Re: [hlds_linux] SRCDS Memory Leak

2005-06-06 Thread Steve Dalberg

MRTG doesn't account for cache memory used, so if you are, say grep'ing
logs, or looking at other stuff, things will get shoved into cache...
Use "free mem" to see how much you have in cache, and subtract that out
of used...

I also think some of the stats plugins tend to bloat memory...

[EMAIL PROTECTED] wrote:


I think I've seen some conversation on this in the list
already, but I'm wondering if others are still seeing
the memory leak in srcds.   I just configured mrtg to
monitor my memory utilization and I can see the leak now.

Srcds is the only application I use on the box and I'm
seeing the following:

- After 12 hours, memory utilization starts to creep up.
- By 16.5 hours it has doubled.
- By 22 hours it has tripled.

I'm obviously adding a server reboot into cron as a short
term fix.

Fedora Core 3 - Fully patched
1 Gig Mem
3.0GHz Processor

Am I nuts, or is this legit?If it's legit Alfred, any
leads on the cause of this?


Snewo

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[hlds_linux] SRCDS Memory Leak

2005-05-27 Thread snewo

I'm running CS:S.   I haven't tested if a server left empty for the
entire time generates this issue, but I have seen the additional
memory consumption (the quick step up doubling and tripling) happen
when no one was on the server.

To be fair, I haven't watched the memory consumption without srcds
running.  I think before I tell you that you definitely have a
problem I'm going to try that.   I just rebooted my box and I
shutdown the auto launch of the game server.

The main reason I posted was to see if other people are seeing the
same thing.  Is there anyone else on the list running Fedora Core 3
and using a tool to monitor their memory?  The trend in mrtg tends
to indicate a memory leak...help me out if you've seen it too.

I see this:

 exit
 L 05/28/2005 - 00:53:59: server_message: "quit"
 L 05/28/2005 - 00:53:59: server_message: "restart"
 Memory leak: mempool blocks left in memory: 48
 Memory leak: mempool blocks left in memory: 642
 Sat May 28 00:53:59 EDT 2005: Server restart in 10 seconds

When I exit the game server, but I always figured everyone saw
it, so this isn't what I'm using to determine I actually
have a problem.



Snewo


>What mod? And does an empty server exhibit the same problem (or put
>differently, how do I reproduce the problem here at work).
>
>- Alfred
>

Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED] Sent: Friday, May 27, 2005 8:08 AM To:
hlds_linux@list.valvesoftware.com Subject: [hlds_linux] SRCDS Memory
Leak

> I think I've seen some conversation on this in the list already, but
> I'm wondering if others are still seeing
> the memory leak in srcds.   I just configured mrtg to
> monitor my memory utilization and I can see the leak now.
>
> Srcds is the only application I use on the box and I'm seeing the
> following:
>
> - After 12 hours, memory utilization starts to creep up.
> - By 16.5 hours it has doubled.
> - By 22 hours it has tripled.
>
> I'm obviously adding a server reboot into cron as a short term fix.
>
> Fedora Core 3 - Fully patched
> 1 Gig Mem
> 3.0GHz Processor
>
> Am I nuts, or is this legit?    If it's legit Alfred, any
> leads on the cause of this?
>
>
> Snewo

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Re: [hlds_linux] SRCDS Memory Leak

2005-05-27 Thread carter

the linux build of srcds will generate this error right out of the box.
to "see" the error message from the console, start your srcds_run
through a screen process (be sure to use -autoupdate in your start
vars), add some bots (or players, if you have them) to generate cpu/mem
usage, then from the server console, QUIT.
The -autoupdate var will allow the process to kill itself, and restart
in X seconds without killing your screen session, or the console itself,
and it will also generate any shutdown/rstart errors.

ex :

screen -dmS CSS nice -n -15 ./srcds_run -autoupdate -game cstrike
+ipx.x.x.x +port X +exec server.cfg +whatever else

then

screen -r CSS


Alfred Reynolds wrote:


What mod? And does an empty server exhibit the same problem (or put
differently, how do I reproduce the problem here at work).

- Alfred

Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED] Sent: Friday, May 27, 2005 8:08 AM To:
hlds_linux@list.valvesoftware.com Subject: [hlds_linux] SRCDS Memory
Leak




I think I've seen some conversation on this in the list already, but
I'm wondering if others are still seeing
the memory leak in srcds.   I just configured mrtg to
monitor my memory utilization and I can see the leak now.

Srcds is the only application I use on the box and I'm seeing the
following:

- After 12 hours, memory utilization starts to creep up.
- By 16.5 hours it has doubled.
- By 22 hours it has tripled.

I'm obviously adding a server reboot into cron as a short term fix.

Fedora Core 3 - Fully patched
1 Gig Mem
3.0GHz Processor

Am I nuts, or is this legit?If it's legit Alfred, any
leads on the cause of this?


Snewo




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RE: [hlds_linux] SRCDS Memory Leak

2005-05-27 Thread Alfred Reynolds
What mod? And does an empty server exhibit the same problem (or put
differently, how do I reproduce the problem here at work).

- Alfred

Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED] Sent: Friday, May 27, 2005 8:08 AM To:
hlds_linux@list.valvesoftware.com Subject: [hlds_linux] SRCDS Memory
Leak

> I think I've seen some conversation on this in the list already, but
> I'm wondering if others are still seeing
> the memory leak in srcds.   I just configured mrtg to
> monitor my memory utilization and I can see the leak now.
>
> Srcds is the only application I use on the box and I'm seeing the
> following:
>
> - After 12 hours, memory utilization starts to creep up.
> - By 16.5 hours it has doubled.
> - By 22 hours it has tripled.
>
> I'm obviously adding a server reboot into cron as a short term fix.
>
> Fedora Core 3 - Fully patched
> 1 Gig Mem
> 3.0GHz Processor
>
> Am I nuts, or is this legit?If it's legit Alfred, any
> leads on the cause of this?
>
>
> Snewo

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[hlds_linux] SRCDS Memory Leak

2005-05-27 Thread snewo

I think I've seen some conversation on this in the list
already, but I'm wondering if others are still seeing
the memory leak in srcds.   I just configured mrtg to
monitor my memory utilization and I can see the leak now.

Srcds is the only application I use on the box and I'm
seeing the following:

- After 12 hours, memory utilization starts to creep up.
- By 16.5 hours it has doubled.
- By 22 hours it has tripled.

I'm obviously adding a server reboot into cron as a short
term fix.

Fedora Core 3 - Fully patched
1 Gig Mem
3.0GHz Processor

Am I nuts, or is this legit?If it's legit Alfred, any
leads on the cause of this?


Snewo

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Re: [hlds_linux] SRCDS memory leak and rcon bug

2005-01-05 Thread Mike Noordermeer
[EMAIL PROTECTED] wrote:
Hans,
All game servers grow memory footprint with use over time.
The server would be restarted at least every steam update.
Between updates monitor memory use and schedule a restart if over threshold.
Lol?
Sorry, but the CS servers or UT2k4 servers we run never experienced the
problem that they ate 300 Megabyte (not a typo) of memory after 1 week
running. A little memleak is always possible, but with the SRCDS is
seems like free() isn't working in their code or something :p
Valve, please fix :) If you need additional info, let me know.
--
Mike Noordermeer
[EMAIL PROTECTED]
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Re: [hlds_linux] SRCDS memory leak and rcon bug

2005-01-05 Thread drlove
> VALVE and other SRCDS administrators,
>
> 1) Memory leak
>
> Our public Counter-Strike: Source dedicated servers are eating away the
> server's memory at a
> slow rate. Do more administrators experience this problem? We currently
> restart our SRCDS
> manually to free up memory again. Is VALVE aware of this problem or do
> they again have no way
> of 'reproducing' it?
>
> Specifications:
>
> - Gentoo Linux 64-bit
> - Dual AMD Opteron 244
> - 1 GB memory (should be enough for the amount of game servers we host on
> one server without
> them leaking memory)
>
> 2) RCON bug
>
> Whenever a server crashes of is restarted with 'quit' the RCON does not
> work anymore. This
> problem is already known when is this going to be solved?
>
> With regards,
>
> Hans Vos
>

Hans,
All game servers grow memory footprint with use over time.
The server would be restarted at least every steam update.
Between updates monitor memory use and schedule a restart if over threshold.

Jeff Love
Burgh Gaming

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Re: [hlds_linux] SRCDS memory leak and rcon bug

2005-01-05 Thread J.Miribel
Hi
1- We currently run a few douzains of source servers, and we do have the
memory leak bug. Server eats slowly quite a lot memory, I even saw a serveur
up for 3 weeks eating 800Mb DDR..
2- We all have the rcon bug, and I think valve is aware of this because I
saw this on this ML before :) (bump ! )
Regards,
Julian
- Original Message -
From: "Hans Vos" <[EMAIL PROTECTED]>
To: 
Sent: Wednesday, January 05, 2005 12:24 PM
Subject: [hlds_linux] SRCDS memory leak and rcon bug

VALVE and other SRCDS administrators,
1) Memory leak
Our public Counter-Strike: Source dedicated servers are eating away the
server's memory at a
slow rate. Do more administrators experience this problem? We currently
restart our SRCDS
manually to free up memory again. Is VALVE aware of this problem or do
they again have no way
of 'reproducing' it?
Specifications:
- Gentoo Linux 64-bit
- Dual AMD Opteron 244
- 1 GB memory (should be enough for the amount of game servers we host on
one server without
them leaking memory)
2) RCON bug
Whenever a server crashes of is restarted with 'quit' the RCON does not
work anymore. This
problem is already known when is this going to be solved?
With regards,
Hans Vos

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[hlds_linux] SRCDS memory leak and rcon bug

2005-01-05 Thread Hans Vos
VALVE and other SRCDS administrators,

1) Memory leak

Our public Counter-Strike: Source dedicated servers are eating away the 
server's memory at a
slow rate. Do more administrators experience this problem? We currently restart 
our SRCDS
manually to free up memory again. Is VALVE aware of this problem or do they 
again have no way
of 'reproducing' it?

Specifications:

- Gentoo Linux 64-bit
- Dual AMD Opteron 244
- 1 GB memory (should be enough for the amount of game servers we host on one 
server without
them leaking memory)

2) RCON bug

Whenever a server crashes of is restarted with 'quit' the RCON does not work 
anymore. This
problem is already known when is this going to be solved?

With regards,

Hans Vos



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