Re: [hlds_linux] L4D2 updates

2010-07-31 Thread Chris Boot

All,

The MOTD thing was a pain in the beginning, before I found motdfile and 
hostfile and now all is well.


But the main thing that gets is the autoupdate mechanism JUST DOESN'T 
WORK. The server sits there saying it'll quit for update at the next map 
change, except nobody can connect to it to change the map when it's out 
of date. So it never updates.


Valve - can we get that sorted at least?

Cheers,
Chris

On 31/07/2010 03:50, Ben Mendis wrote:

On Fri, Jul 30, 2010 at 8:14 PM, tom nikitopoulosscrewtop...@gmail.comwrote:

   

Guys like me who sell produce for a living.
 

Speaking as a four-year veteran of Trader Joe's, that's really no excuse at
all.


   

Admit it, replacing of the motd file every update makes no doggone sense.

 

Which is why you use 'motdfile custom_motd.txt' in your server.cfg instead
of fighting with the updater.


It all just boils down to learning how to properly use the tools at your
disposal. Don't blame the Valve developers for your own incompetence. There
is already plenty of things we can legitimately blame on them.



   

On Fri, Jul 30, 2010 at 7:06 PM, Ben Mendisdragonwis...@gmail.com
wrote:

 

What kind of system administrators don't know how to set-up a cron job?


On Fri, Jul 30, 2010 at 7:40 PM, icsi...@ics-base.net  wrote:

   

Milton here on this list from Valve has previously stated that they run
around 40 instances per machine. Overall there are somewhat 2500-3000
servers total from Valve to L4D/L4D2.

-ics

31.7.2010 2:36, tom nikitopoulos kirjoitti:

  Does Valve run their own servers?
 

Off their machines on their own ip's

just wondering


On Fri, Jul 30, 2010 at 6:25 PM, Steven Hartland
   

kill...@multiplay.co.uk
   

wrote:
 



   

While I don't agree we the tone, I do agree with the sentiment as my
email
the other
day pointed out.

The release schedule, lack their off, poor timing Friday Evening (
 

the
 

biggest peek
play time ) and no notification is really beginning to grind. C'mon
 

guys,
   

we want the
updates but work with us here to help provide a quality service to
 

your
 

customers please!

   Regards
   Steve

- Original Message - From: Saint K.
 

sai...@specialattack.net
 
 

To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Friday, July 30, 2010 11:12 PM
Subject: [hlds_linux] L4D2 updates



  Are doin my fkin head in. I've been very patient, but seriously,
 

what
 

the


 

fuck is up with the weekly, and sometimes twice a week. I really
   

can't
 

be
arsed anymore to host l4d2 due to this cycle. I've taken down all
   

normal
   

l4d2 servers, and just kept 2 10vs10 servers, which are on the same
   

you
   

can
fuck off in a corner nomination list.


Friday evening primetime each bloody week updates. Fucking hell who
   

came
   

up with this crap?

//end of rant

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Re: [hlds_linux] L4D2 updates

2010-07-31 Thread Milton Ngan
Yes, we do. 


From: hlds_linux-boun...@list.valvesoftware.com 
[hlds_linux-boun...@list.valvesoftware.com] On Behalf Of tom nikitopoulos 
[screwtop...@gmail.com]
Sent: Friday, July 30, 2010 4:36 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] L4D2 updates

Does Valve run their own servers?
Off their machines on their own ip's

just wondering


On Fri, Jul 30, 2010 at 6:25 PM, Steven Hartland kill...@multiplay.co.ukwrote:

 While I don't agree we the tone, I do agree with the sentiment as my email
 the other
 day pointed out.

 The release schedule, lack their off, poor timing Friday Evening ( the
 biggest peek
 play time ) and no notification is really beginning to grind. C'mon guys,
 we want the
 updates but work with us here to help provide a quality service to your
 customers please!

   Regards
   Steve

 - Original Message - From: Saint K. sai...@specialattack.net

 To: Half-Life dedicated Linux server mailing list 
 hlds_linux@list.valvesoftware.com
 Sent: Friday, July 30, 2010 11:12 PM
 Subject: [hlds_linux] L4D2 updates



  Are doin my fkin head in. I've been very patient, but seriously, what the
 fuck is up with the weekly, and sometimes twice a week. I really can't be
 arsed anymore to host l4d2 due to this cycle. I've taken down all normal
 l4d2 servers, and just kept 2 10vs10 servers, which are on the same you can
 fuck off in a corner nomination list.


 Friday evening primetime each bloody week updates. Fucking hell who came
 up with this crap?

 //end of rant

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 recipient is prohibited from using, copying, printing or otherwise
 disseminating it or any information contained in it.
 In the event of misdirection, illegible or incomplete transmission please
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Re: [hlds_linux] L4D2 updates

2010-07-31 Thread Milton Ngan
We have a server farm in Frankfurt. So I am surprised why you would be getting 
US servers. If you can send me (off list) a sample of your IP's and the IP's 
you are being connecting to so we can take a look at our geo-ip database to see 
if we need to make some adjustments. This should have improved when we rolled 
out the new master servers a few months back. Any game using the new master 
servers uses a new geo-ip system to locate the nearest server. This mostly 
obsoletes the requirement for sv_region from what I understand. 


From: hlds_linux-boun...@list.valvesoftware.com 
[hlds_linux-boun...@list.valvesoftware.com] On Behalf Of ics [...@ics-base.net]
Sent: Friday, July 30, 2010 6:30 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] L4D2 updates

Lots of people play on best available ones, atleast that is the case in
Europe. This is due to no free Valve servers being available close and
they always end up to US servers with 150ms pings or just cannot get any
servers to play on. Besides, if the players use
mm_dedicated_force_servers list or use the option play on a steamgroup
server, it will overwrite the option official dedicated on lobby.

I've had lots of players on my own servers and considering the game's
age, the drop since the days when they were always full after the
release is also taking it's toll. Infact my L4D servers have been more
full lately than the L4D2 ones. I guess people have suddenly started
playing the older one again more than before. They were sitting most
time of the day empty before.

-ics

31.7.2010 4:15, tom nikitopoulos kirjoitti:
 Adam-

 So we,admins on this list are best available and only Valve is Official? If
 this is true (which it probably is) why run your own server?
 I mean you dont play on best avail servers right?

 On Fri, Jul 30, 2010 at 7:53 PM, Adam Smithabsmi...@gmail.com  wrote:


  From my experience when using best available you end up on some crappy
 highly modded server no one in the lobby wants to play on and its
 either back to lobby or rage quits.

 One thing that I would like to see is a change so that if you can't
 find a server you don't automatically go into localhost mode. So many
 people end up on a localhost and don't even know it.


 On Fri, Jul 30, 2010 at 8:17 PM, Johnj883...@gmail.com  wrote:

 The main reason you saw such a big drop in players is because Valve

 decided

 to change the default lobby setting from Best Available Dedicated to
 Official Dedicated, so the majority of the players are playing on

 Valve's

 official servers and only a minority of people actually change that to

 Best

 Available.


 On 07/30/2010 08:03 PM, tom nikitopoulos wrote:

 Before the major update like maybe 2 months ago I was  high on the

 horse.

 I
 am small time (I run 10 boxes off of 5 ip's) I  had a couple of decent
 ranked stock l4d2 servers. I was thinking oh yeah baby- I was like

 a

 little kid checking game-monitor.com every two days. Then after the

 update

 monsoon (and maybe college kids leaving for summer) my decent ranked
 servers
 went to crap.I thought I had done something wrong,but I wasnt sure.

 After

 this I went on game-monitor.com and checked top ranked l4d2 servers and
 they
 were all Valve servers. I was like wth? I realize that sv_region may

 have

 needed some fixin but I dunno.

 Steven,
  but work with us here to help provide a quality service to your
 customers
 please!

 Who are the customers here? I don't charge for my servers. I not really
 prepared to do so.
 Does anybody here pay Valve for the right to run gameservers for Valve?

 Or

 the downloads of files and updates?

 My point is this- there is no leverage for Valve or Activision to do
 anything but the way they wanna do it

 /off soapbox



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Re: [hlds_linux] L4D2 updates

2010-07-31 Thread Milton Ngan
Thanks guys, I have feed your comments back to the L4D2 team. 


From: hlds_linux-boun...@list.valvesoftware.com 
[hlds_linux-boun...@list.valvesoftware.com] On Behalf Of tom nikitopoulos 
[screwtop...@gmail.com]
Sent: Friday, July 30, 2010 4:10 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] L4D2 updates

Yeah you just get done with work,and bam it's time to update all of your
l4d2 servers.Perfect timing.


On Fri, Jul 30, 2010 at 5:57 PM, Xavier Kerestesy xav...@kerestesy.comwrote:

  The changes are due to the weekly Mutation Mod, which most people don't
 play anymore.  I think the frequency is too fast, maybe once a month, but
 weekly is too much of a headache.

 They need to fix the characters and their flaws, unfortunately, I've seen a
 huge flux of people moving back to l4d1 as the characters work better.
  Boomer for an example.





 On 7/30/2010 3:20 PM, Nephyrin Zey wrote:

  Stop updating your game valve, wtf.

 On 07/30/2010 03:12 PM, Saint K. wrote:

 Are doin my fkin head in. I've been very patient, but seriously, what the
 fuck is up with the weekly, and sometimes twice a week. I really can't be
 arsed anymore to host l4d2 due to this cycle. I've taken down all normal
 l4d2 servers, and just kept 2 10vs10 servers, which are on the same you can
 fuck off in a corner nomination list.


 Friday evening primetime each bloody week updates. Fucking hell who came
 up with this crap?

 //end of rant


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[hlds_linux] L4D2 updates

2010-07-30 Thread Saint K .
Are doin my fkin head in. I've been very patient, but seriously, what the fuck 
is up with the weekly, and sometimes twice a week. I really can't be arsed 
anymore to host l4d2 due to this cycle. I've taken down all normal l4d2 
servers, and just kept 2 10vs10 servers, which are on the same you can fuck 
off in a corner nomination list.


Friday evening primetime each bloody week updates. Fucking hell who came up 
with this crap?

//end of rant

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Re: [hlds_linux] L4D2 updates

2010-07-30 Thread Nephyrin Zey

 Stop updating your game valve, wtf.

On 07/30/2010 03:12 PM, Saint K. wrote:

Are doin my fkin head in. I've been very patient, but seriously, what the fuck is up with 
the weekly, and sometimes twice a week. I really can't be arsed anymore to host l4d2 due 
to this cycle. I've taken down all normal l4d2 servers, and just kept 2 10vs10 servers, 
which are on the same you can fuck off in a corner nomination list.


Friday evening primetime each bloody week updates. Fucking hell who came up 
with this crap?

//end of rant

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Re: [hlds_linux] L4D2 updates

2010-07-30 Thread Adam Smith
/care

On Fri, Jul 30, 2010 at 6:12 PM, Saint K. sai...@specialattack.net wrote:
 Are doin my fkin head in. I've been very patient, but seriously, what the 
 fuck is up with the weekly, and sometimes twice a week. I really can't be 
 arsed anymore to host l4d2 due to this cycle. I've taken down all normal l4d2 
 servers, and just kept 2 10vs10 servers, which are on the same you can fuck 
 off in a corner nomination list.


 Friday evening primetime each bloody week updates. Fucking hell who came up 
 with this crap?

