[hlds_linux] Half-Life 2: Deathmatch Update Released
Updates to Half-Life 2: Deathmatch have been released. Please run hldsupdatetool to receive the updates. The specific changes include: - Fixed in-game chat Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Half-Life 2: Deathmatch Update Released
hi, do you guys still work on the huge lags problem during gameplay (even with net_queued_packet_threads 0) on some cs:s servers? just asking because there wasn't any feedback anymore. thanks, alex aka ch4os - Original Message - From: Jason Ruymen [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED]; [EMAIL PROTECTED] Sent: Saturday, June 16, 2007 3:10 AM Subject: [hlds_linux] Half-Life 2: Deathmatch Update Released Updates to Half-Life 2: Deathmatch have been released. Please run hldsupdatetool to receive the updates. The specific changes include: - Fixed in-game chat Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Half-Life 2: Deathmatch Update Released
Updates to Half-Life 2: Deathmatch have been released. Please run hldsupdatetool to download these updates. The specific changes include: Half-Life 2: Deathmatch: - Fixed player movement bug caused by joining and leaving spectator mode Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Half-Life 2: Deathmatch update released
An update to Half-Life 2: Deathmatch has been released. Linux servers may be updated automatically. Windows servers will need to run the hldsupdatetool to get this update. Here are the changes: - Added spectator mode. If the server has mp_allowspectators set to 1, users can type spectate to enter spectator mode. Users can also type jointeam 1 to enter spectator mode. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Half-Life 2: Deathmatch update released
Thanks for the update, I see Alfred is on vacation or something? :) - Original Message - From: Jason Ruymen [EMAIL PROTECTED] To: hlds@list.valvesoftware.com; hlds_linux@list.valvesoftware.com Sent: Wednesday, July 12, 2006 3:42 AM Subject: [hlds_linux] Half-Life 2: Deathmatch update released An update to Half-Life 2: Deathmatch has been released. Linux servers will be updated automatically. Windows servers will need to run the hldsupdatetool to get this update. Here are the changes: - Added a player ready command. If 'mp_readyrestart' is enabled, then the round can be restarted if every player says ready - Objects no longer hide tripwire slams. If an object is placed on top of a tripwire slam, it explodes - Scores no longer get updated after the round is over, fixing the case where a player is standing next to a grenade or flaming barrel when the round ends Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Half-Life 2: Deathmatch update released
An update to Half-Life 2: Deathmatch has been released. Linux servers will be updated automatically. Windows servers will need to run the hldsupdatetool to get this update. Here are the changes: - Added a player ready command. If 'mp_readyrestart' is enabled, then the round can be restarted if every player says ready - Objects no longer hide tripwire slams. If an object is placed on top of a tripwire slam, it explodes - Scores no longer get updated after the round is over, fixing the case where a player is standing next to a grenade or flaming barrel when the round ends Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Half-Life 2: Deathmatch update released
Jason Ruymen schrieb: An update to Half-Life 2: Deathmatch has been released. Linux servers will be updated automatically. Windows servers will need to run the hldsupdatetool to get this update. Here are the changes: - Added a player ready command. If 'mp_readyrestart' is enabled, then the round can be restarted if every player says ready - Objects no longer hide tripwire slams. If an object is placed on top of a tripwire slam, it explodes - Scores no longer get updated after the round is over, fixing the case where a player is standing next to a grenade or flaming barrel when the round ends Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux erm thx for this update, nice work. Can we have this mp_readystart-Feature in CS:S please?! Best regards. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Half-Life 2: Deathmatch update released
Alfred Reynolds wrote: An update to Half-Life 2: Deathmatch has been released. Run the hldsupdatetool to get this update. This update fixes the healthpack and debris clipping bugs from the release earlier today. This update also includes a proper Linux version. The update details from the update earlier today can be found here: http://steampowered.com/index.php?area=newsid=652 (note to self, find a synonym for update :) - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux Note: synonym: :) :) amend improve ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Half-Life 2: Deathmatch update released
Alfred Reynolds schrieb: An update to Half-Life 2: Deathmatch has been released. Run the hldsupdatetool to get this update. This update fixes the healthpack and debris clipping bugs from the release earlier today. This update also includes a proper Linux version. The update details from the update earlier today can be found here: http://steampowered.com/index.php?area=newsid=652 (note to self, find a synonym for update :) - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux Thanks for the update Alfred. I think we need this: Added a /sv_report_client_settings/ command. If server logging is enabled, setting this server variable to 1 will log the cl_cmdrate command from the client's machine for CS:S! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Half-Life 2: Deathmatch update released
An update to Half-Life 2: Deathmatch has been released. Run the hldsupdatetool to get this update. This update fixes the healthpack and debris clipping bugs from the release earlier today. This update also includes a proper Linux version. The update details from the update earlier today can be found here: http://steampowered.com/index.php?area=newsid=652 (note to self, find a synonym for update :) - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Half-Life 2: Deathmatch update released
No, that will be sometime next week. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of James Gurney Sent: Friday, December 10, 2004 3:00 PM To: [EMAIL PROTECTED] Subject: Re: [hlds_linux] Half-Life 2: Deathmatch update released On 12/10/2004 2:40 PM, Alfred Reynolds wrote: We have released an update to Half-Life 2: Deathmatch and the dedicated server. You need to run hldsupdatetool to get this update. This update tweaks several gameplay issues with Half-Life 2: Deathmatch and fixes a couple dedicated server problems. Details of the update can be found here: http://www.steampowered.com/index.php?area=newsid=372 Hm, don't see it in the list.. is sv_downloadurl fixed in this release as well? James ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Half-Life 2: Deathmatch update released
On 12/10/2004 2:40 PM, Alfred Reynolds wrote: We have released an update to Half-Life 2: Deathmatch and the dedicated server. You need to run hldsupdatetool to get this update. This update tweaks several gameplay issues with Half-Life 2: Deathmatch and fixes a couple dedicated server problems. Details of the update can be found here: http://www.steampowered.com/index.php?area=newsid=372 Hm, don't see it in the list.. is sv_downloadurl fixed in this release as well? James ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Half-Life 2: Deathmatch update released
oh yer cause sat morning in Australia is great expecially after a christmas party last night, but really release the patches when u want, Im happy to do them anytime :) and pfft to demanding gsp's Kingsley - Original Message - From: hondaman [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Saturday, December 11, 2004 10:17 AM Subject: Re: [hlds_linux] Half-Life 2: Deathmatch update released Yeah, thanks for the update. But next time, please only fix bugs when its convenient for _US _/me rolls his eyes PiTaGoRaS wrote: Thanks, but a friday is not the best day to release updates for large GSP's. I hope at least protocol has not changed... -- PiTaGoRaS Alfred Reynolds escribió (Fri, 10 Dec 2004 14:40:46 -0800): We have released an update to Half-Life 2: Deathmatch and the dedicated server. You need to run hldsupdatetool to get this update. This update tweaks several gameplay issues with Half-Life 2: Deathmatch and fixes a couple dedicated server problems. Details of the update can be found here: http://www.steampowered.com/index.php?area=newsid=372 - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Half-Life 2: Deathmatch update released
In a bold display of creativity, Alfred Reynolds wrote: Details of the update can be found here: http://www.steampowered.com/index.php?area=newsid=372 Half-Life 2 # Solved disc in drive incompatibility error by removing Securom disc check routine For those who may have bitched about it but not followed the link. -- Eric (the Deacon remix) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Half-Life 2: Deathmatch update released
Alfred Reynolds schrieb: We have released an update to Half-Life 2: Deathmatch and the dedicated server. You need to run hldsupdatetool to get this update. This update tweaks several gameplay issues with Half-Life 2: Deathmatch and fixes a couple dedicated server problems. Details of the update can be found here: http://www.steampowered.com/index.php?area=newsid=372 - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux thx Alfred, nice job! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Half-Life 2: Deathmatch update released
Thanks, but a friday is not the best day to release updates for large GSP's. I hope at least protocol has not changed... -- PiTaGoRaS Alfred Reynolds escribió (Fri, 10 Dec 2004 14:40:46 -0800): We have released an update to Half-Life 2: Deathmatch and the dedicated server. You need to run hldsupdatetool to get this update. This update tweaks several gameplay issues with Half-Life 2: Deathmatch and fixes a couple dedicated server problems. Details of the update can be found here: http://www.steampowered.com/index.php?area=newsid=372 - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Half-Life 2: Deathmatch update released
Yeah, thanks for the update. But next time, please only fix bugs when its convenient for _US _/me rolls his eyes PiTaGoRaS wrote: Thanks, but a friday is not the best day to release updates for large GSP's. I hope at least protocol has not changed... -- PiTaGoRaS Alfred Reynolds escribió (Fri, 10 Dec 2004 14:40:46 -0800): We have released an update to Half-Life 2: Deathmatch and the dedicated server. You need to run hldsupdatetool to get this update. This update tweaks several gameplay issues with Half-Life 2: Deathmatch and fixes a couple dedicated server problems. Details of the update can be found here: http://www.steampowered.com/index.php?area=newsid=372 - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Half-Life 2: Deathmatch update released
We have released an update to Half-Life 2: Deathmatch and the dedicated server. You need to run hldsupdatetool to get this update. This update tweaks several gameplay issues with Half-Life 2: Deathmatch and fixes a couple dedicated server problems. Details of the update can be found here: http://www.steampowered.com/index.php?area=newsid=372 - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux