Re: [hlds_linux] Overlapping port usage when running multiple servers on one machine

2013-02-11 Thread Rudy Bleeker
I'm working on a script that will start multiple
>>> servers, and have the server's ports be in intervals of 5. Here's the
>>> command I'm using to start them, it's been working great so far but let
>>> me
>>> know if you guys have any suggestions.
>>>
>>> ./srcds_run -game tf -autoupdate -steambin /home/tf2user/hlds/steam
>>> -maxplayers 32 -port 27015 -nohltv +clientport 27115 +map mvm_coaltown
>>> +servercfgfile mvmserver1.cfg +motdfile mvmmotd.txt +mapcyclefile
>>> mvmmapcycle.txt
>>>
>>> I specify the maplist, mapcycle and motd files as I have different
>>> configs
>>> for MvM.
>>>
>>>
>>>
>>> On Sat, Feb 9, 2013 at 10:06 PM, Nomaan Ahmad 
>>> wrote:
>>>
>>>> You can put it in the startup like: +tv_port 27021
>>>>
>>>> On 10 February 2013 04:49, Sam White  wrote:
>>>>
>>>>> I believe it's tv_port
>>>>>
>>>>> On 10 February 2013 04:15, Joel Zhang 
>>>>
>>>> wrote:
>>>>>
>>>>>
>>>>>> I am pretty sure there is a parameter for changing source TV's port as
>>>>>> well, but I can't remember offhand which.
>>>>>> On Feb 9, 2013 7:25 PM, "[BT]Black V"  wrote:
>>>>>>
>>>>>>> Isn't there a strict port command too?
>>>>>>> On 10 Feb 2013 15:47, "Andreas Grimm"  wrote:
>>>>>>>
>>>>>>>> You can add "-nohltv" to your start parameters if you don't use
>>>>>
>>>>> source
>>>>>>>
>>>>>>> tv.
>>>>>>>>
>>>>>>>> Then the gameserver doesn't bind additional ports.
>>>>>>>>
>>>>>>>>   - Andreas
>>>>>>>>
>>>>>>>> -Original Message-
>>>>>>>> From: hlds_linux-boun...@list.valvesoftware.com
>>>>>>>> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
>>>>>
>>>>> Steve
>>>>>>>>
>>>>>>>> Dudenhoeffer
>>>>>>>> Sent: Sunday, February 10, 2013 3:38 AM
>>>>>>>> To: Half-Life dedicated Linux server mailing list
>>>>>>>> Subject: Re: [hlds_linux] Overlapping port usage when running
>>>>>
>>>>> multiple
>>>>>>>>
>>>>>>>> servers on one machine
>>>>>>>>
>>>>>>>> tv_port defaults to 27020
>>>>>>>>
>>>>>>>> On Sat, Feb 9, 2013 at 9:17 PM, Giovanni Harting <
>>>>>>>> chefeification...@gmail.com> wrote:
>>>>>>>>
>>>>>>>>> There are some port that the game tries to bound automaticly,
>>>>
>>>> maybe
>>>>>>>
>>>>>>> there
>>>>>>>>>
>>>>>>>>> are some cvars to control that 
>>>>>>>>>
>>>>>>>>> For all command line specific, look here:
>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>> https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicat
>>>>>>>>
>>>>>>>> ed_Server
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> 2013/2/10 Landon Orr 
>>>>>>>>>
>>>>>>>>>> So that specified one of the ports, however when I run the
>>>>>
>>>>> server,
>>>>>>>
>>>>>>> it's
>>>>>>>>>>
>>>>>>>>>> still trying to use 27020, which is in use. Is it possible to
>>>>>>
>>>>>> specify
>>>>>>>>>
>>>>>>>>> that
>>>>>>>>>>
>>>>>>>>>> one as well?
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> On Sat

Re: [hlds_linux] Overlapping port usage when running multiple servers on one machine

2013-02-11 Thread Jesse Molina


No attachments allowed.  Use pastbin and share your script that way.



Rudy Bleeker wrote:

I've attached the bash script that I've used and improved upon for
years now to start my TF2 servers. It assumes there's a servercfgfile
named server_.cfg that contains the settings specific for
that instance, for example your server identity and logdir. It starts
the first server on port 27015 and works it's way up in increments of
10.

Using the -strictportbind option just makes the server quit (and
restart over and over if autoupdate is set) if one or more of the
ports it wants to use is unavailable, instead of just picking a higher
portnumber. For that reason I stopped using it, since I let the server
assign all other ports by itself.

If anyone has any comments, questions or suggestions about my script
feel free to ask.

On Sun, Feb 10, 2013 at 6:11 AM, Landon Orr  wrote:

Alright, so I've disabled sourcetv and set the client port, that seems to
have cleared it up. I'm working on a script that will start multiple
servers, and have the server's ports be in intervals of 5. Here's the
command I'm using to start them, it's been working great so far but let me
know if you guys have any suggestions.

./srcds_run -game tf -autoupdate -steambin /home/tf2user/hlds/steam
-maxplayers 32 -port 27015 -nohltv +clientport 27115 +map mvm_coaltown
+servercfgfile mvmserver1.cfg +motdfile mvmmotd.txt +mapcyclefile
mvmmapcycle.txt

I specify the maplist, mapcycle and motd files as I have different configs
for MvM.



On Sat, Feb 9, 2013 at 10:06 PM, Nomaan Ahmad  wrote:


You can put it in the startup like: +tv_port 27021

On 10 February 2013 04:49, Sam White  wrote:


I believe it's tv_port

On 10 February 2013 04:15, Joel Zhang 

wrote:



I am pretty sure there is a parameter for changing source TV's port as
well, but I can't remember offhand which.
On Feb 9, 2013 7:25 PM, "[BT]Black V"  wrote:


Isn't there a strict port command too?
On 10 Feb 2013 15:47, "Andreas Grimm"  wrote:


You can add "-nohltv" to your start parameters if you don't use

source

tv.

Then the gameserver doesn't bind additional ports.

  - Andreas

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of

Steve

Dudenhoeffer
Sent: Sunday, February 10, 2013 3:38 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Overlapping port usage when running

multiple

servers on one machine

tv_port defaults to 27020

On Sat, Feb 9, 2013 at 9:17 PM, Giovanni Harting <
chefeification...@gmail.com> wrote:


There are some port that the game tries to bound automaticly,

maybe

there

are some cvars to control that 

For all command line specific, look here:












https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicat

ed_Server



2013/2/10 Landon Orr 


So that specified one of the ports, however when I run the

server,

it's

still trying to use 27020, which is in use. Is it possible to

specify

that

one as well?


On Sat, Feb 9, 2013 at 7:03 PM, Joel Zhang <

know.thine.en...@gmail.com

wrote:



The parameter is "-port 27025", for example.
On Feb 9, 2013 6:00 PM, "Landon Orr" 

wrote:



Currently I'm trying to host multiple servers on one

machine.

It's

a

very

beefy machine, two 16-core AMD processors and 64 gigs of

memory,

so

I'd

like to run quite a bit of servers, 30+ if possible.

However,

I'm

running

into an issue when I spin up more than fiver servers or so.

Right

now

I'm

having issues with ports overlapping, as in the servers try

to

request

a

port but it's already in use. For the first five they would

just

use

the

next port up. However, it seems that a server uses two

ports

(correct

me

if

I'm wrong) 27015 and 27020. After five servers, the next

server

tries

to

use 27015, it's in use so it tries 27020 and then it gives

up.


I know when you use the srcds_run command, there is a way

to

specify

the

port to use, but I can't remember the command. Also, how

many

ports

do

I

have to specify? Just two, or are there more than that?
___
To unsubscribe, edit your list preferences, or view the

list

archives,

please visit:


https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux



___
To unsubscribe, edit your list preferences, or view the list

archives,

please visit:


https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux



___
To unsubscribe, edit your list preferences, or view the list

archives,

please visit:


https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux



__

Re: [hlds_linux] Overlapping port usage when running multiple servers on one machine

2013-02-11 Thread Jesse Molina


Here is an example start command for TF2.  This assumes you want to 
stack all of your servers on a single IP, which is what I do:


./srcds_linux -game tf -ip 1.2.3.4 +clientport 27017 +hostport 27117 
+tv_port 27217 -steamport 26017 +replay_port 27417 -strictportbind 
-pidfile /whatever/server.pid -maxplayers 26 +map cp_dustbowl


IMPORTANT: Order of arguments matters.  +map must be last.

Where

CLIENTPORT="27017"
HOSTPORT="27117"
TVPORT="27217"
STEAMPORT="26017"
REPLAYPORT="27417"



IMPORTANT:  For this example above, I used 17 for the last two digits on 
the assigned daemon ports.  You MUST stagger your ports by 2, due to a 
bug with STEAMPORT where it will take whatever you give it and +1.


In other words, only use all odd numbers (1, 3, 5, 7,...).  This gives 
you the opportunity to stack up to 50 servers on a single IP.


For example, I specified the STEAMPORT above to be 26017, but it will 
actually use 26018.


Note the use of "-strictportbind", which means the srcds_run process 
will exit if ports are already in use.  However, the srcds_linux script 
will auto-restart the process by default.  You may wish to disable 
autorestart, or replace the srcds_linux script with your own script.




Under this scheme, here is what a set of iptables rules might look like:

-A filt_in_srcds -p tcp -m tcp --dport 27100:27199 --tcp-flags 
FIN,SYN,RST,ACK SYN -m state --state NEW -j ACCEPT
-A filt_in_srcds -p udp -m udp --dport 26000:26099 -m state --state NEW 
-j ACCEPT
-A filt_in_srcds -p udp -m udp --dport 27000:27099 -m state --state NEW 
-j ACCEPT
-A filt_in_srcds -p udp -m udp --dport 27100:27199 -m state --state NEW 
-j ACCEPT
-A filt_in_srcds -p udp -m udp --dport 27200:27299 -m state --state NEW 
-j ACCEPT
-A filt_in_srcds -p udp -m udp --dport 27400:27499 -m state --state NEW 
-j ACCEPT

-A filt_in_srcds -j RETURN


Have fun.



Landon Orr wrote:

Currently I'm trying to host multiple servers on one machine. It's a very
beefy machine, two 16-core AMD processors and 64 gigs of memory, so I'd
like to run quite a bit of servers, 30+ if possible. However, I'm running
into an issue when I spin up more than fiver servers or so. Right now I'm
having issues with ports overlapping, as in the servers try to request a
port but it's already in use. For the first five they would just use the
next port up. However, it seems that a server uses two ports (correct me if
I'm wrong) 27015 and 27020. After five servers, the next server tries to
use 27015, it's in use so it tries 27020 and then it gives up.

I know when you use the srcds_run command, there is a way to specify the
port to use, but I can't remember the command. Also, how many ports do I
have to specify? Just two, or are there more than that?
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux



--
# Jesse Molina
# Mail = je...@opendreams.net
# Cell = 1-602-323-7608



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


Re: [hlds_linux] Overlapping port usage when running multiple servers on one machine

2013-02-11 Thread Rudy Bleeker
I've attached the bash script that I've used and improved upon for
years now to start my TF2 servers. It assumes there's a servercfgfile
named server_.cfg that contains the settings specific for
that instance, for example your server identity and logdir. It starts
the first server on port 27015 and works it's way up in increments of
10.

Using the -strictportbind option just makes the server quit (and
restart over and over if autoupdate is set) if one or more of the
ports it wants to use is unavailable, instead of just picking a higher
portnumber. For that reason I stopped using it, since I let the server
assign all other ports by itself.

If anyone has any comments, questions or suggestions about my script
feel free to ask.

On Sun, Feb 10, 2013 at 6:11 AM, Landon Orr  wrote:
> Alright, so I've disabled sourcetv and set the client port, that seems to
> have cleared it up. I'm working on a script that will start multiple
> servers, and have the server's ports be in intervals of 5. Here's the
> command I'm using to start them, it's been working great so far but let me
> know if you guys have any suggestions.
>
> ./srcds_run -game tf -autoupdate -steambin /home/tf2user/hlds/steam
> -maxplayers 32 -port 27015 -nohltv +clientport 27115 +map mvm_coaltown
> +servercfgfile mvmserver1.cfg +motdfile mvmmotd.txt +mapcyclefile
> mvmmapcycle.txt
>
> I specify the maplist, mapcycle and motd files as I have different configs
> for MvM.
>
>
>
> On Sat, Feb 9, 2013 at 10:06 PM, Nomaan Ahmad  wrote:
>
>> You can put it in the startup like: +tv_port 27021
>>
>> On 10 February 2013 04:49, Sam White  wrote:
>>
>> > I believe it's tv_port
>> >
>> > On 10 February 2013 04:15, Joel Zhang 
>> wrote:
>> >
>> > > I am pretty sure there is a parameter for changing source TV's port as
>> > > well, but I can't remember offhand which.
>> > > On Feb 9, 2013 7:25 PM, "[BT]Black V"  wrote:
>> > >
>> > > > Isn't there a strict port command too?
>> > > > On 10 Feb 2013 15:47, "Andreas Grimm"  wrote:
>> > > >
>> > > > > You can add "-nohltv" to your start parameters if you don't use
>> > source
>> > > > tv.
>> > > > > Then the gameserver doesn't bind additional ports.
>> > > > >
>> > > > >  - Andreas
>> > > > >
>> > > > > -Original Message-
>> > > > > From: hlds_linux-boun...@list.valvesoftware.com
>> > > > > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
>> > Steve
>> > > > > Dudenhoeffer
>> > > > > Sent: Sunday, February 10, 2013 3:38 AM
>> > > > > To: Half-Life dedicated Linux server mailing list
>> > > > > Subject: Re: [hlds_linux] Overlapping port usage when running
>> > multiple
>> > > > > servers on one machine
>> > > > >
>> > > > > tv_port defaults to 27020
>> > > > >
>> > > > > On Sat, Feb 9, 2013 at 9:17 PM, Giovanni Harting <
>> > > > > chefeification...@gmail.com> wrote:
>> > > > >
>> > > > > > There are some port that the game tries to bound automaticly,
>> maybe
>> > > > there
>> > > > > > are some cvars to control that 
>> > > > > >
>> > > > > > For all command line specific, look here:
>> > > > > >
>> > > > > >
>> > > > >
>> > > > >
>> > > >
>> > >
>> >
>> https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicat
>> > > > > ed_Server
>> > > > > >
>> > > > > >
>> > > > > > 2013/2/10 Landon Orr 
>> > > > > >
>> > > > > > > So that specified one of the ports, however when I run the
>> > server,
>> > > > it's
>> > > > > > > still trying to use 27020, which is in use. Is it possible to
>> > > specify
>> > > > > > that
>> > > > > > > one as well?
>> > > > > > >
>> > > > > > >
>> > > > > > > On Sat, Feb 9, 2013 at 7:03 PM, Joel Zhang <
>> > > > know.thine.en...@gmail.com
>> > > > > > > >wrote:
>> > > >

Re: [hlds_linux] Overlapping port usage when running multiple servers on one machine

2013-02-10 Thread DKA- MUG
Try that again shall I... outlook FTL
You can assign ports to each server in the command line.TF2 for 
example:clientport : 27005 Host game client port
hostport : 27015Host game server port
matchmakingport : 27025 Host Matchmaking port
replay_fileserver_offload_port : 21 "sv", "cl" : Port number for FTP server 
where session blocks will be offloaded.
replay_fileserver_offload_proxy_port : 8080 "sv", "cl" : The port of the proxy 
server.
replay_fileserver_port : 80 "rep", "norecord", "cl" : The port for the Web 
server hosting replays. For example, if your replays are stored at 
'http://123.123.123.123:4567/tf/replay
systemlinkport : 27030System Link porttv_port : 27020Host SourceTV port
Print off a cvarlist ('cvarlist log cvarlist.txt' into console) for each 
gametype you looking at and just use find to look for the word 'port' and 
assign accordingly.
Cheers


> From: lando...@gmail.com
> Date: Sat, 9 Feb 2013 18:58:49 -0700
> To: hlds_linux@list.valvesoftware.com
> Subject: [hlds_linux] Overlapping port usage when running multiple servers
> on one machine
> 
> Currently I'm trying to host multiple servers on one machine. It's a very
> beefy machine, two 16-core AMD processors and 64 gigs of memory, so I'd
> like to run quite a bit of servers, 30+ if possible. However, I'm running
> into an issue when I spin up more than fiver servers or so. Right now I'm
> having issues with ports overlapping, as in the servers try to request a
> port but it's already in use. For the first five they would just use the
> next port up. However, it seems that a server uses two ports (correct me if
> I'm wrong) 27015 and 27020. After five servers, the next server tries to
> use 27015, it's in use so it tries 27020 and then it gives up.
> 
> I know when you use the srcds_run command, there is a way to specify the
> port to use, but I can't remember the command. Also, how many ports do I
> have to specify? Just two, or are there more than that?
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
  
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


Re: [hlds_linux] Overlapping port usage when running multiple servers on one machine

2013-02-10 Thread DKA- MUG
You can assign ports to each server in the command line.
TF2 for example:clientport   : 27005:   
   : Host game client porthostport : 27015  
  :  : Host game server portmatchmakingport 
 : 27025:  : Host Matchmaking 
portreplay_fileserver_offload_port   : 21   : , "sv", "cl" : 
Port number for FTP server where session blocks will be 
offloaded.replay_fileserver_offload_proxy_port : 8080 : , "sv", "cl"
 : The port of the proxy server.replay_fileserver_port   : 80   
: , "rep", "norecord", "cl" : The port for the Web server hosting replays.  
For example, if your replays are stored at 
'http://123.123.123.123:4567/tf/replaysystemlinkport   
: 27030:  : System Link porttv_port 
 : 27020:  : Host SourceTV port
Print off a cvarlist  ('cvarlist log cvarlist.txt' into console) for each 
gametype you looking at and just use find to look for the word 'port' and 
assign accordingly.
Cheers
> From: lando...@gmail.com
> Date: Sat, 9 Feb 2013 18:58:49 -0700
> To: hlds_linux@list.valvesoftware.com
> Subject: [hlds_linux] Overlapping port usage when running multiple servers
> on one machine
> 
> Currently I'm trying to host multiple servers on one machine. It's a very
> beefy machine, two 16-core AMD processors and 64 gigs of memory, so I'd
> like to run quite a bit of servers, 30+ if possible. However, I'm running
> into an issue when I spin up more than fiver servers or so. Right now I'm
> having issues with ports overlapping, as in the servers try to request a
> port but it's already in use. For the first five they would just use the
> next port up. However, it seems that a server uses two ports (correct me if
> I'm wrong) 27015 and 27020. After five servers, the next server tries to
> use 27015, it's in use so it tries 27020 and then it gives up.
> 
> I know when you use the srcds_run command, there is a way to specify the
> port to use, but I can't remember the command. Also, how many ports do I
> have to specify? Just two, or are there more than that?
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
  
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


Re: [hlds_linux] Overlapping port usage when running multiple servers on one machine

2013-02-10 Thread Erik-jan Riemers
I had the exact same issue, removing hltv and adding clientport did the
trick.

I assume you have some scripts to start them up too, you can just set
PORT=27015 and then use -port $PORT and +clientport $[$PORT+5] then you
don't have to set the clientport manually in your startup line for each
server.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Landon Orr
Sent: zondag 10 februari 2013 6:12
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Overlapping port usage when running multiple
servers on one machine

Alright, so I've disabled sourcetv and set the client port, that seems to
have cleared it up. I'm working on a script that will start multiple
servers, and have the server's ports be in intervals of 5. Here's the
command I'm using to start them, it's been working great so far but let me
know if you guys have any suggestions.

./srcds_run -game tf -autoupdate -steambin /home/tf2user/hlds/steam
-maxplayers 32 -port 27015 -nohltv +clientport 27115 +map mvm_coaltown
+servercfgfile mvmserver1.cfg +motdfile mvmmotd.txt +mapcyclefile
mvmmapcycle.txt

I specify the maplist, mapcycle and motd files as I have different configs
for MvM.



On Sat, Feb 9, 2013 at 10:06 PM, Nomaan Ahmad  wrote:

> You can put it in the startup like: +tv_port 27021
>
> On 10 February 2013 04:49, Sam White  wrote:
>
> > I believe it's tv_port
> >
> > On 10 February 2013 04:15, Joel Zhang 
> wrote:
> >
> > > I am pretty sure there is a parameter for changing source TV's
> > > port as well, but I can't remember offhand which.
> > > On Feb 9, 2013 7:25 PM, "[BT]Black V"  wrote:
> > >
> > > > Isn't there a strict port command too?
> > > > On 10 Feb 2013 15:47, "Andreas Grimm"  wrote:
> > > >
> > > > > You can add "-nohltv" to your start parameters if you don't
> > > > > use
> > source
> > > > tv.
> > > > > Then the gameserver doesn't bind additional ports.
> > > > >
> > > > >  - Andreas
> > > > >
> > > > > -Original Message-
> > > > > From: hlds_linux-boun...@list.valvesoftware.com
> > > > > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf
> > > > > Of
> > Steve
> > > > > Dudenhoeffer
> > > > > Sent: Sunday, February 10, 2013 3:38 AM
> > > > > To: Half-Life dedicated Linux server mailing list
> > > > > Subject: Re: [hlds_linux] Overlapping port usage when running
> > multiple
> > > > > servers on one machine
> > > > >
> > > > > tv_port defaults to 27020
> > > > >
> > > > > On Sat, Feb 9, 2013 at 9:17 PM, Giovanni Harting <
> > > > > chefeification...@gmail.com> wrote:
> > > > >
> > > > > > There are some port that the game tries to bound
> > > > > > automaticly,
> maybe
> > > > there
> > > > > > are some cvars to control that 
> > > > > >
> > > > > > For all command line specific, look here:
> > > > > >
> > > > > >
> > > > >
> > > > >
> > > >
> > >
> >
> https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_D
> edicat
> > > > > ed_Server
> > > > > >
> > > > > >
> > > > > > 2013/2/10 Landon Orr 
> > > > > >
> > > > > > > So that specified one of the ports, however when I run the
> > server,
> > > > it's
> > > > > > > still trying to use 27020, which is in use. Is it possible
> > > > > > > to
> > > specify
> > > > > > that
> > > > > > > one as well?
> > > > > > >
> > > > > > >
> > > > > > > On Sat, Feb 9, 2013 at 7:03 PM, Joel Zhang <
> > > > know.thine.en...@gmail.com
> > > > > > > >wrote:
> > > > > > >
> > > > > > > > The parameter is "-port 27025", for example.
> > > > > > > > On Feb 9, 2013 6:00 PM, "Landon Orr"
> > > > > > > > 
> > wrote:
> > > > > > > >
> > > > > > > > > Currently I'm trying to host multiple servers on one
> machine.
&

Re: [hlds_linux] Overlapping port usage when running multiple servers on one machine

2013-02-09 Thread Yun Huang Yong

https://developer.valvesoftware.com/wiki/SourceTV

tv_port 

Set the SourceTV host port (default 27020). Must be set as srcds start 
parameter.



On 10/02/2013 4:06 PM, Nomaan Ahmad wrote:

You can put it in the startup like: +tv_port 27021

On 10 February 2013 04:49, Sam White  wrote:


I believe it's tv_port

On 10 February 2013 04:15, Joel Zhang  wrote:


I am pretty sure there is a parameter for changing source TV's port as
well, but I can't remember offhand which.
On Feb 9, 2013 7:25 PM, "[BT]Black V"  wrote:


Isn't there a strict port command too?
On 10 Feb 2013 15:47, "Andreas Grimm"  wrote:


You can add "-nohltv" to your start parameters if you don't use

source

tv.

Then the gameserver doesn't bind additional ports.

  - Andreas

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of

Steve

Dudenhoeffer
Sent: Sunday, February 10, 2013 3:38 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Overlapping port usage when running

multiple

servers on one machine

tv_port defaults to 27020

On Sat, Feb 9, 2013 at 9:17 PM, Giovanni Harting <
chefeification...@gmail.com> wrote:


There are some port that the game tries to bound automaticly, maybe

there

are some cvars to control that 

For all command line specific, look here:










https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicat

ed_Server



2013/2/10 Landon Orr 


So that specified one of the ports, however when I run the

server,

it's

still trying to use 27020, which is in use. Is it possible to

specify

that

one as well?


On Sat, Feb 9, 2013 at 7:03 PM, Joel Zhang <

know.thine.en...@gmail.com

wrote:



The parameter is "-port 27025", for example.
On Feb 9, 2013 6:00 PM, "Landon Orr" 

wrote:



Currently I'm trying to host multiple servers on one machine.

It's

a

very

beefy machine, two 16-core AMD processors and 64 gigs of

memory,

so

I'd

like to run quite a bit of servers, 30+ if possible. However,

I'm

running

into an issue when I spin up more than fiver servers or so.

Right

now

I'm

having issues with ports overlapping, as in the servers try

to

request

a

port but it's already in use. For the first five they would

just

use

the

next port up. However, it seems that a server uses two ports

(correct

me

if

I'm wrong) 27015 and 27020. After five servers, the next

server

tries

to

use 27015, it's in use so it tries 27020 and then it gives

up.


I know when you use the srcds_run command, there is a way to

specify

the

port to use, but I can't remember the command. Also, how many

ports

do

I

have to specify? Just two, or are there more than that?
___
To unsubscribe, edit your list preferences, or view the list

archives,

please visit:


https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux



___
To unsubscribe, edit your list preferences, or view the list

archives,

please visit:


https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux



___
To unsubscribe, edit your list preferences, or view the list

archives,

please visit:


https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux



___
To unsubscribe, edit your list preferences, or view the list

archives,

please visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


___
To unsubscribe, edit your list preferences, or view the list

archives,

please visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


___
To unsubscribe, edit your list preferences, or view the list

archives,

please visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux




___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


Re: [hlds_linux] Overlapping port usage when running multiple servers on one machine

2013-02-09 Thread Landon Orr
Alright, so I've disabled sourcetv and set the client port, that seems to
have cleared it up. I'm working on a script that will start multiple
servers, and have the server's ports be in intervals of 5. Here's the
command I'm using to start them, it's been working great so far but let me
know if you guys have any suggestions.

./srcds_run -game tf -autoupdate -steambin /home/tf2user/hlds/steam
-maxplayers 32 -port 27015 -nohltv +clientport 27115 +map mvm_coaltown
+servercfgfile mvmserver1.cfg +motdfile mvmmotd.txt +mapcyclefile
mvmmapcycle.txt

I specify the maplist, mapcycle and motd files as I have different configs
for MvM.



On Sat, Feb 9, 2013 at 10:06 PM, Nomaan Ahmad  wrote:

> You can put it in the startup like: +tv_port 27021
>
> On 10 February 2013 04:49, Sam White  wrote:
>
> > I believe it's tv_port
> >
> > On 10 February 2013 04:15, Joel Zhang 
> wrote:
> >
> > > I am pretty sure there is a parameter for changing source TV's port as
> > > well, but I can't remember offhand which.
> > > On Feb 9, 2013 7:25 PM, "[BT]Black V"  wrote:
> > >
> > > > Isn't there a strict port command too?
> > > > On 10 Feb 2013 15:47, "Andreas Grimm"  wrote:
> > > >
> > > > > You can add "-nohltv" to your start parameters if you don't use
> > source
> > > > tv.
> > > > > Then the gameserver doesn't bind additional ports.
> > > > >
> > > > >  - Andreas
> > > > >
> > > > > -Original Message-
> > > > > From: hlds_linux-boun...@list.valvesoftware.com
> > > > > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
> > Steve
> > > > > Dudenhoeffer
> > > > > Sent: Sunday, February 10, 2013 3:38 AM
> > > > > To: Half-Life dedicated Linux server mailing list
> > > > > Subject: Re: [hlds_linux] Overlapping port usage when running
> > multiple
> > > > > servers on one machine
> > > > >
> > > > > tv_port defaults to 27020
> > > > >
> > > > > On Sat, Feb 9, 2013 at 9:17 PM, Giovanni Harting <
> > > > > chefeification...@gmail.com> wrote:
> > > > >
> > > > > > There are some port that the game tries to bound automaticly,
> maybe
> > > > there
> > > > > > are some cvars to control that 
> > > > > >
> > > > > > For all command line specific, look here:
> > > > > >
> > > > > >
> > > > >
> > > > >
> > > >
> > >
> >
> https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicat
> > > > > ed_Server
> > > > > >
> > > > > >
> > > > > > 2013/2/10 Landon Orr 
> > > > > >
> > > > > > > So that specified one of the ports, however when I run the
> > server,
> > > > it's
> > > > > > > still trying to use 27020, which is in use. Is it possible to
> > > specify
> > > > > > that
> > > > > > > one as well?
> > > > > > >
> > > > > > >
> > > > > > > On Sat, Feb 9, 2013 at 7:03 PM, Joel Zhang <
> > > > know.thine.en...@gmail.com
> > > > > > > >wrote:
> > > > > > >
> > > > > > > > The parameter is "-port 27025", for example.
> > > > > > > > On Feb 9, 2013 6:00 PM, "Landon Orr" 
> > wrote:
> > > > > > > >
> > > > > > > > > Currently I'm trying to host multiple servers on one
> machine.
> > > > It's
> > > > > a
> > > > > > > very
> > > > > > > > > beefy machine, two 16-core AMD processors and 64 gigs of
> > > memory,
> > > > so
> > > > > > I'd
> > > > > > > > > like to run quite a bit of servers, 30+ if possible.
> However,
> > > I'm
> > > > > > > running
> > > > > > > > > into an issue when I spin up more than fiver servers or so.
> > > Right
> > > > > now
> > > > > > > I'm
> > > > > > > > > having issues with ports overlapping,

Re: [hlds_linux] Overlapping port usage when running multiple servers on one machine

2013-02-09 Thread Nomaan Ahmad
You can put it in the startup like: +tv_port 27021

On 10 February 2013 04:49, Sam White  wrote:

> I believe it's tv_port
>
> On 10 February 2013 04:15, Joel Zhang  wrote:
>
> > I am pretty sure there is a parameter for changing source TV's port as
> > well, but I can't remember offhand which.
> > On Feb 9, 2013 7:25 PM, "[BT]Black V"  wrote:
> >
> > > Isn't there a strict port command too?
> > > On 10 Feb 2013 15:47, "Andreas Grimm"  wrote:
> > >
> > > > You can add "-nohltv" to your start parameters if you don't use
> source
> > > tv.
> > > > Then the gameserver doesn't bind additional ports.
> > > >
> > > >  - Andreas
> > > >
> > > > -Original Message-
> > > > From: hlds_linux-boun...@list.valvesoftware.com
> > > > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
> Steve
> > > > Dudenhoeffer
> > > > Sent: Sunday, February 10, 2013 3:38 AM
> > > > To: Half-Life dedicated Linux server mailing list
> > > > Subject: Re: [hlds_linux] Overlapping port usage when running
> multiple
> > > > servers on one machine
> > > >
> > > > tv_port defaults to 27020
> > > >
> > > > On Sat, Feb 9, 2013 at 9:17 PM, Giovanni Harting <
> > > > chefeification...@gmail.com> wrote:
> > > >
> > > > > There are some port that the game tries to bound automaticly, maybe
> > > there
> > > > > are some cvars to control that 
> > > > >
> > > > > For all command line specific, look here:
> > > > >
> > > > >
> > > >
> > > >
> > >
> >
> https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicat
> > > > ed_Server
> > > > >
> > > > >
> > > > > 2013/2/10 Landon Orr 
> > > > >
> > > > > > So that specified one of the ports, however when I run the
> server,
> > > it's
> > > > > > still trying to use 27020, which is in use. Is it possible to
> > specify
> > > > > that
> > > > > > one as well?
> > > > > >
> > > > > >
> > > > > > On Sat, Feb 9, 2013 at 7:03 PM, Joel Zhang <
> > > know.thine.en...@gmail.com
> > > > > > >wrote:
> > > > > >
> > > > > > > The parameter is "-port 27025", for example.
> > > > > > > On Feb 9, 2013 6:00 PM, "Landon Orr" 
> wrote:
> > > > > > >
> > > > > > > > Currently I'm trying to host multiple servers on one machine.
> > > It's
> > > > a
> > > > > > very
> > > > > > > > beefy machine, two 16-core AMD processors and 64 gigs of
> > memory,
> > > so
> > > > > I'd
> > > > > > > > like to run quite a bit of servers, 30+ if possible. However,
> > I'm
> > > > > > running
> > > > > > > > into an issue when I spin up more than fiver servers or so.
> > Right
> > > > now
> > > > > > I'm
> > > > > > > > having issues with ports overlapping, as in the servers try
> to
> > > > > request
> > > > > > a
> > > > > > > > port but it's already in use. For the first five they would
> > just
> > > > use
> > > > > > the
> > > > > > > > next port up. However, it seems that a server uses two ports
> > > > (correct
> > > > > > me
> > > > > > > if
> > > > > > > > I'm wrong) 27015 and 27020. After five servers, the next
> server
> > > > tries
> > > > > > to
> > > > > > > > use 27015, it's in use so it tries 27020 and then it gives
> up.
> > > > > > > >
> > > > > > > > I know when you use the srcds_run command, there is a way to
> > > > specify
> > > > > > the
> > > > > > > > port to use, but I can't remember the command. Also, how many
> > > ports
> > > > > do
> > > > > > I
> > > > > > > > have to specify? Just two, or are there more than t

Re: [hlds_linux] Overlapping port usage when running multiple servers on one machine

2013-02-09 Thread Sam White
I believe it's tv_port

On 10 February 2013 04:15, Joel Zhang  wrote:

> I am pretty sure there is a parameter for changing source TV's port as
> well, but I can't remember offhand which.
> On Feb 9, 2013 7:25 PM, "[BT]Black V"  wrote:
>
> > Isn't there a strict port command too?
> > On 10 Feb 2013 15:47, "Andreas Grimm"  wrote:
> >
> > > You can add "-nohltv" to your start parameters if you don't use source
> > tv.
> > > Then the gameserver doesn't bind additional ports.
> > >
> > >  - Andreas
> > >
> > > -Original Message-
> > > From: hlds_linux-boun...@list.valvesoftware.com
> > > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Steve
> > > Dudenhoeffer
> > > Sent: Sunday, February 10, 2013 3:38 AM
> > > To: Half-Life dedicated Linux server mailing list
> > > Subject: Re: [hlds_linux] Overlapping port usage when running multiple
> > > servers on one machine
> > >
> > > tv_port defaults to 27020
> > >
> > > On Sat, Feb 9, 2013 at 9:17 PM, Giovanni Harting <
> > > chefeification...@gmail.com> wrote:
> > >
> > > > There are some port that the game tries to bound automaticly, maybe
> > there
> > > > are some cvars to control that 
> > > >
> > > > For all command line specific, look here:
> > > >
> > > >
> > >
> > >
> >
> https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicat
> > > ed_Server
> > > >
> > > >
> > > > 2013/2/10 Landon Orr 
> > > >
> > > > > So that specified one of the ports, however when I run the server,
> > it's
> > > > > still trying to use 27020, which is in use. Is it possible to
> specify
> > > > that
> > > > > one as well?
> > > > >
> > > > >
> > > > > On Sat, Feb 9, 2013 at 7:03 PM, Joel Zhang <
> > know.thine.en...@gmail.com
> > > > > >wrote:
> > > > >
> > > > > > The parameter is "-port 27025", for example.
> > > > > > On Feb 9, 2013 6:00 PM, "Landon Orr"  wrote:
> > > > > >
> > > > > > > Currently I'm trying to host multiple servers on one machine.
> > It's
> > > a
> > > > > very
> > > > > > > beefy machine, two 16-core AMD processors and 64 gigs of
> memory,
> > so
> > > > I'd
> > > > > > > like to run quite a bit of servers, 30+ if possible. However,
> I'm
> > > > > running
> > > > > > > into an issue when I spin up more than fiver servers or so.
> Right
> > > now
> > > > > I'm
> > > > > > > having issues with ports overlapping, as in the servers try to
> > > > request
> > > > > a
> > > > > > > port but it's already in use. For the first five they would
> just
> > > use
> > > > > the
> > > > > > > next port up. However, it seems that a server uses two ports
> > > (correct
> > > > > me
> > > > > > if
> > > > > > > I'm wrong) 27015 and 27020. After five servers, the next server
> > > tries
> > > > > to
> > > > > > > use 27015, it's in use so it tries 27020 and then it gives up.
> > > > > > >
> > > > > > > I know when you use the srcds_run command, there is a way to
> > > specify
> > > > > the
> > > > > > > port to use, but I can't remember the command. Also, how many
> > ports
> > > > do
> > > > > I
> > > > > > > have to specify? Just two, or are there more than that?
> > > > > > > ___
> > > > > > > To unsubscribe, edit your list preferences, or view the list
> > > > archives,
> > > > > > > please visit:
> > > > > > >
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > > > > > >
> > > > > > ___
> > > > > > To unsubscribe, edit your list preferences, or view the list
> > > archives,
> > > > &

Re: [hlds_linux] Overlapping port usage when running multiple servers on one machine

2013-02-09 Thread Joel Zhang
I am pretty sure there is a parameter for changing source TV's port as
well, but I can't remember offhand which.
On Feb 9, 2013 7:25 PM, "[BT]Black V"  wrote:

> Isn't there a strict port command too?
> On 10 Feb 2013 15:47, "Andreas Grimm"  wrote:
>
> > You can add "-nohltv" to your start parameters if you don't use source
> tv.
> > Then the gameserver doesn't bind additional ports.
> >
> >  - Andreas
> >
> > -Original Message-
> > From: hlds_linux-boun...@list.valvesoftware.com
> > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Steve
> > Dudenhoeffer
> > Sent: Sunday, February 10, 2013 3:38 AM
> > To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] Overlapping port usage when running multiple
> > servers on one machine
> >
> > tv_port defaults to 27020
> >
> > On Sat, Feb 9, 2013 at 9:17 PM, Giovanni Harting <
> > chefeification...@gmail.com> wrote:
> >
> > > There are some port that the game tries to bound automaticly, maybe
> there
> > > are some cvars to control that 
> > >
> > > For all command line specific, look here:
> > >
> > >
> >
> >
> https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicat
> > ed_Server
> > >
> > >
> > > 2013/2/10 Landon Orr 
> > >
> > > > So that specified one of the ports, however when I run the server,
> it's
> > > > still trying to use 27020, which is in use. Is it possible to specify
> > > that
> > > > one as well?
> > > >
> > > >
> > > > On Sat, Feb 9, 2013 at 7:03 PM, Joel Zhang <
> know.thine.en...@gmail.com
> > > > >wrote:
> > > >
> > > > > The parameter is "-port 27025", for example.
> > > > > On Feb 9, 2013 6:00 PM, "Landon Orr"  wrote:
> > > > >
> > > > > > Currently I'm trying to host multiple servers on one machine.
> It's
> > a
> > > > very
> > > > > > beefy machine, two 16-core AMD processors and 64 gigs of memory,
> so
> > > I'd
> > > > > > like to run quite a bit of servers, 30+ if possible. However, I'm
> > > > running
> > > > > > into an issue when I spin up more than fiver servers or so. Right
> > now
> > > > I'm
> > > > > > having issues with ports overlapping, as in the servers try to
> > > request
> > > > a
> > > > > > port but it's already in use. For the first five they would just
> > use
> > > > the
> > > > > > next port up. However, it seems that a server uses two ports
> > (correct
> > > > me
> > > > > if
> > > > > > I'm wrong) 27015 and 27020. After five servers, the next server
> > tries
> > > > to
> > > > > > use 27015, it's in use so it tries 27020 and then it gives up.
> > > > > >
> > > > > > I know when you use the srcds_run command, there is a way to
> > specify
> > > > the
> > > > > > port to use, but I can't remember the command. Also, how many
> ports
> > > do
> > > > I
> > > > > > have to specify? Just two, or are there more than that?
> > > > > > ___
> > > > > > To unsubscribe, edit your list preferences, or view the list
> > > archives,
> > > > > > please visit:
> > > > > >
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > > > > >
> > > > > ___
> > > > > To unsubscribe, edit your list preferences, or view the list
> > archives,
> > > > > please visit:
> > > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > > > >
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > please visit:
> > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


Re: [hlds_linux] Overlapping port usage when running multiple servers on one machine

2013-02-09 Thread [BT]Black V
Isn't there a strict port command too?
On 10 Feb 2013 15:47, "Andreas Grimm"  wrote:

> You can add "-nohltv" to your start parameters if you don't use source tv.
> Then the gameserver doesn't bind additional ports.
>
>  - Andreas
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Steve
> Dudenhoeffer
> Sent: Sunday, February 10, 2013 3:38 AM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Overlapping port usage when running multiple
> servers on one machine
>
> tv_port defaults to 27020
>
> On Sat, Feb 9, 2013 at 9:17 PM, Giovanni Harting <
> chefeification...@gmail.com> wrote:
>
> > There are some port that the game tries to bound automaticly, maybe there
> > are some cvars to control that 
> >
> > For all command line specific, look here:
> >
> >
>
> https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicat
> ed_Server
> >
> >
> > 2013/2/10 Landon Orr 
> >
> > > So that specified one of the ports, however when I run the server, it's
> > > still trying to use 27020, which is in use. Is it possible to specify
> > that
> > > one as well?
> > >
> > >
> > > On Sat, Feb 9, 2013 at 7:03 PM, Joel Zhang  > > >wrote:
> > >
> > > > The parameter is "-port 27025", for example.
> > > > On Feb 9, 2013 6:00 PM, "Landon Orr"  wrote:
> > > >
> > > > > Currently I'm trying to host multiple servers on one machine. It's
> a
> > > very
> > > > > beefy machine, two 16-core AMD processors and 64 gigs of memory, so
> > I'd
> > > > > like to run quite a bit of servers, 30+ if possible. However, I'm
> > > running
> > > > > into an issue when I spin up more than fiver servers or so. Right
> now
> > > I'm
> > > > > having issues with ports overlapping, as in the servers try to
> > request
> > > a
> > > > > port but it's already in use. For the first five they would just
> use
> > > the
> > > > > next port up. However, it seems that a server uses two ports
> (correct
> > > me
> > > > if
> > > > > I'm wrong) 27015 and 27020. After five servers, the next server
> tries
> > > to
> > > > > use 27015, it's in use so it tries 27020 and then it gives up.
> > > > >
> > > > > I know when you use the srcds_run command, there is a way to
> specify
> > > the
> > > > > port to use, but I can't remember the command. Also, how many ports
> > do
> > > I
> > > > > have to specify? Just two, or are there more than that?
> > > > > ___
> > > > > To unsubscribe, edit your list preferences, or view the list
> > archives,
> > > > > please visit:
> > > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > > > >
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > please visit:
> > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


Re: [hlds_linux] Overlapping port usage when running multiple servers on one machine

2013-02-09 Thread Andreas Grimm
You can add "-nohltv" to your start parameters if you don't use source tv.
Then the gameserver doesn't bind additional ports.

 - Andreas

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Steve
Dudenhoeffer
Sent: Sunday, February 10, 2013 3:38 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Overlapping port usage when running multiple
servers on one machine

tv_port defaults to 27020

On Sat, Feb 9, 2013 at 9:17 PM, Giovanni Harting <
chefeification...@gmail.com> wrote:

> There are some port that the game tries to bound automaticly, maybe there
> are some cvars to control that 
>
> For all command line specific, look here:
>
>
https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicat
ed_Server
>
>
> 2013/2/10 Landon Orr 
>
> > So that specified one of the ports, however when I run the server, it's
> > still trying to use 27020, which is in use. Is it possible to specify
> that
> > one as well?
> >
> >
> > On Sat, Feb 9, 2013 at 7:03 PM, Joel Zhang  > >wrote:
> >
> > > The parameter is "-port 27025", for example.
> > > On Feb 9, 2013 6:00 PM, "Landon Orr"  wrote:
> > >
> > > > Currently I'm trying to host multiple servers on one machine. It's a
> > very
> > > > beefy machine, two 16-core AMD processors and 64 gigs of memory, so
> I'd
> > > > like to run quite a bit of servers, 30+ if possible. However, I'm
> > running
> > > > into an issue when I spin up more than fiver servers or so. Right
now
> > I'm
> > > > having issues with ports overlapping, as in the servers try to
> request
> > a
> > > > port but it's already in use. For the first five they would just use
> > the
> > > > next port up. However, it seems that a server uses two ports
(correct
> > me
> > > if
> > > > I'm wrong) 27015 and 27020. After five servers, the next server
tries
> > to
> > > > use 27015, it's in use so it tries 27020 and then it gives up.
> > > >
> > > > I know when you use the srcds_run command, there is a way to specify
> > the
> > > > port to use, but I can't remember the command. Also, how many ports
> do
> > I
> > > > have to specify? Just two, or are there more than that?
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > please visit:
> > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


Re: [hlds_linux] Overlapping port usage when running multiple servers on one machine

2013-02-09 Thread Steve Dudenhoeffer
tv_port defaults to 27020

On Sat, Feb 9, 2013 at 9:17 PM, Giovanni Harting <
chefeification...@gmail.com> wrote:

> There are some port that the game tries to bound automaticly, maybe there
> are some cvars to control that 
>
> For all command line specific, look here:
>
> https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
>
>
> 2013/2/10 Landon Orr 
>
> > So that specified one of the ports, however when I run the server, it's
> > still trying to use 27020, which is in use. Is it possible to specify
> that
> > one as well?
> >
> >
> > On Sat, Feb 9, 2013 at 7:03 PM, Joel Zhang  > >wrote:
> >
> > > The parameter is "-port 27025", for example.
> > > On Feb 9, 2013 6:00 PM, "Landon Orr"  wrote:
> > >
> > > > Currently I'm trying to host multiple servers on one machine. It's a
> > very
> > > > beefy machine, two 16-core AMD processors and 64 gigs of memory, so
> I'd
> > > > like to run quite a bit of servers, 30+ if possible. However, I'm
> > running
> > > > into an issue when I spin up more than fiver servers or so. Right now
> > I'm
> > > > having issues with ports overlapping, as in the servers try to
> request
> > a
> > > > port but it's already in use. For the first five they would just use
> > the
> > > > next port up. However, it seems that a server uses two ports (correct
> > me
> > > if
> > > > I'm wrong) 27015 and 27020. After five servers, the next server tries
> > to
> > > > use 27015, it's in use so it tries 27020 and then it gives up.
> > > >
> > > > I know when you use the srcds_run command, there is a way to specify
> > the
> > > > port to use, but I can't remember the command. Also, how many ports
> do
> > I
> > > > have to specify? Just two, or are there more than that?
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > please visit:
> > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


Re: [hlds_linux] Overlapping port usage when running multiple servers on one machine

2013-02-09 Thread Giovanni Harting
There are some port that the game tries to bound automaticly, maybe there
are some cvars to control that 

For all command line specific, look here:
https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server


2013/2/10 Landon Orr 

> So that specified one of the ports, however when I run the server, it's
> still trying to use 27020, which is in use. Is it possible to specify that
> one as well?
>
>
> On Sat, Feb 9, 2013 at 7:03 PM, Joel Zhang  >wrote:
>
> > The parameter is "-port 27025", for example.
> > On Feb 9, 2013 6:00 PM, "Landon Orr"  wrote:
> >
> > > Currently I'm trying to host multiple servers on one machine. It's a
> very
> > > beefy machine, two 16-core AMD processors and 64 gigs of memory, so I'd
> > > like to run quite a bit of servers, 30+ if possible. However, I'm
> running
> > > into an issue when I spin up more than fiver servers or so. Right now
> I'm
> > > having issues with ports overlapping, as in the servers try to request
> a
> > > port but it's already in use. For the first five they would just use
> the
> > > next port up. However, it seems that a server uses two ports (correct
> me
> > if
> > > I'm wrong) 27015 and 27020. After five servers, the next server tries
> to
> > > use 27015, it's in use so it tries 27020 and then it gives up.
> > >
> > > I know when you use the srcds_run command, there is a way to specify
> the
> > > port to use, but I can't remember the command. Also, how many ports do
> I
> > > have to specify? Just two, or are there more than that?
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


Re: [hlds_linux] Overlapping port usage when running multiple servers on one machine

2013-02-09 Thread Landon Orr
So that specified one of the ports, however when I run the server, it's
still trying to use 27020, which is in use. Is it possible to specify that
one as well?


On Sat, Feb 9, 2013 at 7:03 PM, Joel Zhang wrote:

> The parameter is "-port 27025", for example.
> On Feb 9, 2013 6:00 PM, "Landon Orr"  wrote:
>
> > Currently I'm trying to host multiple servers on one machine. It's a very
> > beefy machine, two 16-core AMD processors and 64 gigs of memory, so I'd
> > like to run quite a bit of servers, 30+ if possible. However, I'm running
> > into an issue when I spin up more than fiver servers or so. Right now I'm
> > having issues with ports overlapping, as in the servers try to request a
> > port but it's already in use. For the first five they would just use the
> > next port up. However, it seems that a server uses two ports (correct me
> if
> > I'm wrong) 27015 and 27020. After five servers, the next server tries to
> > use 27015, it's in use so it tries 27020 and then it gives up.
> >
> > I know when you use the srcds_run command, there is a way to specify the
> > port to use, but I can't remember the command. Also, how many ports do I
> > have to specify? Just two, or are there more than that?
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


Re: [hlds_linux] Overlapping port usage when running multiple servers on one machine

2013-02-09 Thread Joel Zhang
The parameter is "-port 27025", for example.
On Feb 9, 2013 6:00 PM, "Landon Orr"  wrote:

> Currently I'm trying to host multiple servers on one machine. It's a very
> beefy machine, two 16-core AMD processors and 64 gigs of memory, so I'd
> like to run quite a bit of servers, 30+ if possible. However, I'm running
> into an issue when I spin up more than fiver servers or so. Right now I'm
> having issues with ports overlapping, as in the servers try to request a
> port but it's already in use. For the first five they would just use the
> next port up. However, it seems that a server uses two ports (correct me if
> I'm wrong) 27015 and 27020. After five servers, the next server tries to
> use 27015, it's in use so it tries 27020 and then it gives up.
>
> I know when you use the srcds_run command, there is a way to specify the
> port to use, but I can't remember the command. Also, how many ports do I
> have to specify? Just two, or are there more than that?
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


[hlds_linux] Overlapping port usage when running multiple servers on one machine

2013-02-09 Thread Landon Orr
Currently I'm trying to host multiple servers on one machine. It's a very
beefy machine, two 16-core AMD processors and 64 gigs of memory, so I'd
like to run quite a bit of servers, 30+ if possible. However, I'm running
into an issue when I spin up more than fiver servers or so. Right now I'm
having issues with ports overlapping, as in the servers try to request a
port but it's already in use. For the first five they would just use the
next port up. However, it seems that a server uses two ports (correct me if
I'm wrong) 27015 and 27020. After five servers, the next server tries to
use 27015, it's in use so it tries 27020 and then it gives up.

I know when you use the srcds_run command, there is a way to specify the
port to use, but I can't remember the command. Also, how many ports do I
have to specify? Just two, or are there more than that?
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux