Re[2]: [hlds_linux] [srcds] deactivating sv_hltv

2005-01-13 Thread disq
Hello,

I tried this recently (once a few months ago and once today, btw) and it
doesn't work. hltv_connect won't connect to the real srcds's HLTV or even
print something. sits there, just like somebody did an
alias hltv_connect wait; on the server.


Sunday, January 9, 2005, 5:39:28 PM, you wrote:
PL I asked Martin Otten about this some time ago, he told me this:

PL To start a lightweight HLTV server, slave proxy just start srcds but
PL without loading a map, just add hltv_connect ip:port. These relay
PL proxies doesn't load any resources like maps or models, so they are
PL cheap resource wise.

PL So to have HLTV on SRC as it was in HL1, start the server with sv_hltv
PL 1, hltv_maxclients 1 and then start another SRCDS without map,
PL hltv_connect server:port and then this second SRCDS is the like the
PL master proxy in HL1.



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disq



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Re: [hlds_linux] [srcds] deactivating sv_hltv

2005-01-09 Thread The Fool
Do you mean this?
hltv_stop - stops HLTV broadcasting
hltv_stoprecord - stops recording (even if hltv_autorecord is 1)
If you mean UDP listening on (default) channel 27020, have you tried
hltv_port 0? I did not tried yet, but it may work...
cheers,
The Fool

Hi all,
Is there any mean to deactivate the sv_hltv cvar ?
By deactivate, I *don't* mean to set it to 0, because it could be set to 1
by customers.
It should exist a srcds flag like -nohltv so that it would not listen at
all.
I hope it will be fixed, as nothing should be enabled instead it is said
so.
Thanks in advance,
--
grosnours
http://www.gameonline.net/

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RE: [hlds_linux] [srcds] deactivating sv_hltv

2005-01-09 Thread Gavin Rodgers
Although those commands are useful, server companies need a way to disable
hltv altogether so customers cant just activate it from rcon or a config
file.

hltv_port doesn't seem to work in the command line.

Gavin Rodgers
(BlueHawk^4u)
4u-servers.co.uk
4u-servers.net (forums)
4u-mobile.co.uk (ringtones logos ..)

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of The Fool
Sent: 09 January 2005 10:45
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] [srcds] deactivating sv_hltv

Do you mean this?
hltv_stop - stops HLTV broadcasting
hltv_stoprecord - stops recording (even if hltv_autorecord is 1)

If you mean UDP listening on (default) channel 27020, have you tried
hltv_port 0? I did not tried yet, but it may work...


cheers,
The Fool


 Hi all,

 Is there any mean to deactivate the sv_hltv cvar ?

 By deactivate, I *don't* mean to set it to 0, because it could be set to 1
 by customers.
 It should exist a srcds flag like -nohltv so that it would not listen at
 all.
 I hope it will be fixed, as nothing should be enabled instead it is said
 so.


 Thanks in advance,

 --
 grosnours
 http://www.gameonline.net/


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Re: [hlds_linux] [srcds] deactivating sv_hltv

2005-01-09 Thread The Fool
It's not a command line cmd.
You have to put it in your game.cfg or server.cfg
I see a bit of chance that hltv_port 0 in game.cfg disables hltv UDP
port...
Some ideas for workaround:
- I'm not sure game server starts up if you do this, but what if you disable
port 27020 on your firewall?
- If hltv_port 0 works in game.cfg, you can set the file to 444. The users
still can set things in server.cfg, but hltv is disabled.
On the other hand, if you're a server company, you can fix in the contract
that hltv port should remain disabled...
These all just tips ;) - If we just wait for steam...
cheers,
The Fool
Although those commands are useful, server companies need a way to disable
hltv altogether so customers cant just activate it from rcon or a config
file.
hltv_port doesn't seem to work in the command line.
Gavin Rodgers
(BlueHawk^4u)
4u-servers.co.uk
4u-servers.net (forums)
4u-mobile.co.uk (ringtones logos ..)
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of The Fool
Sent: 09 January 2005 10:45
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] [srcds] deactivating sv_hltv
Do you mean this?
hltv_stop - stops HLTV broadcasting
hltv_stoprecord - stops recording (even if hltv_autorecord is 1)
If you mean UDP listening on (default) channel 27020, have you tried
hltv_port 0? I did not tried yet, but it may work...
cheers,
The Fool

Hi all,
Is there any mean to deactivate the sv_hltv cvar ?
By deactivate, I *don't* mean to set it to 0, because it could be set to
1
by customers.
It should exist a srcds flag like -nohltv so that it would not listen
at
all.
I hope it will be fixed, as nothing should be enabled instead it is said
so.
Thanks in advance,
--
grosnours
http://www.gameonline.net/

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Re: [hlds_linux] [srcds] deactivating sv_hltv

2005-01-09 Thread Leif
But then the Customers need a solution to use their own HLTV Server or
free HLTV Server´s from blank-tv or hltv.org. At the moment it´s
impossible to connect with an HLTV Server to an other Gamerserver,
if the integrated HLTV on the Gamerserver is not running :/

 Although those commands are useful, server companies need a way to disable
 hltv altogether so customers cant just activate it from rcon or a config
 file.

 hltv_port doesn't seem to work in the command line.

 Gavin Rodgers
 (BlueHawk^4u)
 4u-servers.co.uk
 4u-servers.net (forums)
 4u-mobile.co.uk (ringtones logos ..)

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of The Fool
 Sent: 09 January 2005 10:45
 To: hlds_linux@list.valvesoftware.com
 Subject: Re: [hlds_linux] [srcds] deactivating sv_hltv

 Do you mean this?
 hltv_stop - stops HLTV broadcasting
 hltv_stoprecord - stops recording (even if hltv_autorecord is 1)

 If you mean UDP listening on (default) channel 27020, have you tried
 hltv_port 0? I did not tried yet, but it may work...


 cheers,
 The Fool


 Hi all,

 Is there any mean to deactivate the sv_hltv cvar ?

 By deactivate, I *don't* mean to set it to 0, because it could be set to 1
 by customers.
 It should exist a srcds flag like -nohltv so that it would not listen at
 all.
 I hope it will be fixed, as nothing should be enabled instead it is said
 so.


 Thanks in advance,

 --
 grosnours
 http://www.gameonline.net/


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 please visit:
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--
Mit freundlichen Grüßen
Leif
mailto:[EMAIL PROTECTED]



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Re: [hlds_linux] [srcds] deactivating sv_hltv

2005-01-09 Thread The Fool
That's correct.
I give up then, sry.
This is a dead lock. Steam have to write some code ;)

But then the Customers need a solution to use their own HLTV Server or
free HLTV Server´s from blank-tv or hltv.org. At the moment it´s
impossible to connect with an HLTV Server to an other Gamerserver,
if the integrated HLTV on the Gamerserver is not running :/
Although those commands are useful, server companies need a way to
disable
hltv altogether so customers cant just activate it from rcon or a config
file.

hltv_port doesn't seem to work in the command line.

Gavin Rodgers
(BlueHawk^4u)
4u-servers.co.uk
4u-servers.net (forums)
4u-mobile.co.uk (ringtones logos ..)

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of The Fool
Sent: 09 January 2005 10:45
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] [srcds] deactivating sv_hltv

Do you mean this?
hltv_stop - stops HLTV broadcasting
hltv_stoprecord - stops recording (even if hltv_autorecord is 1)

If you mean UDP listening on (default) channel 27020, have you tried
hltv_port 0? I did not tried yet, but it may work...

cheers,
The Fool

Hi all,
Is there any mean to deactivate the sv_hltv cvar ?
By deactivate, I *don't* mean to set it to 0, because it could be set to
1
by customers.
It should exist a srcds flag like -nohltv so that it would not listen
at
all.
I hope it will be fixed, as nothing should be enabled instead it is said
so.
Thanks in advance,
grosnours
http://www.gameonline.net/

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Re: [hlds_linux] [srcds] deactivating sv_hltv

2005-01-09 Thread =?ISO-8859-15?Q?Per_Lamb=E6k?=
I asked Martin Otten about this some time ago, he told me this:
To start a lightweight HLTV server, slave proxy just start srcds but
without loading a map, just add hltv_connect ip:port. These relay
proxies doesn't load any resources like maps or models, so they are
cheap resource wise.
SRC HLTV is naked right now. Once CS:S networking is stable (it already
is quite stable), more and more features will be added. If people use
sv_hltv 1 on their server to record demos, but don't want people to
connect as spectators, they can set 'hltv_maxclients 0'. I will add a a
new command hltv_relayonly to allow only other relay proxies to the
master server and not spectators.
So to have HLTV on SRC as it was in HL1, start the server with sv_hltv
1, hltv_maxclients 1 and then start another SRCDS without map,
hltv_connect server:port and then this second SRCDS is the like the
master proxy in HL1.
I dont think its perfect, but atleast its better than nothing.
Regards
Per Lambæk
www.HLTV.org
Leif wrote:
But then the Customers need a solution to use their own HLTV Server or
free HLTV Server´s from blank-tv or hltv.org. At the moment it´s
impossible to connect with an HLTV Server to an other Gamerserver,
if the integrated HLTV on the Gamerserver is not running :/

Although those commands are useful, server companies need a way to disable
hltv altogether so customers cant just activate it from rcon or a config
file.



hltv_port doesn't seem to work in the command line.



Gavin Rodgers
(BlueHawk^4u)
4u-servers.co.uk
4u-servers.net (forums)
4u-mobile.co.uk (ringtones logos ..)



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of The Fool
Sent: 09 January 2005 10:45
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] [srcds] deactivating sv_hltv



Do you mean this?
hltv_stop - stops HLTV broadcasting
hltv_stoprecord - stops recording (even if hltv_autorecord is 1)



If you mean UDP listening on (default) channel 27020, have you tried
hltv_port 0? I did not tried yet, but it may work...



cheers,
The Fool



Hi all,
Is there any mean to deactivate the sv_hltv cvar ?
By deactivate, I *don't* mean to set it to 0, because it could be set to 1
by customers.
It should exist a srcds flag like -nohltv so that it would not listen at
all.
I hope it will be fixed, as nothing should be enabled instead it is said
so.
Thanks in advance,
--
grosnours
http://www.gameonline.net/



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please visit:
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--
Mit freundlichen Grüßen
Leif
mailto:[EMAIL PROTECTED]

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Re: [hlds_linux] [srcds] deactivating sv_hltv

2005-01-09 Thread Fabrice (grosnours) Toppi
No,

I meant not giving the customer the rights to enable/disable such a
service.
It's like the maxplayers settings, it cannot be changed by the customer,
and it must be like that. It's the same for HLTV cvars.
cu,

--
grosnours
http://www.GameOnline.be

 Do you mean this?
 hltv_stop - stops HLTV broadcasting
 hltv_stoprecord - stops recording (even if hltv_autorecord is 1)

 If you mean UDP listening on (default) channel 27020, have you tried
 hltv_port 0? I did not tried yet, but it may work...


 cheers,
 The Fool


 Hi all,

 Is there any mean to deactivate the sv_hltv cvar ?

 By deactivate, I *don't* mean to set it to 0, because it could be set
 to 1 by customers.
 It should exist a srcds flag like -nohltv so that it would not
 listen at all.
 I hope it will be fixed, as nothing should be enabled instead it is
 said so.


 Thanks in advance,

 --
 grosnours
 http://www.gameonline.net/


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux



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Re: [hlds_linux] [srcds] deactivating sv_hltv

2005-01-09 Thread Fabrice (grosnours) Toppi
Hi,


 To start a lightweight HLTV server, slave proxy just start srcds but
 without loading a map, just add hltv_connect ip:port. These relay
 proxies doesn't load any resources like maps or models, so they are
 cheap resource wise.

It seems nice, as it seems not possible to changelevel on such DS.

 SRC HLTV is naked right now. Once CS:S networking is stable (it already
 is quite stable), more and more features will be added. If people use
 sv_hltv 1 on their server to record demos, but don't want people to
 connect as spectators, they can set 'hltv_maxclients 0'. I will add a a
 new command hltv_relayonly to allow only other relay proxies to the
 master server and not spectators.

Recording demos on the DS should not be allowed by default ! It's not the
job of the DS to record demos. Same for broadcasting HLTV.
A dedicated HLTV or simply players have to record if it is needed.

That means companies will have to check such files or change their policies.

 So to have HLTV on SRC as it was in HL1, start the server with sv_hltv
 1, hltv_maxclients 1 and then start another SRCDS without map,
 hltv_connect server:port and then this second SRCDS is the like the
 master proxy in HL1.

But this can be modified by customer too, it can't be allowed.

 I dont think its perfect, but atleast its better than nothing.

Thanks for all these informations ;)

I hope they will work on that.

cu,

--
grosnours
http://www.GameOnline.be

 Regards
 Per Lambæk
 www.HLTV.org


 Leif wrote:

But then the Customers need a solution to use their own HLTV Server or
free HLTV Server´s from blank-tv or hltv.org. At the moment it´s
impossible to connect with an HLTV Server to an other Gamerserver, if
the integrated HLTV on the Gamerserver is not running :/



Although those commands are useful, server companies need a way to
disable hltv altogether so customers cant just activate it from rcon
or a config file.





hltv_port doesn't seem to work in the command line.





Gavin Rodgers
(BlueHawk^4u)
4u-servers.co.uk
4u-servers.net (forums)
4u-mobile.co.uk (ringtones logos ..)





-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of The Fool
Sent: 09 January 2005 10:45
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] [srcds] deactivating sv_hltv





Do you mean this?
hltv_stop - stops HLTV broadcasting
hltv_stoprecord - stops recording (even if hltv_autorecord is 1)





If you mean UDP listening on (default) channel 27020, have you tried
hltv_port 0? I did not tried yet, but it may work...






cheers,
The Fool






Hi all,

Is there any mean to deactivate the sv_hltv cvar ?

By deactivate, I *don't* mean to set it to 0, because it could be set
to 1 by customers.
It should exist a srcds flag like -nohltv so that it would not
listen at all.
I hope it will be fixed, as nothing should be enabled instead it is
said so.


Thanks in advance,

--
grosnours
http://www.gameonline.net/






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please visit:
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--
Mit freundlichen Grüßen
Leif
mailto:[EMAIL PROTECTED]



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Re: [hlds_linux] [srcds] deactivating sv_hltv

2005-01-09 Thread Leif
Yeah, but i can understand the problems. How should the
Server Companies calculate, if the customers with an 10 Slot
Gameserver can start a 255 Slot HLTV Server ??
The integrated HLTV was bad for all...the customers and the
Gameserver Companies. A standalone HLTV Version which can directly
connect on every Gameserver like in CS 1.6 would be the best solution for
both sides.

 That's correct.

 I give up then, sry.
 This is a dead lock. Steam have to write some code ;)



 But then the Customers need a solution to use their own HLTV Server or
 free HLTV Server´s from blank-tv or hltv.org. At the moment it´s
 impossible to connect with an HLTV Server to an other Gamerserver,
 if the integrated HLTV on the Gamerserver is not running :/

 Although those commands are useful, server companies need a way to
 disable
 hltv altogether so customers cant just activate it from rcon or a config
 file.

 hltv_port doesn't seem to work in the command line.

 Gavin Rodgers
 (BlueHawk^4u)
 4u-servers.co.uk
 4u-servers.net (forums)
 4u-mobile.co.uk (ringtones logos ..)

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of The Fool
 Sent: 09 January 2005 10:45
 To: hlds_linux@list.valvesoftware.com
 Subject: Re: [hlds_linux] [srcds] deactivating sv_hltv

 Do you mean this?
 hltv_stop - stops HLTV broadcasting
 hltv_stoprecord - stops recording (even if hltv_autorecord is 1)

 If you mean UDP listening on (default) channel 27020, have you tried
 hltv_port 0? I did not tried yet, but it may work...

 cheers,
 The Fool

 Hi all,

 Is there any mean to deactivate the sv_hltv cvar ?

 By deactivate, I *don't* mean to set it to 0, because it could be set to
 1
 by customers.
 It should exist a srcds flag like -nohltv so that it would not listen
 at
 all.
 I hope it will be fixed, as nothing should be enabled instead it is said
 so.

 Thanks in advance,

 grosnours
 http://www.gameonline.net/


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 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux



--
Mit freundlichen Grüßen
Leif
mailto:[EMAIL PROTECTED]



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Re: [hlds_linux] [srcds] deactivating sv_hltv

2005-01-09 Thread The Fool
I see. But you can't yet manage it :/

No,
I meant not giving the customer the rights to enable/disable such a
service.
It's like the maxplayers settings, it cannot be changed by the customer,
and it must be like that. It's the same for HLTV cvars.
cu,
--
grosnours
http://www.GameOnline.be
Do you mean this?
hltv_stop - stops HLTV broadcasting
hltv_stoprecord - stops recording (even if hltv_autorecord is 1)
If you mean UDP listening on (default) channel 27020, have you tried
hltv_port 0? I did not tried yet, but it may work...
cheers,
The Fool

Hi all,
Is there any mean to deactivate the sv_hltv cvar ?
By deactivate, I *don't* mean to set it to 0, because it could be set
to 1 by customers.
It should exist a srcds flag like -nohltv so that it would not
listen at all.
I hope it will be fixed, as nothing should be enabled instead it is
said so.
Thanks in advance,
--
grosnours
http://www.gameonline.net/

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[hlds_linux] [srcds] deactivating sv_hltv

2005-01-08 Thread Fabrice (grosnours) Toppi

Hi all,

Is there any mean to deactivate the sv_hltv cvar ?

By deactivate, I *don't* mean to set it to 0, because it could be set to 1
by customers.
It should exist a srcds flag like -nohltv so that it would not listen at
all.
I hope it will be fixed, as nothing should be enabled instead it is said so.


Thanks in advance,

--
grosnours
http://www.gameonline.net/



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Re: [hlds_linux] [srcds] deactivating sv_hltv

2005-01-08 Thread Steven Hartland
I must agree there needs to be a way of disabling this feature from the
command line so that it cannot be enabled via rcon.
   Steve / K
- Original Message -
From: Fabrice (grosnours) Toppi [EMAIL PROTECTED]

Hi all,
Is there any mean to deactivate the sv_hltv cvar ?
By deactivate, I *don't* mean to set it to 0, because it could be set to 1
by customers.
It should exist a srcds flag like -nohltv so that it would not listen at
all.
I hope it will be fixed, as nothing should be enabled instead it is said so.


This e.mail is private and confidential between Multiplay (UK) Ltd. and the 
person or entity to whom it is addressed. In the event of misdirection, the 
recipient is prohibited from using, copying, printing or otherwise 
disseminating it or any information contained in it.
In the event of misdirection, illegible or incomplete transmission please 
telephone (023) 8024 3137
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Re: [hlds_linux] [srcds] deactivating sv_hltv

2005-01-08 Thread Philip Lorenz
Best would be something similar to the read-only variables which can be
founds in the DS of games such as CoD. Default of course would be 0 :)

Philip

On Sat, 2005-01-08 at 22:51 +, Steven Hartland wrote:
 I must agree there needs to be a way of disabling this feature from the
 command line so that it cannot be enabled via rcon.

 Steve / K
 - Original Message -



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RE: [hlds_linux] [srcds] deactivating sv_hltv

2005-01-08 Thread ray
And while they're in there they could create -nobots

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Philip Lorenz
Sent: Saturday, January 08, 2005 6:59 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] [srcds] deactivating sv_hltv

Best would be something similar to the read-only variables which can be
founds in the DS of games such as CoD. Default of course would be 0 :)

Philip

On Sat, 2005-01-08 at 22:51 +, Steven Hartland wrote:
 I must agree there needs to be a way of disabling this feature from the
 command line so that it cannot be enabled via rcon.

 Steve / K
 - Original Message -



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Re: [hlds_linux] [srcds] deactivating sv_hltv

2005-01-08 Thread Leif
But then please release a standalone Version of HLTV, which can
directly connect on Gamerservers like in CS 1.6. Cause at the moment
the integrated HLTV can only connect to other HLTV Servers, but not to
Gameservers.


 Hi all,

 Is there any mean to deactivate the sv_hltv cvar ?

 By deactivate, I *don't* mean to set it to 0, because it could be set to 1
 by customers.
 It should exist a srcds flag like -nohltv so that it would not listen at
 all.
 I hope it will be fixed, as nothing should be enabled instead it is said so.


 Thanks in advance,

 --
 grosnours
 http://www.gameonline.net/



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--
Mit freundlichen Grüßen
Leif
mailto:[EMAIL PROTECTED]



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