Re: [hlds_linux] Fork not working while single server is fine
Hmm I think I launch my forks with +map l4d_hospital_01 +exec server##.cfg (whatever the hospital name is), with another map name at the end of the server##.cfg file (tried map xxx and changelevel xxx), and it keeps hospital. I finally made a separate launch command to have vs servers next to coop servers Cold On Mon, Dec 1, 2008 at 3:43 AM, Steve Sumichrast [EMAIL PROTECTED] wrote: Sami, I do this -- I have config files for each of my ten forks, and I load the map there. That allows me to run 8 co-op forks and two VS forks. On Wed, Nov 26, 2008 at 12:21 PM, Sami Halonen [EMAIL PROTECTED] wrote: Thank you! That solved it. I tried to look for an answer in the old posts in this list, but missed it. Working great now. So, can I specify the starting map in a config file instead of +map on the command line then? .Sami -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of J T Sent: 26. marraskuuta 2008 19:01 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Fork not working while single server is fine It's a bug, and valve has even said so on this mailing list. You should be specifying +map not -map. By default if you start a single server, the mapcycle.txt is read and whatever is first is loaded (I think). But with -fork it doesn't do this, for some reason it expects the first map to be taken from the command line arguments. Cheers, On Wed, Nov 26, 2008 at 8:42 AM, Sami Halonen [EMAIL PROTECTED] wrote: Hi Im having some problems getting forked servers to work. If I fire up a single server without any forks with the very same configs and command line, everything works just fine. Here are the details. This is where it gets stuck. Auto detecting CPU Using AMD-Opteron (64 bit) Optimised binary. Server will auto-restart if there is a crash. # #Console initialized. #Game.dll loaded for L4D - Normal Server is hibernating ConVarRef test_progression_loop doesn't point to an existing ConVar Game supporting (2) split screen players maxplayers set to 14 setparm 8 27016 setparm 10 8001 #01:Unknown command r_decal_cullsize setparm 8 27017 setparm 10 8002 #01:Unknown command mat_bloom_scalefactor_scalar #02:Unknown command r_decal_cullsize Nothing happens after this. I can't connect to the servers with telnet and I have to kill the processes. Command line here. /home/**/hlds/l4d/srcds_run \ -game left4dead \ -fork 2 \ -map l4d_hospital01_apartment \ -port 27015+## \ -netconport 8000+## \ -netconpassword ** \ -nohltv And finally server.cfg hostname FinNexus dedicated L4D server // rcon password rcon_password ** // cvars sv_alltalk 0 sv_pausable 0 sv_cheats 0 sv_consistency 1 sv_voiceenable 1 sv_pure 1 sv_allow_lobby_connect_only 0 sv_steamgroup 167364 sv_steamgroup_exclusive 1 // Difficulty // z_difficulty normal // logging log off sv_log_onefile 0 sv_logfile 1 sv_logsdir /home/**/hlds/l4d/left4dead/logs sv_logbans 1 sv_logecho 1 // operation sv_lan 0 sv_region 3 // bans // exec banned.cfg Im kinda clueless. Im also new to running a Valve server and to linux in general (Running Debian/Lenny btw) so Im out of ideas. Libc6 package is version 2.7-15, so glibc is only version 2.7-1, could this be the problem? Thanks for help in advance! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- - [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Fork not working while single server is fine
How do you go about specifying a server as a versus/campaign server? As I see it, it depends on those who join through the lobby to control that kind of stuff. I'm guessing that your players just join without using lobbies though. Steve Sumichrast wrote: Sami, I do this -- I have config files for each of my ten forks, and I load the map there. That allows me to run 8 co-op forks and two VS forks. On Wed, Nov 26, 2008 at 12:21 PM, Sami Halonen [EMAIL PROTECTED] wrote: Thank you! That solved it. I tried to look for an answer in the old posts in this list, but missed it. Working great now. So, can I specify the starting map in a config file instead of +map on the command line then? .Sami -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of J T Sent: 26. marraskuuta 2008 19:01 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Fork not working while single server is fine It's a bug, and valve has even said so on this mailing list. You should be specifying +map not -map. By default if you start a single server, the mapcycle.txt is read and whatever is first is loaded (I think). But with -fork it doesn't do this, for some reason it expects the first map to be taken from the command line arguments. Cheers, On Wed, Nov 26, 2008 at 8:42 AM, Sami Halonen [EMAIL PROTECTED]wrote: Hi Im having some problems getting forked servers to work. If I fire up a single server without any forks with the very same configs and command line, everything works just fine. Here are the details. This is where it gets stuck. Auto detecting CPU Using AMD-Opteron (64 bit) Optimised binary. Server will auto-restart if there is a crash. # #Console initialized. #Game.dll loaded for L4D - Normal Server is hibernating ConVarRef test_progression_loop doesn't point to an existing ConVar Game supporting (2) split screen players maxplayers set to 14 setparm 8 27016 setparm 10 8001 #01:Unknown command r_decal_cullsize setparm 8 27017 setparm 10 8002 #01:Unknown command mat_bloom_scalefactor_scalar #02:Unknown command r_decal_cullsize Nothing happens after this. I can't connect to the servers with telnet and I have to kill the processes. Command line here. /home/**/hlds/l4d/srcds_run \ -game left4dead \ -fork 2 \ -map l4d_hospital01_apartment \ -port 27015+## \ -netconport 8000+## \ -netconpassword ** \ -nohltv And finally server.cfg hostname FinNexus dedicated L4D server // rcon password rcon_password ** // cvars sv_alltalk 0 sv_pausable 0 sv_cheats 0 sv_consistency 1 sv_voiceenable 1 sv_pure 1 sv_allow_lobby_connect_only 0 sv_steamgroup 167364 sv_steamgroup_exclusive 1 // Difficulty // z_difficulty normal // logging log off sv_log_onefile 0 sv_logfile 1 sv_logsdir /home/**/hlds/l4d/left4dead/logs sv_logbans 1 sv_logecho 1 // operation sv_lan 0 sv_region 3 // bans // exec banned.cfg Im kinda clueless. Im also new to running a Valve server and to linux in general (Running Debian/Lenny btw) so Im out of ideas. Libc6 package is version 2.7-15, so glibc is only version 2.7-1, could this be the problem? Thanks for help in advance! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- - [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Fork not working while single server is fine
I suggest removing +map from the start line and just adding map l4d_... to the beginning of east server##.cfg. This is how I did it to set different default maps on a forked server. Coldorak wrote: Hmm I think I launch my forks with +map l4d_hospital_01 +exec server##.cfg (whatever the hospital name is), with another map name at the end of the server##.cfg file (tried map xxx and changelevel xxx), and it keeps hospital. I finally made a separate launch command to have vs servers next to coop servers Cold On Mon, Dec 1, 2008 at 3:43 AM, Steve Sumichrast [EMAIL PROTECTED] wrote: Sami, I do this -- I have config files for each of my ten forks, and I load the map there. That allows me to run 8 co-op forks and two VS forks. On Wed, Nov 26, 2008 at 12:21 PM, Sami Halonen [EMAIL PROTECTED] wrote: Thank you! That solved it. I tried to look for an answer in the old posts in this list, but missed it. Working great now. So, can I specify the starting map in a config file instead of +map on the command line then? .Sami -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of J T Sent: 26. marraskuuta 2008 19:01 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Fork not working while single server is fine It's a bug, and valve has even said so on this mailing list. You should be specifying +map not -map. By default if you start a single server, the mapcycle.txt is read and whatever is first is loaded (I think). But with -fork it doesn't do this, for some reason it expects the first map to be taken from the command line arguments. Cheers, On Wed, Nov 26, 2008 at 8:42 AM, Sami Halonen [EMAIL PROTECTED] wrote: Hi Im having some problems getting forked servers to work. If I fire up a single server without any forks with the very same configs and command line, everything works just fine. Here are the details. This is where it gets stuck. Auto detecting CPU Using AMD-Opteron (64 bit) Optimised binary. Server will auto-restart if there is a crash. # #Console initialized. #Game.dll loaded for L4D - Normal Server is hibernating ConVarRef test_progression_loop doesn't point to an existing ConVar Game supporting (2) split screen players maxplayers set to 14 setparm 8 27016 setparm 10 8001 #01:Unknown command r_decal_cullsize setparm 8 27017 setparm 10 8002 #01:Unknown command mat_bloom_scalefactor_scalar #02:Unknown command r_decal_cullsize Nothing happens after this. I can't connect to the servers with telnet and I have to kill the processes. Command line here. /home/**/hlds/l4d/srcds_run \ -game left4dead \ -fork 2 \ -map l4d_hospital01_apartment \ -port 27015+## \ -netconport 8000+## \ -netconpassword ** \ -nohltv And finally server.cfg hostname FinNexus dedicated L4D server // rcon password rcon_password ** // cvars sv_alltalk 0 sv_pausable 0 sv_cheats 0 sv_consistency 1 sv_voiceenable 1 sv_pure 1 sv_allow_lobby_connect_only 0 sv_steamgroup 167364 sv_steamgroup_exclusive 1 // Difficulty // z_difficulty normal // logging log off sv_log_onefile 0 sv_logfile 1 sv_logsdir /home/**/hlds/l4d/left4dead/logs sv_logbans 1 sv_logecho 1 // operation sv_lan 0 sv_region 3 // bans // exec banned.cfg Im kinda clueless. Im also new to running a Valve server and to linux in general (Running Debian/Lenny btw) so Im out of ideas. Libc6 package is version 2.7-15, so glibc is only version 2.7-1, could this be the problem? Thanks for help in advance! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- - [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Fork not working while single server is fine
Sami, I do this -- I have config files for each of my ten forks, and I load the map there. That allows me to run 8 co-op forks and two VS forks. On Wed, Nov 26, 2008 at 12:21 PM, Sami Halonen [EMAIL PROTECTED] wrote: Thank you! That solved it. I tried to look for an answer in the old posts in this list, but missed it. Working great now. So, can I specify the starting map in a config file instead of +map on the command line then? .Sami -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of J T Sent: 26. marraskuuta 2008 19:01 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Fork not working while single server is fine It's a bug, and valve has even said so on this mailing list. You should be specifying +map not -map. By default if you start a single server, the mapcycle.txt is read and whatever is first is loaded (I think). But with -fork it doesn't do this, for some reason it expects the first map to be taken from the command line arguments. Cheers, On Wed, Nov 26, 2008 at 8:42 AM, Sami Halonen [EMAIL PROTECTED]wrote: Hi Im having some problems getting forked servers to work. If I fire up a single server without any forks with the very same configs and command line, everything works just fine. Here are the details. This is where it gets stuck. Auto detecting CPU Using AMD-Opteron (64 bit) Optimised binary. Server will auto-restart if there is a crash. # #Console initialized. #Game.dll loaded for L4D - Normal Server is hibernating ConVarRef test_progression_loop doesn't point to an existing ConVar Game supporting (2) split screen players maxplayers set to 14 setparm 8 27016 setparm 10 8001 #01:Unknown command r_decal_cullsize setparm 8 27017 setparm 10 8002 #01:Unknown command mat_bloom_scalefactor_scalar #02:Unknown command r_decal_cullsize Nothing happens after this. I can't connect to the servers with telnet and I have to kill the processes. Command line here. /home/**/hlds/l4d/srcds_run \ -game left4dead \ -fork 2 \ -map l4d_hospital01_apartment \ -port 27015+## \ -netconport 8000+## \ -netconpassword ** \ -nohltv And finally server.cfg hostname FinNexus dedicated L4D server // rcon password rcon_password ** // cvars sv_alltalk 0 sv_pausable 0 sv_cheats 0 sv_consistency 1 sv_voiceenable 1 sv_pure 1 sv_allow_lobby_connect_only 0 sv_steamgroup 167364 sv_steamgroup_exclusive 1 // Difficulty // z_difficulty normal // logging log off sv_log_onefile 0 sv_logfile 1 sv_logsdir /home/**/hlds/l4d/left4dead/logs sv_logbans 1 sv_logecho 1 // operation sv_lan 0 sv_region 3 // bans // exec banned.cfg Im kinda clueless. Im also new to running a Valve server and to linux in general (Running Debian/Lenny btw) so Im out of ideas. Libc6 package is version 2.7-15, so glibc is only version 2.7-1, could this be the problem? Thanks for help in advance! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- - [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Fork not working while single server is fine
Hi Im having some problems getting forked servers to work. If I fire up a single server without any forks with the very same configs and command line, everything works just fine. Here are the details. This is where it gets stuck. Auto detecting CPU Using AMD-Opteron (64 bit) Optimised binary. Server will auto-restart if there is a crash. # #Console initialized. #Game.dll loaded for L4D - Normal Server is hibernating ConVarRef test_progression_loop doesn't point to an existing ConVar Game supporting (2) split screen players maxplayers set to 14 setparm 8 27016 setparm 10 8001 #01:Unknown command r_decal_cullsize setparm 8 27017 setparm 10 8002 #01:Unknown command mat_bloom_scalefactor_scalar #02:Unknown command r_decal_cullsize Nothing happens after this. I can't connect to the servers with telnet and I have to kill the processes. Command line here. /home/**/hlds/l4d/srcds_run \ -game left4dead \ -fork 2 \ -map l4d_hospital01_apartment \ -port 27015+## \ -netconport 8000+## \ -netconpassword ** \ -nohltv And finally server.cfg hostname FinNexus dedicated L4D server // rcon password rcon_password ** // cvars sv_alltalk 0 sv_pausable 0 sv_cheats 0 sv_consistency 1 sv_voiceenable 1 sv_pure 1 sv_allow_lobby_connect_only 0 sv_steamgroup 167364 sv_steamgroup_exclusive 1 // Difficulty // z_difficulty normal // logging log off sv_log_onefile 0 sv_logfile 1 sv_logsdir /home/**/hlds/l4d/left4dead/logs sv_logbans 1 sv_logecho 1 // operation sv_lan 0 sv_region 3 // bans // exec banned.cfg Im kinda clueless. Im also new to running a Valve server and to linux in general (Running Debian/Lenny btw) so Im out of ideas. Libc6 package is version 2.7-15, so glibc is only version 2.7-1, could this be the problem? Thanks for help in advance! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Fork not working while single server is fine
It's a bug, and valve has even said so on this mailing list. You should be specifying +map not -map. By default if you start a single server, the mapcycle.txt is read and whatever is first is loaded (I think). But with -fork it doesn't do this, for some reason it expects the first map to be taken from the command line arguments. Cheers, On Wed, Nov 26, 2008 at 8:42 AM, Sami Halonen [EMAIL PROTECTED]wrote: Hi Im having some problems getting forked servers to work. If I fire up a single server without any forks with the very same configs and command line, everything works just fine. Here are the details. This is where it gets stuck. Auto detecting CPU Using AMD-Opteron (64 bit) Optimised binary. Server will auto-restart if there is a crash. # #Console initialized. #Game.dll loaded for L4D - Normal Server is hibernating ConVarRef test_progression_loop doesn't point to an existing ConVar Game supporting (2) split screen players maxplayers set to 14 setparm 8 27016 setparm 10 8001 #01:Unknown command r_decal_cullsize setparm 8 27017 setparm 10 8002 #01:Unknown command mat_bloom_scalefactor_scalar #02:Unknown command r_decal_cullsize Nothing happens after this. I can't connect to the servers with telnet and I have to kill the processes. Command line here. /home/**/hlds/l4d/srcds_run \ -game left4dead \ -fork 2 \ -map l4d_hospital01_apartment \ -port 27015+## \ -netconport 8000+## \ -netconpassword ** \ -nohltv And finally server.cfg hostname FinNexus dedicated L4D server // rcon password rcon_password ** // cvars sv_alltalk 0 sv_pausable 0 sv_cheats 0 sv_consistency 1 sv_voiceenable 1 sv_pure 1 sv_allow_lobby_connect_only 0 sv_steamgroup 167364 sv_steamgroup_exclusive 1 // Difficulty // z_difficulty normal // logging log off sv_log_onefile 0 sv_logfile 1 sv_logsdir /home/**/hlds/l4d/left4dead/logs sv_logbans 1 sv_logecho 1 // operation sv_lan 0 sv_region 3 // bans // exec banned.cfg Im kinda clueless. Im also new to running a Valve server and to linux in general (Running Debian/Lenny btw) so Im out of ideas. Libc6 package is version 2.7-15, so glibc is only version 2.7-1, could this be the problem? Thanks for help in advance! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- - [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Fork not working while single server is fine
It's a fault in the run script (which valve have a fix for iirc) ... If you haven't specified a map, it adds +map (whatever the first hospital one is) to your command line (just like if you don't specify a game it adds that as well) It doesn't do it right if the server's forked. To the best of my knowledge, no other source games will load a map for you if you forget, so it's l4d no-fork that's the odd one out ;) To expand on what the last poster said: -commands are options to the server binary (like port, forking, netconport etc.) +commands are commands fed into the server after its started up, like rcon (stuff like +map, +exec, +hostname +rcon_password etc) As an alternative to specifying the map on the command line, you could specify it in an autoexec.cfg file -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of J T Sent: 26 November 2008 17:01 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Fork not working while single server is fine It's a bug, and valve has even said so on this mailing list. You should be specifying +map not -map. By default if you start a single server, the mapcycle.txt is read and whatever is first is loaded (I think). But with -fork it doesn't do this, for some reason it expects the first map to be taken from the command line arguments. Cheers, On Wed, Nov 26, 2008 at 8:42 AM, Sami Halonen [EMAIL PROTECTED]wrote: Hi Im having some problems getting forked servers to work. If I fire up a single server without any forks with the very same configs and command line, everything works just fine. Here are the details. This is where it gets stuck. Auto detecting CPU Using AMD-Opteron (64 bit) Optimised binary. Server will auto-restart if there is a crash. # #Console initialized. #Game.dll loaded for L4D - Normal Server is hibernating ConVarRef test_progression_loop doesn't point to an existing ConVar Game supporting (2) split screen players maxplayers set to 14 setparm 8 27016 setparm 10 8001 #01:Unknown command r_decal_cullsize setparm 8 27017 setparm 10 8002 #01:Unknown command mat_bloom_scalefactor_scalar #02:Unknown command r_decal_cullsize Nothing happens after this. I can't connect to the servers with telnet and I have to kill the processes. Command line here. /home/**/hlds/l4d/srcds_run \ -game left4dead \ -fork 2 \ -map l4d_hospital01_apartment \ -port 27015+## \ -netconport 8000+## \ -netconpassword ** \ -nohltv And finally server.cfg hostname FinNexus dedicated L4D server // rcon password rcon_password ** // cvars sv_alltalk 0 sv_pausable 0 sv_cheats 0 sv_consistency 1 sv_voiceenable 1 sv_pure 1 sv_allow_lobby_connect_only 0 sv_steamgroup 167364 sv_steamgroup_exclusive 1 // Difficulty // z_difficulty normal // logging log off sv_log_onefile 0 sv_logfile 1 sv_logsdir /home/**/hlds/l4d/left4dead/logs sv_logbans 1 sv_logecho 1 // operation sv_lan 0 sv_region 3 // bans // exec banned.cfg Im kinda clueless. Im also new to running a Valve server and to linux in general (Running Debian/Lenny btw) so Im out of ideas. Libc6 package is version 2.7-15, so glibc is only version 2.7-1, could this be the problem? Thanks for help in advance! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- - [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Fork not working while single server is fine
Thank you! That solved it. I tried to look for an answer in the old posts in this list, but missed it. Working great now. So, can I specify the starting map in a config file instead of +map on the command line then? .Sami -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of J T Sent: 26. marraskuuta 2008 19:01 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Fork not working while single server is fine It's a bug, and valve has even said so on this mailing list. You should be specifying +map not -map. By default if you start a single server, the mapcycle.txt is read and whatever is first is loaded (I think). But with -fork it doesn't do this, for some reason it expects the first map to be taken from the command line arguments. Cheers, On Wed, Nov 26, 2008 at 8:42 AM, Sami Halonen [EMAIL PROTECTED]wrote: Hi Im having some problems getting forked servers to work. If I fire up a single server without any forks with the very same configs and command line, everything works just fine. Here are the details. This is where it gets stuck. Auto detecting CPU Using AMD-Opteron (64 bit) Optimised binary. Server will auto-restart if there is a crash. # #Console initialized. #Game.dll loaded for L4D - Normal Server is hibernating ConVarRef test_progression_loop doesn't point to an existing ConVar Game supporting (2) split screen players maxplayers set to 14 setparm 8 27016 setparm 10 8001 #01:Unknown command r_decal_cullsize setparm 8 27017 setparm 10 8002 #01:Unknown command mat_bloom_scalefactor_scalar #02:Unknown command r_decal_cullsize Nothing happens after this. I can't connect to the servers with telnet and I have to kill the processes. Command line here. /home/**/hlds/l4d/srcds_run \ -game left4dead \ -fork 2 \ -map l4d_hospital01_apartment \ -port 27015+## \ -netconport 8000+## \ -netconpassword ** \ -nohltv And finally server.cfg hostname FinNexus dedicated L4D server // rcon password rcon_password ** // cvars sv_alltalk 0 sv_pausable 0 sv_cheats 0 sv_consistency 1 sv_voiceenable 1 sv_pure 1 sv_allow_lobby_connect_only 0 sv_steamgroup 167364 sv_steamgroup_exclusive 1 // Difficulty // z_difficulty normal // logging log off sv_log_onefile 0 sv_logfile 1 sv_logsdir /home/**/hlds/l4d/left4dead/logs sv_logbans 1 sv_logecho 1 // operation sv_lan 0 sv_region 3 // bans // exec banned.cfg Im kinda clueless. Im also new to running a Valve server and to linux in general (Running Debian/Lenny btw) so Im out of ideas. Libc6 package is version 2.7-15, so glibc is only version 2.7-1, could this be the problem? Thanks for help in advance! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- - [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux