AW: [hlds_linux] Half-Life 1: Engine update release
Yes...and why the -debug function don't bring a debug.log file... :) Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Marcel Gesendet: Freitag, 12. August 2005 02:15 An: hlds_linux@list.valvesoftware.com Betreff: RE: [hlds_linux] Half-Life 1: Engine update release Alfred: Can you confirm the segfault problem? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] Half-Life 1: Engine update release
Thx :) I have restore the engine- and steamclient-files... Now it works againI'll be waiting :) Best regards...LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Marcel Gesendet: Freitag, 12. August 2005 01:46 An: hlds_linux@list.valvesoftware.com Betreff: RE: [hlds_linux] Half-Life 1: Engine update release Just restore and wait until Alfred fixed it :-) | -Original Message- | From: [EMAIL PROTECTED] [mailto:hlds_linux- | [EMAIL PROTECTED] On Behalf Of LuZiFeR | Sent: Friday, August 12, 2005 1:37 AM | To: hlds_linux@list.valvesoftware.com | Subject: AW: [hlds_linux] Half-Life 1: Engine update release | | I don't have | | Hope, that they find a solution !. :) | | HmmmI have a backup at my old servers, but this could not be the | right way :) | | Regards LuZi | | -Ursprüngliche Nachricht- | Von: [EMAIL PROTECTED] | [mailto:[EMAIL PROTECTED] Im Auftrag von Marcel | Gesendet: Freitag, 12. August 2005 01:31 | An: hlds_linux@list.valvesoftware.com | Betreff: RE: [hlds_linux] Half-Life 1: Engine update release | | | Hi, | | I replaced the updated files with the old ones and it works. Luckily I | had a backup :-) | | - Marcel | | | -Original Message- | | From: [EMAIL PROTECTED] [mailto:hlds_linux- | | [EMAIL PROTECTED] On Behalf Of LuZiFeR | | Sent: Friday, August 12, 2005 1:23 AM | | To: hlds_linux@list.valvesoftware.com | | Subject: AW: [hlds_linux] Half-Life 1: Engine update release | | | | Same here ! | | | | ./hlds_run: line 424: 29851 Segmentation fault $HL_CMD | | | | Suggestions ? | | | | Regards LuZi | | | | -Ursprüngliche Nachricht- | | Von: [EMAIL PROTECTED] | | [mailto:[EMAIL PROTECTED] Im Auftrag von sYs | | Gesendet: Freitag, 12. August 2005 00:54 | | An: hlds_linux@list.valvesoftware.com | | Betreff: Re: [hlds_linux] Half-Life 1: Engine update release | | | | | | Alfred Reynolds wrote: | | | | >We have released an update to the Half-Life 1: Engine. Run the | | >hldsupdatetool to get it. | | > | | >This update fixes VAC2 connection problems for people with multiple | | >network interfaces, fixes the "-sport" command line parameter and | | >adds a CVAR querying API for 3rd party tools. More details can be | | >found | | >here: http://www.steampowered.com/index.php?area=news&id=434 | | > | | > | | >If you run ANY kind of HL1 based server (i.e TFC, DoD, CS 1.6, NS ) | | >you should get this update. | | > | | >- Alfred | | > | | >___ | | >To unsubscribe, edit your list preferences, or view the list | | >archives, please visit: | | >http://list.valvesoftware.com/mailman/listinfo/hlds_linux | | > | | > | | > | | Since the last update: | | | | Auto detecting CPU | | Using Pentium II Optimised binary. | | Enabling debug mode | | Auto-restarting the server on crash | | Updating server using Steam. | | Checking bootstrapper version ... | | Updating Installation | | Checking/Installing 'Counter-Strike Base Content' version 16 | | | | Checking/Installing 'Linux Server Engine' version 19 | | | | Checking/Installing 'Half-Life Base Content' version 8 | | | | HLDS installation up to date | | | | Console initialized. | | scandir failed:/x/./valve/SAVE | | scandir failed:/x/./platform/SAVE | | Protocol version 47 | | Exe version 1.1.2.5/Stdio (cstrike) | | Exe build: 00:51:04 Aug 11 2005 (3213) | | STEAM Auth Server | | couldn't exec language.cfg | | Server IP address 62.112.194.28:27018 | | scandir failed:/x/./valve/SAVE | | scandir failed:/x/./platform/SAVE | | ./hlds_run: line 342: 10659 Segmentation fault (core dumped) | $HL_CMD | | debug.cmds:1: Error in sourced command file: | | Cannot access memory at address 0xbe355304 | | email debug.log to [EMAIL PROTECTED] | | Fri Aug 12 00:48:08 CEST 2005: Server restart in 10 seconds | | | | I run the server with this script: | | | | #!/bin/sh | | | | bdir=x | | export LD_LIBRARY_PATH=$bdir/hlds | | cd $bdir/hlds | | ./hlds_run -game cstrike +port 27018 +maxplayers 11 +map de_dust2 | | -autoupdate -debug | | | | I'm using Debian Linux, on P4 3ghz with 2x512MB ram. | | | | -Regards , sYs^ | | [EMAIL PROTECTED] | | | | ___ | | To unsubscribe, edit your list preferences, or view the list | | archives, please visit: | | http://list.valvesoftware.com/mailman/listinfo/hlds_linux | | | | | | ___ | | To unsubscribe, edit your list preferences, or view the list | | archives, please visit: | | http://list.valvesoftware.com/mailman/listinfo/hlds_linux | | | ___ | To unsubscribe, edit your list preferences, or view the list archives, | please visit: | http://list.valvesoftware.com/mailman/listinfo/hlds_linux | | | | __