 //end of rant

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Re: [hlds_linux] L4D2 updates

2010-07-30 Thread Gene H
/sarcasm

On Fri, Jul 30, 2010 at 3:22 PM, Adam Smith absmi...@gmail.com wrote:

 /care

 On Fri, Jul 30, 2010 at 6:12 PM, Saint K. sai...@specialattack.net
 wrote:
  Are doin my fkin head in. I've been very patient, but seriously, what the
 fuck is up with the weekly, and sometimes twice a week. I really can't be
 arsed anymore to host l4d2 due to this cycle. I've taken down all normal
 l4d2 servers, and just kept 2 10vs10 servers, which are on the same you can
 fuck off in a corner nomination list.
 
 
  Friday evening primetime each bloody week updates. Fucking hell who came
 up with this crap?
 
  //end of rant
 
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Re: [hlds_linux] L4D2 updates

2010-07-30 Thread ics
Do you seriously think that having updates is a bad thing? Though I 
agree that the time isn't exactly favorable to people in europe (10-11pm 
friday evening).


-ics

31.7.2010 1:12, Saint K. kirjoitti:

Are doin my fkin head in. I've been very patient, but seriously, what the fuck is up with 
the weekly, and sometimes twice a week. I really can't be arsed anymore to host l4d2 due 
to this cycle. I've taken down all normal l4d2 servers, and just kept 2 10vs10 servers, 
which are on the same you can fuck off in a corner nomination list.


Friday evening primetime each bloody week updates. Fucking hell who came up 
with this crap?

//end of rant

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Re: [hlds_linux] L4D2 updates

2010-07-30 Thread Xavier Kerestesy
 The changes are due to the weekly Mutation Mod, which most people 
don't play anymore.  I think the frequency is too fast, maybe once a 
month, but weekly is too much of a headache.


They need to fix the characters and their flaws, unfortunately, I've 
seen a huge flux of people moving back to l4d1 as the characters work 
better.  Boomer for an example.





On 7/30/2010 3:20 PM, Nephyrin Zey wrote:

 Stop updating your game valve, wtf.

On 07/30/2010 03:12 PM, Saint K. wrote:
Are doin my fkin head in. I've been very patient, but seriously, what 
the fuck is up with the weekly, and sometimes twice a week. I really 
can't be arsed anymore to host l4d2 due to this cycle. I've taken 
down all normal l4d2 servers, and just kept 2 10vs10 servers, which 
are on the same you can fuck off in a corner nomination list.



Friday evening primetime each bloody week updates. Fucking hell who 
came up with this crap?


//end of rant


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Re: [hlds_linux] L4D2 updates

2010-07-30 Thread tom nikitopoulos
Yeah you just get done with work,and bam it's time to update all of your
l4d2 servers.Perfect timing.


On Fri, Jul 30, 2010 at 5:57 PM, Xavier Kerestesy xav...@kerestesy.comwrote:

  The changes are due to the weekly Mutation Mod, which most people don't
 play anymore.  I think the frequency is too fast, maybe once a month, but
 weekly is too much of a headache.

 They need to fix the characters and their flaws, unfortunately, I've seen a
 huge flux of people moving back to l4d1 as the characters work better.
  Boomer for an example.





 On 7/30/2010 3:20 PM, Nephyrin Zey wrote:

  Stop updating your game valve, wtf.

 On 07/30/2010 03:12 PM, Saint K. wrote:

 Are doin my fkin head in. I've been very patient, but seriously, what the
 fuck is up with the weekly, and sometimes twice a week. I really can't be
 arsed anymore to host l4d2 due to this cycle. I've taken down all normal
 l4d2 servers, and just kept 2 10vs10 servers, which are on the same you can
 fuck off in a corner nomination list.


 Friday evening primetime each bloody week updates. Fucking hell who came
 up with this crap?

 //end of rant


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Re: [hlds_linux] L4D2 updates

2010-07-30 Thread Steffen Schmolinske

/this

we should just be happy about valve actually doing something (unlike css 
before the engine update).


- Original Message - 
From: ics i...@ics-base.net
To: Half-Life dedicated Linux server mailing list 
hlds_linux@list.valvesoftware.com

Sent: Saturday, July 31, 2010 12:48 AM
Subject: Re: [hlds_linux] L4D2 updates


Do you seriously think that having updates is a bad thing? Though I agree 
that the time isn't exactly favorable to people in europe (10-11pm friday 
evening).


-ics

31.7.2010 1:12, Saint K. kirjoitti:
Are doin my fkin head in. I've been very patient, but seriously, what the 
fuck is up with the weekly, and sometimes twice a week. I really can't be 
arsed anymore to host l4d2 due to this cycle. I've taken down all normal 
l4d2 servers, and just kept 2 10vs10 servers, which are on the same you 
can fuck off in a corner nomination list.



Friday evening primetime each bloody week updates. Fucking hell who came 
up with this crap?


//end of rant

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Re: [hlds_linux] L4D2 updates

2010-07-30 Thread tom nikitopoulos
Okay,okay Im sorry.

Tell me why then(with hands pointing to sky.) must valve FUCKING update
motd,txt everytime?
Ive learned my lesson- now I just keep a copy of my motd on my gamer for
when friday nite rolls around.

Some conspiracy theories are starting to flow in my head

On Fri, Jul 30, 2010 at 6:11 PM, Steffen Schmolinske
dud...@mp-gaming.comwrote:

 /this

 we should just be happy about valve actually doing something (unlike css
 before the engine update).

 - Original Message - From: ics i...@ics-base.net
 To: Half-Life dedicated Linux server mailing list 
 hlds_linux@list.valvesoftware.com
 Sent: Saturday, July 31, 2010 12:48 AM
 Subject: Re: [hlds_linux] L4D2 updates



  Do you seriously think that having updates is a bad thing? Though I agree
 that the time isn't exactly favorable to people in europe (10-11pm friday
 evening).

 -ics

 31.7.2010 1:12, Saint K. kirjoitti:

 Are doin my fkin head in. I've been very patient, but seriously, what the
 fuck is up with the weekly, and sometimes twice a week. I really can't be
 arsed anymore to host l4d2 due to this cycle. I've taken down all normal
 l4d2 servers, and just kept 2 10vs10 servers, which are on the same you can
 fuck off in a corner nomination list.


 Friday evening primetime each bloody week updates. Fucking hell who came
 up with this crap?

 //end of rant

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 please visit:
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Re: [hlds_linux] L4D2 updates

2010-07-30 Thread Steven Hartland

While I don't agree we the tone, I do agree with the sentiment as my email the 
other
day pointed out.

The release schedule, lack their off, poor timing Friday Evening ( the biggest 
peek
play time ) and no notification is really beginning to grind. C'mon guys, we 
want the
updates but work with us here to help provide a quality service to your 
customers please!

   Regards
   Steve

- Original Message - 
From: Saint K. sai...@specialattack.net

To: Half-Life dedicated Linux server mailing list 
hlds_linux@list.valvesoftware.com
Sent: Friday, July 30, 2010 11:12 PM
Subject: [hlds_linux] L4D2 updates


Are doin my fkin head in. I've been very patient, but seriously, what the fuck is up with the weekly, and sometimes twice a 
week. I really can't be arsed anymore to host l4d2 due to this cycle. I've taken down all normal l4d2 servers, and just kept 2 
10vs10 servers, which are on the same you can fuck off in a corner nomination list.



Friday evening primetime each bloody week updates. Fucking hell who came up 
with this crap?

//end of rant

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Re: [hlds_linux] L4D2 updates

2010-07-30 Thread ics

Put this line in your server.cfg: motdfile somefile.txt

where the somefile.txt is your motd. Then it won't get overwritten and 
doesn't matter if the default one does. You can do the hostfile.


-ics


31.7.2010 2:22, tom nikitopoulos kirjoitti:

Okay,okay Im sorry.

Tell me why then(with hands pointing to sky.) must valve FUCKING update
motd,txt everytime?
Ive learned my lesson- now I just keep a copy of my motd on my gamer for
when friday nite rolls around.

Some conspiracy theories are starting to flow in my head

On Fri, Jul 30, 2010 at 6:11 PM, Steffen Schmolinske
dud...@mp-gaming.comwrote:

   

/this

we should just be happy about valve actually doing something (unlike css
before the engine update).

- Original Message - From: icsi...@ics-base.net
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Saturday, July 31, 2010 12:48 AM
Subject: Re: [hlds_linux] L4D2 updates



  Do you seriously think that having updates is a bad thing? Though I agree
 

that the time isn't exactly favorable to people in europe (10-11pm friday
evening).

-ics

31.7.2010 1:12, Saint K. kirjoitti:

   

Are doin my fkin head in. I've been very patient, but seriously, what the
fuck is up with the weekly, and sometimes twice a week. I really can't be
arsed anymore to host l4d2 due to this cycle. I've taken down all normal
l4d2 servers, and just kept 2 10vs10 servers, which are on the same you can
fuck off in a corner nomination list.


Friday evening primetime each bloody week updates. Fucking hell who came
up with this crap?

//end of rant

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Re: [hlds_linux] L4D2 updates

2010-07-30 Thread tom nikitopoulos
Does Valve run their own servers?
Off their machines on their own ip's

just wondering


On Fri, Jul 30, 2010 at 6:25 PM, Steven Hartland kill...@multiplay.co.ukwrote:

 While I don't agree we the tone, I do agree with the sentiment as my email
 the other
 day pointed out.

 The release schedule, lack their off, poor timing Friday Evening ( the
 biggest peek
 play time ) and no notification is really beginning to grind. C'mon guys,
 we want the
 updates but work with us here to help provide a quality service to your
 customers please!

   Regards
   Steve

 - Original Message - From: Saint K. sai...@specialattack.net

 To: Half-Life dedicated Linux server mailing list 
 hlds_linux@list.valvesoftware.com
 Sent: Friday, July 30, 2010 11:12 PM
 Subject: [hlds_linux] L4D2 updates



  Are doin my fkin head in. I've been very patient, but seriously, what the
 fuck is up with the weekly, and sometimes twice a week. I really can't be
 arsed anymore to host l4d2 due to this cycle. I've taken down all normal
 l4d2 servers, and just kept 2 10vs10 servers, which are on the same you can
 fuck off in a corner nomination list.


 Friday evening primetime each bloody week updates. Fucking hell who came
 up with this crap?

 //end of rant

 ___
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 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux



 
 This e.mail is private and confidential between Multiplay (UK) Ltd. and the
 person or entity to whom it is addressed. In the event of misdirection, the
 recipient is prohibited from using, copying, printing or otherwise
 disseminating it or any information contained in it.
 In the event of misdirection, illegible or incomplete transmission please
 telephone +44 845 868 1337
 or return the E.mail to postmas...@multiplay.co.uk.



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Re: [hlds_linux] L4D2 updates

2010-07-30 Thread Ross Bemrose

 It's still annoying to have to do that, though.

It's a recent development, before it would at least make a backup before 
overwriting.


On 7/30/2010 7:34 PM, ics wrote:

Put this line in your server.cfg: motdfile somefile.txt

where the somefile.txt is your motd. Then it won't get overwritten and 
doesn't matter if the default one does. You can do the hostfile.


-ics


31.7.2010 2:22, tom nikitopoulos kirjoitti:

Okay,okay Im sorry.

Tell me why then(with hands pointing to sky.) must valve FUCKING update
motd,txt everytime?
Ive learned my lesson- now I just keep a copy of my motd on my gamer for
when friday nite rolls around.

Some conspiracy theories are starting to flow in my head

On Fri, Jul 30, 2010 at 6:11 PM, Steffen Schmolinske
dud...@mp-gaming.comwrote:


/this

we should just be happy about valve actually doing something (unlike 
css

before the engine update).

- Original Message - From: icsi...@ics-base.net
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Saturday, July 31, 2010 12:48 AM
Subject: Re: [hlds_linux] L4D2 updates



  Do you seriously think that having updates is a bad thing? Though 
I agree
that the time isn't exactly favorable to people in europe (10-11pm 
friday

evening).

-ics

31.7.2010 1:12, Saint K. kirjoitti:

Are doin my fkin head in. I've been very patient, but seriously, 
what the
fuck is up with the weekly, and sometimes twice a week. I really 
can't be
arsed anymore to host l4d2 due to this cycle. I've taken down all 
normal
l4d2 servers, and just kept 2 10vs10 servers, which are on the 
same you can

fuck off in a corner nomination list.


Friday evening primetime each bloody week updates. Fucking hell 
who came

up with this crap?

//end of rant

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archives,

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Re: [hlds_linux] L4D2 updates

2010-07-30 Thread ics
Milton here on this list from Valve has previously stated that they run 
around 40 instances per machine. Overall there are somewhat 2500-3000 
servers total from Valve to L4D/L4D2.


-ics

31.7.2010 2:36, tom nikitopoulos kirjoitti:

Does Valve run their own servers?
Off their machines on their own ip's

just wondering


On Fri, Jul 30, 2010 at 6:25 PM, Steven Hartlandkill...@multiplay.co.ukwrote:

   

While I don't agree we the tone, I do agree with the sentiment as my email
the other
day pointed out.

The release schedule, lack their off, poor timing Friday Evening ( the
biggest peek
play time ) and no notification is really beginning to grind. C'mon guys,
we want the
updates but work with us here to help provide a quality service to your
customers please!

   Regards
   Steve

- Original Message - From: Saint K.sai...@specialattack.net

To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Friday, July 30, 2010 11:12 PM
Subject: [hlds_linux] L4D2 updates



  Are doin my fkin head in. I've been very patient, but seriously, what the
 

fuck is up with the weekly, and sometimes twice a week. I really can't be
arsed anymore to host l4d2 due to this cycle. I've taken down all normal
l4d2 servers, and just kept 2 10vs10 servers, which are on the same you can
fuck off in a corner nomination list.


Friday evening primetime each bloody week updates. Fucking hell who came
up with this crap?

//end of rant

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please visit:
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disseminating it or any information contained in it.
In the event of misdirection, illegible or incomplete transmission please
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Re: [hlds_linux] L4D2 updates

2010-07-30 Thread tom nikitopoulos
Before the major update like maybe 2 months ago I was  high on the horse. I
am small time (I run 10 boxes off of 5 ip's) I  had a couple of decent
ranked stock l4d2 servers. I was thinking oh yeah baby- I was like a
little kid checking game-monitor.com every two days. Then after the update
monsoon (and maybe college kids leaving for summer) my decent ranked servers
went to crap.I thought I had done something wrong,but I wasnt sure. After
this I went on game-monitor.com and checked top ranked l4d2 servers and they
were all Valve servers. I was like wth? I realize that sv_region may have
needed some fixin but I dunno.

Steven,
 but work with us here to help provide a quality service to your customers
please!

Who are the customers here? I don't charge for my servers. I not really
prepared to do so.
Does anybody here pay Valve for the right to run gameservers for Valve? Or
the downloads of files and updates?

My point is this- there is no leverage for Valve or Activision to do
anything but the way they wanna do it

/off soapbox

On Fri, Jul 30, 2010 at 6:40 PM, ics i...@ics-base.net wrote:

 Milton here on this list from Valve has previously stated that they run
 around 40 instances per machine. Overall there are somewhat 2500-3000
 servers total from Valve to L4D/L4D2.

 -ics

 31.7.2010 2:36, tom nikitopoulos kirjoitti:

  Does Valve run their own servers?
 Off their machines on their own ip's

 just wondering


 On Fri, Jul 30, 2010 at 6:25 PM, Steven Hartlandkill...@multiplay.co.uk
 wrote:



 While I don't agree we the tone, I do agree with the sentiment as my
 email
 the other
 day pointed out.

 The release schedule, lack their off, poor timing Friday Evening ( the
 biggest peek
 play time ) and no notification is really beginning to grind. C'mon guys,
 we want the
 updates but work with us here to help provide a quality service to your
 customers please!

   Regards
   Steve

 - Original Message - From: Saint K.sai...@specialattack.net

 To: Half-Life dedicated Linux server mailing list
 hlds_linux@list.valvesoftware.com
 Sent: Friday, July 30, 2010 11:12 PM
 Subject: [hlds_linux] L4D2 updates



  Are doin my fkin head in. I've been very patient, but seriously, what
 the


 fuck is up with the weekly, and sometimes twice a week. I really can't
 be
 arsed anymore to host l4d2 due to this cycle. I've taken down all normal
 l4d2 servers, and just kept 2 10vs10 servers, which are on the same you
 can
 fuck off in a corner nomination list.


 Friday evening primetime each bloody week updates. Fucking hell who came
 up with this crap?

 //end of rant

 ___
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 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux




 
 This e.mail is private and confidential between Multiplay (UK) Ltd. and
 the
 person or entity to whom it is addressed. In the event of misdirection,
 the
 recipient is prohibited from using, copying, printing or otherwise
 disseminating it or any information contained in it.
 In the event of misdirection, illegible or incomplete transmission please
 telephone +44 845 868 1337
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Re: [hlds_linux] L4D2 updates

2010-07-30 Thread Ben Mendis
What kind of system administrators don't know how to set-up a cron job?


On Fri, Jul 30, 2010 at 7:40 PM, ics i...@ics-base.net wrote:

 Milton here on this list from Valve has previously stated that they run
 around 40 instances per machine. Overall there are somewhat 2500-3000
 servers total from Valve to L4D/L4D2.

 -ics

 31.7.2010 2:36, tom nikitopoulos kirjoitti:

  Does Valve run their own servers?
 Off their machines on their own ip's

 just wondering


 On Fri, Jul 30, 2010 at 6:25 PM, Steven Hartlandkill...@multiplay.co.uk
 wrote:



 While I don't agree we the tone, I do agree with the sentiment as my
 email
 the other
 day pointed out.

 The release schedule, lack their off, poor timing Friday Evening ( the
 biggest peek
 play time ) and no notification is really beginning to grind. C'mon guys,
 we want the
 updates but work with us here to help provide a quality service to your
 customers please!

   Regards
   Steve

 - Original Message - From: Saint K.sai...@specialattack.net

 To: Half-Life dedicated Linux server mailing list
 hlds_linux@list.valvesoftware.com
 Sent: Friday, July 30, 2010 11:12 PM
 Subject: [hlds_linux] L4D2 updates



  Are doin my fkin head in. I've been very patient, but seriously, what
 the


 fuck is up with the weekly, and sometimes twice a week. I really can't
 be
 arsed anymore to host l4d2 due to this cycle. I've taken down all normal
 l4d2 servers, and just kept 2 10vs10 servers, which are on the same you
 can
 fuck off in a corner nomination list.


 Friday evening primetime each bloody week updates. Fucking hell who came
 up with this crap?

 //end of rant

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux




 
 This e.mail is private and confidential between Multiplay (UK) Ltd. and
 the
 person or entity to whom it is addressed. In the event of misdirection,
 the
 recipient is prohibited from using, copying, printing or otherwise
 disseminating it or any information contained in it.
 In the event of misdirection, illegible or incomplete transmission please
 telephone +44 845 868 1337
 or return the E.mail to postmas...@multiplay.co.uk.



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Re: [hlds_linux] L4D2 updates

2010-07-30 Thread tom nikitopoulos
Guys like me who sell produce for a living.
Admit it, replacing of the motd file every update makes no doggone sense.

On Fri, Jul 30, 2010 at 7:06 PM, Ben Mendis dragonwis...@gmail.com wrote:

 What kind of system administrators don't know how to set-up a cron job?


 On Fri, Jul 30, 2010 at 7:40 PM, ics i...@ics-base.net wrote:

  Milton here on this list from Valve has previously stated that they run
  around 40 instances per machine. Overall there are somewhat 2500-3000
  servers total from Valve to L4D/L4D2.
 
  -ics
 
  31.7.2010 2:36, tom nikitopoulos kirjoitti:
 
   Does Valve run their own servers?
  Off their machines on their own ip's
 
  just wondering
 
 
  On Fri, Jul 30, 2010 at 6:25 PM, Steven Hartland
 kill...@multiplay.co.uk
  wrote:
 
 
 
  While I don't agree we the tone, I do agree with the sentiment as my
  email
  the other
  day pointed out.
 
  The release schedule, lack their off, poor timing Friday Evening ( the
  biggest peek
  play time ) and no notification is really beginning to grind. C'mon
 guys,
  we want the
  updates but work with us here to help provide a quality service to your
  customers please!
 
Regards
Steve
 
  - Original Message - From: Saint K.sai...@specialattack.net
 
 
  To: Half-Life dedicated Linux server mailing list
  hlds_linux@list.valvesoftware.com
  Sent: Friday, July 30, 2010 11:12 PM
  Subject: [hlds_linux] L4D2 updates
 
 
 
   Are doin my fkin head in. I've been very patient, but seriously, what
  the
 
 
  fuck is up with the weekly, and sometimes twice a week. I really can't
  be
  arsed anymore to host l4d2 due to this cycle. I've taken down all
 normal
  l4d2 servers, and just kept 2 10vs10 servers, which are on the same
 you
  can
  fuck off in a corner nomination list.
 
 
  Friday evening primetime each bloody week updates. Fucking hell who
 came
  up with this crap?
 
  //end of rant
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
 
 
  
  This e.mail is private and confidential between Multiplay (UK) Ltd. and
  the
  person or entity to whom it is addressed. In the event of misdirection,
  the
  recipient is prohibited from using, copying, printing or otherwise
  disseminating it or any information contained in it.
  In the event of misdirection, illegible or incomplete transmission
 please
  telephone +44 845 868 1337
  or return the E.mail to postmas...@multiplay.co.uk.
 
 
 
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Re: [hlds_linux] L4D2 updates

2010-07-30 Thread John
The main reason you saw such a big drop in players is because Valve 
decided to change the default lobby setting from Best Available 
Dedicated to Official Dedicated, so the majority of the players are 
playing on Valve's official servers and only a minority of people 
actually change that to Best Available.



On 07/30/2010 08:03 PM, tom nikitopoulos wrote:

Before the major update like maybe 2 months ago I was  high on the horse. I
am small time (I run 10 boxes off of 5 ip's) I  had a couple of decent
ranked stock l4d2 servers. I was thinking oh yeah baby- I was like a
little kid checking game-monitor.com every two days. Then after the update
monsoon (and maybe college kids leaving for summer) my decent ranked servers
went to crap.I thought I had done something wrong,but I wasnt sure. After
this I went on game-monitor.com and checked top ranked l4d2 servers and they
were all Valve servers. I was like wth? I realize that sv_region may have
needed some fixin but I dunno.

Steven,
 but work with us here to help provide a quality service to your customers
please!

Who are the customers here? I don't charge for my servers. I not really
prepared to do so.
Does anybody here pay Valve for the right to run gameservers for Valve? Or
the downloads of files and updates?

My point is this- there is no leverage for Valve or Activision to do
anything but the way they wanna do it

/off soapbox

   


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Re: [hlds_linux] L4D2 updates

2010-07-30 Thread Adam Smith
From my experience when using best available you end up on some crappy
highly modded server no one in the lobby wants to play on and its
either back to lobby or rage quits.

One thing that I would like to see is a change so that if you can't
find a server you don't automatically go into localhost mode. So many
people end up on a localhost and don't even know it.


On Fri, Jul 30, 2010 at 8:17 PM, John j883...@gmail.com wrote:
 The main reason you saw such a big drop in players is because Valve decided
 to change the default lobby setting from Best Available Dedicated to
 Official Dedicated, so the majority of the players are playing on Valve's
 official servers and only a minority of people actually change that to Best
 Available.


 On 07/30/2010 08:03 PM, tom nikitopoulos wrote:

 Before the major update like maybe 2 months ago I was  high on the horse.
 I
 am small time (I run 10 boxes off of 5 ip's) I  had a couple of decent
 ranked stock l4d2 servers. I was thinking oh yeah baby- I was like a
 little kid checking game-monitor.com every two days. Then after the update
 monsoon (and maybe college kids leaving for summer) my decent ranked
 servers
 went to crap.I thought I had done something wrong,but I wasnt sure. After
 this I went on game-monitor.com and checked top ranked l4d2 servers and
 they
 were all Valve servers. I was like wth? I realize that sv_region may have
 needed some fixin but I dunno.

 Steven,
  but work with us here to help provide a quality service to your
 customers
 please!

 Who are the customers here? I don't charge for my servers. I not really
 prepared to do so.
 Does anybody here pay Valve for the right to run gameservers for Valve? Or
 the downloads of files and updates?

 My point is this- there is no leverage for Valve or Activision to do
 anything but the way they wanna do it

 /off soapbox



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 please visit:
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Re: [hlds_linux] L4D2 updates

2010-07-30 Thread tom nikitopoulos
Adam-

So we,admins on this list are best available and only Valve is Official? If
this is true (which it probably is) why run your own server?
I mean you dont play on best avail servers right?

On Fri, Jul 30, 2010 at 7:53 PM, Adam Smith absmi...@gmail.com wrote:

 From my experience when using best available you end up on some crappy
 highly modded server no one in the lobby wants to play on and its
 either back to lobby or rage quits.

 One thing that I would like to see is a change so that if you can't
 find a server you don't automatically go into localhost mode. So many
 people end up on a localhost and don't even know it.


 On Fri, Jul 30, 2010 at 8:17 PM, John j883...@gmail.com wrote:
  The main reason you saw such a big drop in players is because Valve
 decided
  to change the default lobby setting from Best Available Dedicated to
  Official Dedicated, so the majority of the players are playing on
 Valve's
  official servers and only a minority of people actually change that to
 Best
  Available.
 
 
  On 07/30/2010 08:03 PM, tom nikitopoulos wrote:
 
  Before the major update like maybe 2 months ago I was  high on the
 horse.
  I
  am small time (I run 10 boxes off of 5 ip's) I  had a couple of decent
  ranked stock l4d2 servers. I was thinking oh yeah baby- I was like
 a
  little kid checking game-monitor.com every two days. Then after the
 update
  monsoon (and maybe college kids leaving for summer) my decent ranked
  servers
  went to crap.I thought I had done something wrong,but I wasnt sure.
 After
  this I went on game-monitor.com and checked top ranked l4d2 servers and
  they
  were all Valve servers. I was like wth? I realize that sv_region may
 have
  needed some fixin but I dunno.
 
  Steven,
   but work with us here to help provide a quality service to your
  customers
  please!
 
  Who are the customers here? I don't charge for my servers. I not really
  prepared to do so.
  Does anybody here pay Valve for the right to run gameservers for Valve?
 Or
  the downloads of files and updates?
 
  My point is this- there is no leverage for Valve or Activision to do
  anything but the way they wanna do it
 
  /off soapbox
 
 
 
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  please visit:
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Re: [hlds_linux] L4D2 updates

2010-07-30 Thread tom nikitopoulos
I am sorry for the rant. I happy now.
I just read on msn that heidi montag is divorcing spencer.
Dibs

On Fri, Jul 30, 2010 at 8:15 PM, tom nikitopoulos screwtop...@gmail.comwrote:

 Adam-

 So we,admins on this list are best available and only Valve is Official? If
 this is true (which it probably is) why run your own server?
 I mean you dont play on best avail servers right?


 On Fri, Jul 30, 2010 at 7:53 PM, Adam Smith absmi...@gmail.com wrote:

 From my experience when using best available you end up on some crappy
 highly modded server no one in the lobby wants to play on and its
 either back to lobby or rage quits.

 One thing that I would like to see is a change so that if you can't
 find a server you don't automatically go into localhost mode. So many
 people end up on a localhost and don't even know it.


 On Fri, Jul 30, 2010 at 8:17 PM, John j883...@gmail.com wrote:
  The main reason you saw such a big drop in players is because Valve
 decided
  to change the default lobby setting from Best Available Dedicated to
  Official Dedicated, so the majority of the players are playing on
 Valve's
  official servers and only a minority of people actually change that to
 Best
  Available.
 
 
  On 07/30/2010 08:03 PM, tom nikitopoulos wrote:
 
  Before the major update like maybe 2 months ago I was  high on the
 horse.
  I
  am small time (I run 10 boxes off of 5 ip's) I  had a couple of decent
  ranked stock l4d2 servers. I was thinking oh yeah baby- I was
 like a
  little kid checking game-monitor.com every two days. Then after the
 update
  monsoon (and maybe college kids leaving for summer) my decent ranked
  servers
  went to crap.I thought I had done something wrong,but I wasnt sure.
 After
  this I went on game-monitor.com and checked top ranked l4d2 servers
 and
  they
  were all Valve servers. I was like wth? I realize that sv_region may
 have
  needed some fixin but I dunno.
 
  Steven,
   but work with us here to help provide a quality service to your
  customers
  please!
 
  Who are the customers here? I don't charge for my servers. I not really
  prepared to do so.
  Does anybody here pay Valve for the right to run gameservers for Valve?
 Or
  the downloads of files and updates?
 
  My point is this- there is no leverage for Valve or Activision to do
  anything but the way they wanna do it
 
  /off soapbox
 
 
 
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Re: [hlds_linux] L4D2 updates

2010-07-30 Thread ics
Lots of people play on best available ones, atleast that is the case in 
Europe. This is due to no free Valve servers being available close and 
they always end up to US servers with 150ms pings or just cannot get any 
servers to play on. Besides, if the players use 
mm_dedicated_force_servers list or use the option play on a steamgroup 
server, it will overwrite the option official dedicated on lobby.


I've had lots of players on my own servers and considering the game's 
age, the drop since the days when they were always full after the 
release is also taking it's toll. Infact my L4D servers have been more 
full lately than the L4D2 ones. I guess people have suddenly started 
playing the older one again more than before. They were sitting most 
time of the day empty before.


-ics

31.7.2010 4:15, tom nikitopoulos kirjoitti:

Adam-

So we,admins on this list are best available and only Valve is Official? If
this is true (which it probably is) why run your own server?
I mean you dont play on best avail servers right?

On Fri, Jul 30, 2010 at 7:53 PM, Adam Smithabsmi...@gmail.com  wrote:

   

 From my experience when using best available you end up on some crappy
highly modded server no one in the lobby wants to play on and its
either back to lobby or rage quits.

One thing that I would like to see is a change so that if you can't
find a server you don't automatically go into localhost mode. So many
people end up on a localhost and don't even know it.


On Fri, Jul 30, 2010 at 8:17 PM, Johnj883...@gmail.com  wrote:
 

The main reason you saw such a big drop in players is because Valve
   

decided
 

to change the default lobby setting from Best Available Dedicated to
Official Dedicated, so the majority of the players are playing on
   

Valve's
 

official servers and only a minority of people actually change that to
   

Best
 

Available.


On 07/30/2010 08:03 PM, tom nikitopoulos wrote:
   

Before the major update like maybe 2 months ago I was  high on the
 

horse.
 

I
am small time (I run 10 boxes off of 5 ip's) I  had a couple of decent
ranked stock l4d2 servers. I was thinking oh yeah baby- I was like
 

a
 

little kid checking game-monitor.com every two days. Then after the
 

update
 

monsoon (and maybe college kids leaving for summer) my decent ranked
servers
went to crap.I thought I had done something wrong,but I wasnt sure.
 

After
 

this I went on game-monitor.com and checked top ranked l4d2 servers and
they
were all Valve servers. I was like wth? I realize that sv_region may
 

have
 

needed some fixin but I dunno.

Steven,
 but work with us here to help provide a quality service to your
customers
please!

Who are the customers here? I don't charge for my servers. I not really
prepared to do so.
Does anybody here pay Valve for the right to run gameservers for Valve?
 

Or
 

the downloads of files and updates?

My point is this- there is no leverage for Valve or Activision to do
anything but the way they wanna do it

/off soapbox


 

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Re: [hlds_linux] L4D2 updates

2010-07-30 Thread Ben Mendis
On Fri, Jul 30, 2010 at 8:14 PM, tom nikitopoulos screwtop...@gmail.comwrote:

 Guys like me who sell produce for a living.

Speaking as a four-year veteran of Trader Joe's, that's really no excuse at
all.


 Admit it, replacing of the motd file every update makes no doggone sense.

Which is why you use 'motdfile custom_motd.txt' in your server.cfg instead
of fighting with the updater.


It all just boils down to learning how to properly use the tools at your
disposal. Don't blame the Valve developers for your own incompetence. There
is already plenty of things we can legitimately blame on them.



 On Fri, Jul 30, 2010 at 7:06 PM, Ben Mendis dragonwis...@gmail.com
 wrote:

  What kind of system administrators don't know how to set-up a cron job?
 
 
  On Fri, Jul 30, 2010 at 7:40 PM, ics i...@ics-base.net wrote:
 
   Milton here on this list from Valve has previously stated that they run
   around 40 instances per machine. Overall there are somewhat 2500-3000
   servers total from Valve to L4D/L4D2.
  
   -ics
  
   31.7.2010 2:36, tom nikitopoulos kirjoitti:
  
Does Valve run their own servers?
   Off their machines on their own ip's
  
   just wondering
  
  
   On Fri, Jul 30, 2010 at 6:25 PM, Steven Hartland
  kill...@multiplay.co.uk
   wrote:
  
  
  
   While I don't agree we the tone, I do agree with the sentiment as my
   email
   the other
   day pointed out.
  
   The release schedule, lack their off, poor timing Friday Evening (
 the
   biggest peek
   play time ) and no notification is really beginning to grind. C'mon
  guys,
   we want the
   updates but work with us here to help provide a quality service to
 your
   customers please!
  
 Regards
 Steve
  
   - Original Message - From: Saint K.
 sai...@specialattack.net
  
  
   To: Half-Life dedicated Linux server mailing list
   hlds_linux@list.valvesoftware.com
   Sent: Friday, July 30, 2010 11:12 PM
   Subject: [hlds_linux] L4D2 updates
  
  
  
Are doin my fkin head in. I've been very patient, but seriously,
 what
   the
  
  
   fuck is up with the weekly, and sometimes twice a week. I really
 can't
   be
   arsed anymore to host l4d2 due to this cycle. I've taken down all
  normal
   l4d2 servers, and just kept 2 10vs10 servers, which are on the same
  you
   can
   fuck off in a corner nomination list.
  
  
   Friday evening primetime each bloody week updates. Fucking hell who
  came
   up with this crap?
  
   //end of rant
  
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