Re: [hlds_linux] Steam support library problem

2010-06-26 Thread bl4nk
What command line params are you using to start up your server?

Sent from my iPod

On Jun 26, 2010, at 12:37 AM, tom nikitopoulos screwtop...@gmail.com wrote:

 but did u put a server config in the install?
 
 
 On Fri, Jun 25, 2010 at 10:06 PM, David Parker dpar...@utica.edu wrote:
 
 Thanks, but that doesn't seem to be the problem.  This is just plain
 crazy.  I rebooted the box (to make sure there are no weird ghost processes
 running, although there did not seem to be before).  Then I created a whole
 new directory and did a full, clean install of CS:S into the new directory
 from Steam.  Now, the CS:S server appears to start up just fine, but it
 crashes if someone connects to it.  If I start up the server and then change
 the map using map de_dust2 (or any other map name) in the console, the new
 map loads, but then the server hangs for about 5 minutes after this message
 is printed:
 
 [S_API FAIL] SteamAPI_Init() failed; unable to update local
 steamclient.dll. Continuing with current version anyway.
 
 During this time, I cannot type anything on the console, and the server
 stops responding to A2S_INFO and other queries.  After about five minutes,
 it spits this message out to the console and then seems to be fine, except
 that no one can join it:
 
 *
 *   Unable to load Steam support library.*
 *   This server will operate in LAN mode only.*
 *
 
 Again, this is a clean CS:S install, but this is the third install of CS:S
 on this box which has had this problem.  I never had any problems with CS:S
 on this box up until the last update.  The box is also running servers for
 TF2, CS 1.6, and CS:CZ and those seem to be running just fine.
 
 The OS is Debian Lenny 64-bit, up-to-date.
 
 I'm at a total loss.
 
- Dave
 
 - Original Message -
 From: tom nikitopoulos screwtop...@gmail.com
 Date: Friday, June 25, 2010 8:51 pm
 Subject: Re: [hlds_linux] Steam support library problem
 To: Half-Life dedicated Linux server mailing list 
 hlds_linux@list.valvesoftware.com
 
 thats a error given when server is quit isn't it?
 maybe a server running in background?
 
 
 On Fri, Jun 25, 2010 at 2:56 PM, David A. Parker
 dpar...@utica.edu wrote:
 
 Hello,
 
 I'm still getting the Unable to load Steam support library
 error on
 startup.  I am not running any plugins and I disabled
 SourceTV, but the
 problem persists.  I've been running an update with -
 verify_all several
 times each day, but it always says that the installation is up-
 to-date
 so it does not appear that anything in my installation is corrupted.
 
 Anyone have any ideas?  Any help at all would be greatly
 appreciated.
Thanks,
Dave
 
 oGre wrote:
 Hi,
 
 I got that error last week when the Valve servers were overloaded.
 This was a TF2 server instance. I checked the binaries
 manually and
 moved some from a functioning installation while waiting for
 Valve to
 fix their update servers.
 
 The files that got corrupt were in the orangebox/bin
 directory, namely
 steamclient.so and libsteam_api.so.
 
 
 
 2010/6/24 David Parker dpar...@utica.edu:
 Hello,
 
 Sorry for the flurry of e-mails today.  Hopefully I'll
 get these issues
 straightened out soon and everything will work again.
 
 I just did a clean install of CS:S.  It's a vanilla
 server with SourceTV
 enabled and no plugins or addons.  The server starts up
 just fine, but then
 I get this on the console:
 
 *
 *   Unable to load Steam
 support library.*
 *   This server will
 operate in LAN mode only.*
 *
 maxplayers set to 17 (extra slot was added for SourceTV)
 Server logging enabled.
 L 06/23/2010 - 20:59:00: Log file closed
 Server logging data to file
 /usr/local/srcds_1/cstrike/logs/L0623002.log  L 06/23/2010 -
 20:59:00: Log file started (file
 /usr/local/srcds_1/cstrike/logs/L0623002.log) (game
 /usr/local/srcds_2/orangebox/cstrike) (version 4234)
 exec banned_user.cfg: file size larger than 1 MB!
 exec banned_ip.cfg: file size larger than 1 MB!
 Writing cfg/banned_user.cfg.
 Writing cfg/banned_ip.cfg.
 Unable to load Steam library.
 L 06/23/2010 - 20:59:00: World triggered Round_Start
 SourceTV broadcast active.
 L 06/23/2010 - 20:59:06: World triggered Round_Start
 
 Restarted the server a few times, but it happens
 consistently.  Any
 ideas?
 
 Thanks,
 Dave
 
 ___
 To unsubscribe, edit your list preferences, or view the
 list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
 
 
 
 --
 
 Dave Parker
 Systems Administrator
 Utica College
 Integrated Information Technology Services
 (315) 792-3229
 Registered Linux User #408177
 
 ___
 To unsubscribe, edit your list preferences, or view the list

Re: [hlds_linux] Steam support library problem

2010-06-26 Thread clad iron

 *
 *   Unable to load Steam support library.*
 *   This server will operate in LAN mode only.*
 *


This makes me think it's a permissions issue, or a corrupt file but you said
you reinstalled.


As for

  [S_API FAIL] SteamAPI_Init() failed; unable to update local
  steamclient.dll. Continuing with current version anyway.


I have seen that numerous times on our tf2 servers, but they don't seem to
cause any problems.



On Sat, Jun 26, 2010 at 2:39 AM, bl4nk bl4n...@gmail.com wrote:

 What command line params are you using to start up your server?

 Sent from my iPod

 On Jun 26, 2010, at 12:37 AM, tom nikitopoulos screwtop...@gmail.com
 wrote:

  but did u put a server config in the install?
 
 
  On Fri, Jun 25, 2010 at 10:06 PM, David Parker dpar...@utica.edu
 wrote:
 
  Thanks, but that doesn't seem to be the problem.  This is just plain
  crazy.  I rebooted the box (to make sure there are no weird ghost
 processes
  running, although there did not seem to be before).  Then I created a
 whole
  new directory and did a full, clean install of CS:S into the new
 directory
  from Steam.  Now, the CS:S server appears to start up just fine, but it
  crashes if someone connects to it.  If I start up the server and then
 change
  the map using map de_dust2 (or any other map name) in the console, the
 new
  map loads, but then the server hangs for about 5 minutes after this
 message
  is printed:
 
  [S_API FAIL] SteamAPI_Init() failed; unable to update local
  steamclient.dll. Continuing with current version anyway.
 
  During this time, I cannot type anything on the console, and the server
  stops responding to A2S_INFO and other queries.  After about five
 minutes,
  it spits this message out to the console and then seems to be fine,
 except
  that no one can join it:
 
  *
  *   Unable to load Steam support library.*
  *   This server will operate in LAN mode only.*
  *
 
  Again, this is a clean CS:S install, but this is the third install of
 CS:S
  on this box which has had this problem.  I never had any problems with
 CS:S
  on this box up until the last update.  The box is also running servers
 for
  TF2, CS 1.6, and CS:CZ and those seem to be running just fine.
 
  The OS is Debian Lenny 64-bit, up-to-date.
 
  I'm at a total loss.
 
 - Dave
 
  - Original Message -
  From: tom nikitopoulos screwtop...@gmail.com
  Date: Friday, June 25, 2010 8:51 pm
  Subject: Re: [hlds_linux] Steam support library problem
  To: Half-Life dedicated Linux server mailing list 
  hlds_linux@list.valvesoftware.com
 
  thats a error given when server is quit isn't it?
  maybe a server running in background?
 
 
  On Fri, Jun 25, 2010 at 2:56 PM, David A. Parker
  dpar...@utica.edu wrote:
 
  Hello,
 
  I'm still getting the Unable to load Steam support library
  error on
  startup.  I am not running any plugins and I disabled
  SourceTV, but the
  problem persists.  I've been running an update with -
  verify_all several
  times each day, but it always says that the installation is up-
  to-date
  so it does not appear that anything in my installation is corrupted.
 
  Anyone have any ideas?  Any help at all would be greatly
  appreciated.
 Thanks,
 Dave
 
  oGre wrote:
  Hi,
 
  I got that error last week when the Valve servers were overloaded.
  This was a TF2 server instance. I checked the binaries
  manually and
  moved some from a functioning installation while waiting for
  Valve to
  fix their update servers.
 
  The files that got corrupt were in the orangebox/bin
  directory, namely
  steamclient.so and libsteam_api.so.
 
 
 
  2010/6/24 David Parker dpar...@utica.edu:
  Hello,
 
  Sorry for the flurry of e-mails today.  Hopefully I'll
  get these issues
  straightened out soon and everything will work again.
 
  I just did a clean install of CS:S.  It's a vanilla
  server with SourceTV
  enabled and no plugins or addons.  The server starts up
  just fine, but then
  I get this on the console:
 
  *
  *   Unable to load Steam
  support library.*
  *   This server will
  operate in LAN mode only.*
  *
  maxplayers set to 17 (extra slot was added for SourceTV)
  Server logging enabled.
  L 06/23/2010 - 20:59:00: Log file closed
  Server logging data to file
  /usr/local/srcds_1/cstrike/logs/L0623002.log  L 06/23/2010 -
  20:59:00: Log file started (file
  /usr/local/srcds_1/cstrike/logs/L0623002.log) (game
  /usr/local/srcds_2/orangebox/cstrike) (version 4234)
  exec banned_user.cfg: file size larger than 1 MB!
  exec banned_ip.cfg: file size larger than 1 MB!
  Writing cfg/banned_user.cfg.
  Writing cfg/banned_ip.cfg.
  Unable to load

Re: [hlds_linux] Steam support library problem

2010-06-26 Thread David Parker
Hello,

Yes, I did copy the server config from my old CS:S directory into this one.  
Except for the server.cfg and motd.txt files, it is a completely default 
install.
 
Start-up command line is the same as I was using for CS:S before the update:

./srcds_run -game cstrike +ip 72.237.4.31 -port 27015 +maxplayers 16 +map 
de_dust +sv_lan 0 -autoupdate -debug

I don't think it's a permissions problem because the srcds user owns the 
install directory (/usr/local/srcds_2) and all of the files and directories 
under it.

I also disabled the iptables firewall on the box temporarily because it was 
mentioned before that this could be caused by a connectivity problem with 
Valve's servers, but that did not seem to help.

    Thanks,
    Dave

- Original Message -
From: clad iron cladi...@gmail.com
Date: Saturday, June 26, 2010 6:06 am
Subject: Re: [hlds_linux] Steam support library problem
To: Half-Life dedicated Linux server mailing list 
hlds_linux@list.valvesoftware.com

 
  *
  *   Unable to load Steam 
 support library.*
  *   This server will operate 
 in LAN mode only.*
  *
 
 
 This makes me think it's a permissions issue, or a corrupt file 
 but you said
 you reinstalled.
 
 
 As for
 
   [S_API FAIL] SteamAPI_Init() failed; unable to update local
   steamclient.dll. Continuing with current version anyway.
 
 
 I have seen that numerous times on our tf2 servers, but they 
 don't seem to
 cause any problems.
 
 
 
 On Sat, Jun 26, 2010 at 2:39 AM, bl4nk bl4n...@gmail.com wrote:
 
  What command line params are you using to start up your server?
 
  Sent from my iPod
 
  On Jun 26, 2010, at 12:37 AM, tom nikitopoulos 
 screwtop...@gmail.com wrote:
 
   but did u put a server config in the install?
  
  
   On Fri, Jun 25, 2010 at 10:06 PM, David Parker 
 dpar...@utica.edu wrote:
  
   Thanks, but that doesn't seem to be the problem.  This 
 is just plain
   crazy.  I rebooted the box (to make sure there are no 
 weird ghost
  processes
   running, although there did not seem to be before).  
 Then I created a
  whole
   new directory and did a full, clean install of CS:S into 
 the new
  directory
   from Steam.  Now, the CS:S server appears to start up 
 just fine, but it
   crashes if someone connects to it.  If I start up the 
 server and then
  change
   the map using map de_dust2 (or any other map name) in the 
 console, the
  new
   map loads, but then the server hangs for about 5 minutes 
 after this
  message
   is printed:
  
   [S_API FAIL] SteamAPI_Init() failed; unable to update local
   steamclient.dll. Continuing with current version anyway.
  
   During this time, I cannot type anything on the console, 
 and the server
   stops responding to A2S_INFO and other queries.  After 
 about five
  minutes,
   it spits this message out to the console and then seems to 
 be fine,
  except
   that no one can join it:
  
   *
   *   Unable to load Steam 
 support library.*
   *   This server will 
 operate in LAN mode only.*
   *
  
   Again, this is a clean CS:S install, but this is the third 
 install of
  CS:S
   on this box which has had this problem.  I never had 
 any problems with
  CS:S
   on this box up until the last update.  The box is also 
 running servers
  for
   TF2, CS 1.6, and CS:CZ and those seem to be running just fine.
  
   The OS is Debian Lenny 64-bit, up-to-date.
  
   I'm at a total loss.
  
      - Dave
  
   - Original Message -
   From: tom nikitopoulos screwtop...@gmail.com
   Date: Friday, June 25, 2010 8:51 pm
   Subject: Re: [hlds_linux] Steam support library problem
   To: Half-Life dedicated Linux server mailing list 
   hlds_linux@list.valvesoftware.com
  
   thats a error given when server is quit isn't it?
   maybe a server running in background?
  
  
   On Fri, Jun 25, 2010 at 2:56 PM, David A. Parker
   dpar...@utica.edu wrote:
  
   Hello,
  
   I'm still getting the Unable to load Steam support library
   error on
   startup.  I am not running any plugins and I disabled
   SourceTV, but the
   problem persists.  I've been running an update with -
   verify_all several
   times each day, but it always says that the installation 
 is up-
   to-date
   so it does not appear that anything in my installation is 
 corrupted. 
   Anyone have any ideas?  Any help at all would be greatly
   appreciated.
      Thanks,
      Dave
  
   oGre wrote:
   Hi,
  
   I got that error last week when the Valve servers were 
 overloaded.  This was a TF2 server instance. I checked the 
 binaries  manually and
   moved some from a functioning installation while waiting for
   Valve to
   fix their update servers.
  
   The files that got corrupt were in the orangebox/bin
   directory, namely
   steamclient.so and libsteam_api.so

Re: [hlds_linux] Steam support library problem

2010-06-26 Thread David Parker
A new development.  For the last few days, I wasn't able to establish a client 
connection to my server at all after it started up.  A connection would always 
either crash the client or crash the server immediately.  However, I just 
restarted my server for the billionth time, and this time I was able to find it 
in the master list and connect to it just fine.  I ran around the map for a 
little while with no problems.

A map change on the console is what always causes the server to lock up for 5 
minutes and then give the Steam support library error, so I decided to try it 
from the client and see what happened.  I attempted to change the map via rcon 
(rcon map de_dust2) and it did the same thing, and my client immediately got 
disconnected from the server with the error Disconnect: Server shutting down.

Unless some miracle patch comes out, I think my days of running a CS:S server 
might be over, because this update done broke it but good.  :-(

    - Dave

- Original Message -
From: David Parker dpar...@utica.edu
Date: Saturday, June 26, 2010 9:06 am
Subject: Re: [hlds_linux] Steam support library problem
To: Half-Life dedicated Linux server mailing list 
hlds_linux@list.valvesoftware.com

 Hello,
 
 Yes, I did copy the server config from my old CS:S directory 
 into this one.  Except for the server.cfg and motd.txt files, it 
 is a completely default install.
  
 Start-up command line is the same as I was using for CS:S before 
 the update:
 
 ./srcds_run -game cstrike +ip 72.237.4.31 -port 27015 
 +maxplayers 16 +map de_dust +sv_lan 0 -autoupdate -debug
 
 I don't think it's a permissions problem because the srcds user 
 owns the install directory (/usr/local/srcds_2) and all of the 
 files and directories under it.
 
 I also disabled the iptables firewall on the box temporarily 
 because it was mentioned before that this could be caused by a 
 connectivity problem with Valve's servers, but that did not seem 
 to help.
 
     Thanks,
     Dave
 
 - Original Message -
 From: clad iron cladi...@gmail.com
 Date: Saturday, June 26, 2010 6:06 am
 Subject: Re: [hlds_linux] Steam support library problem
 To: Half-Life dedicated Linux server mailing list 
 hlds_linux@list.valvesoftware.com
  
   *
   *   Unable to load Steam 
  support library.*
   *   This server will operate 
  in LAN mode only.*
   *
  
  
  This makes me think it's a permissions issue, or a corrupt 
 file 
  but you said
  you reinstalled.
  
  
  As for
  
[S_API FAIL] SteamAPI_Init() failed; unable to update local
steamclient.dll. Continuing with current version anyway.
  
  
  I have seen that numerous times on our tf2 servers, but they 
  don't seem to
  cause any problems.
  
  
  
  On Sat, Jun 26, 2010 at 2:39 AM, bl4nk bl4n...@gmail.com wrote:
  
   What command line params are you using to start up your server?
  
   Sent from my iPod
  
   On Jun 26, 2010, at 12:37 AM, tom nikitopoulos 
  screwtop...@gmail.com wrote:
  
but did u put a server config in the install?
   
   
On Fri, Jun 25, 2010 at 10:06 PM, David Parker 
  dpar...@utica.edu wrote:
   
Thanks, but that doesn't seem to be the problem.  This 
  is just plain
crazy.  I rebooted the box (to make sure there are no 
  weird ghost
   processes
running, although there did not seem to be before).  
  Then I created a
   whole
new directory and did a full, clean install of CS:S into 
  the new
   directory
from Steam.  Now, the CS:S server appears to start up 
  just fine, but it
crashes if someone connects to it.  If I start up the 
  server and then
   change
the map using map de_dust2 (or any other map name) in 
 the 
  console, the
   new
map loads, but then the server hangs for about 5 minutes 
  after this
   message
is printed:
   
[S_API FAIL] SteamAPI_Init() failed; unable to update local
steamclient.dll. Continuing with current version anyway.
   
During this time, I cannot type anything on the console, 
  and the server
stops responding to A2S_INFO and other queries.  After 
  about five
   minutes,
it spits this message out to the console and then seems 
 to 
  be fine,
   except
that no one can join it:
   
*
*   Unable to load Steam 
  support library.*
*   This server will 
  operate in LAN mode only.*
*
   
Again, this is a clean CS:S install, but this is the 
 third 
  install of
   CS:S
on this box which has had this problem.  I never had 
  any problems with
   CS:S
on this box up until the last update.  The box is also 
  running servers
   for
TF2, CS 1.6, and CS:CZ and those seem to be running just fine.
   
The OS is Debian Lenny 64-bit, up-to-date.
   
I'm at a total loss

Re: [hlds_linux] Steam support library problem

2010-06-26 Thread StevoTVR
Use changelevel, not map. Using map basically restarts the server.

On 6/26/2010 1:42 PM, David Parker wrote:
 A new development.  For the last few days, I wasn't able to establish a 
 client connection to my server at all after it started up.  A connection 
 would always either crash the client or crash the server immediately.  
 However, I just restarted my server for the billionth time, and this time I 
 was able to find it in the master list and connect to it just fine.  I ran 
 around the map for a little while with no problems.

 A map change on the console is what always causes the server to lock up for 5 
 minutes and then give the Steam support library error, so I decided to try it 
 from the client and see what happened.  I attempted to change the map via 
 rcon (rcon map de_dust2) and it did the same thing, and my client 
 immediately got disconnected from the server with the error Disconnect: 
 Server shutting down.

 Unless some miracle patch comes out, I think my days of running a CS:S server 
 might be over, because this update done broke it but good.  :-(

  - Dave

 - Original Message -
 From: David Parkerdpar...@utica.edu
 Date: Saturday, June 26, 2010 9:06 am
 Subject: Re: [hlds_linux] Steam support library problem
 To: Half-Life dedicated Linux server mailing 
 listhlds_linux@list.valvesoftware.com


 Hello,

 Yes, I did copy the server config from my old CS:S directory
 into this one.  Except for the server.cfg and motd.txt files, it
 is a completely default install.
   
 Start-up command line is the same as I was using for CS:S before
 the update:

 ./srcds_run -game cstrike +ip 72.237.4.31 -port 27015
 +maxplayers 16 +map de_dust +sv_lan 0 -autoupdate -debug

 I don't think it's a permissions problem because the srcds user
 owns the install directory (/usr/local/srcds_2) and all of the
 files and directories under it.

 I also disabled the iptables firewall on the box temporarily
 because it was mentioned before that this could be caused by a
 connectivity problem with Valve's servers, but that did not seem
 to help.

  Thanks,
  Dave

 - Original Message -
 From: clad ironcladi...@gmail.com
 Date: Saturday, June 26, 2010 6:06 am
 Subject: Re: [hlds_linux] Steam support library problem
 To: Half-Life dedicated Linux server mailing list
 hlds_linux@list.valvesoftware.com
  
 *
 *   Unable to load Steam
  
 support library.*

 *   This server will operate
  
 in LAN mode only.*

 *

  
 This makes me think it's a permissions issue, or a corrupt

 file
  
 but you said
 you reinstalled.


 As for


 [S_API FAIL] SteamAPI_Init() failed; unable to update local
 steamclient.dll. Continuing with current version anyway.
  
  
 I have seen that numerous times on our tf2 servers, but they
 don't seem to
 cause any problems.



 On Sat, Jun 26, 2010 at 2:39 AM, bl4nkbl4n...@gmail.com  wrote:


 What command line params are you using to start up your server?

 Sent from my iPod

 On Jun 26, 2010, at 12:37 AM, tom nikitopoulos
  
 screwtop...@gmail.com  wrote:

  
 but did u put a server config in the install?


 On Fri, Jun 25, 2010 at 10:06 PM, David Parker

 dpar...@utica.edu  wrote:


 Thanks, but that doesn't seem to be the problem.  This
  
 is just plain

 crazy.  I rebooted the box (to make sure there are no
  
 weird ghost

 processes
  
 running, although there did not seem to be before).
  
 Then I created a

 whole
  
 new directory and did a full, clean install of CS:S into
  
 the new

 directory
  
 from Steam.  Now, the CS:S server appears to start up
  
 just fine, but it

 crashes if someone connects to it.  If I start up the
  
 server and then

 change
  
 the map using map de_dust2 (or any other map name) in
  
 the
  
 console, the

 new
  
 map loads, but then the server hangs for about 5 minutes
  
 after this

 message
  
 is printed:

 [S_API FAIL] SteamAPI_Init() failed; unable to update local
 steamclient.dll. Continuing with current version anyway.

 During this time, I cannot type anything on the console,
  
 and the server

 stops responding to A2S_INFO and other queries.  After
  
 about five

 minutes,
  
 it spits this message out to the console and then seems
  
 to
  
 be fine,

 except
  
 that no one can join it:

 *
 *   Unable to load Steam
  
 support library.*

 *   This server

Re: [hlds_linux] Steam support library problem

2010-06-26 Thread David Parker
Thanks, I'll give that a try.  Still seems like a map change using map 
shouldn't kill a working server, though.

    - Dave

- Original Message -
From: StevoTVR stevo...@sbcglobal.net
Date: Saturday, June 26, 2010 4:56 pm
Subject: Re: [hlds_linux] Steam support library problem
To: hlds_linux@list.valvesoftware.com

 Use changelevel, not map. Using map basically restarts the server.
 
 On 6/26/2010 1:42 PM, David Parker wrote:
  A new development.  For the last few days, I wasn't able 
 to establish a client connection to my server at all after it 
 started up.  A connection would always either crash the 
 client or crash the server immediately.  However, I just 
 restarted my server for the billionth time, and this time I was 
 able to find it in the master list and connect to it just 
 fine.  I ran around the map for a little while with no problems.
 
  A map change on the console is what always causes the server 
 to lock up for 5 minutes and then give the Steam support library 
 error, so I decided to try it from the client and see what 
 happened.  I attempted to change the map via rcon (rcon 
 map de_dust2) and it did the same thing, and my client 
 immediately got disconnected from the server with the error 
 Disconnect: Server shutting down.
 
  Unless some miracle patch comes out, I think my days of 
 running a CS:S server might be over, because this update done 
 broke it but good.  :-(
 
   - Dave
 
  - Original Message -
  From: David Parkerdpar...@utica.edu
  Date: Saturday, June 26, 2010 9:06 am
  Subject: Re: [hlds_linux] Steam support library problem
  To: Half-Life dedicated Linux server mailing 
 listhlds_linux@list.valvesoftware.com
     
  Hello,
 
  Yes, I did copy the server config from my old CS:S directory
  into this one.  Except for the server.cfg and motd.txt 
 files, it
  is a completely default install.
    
  Start-up command line is the same as I was using for CS:S before
  the update:
 
  ./srcds_run -game cstrike +ip 72.237.4.31 -port 27015
  +maxplayers 16 +map de_dust +sv_lan 0 -autoupdate -debug
 
  I don't think it's a permissions problem because the srcds user
  owns the install directory (/usr/local/srcds_2) and all of the
  files and directories under it.
 
  I also disabled the iptables firewall on the box temporarily
  because it was mentioned before that this could be caused by a
  connectivity problem with Valve's servers, but that did not seem
  to help.
 
   Thanks,
   Dave
 
  - Original Message -
  From: clad ironcladi...@gmail.com
  Date: Saturday, June 26, 2010 6:06 am
  Subject: Re: [hlds_linux] Steam support library problem
  To: Half-Life dedicated Linux server mailing list
  hlds_linux@list.valvesoftware.com
   
  *
  *   Unable to load Steam
   
  support library.*
     
  *   This server will operate
   
  in LAN mode only.*
     
  *
 
   
  This makes me think it's a permissions issue, or a corrupt
     
  file
   
  but you said
  you reinstalled.
 
 
  As for
 
     
  [S_API FAIL] SteamAPI_Init() failed; unable to update local
  steamclient.dll. Continuing with current version anyway.
   
   
  I have seen that numerous times on our tf2 servers, but they
  don't seem to
  cause any problems.
 
 
 
  On Sat, Jun 26, 2010 at 2:39 AM, 
 bl4nkbl4n...@gmail.com  wrote:
 
     
  What command line params are you using to start up your server?
 
  Sent from my iPod
 
  On Jun 26, 2010, at 12:37 AM, tom nikitopoulos
   
  screwtop...@gmail.com  wrote:
     
   
  but did u put a server config in the install?
 



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Re: [hlds_linux] Steam support library problem

2010-06-26 Thread Allan Button
Map command restarts server. Use changelevel.

Sent from my mobile.

On Jun 26, 2010, at 4:42 PM, David Parker dpar...@utica.edu wrote:

 A new development.  For the last few days, I wasn't able to  
 establish a client connection to my server at all after it started  
 up.  A connection would always either crash the client or crash the  
 server immediately.  However, I just restarted my server for the  
 billionth time, and this time I was able to find it in the master  
 list and connect to it just fine.  I ran around the map for a little  
 while with no problems.

 A map change on the console is what always causes the server to lock  
 up for 5 minutes and then give the Steam support library error, so I  
 decided to try it from the client and see what happened.  I  
 attempted to change the map via rcon (rcon map de_dust2) and it  
 did the same thing, and my client immediately got disconnected from  
 the server with the error Disconnect: Server shutting down.

 Unless some miracle patch comes out, I think my days of running a  
 CS:S server might be over, because this update done broke it but  
 good.  :-(

 - Dave

 - Original Message -
 From: David Parker dpar...@utica.edu
 Date: Saturday, June 26, 2010 9:06 am
 Subject: Re: [hlds_linux] Steam support library problem
 To: Half-Life dedicated Linux server mailing list 
 hlds_linux@list.valvesoftware.com 
 

 Hello,

 Yes, I did copy the server config from my old CS:S directory
 into this one.  Except for the server.cfg and motd.txt files, it
 is a completely default install.

 Start-up command line is the same as I was using for CS:S before
 the update:

 ./srcds_run -game cstrike +ip 72.237.4.31 -port 27015
 +maxplayers 16 +map de_dust +sv_lan 0 -autoupdate -debug

 I don't think it's a permissions problem because the srcds user
 owns the install directory (/usr/local/srcds_2) and all of the
 files and directories under it.

 I also disabled the iptables firewall on the box temporarily
 because it was mentioned before that this could be caused by a
 connectivity problem with Valve's servers, but that did not seem
 to help.

 Thanks,
 Dave

 - Original Message -
 From: clad iron cladi...@gmail.com
 Date: Saturday, June 26, 2010 6:06 am
 Subject: Re: [hlds_linux] Steam support library problem
 To: Half-Life dedicated Linux server mailing list
 hlds_linux@list.valvesoftware.com

 *
 *   Unable to load Steam
 support library.*
 *   This server will operate
 in LAN mode only.*
 *


 This makes me think it's a permissions issue, or a corrupt
 file
 but you said
 you reinstalled.


 As for

 [S_API FAIL] SteamAPI_Init() failed; unable to update local
 steamclient.dll. Continuing with current version anyway.


 I have seen that numerous times on our tf2 servers, but they
 don't seem to
 cause any problems.



 On Sat, Jun 26, 2010 at 2:39 AM, bl4nk bl4n...@gmail.com wrote:

 What command line params are you using to start up your server?

 Sent from my iPod

 On Jun 26, 2010, at 12:37 AM, tom nikitopoulos
 screwtop...@gmail.com wrote:

 but did u put a server config in the install?


 On Fri, Jun 25, 2010 at 10:06 PM, David Parker
 dpar...@utica.edu wrote:

 Thanks, but that doesn't seem to be the problem.  This
 is just plain
 crazy.  I rebooted the box (to make sure there are no
 weird ghost
 processes
 running, although there did not seem to be before).
 Then I created a
 whole
 new directory and did a full, clean install of CS:S into
 the new
 directory
 from Steam.  Now, the CS:S server appears to start up
 just fine, but it
 crashes if someone connects to it.  If I start up the
 server and then
 change
 the map using map de_dust2 (or any other map name) in
 the
 console, the
 new
 map loads, but then the server hangs for about 5 minutes
 after this
 message
 is printed:

 [S_API FAIL] SteamAPI_Init() failed; unable to update local
 steamclient.dll. Continuing with current version anyway.

 During this time, I cannot type anything on the console,
 and the server
 stops responding to A2S_INFO and other queries.  After
 about five
 minutes,
 it spits this message out to the console and then seems
 to
 be fine,
 except
 that no one can join it:

 *
 *   Unable to load Steam
 support library.*
 *   This server will
 operate in LAN mode only.*
 *

 Again, this is a clean CS:S install, but this is the
 third
 install of
 CS:S
 on this box which has had this problem.  I never had
 any problems with
 CS:S
 on this box up until the last update.  The box is also
 running servers
 for
 TF2, CS 1.6, and CS:CZ and those seem to be running just fine.

 The OS is Debian Lenny 64-bit, up-to-date.

 I'm at a total loss.

 - Dave

 - Original Message -
 From: tom nikitopoulos screwtop

Re: [hlds_linux] Steam support library problem

2010-06-26 Thread bl4nk
Isn't it -ip now?

Sent from my iPod

On Jun 26, 2010, at 9:06 AM, David Parker dpar...@utica.edu wrote:

 Hello,
 
 Yes, I did copy the server config from my old CS:S directory into this one.  
 Except for the server.cfg and motd.txt files, it is a completely default 
 install.
  
 Start-up command line is the same as I was using for CS:S before the update:
 
 ./srcds_run -game cstrike +ip 72.237.4.31 -port 27015 +maxplayers 16 +map 
 de_dust +sv_lan 0 -autoupdate -debug
 
 I don't think it's a permissions problem because the srcds user owns the 
 install directory (/usr/local/srcds_2) and all of the files and directories 
 under it.
 
 I also disabled the iptables firewall on the box temporarily because it was 
 mentioned before that this could be caused by a connectivity problem with 
 Valve's servers, but that did not seem to help.
 
 Thanks,
 Dave
 
 - Original Message -
 From: clad iron cladi...@gmail.com
 Date: Saturday, June 26, 2010 6:06 am
 Subject: Re: [hlds_linux] Steam support library problem
 To: Half-Life dedicated Linux server mailing list 
 hlds_linux@list.valvesoftware.com
 
 
 *
 *   Unable to load Steam 
 support library.*
 *   This server will operate 
 in LAN mode only.*
 *
 
 
 This makes me think it's a permissions issue, or a corrupt file 
 but you said
 you reinstalled.
 