AW: [hlds_linux] Half-Life 1: Engine update release
I don't have Hope, that they find a solution !. :) HmmmI have a backup at my old servers, but this could not be the right way :) Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Marcel Gesendet: Freitag, 12. August 2005 01:31 An: hlds_linux@list.valvesoftware.com Betreff: RE: [hlds_linux] Half-Life 1: Engine update release Hi, I replaced the updated files with the old ones and it works. Luckily I had a backup :-) - Marcel | -Original Message- | From: [EMAIL PROTECTED] [mailto:hlds_linux- | [EMAIL PROTECTED] On Behalf Of LuZiFeR | Sent: Friday, August 12, 2005 1:23 AM | To: hlds_linux@list.valvesoftware.com | Subject: AW: [hlds_linux] Half-Life 1: Engine update release | | Same here ! | | ./hlds_run: line 424: 29851 Segmentation fault $HL_CMD | | Suggestions ? | | Regards LuZi | | -Ursprüngliche Nachricht- | Von: [EMAIL PROTECTED] | [mailto:[EMAIL PROTECTED] Im Auftrag von sYs | Gesendet: Freitag, 12. August 2005 00:54 | An: hlds_linux@list.valvesoftware.com | Betreff: Re: [hlds_linux] Half-Life 1: Engine update release | | | Alfred Reynolds wrote: | | >We have released an update to the Half-Life 1: Engine. Run the | >hldsupdatetool to get it. | > | >This update fixes VAC2 connection problems for people with multiple | >network interfaces, fixes the "-sport" command line parameter and | >adds a CVAR querying API for 3rd party tools. More details can be | >found | >here: http://www.steampowered.com/index.php?area=news&id=434 | > | > | >If you run ANY kind of HL1 based server (i.e TFC, DoD, CS 1.6, NS ) | >you should get this update. | > | >- Alfred | > | >___ | >To unsubscribe, edit your list preferences, or view the list | >archives, please visit: | >http://list.valvesoftware.com/mailman/listinfo/hlds_linux | > | > | > | Since the last update: | | Auto detecting CPU | Using Pentium II Optimised binary. | Enabling debug mode | Auto-restarting the server on crash | Updating server using Steam. | Checking bootstrapper version ... | Updating Installation | Checking/Installing 'Counter-Strike Base Content' version 16 | | Checking/Installing 'Linux Server Engine' version 19 | | Checking/Installing 'Half-Life Base Content' version 8 | | HLDS installation up to date | | Console initialized. | scandir failed:/x/./valve/SAVE | scandir failed:/x/./platform/SAVE | Protocol version 47 | Exe version 1.1.2.5/Stdio (cstrike) | Exe build: 00:51:04 Aug 11 2005 (3213) | STEAM Auth Server | couldn't exec language.cfg | Server IP address 62.112.194.28:27018 | scandir failed:/x/./valve/SAVE | scandir failed:/x/./platform/SAVE | ./hlds_run: line 342: 10659 Segmentation fault (core dumped) $HL_CMD | debug.cmds:1: Error in sourced command file: | Cannot access memory at address 0xbe355304 | email debug.log to [EMAIL PROTECTED] | Fri Aug 12 00:48:08 CEST 2005: Server restart in 10 seconds | | I run the server with this script: | | #!/bin/sh | | bdir=x | export LD_LIBRARY_PATH=$bdir/hlds | cd $bdir/hlds | ./hlds_run -game cstrike +port 27018 +maxplayers 11 +map de_dust2 | -autoupdate -debug | | I'm using Debian Linux, on P4 3ghz with 2x512MB ram. | | -Regards , sYs^ | [EMAIL PROTECTED] | | ___ | To unsubscribe, edit your list preferences, or view the list archives, | please visit: | http://list.valvesoftware.com/mailman/listinfo/hlds_linux | | | ___ | To unsubscribe, edit your list preferences, or view the list archives, | please visit: | http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] Half-Life 1: Engine update release
Strange Files are appearing... -rw-r--r-- 1 root root 1417435 Aug 12 01:20 steamclient_i486.so -rw-r--r-- 1 root root 356079 Aug 12 01:20 tier0_s_i486.so :) Arghhh.20 Users are killing me at 1.32 a clock Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von LuZiFeR Gesendet: Freitag, 12. August 2005 01:23 An: hlds_linux@list.valvesoftware.com Betreff: AW: [hlds_linux] Half-Life 1: Engine update release Same here ! ./hlds_run: line 424: 29851 Segmentation fault $HL_CMD Suggestions ? Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von sYs Gesendet: Freitag, 12. August 2005 00:54 An: hlds_linux@list.valvesoftware.com Betreff: Re: [hlds_linux] Half-Life 1: Engine update release Alfred Reynolds wrote: >We have released an update to the Half-Life 1: Engine. Run the >hldsupdatetool to get it. > >This update fixes VAC2 connection problems for people with multiple >network interfaces, fixes the "-sport" command line parameter and adds >a CVAR querying API for 3rd party tools. More details can be found >here: http://www.steampowered.com/index.php?area=news&id=434 > > >If you run ANY kind of HL1 based server (i.e TFC, DoD, CS 1.6, NS ) you >should get this update. > >- Alfred > >___ >To unsubscribe, edit your list preferences, or view the list archives, >please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > Since the last update: Auto detecting CPU Using Pentium II Optimised binary. Enabling debug mode Auto-restarting the server on crash Updating server using Steam. Checking bootstrapper version ... Updating Installation Checking/Installing 'Counter-Strike Base Content' version 16 Checking/Installing 'Linux Server Engine' version 19 Checking/Installing 'Half-Life Base Content' version 8 HLDS installation up to date Console initialized. scandir failed:/x/./valve/SAVE scandir failed:/x/./platform/SAVE Protocol version 47 Exe version 1.1.2.5/Stdio (cstrike) Exe build: 00:51:04 Aug 11 2005 (3213) STEAM Auth Server couldn't exec language.cfg Server IP address 62.112.194.28:27018 scandir failed:/x/./valve/SAVE scandir failed:/x/./platform/SAVE ./hlds_run: line 342: 10659 Segmentation fault (core dumped) $HL_CMD debug.cmds:1: Error in sourced command file: Cannot access memory at address 0xbe355304 email debug.log to [EMAIL PROTECTED] Fri Aug 12 00:48:08 CEST 2005: Server restart in 10 seconds I run the server with this script: #!/bin/sh bdir=x export LD_LIBRARY_PATH=$bdir/hlds cd $bdir/hlds ./hlds_run -game cstrike +port 27018 +maxplayers 11 +map de_dust2 -autoupdate -debug I'm using Debian Linux, on P4 3ghz with 2x512MB ram. -Regards , sYs^ [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] Half-Life 1: Engine update release
Same here ! ./hlds_run: line 424: 29851 Segmentation fault $HL_CMD Suggestions ? Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von sYs Gesendet: Freitag, 12. August 2005 00:54 An: hlds_linux@list.valvesoftware.com Betreff: Re: [hlds_linux] Half-Life 1: Engine update release Alfred Reynolds wrote: >We have released an update to the Half-Life 1: Engine. Run the >hldsupdatetool to get it. > >This update fixes VAC2 connection problems for people with multiple >network interfaces, fixes the "-sport" command line parameter and adds >a CVAR querying API for 3rd party tools. More details can be found >here: http://www.steampowered.com/index.php?area=news&id=434 > > >If you run ANY kind of HL1 based server (i.e TFC, DoD, CS 1.6, NS ) you >should get this update. > >- Alfred > >___ >To unsubscribe, edit your list preferences, or view the list archives, >please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > Since the last update: Auto detecting CPU Using Pentium II Optimised binary. Enabling debug mode Auto-restarting the server on crash Updating server using Steam. Checking bootstrapper version ... Updating Installation Checking/Installing 'Counter-Strike Base Content' version 16 Checking/Installing 'Linux Server Engine' version 19 Checking/Installing 'Half-Life Base Content' version 8 HLDS installation up to date Console initialized. scandir failed:/x/./valve/SAVE scandir failed:/x/./platform/SAVE Protocol version 47 Exe version 1.1.2.5/Stdio (cstrike) Exe build: 00:51:04 Aug 11 2005 (3213) STEAM Auth Server couldn't exec language.cfg Server IP address 62.112.194.28:27018 scandir failed:/x/./valve/SAVE scandir failed:/x/./platform/SAVE ./hlds_run: line 342: 10659 Segmentation fault (core dumped) $HL_CMD debug.cmds:1: Error in sourced command file: Cannot access memory at address 0xbe355304 email debug.log to [EMAIL PROTECTED] Fri Aug 12 00:48:08 CEST 2005: Server restart in 10 seconds I run the server with this script: #!/bin/sh bdir=x export LD_LIBRARY_PATH=$bdir/hlds cd $bdir/hlds ./hlds_run -game cstrike +port 27018 +maxplayers 11 +map de_dust2 -autoupdate -debug I'm using Debian Linux, on P4 3ghz with 2x512MB ram. -Regards , sYs^ [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux