Re: [hlds_linux] Lots of (newcomer) questions

2005-09-26 Thread ruwen
On 25.09.2005 at 22:47 Ben Kennish <[EMAIL PROTECTED]> wrote:

>Hi Ruwen,
>
>Is amxmodx compatible with a Source server?  It seems to be HL1
>compatible only although I might be mistaken.
>
>Cheers,
>
>--
>Ben
>www.benkennish.co.uk

No it isn't.
Sorry, I did not read that you a searching a source plugin :(

--
ruwen




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Re: [hlds_linux] Lots of (newcomer) questions

2005-09-25 Thread Erling K. Sæterdal

Its not
www.sourcemm.net
or www.sourcemod.net ( Not released yet )

Only admin tool i can think of for source engine is mani, but thats far from
amxmodx  .
- Original Message -
From: "Ben Kennish" <[EMAIL PROTECTED]>
To: 
Sent: Sunday, September 25, 2005 11:47 PM
Subject: Re: [hlds_linux] Lots of (newcomer) questions



Hi Ruwen,

ruwen wrote:

Some Metamodplugins like amxmodx have slot reservation plugins.
For example: http://www.amxmodx.org/forums/viewtopic.php?p=8208
There are several similar plugins. Google will find one for you with best


Is amxmodx compatible with a Source server?  It seems to be HL1
compatible only although I might be mistaken.

Cheers,

--
Ben
www.benkennish.co.uk

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Re: [hlds_linux] Lots of (newcomer) questions

2005-09-25 Thread Ben Kennish

Hi Ruwen,

ruwen wrote:

Some Metamodplugins like amxmodx have slot reservation plugins.
For example: http://www.amxmodx.org/forums/viewtopic.php?p=8208
There are several similar plugins. Google will find one for you with best


Is amxmodx compatible with a Source server?  It seems to be HL1
compatible only although I might be mistaken.

Cheers,

--
Ben
www.benkennish.co.uk

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Re: [hlds_linux] Lots of (newcomer) questions

2005-09-25 Thread Ben Kennish

Hi Bart,

Bart King wrote:

A little overkill for an 8 player server.  You can run an 8 player server on
a PIII 800.  I run a 64 player CS:S server on a similar specification
machine and it just about copes.


Yeah it is a bit overkill but then it's only a virtual server; there are
other websites etc being hosted elsewhere on the machine so I'm gonna
take things slowly and see how it goes.  Plus I prefer smaller
deathmatch games so I don't really want that many players ;)


You might want to investigate Mani Admin Plugin: www.mani-admin-plugin.com

If you don't want to install MAP, you can fake the server's max player count
by using sv_visiblemaxplayers.  It's not an ideal solution, but it's
something at least.


Cool thanks.  sv_visiblemaxplayers may well be enough... I'll give it a
shot.


HLSW, as someone pointed out is at http://www.hlsw.org.  As the web site is
currently broken (and has been for some time), use FTP (remember that?):
ftp://ftp.hlsw.org:21/downloads/hlsw/hlsw_1_0_0_44_setup.exe


Ahh great thanks.  Seems to work fine.


There are log parsers, none of which are decent.  One that is looking
promising (but not hit 1.0 milestone yet) is HLStatsX: www.hlstatsx.com.



Cool I may well give it a try. :)


sv_robust_explosions 0


This cvar doesn't exist?



Yes it does; at least it does on Source servers.


Thanks,

--
Ben

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RE: [hlds_linux] Lots of (newcomer) questions

2005-09-25 Thread Bart King
Ben Kennish wrote:

> I've just been given permission by my boss to set up a Source server
> on our core network.  It's a Fedora Core 3 Linux (v)server with Dual
> Xeon 3.00Ghzs and 2GB RAM so I'm pretty chuffed about it.

A little overkill for an 8 player server.  You can run an 8 player server on
a PIII 800.  I run a 64 player CS:S server on a similar specification
machine and it just about copes.

> * 1. Is it possible to setup the server in some way so that any
>   player with rcon access can burst the maxplayers value.

You might want to investigate Mani Admin Plugin: www.mani-admin-plugin.com

If you don't want to install MAP, you can fake the server's max player count
by using sv_visiblemaxplayers.  It's not an ideal solution, but it's
something at least.

Failing that, at console: status; ; kick #id get
off my server

> * 2. Does anyone know of a decent rcon app for Windows that would
> enable me to run commands on the server without loading up Half Life
> 2 each time?

HLSW, as someone pointed out is at http://www.hlsw.org.  As the web site is
currently broken (and has been for some time), use FTP (remember that?):
ftp://ftp.hlsw.org:21/downloads/hlsw/hlsw_1_0_0_44_setup.exe

> * 3. Is there a decent log parser out there that'll generate HTML
> reports from logfiles?

There are log parsers, none of which are decent.  One that is looking
promising (but not hit 1.0 milestone yet) is HLStatsX: www.hlstatsx.com.

> What is the point of setting a sv_minrate?

None, really.

> sv_maxupdaterate 30
> .. does this mean the maximum number of update packets to accept from
> a client per second?  Is 30 ok to use and if so, why is the default
> 60?

I use the default on my servers.  From a practical point of view, tweaking
network-related cvars (either client or server side) makes little to no
difference.

> sv_robust_explosions 0

This cvar doesn't exist?

> * 5. When I right click my server in the Steam list and click "View
> server info" I am told 'Valve Anti-Cheat: Not secure'.  Is this
> anything to worry about?  Can I make it 'secure'?

It would appear that the Steam client (since the recent server update)
refuses to display the shield for "secure" servers that really are.  I guess
this will appear on Valve's ever-lengthening to do list.

--
Bart King
+44 7812 195654 - http://www.bart666.com

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Re: [hlds_linux] Lots of (newcomer) questions

2005-09-25 Thread ruwen
On 25.09.2005 at 14:52 Ben Kennish <[EMAIL PROTECTED]> wrote:

>Hi all,
>
>I'm new to the list so howdy all :)

Hi :)

>* 1. Is it possible to setup the server in some way so that any player
>with rcon access can burst the maxplayers value.  To clarify, I have
>maxplayers currently set at 8 but I would quite like to be able to join
>the game myself even if 8 people are playing on the server.  Any ideas?
>  Failing that, is there a way to kick a player and give them a message
>similar to 'Sorry but the server admin wants to play' :)

Some Metamodplugins like amxmodx have slot reservation plugins.
For example: http://www.amxmodx.org/forums/viewtopic.php?p=8208
There are several similar plugins. Google will find one for you with best
suits your needs.

>--
>Ben (Combatter)
>www.benkennish.co.uk

--
ruwen
www.ruwen.org



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RE: [hlds_linux] Lots of (newcomer) questions

2005-09-25 Thread Tim Cooper
How about a *nix link ?

-Original Message-
From: Gavin Rodgers [mailto:[EMAIL PROTECTED]
Sent: Sunday, September 25, 2005 10:28 AM
To: hlds_linux@list.valvesoftware.com
Subject: RE: [hlds_linux] Lots of (newcomer) questions

There is a link to download the HLSW software in this forum post
http://www.4u-servers.co.uk/forums/showthread.php?p=372




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RE: [hlds_linux] Lots of (newcomer) questions

2005-09-25 Thread Tim Cooper

D'oh.
My bad I was anticipating the dod source link and didn't read
the whole thing til I hit send ...

/me gets down of the moron soapbox

-Original Message-
From: Gavin Rodgers [mailto:[EMAIL PROTECTED]
Sent: Sunday, September 25, 2005 10:28 AM
To: hlds_linux@list.valvesoftware.com
Subject: RE: [hlds_linux] Lots of (newcomer) questions

There is a link to download the HLSW software in this forum post
http://www.4u-servers.co.uk/forums/showthread.php?p=372




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RE: [hlds_linux] Lots of (newcomer) questions

2005-09-25 Thread Gavin Rodgers
There is a link to download the HLSW software in this forum post
http://www.4u-servers.co.uk/forums/showthread.php?p=372

Gavin Rodgers
(BlueHawk^4u)
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-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ben Kennish
Sent: 25 September 2005 16:00
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Lots of (newcomer) questions

Hi sYs^,

Thanks for all those.  http://hlsw.net/ seems to be a bit fucked atm tho
:)...

"Your PHP installation appears to be missing the MySQL which is required
for WordPress."

sYs^ wrote:
>> sv_maxupdaterate 30
>> .. does this mean the maximum number of update packets to accept from a
>> client per second?  Is 30 ok to use and if so, why is the default 60?
>
> sv_maxupdaterate 101 the best imho.
>

101?  That seems like quite a lot of packets to be sending out per
second.  Could a low cl_maxupdaterate affect the FPS on the client?  I
thought that this wasn't the case but after playing on it, I do notice a
lower FPS than I usually get elsewhere.

Cheers,

--
Ben
www.benkennish.co.uk

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Re: [hlds_linux] Lots of (newcomer) questions

2005-09-25 Thread sYs^

Ben Kennish wrote:


Hi sYs^,

Thanks for all those.  http://hlsw.net/ seems to be a bit fucked atm tho
:)...

"Your PHP installation appears to be missing the MySQL which is required
for WordPress."

sYs^ wrote:


sv_maxupdaterate 30
.. does this mean the maximum number of update packets to accept from a
client per second?  Is 30 ok to use and if so, why is the default 60?



sv_maxupdaterate 101 the best imho.



101?  That seems like quite a lot of packets to be sending out per
second.  Could a low cl_maxupdaterate affect the FPS on the client?  I
thought that this wasn't the case but after playing on it, I do notice a
lower FPS than I usually get elsewhere.

Cheers,

--
Ben
www.benkennish.co.uk

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Yes, it is, usualy it's working, wait a few hours/days and it'll works
again, imho :p

or use google :>

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Re: [hlds_linux] Lots of (newcomer) questions

2005-09-25 Thread Ben Kennish

Hi sYs^,

Thanks for all those.  http://hlsw.net/ seems to be a bit fucked atm tho
:)...

"Your PHP installation appears to be missing the MySQL which is required
for WordPress."

sYs^ wrote:

sv_maxupdaterate 30
.. does this mean the maximum number of update packets to accept from a
client per second?  Is 30 ok to use and if so, why is the default 60?


sv_maxupdaterate 101 the best imho.



101?  That seems like quite a lot of packets to be sending out per
second.  Could a low cl_maxupdaterate affect the FPS on the client?  I
thought that this wasn't the case but after playing on it, I do notice a
lower FPS than I usually get elsewhere.

Cheers,

--
Ben
www.benkennish.co.uk

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Re: [hlds_linux] Lots of (newcomer) questions

2005-09-25 Thread sYs^

Hi, just a few answers:


* 2. Does anyone know of a decent rcon app for Windows that would enable
me to run commands on the server without loading up Half Life 2 each
time?


HLSW http://hlsw.net/


* 3. Is there a decent log parser out there that'll generate HTML
reports from logfiles?


http://www.psychostats.com/
http://www.unitedadmins.com/index.php?p=content&content=hlstats


sv_maxupdaterate 30
.. does this mean the maximum number of update packets to accept from a
client per second?  Is 30 ok to use and if so, why is the default 60?


sv_maxupdaterate 101 the best imho.


* 5. When I right click my server in the Steam list and click "View
server info" I am told 'Valve Anti-Cheat: Not secure'.  Is this anything
to worry about?  Can I make it 'secure'?


If you see the VAC2 logo on loading there arent any problem, it's a new
bug when u dont see in serverbrowser.


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[hlds_linux] Lots of (newcomer) questions

2005-09-25 Thread Ben Kennish

Hi all,

I'm new to the list so howdy all :)

I've just been given permission by my boss to set up a Source server on
our core network.  It's a Fedora Core 3 Linux (v)server with Dual Xeon
3.00Ghzs and 2GB RAM so I'm pretty chuffed about it.

I have a few questions that I'd be really grateful if anyone can shed
some light on...

* 1. Is it possible to setup the server in some way so that any player
with rcon access can burst the maxplayers value.  To clarify, I have
maxplayers currently set at 8 but I would quite like to be able to join
the game myself even if 8 people are playing on the server.  Any ideas?
 Failing that, is there a way to kick a player and give them a message
similar to 'Sorry but the server admin wants to play' :)

* 2. Does anyone know of a decent rcon app for Windows that would enable
me to run commands on the server without loading up Half Life 2 each time?

* 3. Is there a decent log parser out there that'll generate HTML
reports from logfiles?

* 4. After reading the following article ...

http://support.steampowered.com/cgi-bin/steampowered.cfg/php/enduser/std_adp.php?p_faqid=108

I have added the following to my server.cfg:

sv_maxrate   <= I assume these correspond to the client-side 'rate'
sv_minrate 5000

What is the point of setting a sv_minrate?

sv_maxupdaterate 30
.. does this mean the maximum number of update packets to accept from a
client per second?  Is 30 ok to use and if so, why is the default 60?

sv_robust_explosions 0
... does this really make any difference and is the graphical effect of
0 noticeable?

* 5. When I right click my server in the Steam list and click "View
server info" I am told 'Valve Anti-Cheat: Not secure'.  Is this anything
to worry about?  Can I make it 'secure'?


* 6. I'm having problems setting up a HL2 CTF server (www.hl2ctf.com).
I've unzipped the files into 'hl2ctf' off the main server directory (the
directory with 'srcds_run' in) but when I run it, things go a bit
screwy.  It seems to only load in the deathmatch files but then tries to
load the ctf map...

./srcds_run -game hl2ctf +map ctf_raven
.
Game.dll loaded for "Half-Life 2 Deathmatch"
.
Unknown command "play"
.
Attempted to create unknown entity type ctf_combine_flag!
Can't init ctf_combine_flag

Unknown command "ctf_capturelimit"


Am I missing the obvious here?


Thanks in advance for any help given.

--
Ben (Combatter)
www.benkennish.co.uk

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