Re: [hlds_linux] SteamCMD -nobootstrapupdate?

2013-03-21 Thread Ulrich Block

There are different techniques.

Some providers use the anonimous login and install a full server for 
each IP:PORT. Addons have to be updated for each install as well.


Others have a full install too but they rsync with a master either 
scheduled or on restart.


A less HDD and IO consuming way are symlinks. There you have one 
masterserver and the customers have the slaves. Meaning the custoemr has 
all folders, configs, inis and such but only links towards files like 
srcds_run, maps, binaries and so on.


The symlink concept can be improved by one or multiple centralised 
imageservers. You keep that one up to date with autoscripts like 
nemruns  srcdscheck or other tools which are using the steam api. All 
the other masterservers are consuming the updates via rsync or ftp sync 
from the imageserver. That way you can push all kind of updates, even 
for addons like metamod, sourcemod and such quite fast to all of your 
customers.



Am 21.03.2013 12:58, schrieb Andre Müller:

GSP with Teklab are using in the most cases single installtion. Every has
it's own steamcmd.

I'm currently working on a script, to use cenralisized updates.

Easy WI supports already the master-slave concept and is updating only one
server, the master.
Am 21.03.2013 12:51 schrieb "Jesse Molina" :


Does SteamCMD have a -nobootstrapupdate like the HLDSUpdateTool has?

If not, consider this is a feature request.  This is a pain for any kind
of multi user environment.

In my case, I have different user accounts and don't really want 1xN
installations for number of accounts.

What are the GPSs doing?  One SteamCMD installation per customer?
  Probably.



--
# Jesse Molina
# Mail = je...@opendreams.net
# Cell = 1-602-323-7608



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Re: [hlds_linux] SteamCMD -nobootstrapupdate?

2013-03-21 Thread Andre Müller
GSP with Teklab are using in the most cases single installtion. Every has
it's own steamcmd.

I'm currently working on a script, to use cenralisized updates.

Easy WI supports already the master-slave concept and is updating only one
server, the master.
Am 21.03.2013 12:51 schrieb "Jesse Molina" :

>
> Does SteamCMD have a -nobootstrapupdate like the HLDSUpdateTool has?
>
> If not, consider this is a feature request.  This is a pain for any kind
> of multi user environment.
>
> In my case, I have different user accounts and don't really want 1xN
> installations for number of accounts.
>
> What are the GPSs doing?  One SteamCMD installation per customer?
>  Probably.
>
>
>
> --
> # Jesse Molina
> # Mail = je...@opendreams.net
> # Cell = 1-602-323-7608
>
>
>
> __**_
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux
>
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[hlds_linux] SteamCMD -nobootstrapupdate?

2013-03-21 Thread Jesse Molina


Does SteamCMD have a -nobootstrapupdate like the HLDSUpdateTool has?

If not, consider this is a feature request.  This is a pain for any kind 
of multi user environment.


In my case, I have different user accounts and don't really want 1xN 
installations for number of accounts.


What are the GPSs doing?  One SteamCMD installation per customer?  Probably.



--
# Jesse Molina
# Mail = je...@opendreams.net
# Cell = 1-602-323-7608



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