Re: [hlds_linux] Server Not Visible on Server Browser
No clue. sv_master_share_game_socket is the most obvious thing sticking out there. It is exactly related to the issue at hand. Here's what cvarlist says about that config item: Use the game's socket to communicate to the master server. If this is 0, then it will create a socket on -steamport + 1 to comm Do a sudo lsof -i 4 -n -a -p $GAMESERVPID to see what ports the server process is really using and verify that against your firewall to make sure it lines up. Also make sure you didn't stack ports on top of each other by accident. I suspected maybe you had sv_master_legacy_mode set, which can cause that exact behavior you described, but I don't see that. Try differences on the console and inspect what it spits out. You might realize you've set something somewhere else. Good luck PAL-18 wrote: No need to be rude. Just to clarify what i have below, i have sv_master_share_game_socket set to 0 because i have each of my servers using their own port to contact valve servers (via server startup command line). hostname ΞẔṞΞ Zombie Revolution [Perks+Stats+FastDL] rcon_password fps_max 600 sv_allowdownload 1 sv_allowupload 1 net_maxfilesize 64 pausable 0 // Voice Comm sv_voiceenable 1 sv_alltalk 1 sv_use_steam_voice 0 sv_gravity 700 sm_cvar sv_gravity 700 sv_master_share_game_socket 0 sm_cvar sv_visiblemaxplayers 20 sv_visiblemaxplayers 20 sv_pure 1 mp_chattime 20 sv_allowdownload 1 sv_downloadurl http://x/tf2/; sv_filetransfercompression 0 mp_timelimit 45 mp_friendlyfire 0 mp_tkpunish 1 mp_autokick 0 mp_fadetoblack 1 mp_falldamage 0 mp_logmessages 0 mp_weaponstay 1 sv_region 0 sv_lan 0 // bandwidth rates/settings sv_minrate 0 sv_maxrate 0 sv_minupdaterate 10 sv_maxupdaterate 66 sv_mincmdrate 10 sv_maxcmdrate 66 sv_client_cmdrate_difference 1 sv_client_predict 1 sv_client_interpolate 1 sv_client_min_interp_ratio -1 sv_client_max_interp_ratio -1 //sv_timeout 300 sv_timeout 21600 decalfrequency 60 log on sv_logbans 0 sv_rcon_banpenalty 60 sv_rcon_maxfailures 10 sv_rcon_minfailures 5 sv_rcon_minfailuretime 45 // TF2 Specific tf_playergib 1 tf_stats_track 1 tf_stats_verbose 0 mp_maxrounds 3 mp_enableroundwaittime 1 mp_bonusroundtime 65 mp_stalemate_timelimit 300 mp_idlemaxtime 360 sv_cacheencodedents 1 mp_autoteambalance 0 mp_autoteambalance_delay 99 mp_autoteambalance_warning_delay 30 mp_teams_unbalance_limit 0 mp_chattime 10 sm_cvar tf_birthday 0 sv_allow_votes 0 sv_vote_failure_timer sv_vote_allow_specators 0 sv_vote_issue_changelevel_allowed 0 sv_vote_issue_kick_allowed 0 sv_vote_issue_nextlevel_allowed 0 sv_vote_issue_nextlevel_allowextend 0 sv_vote_issue_restart_game_allowed 0 sv_vote_issue_scramble_teams_allowed 0 sv_vote_issue_nextlevel_choicesmode 0 sv_vote_kick_ban_duration 30 // TF2 Clan CVARS // mp_clan_ready_signal go //Text that team leader from each team must speak for the match to begin // mp_clan_readyrestart 1 //If non-zero, game will restart once someone from each team gives the ready signal // Source TV tv_enable 0 // HLStats Fix logaddress_delall logaddress_add x.x.x.x:27500 // Exec Configs exec banned_user.cfg mapchangecfgfile server1.cfg mapcyclefile mapcycle3.txt exec sourcemod/sourcemod.cfg ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- # Jesse Molina # Mail = je...@opendreams.net # Page = page-je...@opendreams.net # Cell = 1.602.323.7608 # Web = http://www.opendreams.net/jesse/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Server Not Visible on Server Browser
:O That fixed it! Thanks a million! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Server Not Visible on Server Browser
Nope, hide_server is set to 0. My configs didnt change since the last time the servers worked. All my servers use their own directories and i thought maybe the directory itself became corrupt so i made a copy of the working server directory and tried running the server off that and it wouldn't work there either. Could my IPs be blacklisted? Does valve do that? They are steam servers with VAC protection enabled. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Server Not Visible on Server Browser
