invulnerable
- Fixed the Pyro's airblast not working correctly when facing downhill
- Made Force-A-Nature pushback more consistent
- Updated pl_barnblitz
- Fixed various map exploits
- Updated sd_doomsday
- Fixed various map exploits
- Updated the localization files


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Re: [hlds_linux] [hlds_announce] Mandatory TF2, DoD:S, and HL2:DM updates released

2012-11-29 Thread Ross Bemrose

Is the Tuxxy a Linux promo item like the Earbuds were for OSX?

On 11/29/2012 5:16 PM, Eric Smith wrote:

We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes for the 
updates are below.

-Eric

--

Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a problem with some materials not being displayed correctly
- Fixed weapon pickup sounds not being played for some weapons

Team Fortress 2
- Added The Tuxxy
- Added a new promo item
- Fixed some HUD clipping issues when using cl_hud_minmode
- Fixed Mann vs. Machine popfiles not properly resetting on changelevel
- Fixed seeing an error model when watching replays with missing models
- Fixed missing materials in the control point HUD on attack/defend maps
- Fixed a problem that would cause Halloween spell effects to appear on some 
items
- Updated the Mann Co. Store
- Cosmetic items purchased in the store moving forward can be used in 
crafting
- Class starter bundles now contain a Name Tag instead of a class-specific 
hat

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Re: [hlds_linux] [hlds_announce] Mandatory TF2, DoD:S, and HL2:DM updates released

2012-11-29 Thread Joel Zhang
Nope. You can buy it in the store for $5.
On Nov 29, 2012 3:06 PM, Ross Bemrose rbemr...@gmail.com wrote:

 Is the Tuxxy a Linux promo item like the Earbuds were for OSX?

 On 11/29/2012 5:16 PM, Eric Smith wrote:

 We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes
 for the updates are below.

 -Eric

 --

 Source Engine Changes (TF2, DoD:S, HL2:DM)
 - Fixed a problem with some materials not being displayed correctly
 - Fixed weapon pickup sounds not being played for some weapons

 Team Fortress 2
 - Added The Tuxxy
 - Added a new promo item
 - Fixed some HUD clipping issues when using cl_hud_minmode
 - Fixed Mann vs. Machine popfiles not properly resetting on changelevel
 - Fixed seeing an error model when watching replays with missing models
 - Fixed missing materials in the control point HUD on attack/defend maps
 - Fixed a problem that would cause Halloween spell effects to appear on
 some items
 - Updated the Mann Co. Store
 - Cosmetic items purchased in the store moving forward can be used in
 crafting
 - Class starter bundles now contain a Name Tag instead of a
 class-specific hat

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Re: [hlds_linux] [hlds_announce] Mandatory TF2, DoD:S, and HL2:DM updates released

2012-11-29 Thread wickedplayer494 .
No, it's this for the Saxxies:
http://steamcommunity.com/sharedfiles/filedetails/?id=108012882

Also btw these types of questions aren't really what HLDS is for.

On Thu, Nov 29, 2012 at 5:06 PM, Ross Bemrose rbemr...@gmail.com wrote:

 Is the Tuxxy a Linux promo item like the Earbuds were for OSX?


 On 11/29/2012 5:16 PM, Eric Smith wrote:

 We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes
 for the updates are below.

 -Eric

 --

 Source Engine Changes (TF2, DoD:S, HL2:DM)
 - Fixed a problem with some materials not being displayed correctly
 - Fixed weapon pickup sounds not being played for some weapons

 Team Fortress 2
 - Added The Tuxxy
 - Added a new promo item
 - Fixed some HUD clipping issues when using cl_hud_minmode
 - Fixed Mann vs. Machine popfiles not properly resetting on changelevel
 - Fixed seeing an error model when watching replays with missing models
 - Fixed missing materials in the control point HUD on attack/defend maps
 - Fixed a problem that would cause Halloween spell effects to appear on
 some items
 - Updated the Mann Co. Store
 - Cosmetic items purchased in the store moving forward can be used in
 crafting
 - Class starter bundles now contain a Name Tag instead of a
 class-specific hat

 __**_
 hlds_announce mailing list
 hlds_announce@list.**valvesoftware.comhlds_annou...@list.valvesoftware.com
 https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_announcehttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce



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Re: [hlds_linux] [hlds_announce] Mandatory TF2, DoD:S, and HL2:DM updates released

2012-09-08 Thread lwf
Has any information been released about what these performance
improvements are? That's a rather thin changelog.

On Thu, Sep 6, 2012 at 11:12 PM, Eric Smith er...@valvesoftware.com wrote:
 We've released mandatory updates to TF2, DoD:S, and HL2:DM. The notes for the 
 updates are below.

 -Eric

 --

 Source Engine Changes (TF2, DoD:S, HL2:DM)
 - Performance improvements

 Team Fortress 2
 - Added the Fall 2012 key to the Mann Co. store
 - Fixed The Escape Plan not using the same taunt as The Equalizer
 - Community mapping request:
- Added Parentname to the attributes for func_flagdetectionzone

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Re: [hlds_linux] [hlds_announce] Mandatory TF2, DoD:S, and HL2:DM updates released

2012-09-08 Thread Michael Johansen

I'm just wondering if that co-related with this:
http://pastebin.com/raw.php?i=YhqpLgyy 

 From: l...@rocketblast.com
 Date: Sat, 8 Sep 2012 21:38:37 +0200
 To: er...@valvesoftware.com
 CC: hlds_annou...@list.valvesoftware.com; h...@list.valvesoftware.com; 
 hlds_linux@list.valvesoftware.com
 Subject: Re: [hlds_linux] [hlds_announce] Mandatory TF2, DoD:S,   and 
 HL2:DM updates released
 
 Has any information been released about what these performance
 improvements are? That's a rather thin changelog.
 
 On Thu, Sep 6, 2012 at 11:12 PM, Eric Smith er...@valvesoftware.com wrote:
  We've released mandatory updates to TF2, DoD:S, and HL2:DM. The notes for 
  the updates are below.
 
  -Eric
 
  --
 
  Source Engine Changes (TF2, DoD:S, HL2:DM)
  - Performance improvements
 
  Team Fortress 2
  - Added the Fall 2012 key to the Mann Co. store
  - Fixed The Escape Plan not using the same taunt as The Equalizer
  - Community mapping request:
 - Added Parentname to the attributes for func_flagdetectionzone
 
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Re: [hlds_linux] [hlds_announce] Mandatory TF2, DoD:S, and HL2:DM updates released

2012-07-20 Thread Jonah Hirsch

 - Fix a bug that caused gameservers to not properly receive client
 inventory updates. (Frequent cause of the The server you are playing on
 has lost connection to the item server error message.)

Is this the issue that makes it seem as if it's the game server's fault,
when it's actually the item server's fault?
---
Jonah Hirsch



On Fri, Jul 20, 2012 at 4:09 PM, Eric Smith er...@valvesoftware.com wrote:

 We've released mandatory updates to TF2, DoD:S, and HL2:DM. The notes for
 the updates are below.

 -Eric

 --

 Source Engine Changes (TF2, DoD:S, HL2:DM)
 - Added sv_namechange_cooldown_seconds, to throttle clients from changing
 their name too rapidly. (Defaults to 20 seconds)
 - Added sv_netspike_on_reliable_snapshot_overflow to selectively enable
 the automatic dumping of netspike file if a client drops due to reliable
 snapshot overflow (defaults to 0, which disables the debugging)
 - Added check to prevent player names from containing color codes
 - setinfo console command will now reject attempts to set / change convars
 with any unusual characters

 Team Fortress 2
 - Fix a bug that caused gameservers to not properly receive client
 inventory updates. (Frequent cause of the The server you are playing on
 has lost connection to the item server error message.)
 - Fixed not being able to equip all-class items properly
 - Fixed the DX8 water effect
 - Fixed the Beggar's Bazooka misfiring with 100% crits after firing a crit
 rocket
 - Fixed the Sandman not allowing after death kills strange part


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