[hlds_linux] CS w/out STEAM joining Internet STEAM server

2004-10-03 Thread dual_bereta_r0x
Hi.

First, i cannot guarantee if this info is really true.

Some of my players are complaining about No-Steam CS players joining my
internet STEAM CS server.

I personnaly don't think this could be possible, as game servers always push
client data to auth server before allow its connection.

Oppinions?

TIA.

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Re: [hlds_linux] CS w/out STEAM joining Internet STEAM server

2004-10-03 Thread Stephen Micheals
it is possible, nothing can be done about it for now unless valve fixes it.


On Sun,  3 Oct 2004 22:27:09 -0300, dual_bereta_r0x
[EMAIL PROTECTED] wrote:
 Hi.

 First, i cannot guarantee if this info is really true.

 Some of my players are complaining about No-Steam CS players joining my
 internet STEAM CS server.

 I personnaly don't think this could be possible, as game servers always push
 client data to auth server before allow its connection.

 Oppinions?

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Re: [hlds_linux] CS w/out STEAM joining Internet STEAM server

2004-10-03 Thread Stephen Micheals
This was talked about in the thread titled [hlds] VAC... and Steam
keygens in the hlds list have a look at the archives for more info.

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RE: [hlds_linux] CS w/out STEAM joining Internet STEAM server

2004-10-03 Thread Bruce \Bahamut\ Andrews
Yeah, I've sent an email to both HLDS mailing lists and started a little war
on 'em.  It's extremely possible and so easy that any 12 year old could
follow the instructions.  The only way you could effectively stop them would
be to ban any ID that has a number higher then STEAM_0:1:44XXX - then you'd
also risk blocking people that newly bought the game.

A small google search will find you anything you need to know about this,
but here is a direct link to the primary instructions that I tested and it
works flawlessly, which is a huge problem.

http://cs.rin.ru/forum/viewtopic.php?t=5784

There's also various other methods on that forum (keygens and the like) but
I've only tested that one.

 -  Bruce Bahamut Andrews

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Stephen
Micheals
Sent: Monday, 4 October 2004 11:41 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] CS w/out STEAM joining Internet STEAM server

it is possible, nothing can be done about it for now unless valve fixes it.


On Sun,  3 Oct 2004 22:27:09 -0300, dual_bereta_r0x
[EMAIL PROTECTED] wrote:
 Hi.

 First, i cannot guarantee if this info is really true.

 Some of my players are complaining about No-Steam CS players joining my
 internet STEAM CS server.

 I personnaly don't think this could be possible, as game servers always
push
 client data to auth server before allow its connection.

 Oppinions?

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Re: [hlds_linux] CS w/out STEAM joining Internet STEAM server

2004-10-03 Thread Andy Shinn
Glad this was posted. Hopefully this will make it's way to the steam
forums. The faster it gets out. The faster Valve will fix it.
Bruce Bahamut Andrews wrote:
Yeah, I've sent an email to both HLDS mailing lists and started a little war
on 'em.  It's extremely possible and so easy that any 12 year old could
follow the instructions.  The only way you could effectively stop them would
be to ban any ID that has a number higher then STEAM_0:1:44XXX - then you'd
also risk blocking people that newly bought the game.
A small google search will find you anything you need to know about this,
but here is a direct link to the primary instructions that I tested and it
works flawlessly, which is a huge problem.
http://cs.rin.ru/forum/viewtopic.php?t=5784
There's also various other methods on that forum (keygens and the like) but
I've only tested that one.
-  Bruce Bahamut Andrews
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Stephen
Micheals
Sent: Monday, 4 October 2004 11:41 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] CS w/out STEAM joining Internet STEAM server
it is possible, nothing can be done about it for now unless valve fixes it.
On Sun,  3 Oct 2004 22:27:09 -0300, dual_bereta_r0x
[EMAIL PROTECTED] wrote:

Hi.
First, i cannot guarantee if this info is really true.
Some of my players are complaining about No-Steam CS players joining my
internet STEAM CS server.
I personnaly don't think this could be possible, as game servers always

push

client data to auth server before allow its connection.
Oppinions?

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RE: [hlds_linux] CS w/out STEAM joining Internet STEAM server

2004-10-03 Thread Bruce \Bahamut\ Andrews
God no, don't post it there.  People on these lists are mature and won't
exploit it *usually*, you DEFINITELY can't say the same for those forums.

Leave it on the lists, not with the 12 year olds.

 -  Bruce Bahamut Andrews


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andy Shinn
Sent: Monday, 4 October 2004 12:09 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] CS w/out STEAM joining Internet STEAM server

Glad this was posted. Hopefully this will make it's way to the steam
forums. The faster it gets out. The faster Valve will fix it.

Bruce Bahamut Andrews wrote:

Yeah, I've sent an email to both HLDS mailing lists and started a little
war
on 'em.  It's extremely possible and so easy that any 12 year old could
follow the instructions.  The only way you could effectively stop them
would
be to ban any ID that has a number higher then STEAM_0:1:44XXX - then you'd
also risk blocking people that newly bought the game.

A small google search will find you anything you need to know about this,
but here is a direct link to the primary instructions that I tested and it
works flawlessly, which is a huge problem.

http://cs.rin.ru/forum/viewtopic.php?t=5784

There's also various other methods on that forum (keygens and the like) but
I've only tested that one.

 -  Bruce Bahamut Andrews

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Stephen
Micheals
Sent: Monday, 4 October 2004 11:41 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] CS w/out STEAM joining Internet STEAM server

it is possible, nothing can be done about it for now unless valve fixes it.


On Sun,  3 Oct 2004 22:27:09 -0300, dual_bereta_r0x
[EMAIL PROTECTED] wrote:


Hi.

First, i cannot guarantee if this info is really true.

Some of my players are complaining about No-Steam CS players joining my
internet STEAM CS server.

I personnaly don't think this could be possible, as game servers always


push


client data to auth server before allow its connection.

Oppinions?



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Re: [hlds_linux] CS w/out STEAM joining Internet STEAM server

2004-10-03 Thread Andy Shinn
I'm saying the faster it gets exploited the faster it will get noticed.
Not that I want it exploited. Since it doesn't affect gameplay normal
users wouldn't complain and it could be overlooked and continue to
happen without anyone ever knowing.
Bruce Bahamut Andrews wrote:
God no, don't post it there.  People on these lists are mature and won't
exploit it *usually*, you DEFINITELY can't say the same for those forums.
Leave it on the lists, not with the 12 year olds.
-  Bruce Bahamut Andrews
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andy Shinn
Sent: Monday, 4 October 2004 12:09 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] CS w/out STEAM joining Internet STEAM server
Glad this was posted. Hopefully this will make it's way to the steam
forums. The faster it gets out. The faster Valve will fix it.
Bruce Bahamut Andrews wrote:

Yeah, I've sent an email to both HLDS mailing lists and started a little

war

on 'em.  It's extremely possible and so easy that any 12 year old could
follow the instructions.  The only way you could effectively stop them

would

be to ban any ID that has a number higher then STEAM_0:1:44XXX - then you'd
also risk blocking people that newly bought the game.
A small google search will find you anything you need to know about this,
but here is a direct link to the primary instructions that I tested and it
works flawlessly, which is a huge problem.
http://cs.rin.ru/forum/viewtopic.php?t=5784
There's also various other methods on that forum (keygens and the like) but
I've only tested that one.
-  Bruce Bahamut Andrews
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Stephen
Micheals
Sent: Monday, 4 October 2004 11:41 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] CS w/out STEAM joining Internet STEAM server
it is possible, nothing can be done about it for now unless valve fixes it.
On Sun,  3 Oct 2004 22:27:09 -0300, dual_bereta_r0x
[EMAIL PROTECTED] wrote:


Hi.
First, i cannot guarantee if this info is really true.
Some of my players are complaining about No-Steam CS players joining my
internet STEAM CS server.
I personnaly don't think this could be possible, as game servers always


push


client data to auth server before allow its connection.
Oppinions?


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RE: [hlds_linux] CS w/out STEAM joining Internet STEAM server

2004-10-03 Thread Bruce \Bahamut\ Andrews
Considering there's an extremely high possibility of this exploit carrying
over to Half-Life 2 I think VALVe will be working on a way to fix it already
- Alfred would've seen this and informed whoever by now.

Though, I can understand why he hasn't posted to the list regarding the
issue, last thing we need is 30 people pouncing on him with Half life 2
questions and abuse about this bug :p

 -  Bruce Bahamut Andrews


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andy Shinn
Sent: Monday, 4 October 2004 12:40 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] CS w/out STEAM joining Internet STEAM server

I'm saying the faster it gets exploited the faster it will get noticed.
Not that I want it exploited. Since it doesn't affect gameplay normal
users wouldn't complain and it could be overlooked and continue to
happen without anyone ever knowing.

Bruce Bahamut Andrews wrote:

God no, don't post it there.  People on these lists are mature and won't
exploit it *usually*, you DEFINITELY can't say the same for those forums.

Leave it on the lists, not with the 12 year olds.

 -  Bruce Bahamut Andrews


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andy Shinn
Sent: Monday, 4 October 2004 12:09 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] CS w/out STEAM joining Internet STEAM server

Glad this was posted. Hopefully this will make it's way to the steam
forums. The faster it gets out. The faster Valve will fix it.

Bruce Bahamut Andrews wrote:



Yeah, I've sent an email to both HLDS mailing lists and started a little


war


on 'em.  It's extremely possible and so easy that any 12 year old could
follow the instructions.  The only way you could effectively stop them


would


be to ban any ID that has a number higher then STEAM_0:1:44XXX - then
you'd
also risk blocking people that newly bought the game.

A small google search will find you anything you need to know about this,
but here is a direct link to the primary instructions that I tested and it
works flawlessly, which is a huge problem.

http://cs.rin.ru/forum/viewtopic.php?t=5784

There's also various other methods on that forum (keygens and the like)
but
I've only tested that one.

-  Bruce Bahamut Andrews

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Stephen
Micheals
Sent: Monday, 4 October 2004 11:41 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] CS w/out STEAM joining Internet STEAM server

it is possible, nothing can be done about it for now unless valve fixes
it.


On Sun,  3 Oct 2004 22:27:09 -0300, dual_bereta_r0x
[EMAIL PROTECTED] wrote:




Hi.

First, i cannot guarantee if this info is really true.

Some of my players are complaining about No-Steam CS players joining my
internet STEAM CS server.

I personnaly don't think this could be possible, as game servers always




push




client data to auth server before allow its connection.

Oppinions?




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Re: [hlds_linux] CS w/out STEAM joining Internet STEAM server

2004-10-03 Thread Stephen Micheals
Lets call it incentive for valve to get to work at fixing it.


On Sun, 03 Oct 2004 19:40:27 -0700, Andy Shinn [EMAIL PROTECTED] wrote:
 I'm saying the faster it gets exploited the faster it will get noticed.
 Not that I want it exploited. Since it doesn't affect gameplay normal
 users wouldn't complain and it could be overlooked and continue to
 happen without anyone ever knowing.

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