 
 As for
 
 [S_API FAIL] SteamAPI_Init() failed; unable to update local
 steamclient.dll. Continuing with current version anyway.
 
 
 I have seen that numerous times on our tf2 servers, but they 
 don't seem to
 cause any problems.
 
 
 
 On Sat, Jun 26, 2010 at 2:39 AM, bl4nk bl4n...@gmail.com wrote:
 
 What command line params are you using to start up your server?
 
 Sent from my iPod
 
 On Jun 26, 2010, at 12:37 AM, tom nikitopoulos 
 screwtop...@gmail.com wrote:
 
 but did u put a server config in the install?
 
 
 On Fri, Jun 25, 2010 at 10:06 PM, David Parker 
 dpar...@utica.edu wrote:
 
 Thanks, but that doesn't seem to be the problem.  This 
 is just plain
 crazy.  I rebooted the box (to make sure there are no 
 weird ghost
 processes
 running, although there did not seem to be before).  
 Then I created a
 whole
 new directory and did a full, clean install of CS:S into 
 the new
 directory
 from Steam.  Now, the CS:S server appears to start up 
 just fine, but it
 crashes if someone connects to it.  If I start up the 
 server and then
 change
 the map using map de_dust2 (or any other map name) in the 
 console, the
 new
 map loads, but then the server hangs for about 5 minutes 
 after this
 message
 is printed:
 
 [S_API FAIL] SteamAPI_Init() failed; unable to update local
 steamclient.dll. Continuing with current version anyway.
 
 During this time, I cannot type anything on the console, 
 and the server
 stops responding to A2S_INFO and other queries.  After 
 about five
 minutes,
 it spits this message out to the console and then seems to 
 be fine,
 except
 that no one can join it:
 
 *
 *   Unable to load Steam 
 support library.*
 *   This server will 
 operate in LAN mode only.*
 *
 
 Again, this is a clean CS:S install, but this is the third 
 install of
 CS:S
 on this box which has had this problem.  I never had 
 any problems with
 CS:S
 on this box up until the last update.  The box is also 
 running servers
 for
 TF2, CS 1.6, and CS:CZ and those seem to be running just fine.
 
 The OS is Debian Lenny 64-bit, up-to-date.
 
 I'm at a total loss.
 
 - Dave
 
 - Original Message -
 From: tom nikitopoulos screwtop...@gmail.com
 Date: Friday, June 25, 2010 8:51 pm
 Subject: Re: [hlds_linux] Steam support library problem
 To: Half-Life dedicated Linux server mailing list 
 hlds_linux@list.valvesoftware.com
 
 thats a error given when server is quit isn't it?
 maybe a server running in background?
 
 
 On Fri, Jun 25, 2010 at 2:56 PM, David A. Parker
 dpar...@utica.edu wrote:
 
 Hello,
 
 I'm still getting the Unable to load Steam support library
 error on
 startup.  I am not running any plugins and I disabled
 SourceTV, but the
 problem persists.  I've been running an update with -
 verify_all several
 times each day, but it always says that the installation 
 is up-
 to-date
 so it does not appear that anything in my installation is 
 corrupted. 
 Anyone have any ideas?  Any help at all would be greatly
 appreciated.
 Thanks,
 Dave
 
 oGre wrote:
 Hi,
 
 I got that error last week when the Valve servers were 
 overloaded.  This was a TF2 server instance. I checked the 
 binaries  manually and
 moved some from a functioning installation while waiting for
 Valve to
 fix their update servers.
 
 The files that got corrupt were in the orangebox/bin
 directory, namely
 steamclient.so and libsteam_api.so.
 
 
 
 2010/6/24 David

Re: [hlds_linux] Steam support library problem

2010-06-26 Thread David Parker
Thanks, but I tried it with -ip and I still got the same result.

If I change the map using changelevel instead of map then this error does 
not happen.  But if I try to restart the server using quit, restart, or 
_restart, then the server says it will restart in 10 seconds and just hangs, so 
there is something wrong.  I'm just getting frustrated because it seems I'm the 
only one with this problem, and everything worked fine before the big update.

I attached strace to the srcds_linux process, and this is what happens during 
the long pause and subsequent Unable to load... message:

write(2, [S_API FAIL] SteamAPI_Init() fail..., 117) = 117
mmap2(NULL, 1048576, PROT_READ|PROT_WRITE|PROT_EXEC, MAP_PRIVATE|MAP_ANONYMOUS, 
-1, 0) = 0xf0134000
mprotect(0xf0134000, 4096, PROT_NONE)   = 0
clone(child_stack=0xf02334c4, 
flags=CLONE_VM|CLONE_FS|CLONE_FILES|CLONE_SIGHAND|CLONE_THREAD|CLONE_SYSVSEM|CLONE_SETTLS|CLONE_PARENT_SETTID|CLONE_CHILD_CLEARTID,
 parent_tidptr=0xf0233bd8, tls=0xf0233bd8, child_tidptr=0xff833f6c) = 14213
socketpair(PF_FILE, SOCK_STREAM, 0, [12, 13]) = 0
send(13, \3\0\0\0\3..., 5, 0) = 5
send(13, \3\3..., 2, MSG_NOSIGNAL)    = 2
select(14, [13], NULL, NULL, {180, 0}

 ... long pause... 

)  = 0 (Timeout)
getppid()   = 14192
open(/proc/14192/cmdline, O_RDONLY)   = 14
fstat64(14, {st_dev=makedev(0, 3), st_ino=2913916240, st_mode=S_IFREG|0444, 
st_nlink=1, st_uid=1001, st_gid=1001, st_blksize=1024, st_blocks=0, st_size=0, 
st_atime=2010/06/26-17:36:30, st_mtime=2010/06/26-17:36:30, 
st_ctime=2010/06/26-17:36:30}) = 0
mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 
0xf0133000
read(14, /bin/sh\0./srcds_run\0-game\0cstrike..., 1024) = 119
read(14, ..., 1024)   = 0
close(14)   = 0
munmap(0xf0133000, 4096)    = 0
send(13, \16\0\0\0\1..., 5, 0)    = 5
send(13, \4\0\0\0\0\251\4\0\0\360\0\0\0..., 13, MSG_NOSIGNAL) = 13
select(14, [13], NULL, NULL, {180, 0}

 ... long pause ... 

)  = 0 (Timeout)
getppid()   = 14192
open(/proc/14192/cmdline, O_RDONLY)   = 14
fstat64(14, {st_dev=makedev(0, 3), st_ino=2913916240, st_mode=S_IFREG|0444, 
st_nlink=1, st_uid=1001, st_gid=1001, st_blksize=1024, st_blocks=0, st_size=0, 
st_atime=2010/06/26-17:36:30, st_mtime=2010/06/26-17:36:30, 
st_ctime=2010/06/26-17:36:30}) = 0
mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 
0xf0133000
read(14, /bin/sh\0./srcds_run\0-game\0cstrike..., 1024) = 119
read(14, ..., 1024)   = 0
close(14)   = 0
munmap(0xf0133000, 4096)    = 0
gettimeofday({1277588601, 375714}, NULL) = 0
write(1, *..., 58) = 58
gettimeofday({1277588601, 375908}, NULL) = 0
write(1, *\tUnable to load Steam support li..., 41) = 41
gettimeofday({1277588601, 376019}, NULL) = 0
write(1, *\tThis server will operate in LAN..., 46) = 46
gettimeofday({1277588601, 376129}, NULL) = 0
write(1, *..., 58) = 58
send(13, \n\0\0\0\1..., 5, 0) = 5
send(13, \4\0\0\0\0\252\4\0\0..., 9, MSG_NOSIGNAL) = 9
select(14, [13], NULL, NULL, {180, 0})  = 0 (Timeout)
getppid()   = 14192
open(/proc/14192/cmdline, O_RDONLY)   = 14
fstat64(14, {st_dev=makedev(0, 3), st_ino=2913916240, st_mode=S_IFREG|0444, 
st_nlink=1, st_uid=1001, st_gid=1001, st_blksize=1024, st_blocks=0, st_size=0, 
st_atime=2010/06/26-17:36:30, st_mtime=2010/06/26-17:36:30, 
st_ctime=2010/06/26-17:36:30}) = 0
mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 
0xf0133000
read(14, /bin/sh\0./srcds_run\0-game\0cstrike..., 1024) = 119

... And then the server is in LAN mode.  I don't see anything that indicates a 
problem opening or reading any library file.  It looks to me like the call to 
select() is blocking for network I/O and eventually times out, but I don't know 
why it's getting stuck there.  So the error message is not even close to the 
truth.  Does anyone know what select() is waiting for?

    Thanks,
    Dave

- Original Message -
From: bl4nk bl4n...@gmail.com
Date: Saturday, June 26, 2010 6:02 pm
Subject: Re: [hlds_linux] Steam support library problem
To: Half-Life dedicated Linux server mailing list 
hlds_linux@list.valvesoftware.com

 Isn't it -ip now?
 
 Sent from my iPod
 
 On Jun 26, 2010, at 9:06 AM, David Parker dpar...@utica.edu 
 wrote:
  Hello,
  
  Yes, I did copy the server config from my old CS:S directory 
 into this one.  Except for the server.cfg and motd.txt 
 files, it is a completely default install.
   
  Start-up command line is the same as I was using for CS:S 
 before the update:
  
  ./srcds_run -game cstrike +ip 72.237.4.31 -port 27015 
 +maxplayers 16 +map de_dust +sv_lan 0 -autoupdate -debug
  
  I don't think it's a permissions problem because the srcds 
 user owns the install directory (/usr

Re: [hlds_linux] Steam support library problem

2010-06-26 Thread Cc2iscooL
The only thing I noticed which looked interesting was in your original
posting.

L 06/23/2010 - 20:59:00: Log file started (file /usr/local/srcds_1/cstrike/
logs/L0623002.log) (game /usr/local/srcds_2/orangebox/cstrike) (version
4234)

Logs are in srcds_1/cstrike but game is in srcds_2/orangebox/cstrike? Unless
you have some weird log directory specified.

On Sat, Jun 26, 2010 at 5:56 PM, David Parker dpar...@utica.edu wrote:

 Thanks, but I tried it with -ip and I still got the same result.

 If I change the map using changelevel instead of map then this error
 does not happen.  But if I try to restart the server using quit, restart, or
 _restart, then the server says it will restart in 10 seconds and just hangs,
 so there is something wrong.  I'm just getting frustrated because it seems
 I'm the only one with this problem, and everything worked fine before the
 big update.

 I attached strace to the srcds_linux process, and this is what happens
 during the long pause and subsequent Unable to load... message:

 write(2, [S_API FAIL] SteamAPI_Init() fail..., 117) = 117
 mmap2(NULL, 1048576, PROT_READ|PROT_WRITE|PROT_EXEC,
 MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0xf0134000
 mprotect(0xf0134000, 4096, PROT_NONE)   = 0
 clone(child_stack=0xf02334c4,
 flags=CLONE_VM|CLONE_FS|CLONE_FILES|CLONE_SIGHAND|CLONE_THREAD|CLONE_SYSVSEM|CLONE_SETTLS|CLONE_PARENT_SETTID|CLONE_CHILD_CLEARTID,
 parent_tidptr=0xf0233bd8, tls=0xf0233bd8, child_tidptr=0xff833f6c) = 14213
 socketpair(PF_FILE, SOCK_STREAM, 0, [12, 13]) = 0
 send(13, \3\0\0\0\3..., 5, 0) = 5
 send(13, \3\3..., 2, MSG_NOSIGNAL)= 2
 select(14, [13], NULL, NULL, {180, 0}

  ... long pause... 

 )  = 0 (Timeout)
 getppid()   = 14192
 open(/proc/14192/cmdline, O_RDONLY)   = 14
 fstat64(14, {st_dev=makedev(0, 3), st_ino=2913916240, st_mode=S_IFREG|0444,
 st_nlink=1, st_uid=1001, st_gid=1001, st_blksize=1024, st_blocks=0,
 st_size=0, st_atime=2010/06/26-17:36:30, st_mtime=2010/06/26-17:36:30,
 st_ctime=2010/06/26-17:36:30}) = 0
 mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) =
 0xf0133000
 read(14, /bin/sh\0./srcds_run\0-game\0cstrike..., 1024) = 119
 read(14, ..., 1024)   = 0
 close(14)   = 0
 munmap(0xf0133000, 4096)= 0
 send(13, \16\0\0\0\1..., 5, 0)= 5
 send(13, \4\0\0\0\0\251\4\0\0\360\0\0\0..., 13, MSG_NOSIGNAL) = 13
 select(14, [13], NULL, NULL, {180, 0}

  ... long pause ... 

 )  = 0 (Timeout)
 getppid()   = 14192
 open(/proc/14192/cmdline, O_RDONLY)   = 14
 fstat64(14, {st_dev=makedev(0, 3), st_ino=2913916240, st_mode=S_IFREG|0444,
 st_nlink=1, st_uid=1001, st_gid=1001, st_blksize=1024, st_blocks=0,
 st_size=0, st_atime=2010/06/26-17:36:30, st_mtime=2010/06/26-17:36:30,
 st_ctime=2010/06/26-17:36:30}) = 0
 mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) =
 0xf0133000
 read(14, /bin/sh\0./srcds_run\0-game\0cstrike..., 1024) = 119
 read(14, ..., 1024)   = 0
 close(14)   = 0
 munmap(0xf0133000, 4096)= 0
 gettimeofday({1277588601, 375714}, NULL) = 0
 write(1, *..., 58) = 58
 gettimeofday({1277588601, 375908}, NULL) = 0
 write(1, *\tUnable to load Steam support li..., 41) = 41
 gettimeofday({1277588601, 376019}, NULL) = 0
 write(1, *\tThis server will operate in LAN..., 46) = 46
 gettimeofday({1277588601, 376129}, NULL) = 0
 write(1, *..., 58) = 58
 send(13, \n\0\0\0\1..., 5, 0) = 5
 send(13, \4\0\0\0\0\252\4\0\0..., 9, MSG_NOSIGNAL) = 9
 select(14, [13], NULL, NULL, {180, 0})  = 0 (Timeout)
 getppid()   = 14192
 open(/proc/14192/cmdline, O_RDONLY)   = 14
 fstat64(14, {st_dev=makedev(0, 3), st_ino=2913916240, st_mode=S_IFREG|0444,
 st_nlink=1, st_uid=1001, st_gid=1001, st_blksize=1024, st_blocks=0,
 st_size=0, st_atime=2010/06/26-17:36:30, st_mtime=2010/06/26-17:36:30,
 st_ctime=2010/06/26-17:36:30}) = 0
 mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) =
 0xf0133000
 read(14, /bin/sh\0./srcds_run\0-game\0cstrike..., 1024) = 119

 ... And then the server is in LAN mode.  I don't see anything that
 indicates a problem opening or reading any library file.  It looks to me
 like the call to select() is blocking for network I/O and eventually times
 out, but I don't know why it's getting stuck there.  So the error message is
 not even close to the truth.  Does anyone know what select() is waiting for?

 Thanks,
 Dave

 - Original Message -
 From: bl4nk bl4n...@gmail.com
 Date: Saturday, June 26, 2010 6:02 pm
 Subject: Re: [hlds_linux] Steam support library problem
 To: Half-Life dedicated Linux server mailing list 
 hlds_linux@list.valvesoftware.com

  Isn't it -ip now?
 
  Sent from my iPod
 
  On Jun 26, 2010, at 9:06 AM, David Parker dpar...@utica.edu

Re: [hlds_linux] Steam support library problem

2010-06-25 Thread David A. Parker
Hello,

I'm still getting the Unable to load Steam support library error on 
startup.  I am not running any plugins and I disabled SourceTV, but the 
problem persists.  I've been running an update with -verify_all several 
times each day, but it always says that the installation is up-to-date 
so it does not appear that anything in my installation is corrupted.

Anyone have any ideas?  Any help at all would be greatly appreciated.

 Thanks,
 Dave

oGre wrote:
 Hi,
 
 I got that error last week when the Valve servers were overloaded.
 This was a TF2 server instance. I checked the binaries manually and
 moved some from a functioning installation while waiting for Valve to
 fix their update servers.
 
 The files that got corrupt were in the orangebox/bin directory, namely
 steamclient.so and libsteam_api.so.
 
 
 
 2010/6/24 David Parker dpar...@utica.edu:
 Hello,

 Sorry for the flurry of e-mails today.  Hopefully I'll get these issues 
 straightened out soon and everything will work again.

 I just did a clean install of CS:S.  It's a vanilla server with SourceTV 
 enabled and no plugins or addons.  The server starts up just fine, but then 
 I get this on the console:

 *
 *   Unable to load Steam support library.*
 *   This server will operate in LAN mode only.*
 *
 maxplayers set to 17 (extra slot was added for SourceTV)
 Server logging enabled.
 L 06/23/2010 - 20:59:00: Log file closed
 Server logging data to file /usr/local/srcds_1/cstrike/logs/L0623002.log
 L 06/23/2010 - 20:59:00: Log file started (file 
 /usr/local/srcds_1/cstrike/logs/L0623002.log) (game 
 /usr/local/srcds_2/orangebox/cstrike) (version 4234)
 exec banned_user.cfg: file size larger than 1 MB!
 exec banned_ip.cfg: file size larger than 1 MB!
 Writing cfg/banned_user.cfg.
 Writing cfg/banned_ip.cfg.
 Unable to load Steam library.
 L 06/23/2010 - 20:59:00: World triggered Round_Start
 SourceTV broadcast active.
 L 06/23/2010 - 20:59:06: World triggered Round_Start

 Restarted the server a few times, but it happens consistently.  Any ideas?

  Thanks,
  Dave

 ___
 To unsubscribe, edit your list preferences, or view the list archives, 
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux

 
 
 

-- 

Dave Parker
Systems Administrator
Utica College
Integrated Information Technology Services
(315) 792-3229
Registered Linux User #408177

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Re: [hlds_linux] Steam support library problem

2010-06-25 Thread tom nikitopoulos
thats a error given when server is quit isn't it?
maybe a server running in background?


On Fri, Jun 25, 2010 at 2:56 PM, David A. Parker dpar...@utica.edu wrote:

 Hello,

 I'm still getting the Unable to load Steam support library error on
 startup.  I am not running any plugins and I disabled SourceTV, but the
 problem persists.  I've been running an update with -verify_all several
 times each day, but it always says that the installation is up-to-date
 so it does not appear that anything in my installation is corrupted.

 Anyone have any ideas?  Any help at all would be greatly appreciated.

 Thanks,
 Dave

 oGre wrote:
  Hi,
 
  I got that error last week when the Valve servers were overloaded.
  This was a TF2 server instance. I checked the binaries manually and
  moved some from a functioning installation while waiting for Valve to
  fix their update servers.
 
  The files that got corrupt were in the orangebox/bin directory, namely
  steamclient.so and libsteam_api.so.
 
 
 
  2010/6/24 David Parker dpar...@utica.edu:
  Hello,
 
  Sorry for the flurry of e-mails today.  Hopefully I'll get these issues
 straightened out soon and everything will work again.
 
  I just did a clean install of CS:S.  It's a vanilla server with SourceTV
 enabled and no plugins or addons.  The server starts up just fine, but then
 I get this on the console:
 
  *
  *   Unable to load Steam support library.*
  *   This server will operate in LAN mode only.*
  *
  maxplayers set to 17 (extra slot was added for SourceTV)
  Server logging enabled.
  L 06/23/2010 - 20:59:00: Log file closed
  Server logging data to file /usr/local/srcds_1/cstrike/logs/L0623002.log
  L 06/23/2010 - 20:59:00: Log file started (file
 /usr/local/srcds_1/cstrike/logs/L0623002.log) (game
 /usr/local/srcds_2/orangebox/cstrike) (version 4234)
  exec banned_user.cfg: file size larger than 1 MB!
  exec banned_ip.cfg: file size larger than 1 MB!
  Writing cfg/banned_user.cfg.
  Writing cfg/banned_ip.cfg.
  Unable to load Steam library.
  L 06/23/2010 - 20:59:00: World triggered Round_Start
  SourceTV broadcast active.
  L 06/23/2010 - 20:59:06: World triggered Round_Start
 
  Restarted the server a few times, but it happens consistently.  Any
 ideas?
 
   Thanks,
   Dave
 
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 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
 
 

 --

 Dave Parker
 Systems Administrator
 Utica College
 Integrated Information Technology Services
 (315) 792-3229
 Registered Linux User #408177

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Re: [hlds_linux] Steam support library problem

2010-06-25 Thread David Parker
Thanks, but that doesn't seem to be the problem.  This is just plain crazy.  I 
rebooted the box (to make sure there are no weird ghost processes running, 
although there did not seem to be before).  Then I created a whole new 
directory and did a full, clean install of CS:S into the new directory from 
Steam.  Now, the CS:S server appears to start up just fine, but it crashes if 
someone connects to it.  If I start up the server and then change the map using 
map de_dust2 (or any other map name) in the console, the new map loads, but 
then the server hangs for about 5 minutes after this message is printed:

[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient.dll. 
Continuing with current version anyway.

During this time, I cannot type anything on the console, and the server stops 
responding to A2S_INFO and other queries.  After about five minutes, it spits 
this message out to the console and then seems to be fine, except that no one 
can join it:

*
*   Unable to load Steam support library.*
*   This server will operate in LAN mode only.*
*

Again, this is a clean CS:S install, but this is the third install of CS:S on 
this box which has had this problem.  I never had any problems with CS:S on 
this box up until the last update.  The box is also running servers for TF2, CS 
1.6, and CS:CZ and those seem to be running just fine.

The OS is Debian Lenny 64-bit, up-to-date.

I'm at a total loss.

    - Dave

- Original Message -
From: tom nikitopoulos screwtop...@gmail.com
Date: Friday, June 25, 2010 8:51 pm
Subject: Re: [hlds_linux] Steam support library problem
To: Half-Life dedicated Linux server mailing list 
hlds_linux@list.valvesoftware.com

 thats a error given when server is quit isn't it?
 maybe a server running in background?
 
 
 On Fri, Jun 25, 2010 at 2:56 PM, David A. Parker 
 dpar...@utica.edu wrote:
 
  Hello,
 
  I'm still getting the Unable to load Steam support library 
 error on
  startup.  I am not running any plugins and I disabled 
 SourceTV, but the
  problem persists.  I've been running an update with -
 verify_all several
  times each day, but it always says that the installation is up-
 to-date
  so it does not appear that anything in my installation is corrupted.
 
  Anyone have any ideas?  Any help at all would be greatly 
 appreciated.
  Thanks,
  Dave
 
  oGre wrote:
   Hi,
  
   I got that error last week when the Valve servers were overloaded.
   This was a TF2 server instance. I checked the binaries 
 manually and
   moved some from a functioning installation while waiting for 
 Valve to
   fix their update servers.
  
   The files that got corrupt were in the orangebox/bin 
 directory, namely
   steamclient.so and libsteam_api.so.
  
  
  
   2010/6/24 David Parker dpar...@utica.edu:
   Hello,
  
   Sorry for the flurry of e-mails today.  Hopefully I'll 
 get these issues
  straightened out soon and everything will work again.
  
   I just did a clean install of CS:S.  It's a vanilla 
 server with SourceTV
  enabled and no plugins or addons.  The server starts up 
 just fine, but then
  I get this on the console:
  
   *
   *   Unable to load Steam 
 support library.*
   *   This server will 
 operate in LAN mode only.*
   *
   maxplayers set to 17 (extra slot was added for SourceTV)
   Server logging enabled.
   L 06/23/2010 - 20:59:00: Log file closed
   Server logging data to file 
 /usr/local/srcds_1/cstrike/logs/L0623002.log  L 06/23/2010 - 
 20:59:00: Log file started (file
  /usr/local/srcds_1/cstrike/logs/L0623002.log) (game
  /usr/local/srcds_2/orangebox/cstrike) (version 4234)
   exec banned_user.cfg: file size larger than 1 MB!
   exec banned_ip.cfg: file size larger than 1 MB!
   Writing cfg/banned_user.cfg.
   Writing cfg/banned_ip.cfg.
   Unable to load Steam library.
   L 06/23/2010 - 20:59:00: World triggered Round_Start
   SourceTV broadcast active.
   L 06/23/2010 - 20:59:06: World triggered Round_Start
  
   Restarted the server a few times, but it happens 
 consistently.  Any
  ideas?
  
    Thanks,
    Dave
  
   ___
   To unsubscribe, edit your list preferences, or view the 
 list archives,
  please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds_linux
  
  
  
  
 
  --
 
  Dave Parker
  Systems Administrator
  Utica College
  Integrated Information Technology Services
  (315) 792-3229
  Registered Linux User #408177
 
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 archives, please visit:
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 To unsubscribe, edit your list preferences

Re: [hlds_linux] Steam support library problem

2010-06-25 Thread tom nikitopoulos
but did u put a server config in the install?


On Fri, Jun 25, 2010 at 10:06 PM, David Parker dpar...@utica.edu wrote:

 Thanks, but that doesn't seem to be the problem.  This is just plain
 crazy.  I rebooted the box (to make sure there are no weird ghost processes
 running, although there did not seem to be before).  Then I created a whole
 new directory and did a full, clean install of CS:S into the new directory
 from Steam.  Now, the CS:S server appears to start up just fine, but it
 crashes if someone connects to it.  If I start up the server and then change
 the map using map de_dust2 (or any other map name) in the console, the new
 map loads, but then the server hangs for about 5 minutes after this message
 is printed:

 [S_API FAIL] SteamAPI_Init() failed; unable to update local
 steamclient.dll. Continuing with current version anyway.

 During this time, I cannot type anything on the console, and the server
 stops responding to A2S_INFO and other queries.  After about five minutes,
 it spits this message out to the console and then seems to be fine, except
 that no one can join it:

 *
 *   Unable to load Steam support library.*
 *   This server will operate in LAN mode only.*
 *

 Again, this is a clean CS:S install, but this is the third install of CS:S
 on this box which has had this problem.  I never had any problems with CS:S
 on this box up until the last update.  The box is also running servers for
 TF2, CS 1.6, and CS:CZ and those seem to be running just fine.

 The OS is Debian Lenny 64-bit, up-to-date.

 I'm at a total loss.

 - Dave

 - Original Message -
 From: tom nikitopoulos screwtop...@gmail.com
 Date: Friday, June 25, 2010 8:51 pm
 Subject: Re: [hlds_linux] Steam support library problem
 To: Half-Life dedicated Linux server mailing list 
 hlds_linux@list.valvesoftware.com

  thats a error given when server is quit isn't it?
  maybe a server running in background?
 
 
  On Fri, Jun 25, 2010 at 2:56 PM, David A. Parker
  dpar...@utica.edu wrote:
 
   Hello,
  
   I'm still getting the Unable to load Steam support library
  error on
   startup.  I am not running any plugins and I disabled
  SourceTV, but the
   problem persists.  I've been running an update with -
  verify_all several
   times each day, but it always says that the installation is up-
  to-date
   so it does not appear that anything in my installation is corrupted.
  
   Anyone have any ideas?  Any help at all would be greatly
  appreciated.
   Thanks,
   Dave
  
   oGre wrote:
Hi,
   
I got that error last week when the Valve servers were overloaded.
This was a TF2 server instance. I checked the binaries
  manually and
moved some from a functioning installation while waiting for
  Valve to
fix their update servers.
   
The files that got corrupt were in the orangebox/bin
  directory, namely
steamclient.so and libsteam_api.so.
   
   
   
2010/6/24 David Parker dpar...@utica.edu:
Hello,
   
Sorry for the flurry of e-mails today.  Hopefully I'll
  get these issues
   straightened out soon and everything will work again.
   
I just did a clean install of CS:S.  It's a vanilla
  server with SourceTV
   enabled and no plugins or addons.  The server starts up
  just fine, but then
   I get this on the console:
   
*
*   Unable to load Steam
  support library.*
*   This server will
  operate in LAN mode only.*
*
maxplayers set to 17 (extra slot was added for SourceTV)
Server logging enabled.
L 06/23/2010 - 20:59:00: Log file closed
Server logging data to file
  /usr/local/srcds_1/cstrike/logs/L0623002.log  L 06/23/2010 -
  20:59:00: Log file started (file
   /usr/local/srcds_1/cstrike/logs/L0623002.log) (game
   /usr/local/srcds_2/orangebox/cstrike) (version 4234)
exec banned_user.cfg: file size larger than 1 MB!
exec banned_ip.cfg: file size larger than 1 MB!
Writing cfg/banned_user.cfg.
Writing cfg/banned_ip.cfg.
Unable to load Steam library.
L 06/23/2010 - 20:59:00: World triggered Round_Start
SourceTV broadcast active.
L 06/23/2010 - 20:59:06: World triggered Round_Start
   
Restarted the server a few times, but it happens
  consistently.  Any
   ideas?
   
 Thanks,
 Dave
   
___
To unsubscribe, edit your list preferences, or view the
  list archives,
   please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
   
   
   
   
  
   --
  
   Dave Parker
   Systems Administrator
   Utica College
   Integrated Information Technology Services
   (315) 792-3229
   Registered Linux User #408177
  
   ___
   To unsubscribe, edit

[hlds_linux] Steam support library problem

2010-06-23 Thread David Parker
Hello,

Sorry for the flurry of e-mails today.  Hopefully I'll get these issues 
straightened out soon and everything will work again.

I just did a clean install of CS:S.  It's a vanilla server with SourceTV 
enabled and no plugins or addons.  The server starts up just fine, but then I 
get this on the console:

*
*   Unable to load Steam support library.*
*   This server will operate in LAN mode only.*
*
maxplayers set to 17 (extra slot was added for SourceTV)
Server logging enabled.
L 06/23/2010 - 20:59:00: Log file closed
Server logging data to file /usr/local/srcds_1/cstrike/logs/L0623002.log
L 06/23/2010 - 20:59:00: Log file started (file 
/usr/local/srcds_1/cstrike/logs/L0623002.log) (game 
/usr/local/srcds_2/orangebox/cstrike) (version 4234)
exec banned_user.cfg: file size larger than 1 MB!
exec banned_ip.cfg: file size larger than 1 MB!
Writing cfg/banned_user.cfg.
Writing cfg/banned_ip.cfg.
Unable to load Steam library.
L 06/23/2010 - 20:59:00: World triggered Round_Start
SourceTV broadcast active.
L 06/23/2010 - 20:59:06: World triggered Round_Start

Restarted the server a few times, but it happens consistently.  Any ideas?

 Thanks,
 Dave

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Re: [hlds_linux] Steam support library problem

2010-06-23 Thread oGre
Hi,

I got that error last week when the Valve servers were overloaded.
This was a TF2 server instance. I checked the binaries manually and
moved some from a functioning installation while waiting for Valve to
fix their update servers.

The files that got corrupt were in the orangebox/bin directory, namely
steamclient.so and libsteam_api.so.



2010/6/24 David Parker dpar...@utica.edu:
 Hello,

 Sorry for the flurry of e-mails today.  Hopefully I'll get these issues 
 straightened out soon and everything will work again.

 I just did a clean install of CS:S.  It's a vanilla server with SourceTV 
 enabled and no plugins or addons.  The server starts up just fine, but then I 
 get this on the console:

 *
 *   Unable to load Steam support library.*
 *   This server will operate in LAN mode only.*
 *
 maxplayers set to 17 (extra slot was added for SourceTV)
 Server logging enabled.
 L 06/23/2010 - 20:59:00: Log file closed
 Server logging data to file /usr/local/srcds_1/cstrike/logs/L0623002.log
 L 06/23/2010 - 20:59:00: Log file started (file 
 /usr/local/srcds_1/cstrike/logs/L0623002.log) (game 
 /usr/local/srcds_2/orangebox/cstrike) (version 4234)
 exec banned_user.cfg: file size larger than 1 MB!
 exec banned_ip.cfg: file size larger than 1 MB!
 Writing cfg/banned_user.cfg.
 Writing cfg/banned_ip.cfg.
 Unable to load Steam library.
 L 06/23/2010 - 20:59:00: World triggered Round_Start
 SourceTV broadcast active.
 L 06/23/2010 - 20:59:06: World triggered Round_Start

 Restarted the server a few times, but it happens consistently.  Any ideas?

  Thanks,
  Dave

 ___
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 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux




-- 
=MUPP= oGre | o...@muppfarmen.se | http://muppfarmen.se

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