Re: [hlds_linux] [srcds] Many good questions, 1 big email
Me too hondaman wrote: Count me in too I too would be willing to pay a nominal fee for the guarantee of VAC being updated regularly and a cheater free server. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: 21 October 2004 11:29 To: [EMAIL PROTECTED] Subject: Re: [hlds_linux] [srcds] Many good questions, 1 big email I would pay ~1$ per month (ok, I'm german, I would pay 1 euro! :D) if there is a garantee that valve is updating VAC daily! It should not be possible to get a running cheat for longer than xx hours. Maybe they invent the cheater-free dedicated server with a small license of ~2-5$ a month. I would pay for. -- Zack Sloane http://zteknology.com We Put Personal Back in Personal Computer! You Dream it, We Build It! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [srcds] Many good questions, 1 big email
and me :) - Original Message - From: "hondaman" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, October 21, 2004 10:46 AM Subject: Re: [hlds_linux] [srcds] Many good questions, 1 big email Count me in too Peter Holcroft wrote: I too would be willing to pay a nominal fee for the guarantee of VAC being updated regularly and a cheater free server. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: 21 October 2004 11:29 To: [EMAIL PROTECTED] Subject: Re: [hlds_linux] [srcds] Many good questions, 1 big email I would pay ~1$ per month (ok, I'm german, I would pay 1 euro! :D) if there is a garantee that valve is updating VAC daily! It should not be possible to get a running cheat for longer than xx hours. Maybe they invent the cheater-free dedicated server with a small license of ~2-5$ a month. I would pay for. But in future I will not buy a game without cheatprotection! Punkbuster is going the right way with guid and hardware id ;) (with the hardware ID ban valve will no longer gain extra cash from cheaters ^^) [EMAIL PROTECTED] schrieb am 21.10.04 11:17:30: heh, it's not like they need to buy anything to get a new steamid :| VALVe have done a fair bit for us, at least they haven't turned into a MMORPG style forced pay-per-month after you buy the game initially (whoever came up with that idea was mentally dull - I mean, what if you don't -want- the 'free' expansion packs that come with them :p). Yar, so anyway, they don't have anything to gain by keeping VAC updated other then a bit of respect atm, since the vac disabler + non-steam pretty much put the idea of paying money for a new key after cheating out of the situation. - Bruce "Bahamut" Andrews [EMAIL PROTECTED] wrote: They don't gain money from that old game? Come on... 10 bucks to be payed by a cheater who was catched by VAC. There are enough outside I think. Players changing their steam IDs due to a VAC catch, only to be able to play ESL and so on... Valve gained a lot of money in selling CZ. More money they gained after they published that CS:S beta will only be able to CZ users... (and more bought CZ). Valve still has a responsibility to the community. For me I can say, that CS:S is not my multiplayer future. Just in time I'm playing more and more bfv and et ;) We've currently changed our 3 public servers from VAC to CD (optional w/ mediator) [EMAIL PROTECTED] schrieb am 21.10.04 10:27:21: meh, the problem is that stupid vac disabler which makes VAC useless. If that were eliminated it'd probably be a whole lot more useful - at the moment enabling VAC on your servers is the same as not when it comes to an "informed" cheater. They don't gain money out of keeping up anti-cheat protection on a seven year old game though :/ - Bruce "Bahamut" Andrews Matt Judge wrote: Daniel wrote: It isnt if its worked on moron... Daniel LOL, gotta love the mentally retarded trolls. That sentence held zero content of useful information. But that is the problem, it is not updated as frequently as the alternative 3rd party software. We have had VAC for a couple of years now and it has had only one period of maybe 2 months where it was updated on a regular basis. From past experience, there is nothing to show that this is going to change any time soon. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [srcds] Many good questions, 1 big email
Count me in too Peter Holcroft wrote: I too would be willing to pay a nominal fee for the guarantee of VAC being updated regularly and a cheater free server. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: 21 October 2004 11:29 To: [EMAIL PROTECTED] Subject: Re: [hlds_linux] [srcds] Many good questions, 1 big email I would pay ~1$ per month (ok, I'm german, I would pay 1 euro! :D) if there is a garantee that valve is updating VAC daily! It should not be possible to get a running cheat for longer than xx hours. Maybe they invent the cheater-free dedicated server with a small license of ~2-5$ a month. I would pay for. But in future I will not buy a game without cheatprotection! Punkbuster is going the right way with guid and hardware id ;) (with the hardware ID ban valve will no longer gain extra cash from cheaters ^^) [EMAIL PROTECTED] schrieb am 21.10.04 11:17:30: heh, it's not like they need to buy anything to get a new steamid :| VALVe have done a fair bit for us, at least they haven't turned into a MMORPG style forced pay-per-month after you buy the game initially (whoever came up with that idea was mentally dull - I mean, what if you don't -want- the 'free' expansion packs that come with them :p). Yar, so anyway, they don't have anything to gain by keeping VAC updated other then a bit of respect atm, since the vac disabler + non-steam pretty much put the idea of paying money for a new key after cheating out of the situation. - Bruce "Bahamut" Andrews [EMAIL PROTECTED] wrote: They don't gain money from that old game? Come on... 10 bucks to be payed by a cheater who was catched by VAC. There are enough outside I think. Players changing their steam IDs due to a VAC catch, only to be able to play ESL and so on... Valve gained a lot of money in selling CZ. More money they gained after they published that CS:S beta will only be able to CZ users... (and more bought CZ). Valve still has a responsibility to the community. For me I can say, that CS:S is not my multiplayer future. Just in time I'm playing more and more bfv and et ;) We've currently changed our 3 public servers from VAC to CD (optional w/ mediator) [EMAIL PROTECTED] schrieb am 21.10.04 10:27:21: meh, the problem is that stupid vac disabler which makes VAC useless. If that were eliminated it'd probably be a whole lot more useful - at the moment enabling VAC on your servers is the same as not when it comes to an "informed" cheater. They don't gain money out of keeping up anti-cheat protection on a seven year old game though :/ - Bruce "Bahamut" Andrews Matt Judge wrote: Daniel wrote: It isnt if its worked on moron... Daniel LOL, gotta love the mentally retarded trolls. That sentence held zero content of useful information. But that is the problem, it is not updated as frequently as the alternative 3rd party software. We have had VAC for a couple of years now and it has had only one period of maybe 2 months where it was updated on a regular basis. From past experience, there is nothing to show that this is going to change any time soon. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [srcds] Many good questions, 1 big email
Bruce "Bahamut" Andrews wrote: hasn't it always been that way? Like, never properly formatted? I wasn't very clear on that. I know 'status' isn't formatted and never has been (to my knowledge). What I was wanting was the 'stat' command so I could see a nicely formatted list. -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [srcds] Many good questions, 1 big email
On Wed, 20 Oct 2004, m0gely wrote: > Alfred Reynolds wrote: > > >>>server.cfg <- executed on start up & (yay!) map change > > > > Shouldn't be on map change (again, TODO list). > > As indicated by most people when this cange was first made, I wish this > would be left alone. At least don't forget to crate the > mapchangecfgfile cvar at the same time you make this change. > What are the reasons why the server.cfg should not be executed at mapchange? It was a nice feature to have one file that was reloaded at mapchange, without the mapchangecfgfile cvar. /Bjorn -- // This is a comment. /* This is a comment. */ # This is a comment. Have I provided enough comments? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [srcds] Many good questions, 1 big email
I think the "extra" cash from cheaters isn't what VALVe are aiming for - since those small cheat sales negatively affect the rest of the sales (at the start of the game's life anyway) - Bruce "Bahamut" Andrews [EMAIL PROTECTED] wrote: I would pay ~1$ per month (ok, I'm german, I would pay 1 euro! :D) if there is a garantee that valve is updating VAC daily! It should not be possible to get a running cheat for longer than xx hours. Maybe they invent the cheater-free dedicated server with a small license of ~2-5$ a month. I would pay for. But in future I will not buy a game without cheatprotection! Punkbuster is going the right way with guid and hardware id ;) (with the hardware ID ban valve will no longer gain extra cash from cheaters ^^) [EMAIL PROTECTED] schrieb am 21.10.04 11:17:30: heh, it's not like they need to buy anything to get a new steamid :| VALVe have done a fair bit for us, at least they haven't turned into a MMORPG style forced pay-per-month after you buy the game initially (whoever came up with that idea was mentally dull - I mean, what if you don't -want- the 'free' expansion packs that come with them :p). Yar, so anyway, they don't have anything to gain by keeping VAC updated other then a bit of respect atm, since the vac disabler + non-steam pretty much put the idea of paying money for a new key after cheating out of the situation. - Bruce "Bahamut" Andrews [EMAIL PROTECTED] wrote: They don't gain money from that old game? Come on... 10 bucks to be payed by a cheater who was catched by VAC. There are enough outside I think. Players changing their steam IDs due to a VAC catch, only to be able to play ESL and so on... Valve gained a lot of money in selling CZ. More money they gained after they published that CS:S beta will only be able to CZ users... (and more bought CZ). Valve still has a responsibility to the community. For me I can say, that CS:S is not my multiplayer future. Just in time I'm playing more and more bfv and et ;) We've currently changed our 3 public servers from VAC to CD (optional w/ mediator) [EMAIL PROTECTED] schrieb am 21.10.04 10:27:21: meh, the problem is that stupid vac disabler which makes VAC useless. If that were eliminated it'd probably be a whole lot more useful - at the moment enabling VAC on your servers is the same as not when it comes to an "informed" cheater. They don't gain money out of keeping up anti-cheat protection on a seven year old game though :/ - Bruce "Bahamut" Andrews Matt Judge wrote: Daniel wrote: It isnt if its worked on moron... Daniel LOL, gotta love the mentally retarded trolls. That sentence held zero content of useful information. But that is the problem, it is not updated as frequently as the alternative 3rd party software. We have had VAC for a couple of years now and it has had only one period of maybe 2 months where it was updated on a regular basis. From past experience, there is nothing to show that this is going to change any time soon. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] [srcds] Many good questions, 1 big email
I too would be willing to pay a nominal fee for the guarantee of VAC being updated regularly and a cheater free server. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: 21 October 2004 11:29 To: [EMAIL PROTECTED] Subject: Re: [hlds_linux] [srcds] Many good questions, 1 big email I would pay ~1$ per month (ok, I'm german, I would pay 1 euro! :D) if there is a garantee that valve is updating VAC daily! It should not be possible to get a running cheat for longer than xx hours. Maybe they invent the cheater-free dedicated server with a small license of ~2-5$ a month. I would pay for. But in future I will not buy a game without cheatprotection! Punkbuster is going the right way with guid and hardware id ;) (with the hardware ID ban valve will no longer gain extra cash from cheaters ^^) [EMAIL PROTECTED] schrieb am 21.10.04 11:17:30: > > heh, it's not like they need to buy anything to get a new steamid :| > > VALVe have done a fair bit for us, at least they haven't turned into a > MMORPG style forced pay-per-month after you buy the game initially > (whoever came up with that idea was mentally dull - I mean, what if you > don't -want- the 'free' expansion packs that come with them :p). > > Yar, so anyway, they don't have anything to gain by keeping VAC updated > other then a bit of respect atm, since the vac disabler + non-steam > pretty much put the idea of paying money for a new key after cheating > out of the situation. > > - Bruce "Bahamut" Andrews > > > > [EMAIL PROTECTED] wrote: > > >They don't gain money from that old game? Come on... 10 bucks to be payed by > >a cheater who was catched by VAC. There are enough outside I think. Players > >changing their steam IDs due to a VAC catch, only to be able to play ESL and so on... > >Valve gained a lot of money in selling CZ. More money they gained after they published > >that CS:S beta will only be able to CZ users... (and more bought CZ). > > > >Valve still has a responsibility to the community. For me I can say, that CS:S is not > >my multiplayer future. Just in time I'm playing more and more bfv and et ;) > > > >We've currently changed our 3 public servers from VAC to CD (optional w/ mediator) > > > >[EMAIL PROTECTED] schrieb am 21.10.04 10:27:21: > > > > > >>meh, the problem is that stupid vac disabler which makes VAC useless. > >>If that were eliminated it'd probably be a whole lot more useful - at > >>the moment enabling VAC on your servers is the same as not when it comes > >>to an "informed" cheater. > >> > >>They don't gain money out of keeping up anti-cheat protection on a seven > >>year old game though :/ > >> > >>- Bruce "Bahamut" Andrews > >> > >> > >> > >>Matt Judge wrote: > >> > >> > >> > >>>Daniel wrote: > >>> > >>> > >>> > >>>>It isnt if its worked on moron... > >>>> > >>>>Daniel > >>>> > >>>> > >>>LOL, gotta love the mentally retarded trolls. That sentence held zero > >>>content of useful information. > >>> > >>>But that is the problem, it is not updated as frequently as the > >>>alternative 3rd party software. We have had VAC for a couple of years > >>>now and it has had only one period of maybe 2 months where it was > >>>updated on a regular basis. From past experience, there is nothing to > >>>show that this is going to change any time soon. > >>> > >>>___ > >>>To unsubscribe, edit your list preferences, or view the list archives, > >>>please visit: > >>>http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >>> > >>> > >>> > >>___ > >>To unsubscribe, edit your list preferences, or view the list archives, please visit: > >>http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > >> > > > > > > > > > >___ > >To unsubscribe, edit your list preferences, or view the list archives, please visit: > >http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [srcds] Many good questions, 1 big email
I would pay ~1$ per month (ok, I'm german, I would pay 1 euro! :D) if there is a garantee that valve is updating VAC daily! It should not be possible to get a running cheat for longer than xx hours. Maybe they invent the cheater-free dedicated server with a small license of ~2-5$ a month. I would pay for. But in future I will not buy a game without cheatprotection! Punkbuster is going the right way with guid and hardware id ;) (with the hardware ID ban valve will no longer gain extra cash from cheaters ^^) [EMAIL PROTECTED] schrieb am 21.10.04 11:17:30: > > heh, it's not like they need to buy anything to get a new steamid :| > > VALVe have done a fair bit for us, at least they haven't turned into a > MMORPG style forced pay-per-month after you buy the game initially > (whoever came up with that idea was mentally dull - I mean, what if you > don't -want- the 'free' expansion packs that come with them :p). > > Yar, so anyway, they don't have anything to gain by keeping VAC updated > other then a bit of respect atm, since the vac disabler + non-steam > pretty much put the idea of paying money for a new key after cheating > out of the situation. > > - Bruce "Bahamut" Andrews > > > > [EMAIL PROTECTED] wrote: > > >They don't gain money from that old game? Come on... 10 bucks to be payed by > >a cheater who was catched by VAC. There are enough outside I think. Players > >changing their steam IDs due to a VAC catch, only to be able to play ESL and so > >on... > >Valve gained a lot of money in selling CZ. More money they gained after they > >published > >that CS:S beta will only be able to CZ users... (and more bought CZ). > > > >Valve still has a responsibility to the community. For me I can say, that CS:S is > >not > >my multiplayer future. Just in time I'm playing more and more bfv and et ;) > > > >We've currently changed our 3 public servers from VAC to CD (optional w/ mediator) > > > >[EMAIL PROTECTED] schrieb am 21.10.04 10:27:21: > > > > > >>meh, the problem is that stupid vac disabler which makes VAC useless. > >>If that were eliminated it'd probably be a whole lot more useful - at > >>the moment enabling VAC on your servers is the same as not when it comes > >>to an "informed" cheater. > >> > >>They don't gain money out of keeping up anti-cheat protection on a seven > >>year old game though :/ > >> > >>- Bruce "Bahamut" Andrews > >> > >> > >> > >>Matt Judge wrote: > >> > >> > >> > >>>Daniel wrote: > >>> > >>> > >>> > It isnt if its worked on moron... > > Daniel > > > >>>LOL, gotta love the mentally retarded trolls. That sentence held zero > >>>content of useful information. > >>> > >>>But that is the problem, it is not updated as frequently as the > >>>alternative 3rd party software. We have had VAC for a couple of years > >>>now and it has had only one period of maybe 2 months where it was > >>>updated on a regular basis. From past experience, there is nothing to > >>>show that this is going to change any time soon. > >>> > >>>___ > >>>To unsubscribe, edit your list preferences, or view the list archives, > >>>please visit: > >>>http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >>> > >>> > >>> > >>___ > >>To unsubscribe, edit your list preferences, or view the list archives, please > >>visit: > >>http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > >> > > > > > > > > > >___ > >To unsubscribe, edit your list preferences, or view the list archives, please visit: > >http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [srcds] Many good questions, 1 big email
heh, it's not like they need to buy anything to get a new steamid :| VALVe have done a fair bit for us, at least they haven't turned into a MMORPG style forced pay-per-month after you buy the game initially (whoever came up with that idea was mentally dull - I mean, what if you don't -want- the 'free' expansion packs that come with them :p). Yar, so anyway, they don't have anything to gain by keeping VAC updated other then a bit of respect atm, since the vac disabler + non-steam pretty much put the idea of paying money for a new key after cheating out of the situation. - Bruce "Bahamut" Andrews [EMAIL PROTECTED] wrote: They don't gain money from that old game? Come on... 10 bucks to be payed by a cheater who was catched by VAC. There are enough outside I think. Players changing their steam IDs due to a VAC catch, only to be able to play ESL and so on... Valve gained a lot of money in selling CZ. More money they gained after they published that CS:S beta will only be able to CZ users... (and more bought CZ). Valve still has a responsibility to the community. For me I can say, that CS:S is not my multiplayer future. Just in time I'm playing more and more bfv and et ;) We've currently changed our 3 public servers from VAC to CD (optional w/ mediator) [EMAIL PROTECTED] schrieb am 21.10.04 10:27:21: meh, the problem is that stupid vac disabler which makes VAC useless. If that were eliminated it'd probably be a whole lot more useful - at the moment enabling VAC on your servers is the same as not when it comes to an "informed" cheater. They don't gain money out of keeping up anti-cheat protection on a seven year old game though :/ - Bruce "Bahamut" Andrews Matt Judge wrote: Daniel wrote: It isnt if its worked on moron... Daniel LOL, gotta love the mentally retarded trolls. That sentence held zero content of useful information. But that is the problem, it is not updated as frequently as the alternative 3rd party software. We have had VAC for a couple of years now and it has had only one period of maybe 2 months where it was updated on a regular basis. From past experience, there is nothing to show that this is going to change any time soon. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [srcds] Many good questions, 1 big email
They don't gain money from that old game? Come on... 10 bucks to be payed by a cheater who was catched by VAC. There are enough outside I think. Players changing their steam IDs due to a VAC catch, only to be able to play ESL and so on... Valve gained a lot of money in selling CZ. More money they gained after they published that CS:S beta will only be able to CZ users... (and more bought CZ). Valve still has a responsibility to the community. For me I can say, that CS:S is not my multiplayer future. Just in time I'm playing more and more bfv and et ;) We've currently changed our 3 public servers from VAC to CD (optional w/ mediator) [EMAIL PROTECTED] schrieb am 21.10.04 10:27:21: > > meh, the problem is that stupid vac disabler which makes VAC useless. > If that were eliminated it'd probably be a whole lot more useful - at > the moment enabling VAC on your servers is the same as not when it comes > to an "informed" cheater. > > They don't gain money out of keeping up anti-cheat protection on a seven > year old game though :/ > > - Bruce "Bahamut" Andrews > > > > Matt Judge wrote: > > > Daniel wrote: > > > >> > >> It isnt if its worked on moron... > >> > >> Daniel > > > > > > LOL, gotta love the mentally retarded trolls. That sentence held zero > > content of useful information. > > > > But that is the problem, it is not updated as frequently as the > > alternative 3rd party software. We have had VAC for a couple of years > > now and it has had only one period of maybe 2 months where it was > > updated on a regular basis. From past experience, there is nothing to > > show that this is going to change any time soon. > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [srcds] Many good questions, 1 big email
meh, the problem is that stupid vac disabler which makes VAC useless. If that were eliminated it'd probably be a whole lot more useful - at the moment enabling VAC on your servers is the same as not when it comes to an "informed" cheater. They don't gain money out of keeping up anti-cheat protection on a seven year old game though :/ - Bruce "Bahamut" Andrews Matt Judge wrote: Daniel wrote: It isnt if its worked on moron... Daniel LOL, gotta love the mentally retarded trolls. That sentence held zero content of useful information. But that is the problem, it is not updated as frequently as the alternative 3rd party software. We have had VAC for a couple of years now and it has had only one period of maybe 2 months where it was updated on a regular basis. From past experience, there is nothing to show that this is going to change any time soon. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [srcds] Many good questions, 1 big email
hasn't it always been that way? Like, never properly formatted? It's not like it matters anyway, it's just a collection of data, if you specifically want to know which variable belongs to which heading you can count on your fingers =) - Bruce "Bahamut" Andrews m0gely wrote: m0gely wrote: Sorry, I meant 'status', I created an alias. Hmm, it still just bundles all the lines together for me. Like this, the user list is jumbled together: hostname: [adi] Counter-Strike: Source build : 2173 udp/ip : 208.187.236.10:27017 map : de_dust at: 0 x, 0 y, 0 z players : 1 (20 max) #name userid connected ping loss state adr # 2 "mgfh" STEAM_0:1:4739845 04:03 410 0 active 211.21.120.70:27005 -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [srcds] Many good questions, 1 big email (stuffcmds/restart)
heh, I always used "reload", that doesn't seem to work either ;) No great difficulty typing "rcon changelevel de_aztec" whenever I'm playing on de_aztec or whatever other map there is though =D - Bruce "Bahamut" Andrews Alfred Reynolds wrote: Try "map" or "changelevel" for now :) Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of m0gely Sent: Wednesday, October 20, 2004 11:45 PM To: [EMAIL PROTECTED] Subject: Re: [hlds_linux] [srcds] Many good questions, 1 big email (stuffcmds/restart) List Keeper wrote: I thought in SRCDS it's now "_restart"...at least that's what has worked for me. Heh, wasn't aware of that. But that acts like the "exit" command for me. I used 'restart' to restart the current map like it is in hlds. It was very useful when making changes to the server config or some other item that required a map change and you wanted the change to be made right away. Also useful when players are entering a map for a match or scrim. If they don't all get in on time you can just issue a 'restart' to get everyone joined up. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [srcds] Many good questions, 1 big email
Daniel wrote: It isnt if its worked on moron... Daniel But it is worked on, so maybe he was right. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [srcds] Many good questions, 1 big email
Daniel wrote: It isnt if its worked on moron... Daniel LOL, gotta love the mentally retarded trolls. That sentence held zero content of useful information. But that is the problem, it is not updated as frequently as the alternative 3rd party software. We have had VAC for a couple of years now and it has had only one period of maybe 2 months where it was updated on a regular basis. From past experience, there is nothing to show that this is going to change any time soon. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [srcds] Many good questions, 1 big email
m0gely wrote: Sorry, I meant 'status', I created an alias. Hmm, it still just bundles all the lines together for me. Like this, the user list is jumbled together: hostname: [adi] Counter-Strike: Source build : 2173 udp/ip : 208.187.236.10:27017 map : de_dust at: 0 x, 0 y, 0 z players : 1 (20 max) #name userid connected ping loss state adr # 2 "mgfh" STEAM_0:1:4739845 04:03 410 0 active 211.21.120.70:27005 -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [srcds] Many good questions, 1 big email
It isnt if its worked on moron... Daniel On Thu, 21 Oct 2004, Matt Judge wrote: Alfred Reynolds wrote: VAC is not fully implemented in SRCDS yet, we are actively working on it. Why? VAC is bloody useless. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [srcds] Many good questions, 1 big email
Alfred Reynolds wrote: VAC is not fully implemented in SRCDS yet, we are actively working on it. Why? VAC is bloody useless. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] [srcds] Many good questions, 1 big email (stuffcmds/restart)
Try "map" or "changelevel" for now :) Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of m0gely Sent: Wednesday, October 20, 2004 11:45 PM To: [EMAIL PROTECTED] Subject: Re: [hlds_linux] [srcds] Many good questions, 1 big email (stuffcmds/restart) > List Keeper wrote: > > I thought in SRCDS it's now "_restart"...at least that's what has > > worked for me. > > Heh, wasn't aware of that. But that acts like the "exit" command for > me. I used 'restart' to restart the current map like it is in hlds. > It was very useful when making changes to the server config or some > other item that required a map change and you wanted the change to be > made right away. Also useful when players are entering a map for a > match or scrim. If they don't all get in on time you can just issue > a 'restart' to get everyone joined up. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [srcds] Many good questions, 1 big email (stuffcmds/restart)
List Keeper wrote: I thought in SRCDS it's now "_restart"...at least that's what has worked for me. Heh, wasn't aware of that. But that acts like the "exit" command for me. I used 'restart' to restart the current map like it is in hlds. It was very useful when making changes to the server config or some other item that required a map change and you wanted the change to be made right away. Also useful when players are entering a map for a match or scrim. If they don't all get in on time you can just issue a 'restart' to get everyone joined up. -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [srcds] Many good questions, 1 big email (stuffcmds/restart)
I thought in SRCDS it's now "_restart"...at least that's what has worked for me. - Original Message - From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, October 21, 2004 12:49 AM Subject: RE: [hlds_linux] [srcds] Many good questions, 1 big email > >> >> > > > The 'stuffcmds' command acts like 'restart'. Is that the >> > > > replacement? What is that command meant for? >> > >> > We use it internally for some of our file formats (for serializing >> > commands). >> >> Ok, then 'restart' is on your TODO list too? :) >> > What do you want restart for? > >> Thanks for the response. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] [srcds] Many good questions, 1 big email
> > > > > The 'stuffcmds' command acts like 'restart'. Is that the > > > > replacement? What is that command meant for? > > > > We use it internally for some of our file formats (for serializing > > commands). > > Ok, then 'restart' is on your TODO list too? :) > What do you want restart for? > Thanks for the response. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [srcds] Many good questions, 1 big email
Alfred Reynolds wrote: 'stat' formatting is b0rked. It is a nicely readible list in hlds but not in srcds. There is no "stat" command in SRCDS yet (in HLDS is prints out CPU stats), this is a TODO item. "status" should be formatted properly now. Sorry, I meant 'status', I created an alias. Hmm, it still just bundles all the lines together for me. server.cfg <- executed on start up & (yay!) map change Shouldn't be on map change (again, TODO list). As indicated by most people when this cange was first made, I wish this would be left alone. At least don't forget to crate the mapchangecfgfile cvar at the same time you make this change. What are the download and Downloads folers? For downloaded decals. Ahh, so this replaces the custom.hpk file. The 'stuffcmds' command acts like 'restart'. Is that the replacement? What is that command meant for? We use it internally for some of our file formats (for serializing commands). Ok, then 'restart' is on your TODO list too? :) Thanks for the response. -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] [srcds] Many good questions, 1 big email
Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of m0gely Sent: Wednesday, October 20, 2004 9:40 PM To: [EMAIL PROTECTED] Subject: Re: [hlds_linux] [srcds] Many good questions, 1 big email > Valve, Alfred, I think these are really good questions and I am sure > you could easily answer these. > > m0gely wrote: > > > Commands I wish were there: > > sv_downloadurl <- I guess not a huge deal until new hammer is out Its on the TODO list. > > sv_filetransfercompression <- same restart stats Nothing planned for this yet. > > 'stat' formatting is b0rked. It is a nicely readible list in hlds > > but not in srcds. There is no "stat" command in SRCDS yet (in HLDS is prints out CPU stats), this is a TODO item. "status" should be formatted properly now. > > > > Why are there 5 (!) config files that are executed at start up? > > What is the defined purpose for each file? They get executed in > > this order: valve.rc<- executed on start up only A single player file, used by us. > > autoexec.cfg<- executed on start up only Yup. > > game.cfg<- executed on start up only Used for single player. > > skill1.cfg <- executed on start up & map change Used for single player. > > server.cfg <- executed on start up & (yay!) map change Shouldn't be on map change (again, TODO list). > > > > Log files (et al) not always closed when exitting the server: > > File ./cstrike/logs/L1008016.log was never closed File > > ./cstrike/logs/L1008016.log was never closed File > > ./cstrike/maps/de_dust2.nav was never closed File > > ./cstrike/maps/de_dust2.nav was never closed Memory leak: mempool > > blocks left in memory: 12 Memory leak: mempool blocks left in > > memory: 350 Email me offlist on how to reproduce this please. > > > > I get about 20 of these or so on start up. Someone else mentioned > > them too. CMaterial::GetNumAnimationFrames: > > no representative texture for material sprites/bloodspray Ignore this, its complaining about missing a texture to render (which, funnily enough, srcds doesn't need to do :). Removing the warning is on the TODO list. > > > > Also I see this on start up: > > Attempted to create unknown entity type event_queue_saveload_proxy! Ignore it (single player related entity that CS doesn't have). > > > > What are the download and Downloads folers? For downloaded decals. > > > > The 'stuffcmds' command acts like 'restart'. Is that the > > replacement? What is that command meant for? We use it internally for some of our file formats (for serializing commands). > > > > But the server does seem to start up alot faster in secure mode than > > hlds does. I don't even see where it downloads the module. Is it > > stored locally now unless a new version is avaiable? VAC is not fully implemented in SRCDS yet, we are actively working on it. > > > > -- > > - m0gely > > http://quake2.telestream.com/ > > Q2 | Q3A | Counter-strike > > ___ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [srcds] Many good questions, 1 big email
Valve, Alfred, I think these are really good questions and I am sure you could easily answer these. m0gely wrote: Commands I wish were there: sv_downloadurl <- I guess not a huge deal until new hammer is out sv_filetransfercompression <- same restart stats 'stat' formatting is b0rked. It is a nicely readible list in hlds but not in srcds. Why are there 5 (!) config files that are executed at start up? What is the defined purpose for each file? They get executed in this order: valve.rc<- executed on start up only autoexec.cfg<- executed on start up only game.cfg<- executed on start up only skill1.cfg <- executed on start up & map change server.cfg <- executed on start up & (yay!) map change Log files (et al) not always closed when exitting the server: File ./cstrike/logs/L1008016.log was never closed File ./cstrike/logs/L1008016.log was never closed File ./cstrike/maps/de_dust2.nav was never closed File ./cstrike/maps/de_dust2.nav was never closed Memory leak: mempool blocks left in memory: 12 Memory leak: mempool blocks left in memory: 350 I get about 20 of these or so on start up. Someone else mentioned them too. CMaterial::GetNumAnimationFrames: no representative texture for material sprites/bloodspray Also I see this on start up: Attempted to create unknown entity type event_queue_saveload_proxy! What are the download and Downloads folers? The 'stuffcmds' command acts like 'restart'. Is that the replacement? What is that command meant for? But the server does seem to start up alot faster in secure mode than hlds does. I don't even see where it downloads the module. Is it stored locally now unless a new version is avaiable? -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [srcds] Many good questions, 1 big email
Marcelo de Paula Bezerra wrote: I guess it is for the steam guy, as this file does not show up under linux. :( Hmm, you're right. I was looking at alot of this stuff on my Windows box. Here is a snipit: "Ban_Menu_Add""&Add Ban" "Ban_Menu_Remove" "&Remove Ban" "Ban_Menu_Change" "&Change Time" "Player_Menu_Kick""&Kick Player" "Player_Menu_Ban" "&Ban Player..." "Rules_Menu_Change" "&Change Value" -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [srcds] Many good questions, 1 big email
I guess it is for the steam guy, as this file does not show up under linux. :( On Fri, 2004-10-08 at 14:19, m0gely wrote: > Oops I forgot to add one. I found: > > hl2/platform/admin/admin_english.txt > > And it looks like a basic set of admin tools. Can these be accessed > yet? If so now? If not when? And will you be able to assign admin > rights via STEAMID so rcon doesn't have to be used?? > > > -- > - m0gely > http://quake2.telestream.com/ > Q2 | Q3A | Counter-strike > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] [srcds] Many good questions, 1 big email
Michael McKoy wrote: > On sv_voicecodec: I did this too for a long time. I noticed when I > connected to my server I would see something like "Unable to find > codec voice_speex, voice disabled" ... I've since removed that from > my server's server.cfg and when I connect now, voice works for me and > the majority of individuals it seems. Their key isn't getting > unbound, the game is disabling voice due to codec issues. So you're > really re-enabling voice itself. Thanks for the tip. I had a hunch that that was it too, since I searched through my srcds directory and couldn't find the speex dll. I thought maybe it was packaged in some package file or something because I hadn't seen that "voice disabled" error. -- ironchef http://dexworld.org/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] [srcds] Many good questions, 1 big email
For all intents and purposes, the beta didn't end. They gave us the rest of the maps, and the new engines for i686, amd, etc, but all the problems of the beta are still there, its still missing some content, memory leaks.. One thing specificly: Bots are still disabled. Attempting to use them responds that "Bots are not allowed during the Beta." I expect to see lots of updates in the next few weeks. On sv_voicecodec: I did this too for a long time. I noticed when I connected to my server I would see something like "Unable to find codec voice_speex, voice disabled" ... I've since removed that from my server's server.cfg and when I connect now, voice works for me and the majority of individuals it seems. Their key isn't getting unbound, the game is disabling voice due to codec issues. So you're really re-enabling voice itself. > m0gely wrote: >> Commands I wish were there: > > sv_voicequality -- that is, if the voicecodec command is even working. I > tried using sv_voicecodec "voice_speex", but player voices (once they > all fix the obnoxious bug with having to re-bind the voicerecord button > on map change) still sound absolutely terrible. > > kick #userid doesn't seem to function, only by player name. > > -- > ironchef > http://dexworld.org/ > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] [srcds] Many good questions, 1 big email
m0gely wrote: > Commands I wish were there: sv_voicequality -- that is, if the voicecodec command is even working. I tried using sv_voicecodec "voice_speex", but player voices (once they all fix the obnoxious bug with having to re-bind the voicerecord button on map change) still sound absolutely terrible. kick #userid doesn't seem to function, only by player name. -- ironchef http://dexworld.org/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [srcds] Many good questions, 1 big email
Oops I forgot to add one. I found: hl2/platform/admin/admin_english.txt And it looks like a basic set of admin tools. Can these be accessed yet? If so now? If not when? And will you be able to assign admin rights via STEAMID so rcon doesn't have to be used?? -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux