[hlds_linux] you did well

2014-02-07 Thread Patrick
Releasing an update, that crashes every server. Well done. 

 

L 02/07/2014 - 23:28:57: Chuckee_Kun12STEAM_0:1:x entered the
game

L 02/07/2014 - 23:29:01: Chuckee_Kun12STEAM_0:1:xUnassigned
joined team Red

L 02/07/2014 - 23:29:07: Chuckee_Kun12STEAM_0:1:xRed
disconnected (reason Your client has failed to authorize in time. Please
reconnect or restart your game)

Dropped Chuckee_Kun from server (Your client has failed to authorize in
time. Please reconnect or restart your game)

 

Anyone else?

 

Greetings

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Re: [hlds_linux] you did well

2014-02-07 Thread Weasels Lair
I am NOT seeing that on any of my TF2 servers.
All Linux-based (Debian 8.x) in my case.


On Fri, Feb 7, 2014 at 2:36 PM, Patrick p.hal...@zillertal-gaming.at wrote:
 Releasing an update, that crashes every server. Well done.



 L 02/07/2014 - 23:28:57: Chuckee_Kun12STEAM_0:1:x entered the
 game

 L 02/07/2014 - 23:29:01: Chuckee_Kun12STEAM_0:1:xUnassigned
 joined team Red

 L 02/07/2014 - 23:29:07: Chuckee_Kun12STEAM_0:1:xRed
 disconnected (reason Your client has failed to authorize in time. Please
 reconnect or restart your game)

 Dropped Chuckee_Kun from server (Your client has failed to authorize in
 time. Please reconnect or restart your game)



 Anyone else?



 Greetings

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Re: [hlds_linux] you did well

2014-02-07 Thread Aaron Thompson
No problems on my end.

Sincerely,
Aaron
On Feb 7, 2014 4:36 PM, Patrick p.hal...@zillertal-gaming.at wrote:

 Releasing an update, that crashes every server. Well done.



 L 02/07/2014 - 23:28:57: Chuckee_Kun12STEAM_0:1:x entered the
 game

 L 02/07/2014 - 23:29:01: Chuckee_Kun12STEAM_0:1:xUnassigned
 joined team Red

 L 02/07/2014 - 23:29:07: Chuckee_Kun12STEAM_0:1:xRed
 disconnected (reason Your client has failed to authorize in time. Please
 reconnect or restart your game)

 Dropped Chuckee_Kun from server (Your client has failed to authorize in
 time. Please reconnect or restart your game)



 Anyone else?



 Greetings

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Re: [hlds_linux] you did well

2014-02-07 Thread Valentin G.
Only the usual crashes every now and then. Haven't noticed any
significant changes in reliability with this update.

On Fri, Feb 7, 2014 at 11:38 PM, Weasels Lair wea...@weaselslair.com wrote:
 I am NOT seeing that on any of my TF2 servers.
 All Linux-based (Debian 8.x) in my case.


 On Fri, Feb 7, 2014 at 2:36 PM, Patrick p.hal...@zillertal-gaming.at wrote:
 Releasing an update, that crashes every server. Well done.



 L 02/07/2014 - 23:28:57: Chuckee_Kun12STEAM_0:1:x entered the
 game

 L 02/07/2014 - 23:29:01: Chuckee_Kun12STEAM_0:1:xUnassigned
 joined team Red

 L 02/07/2014 - 23:29:07: Chuckee_Kun12STEAM_0:1:xRed
 disconnected (reason Your client has failed to authorize in time. Please
 reconnect or restart your game)

 Dropped Chuckee_Kun from server (Your client has failed to authorize in
 time. Please reconnect or restart your game)



 Anyone else?



 Greetings

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[hlds_linux] you did well

2014-02-07 Thread Ilya Larin
I also have issues with authentication, but on server side. Almost all my
servers (16 of 18) cannot establish connection to Steam servers. VAC can`t
become active, no items loadout, no quickplay participating. There is a
couple of servers that can authenticate well, but even them sometimes loose
this connection. Here is an error message i get:
Connection to Steam servers lost.  (Result = 3)
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Re: [hlds_linux] you did well

2014-02-07 Thread Valentin G.
Yep. Can confirm issues with connecting to the steam backend. Item
server not reachable for most of the post-patch time.

On Fri, Feb 7, 2014 at 11:50 PM, Ilya Larin ilya.dem.la...@gmail.com wrote:
 I also have issues with authentication, but on server side. Almost all my
 servers (16 of 18) cannot establish connection to Steam servers. VAC can`t
 become active, no items loadout, no quickplay participating. There is a
 couple of servers that can authenticate well, but even them sometimes loose
 this connection. Here is an error message i get:
 Connection to Steam servers lost.  (Result = 3)
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Re: [hlds_linux] you did well

2014-02-07 Thread Rudy Bleeker
I noticed a client crash earlier that occured when using the new Show
Servers search system. TF2 crashed every time I used it, weather I
was searching for official Valve servers, community servers or just
set everything to don't care. I've been in contact with Eric about
this though and he said they were working on a fix. Other than that
I've had no stability issues after the last update and I just finished
2 rounds of MvM.

On Fri, Feb 7, 2014 at 11:42 PM, Valentin G. nextra...@gmail.com wrote:
 Only the usual crashes every now and then. Haven't noticed any
 significant changes in reliability with this update.

 On Fri, Feb 7, 2014 at 11:38 PM, Weasels Lair wea...@weaselslair.com wrote:
 I am NOT seeing that on any of my TF2 servers.
 All Linux-based (Debian 8.x) in my case.


 On Fri, Feb 7, 2014 at 2:36 PM, Patrick p.hal...@zillertal-gaming.at wrote:
 Releasing an update, that crashes every server. Well done.



 L 02/07/2014 - 23:28:57: Chuckee_Kun12STEAM_0:1:x entered the
 game

 L 02/07/2014 - 23:29:01: Chuckee_Kun12STEAM_0:1:xUnassigned
 joined team Red

 L 02/07/2014 - 23:29:07: Chuckee_Kun12STEAM_0:1:xRed
 disconnected (reason Your client has failed to authorize in time. Please
 reconnect or restart your game)

 Dropped Chuckee_Kun from server (Your client has failed to authorize in
 time. Please reconnect or restart your game)



 Anyone else?



 Greetings

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Re: [hlds_linux] you did well

2014-02-07 Thread Rudy Bleeker
I can confirm this as well. It's funny, this is what I see when using
the 'status' command on one of my servers (a vanilla TF2 server):

steamid : not logged in
account : logged in

So I'm not even assigned an anonymous SteamID, which I suppose is
normal when the server has lost connection to the backend, but the tf2
server account is still authenticated it seems.

On Fri, Feb 7, 2014 at 11:59 PM, Valentin G. nextra...@gmail.com wrote:
 Yep. Can confirm issues with connecting to the steam backend. Item
 server not reachable for most of the post-patch time.

 On Fri, Feb 7, 2014 at 11:50 PM, Ilya Larin ilya.dem.la...@gmail.com wrote:
 I also have issues with authentication, but on server side. Almost all my
 servers (16 of 18) cannot establish connection to Steam servers. VAC can`t
 become active, no items loadout, no quickplay participating. There is a
 couple of servers that can authenticate well, but even them sometimes loose
 this connection. Here is an error message i get:
 Connection to Steam servers lost.  (Result = 3)
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Re: [hlds_linux] you did well

2014-02-07 Thread Fletcher Dunn
Is anybody having problems with dropped connections trying to use the same 
token on multiple instances?  It could exhibit that behavior.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rudy Bleeker
Sent: Friday, February 07, 2014 3:04 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] you did well

I can confirm this as well. It's funny, this is what I see when using the 
'status' command on one of my servers (a vanilla TF2 server):

steamid : not logged in
account : logged in

So I'm not even assigned an anonymous SteamID, which I suppose is normal when 
the server has lost connection to the backend, but the tf2 server account is 
still authenticated it seems.

On Fri, Feb 7, 2014 at 11:59 PM, Valentin G. nextra...@gmail.com wrote:
 Yep. Can confirm issues with connecting to the steam backend. Item 
 server not reachable for most of the post-patch time.

 On Fri, Feb 7, 2014 at 11:50 PM, Ilya Larin ilya.dem.la...@gmail.com wrote:
 I also have issues with authentication, but on server side. Almost 
 all my servers (16 of 18) cannot establish connection to Steam 
 servers. VAC can`t become active, no items loadout, no quickplay 
 participating. There is a couple of servers that can authenticate 
 well, but even them sometimes loose this connection. Here is an error 
 message i get:
 Connection to Steam servers lost.  (Result = 3) 
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Re: [hlds_linux] you did well

2014-02-07 Thread Doctor McKay
I am definitely not reusing any tokens. Several of my servers are no longer
logged into Steam (not even anonymously). Restarting them gets them logged
back in.


Dr. McKay
www.doctormckay.com


On Fri, Feb 7, 2014 at 6:08 PM, Fletcher Dunn
fletch...@valvesoftware.comwrote:

 Is anybody having problems with dropped connections trying to use the same
 token on multiple instances?  It could exhibit that behavior.

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com [mailto:
 hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rudy Bleeker
 Sent: Friday, February 07, 2014 3:04 PM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] you did well

 I can confirm this as well. It's funny, this is what I see when using the
 'status' command on one of my servers (a vanilla TF2 server):

 steamid : not logged in
 account : logged in

 So I'm not even assigned an anonymous SteamID, which I suppose is normal
 when the server has lost connection to the backend, but the tf2 server
 account is still authenticated it seems.

 On Fri, Feb 7, 2014 at 11:59 PM, Valentin G. nextra...@gmail.com wrote:
  Yep. Can confirm issues with connecting to the steam backend. Item
  server not reachable for most of the post-patch time.
 
  On Fri, Feb 7, 2014 at 11:50 PM, Ilya Larin ilya.dem.la...@gmail.com
 wrote:
  I also have issues with authentication, but on server side. Almost
  all my servers (16 of 18) cannot establish connection to Steam
  servers. VAC can`t become active, no items loadout, no quickplay
  participating. There is a couple of servers that can authenticate
  well, but even them sometimes loose this connection. Here is an error
 message i get:
  Connection to Steam servers lost.  (Result = 3)
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 please visit:
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 Idleness is not doing nothing. Idleness is being free to do anything.
   - Floyd Dell

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Re: [hlds_linux] you did well

2014-02-07 Thread Ilya Larin
Nop, i was using correct tokens on each instance for monthes, the issue
occured after this update


2014-02-08 3:08 GMT+04:00 Fletcher Dunn fletch...@valvesoftware.com:

 Is anybody having problems with dropped connections trying to use the same
 token on multiple instances?  It could exhibit that behavior.

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com [mailto:
 hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rudy Bleeker
 Sent: Friday, February 07, 2014 3:04 PM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] you did well

 I can confirm this as well. It's funny, this is what I see when using the
 'status' command on one of my servers (a vanilla TF2 server):

 steamid : not logged in
 account : logged in

 So I'm not even assigned an anonymous SteamID, which I suppose is normal
 when the server has lost connection to the backend, but the tf2 server
 account is still authenticated it seems.

 On Fri, Feb 7, 2014 at 11:59 PM, Valentin G. nextra...@gmail.com wrote:
  Yep. Can confirm issues with connecting to the steam backend. Item
  server not reachable for most of the post-patch time.
 
  On Fri, Feb 7, 2014 at 11:50 PM, Ilya Larin ilya.dem.la...@gmail.com
 wrote:
  I also have issues with authentication, but on server side. Almost
  all my servers (16 of 18) cannot establish connection to Steam
  servers. VAC can`t become active, no items loadout, no quickplay
  participating. There is a couple of servers that can authenticate
  well, but even them sometimes loose this connection. Here is an error
 message i get:
  Connection to Steam servers lost.  (Result = 3)
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
 
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 --
 Idleness is not doing nothing. Idleness is being free to do anything.
   - Floyd Dell

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Re: [hlds_linux] you did well

2014-02-07 Thread Rudy Bleeker
I'm running 2 instances on the same machine, both are as vanilla as
can be, one is PvP and has no connection to the backend, the other is
an MvM server which has no problems. I just played 2 MvM maps on it
and had access to my loadout the whole time while the other instance
had the connection issue. Feel free to ask me for additional details
if you need them.

On Sat, Feb 8, 2014 at 12:08 AM, Fletcher Dunn
fletch...@valvesoftware.com wrote:
 Is anybody having problems with dropped connections trying to use the same 
 token on multiple instances?  It could exhibit that behavior.

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rudy Bleeker
 Sent: Friday, February 07, 2014 3:04 PM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] you did well

 I can confirm this as well. It's funny, this is what I see when using the 
 'status' command on one of my servers (a vanilla TF2 server):

 steamid : not logged in
 account : logged in

 So I'm not even assigned an anonymous SteamID, which I suppose is normal when 
 the server has lost connection to the backend, but the tf2 server account is 
 still authenticated it seems.

 On Fri, Feb 7, 2014 at 11:59 PM, Valentin G. nextra...@gmail.com wrote:
 Yep. Can confirm issues with connecting to the steam backend. Item
 server not reachable for most of the post-patch time.

 On Fri, Feb 7, 2014 at 11:50 PM, Ilya Larin ilya.dem.la...@gmail.com wrote:
 I also have issues with authentication, but on server side. Almost
 all my servers (16 of 18) cannot establish connection to Steam
 servers. VAC can`t become active, no items loadout, no quickplay
 participating. There is a couple of servers that can authenticate
 well, but even them sometimes loose this connection. Here is an error 
 message i get:
 Connection to Steam servers lost.  (Result = 3)
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   - Floyd Dell

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Re: [hlds_linux] you did well

2014-02-07 Thread Rudy Bleeker
On Sat, Feb 8, 2014 at 12:13 AM, Rudy Bleeker rblee...@gmail.com wrote:
 I'm running 2 instances on the same machine, both are as vanilla as
 can be, one is PvP and has no connection to the backend, the other is
 an MvM server which has no problems. I just played 2 MvM maps on it
 and had access to my loadout the whole time while the other instance
 had the connection issue. Feel free to ask me for additional details
 if you need them.

And both have their own token, forgot to mention that :-)

-- 
Idleness is not doing nothing. Idleness is being free to do anything.
  - Floyd Dell

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Re: [hlds_linux] you did well

2014-02-07 Thread Gordon Reynolds
No crashes from my 2 Ubuntu servers, PvP and MvM.


On Fri, Feb 7, 2014 at 2:59 PM, Rudy Bleeker rblee...@gmail.com wrote:

 I noticed a client crash earlier that occured when using the new Show
 Servers search system. TF2 crashed every time I used it, weather I
 was searching for official Valve servers, community servers or just
 set everything to don't care. I've been in contact with Eric about
 this though and he said they were working on a fix. Other than that
 I've had no stability issues after the last update and I just finished
 2 rounds of MvM.

 On Fri, Feb 7, 2014 at 11:42 PM, Valentin G. nextra...@gmail.com wrote:
  Only the usual crashes every now and then. Haven't noticed any
  significant changes in reliability with this update.
 
  On Fri, Feb 7, 2014 at 11:38 PM, Weasels Lair wea...@weaselslair.com
 wrote:
  I am NOT seeing that on any of my TF2 servers.
  All Linux-based (Debian 8.x) in my case.
 
 
  On Fri, Feb 7, 2014 at 2:36 PM, Patrick p.hal...@zillertal-gaming.at
 wrote:
  Releasing an update, that crashes every server. Well done.
 
 
 
  L 02/07/2014 - 23:28:57: Chuckee_Kun12STEAM_0:1:x entered
 the
  game
 
  L 02/07/2014 - 23:29:01: Chuckee_Kun12STEAM_0:1:xUnassigned
  joined team Red
 
  L 02/07/2014 - 23:29:07: Chuckee_Kun12STEAM_0:1:xRed
  disconnected (reason Your client has failed to authorize in time.
 Please
  reconnect or restart your game)
 
  Dropped Chuckee_Kun from server (Your client has failed to authorize in
  time. Please reconnect or restart your game)
 
 
 
  Anyone else?
 
 
 
  Greetings
 
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 please visit:
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Re: [hlds_linux] you did well

2014-02-07 Thread 1nsane
Experiencing issues with servers not being able to login here as well.

Needs a few restarts before it logins properly.


On Fri, Feb 7, 2014 at 6:14 PM, Rudy Bleeker rblee...@gmail.com wrote:

 On Sat, Feb 8, 2014 at 12:13 AM, Rudy Bleeker rblee...@gmail.com wrote:
  I'm running 2 instances on the same machine, both are as vanilla as
  can be, one is PvP and has no connection to the backend, the other is
  an MvM server which has no problems. I just played 2 MvM maps on it
  and had access to my loadout the whole time while the other instance
  had the connection issue. Feel free to ask me for additional details
  if you need them.

 And both have their own token, forgot to mention that :-)

 --
 Idleness is not doing nothing. Idleness is being free to do anything.
   - Floyd Dell

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Re: [hlds_linux] you did well

2014-02-07 Thread Valentin G.
Had one mixup and accidentally reused a token for one server, however
other servers still experienced dropped connections to the backend. So
this is not the only issue.

On Sat, Feb 8, 2014 at 12:14 AM, Rudy Bleeker rblee...@gmail.com wrote:
 On Sat, Feb 8, 2014 at 12:13 AM, Rudy Bleeker rblee...@gmail.com wrote:
 I'm running 2 instances on the same machine, both are as vanilla as
 can be, one is PvP and has no connection to the backend, the other is
 an MvM server which has no problems. I just played 2 MvM maps on it
 and had access to my loadout the whole time while the other instance
 had the connection issue. Feel free to ask me for additional details
 if you need them.

 And both have their own token, forgot to mention that :-)

 --
 Idleness is not doing nothing. Idleness is being free to do anything.
   - Floyd Dell

 ___
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Re: [hlds_linux] you did well

2014-02-07 Thread Tony Paloma
We've fixed an issue on the Steam servers that was preventing game servers 
using login tokens from successfully retrying their connection to Steam after 
losing connection.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Doctor McKay
Sent: Friday, February 07, 2014 3:11 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] you did well

I am definitely not reusing any tokens. Several of my servers are no longer 
logged into Steam (not even anonymously). Restarting them gets them logged back 
in.


Dr. McKay
www.doctormckay.com


On Fri, Feb 7, 2014 at 6:08 PM, Fletcher Dunn
fletch...@valvesoftware.comwrote:

 Is anybody having problems with dropped connections trying to use the 
 same token on multiple instances?  It could exhibit that behavior.

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com [mailto:
 hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rudy Bleeker
 Sent: Friday, February 07, 2014 3:04 PM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] you did well

 I can confirm this as well. It's funny, this is what I see when using 
 the 'status' command on one of my servers (a vanilla TF2 server):

 steamid : not logged in
 account : logged in

 So I'm not even assigned an anonymous SteamID, which I suppose is 
 normal when the server has lost connection to the backend, but the tf2 
 server account is still authenticated it seems.

 On Fri, Feb 7, 2014 at 11:59 PM, Valentin G. nextra...@gmail.com wrote:
  Yep. Can confirm issues with connecting to the steam backend. Item 
  server not reachable for most of the post-patch time.
 
  On Fri, Feb 7, 2014 at 11:50 PM, Ilya Larin 
  ilya.dem.la...@gmail.com
 wrote:
  I also have issues with authentication, but on server side. Almost 
  all my servers (16 of 18) cannot establish connection to Steam 
  servers. VAC can`t become active, no items loadout, no quickplay 
  participating. There is a couple of servers that can authenticate 
  well, but even them sometimes loose this connection. Here is an 
  error
 message i get:
  Connection to Steam servers lost.  (Result = 3) 
  ___
  To unsubscribe, edit your list preferences, or view the list 
  archives,
 please visit:
  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
 
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  archives,
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 --
 Idleness is not doing nothing. Idleness is being free to do anything.
   - Floyd Dell

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Re: [hlds_linux] you did well

2014-02-07 Thread Valentin G.
Most of my servers still start with this

version : 2108330/24 2108330 insecure (secure mode enabled,
disconnected from Steam3)
steamid : not logged in
account : not logged in  (No account specified)

On Sat, Feb 8, 2014 at 1:57 AM, Tony Paloma to...@valvesoftware.com wrote:
 We've fixed an issue on the Steam servers that was preventing game servers 
 using login tokens from successfully retrying their connection to Steam after 
 losing connection.

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Doctor McKay
 Sent: Friday, February 07, 2014 3:11 PM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] you did well

 I am definitely not reusing any tokens. Several of my servers are no longer 
 logged into Steam (not even anonymously). Restarting them gets them logged 
 back in.


 Dr. McKay
 www.doctormckay.com


 On Fri, Feb 7, 2014 at 6:08 PM, Fletcher Dunn
 fletch...@valvesoftware.comwrote:

 Is anybody having problems with dropped connections trying to use the
 same token on multiple instances?  It could exhibit that behavior.

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com [mailto:
 hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rudy Bleeker
 Sent: Friday, February 07, 2014 3:04 PM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] you did well

 I can confirm this as well. It's funny, this is what I see when using
 the 'status' command on one of my servers (a vanilla TF2 server):

 steamid : not logged in
 account : logged in

 So I'm not even assigned an anonymous SteamID, which I suppose is
 normal when the server has lost connection to the backend, but the tf2
 server account is still authenticated it seems.

 On Fri, Feb 7, 2014 at 11:59 PM, Valentin G. nextra...@gmail.com wrote:
  Yep. Can confirm issues with connecting to the steam backend. Item
  server not reachable for most of the post-patch time.
 
  On Fri, Feb 7, 2014 at 11:50 PM, Ilya Larin
  ilya.dem.la...@gmail.com
 wrote:
  I also have issues with authentication, but on server side. Almost
  all my servers (16 of 18) cannot establish connection to Steam
  servers. VAC can`t become active, no items loadout, no quickplay
  participating. There is a couple of servers that can authenticate
  well, but even them sometimes loose this connection. Here is an
  error
 message i get:
  Connection to Steam servers lost.  (Result = 3)
  ___
  To unsubscribe, edit your list preferences, or view the list
  archives,
 please visit:
  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
 
  ___
  To unsubscribe, edit your list preferences, or view the list
  archives,
 please visit:
  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux



 --
 Idleness is not doing nothing. Idleness is being free to do anything.
   - Floyd Dell

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 please visit:
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Re: [hlds_linux] you did well

2014-02-07 Thread Valentin G.
Restarted them multiple times, now secure and logged in. That's
without any changes to the configuration. Something is still finnicky
there.

On Sat, Feb 8, 2014 at 2:07 AM, Valentin G. nextra...@gmail.com wrote:
 Most of my servers still start with this

 version : 2108330/24 2108330 insecure (secure mode enabled,
 disconnected from Steam3)
 steamid : not logged in
 account : not logged in  (No account specified)

 On Sat, Feb 8, 2014 at 1:57 AM, Tony Paloma to...@valvesoftware.com wrote:
 We've fixed an issue on the Steam servers that was preventing game servers 
 using login tokens from successfully retrying their connection to Steam 
 after losing connection.

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Doctor McKay
 Sent: Friday, February 07, 2014 3:11 PM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] you did well

 I am definitely not reusing any tokens. Several of my servers are no longer 
 logged into Steam (not even anonymously). Restarting them gets them logged 
 back in.


 Dr. McKay
 www.doctormckay.com


 On Fri, Feb 7, 2014 at 6:08 PM, Fletcher Dunn
 fletch...@valvesoftware.comwrote:

 Is anybody having problems with dropped connections trying to use the
 same token on multiple instances?  It could exhibit that behavior.

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com [mailto:
 hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rudy Bleeker
 Sent: Friday, February 07, 2014 3:04 PM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] you did well

 I can confirm this as well. It's funny, this is what I see when using
 the 'status' command on one of my servers (a vanilla TF2 server):

 steamid : not logged in
 account : logged in

 So I'm not even assigned an anonymous SteamID, which I suppose is
 normal when the server has lost connection to the backend, but the tf2
 server account is still authenticated it seems.

 On Fri, Feb 7, 2014 at 11:59 PM, Valentin G. nextra...@gmail.com wrote:
  Yep. Can confirm issues with connecting to the steam backend. Item
  server not reachable for most of the post-patch time.
 
  On Fri, Feb 7, 2014 at 11:50 PM, Ilya Larin
  ilya.dem.la...@gmail.com
 wrote:
  I also have issues with authentication, but on server side. Almost
  all my servers (16 of 18) cannot establish connection to Steam
  servers. VAC can`t become active, no items loadout, no quickplay
  participating. There is a couple of servers that can authenticate
  well, but even them sometimes loose this connection. Here is an
  error
 message i get:
  Connection to Steam servers lost.  (Result = 3)
  ___
  To unsubscribe, edit your list preferences, or view the list
  archives,
 please visit:
  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
 
  ___
  To unsubscribe, edit your list preferences, or view the list
  archives,
 please visit:
  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux



 --
 Idleness is not doing nothing. Idleness is being free to do anything.
   - Floyd Dell

 ___
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 please visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

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Re: [hlds_linux] you did well

2014-02-07 Thread Invalid Protocol
They share same IP?


On Sat, Feb 8, 2014 at 1:13 AM, Rudy Bleeker rblee...@gmail.com wrote:

 I'm running 2 instances on the same machine, both are as vanilla as
 can be, one is PvP and has no connection to the backend, the other is
 an MvM server which has no problems. I just played 2 MvM maps on it
 and had access to my loadout the whole time while the other instance
 had the connection issue. Feel free to ask me for additional details
 if you need them.

 On Sat, Feb 8, 2014 at 12:08 AM, Fletcher Dunn
 fletch...@valvesoftware.com wrote:
  Is anybody having problems with dropped connections trying to use the
 same token on multiple instances?  It could exhibit that behavior.
 
  -Original Message-
  From: hlds_linux-boun...@list.valvesoftware.com [mailto:
 hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rudy Bleeker
  Sent: Friday, February 07, 2014 3:04 PM
  To: Half-Life dedicated Linux server mailing list
  Subject: Re: [hlds_linux] you did well
 
  I can confirm this as well. It's funny, this is what I see when using
 the 'status' command on one of my servers (a vanilla TF2 server):
 
  steamid : not logged in
  account : logged in
 
  So I'm not even assigned an anonymous SteamID, which I suppose is normal
 when the server has lost connection to the backend, but the tf2 server
 account is still authenticated it seems.
 
  On Fri, Feb 7, 2014 at 11:59 PM, Valentin G. nextra...@gmail.com
 wrote:
  Yep. Can confirm issues with connecting to the steam backend. Item
  server not reachable for most of the post-patch time.
 
  On Fri, Feb 7, 2014 at 11:50 PM, Ilya Larin ilya.dem.la...@gmail.com
 wrote:
  I also have issues with authentication, but on server side. Almost
  all my servers (16 of 18) cannot establish connection to Steam
  servers. VAC can`t become active, no items loadout, no quickplay
  participating. There is a couple of servers that can authenticate
  well, but even them sometimes loose this connection. Here is an error
 message i get:
  Connection to Steam servers lost.  (Result = 3)
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
 
 
 
  --
  Idleness is not doing nothing. Idleness is being free to do anything.
- Floyd Dell
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
 
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 please visit:
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 --
 Idleness is not doing nothing. Idleness is being free to do anything.
   - Floyd Dell

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Re: [hlds_linux] you did well

2014-02-07 Thread Ilya Larin
Sorry, but this still not working. Restarted several times - no changes.
Now my servers are online for ~10 minutes, still cannot establish
connection. (checked tokens again, its not an issue)


2014-02-08 5:09 GMT+04:00 Valentin G. nextra...@gmail.com:

 Restarted them multiple times, now secure and logged in. That's
 without any changes to the configuration. Something is still finnicky
 there.

 On Sat, Feb 8, 2014 at 2:07 AM, Valentin G. nextra...@gmail.com wrote:
  Most of my servers still start with this
 
  version : 2108330/24 2108330 insecure (secure mode enabled,
  disconnected from Steam3)
  steamid : not logged in
  account : not logged in  (No account specified)
 
  On Sat, Feb 8, 2014 at 1:57 AM, Tony Paloma to...@valvesoftware.com
 wrote:
  We've fixed an issue on the Steam servers that was preventing game
 servers using login tokens from successfully retrying their connection to
 Steam after losing connection.
 
  -Original Message-
  From: hlds_linux-boun...@list.valvesoftware.com [mailto:
 hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Doctor McKay
  Sent: Friday, February 07, 2014 3:11 PM
  To: Half-Life dedicated Linux server mailing list
  Subject: Re: [hlds_linux] you did well
 
  I am definitely not reusing any tokens. Several of my servers are no
 longer logged into Steam (not even anonymously). Restarting them gets them
 logged back in.
 
 
  Dr. McKay
  www.doctormckay.com
 
 
  On Fri, Feb 7, 2014 at 6:08 PM, Fletcher Dunn
  fletch...@valvesoftware.comwrote:
 
  Is anybody having problems with dropped connections trying to use the
  same token on multiple instances?  It could exhibit that behavior.
 
  -Original Message-
  From: hlds_linux-boun...@list.valvesoftware.com [mailto:
  hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rudy Bleeker
  Sent: Friday, February 07, 2014 3:04 PM
  To: Half-Life dedicated Linux server mailing list
  Subject: Re: [hlds_linux] you did well
 
  I can confirm this as well. It's funny, this is what I see when using
  the 'status' command on one of my servers (a vanilla TF2 server):
 
  steamid : not logged in
  account : logged in
 
  So I'm not even assigned an anonymous SteamID, which I suppose is
  normal when the server has lost connection to the backend, but the tf2
  server account is still authenticated it seems.
 
  On Fri, Feb 7, 2014 at 11:59 PM, Valentin G. nextra...@gmail.com
 wrote:
   Yep. Can confirm issues with connecting to the steam backend. Item
   server not reachable for most of the post-patch time.
  
   On Fri, Feb 7, 2014 at 11:50 PM, Ilya Larin
   ilya.dem.la...@gmail.com
  wrote:
   I also have issues with authentication, but on server side. Almost
   all my servers (16 of 18) cannot establish connection to Steam
   servers. VAC can`t become active, no items loadout, no quickplay
   participating. There is a couple of servers that can authenticate
   well, but even them sometimes loose this connection. Here is an
   error
  message i get:
   Connection to Steam servers lost.  (Result = 3)
   ___
   To unsubscribe, edit your list preferences, or view the list
   archives,
  please visit:
   https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
  
   ___
   To unsubscribe, edit your list preferences, or view the list
   archives,
  please visit:
   https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
 
 
 
  --
  Idleness is not doing nothing. Idleness is being free to do anything.
- Floyd Dell
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
 
  ___
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  please visit:
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Re: [hlds_linux] you did well

2014-02-07 Thread Ilya Larin
Yes, using same IP for all servers.


2014-02-08 5:55 GMT+04:00 Invalid Protocol invalidprotocolvers...@gmail.com
:

 They share same IP?


 On Sat, Feb 8, 2014 at 1:13 AM, Rudy Bleeker rblee...@gmail.com wrote:

  I'm running 2 instances on the same machine, both are as vanilla as
  can be, one is PvP and has no connection to the backend, the other is
  an MvM server which has no problems. I just played 2 MvM maps on it
  and had access to my loadout the whole time while the other instance
  had the connection issue. Feel free to ask me for additional details
  if you need them.
 
  On Sat, Feb 8, 2014 at 12:08 AM, Fletcher Dunn
  fletch...@valvesoftware.com wrote:
   Is anybody having problems with dropped connections trying to use the
  same token on multiple instances?  It could exhibit that behavior.
  
   -Original Message-
   From: hlds_linux-boun...@list.valvesoftware.com [mailto:
  hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rudy Bleeker
   Sent: Friday, February 07, 2014 3:04 PM
   To: Half-Life dedicated Linux server mailing list
   Subject: Re: [hlds_linux] you did well
  
   I can confirm this as well. It's funny, this is what I see when using
  the 'status' command on one of my servers (a vanilla TF2 server):
  
   steamid : not logged in
   account : logged in
  
   So I'm not even assigned an anonymous SteamID, which I suppose is
 normal
  when the server has lost connection to the backend, but the tf2 server
  account is still authenticated it seems.
  
   On Fri, Feb 7, 2014 at 11:59 PM, Valentin G. nextra...@gmail.com
  wrote:
   Yep. Can confirm issues with connecting to the steam backend. Item
   server not reachable for most of the post-patch time.
  
   On Fri, Feb 7, 2014 at 11:50 PM, Ilya Larin ilya.dem.la...@gmail.com
 
  wrote:
   I also have issues with authentication, but on server side. Almost
   all my servers (16 of 18) cannot establish connection to Steam
   servers. VAC can`t become active, no items loadout, no quickplay
   participating. There is a couple of servers that can authenticate
   well, but even them sometimes loose this connection. Here is an error
  message i get:
   Connection to Steam servers lost.  (Result = 3)
   ___
   To unsubscribe, edit your list preferences, or view the list
 archives,
  please visit:
   https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
   https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
  
  
  
   --
   Idleness is not doing nothing. Idleness is being free to do anything.
 - Floyd Dell
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
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  please visit:
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  --
  Idleness is not doing nothing. Idleness is being free to do anything.
- Floyd Dell
 
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  please visit:
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Re: [hlds_linux] you did well

2014-02-07 Thread Invalid Protocol
If all your servers share same IP:

1. Start only one TF2 server. See if connects and remains connected to
Steam servers.
2. Then start a second one. You'll notice that the first one disconnects
from Steam in ~30 seconds, while the second one has no issues.
3. Then start the third one. Same thing, the second one disconnects almost
immediately.
4. Restart the first server. It connects to Steam servers, but the third
one will be disconnected in few seconds.

The idea is that only the last server connects to Steam servers, while any
other server that share same IP is disconnected.



On Sat, Feb 8, 2014 at 3:55 AM, Ilya Larin ilya.dem.la...@gmail.com wrote:

 Sorry, but this still not working. Restarted several times - no changes.
 Now my servers are online for ~10 minutes, still cannot establish
 connection. (checked tokens again, its not an issue)


 2014-02-08 5:09 GMT+04:00 Valentin G. nextra...@gmail.com:

  Restarted them multiple times, now secure and logged in. That's
  without any changes to the configuration. Something is still finnicky
  there.
 
  On Sat, Feb 8, 2014 at 2:07 AM, Valentin G. nextra...@gmail.com wrote:
   Most of my servers still start with this
  
   version : 2108330/24 2108330 insecure (secure mode enabled,
   disconnected from Steam3)
   steamid : not logged in
   account : not logged in  (No account specified)
  
   On Sat, Feb 8, 2014 at 1:57 AM, Tony Paloma to...@valvesoftware.com
  wrote:
   We've fixed an issue on the Steam servers that was preventing game
  servers using login tokens from successfully retrying their connection to
  Steam after losing connection.
  
   -Original Message-
   From: hlds_linux-boun...@list.valvesoftware.com [mailto:
  hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Doctor McKay
   Sent: Friday, February 07, 2014 3:11 PM
   To: Half-Life dedicated Linux server mailing list
   Subject: Re: [hlds_linux] you did well
  
   I am definitely not reusing any tokens. Several of my servers are no
  longer logged into Steam (not even anonymously). Restarting them gets
 them
  logged back in.
  
  
   Dr. McKay
   www.doctormckay.com
  
  
   On Fri, Feb 7, 2014 at 6:08 PM, Fletcher Dunn
   fletch...@valvesoftware.comwrote:
  
   Is anybody having problems with dropped connections trying to use the
   same token on multiple instances?  It could exhibit that behavior.
  
   -Original Message-
   From: hlds_linux-boun...@list.valvesoftware.com [mailto:
   hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rudy Bleeker
   Sent: Friday, February 07, 2014 3:04 PM
   To: Half-Life dedicated Linux server mailing list
   Subject: Re: [hlds_linux] you did well
  
   I can confirm this as well. It's funny, this is what I see when using
   the 'status' command on one of my servers (a vanilla TF2 server):
  
   steamid : not logged in
   account : logged in
  
   So I'm not even assigned an anonymous SteamID, which I suppose is
   normal when the server has lost connection to the backend, but the
 tf2
   server account is still authenticated it seems.
  
   On Fri, Feb 7, 2014 at 11:59 PM, Valentin G. nextra...@gmail.com
  wrote:
Yep. Can confirm issues with connecting to the steam backend. Item
server not reachable for most of the post-patch time.
   
On Fri, Feb 7, 2014 at 11:50 PM, Ilya Larin
ilya.dem.la...@gmail.com
   wrote:
I also have issues with authentication, but on server side. Almost
all my servers (16 of 18) cannot establish connection to Steam
servers. VAC can`t become active, no items loadout, no quickplay
participating. There is a couple of servers that can authenticate
well, but even them sometimes loose this connection. Here is an
error
   message i get:
Connection to Steam servers lost.  (Result = 3)
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archives,
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Re: [hlds_linux] you did well

2014-02-07 Thread Bottiger
All our servers on the same IP exhibit this problem and it is still broken
even after multiple reboots. Our servers with dedicated IPs do not have
this problem. It is repeatedly causing servers to fill up and empty out.


On Fri, Feb 7, 2014 at 6:21 PM, Invalid Protocol 
invalidprotocolvers...@gmail.com wrote:

 If all your servers share same IP:

 1. Start only one TF2 server. See if connects and remains connected to
 Steam servers.
 2. Then start a second one. You'll notice that the first one disconnects
 from Steam in ~30 seconds, while the second one has no issues.
 3. Then start the third one. Same thing, the second one disconnects almost
 immediately.
 4. Restart the first server. It connects to Steam servers, but the third
 one will be disconnected in few seconds.

 The idea is that only the last server connects to Steam servers, while any
 other server that share same IP is disconnected.



 On Sat, Feb 8, 2014 at 3:55 AM, Ilya Larin ilya.dem.la...@gmail.com
 wrote:

  Sorry, but this still not working. Restarted several times - no changes.
  Now my servers are online for ~10 minutes, still cannot establish
  connection. (checked tokens again, its not an issue)
 
 
  2014-02-08 5:09 GMT+04:00 Valentin G. nextra...@gmail.com:
 
   Restarted them multiple times, now secure and logged in. That's
   without any changes to the configuration. Something is still finnicky
   there.
  
   On Sat, Feb 8, 2014 at 2:07 AM, Valentin G. nextra...@gmail.com
 wrote:
Most of my servers still start with this
   
version : 2108330/24 2108330 insecure (secure mode enabled,
disconnected from Steam3)
steamid : not logged in
account : not logged in  (No account specified)
   
On Sat, Feb 8, 2014 at 1:57 AM, Tony Paloma to...@valvesoftware.com
 
   wrote:
We've fixed an issue on the Steam servers that was preventing game
   servers using login tokens from successfully retrying their connection
 to
   Steam after losing connection.
   
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com [mailto:
   hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Doctor McKay
Sent: Friday, February 07, 2014 3:11 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] you did well
   
I am definitely not reusing any tokens. Several of my servers are no
   longer logged into Steam (not even anonymously). Restarting them gets
  them
   logged back in.
   
   
Dr. McKay
www.doctormckay.com
   
   
On Fri, Feb 7, 2014 at 6:08 PM, Fletcher Dunn
fletch...@valvesoftware.comwrote:
   
Is anybody having problems with dropped connections trying to use
 the
same token on multiple instances?  It could exhibit that behavior.
   
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com [mailto:
hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rudy
 Bleeker
Sent: Friday, February 07, 2014 3:04 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] you did well
   
I can confirm this as well. It's funny, this is what I see when
 using
the 'status' command on one of my servers (a vanilla TF2 server):
   
steamid : not logged in
account : logged in
   
So I'm not even assigned an anonymous SteamID, which I suppose is
normal when the server has lost connection to the backend, but the
  tf2
server account is still authenticated it seems.
   
On Fri, Feb 7, 2014 at 11:59 PM, Valentin G. nextra...@gmail.com
   wrote:
 Yep. Can confirm issues with connecting to the steam backend.
 Item
 server not reachable for most of the post-patch time.

 On Fri, Feb 7, 2014 at 11:50 PM, Ilya Larin
 ilya.dem.la...@gmail.com
wrote:
 I also have issues with authentication, but on server side.
 Almost
 all my servers (16 of 18) cannot establish connection to Steam
 servers. VAC can`t become active, no items loadout, no quickplay
 participating. There is a couple of servers that can
 authenticate
 well, but even them sometimes loose this connection. Here is an
 error
message i get:
 Connection to Steam servers lost.  (Result = 3)
 ___
 To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:

  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

 ___
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 archives,
please visit:

 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
   
   
   
--
Idleness is not doing nothing. Idleness is being free to do
 anything.
  - Floyd Dell
   
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  archives,
please visit:
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Re: [hlds_linux] you did well

2014-02-07 Thread Ilya Larin
Confirmed. I checked it out, the exact same happens to me.


2014-02-08 6:21 GMT+04:00 Invalid Protocol invalidprotocolvers...@gmail.com
:

 If all your servers share same IP:

 1. Start only one TF2 server. See if connects and remains connected to
 Steam servers.
 2. Then start a second one. You'll notice that the first one disconnects
 from Steam in ~30 seconds, while the second one has no issues.
 3. Then start the third one. Same thing, the second one disconnects almost
 immediately.
 4. Restart the first server. It connects to Steam servers, but the third
 one will be disconnected in few seconds.

 The idea is that only the last server connects to Steam servers, while any
 other server that share same IP is disconnected.



 On Sat, Feb 8, 2014 at 3:55 AM, Ilya Larin ilya.dem.la...@gmail.com
 wrote:

  Sorry, but this still not working. Restarted several times - no changes.
  Now my servers are online for ~10 minutes, still cannot establish
  connection. (checked tokens again, its not an issue)
 
 
  2014-02-08 5:09 GMT+04:00 Valentin G. nextra...@gmail.com:
 
   Restarted them multiple times, now secure and logged in. That's
   without any changes to the configuration. Something is still finnicky
   there.
  
   On Sat, Feb 8, 2014 at 2:07 AM, Valentin G. nextra...@gmail.com
 wrote:
Most of my servers still start with this
   
version : 2108330/24 2108330 insecure (secure mode enabled,
disconnected from Steam3)
steamid : not logged in
account : not logged in  (No account specified)
   
On Sat, Feb 8, 2014 at 1:57 AM, Tony Paloma to...@valvesoftware.com
 
   wrote:
We've fixed an issue on the Steam servers that was preventing game
   servers using login tokens from successfully retrying their connection
 to
   Steam after losing connection.
   
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com [mailto:
   hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Doctor McKay
Sent: Friday, February 07, 2014 3:11 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] you did well
   
I am definitely not reusing any tokens. Several of my servers are no
   longer logged into Steam (not even anonymously). Restarting them gets
  them
   logged back in.
   
   
Dr. McKay
www.doctormckay.com
   
   
On Fri, Feb 7, 2014 at 6:08 PM, Fletcher Dunn
fletch...@valvesoftware.comwrote:
   
Is anybody having problems with dropped connections trying to use
 the
same token on multiple instances?  It could exhibit that behavior.
   
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com [mailto:
hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rudy
 Bleeker
Sent: Friday, February 07, 2014 3:04 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] you did well
   
I can confirm this as well. It's funny, this is what I see when
 using
the 'status' command on one of my servers (a vanilla TF2 server):
   
steamid : not logged in
account : logged in
   
So I'm not even assigned an anonymous SteamID, which I suppose is
normal when the server has lost connection to the backend, but the
  tf2
server account is still authenticated it seems.
   
On Fri, Feb 7, 2014 at 11:59 PM, Valentin G. nextra...@gmail.com
   wrote:
 Yep. Can confirm issues with connecting to the steam backend.
 Item
 server not reachable for most of the post-patch time.

 On Fri, Feb 7, 2014 at 11:50 PM, Ilya Larin
 ilya.dem.la...@gmail.com
wrote:
 I also have issues with authentication, but on server side.
 Almost
 all my servers (16 of 18) cannot establish connection to Steam
 servers. VAC can`t become active, no items loadout, no quickplay
 participating. There is a couple of servers that can
 authenticate
 well, but even them sometimes loose this connection. Here is an
 error
message i get:
 Connection to Steam servers lost.  (Result = 3)
 ___
 To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:

  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

 ___
 To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:

 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
   
   
   
--
Idleness is not doing nothing. Idleness is being free to do
 anything.
  - Floyd Dell
   
___
To unsubscribe, edit your list preferences, or view the list
  archives,
please visit:
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  archives,
please visit:
https

Re: [hlds_linux] you did well

2014-02-07 Thread Bottiger
We use the same folder for all our servers, including the ones with one ip
per map so I don't think that is the issue.


On Fri, Feb 7, 2014 at 6:41 PM, Ilya Larin ilya.dem.la...@gmail.com wrote:

 I have just checked another servers community and found out, that same IP
 for multiple servers is not the reason, but the same actual server files
 is. They run own server folder for each game server and their login works
 just fine.


 2014-02-08 6:30 GMT+04:00 Bottiger bottige...@gmail.com:

  All our servers on the same IP exhibit this problem and it is still
 broken
  even after multiple reboots. Our servers with dedicated IPs do not have
  this problem. It is repeatedly causing servers to fill up and empty out.
 
 
  On Fri, Feb 7, 2014 at 6:21 PM, Invalid Protocol 
  invalidprotocolvers...@gmail.com wrote:
 
   If all your servers share same IP:
  
   1. Start only one TF2 server. See if connects and remains connected to
   Steam servers.
   2. Then start a second one. You'll notice that the first one
 disconnects
   from Steam in ~30 seconds, while the second one has no issues.
   3. Then start the third one. Same thing, the second one disconnects
  almost
   immediately.
   4. Restart the first server. It connects to Steam servers, but the
 third
   one will be disconnected in few seconds.
  
   The idea is that only the last server connects to Steam servers, while
  any
   other server that share same IP is disconnected.
  
  
  
   On Sat, Feb 8, 2014 at 3:55 AM, Ilya Larin ilya.dem.la...@gmail.com
   wrote:
  
Sorry, but this still not working. Restarted several times - no
  changes.
Now my servers are online for ~10 minutes, still cannot establish
connection. (checked tokens again, its not an issue)
   
   
2014-02-08 5:09 GMT+04:00 Valentin G. nextra...@gmail.com:
   
 Restarted them multiple times, now secure and logged in. That's
 without any changes to the configuration. Something is still
 finnicky
 there.

 On Sat, Feb 8, 2014 at 2:07 AM, Valentin G. nextra...@gmail.com
   wrote:
  Most of my servers still start with this
 
  version : 2108330/24 2108330 insecure (secure mode enabled,
  disconnected from Steam3)
  steamid : not logged in
  account : not logged in  (No account specified)
 
  On Sat, Feb 8, 2014 at 1:57 AM, Tony Paloma 
  to...@valvesoftware.com
   
 wrote:
  We've fixed an issue on the Steam servers that was preventing
 game
 servers using login tokens from successfully retrying their
  connection
   to
 Steam after losing connection.
 
  -Original Message-
  From: hlds_linux-boun...@list.valvesoftware.com [mailto:
 hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Doctor
 McKay
  Sent: Friday, February 07, 2014 3:11 PM
  To: Half-Life dedicated Linux server mailing list
  Subject: Re: [hlds_linux] you did well
 
  I am definitely not reusing any tokens. Several of my servers
 are
  no
 longer logged into Steam (not even anonymously). Restarting them
 gets
them
 logged back in.
 
 
  Dr. McKay
  www.doctormckay.com
 
 
  On Fri, Feb 7, 2014 at 6:08 PM, Fletcher Dunn
  fletch...@valvesoftware.comwrote:
 
  Is anybody having problems with dropped connections trying to
 use
   the
  same token on multiple instances?  It could exhibit that
  behavior.
 
  -Original Message-
  From: hlds_linux-boun...@list.valvesoftware.com [mailto:
  hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rudy
   Bleeker
  Sent: Friday, February 07, 2014 3:04 PM
  To: Half-Life dedicated Linux server mailing list
  Subject: Re: [hlds_linux] you did well
 
  I can confirm this as well. It's funny, this is what I see when
   using
  the 'status' command on one of my servers (a vanilla TF2
 server):
 
  steamid : not logged in
  account : logged in
 
  So I'm not even assigned an anonymous SteamID, which I suppose
 is
  normal when the server has lost connection to the backend, but
  the
tf2
  server account is still authenticated it seems.
 
  On Fri, Feb 7, 2014 at 11:59 PM, Valentin G. 
  nextra...@gmail.com
 wrote:
   Yep. Can confirm issues with connecting to the steam backend.
   Item
   server not reachable for most of the post-patch time.
  
   On Fri, Feb 7, 2014 at 11:50 PM, Ilya Larin
   ilya.dem.la...@gmail.com
  wrote:
   I also have issues with authentication, but on server side.
   Almost
   all my servers (16 of 18) cannot establish connection to
 Steam
   servers. VAC can`t become active, no items loadout, no
  quickplay
   participating. There is a couple of servers that can
   authenticate
   well, but even them sometimes loose this connection. Here is
  an
   error
  message i get:
   Connection to Steam servers lost.  (Result = 3

Re: [hlds_linux] you did well

2014-02-07 Thread Fletcher Dunn
We're working on it.  It's a Linux-specific problem that doesn't have anything 
to do with the new server accounts.

A short-term workaround might be to use an older steamclient.so.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Bottiger
Sent: Friday, February 07, 2014 6:47 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] you did well

We use the same folder for all our servers, including the ones with one ip per 
map so I don't think that is the issue.


On Fri, Feb 7, 2014 at 6:41 PM, Ilya Larin ilya.dem.la...@gmail.com wrote:

 I have just checked another servers community and found out, that same 
 IP for multiple servers is not the reason, but the same actual server 
 files is. They run own server folder for each game server and their 
 login works just fine.


 2014-02-08 6:30 GMT+04:00 Bottiger bottige...@gmail.com:

  All our servers on the same IP exhibit this problem and it is still
 broken
  even after multiple reboots. Our servers with dedicated IPs do not 
  have this problem. It is repeatedly causing servers to fill up and empty 
  out.
 
 
  On Fri, Feb 7, 2014 at 6:21 PM, Invalid Protocol  
  invalidprotocolvers...@gmail.com wrote:
 
   If all your servers share same IP:
  
   1. Start only one TF2 server. See if connects and remains 
   connected to Steam servers.
   2. Then start a second one. You'll notice that the first one
 disconnects
   from Steam in ~30 seconds, while the second one has no issues.
   3. Then start the third one. Same thing, the second one 
   disconnects
  almost
   immediately.
   4. Restart the first server. It connects to Steam servers, but the
 third
   one will be disconnected in few seconds.
  
   The idea is that only the last server connects to Steam servers, 
   while
  any
   other server that share same IP is disconnected.
  
  
  
   On Sat, Feb 8, 2014 at 3:55 AM, Ilya Larin 
   ilya.dem.la...@gmail.com
   wrote:
  
Sorry, but this still not working. Restarted several times - no
  changes.
Now my servers are online for ~10 minutes, still cannot 
establish connection. (checked tokens again, its not an issue)
   
   
2014-02-08 5:09 GMT+04:00 Valentin G. nextra...@gmail.com:
   
 Restarted them multiple times, now secure and logged in. 
 That's without any changes to the configuration. Something is 
 still
 finnicky
 there.

 On Sat, Feb 8, 2014 at 2:07 AM, Valentin G. 
 nextra...@gmail.com
   wrote:
  Most of my servers still start with this
 
  version : 2108330/24 2108330 insecure (secure mode enabled, 
  disconnected from Steam3) steamid : not logged in account : 
  not logged in  (No account specified)
 
  On Sat, Feb 8, 2014 at 1:57 AM, Tony Paloma 
  to...@valvesoftware.com
   
 wrote:
  We've fixed an issue on the Steam servers that was 
  preventing
 game
 servers using login tokens from successfully retrying their
  connection
   to
 Steam after losing connection.
 
  -Original Message-
  From: hlds_linux-boun...@list.valvesoftware.com [mailto:
 hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Doctor
 McKay
  Sent: Friday, February 07, 2014 3:11 PM
  To: Half-Life dedicated Linux server mailing list
  Subject: Re: [hlds_linux] you did well
 
  I am definitely not reusing any tokens. Several of my 
  servers
 are
  no
 longer logged into Steam (not even anonymously). Restarting 
 them
 gets
them
 logged back in.
 
 
  Dr. McKay
  www.doctormckay.com
 
 
  On Fri, Feb 7, 2014 at 6:08 PM, Fletcher Dunn
  fletch...@valvesoftware.comwrote:
 
  Is anybody having problems with dropped connections trying 
  to
 use
   the
  same token on multiple instances?  It could exhibit that
  behavior.
 
  -Original Message-
  From: hlds_linux-boun...@list.valvesoftware.com [mailto:
  hlds_linux-boun...@list.valvesoftware.com] On Behalf Of 
  Rudy
   Bleeker
  Sent: Friday, February 07, 2014 3:04 PM
  To: Half-Life dedicated Linux server mailing list
  Subject: Re: [hlds_linux] you did well
 
  I can confirm this as well. It's funny, this is what I see 
  when
   using
  the 'status' command on one of my servers (a vanilla TF2
 server):
 
  steamid : not logged in
  account : logged in
 
  So I'm not even assigned an anonymous SteamID, which I 
  suppose
 is
  normal when the server has lost connection to the backend, 
  but
  the
tf2
  server account is still authenticated it seems.
 
  On Fri, Feb 7, 2014 at 11:59 PM, Valentin G. 
  nextra...@gmail.com
 wrote:
   Yep. Can confirm issues with connecting to the steam backend.
   Item
   server not reachable for most of the post-patch time.
  
   On Fri, Feb 7

Re: [hlds_linux] you did well

2014-02-07 Thread Doctor McKay
I had Tony send me an older steamclient.so but it didn't help.


Dr. McKay
www.doctormckay.com


On Fri, Feb 7, 2014 at 9:51 PM, Fletcher Dunn
fletch...@valvesoftware.comwrote:

 We're working on it.  It's a Linux-specific problem that doesn't have
 anything to do with the new server accounts.

 A short-term workaround might be to use an older steamclient.so.

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com [mailto:
 hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Bottiger
 Sent: Friday, February 07, 2014 6:47 PM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] you did well

 We use the same folder for all our servers, including the ones with one ip
 per map so I don't think that is the issue.


 On Fri, Feb 7, 2014 at 6:41 PM, Ilya Larin ilya.dem.la...@gmail.com
 wrote:

  I have just checked another servers community and found out, that same
  IP for multiple servers is not the reason, but the same actual server
  files is. They run own server folder for each game server and their
  login works just fine.
 
 
  2014-02-08 6:30 GMT+04:00 Bottiger bottige...@gmail.com:
 
   All our servers on the same IP exhibit this problem and it is still
  broken
   even after multiple reboots. Our servers with dedicated IPs do not
   have this problem. It is repeatedly causing servers to fill up and
 empty out.
  
  
   On Fri, Feb 7, 2014 at 6:21 PM, Invalid Protocol 
   invalidprotocolvers...@gmail.com wrote:
  
If all your servers share same IP:
   
1. Start only one TF2 server. See if connects and remains
connected to Steam servers.
2. Then start a second one. You'll notice that the first one
  disconnects
from Steam in ~30 seconds, while the second one has no issues.
3. Then start the third one. Same thing, the second one
disconnects
   almost
immediately.
4. Restart the first server. It connects to Steam servers, but the
  third
one will be disconnected in few seconds.
   
The idea is that only the last server connects to Steam servers,
while
   any
other server that share same IP is disconnected.
   
   
   
On Sat, Feb 8, 2014 at 3:55 AM, Ilya Larin
ilya.dem.la...@gmail.com
wrote:
   
 Sorry, but this still not working. Restarted several times - no
   changes.
 Now my servers are online for ~10 minutes, still cannot
 establish connection. (checked tokens again, its not an issue)


 2014-02-08 5:09 GMT+04:00 Valentin G. nextra...@gmail.com:

  Restarted them multiple times, now secure and logged in.
  That's without any changes to the configuration. Something is
  still
  finnicky
  there.
 
  On Sat, Feb 8, 2014 at 2:07 AM, Valentin G.
  nextra...@gmail.com
wrote:
   Most of my servers still start with this
  
   version : 2108330/24 2108330 insecure (secure mode enabled,
   disconnected from Steam3) steamid : not logged in account :
   not logged in  (No account specified)
  
   On Sat, Feb 8, 2014 at 1:57 AM, Tony Paloma 
   to...@valvesoftware.com

  wrote:
   We've fixed an issue on the Steam servers that was
   preventing
  game
  servers using login tokens from successfully retrying their
   connection
to
  Steam after losing connection.
  
   -Original Message-
   From: hlds_linux-boun...@list.valvesoftware.com [mailto:
  hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Doctor
  McKay
   Sent: Friday, February 07, 2014 3:11 PM
   To: Half-Life dedicated Linux server mailing list
   Subject: Re: [hlds_linux] you did well
  
   I am definitely not reusing any tokens. Several of my
   servers
  are
   no
  longer logged into Steam (not even anonymously). Restarting
  them
  gets
 them
  logged back in.
  
  
   Dr. McKay
   www.doctormckay.com
  
  
   On Fri, Feb 7, 2014 at 6:08 PM, Fletcher Dunn
   fletch...@valvesoftware.comwrote:
  
   Is anybody having problems with dropped connections trying
   to
  use
the
   same token on multiple instances?  It could exhibit that
   behavior.
  
   -Original Message-
   From: hlds_linux-boun...@list.valvesoftware.com [mailto:
   hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
   Rudy
Bleeker
   Sent: Friday, February 07, 2014 3:04 PM
   To: Half-Life dedicated Linux server mailing list
   Subject: Re: [hlds_linux] you did well
  
   I can confirm this as well. It's funny, this is what I see
   when
using
   the 'status' command on one of my servers (a vanilla TF2
  server):
  
   steamid : not logged in
   account : logged in
  
   So I'm not even assigned an anonymous SteamID, which I
   suppose
  is
   normal when the server has lost connection to the backend,
   but
   the
 tf2
   server

Re: [hlds_linux] you did well

2014-02-07 Thread Chris Oryschak
Whenever my servers report:
 steamid : not logged in
 account : logged in

They stop showing in the server browser too.  Anyone else have this same
symptom?


On Fri, Feb 7, 2014 at 9:53 PM, Doctor McKay mc...@doctormckay.com wrote:

 I had Tony send me an older steamclient.so but it didn't help.


 Dr. McKay
 www.doctormckay.com


 On Fri, Feb 7, 2014 at 9:51 PM, Fletcher Dunn
 fletch...@valvesoftware.comwrote:

  We're working on it.  It's a Linux-specific problem that doesn't have
  anything to do with the new server accounts.
 
  A short-term workaround might be to use an older steamclient.so.
 
  -Original Message-
  From: hlds_linux-boun...@list.valvesoftware.com [mailto:
  hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Bottiger
  Sent: Friday, February 07, 2014 6:47 PM
  To: Half-Life dedicated Linux server mailing list
  Subject: Re: [hlds_linux] you did well
 
  We use the same folder for all our servers, including the ones with one
 ip
  per map so I don't think that is the issue.
 
 
  On Fri, Feb 7, 2014 at 6:41 PM, Ilya Larin ilya.dem.la...@gmail.com
  wrote:
 
   I have just checked another servers community and found out, that same
   IP for multiple servers is not the reason, but the same actual server
   files is. They run own server folder for each game server and their
   login works just fine.
  
  
   2014-02-08 6:30 GMT+04:00 Bottiger bottige...@gmail.com:
  
All our servers on the same IP exhibit this problem and it is still
   broken
even after multiple reboots. Our servers with dedicated IPs do not
have this problem. It is repeatedly causing servers to fill up and
  empty out.
   
   
On Fri, Feb 7, 2014 at 6:21 PM, Invalid Protocol 
invalidprotocolvers...@gmail.com wrote:
   
 If all your servers share same IP:

 1. Start only one TF2 server. See if connects and remains
 connected to Steam servers.
 2. Then start a second one. You'll notice that the first one
   disconnects
 from Steam in ~30 seconds, while the second one has no issues.
 3. Then start the third one. Same thing, the second one
 disconnects
almost
 immediately.
 4. Restart the first server. It connects to Steam servers, but the
   third
 one will be disconnected in few seconds.

 The idea is that only the last server connects to Steam servers,
 while
any
 other server that share same IP is disconnected.



 On Sat, Feb 8, 2014 at 3:55 AM, Ilya Larin
 ilya.dem.la...@gmail.com
 wrote:

  Sorry, but this still not working. Restarted several times - no
changes.
  Now my servers are online for ~10 minutes, still cannot
  establish connection. (checked tokens again, its not an issue)
 
 
  2014-02-08 5:09 GMT+04:00 Valentin G. nextra...@gmail.com:
 
   Restarted them multiple times, now secure and logged in.
   That's without any changes to the configuration. Something is
   still
   finnicky
   there.
  
   On Sat, Feb 8, 2014 at 2:07 AM, Valentin G.
   nextra...@gmail.com
 wrote:
Most of my servers still start with this
   
version : 2108330/24 2108330 insecure (secure mode enabled,
disconnected from Steam3) steamid : not logged in account :
not logged in  (No account specified)
   
On Sat, Feb 8, 2014 at 1:57 AM, Tony Paloma 
to...@valvesoftware.com
 
   wrote:
We've fixed an issue on the Steam servers that was
preventing
   game
   servers using login tokens from successfully retrying their
connection
 to
   Steam after losing connection.
   
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com [mailto:
   hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Doctor
   McKay
Sent: Friday, February 07, 2014 3:11 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] you did well
   
I am definitely not reusing any tokens. Several of my
servers
   are
no
   longer logged into Steam (not even anonymously). Restarting
   them
   gets
  them
   logged back in.
   
   
Dr. McKay
www.doctormckay.com
   
   
On Fri, Feb 7, 2014 at 6:08 PM, Fletcher Dunn
fletch...@valvesoftware.comwrote:
   
Is anybody having problems with dropped connections trying
to
   use
 the
same token on multiple instances?  It could exhibit that
behavior.
   
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com [mailto:
hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
Rudy
 Bleeker
Sent: Friday, February 07, 2014 3:04 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] you did well
   
I can confirm

Re: [hlds_linux] you did well

2014-02-07 Thread Weasels Lair
If it helps isolating ...
I am running 64-bit Debian (v8, Jessie).
I have 3 TF2 instances on the same IP
address (different token's each), and
they are NOT experiencing this issue.

 Re: [hlds_linux] you did well
 Fletcher Dunn Fri, 07 Feb 2014 18:52:12 -0800

 We're working on it.  It's a Linux-specific
 problem that doesn't have anything
 to do with the new server accounts.

 A short-term workaround might be to use
 an older steamclient.so.

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