AW: [hlds_linux] Half-Life 1: Engine update release

2005-08-11 Thread LuZiFeR
Yes...and why the -debug function don't bring a debug.log file... :)

Regards LuZi

-Ursprüngliche Nachricht-
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Im Auftrag von Marcel
Gesendet: Freitag, 12. August 2005 02:15
An: hlds_linux@list.valvesoftware.com
Betreff: RE: [hlds_linux] Half-Life 1: Engine update release


Alfred: Can you confirm the segfault problem?


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AW: [hlds_linux] Half-Life 1: Engine update release

2005-08-11 Thread LuZiFeR
Thx :)

I have restore the engine- and steamclient-files...

Now it works againI'll be waiting :)

Best regards...LuZi

-Ursprüngliche Nachricht-
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Im Auftrag von Marcel
Gesendet: Freitag, 12. August 2005 01:46
An: hlds_linux@list.valvesoftware.com
Betreff: RE: [hlds_linux] Half-Life 1: Engine update release


Just restore and wait until Alfred fixed it :-)

| -Original Message-
| From: [EMAIL PROTECTED] [mailto:hlds_linux-
| [EMAIL PROTECTED] On Behalf Of LuZiFeR
| Sent: Friday, August 12, 2005 1:37 AM
| To: hlds_linux@list.valvesoftware.com
| Subject: AW: [hlds_linux] Half-Life 1: Engine update release
|
| I don't have
|
| Hope, that they find a solution !. :)
|
| HmmmI have a backup at my old servers, but this could not be the
| right way :)
|
| Regards LuZi
|
| -Ursprüngliche Nachricht-
| Von: [EMAIL PROTECTED]
| [mailto:[EMAIL PROTECTED] Im Auftrag von Marcel
| Gesendet: Freitag, 12. August 2005 01:31
| An: hlds_linux@list.valvesoftware.com
| Betreff: RE: [hlds_linux] Half-Life 1: Engine update release
|
|
| Hi,
|
| I replaced the updated files with the old ones and it works. Luckily I
| had a backup :-)
|
| - Marcel
|
| | -Original Message-
| | From: [EMAIL PROTECTED] [mailto:hlds_linux-
| | [EMAIL PROTECTED] On Behalf Of LuZiFeR
| | Sent: Friday, August 12, 2005 1:23 AM
| | To: hlds_linux@list.valvesoftware.com
| | Subject: AW: [hlds_linux] Half-Life 1: Engine update release
| |
| | Same here !
| |
| | ./hlds_run: line 424: 29851 Segmentation fault  $HL_CMD
| |
| | Suggestions ?
| |
| | Regards LuZi
| |
| | -Ursprüngliche Nachricht-
| | Von: [EMAIL PROTECTED]
| | [mailto:[EMAIL PROTECTED] Im Auftrag von sYs
| | Gesendet: Freitag, 12. August 2005 00:54
| | An: hlds_linux@list.valvesoftware.com
| | Betreff: Re: [hlds_linux] Half-Life 1: Engine update release
| |
| |
| | Alfred Reynolds wrote:
| |
| | >We have released an update to the Half-Life 1: Engine. Run the
| | >hldsupdatetool to get it.
| | >
| | >This update fixes VAC2 connection problems for people with multiple
| | >network interfaces, fixes the "-sport" command line parameter and
| | >adds a CVAR querying API for 3rd party tools. More details can be
| | >found
| | >here: http://www.steampowered.com/index.php?area=news&id=434
| | >
| | >
| | >If you run ANY kind of HL1 based server (i.e TFC, DoD, CS 1.6, NS )
| | >you should get this update.
| | >
| | >- Alfred
| | >
| | >___
| | >To unsubscribe, edit your list preferences, or view the list
| | >archives, please visit:
| | >http://list.valvesoftware.com/mailman/listinfo/hlds_linux
| | >
| | >
| | >
| | Since the last update:
| |
| | Auto detecting CPU
| | Using Pentium II Optimised binary.
| | Enabling debug mode
| | Auto-restarting the server on crash
| | Updating server using Steam.
| | Checking bootstrapper version ...
| | Updating Installation
| | Checking/Installing 'Counter-Strike Base Content' version 16
| |
| | Checking/Installing 'Linux Server Engine' version 19
| |
| | Checking/Installing 'Half-Life Base Content' version 8
| |
| | HLDS installation up to date
| |
| | Console initialized.
| | scandir failed:/x/./valve/SAVE
| | scandir failed:/x/./platform/SAVE
| | Protocol version 47
| | Exe version 1.1.2.5/Stdio (cstrike)
| | Exe build: 00:51:04 Aug 11 2005 (3213)
| | STEAM Auth Server
| | couldn't exec language.cfg
| | Server IP address 62.112.194.28:27018
| | scandir failed:/x/./valve/SAVE
| | scandir failed:/x/./platform/SAVE
| | ./hlds_run: line 342: 10659 Segmentation fault  (core dumped)
| $HL_CMD
| | debug.cmds:1: Error in sourced command file:
| | Cannot access memory at address 0xbe355304
| | email debug.log to [EMAIL PROTECTED]
| | Fri Aug 12 00:48:08 CEST 2005: Server restart in 10 seconds
| |
| | I run the server with this script:
| |
| | #!/bin/sh
| |
| | bdir=x
| | export LD_LIBRARY_PATH=$bdir/hlds
| | cd $bdir/hlds
| | ./hlds_run -game cstrike +port 27018 +maxplayers 11 +map de_dust2
| | -autoupdate -debug
| |
| | I'm using Debian Linux, on P4 3ghz with 2x512MB ram.
| |
| | -Regards , sYs^
| | [EMAIL PROTECTED]
| |
| | ___
| | To unsubscribe, edit your list preferences, or view the list
| | archives, please visit:
| | http://list.valvesoftware.com/mailman/listinfo/hlds_linux
| |
| |
| | ___
| | To unsubscribe, edit your list preferences, or view the list
| | archives, please visit:
| | http://list.valvesoftware.com/mailman/listinfo/hlds_linux
|
|
| ___
| To unsubscribe, edit your list preferences, or view the list archives,
| please visit:
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|
|
|
| __

AW: [hlds_linux] Half-Life 1: Engine update release

2005-08-11 Thread LuZiFeR
I don't have

Hope, that they find a solution !. :)

HmmmI have a backup at my old servers, but this could not be the right
way :)

Regards LuZi

-Ursprüngliche Nachricht-
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Im Auftrag von Marcel
Gesendet: Freitag, 12. August 2005 01:31
An: hlds_linux@list.valvesoftware.com
Betreff: RE: [hlds_linux] Half-Life 1: Engine update release


Hi,

I replaced the updated files with the old ones and it works. Luckily I had a
backup :-)

- Marcel

| -Original Message-
| From: [EMAIL PROTECTED] [mailto:hlds_linux-
| [EMAIL PROTECTED] On Behalf Of LuZiFeR
| Sent: Friday, August 12, 2005 1:23 AM
| To: hlds_linux@list.valvesoftware.com
| Subject: AW: [hlds_linux] Half-Life 1: Engine update release
|
| Same here !
|
| ./hlds_run: line 424: 29851 Segmentation fault  $HL_CMD
|
| Suggestions ?
|
| Regards LuZi
|
| -Ursprüngliche Nachricht-
| Von: [EMAIL PROTECTED]
| [mailto:[EMAIL PROTECTED] Im Auftrag von sYs
| Gesendet: Freitag, 12. August 2005 00:54
| An: hlds_linux@list.valvesoftware.com
| Betreff: Re: [hlds_linux] Half-Life 1: Engine update release
|
|
| Alfred Reynolds wrote:
|
| >We have released an update to the Half-Life 1: Engine. Run the
| >hldsupdatetool to get it.
| >
| >This update fixes VAC2 connection problems for people with multiple
| >network interfaces, fixes the "-sport" command line parameter and
| >adds a CVAR querying API for 3rd party tools. More details can be
| >found
| >here: http://www.steampowered.com/index.php?area=news&id=434
| >
| >
| >If you run ANY kind of HL1 based server (i.e TFC, DoD, CS 1.6, NS )
| >you should get this update.
| >
| >- Alfred
| >
| >___
| >To unsubscribe, edit your list preferences, or view the list
| >archives, please visit:
| >http://list.valvesoftware.com/mailman/listinfo/hlds_linux
| >
| >
| >
| Since the last update:
|
| Auto detecting CPU
| Using Pentium II Optimised binary.
| Enabling debug mode
| Auto-restarting the server on crash
| Updating server using Steam.
| Checking bootstrapper version ...
| Updating Installation
| Checking/Installing 'Counter-Strike Base Content' version 16
|
| Checking/Installing 'Linux Server Engine' version 19
|
| Checking/Installing 'Half-Life Base Content' version 8
|
| HLDS installation up to date
|
| Console initialized.
| scandir failed:/x/./valve/SAVE
| scandir failed:/x/./platform/SAVE
| Protocol version 47
| Exe version 1.1.2.5/Stdio (cstrike)
| Exe build: 00:51:04 Aug 11 2005 (3213)
| STEAM Auth Server
| couldn't exec language.cfg
| Server IP address 62.112.194.28:27018
| scandir failed:/x/./valve/SAVE
| scandir failed:/x/./platform/SAVE
| ./hlds_run: line 342: 10659 Segmentation fault  (core dumped) $HL_CMD
| debug.cmds:1: Error in sourced command file:
| Cannot access memory at address 0xbe355304
| email debug.log to [EMAIL PROTECTED]
| Fri Aug 12 00:48:08 CEST 2005: Server restart in 10 seconds
|
| I run the server with this script:
|
| #!/bin/sh
|
| bdir=x
| export LD_LIBRARY_PATH=$bdir/hlds
| cd $bdir/hlds
| ./hlds_run -game cstrike +port 27018 +maxplayers 11 +map de_dust2
| -autoupdate -debug
|
| I'm using Debian Linux, on P4 3ghz with 2x512MB ram.
|
| -Regards , sYs^
| [EMAIL PROTECTED]
|
| ___
| To unsubscribe, edit your list preferences, or view the list archives,
| please visit:
| http://list.valvesoftware.com/mailman/listinfo/hlds_linux
|
|
| ___
| To unsubscribe, edit your list preferences, or view the list archives,
| please visit:
| http://list.valvesoftware.com/mailman/listinfo/hlds_linux


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AW: [hlds_linux] Half-Life 1: Engine update release

2005-08-11 Thread LuZiFeR
Strange Files are appearing...

-rw-r--r--   1 root   root  1417435 Aug 12 01:20 steamclient_i486.so
-rw-r--r--   1 root   root   356079 Aug 12 01:20 tier0_s_i486.so

:) Arghhh.20 Users are killing me at 1.32 a clock

Regards LuZi

-Ursprüngliche Nachricht-
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Im Auftrag von LuZiFeR
Gesendet: Freitag, 12. August 2005 01:23
An: hlds_linux@list.valvesoftware.com
Betreff: AW: [hlds_linux] Half-Life 1: Engine update release


Same here !

./hlds_run: line 424: 29851 Segmentation fault  $HL_CMD

Suggestions ?

Regards LuZi

-Ursprüngliche Nachricht-
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Im Auftrag von sYs
Gesendet: Freitag, 12. August 2005 00:54
An: hlds_linux@list.valvesoftware.com
Betreff: Re: [hlds_linux] Half-Life 1: Engine update release


Alfred Reynolds wrote:

>We have released an update to the Half-Life 1: Engine. Run the
>hldsupdatetool to get it.
>
>This update fixes VAC2 connection problems for people with multiple
>network interfaces, fixes the "-sport" command line parameter and adds
>a CVAR querying API for 3rd party tools. More details can be found
>here: http://www.steampowered.com/index.php?area=news&id=434
>
>
>If you run ANY kind of HL1 based server (i.e TFC, DoD, CS 1.6, NS ) you
>should get this update.
>
>- Alfred
>
>___
>To unsubscribe, edit your list preferences, or view the list archives,
>please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
>
Since the last update:

Auto detecting CPU
Using Pentium II Optimised binary.
Enabling debug mode
Auto-restarting the server on crash
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Counter-Strike Base Content' version 16

Checking/Installing 'Linux Server Engine' version 19

Checking/Installing 'Half-Life Base Content' version 8

HLDS installation up to date

Console initialized.
scandir failed:/x/./valve/SAVE
scandir failed:/x/./platform/SAVE
Protocol version 47
Exe version 1.1.2.5/Stdio (cstrike)
Exe build: 00:51:04 Aug 11 2005 (3213)
STEAM Auth Server
couldn't exec language.cfg
Server IP address 62.112.194.28:27018
scandir failed:/x/./valve/SAVE
scandir failed:/x/./platform/SAVE
./hlds_run: line 342: 10659 Segmentation fault  (core dumped) $HL_CMD
debug.cmds:1: Error in sourced command file:
Cannot access memory at address 0xbe355304
email debug.log to [EMAIL PROTECTED]
Fri Aug 12 00:48:08 CEST 2005: Server restart in 10 seconds

I run the server with this script:

#!/bin/sh

bdir=x
export LD_LIBRARY_PATH=$bdir/hlds
cd $bdir/hlds
./hlds_run -game cstrike +port 27018 +maxplayers 11 +map de_dust2
-autoupdate -debug

I'm using Debian Linux, on P4 3ghz with 2x512MB ram.

-Regards , sYs^
[EMAIL PROTECTED]

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux


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AW: [hlds_linux] Half-Life 1: Engine update release

2005-08-11 Thread LuZiFeR
Same here !

./hlds_run: line 424: 29851 Segmentation fault  $HL_CMD

Suggestions ?

Regards LuZi

-Ursprüngliche Nachricht-
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Im Auftrag von sYs
Gesendet: Freitag, 12. August 2005 00:54
An: hlds_linux@list.valvesoftware.com
Betreff: Re: [hlds_linux] Half-Life 1: Engine update release


Alfred Reynolds wrote:

>We have released an update to the Half-Life 1: Engine. Run the
>hldsupdatetool to get it.
>
>This update fixes VAC2 connection problems for people with multiple
>network interfaces, fixes the "-sport" command line parameter and adds
>a CVAR querying API for 3rd party tools. More details can be found
>here: http://www.steampowered.com/index.php?area=news&id=434
>
>
>If you run ANY kind of HL1 based server (i.e TFC, DoD, CS 1.6, NS ) you
>should get this update.
>
>- Alfred
>
>___
>To unsubscribe, edit your list preferences, or view the list archives,
>please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
>
Since the last update:

Auto detecting CPU
Using Pentium II Optimised binary.
Enabling debug mode
Auto-restarting the server on crash
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Counter-Strike Base Content' version 16

Checking/Installing 'Linux Server Engine' version 19

Checking/Installing 'Half-Life Base Content' version 8

HLDS installation up to date

Console initialized.
scandir failed:/x/./valve/SAVE
scandir failed:/x/./platform/SAVE
Protocol version 47
Exe version 1.1.2.5/Stdio (cstrike)
Exe build: 00:51:04 Aug 11 2005 (3213)
STEAM Auth Server
couldn't exec language.cfg
Server IP address 62.112.194.28:27018
scandir failed:/x/./valve/SAVE
scandir failed:/x/./platform/SAVE
./hlds_run: line 342: 10659 Segmentation fault  (core dumped) $HL_CMD
debug.cmds:1: Error in sourced command file:
Cannot access memory at address 0xbe355304
email debug.log to [EMAIL PROTECTED]
Fri Aug 12 00:48:08 CEST 2005: Server restart in 10 seconds

I run the server with this script:

#!/bin/sh

bdir=x
export LD_LIBRARY_PATH=$bdir/hlds
cd $bdir/hlds
./hlds_run -game cstrike +port 27018 +maxplayers 11 +map de_dust2
-autoupdate -debug

I'm using Debian Linux, on P4 3ghz with 2x512MB ram.

-Regards , sYs^
[EMAIL PROTECTED]

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux


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