Stop asking people to be psychic and show your config. PAL-18 wrote: Nope, hide_server is set to 0. My configs didnt change since the last time the servers worked. All my servers use their own directories and i thought maybe the directory itself became corrupt so i made a copy of the working server directory and tried running the server off that and it wouldn't work there either. Could my IPs be blacklisted? Does valve do that? They are steam servers with VAC protection enabled. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- # Jesse Molina # Mail = je...@opendreams.net # Page = page-je...@opendreams.net # Cell = 1.602.323.7608 # Web = http://www.opendreams.net/jesse/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Server Not Visible on Server Browser
No need to be rude. Just to clarify what i have below, i have sv_master_share_game_socket set to 0 because i have each of my servers using their own port to contact valve servers (via server startup command line). hostname ΞẔṞΞ Zombie Revolution [Perks+Stats+FastDL] rcon_password fps_max 600 sv_allowdownload 1 sv_allowupload 1 net_maxfilesize 64 pausable 0 // Voice Comm sv_voiceenable 1 sv_alltalk 1 sv_use_steam_voice 0 sv_gravity 700 sm_cvar sv_gravity 700 sv_master_share_game_socket 0 sm_cvar sv_visiblemaxplayers 20 sv_visiblemaxplayers 20 sv_pure 1 mp_chattime 20 sv_allowdownload 1 sv_downloadurl http://x/tf2/; sv_filetransfercompression 0 mp_timelimit 45 mp_friendlyfire 0 mp_tkpunish 1 mp_autokick 0 mp_fadetoblack 1 mp_falldamage 0 mp_logmessages 0 mp_weaponstay 1 sv_region 0 sv_lan 0 // bandwidth rates/settings sv_minrate 0 sv_maxrate 0 sv_minupdaterate 10 sv_maxupdaterate 66 sv_mincmdrate 10 sv_maxcmdrate 66 sv_client_cmdrate_difference 1 sv_client_predict 1 sv_client_interpolate 1 sv_client_min_interp_ratio -1 sv_client_max_interp_ratio -1 //sv_timeout 300 sv_timeout 21600 decalfrequency 60 log on sv_logbans 0 sv_rcon_banpenalty 60 sv_rcon_maxfailures 10 sv_rcon_minfailures 5 sv_rcon_minfailuretime 45 // TF2 Specific tf_playergib 1 tf_stats_track 1 tf_stats_verbose 0 mp_maxrounds 3 mp_enableroundwaittime 1 mp_bonusroundtime 65 mp_stalemate_timelimit 300 mp_idlemaxtime 360 sv_cacheencodedents 1 mp_autoteambalance 0 mp_autoteambalance_delay 99 mp_autoteambalance_warning_delay 30 mp_teams_unbalance_limit 0 mp_chattime 10 sm_cvar tf_birthday 0 sv_allow_votes 0 sv_vote_failure_timer sv_vote_allow_specators 0 sv_vote_issue_changelevel_allowed 0 sv_vote_issue_kick_allowed 0 sv_vote_issue_nextlevel_allowed 0 sv_vote_issue_nextlevel_allowextend 0 sv_vote_issue_restart_game_allowed 0 sv_vote_issue_scramble_teams_allowed 0 sv_vote_issue_nextlevel_choicesmode 0 sv_vote_kick_ban_duration 30 // TF2 Clan CVARS // mp_clan_ready_signal go //Text that team leader from each team must speak for the match to begin // mp_clan_readyrestart 1 //If non-zero, game will restart once someone from each team gives the ready signal // Source TV tv_enable 0 // HLStats Fix logaddress_delall logaddress_add x.x.x.x:27500 // Exec Configs exec banned_user.cfg mapchangecfgfile server1.cfg mapcyclefile mapcycle3.txt exec sourcemod/sourcemod.cfg ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Server Not Visible on Server Browser
I was running 3 servers on a dedicated linux box. They all ran fine before the update, but now 2 of the servers don't appear in the server browser when running and they appear offline. Oddly, i connect to the server via the console fine. This is extremely odd because 1 server displays properly but the other 2 dont. I thought maybe the ports were changed by valve again so i tried starting each broken server individually and they still don't show up in the server browser/HLSW. Any idea what's happening? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Server Not Visible on Server Browser
Maybe you have hide_server cvar set to 1... - Original Message - From: PAL-18 Sent: 10/16/11 05:43 AM To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] Server Not Visible on Server Browser I was running 3 servers on a dedicated linux box. They all ran fine before the update, but now 2 of the servers don't appear in the server browser when running and they appear offline. Oddly, i connect to the server via the console fine. This is extremely odd because 1 server displays properly but the other 2 dont. I thought maybe the ports were changed by valve again so i tried starting each broken server individually and they still don't show up in the server browser/HLSW. Any idea what's happening? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux