RE: [hlds_linux] RE: hlds_linux digest, Vol 1 #4721 - 3 msgs

2005-10-30 Thread James Tucker
I'd just like to say, and this is to no one in particular...

If you have never been involved in a large scale software development then you 
can have no idea what it is like to
release updates as frequently as Valve do.

It is the very players the updates are aimed at, as there is not another 
development house in the industry who will
release updates and bug fixes of the natures of some of those that Valve have 
fixed. Most of most of their titles never
really needed the last years development.

$0.02 (and a bit of Devils advocate, please think a little).



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Re: [hlds_linux] RE: hlds_linux digest, Vol 1 #4721 - 3 msgs

2005-10-30 Thread Joseph Laws

You're right, I can't think of another game creator that makes people
pay to beta test their software instead of making sure it works in-house
first...

James Tucker wrote:


I'd just like to say, and this is to no one in particular...

If you have never been involved in a large scale software development then you 
can have no idea what it is like to
release updates as frequently as Valve do.

It is the very players the updates are aimed at, as there is not another 
development house in the industry who will
release updates and bug fixes of the natures of some of those that Valve have 
fixed. Most of most of their titles never
really needed the last years development.

$0.02 (and a bit of Devils advocate, please think a little).



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Re: [hlds_linux] RE: hlds_linux digest, Vol 1 #4721 - 3 msgs

2005-10-30 Thread Eric (Deacon)

In a bold display of creativity, Joseph Laws wrote:

You're right, I can't think of another game creator that makes people
pay to beta test their software instead of making sure it works in-house
first...


I can't tell if that's sarcastic or not, but if not, you need to get out
more.  Have you ever played anything by EA?

--
Eric (the Deacon remix)

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Re: [hlds_linux] RE: hlds_linux digest, Vol 1 #4721 - 3 msgs

2005-10-30 Thread Joseph Laws

EA is worse, of course.  However, I'm not sure if EA releases two
patches in one day:  one to patch the game, one to patch what they broke
in the patch earlier in the day.

Eric (Deacon) wrote:


In a bold display of creativity, Joseph Laws wrote:


You're right, I can't think of another game creator that makes people
pay to beta test their software instead of making sure it works in-house
first...



I can't tell if that's sarcastic or not, but if not, you need to get out
more.  Have you ever played anything by EA?

--
Eric (the Deacon remix)

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Re: [hlds_linux] RE: hlds_linux digest, Vol 1 #4721 - 3 msgs

2005-10-30 Thread Eric (Deacon)

In a bold display of creativity, Joseph Laws wrote:

EA is worse, of course.  However, I'm not sure if EA releases two
patches in one day:  one to patch the game, one to patch what they broke
in the patch earlier in the day.


Exactly.  That second patch would be released another two or three
months later.

--
Eric (the Deacon remix)

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Re: [hlds_linux] RE: hlds_linux digest, Vol 1 #4721 - 3 msgs

2005-10-30 Thread Joseph Laws

LOL :)  I think we're on the same wavelength here, however you'd think a
patch would be tested before release instead of needing another patch
within a few hours.  Am I right?

Eric (Deacon) wrote:


In a bold display of creativity, Joseph Laws wrote:


EA is worse, of course.  However, I'm not sure if EA releases two
patches in one day:  one to patch the game, one to patch what they broke
in the patch earlier in the day.



Exactly.  That second patch would be released another two or three
months later.

--
Eric (the Deacon remix)

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Re: [hlds_linux] RE: hlds_linux digest, Vol 1 #4721 - 3 msgs

2005-10-30 Thread Eric (Deacon)

In a bold display of creativity, Joseph Laws wrote:

LOL :)  I think we're on the same wavelength here, however you'd think a
patch would be tested before release instead of needing another patch
within a few hours.  Am I right?


Are you saying it wasn't tested?  You think they do a full system test
and beta cycle for each little patch?  That's ridiculous.

--
Eric (the Deacon remix)

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Re: [hlds_linux] RE: hlds_linux digest, Vol 1 #4721 - 3 msgs

2005-10-30 Thread Erik Hollensbe


On Oct 30, 2005, at 11:03 AM, Eric (Deacon) wrote:


In a bold display of creativity, Joseph Laws wrote:


LOL :)  I think we're on the same wavelength here, however you'd
think a
patch would be tested before release instead of needing another patch
within a few hours.  Am I right?



Are you saying it wasn't tested?  You think they do a full system test
and beta cycle for each little patch?  That's ridiculous.


I agree with Eric (that's easy enough to say :), and I'd also like to
add this:

If you don't like it, don't patronize it. It's very simple to stop
playing, and it's not like you're paying a monthly fee here to keep
the ship afloat. Most of the games that came out when original Half-
Life did don't even work on my modern machines anymore.

--
Erik Hollensbe
[EMAIL PROTECTED]


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Re: [hlds_linux] RE: hlds_linux digest, Vol 1 #4721 - 3 msgs

2005-10-28 Thread sirtom__

As you should have read about it in the digest, Alfred already gave a statement 
about this:

When it's done.

We all don't want a binary that causes problems after release, or do we?

;-)


hlds_linux@list.valvesoftware.com schrieb am 28.10.05 04:26:26:

 Will Vac 2 ever be released on AMD64 bit ? It is very harsh for a 64 bit
 machine to run 32 bit servers on it as it takes huge amounts of cpu usage
 and it is very inefficient.



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RE: [hlds_linux] RE: hlds_linux digest, Vol 1 #4721 - 3 msgs (OT)

2005-10-28 Thread Simon Lange
Hi

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of
 [EMAIL PROTECTED]
 Sent: Friday, October 28, 2005 11:25 AM
 To: hlds_linux@list.valvesoftware.com
 Subject: Re: [hlds_linux] RE: hlds_linux digest, Vol 1 #4721 - 3 msgs

 As you should have read about it in the digest, Alfred
 already gave a statement about this:

 When it's done.
oO
did 3drealms bought valve without the community's notice? ;)
since dukenukem4ever's release date anno domini 1997 was replaced with when
it's done speakers should be sensitive enough not to use this phrase.
however, dayofdefeat:source's soon was more than a year...

*shiver*

Simon


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Re: [hlds_linux] RE: hlds_linux digest, Vol 1 #4721 - 3 msgs

2005-10-28 Thread Joseph Laws

No, we don't.  I think that's why most GSP's will start pushing COD2,
Quake4 and F.E.A.R. instead of relying on VALVe to get their act
together.  The people playing the game are just as frustrated as those
who host it, perhaps a drop of players is just the medicine.

[EMAIL PROTECTED] wrote:


As you should have read about it in the digest, Alfred already gave a statement 
about this:

When it's done.

We all don't want a binary that causes problems after release, or do we?

;-)


hlds_linux@list.valvesoftware.com schrieb am 28.10.05 04:26:26:



Will Vac 2 ever be released on AMD64 bit ? It is very harsh for a 64 bit
machine to run 32 bit servers on it as it takes huge amounts of cpu usage
and it is very inefficient.



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Re: [hlds_linux] RE: hlds_linux digest, Vol 1 #4721 - 3 msgs

2005-10-28 Thread Michael Berkowitz
I am still very confused by how Valve could release a
VAC2 update without including all platforms.  What has
it been 4 months now and no 64bit version of va2.

Here is the press release from Valve on March 7, 2003
announcing 64bit support for Counter-Strike.
http://collective.valve-erc.com/index.php?news=1047073952-21295300

By not providing 64 bit VAC2 they have dropped 64bit
support for CS but there has been no announcement.

Did I miss a press release from Valve or AMD
announcing them dropping 64bit support?

Did Intel pay them to stop supporting AMD?

Does AMD know that all of us that bought opterons to
run CS servers to get the bonus of running 64bit CS
have been been denied that benefit by valve for almost
half a year now?

We are closing in on a half a year without 64bit
support.  Come on valve, what's the deal.  You were
able to have good 64bit support for 2 years, what has
changed to stop 64bit support dead in its tracks?  At
least give us the truth.  I want my 30% performance
boost back!!!

In a straight port of code highly optimized for
x86-32, Counter-Strike dedicated server tests with
both 32- and 64-bit versions revealed a 30%
clock-for-clock gain, and is expected to show further
performance gains in future upgrades.

--- Joseph Laws [EMAIL PROTECTED] wrote:

 No, we don't.  I think that's why most GSP's will
 start pushing COD2,
 Quake4 and F.E.A.R. instead of relying on VALVe to
 get their act
 together.  The people playing the game are just as
 frustrated as those
 who host it, perhaps a drop of players is just the
 medicine.

 [EMAIL PROTECTED] wrote:

 As you should have read about it in the digest,
 Alfred already gave a statement about this:
 
 When it's done.
 
 We all don't want a binary that causes problems
 after release, or do we?
 
 ;-)
 
 
 hlds_linux@list.valvesoftware.com schrieb am
 28.10.05 04:26:26:
 
 
 Will Vac 2 ever be released on AMD64 bit ? It is
 very harsh for a 64 bit
 machine to run 32 bit servers on it as it takes
 huge amounts of cpu usage
 and it is very inefficient.
 
 
 
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Re: [hlds_linux] RE: hlds_linux digest, Vol 1 #4721 - 3 msgs

2005-10-28 Thread Craig Moore
Would it be the first time? As far as I can tell, my CS:S still has a
memory leak and I've seen at least one release where we actually had
to update again to fix a problematic update. I wonder what the rest of
the gaming industry thinks about the involved parties.

On 10/28/05, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:

 As you should have read about it in the digest, Alfred already gave a 
 statement about this:

 When it's done.

 We all don't want a binary that causes problems after release, or do we?

 ;-)


 hlds_linux@list.valvesoftware.com schrieb am 28.10.05 04:26:26:
 
  Will Vac 2 ever be released on AMD64 bit ? It is very harsh for a 64 bit
  machine to run 32 bit servers on it as it takes huge amounts of cpu usage
  and it is very inefficient.
 
 
 
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[hlds_linux] RE: hlds_linux digest, Vol 1 #4721 - 3 msgs

2005-10-27 Thread GameWarrior Avenger

Will Vac 2 ever be released on AMD64 bit ? It is very harsh for a 64 bit
machine to run 32 bit servers on it as it takes huge amounts of cpu usage
and it is very inefficient.



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