[hlds_linux] Game Server Accounts with multiple servers
Hey guys, I have some doubts. Picture this scenario: 1. I have one server running fine for a couple of months under the same IP:PORT; 2. I go and create a gamesever account and link it to the current server sucessfully in a manner that it shows the ID when I send the status command; 3. All my players should have their favorite linked to my gameserver account now; 4. I take down the server; 5. I run another server, on another IP:PORT, with the same sv_setsteamaccount token as the previous one; 6. Now all the players should have their favorite updated to the new IP:PORT; Is that correct? Cause it didn't quite work for all my players. At least it's been a day and most still don't see the new server on their favorites. How does the new game server account favorite migration works with multiple servers under the same account? How should I proceed towards this? Is that sv_setsteamaccount token unique to a specific server? Is there a place where we can check which server is associated to which id? Should I make another account for each server I own? Thanks in advance. _pilger ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Game Server Accounts with multiple servers
Thanks Saint. Is the Steam client syncing this or do they need to actually open their TF2 clients to get the server updated? _pilger On 20 March 2014 10:44, Saint K. sai...@specialattack.net wrote: Afaik clients only sync their favo data with the id's once every 12 or 24 hours. pilger , 20/3/2014 2:26 PM: Hey guys, I have some doubts. Picture this scenario: 1. I have one server running fine for a couple of months under the same IP:PORT; 2. I go and create a gamesever account and link it to the current server sucessfully in a manner that it shows the ID when I send the status command; 3. All my players should have their favorite linked to my gameserver account now; 4. I take down the server; 5. I run another server, on another IP:PORT, with the same sv_setsteamaccount token as the previous one; 6. Now all the players should have their favorite updated to the new IP:PORT; Is that correct? Cause it didn't quite work for all my players. At least it's been a day and most still don't see the new server on their favorites. How does the new game server account favorite migration works with multiple servers under the same account? How should I proceed towards this? Is that sv_setsteamaccount token unique to a specific server? Is there a place where we can check which server is associated to which id? Should I make another account for each server I own? Thanks in advance. _pilger ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Game Server Accounts with multiple servers
Based according to information given on this list previously, Client will sync the data once per 24 hours. No need to open game. -ics pilger kirjoitti: Thanks Saint. Is the Steam client syncing this or do they need to actually open their TF2 clients to get the server updated? _pilger On 20 March 2014 10:44, Saint K. sai...@specialattack.net wrote: Afaik clients only sync their favo data with the id's once every 12 or 24 hours. pilger , 20/3/2014 2:26 PM: Hey guys, I have some doubts. Picture this scenario: 1. I have one server running fine for a couple of months under the same IP:PORT; 2. I go and create a gamesever account and link it to the current server sucessfully in a manner that it shows the ID when I send the status command; 3. All my players should have their favorite linked to my gameserver account now; 4. I take down the server; 5. I run another server, on another IP:PORT, with the same sv_setsteamaccount token as the previous one; 6. Now all the players should have their favorite updated to the new IP:PORT; Is that correct? Cause it didn't quite work for all my players. At least it's been a day and most still don't see the new server on their favorites. How does the new game server account favorite migration works with multiple servers under the same account? How should I proceed towards this? Is that sv_setsteamaccount token unique to a specific server? Is there a place where we can check which server is associated to which id? Should I make another account for each server I own? Thanks in advance. _pilger ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux