RE: [hlds_linux] RE: hlds_linux digest, Vol 1 #4721 - 3 msgs
I'd just like to say, and this is to no one in particular... If you have never been involved in a large scale software development then you can have no idea what it is like to release updates as frequently as Valve do. It is the very players the updates are aimed at, as there is not another development house in the industry who will release updates and bug fixes of the natures of some of those that Valve have fixed. Most of most of their titles never really needed the last years development. $0.02 (and a bit of Devils advocate, please think a little). ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] RE: hlds_linux digest, Vol 1 #4721 - 3 msgs
You're right, I can't think of another game creator that makes people pay to beta test their software instead of making sure it works in-house first... James Tucker wrote: I'd just like to say, and this is to no one in particular... If you have never been involved in a large scale software development then you can have no idea what it is like to release updates as frequently as Valve do. It is the very players the updates are aimed at, as there is not another development house in the industry who will release updates and bug fixes of the natures of some of those that Valve have fixed. Most of most of their titles never really needed the last years development. $0.02 (and a bit of Devils advocate, please think a little). ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] RE: hlds_linux digest, Vol 1 #4721 - 3 msgs
In a bold display of creativity, Joseph Laws wrote: You're right, I can't think of another game creator that makes people pay to beta test their software instead of making sure it works in-house first... I can't tell if that's sarcastic or not, but if not, you need to get out more. Have you ever played anything by EA? -- Eric (the Deacon remix) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] RE: hlds_linux digest, Vol 1 #4721 - 3 msgs
EA is worse, of course. However, I'm not sure if EA releases two patches in one day: one to patch the game, one to patch what they broke in the patch earlier in the day. Eric (Deacon) wrote: In a bold display of creativity, Joseph Laws wrote: You're right, I can't think of another game creator that makes people pay to beta test their software instead of making sure it works in-house first... I can't tell if that's sarcastic or not, but if not, you need to get out more. Have you ever played anything by EA? -- Eric (the Deacon remix) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux . ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] RE: hlds_linux digest, Vol 1 #4721 - 3 msgs
In a bold display of creativity, Joseph Laws wrote: EA is worse, of course. However, I'm not sure if EA releases two patches in one day: one to patch the game, one to patch what they broke in the patch earlier in the day. Exactly. That second patch would be released another two or three months later. -- Eric (the Deacon remix) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] RE: hlds_linux digest, Vol 1 #4721 - 3 msgs
LOL :) I think we're on the same wavelength here, however you'd think a patch would be tested before release instead of needing another patch within a few hours. Am I right? Eric (Deacon) wrote: In a bold display of creativity, Joseph Laws wrote: EA is worse, of course. However, I'm not sure if EA releases two patches in one day: one to patch the game, one to patch what they broke in the patch earlier in the day. Exactly. That second patch would be released another two or three months later. -- Eric (the Deacon remix) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux . ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] RE: hlds_linux digest, Vol 1 #4721 - 3 msgs
In a bold display of creativity, Joseph Laws wrote: LOL :) I think we're on the same wavelength here, however you'd think a patch would be tested before release instead of needing another patch within a few hours. Am I right? Are you saying it wasn't tested? You think they do a full system test and beta cycle for each little patch? That's ridiculous. -- Eric (the Deacon remix) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] RE: hlds_linux digest, Vol 1 #4721 - 3 msgs
On Oct 30, 2005, at 11:03 AM, Eric (Deacon) wrote: In a bold display of creativity, Joseph Laws wrote: LOL :) I think we're on the same wavelength here, however you'd think a patch would be tested before release instead of needing another patch within a few hours. Am I right? Are you saying it wasn't tested? You think they do a full system test and beta cycle for each little patch? That's ridiculous. I agree with Eric (that's easy enough to say :), and I'd also like to add this: If you don't like it, don't patronize it. It's very simple to stop playing, and it's not like you're paying a monthly fee here to keep the ship afloat. Most of the games that came out when original Half- Life did don't even work on my modern machines anymore. -- Erik Hollensbe [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] RE: hlds_linux digest, Vol 1 #4721 - 3 msgs
As you should have read about it in the digest, Alfred already gave a statement about this: When it's done. We all don't want a binary that causes problems after release, or do we? ;-) hlds_linux@list.valvesoftware.com schrieb am 28.10.05 04:26:26: Will Vac 2 ever be released on AMD64 bit ? It is very harsh for a 64 bit machine to run 32 bit servers on it as it takes huge amounts of cpu usage and it is very inefficient. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] RE: hlds_linux digest, Vol 1 #4721 - 3 msgs (OT)
Hi -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Friday, October 28, 2005 11:25 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] RE: hlds_linux digest, Vol 1 #4721 - 3 msgs As you should have read about it in the digest, Alfred already gave a statement about this: When it's done. oO did 3drealms bought valve without the community's notice? ;) since dukenukem4ever's release date anno domini 1997 was replaced with when it's done speakers should be sensitive enough not to use this phrase. however, dayofdefeat:source's soon was more than a year... *shiver* Simon ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] RE: hlds_linux digest, Vol 1 #4721 - 3 msgs
No, we don't. I think that's why most GSP's will start pushing COD2, Quake4 and F.E.A.R. instead of relying on VALVe to get their act together. The people playing the game are just as frustrated as those who host it, perhaps a drop of players is just the medicine. [EMAIL PROTECTED] wrote: As you should have read about it in the digest, Alfred already gave a statement about this: When it's done. We all don't want a binary that causes problems after release, or do we? ;-) hlds_linux@list.valvesoftware.com schrieb am 28.10.05 04:26:26: Will Vac 2 ever be released on AMD64 bit ? It is very harsh for a 64 bit machine to run 32 bit servers on it as it takes huge amounts of cpu usage and it is very inefficient. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] RE: hlds_linux digest, Vol 1 #4721 - 3 msgs
I am still very confused by how Valve could release a VAC2 update without including all platforms. What has it been 4 months now and no 64bit version of va2. Here is the press release from Valve on March 7, 2003 announcing 64bit support for Counter-Strike. http://collective.valve-erc.com/index.php?news=1047073952-21295300 By not providing 64 bit VAC2 they have dropped 64bit support for CS but there has been no announcement. Did I miss a press release from Valve or AMD announcing them dropping 64bit support? Did Intel pay them to stop supporting AMD? Does AMD know that all of us that bought opterons to run CS servers to get the bonus of running 64bit CS have been been denied that benefit by valve for almost half a year now? We are closing in on a half a year without 64bit support. Come on valve, what's the deal. You were able to have good 64bit support for 2 years, what has changed to stop 64bit support dead in its tracks? At least give us the truth. I want my 30% performance boost back!!! In a straight port of code highly optimized for x86-32, Counter-Strike dedicated server tests with both 32- and 64-bit versions revealed a 30% clock-for-clock gain, and is expected to show further performance gains in future upgrades. --- Joseph Laws [EMAIL PROTECTED] wrote: No, we don't. I think that's why most GSP's will start pushing COD2, Quake4 and F.E.A.R. instead of relying on VALVe to get their act together. The people playing the game are just as frustrated as those who host it, perhaps a drop of players is just the medicine. [EMAIL PROTECTED] wrote: As you should have read about it in the digest, Alfred already gave a statement about this: When it's done. We all don't want a binary that causes problems after release, or do we? ;-) hlds_linux@list.valvesoftware.com schrieb am 28.10.05 04:26:26: Will Vac 2 ever be released on AMD64 bit ? It is very harsh for a 64 bit machine to run 32 bit servers on it as it takes huge amounts of cpu usage and it is very inefficient. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] RE: hlds_linux digest, Vol 1 #4721 - 3 msgs
Would it be the first time? As far as I can tell, my CS:S still has a memory leak and I've seen at least one release where we actually had to update again to fix a problematic update. I wonder what the rest of the gaming industry thinks about the involved parties. On 10/28/05, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: As you should have read about it in the digest, Alfred already gave a statement about this: When it's done. We all don't want a binary that causes problems after release, or do we? ;-) hlds_linux@list.valvesoftware.com schrieb am 28.10.05 04:26:26: Will Vac 2 ever be released on AMD64 bit ? It is very harsh for a 64 bit machine to run 32 bit servers on it as it takes huge amounts of cpu usage and it is very inefficient. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] RE: hlds_linux digest, Vol 1 #4721 - 3 msgs
Will Vac 2 ever be released on AMD64 bit ? It is very harsh for a 64 bit machine to run 32 bit servers on it as it takes huge amounts of cpu usage and it is very inefficient. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux