Re: [hlds_linux] HLDS1 Seg Fault

2005-12-08 Thread JCHost.net - Support

Yes I finally got it working.  Make sure you update the game with the
./steam -command update -game cstrike -dir . -beta linux.  After you
do that make sure you run the game with your normal flags on the command
line but dont use -autoupdate cause it will cause the game to downgrade
back to version 28.

JC

Marcel wrote:


Hi,

does it work for you with the latest official version?

- Marcel

JCHost.net - Support schrieb:


Okay I did this and got to update finally thanks i was totally
misunderstanding.  I take it I still need to remove the autoupdate cause
it actaully downgraded my server which make no sense to me at all.
OH WELL!

Matt Leonhardt wrote:


I did as Adam said, -beta linux. My server was segfaulting everytime
before,
now that I have v29 it works great.
- Original Message -
From: JCHost.net - Support [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Wednesday, December 07, 2005 3:55 PM
Subject: Re: [hlds_linux] HLDS1 Seg Fault



Yeah this is not working.  I don't understand how my server could be
working fine for months now, and then just today seg fault like this.
I'm really hoping its not hardware related.  So freaking upsetting
though
:(

[EMAIL PROTECTED] wrote:


Try running without the -autoupdate flag
- Original Message -
From: [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Wednesday, December 07, 2005 9:09 PM
Subject: [hlds_linux] HLDS1 Seg Fault



First of all I want to apologize in advance if this issue has
already
been
resolved I did however review the email list as much as I could
before I
posted.  Okay I've been following the list the last few hours,
all my
source
servers are running great right now but my single 1.6 server keeps
crashing I
will list the error below:

Auto detecting CPU
Using Pentium II Optimised binary.
Auto-restarting the server on crash
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Logging in as 'suprnovacss'
Checking/Installing 'Counter-Strike Base Content' version 16

Checking/Installing 'Linux Server Engine' version 28

Checking/Installing 'Half-Life Base Content' version 8

HLDS installation up to date

Console initialized.
scandir failed:/home/aznsizzler/./platform/SAVE
Protocol version 47
Exe version 1.1.2.5/Stdio (cstrike)
Exe build: 01:13:17 Dec  3 2005 (3327)
STEAM Auth Server
couldn't exec language.cfg
log:  unknown parameter 1, 'on' and 'off' are valid
logaddress_add:  usage
logaddress_add ip port
Server IP address 82.165.176.114:27035
scandir failed:/home/aznsizzler/./platform/SAVE
./hlds_run: line 424:  4115 Segmentation fault  $HL_CMD
Add -debug to the ./hlds_run command line to generate a
debug.log to
help with
solving this problem
Wed Dec  7 22:03:11 UTC 2005: Server restart in 10 seconds

So far I have tried removing the clientregistry file and also made
a few
adjustments to my hlds run script I will now list my run script
below:

#!/bin/sh
echo Starting Cs Server
sleep 1
screen -A -m -d -S css-server ./hlds_run -autoupdate -game
cstrike -steamuser
*** -steampass  -console -game cstrike +map de_dust2
+maxplayers 12
-port 27035 -verify_all -beta linux

I read that I needed to add the -verify_all and -beat linux tags.
Although the
problem was happeneing before I made any adjustments as such.  Any
ideas?

JC


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RE: [hlds_linux] HLDS1 Seg Fault

2005-12-07 Thread doomed999
Run the update tool with the -beta linux to get 'Linux Server Engine'
version 29. Post back if it works.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: Wednesday, December 07, 2005 3:09 PM
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] HLDS1 Seg Fault

First of all I want to apologize in advance if this issue has already been
resolved I did however review the email list as much as I could before I
posted.  Okay I've been following the list the last few hours, all my source
servers are running great right now but my single 1.6 server keeps crashing
I
will list the error below:

Auto detecting CPU
Using Pentium II Optimised binary.
Auto-restarting the server on crash
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Logging in as 'suprnovacss'
Checking/Installing 'Counter-Strike Base Content' version 16

Checking/Installing 'Linux Server Engine' version 28

Checking/Installing 'Half-Life Base Content' version 8

HLDS installation up to date

Console initialized.
scandir failed:/home/aznsizzler/./platform/SAVE
Protocol version 47
Exe version 1.1.2.5/Stdio (cstrike)
Exe build: 01:13:17 Dec  3 2005 (3327)
STEAM Auth Server
couldn't exec language.cfg
log:  unknown parameter 1, 'on' and 'off' are valid
logaddress_add:  usage
logaddress_add ip port
Server IP address 82.165.176.114:27035
scandir failed:/home/aznsizzler/./platform/SAVE
./hlds_run: line 424:  4115 Segmentation fault  $HL_CMD
Add -debug to the ./hlds_run command line to generate a debug.log to help
with
solving this problem
Wed Dec  7 22:03:11 UTC 2005: Server restart in 10 seconds

So far I have tried removing the clientregistry file and also made a few
adjustments to my hlds run script I will now list my run script below:

#!/bin/sh
echo Starting Cs Server
sleep 1
screen -A -m -d -S css-server ./hlds_run -autoupdate -game cstrike
-steamuser
*** -steampass  -console -game cstrike +map de_dust2 +maxplayers
12
-port 27035 -verify_all -beta linux

I read that I needed to add the -verify_all and -beat linux tags.  Although
the
problem was happeneing before I made any adjustments as such.  Any ideas?

JC


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Re: [hlds_linux] HLDS1 Seg Fault

2005-12-07 Thread ryan

Try running without the -autoupdate flag
- Original Message -
From: [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Wednesday, December 07, 2005 9:09 PM
Subject: [hlds_linux] HLDS1 Seg Fault



First of all I want to apologize in advance if this issue has already been
resolved I did however review the email list as much as I could before I
posted.  Okay I've been following the list the last few hours, all my
source
servers are running great right now but my single 1.6 server keeps
crashing I
will list the error below:

Auto detecting CPU
Using Pentium II Optimised binary.
Auto-restarting the server on crash
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Logging in as 'suprnovacss'
Checking/Installing 'Counter-Strike Base Content' version 16

Checking/Installing 'Linux Server Engine' version 28

Checking/Installing 'Half-Life Base Content' version 8

HLDS installation up to date

Console initialized.
scandir failed:/home/aznsizzler/./platform/SAVE
Protocol version 47
Exe version 1.1.2.5/Stdio (cstrike)
Exe build: 01:13:17 Dec  3 2005 (3327)
STEAM Auth Server
couldn't exec language.cfg
log:  unknown parameter 1, 'on' and 'off' are valid
logaddress_add:  usage
logaddress_add ip port
Server IP address 82.165.176.114:27035
scandir failed:/home/aznsizzler/./platform/SAVE
./hlds_run: line 424:  4115 Segmentation fault  $HL_CMD
Add -debug to the ./hlds_run command line to generate a debug.log to
help with
solving this problem
Wed Dec  7 22:03:11 UTC 2005: Server restart in 10 seconds

So far I have tried removing the clientregistry file and also made a few
adjustments to my hlds run script I will now list my run script below:

#!/bin/sh
echo Starting Cs Server
sleep 1
screen -A -m -d -S css-server ./hlds_run -autoupdate -game
cstrike -steamuser
*** -steampass  -console -game cstrike +map de_dust2
+maxplayers 12
-port 27035 -verify_all -beta linux

I read that I needed to add the -verify_all and -beat linux tags.
Although the
problem was happeneing before I made any adjustments as such.  Any ideas?

JC


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Re: [hlds_linux] HLDS1 Seg Fault

2005-12-07 Thread JCHost.net - Support

Yeah this is not working.  I don't understand how my server could be
working fine for months now, and then just today seg fault like this.
I'm really hoping its not hardware related.  So freaking upsetting though :(

[EMAIL PROTECTED] wrote:


Try running without the -autoupdate flag
- Original Message -
From: [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Wednesday, December 07, 2005 9:09 PM
Subject: [hlds_linux] HLDS1 Seg Fault



First of all I want to apologize in advance if this issue has already
been
resolved I did however review the email list as much as I could before I
posted.  Okay I've been following the list the last few hours, all my
source
servers are running great right now but my single 1.6 server keeps
crashing I
will list the error below:

Auto detecting CPU
Using Pentium II Optimised binary.
Auto-restarting the server on crash
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Logging in as 'suprnovacss'
Checking/Installing 'Counter-Strike Base Content' version 16

Checking/Installing 'Linux Server Engine' version 28

Checking/Installing 'Half-Life Base Content' version 8

HLDS installation up to date

Console initialized.
scandir failed:/home/aznsizzler/./platform/SAVE
Protocol version 47
Exe version 1.1.2.5/Stdio (cstrike)
Exe build: 01:13:17 Dec  3 2005 (3327)
STEAM Auth Server
couldn't exec language.cfg
log:  unknown parameter 1, 'on' and 'off' are valid
logaddress_add:  usage
logaddress_add ip port
Server IP address 82.165.176.114:27035
scandir failed:/home/aznsizzler/./platform/SAVE
./hlds_run: line 424:  4115 Segmentation fault  $HL_CMD
Add -debug to the ./hlds_run command line to generate a debug.log to
help with
solving this problem
Wed Dec  7 22:03:11 UTC 2005: Server restart in 10 seconds

So far I have tried removing the clientregistry file and also made a few
adjustments to my hlds run script I will now list my run script below:

#!/bin/sh
echo Starting Cs Server
sleep 1
screen -A -m -d -S css-server ./hlds_run -autoupdate -game
cstrike -steamuser
*** -steampass  -console -game cstrike +map de_dust2
+maxplayers 12
-port 27035 -verify_all -beta linux

I read that I needed to add the -verify_all and -beat linux tags.
Although the
problem was happeneing before I made any adjustments as such.  Any
ideas?

JC


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Re: [hlds_linux] HLDS1 Seg Fault

2005-12-07 Thread Matt Leonhardt

I did as Adam said, -beta linux. My server was segfaulting everytime before,
now that I have v29 it works great.
- Original Message -
From: JCHost.net - Support [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Wednesday, December 07, 2005 3:55 PM
Subject: Re: [hlds_linux] HLDS1 Seg Fault



Yeah this is not working.  I don't understand how my server could be
working fine for months now, and then just today seg fault like this.
I'm really hoping its not hardware related.  So freaking upsetting though
:(

[EMAIL PROTECTED] wrote:


Try running without the -autoupdate flag
- Original Message -
From: [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Wednesday, December 07, 2005 9:09 PM
Subject: [hlds_linux] HLDS1 Seg Fault



First of all I want to apologize in advance if this issue has already
been
resolved I did however review the email list as much as I could before I
posted.  Okay I've been following the list the last few hours, all my
source
servers are running great right now but my single 1.6 server keeps
crashing I
will list the error below:

Auto detecting CPU
Using Pentium II Optimised binary.
Auto-restarting the server on crash
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Logging in as 'suprnovacss'
Checking/Installing 'Counter-Strike Base Content' version 16

Checking/Installing 'Linux Server Engine' version 28

Checking/Installing 'Half-Life Base Content' version 8

HLDS installation up to date

Console initialized.
scandir failed:/home/aznsizzler/./platform/SAVE
Protocol version 47
Exe version 1.1.2.5/Stdio (cstrike)
Exe build: 01:13:17 Dec  3 2005 (3327)
STEAM Auth Server
couldn't exec language.cfg
log:  unknown parameter 1, 'on' and 'off' are valid
logaddress_add:  usage
logaddress_add ip port
Server IP address 82.165.176.114:27035
scandir failed:/home/aznsizzler/./platform/SAVE
./hlds_run: line 424:  4115 Segmentation fault  $HL_CMD
Add -debug to the ./hlds_run command line to generate a debug.log to
help with
solving this problem
Wed Dec  7 22:03:11 UTC 2005: Server restart in 10 seconds

So far I have tried removing the clientregistry file and also made a few
adjustments to my hlds run script I will now list my run script below:

#!/bin/sh
echo Starting Cs Server
sleep 1
screen -A -m -d -S css-server ./hlds_run -autoupdate -game
cstrike -steamuser
*** -steampass  -console -game cstrike +map de_dust2
+maxplayers 12
-port 27035 -verify_all -beta linux

I read that I needed to add the -verify_all and -beat linux tags.
Although the
problem was happeneing before I made any adjustments as such.  Any
ideas?

JC


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please visit:
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Re: [hlds_linux] HLDS1 Seg Fault

2005-12-07 Thread JCHost.net - Support

Yeah it simple will not upgrade to version 29.  This is completely
absurd that you have to do all these things to make it update
correctly.  I have tried adding and removing the autoupdate flag as well
as the -beta linux flag that we have to type in now for some reason as
well also I have attempted removing the clientregistry file before
attempting all the combinations of start scripts that i have ran which
in itself is just totally ridiculous.  I'm just totally confused as to
why all the sudden this happened.

JCHost.net - Support wrote:


Yeah this is not working.  I don't understand how my server could be
working fine for months now, and then just today seg fault like this.
I'm really hoping its not hardware related.  So freaking upsetting
though :(

[EMAIL PROTECTED] wrote:


Try running without the -autoupdate flag
- Original Message -
From: [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Wednesday, December 07, 2005 9:09 PM
Subject: [hlds_linux] HLDS1 Seg Fault



First of all I want to apologize in advance if this issue has already
been
resolved I did however review the email list as much as I could
before I
posted.  Okay I've been following the list the last few hours, all my
source
servers are running great right now but my single 1.6 server keeps
crashing I
will list the error below:

Auto detecting CPU
Using Pentium II Optimised binary.
Auto-restarting the server on crash
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Logging in as 'suprnovacss'
Checking/Installing 'Counter-Strike Base Content' version 16

Checking/Installing 'Linux Server Engine' version 28

Checking/Installing 'Half-Life Base Content' version 8

HLDS installation up to date

Console initialized.
scandir failed:/home/aznsizzler/./platform/SAVE
Protocol version 47
Exe version 1.1.2.5/Stdio (cstrike)
Exe build: 01:13:17 Dec  3 2005 (3327)
STEAM Auth Server
couldn't exec language.cfg
log:  unknown parameter 1, 'on' and 'off' are valid
logaddress_add:  usage
logaddress_add ip port
Server IP address 82.165.176.114:27035
scandir failed:/home/aznsizzler/./platform/SAVE
./hlds_run: line 424:  4115 Segmentation fault  $HL_CMD
Add -debug to the ./hlds_run command line to generate a debug.log to
help with
solving this problem
Wed Dec  7 22:03:11 UTC 2005: Server restart in 10 seconds

So far I have tried removing the clientregistry file and also made a
few
adjustments to my hlds run script I will now list my run script below:

#!/bin/sh
echo Starting Cs Server
sleep 1
screen -A -m -d -S css-server ./hlds_run -autoupdate -game
cstrike -steamuser
*** -steampass  -console -game cstrike +map de_dust2
+maxplayers 12
-port 27035 -verify_all -beta linux

I read that I needed to add the -verify_all and -beat linux tags.
Although the
problem was happeneing before I made any adjustments as such.  Any
ideas?

JC


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please visit:
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RE: [hlds_linux] HLDS1 Seg Fault

2005-12-07 Thread doomed999
Run the steam update tool... Not the auto update in the command line.

./steam -command update -game Your Game -dir . -beta linux

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of JCHost.net -
Support
Sent: Wednesday, December 07, 2005 6:19 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] HLDS1 Seg Fault

Yeah it simple will not upgrade to version 29.  This is completely
absurd that you have to do all these things to make it update
correctly.  I have tried adding and removing the autoupdate flag as well
as the -beta linux flag that we have to type in now for some reason as
well also I have attempted removing the clientregistry file before
attempting all the combinations of start scripts that i have ran which
in itself is just totally ridiculous.  I'm just totally confused as to
why all the sudden this happened.

JCHost.net - Support wrote:

 Yeah this is not working.  I don't understand how my server could be
 working fine for months now, and then just today seg fault like this.
 I'm really hoping its not hardware related.  So freaking upsetting
 though :(

 [EMAIL PROTECTED] wrote:

 Try running without the -autoupdate flag
 - Original Message -
 From: [EMAIL PROTECTED]
 To: hlds_linux@list.valvesoftware.com
 Sent: Wednesday, December 07, 2005 9:09 PM
 Subject: [hlds_linux] HLDS1 Seg Fault


 First of all I want to apologize in advance if this issue has already
 been
 resolved I did however review the email list as much as I could
 before I
 posted.  Okay I've been following the list the last few hours, all my
 source
 servers are running great right now but my single 1.6 server keeps
 crashing I
 will list the error below:

 Auto detecting CPU
 Using Pentium II Optimised binary.
 Auto-restarting the server on crash
 Updating server using Steam.
 Checking bootstrapper version ...
 Updating Installation
 Logging in as 'suprnovacss'
 Checking/Installing 'Counter-Strike Base Content' version 16

 Checking/Installing 'Linux Server Engine' version 28

 Checking/Installing 'Half-Life Base Content' version 8

 HLDS installation up to date

 Console initialized.
 scandir failed:/home/aznsizzler/./platform/SAVE
 Protocol version 47
 Exe version 1.1.2.5/Stdio (cstrike)
 Exe build: 01:13:17 Dec  3 2005 (3327)
 STEAM Auth Server
 couldn't exec language.cfg
 log:  unknown parameter 1, 'on' and 'off' are valid
 logaddress_add:  usage
 logaddress_add ip port
 Server IP address 82.165.176.114:27035
 scandir failed:/home/aznsizzler/./platform/SAVE
 ./hlds_run: line 424:  4115 Segmentation fault  $HL_CMD
 Add -debug to the ./hlds_run command line to generate a debug.log to
 help with
 solving this problem
 Wed Dec  7 22:03:11 UTC 2005: Server restart in 10 seconds

 So far I have tried removing the clientregistry file and also made a
 few
 adjustments to my hlds run script I will now list my run script below:

 #!/bin/sh
 echo Starting Cs Server
 sleep 1
 screen -A -m -d -S css-server ./hlds_run -autoupdate -game
 cstrike -steamuser
 *** -steampass  -console -game cstrike +map de_dust2
 +maxplayers 12
 -port 27035 -verify_all -beta linux

 I read that I needed to add the -verify_all and -beat linux tags.
 Although the
 problem was happeneing before I made any adjustments as such.  Any
 ideas?

 JC


 ___
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 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux




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Re: [hlds_linux] HLDS1 Seg Fault

2005-12-07 Thread RĂ¼diger Meier
On Thursday 08 December 2005 01:19, JCHost.net - Support wrote:
 correctly.  I have tried adding and removing the autoupdate flag as
 well as the -beta linux flag that we have to type in now for some
 reason as well

Use -beta linux not with hlds_run but in commandline of hldsupdatetool

cu
Rudi

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Re: [hlds_linux] HLDS1 Seg Fault

2005-12-07 Thread JCHost.net - Support

Okay I did this and got to update finally thanks i was totally
misunderstanding.  I take it I still need to remove the autoupdate cause
it actaully downgraded my server which make no sense to me at all.  OH WELL!

Matt Leonhardt wrote:


I did as Adam said, -beta linux. My server was segfaulting everytime
before,
now that I have v29 it works great.
- Original Message -
From: JCHost.net - Support [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Wednesday, December 07, 2005 3:55 PM
Subject: Re: [hlds_linux] HLDS1 Seg Fault



Yeah this is not working.  I don't understand how my server could be
working fine for months now, and then just today seg fault like this.
I'm really hoping its not hardware related.  So freaking upsetting
though
:(

[EMAIL PROTECTED] wrote:


Try running without the -autoupdate flag
- Original Message -
From: [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Wednesday, December 07, 2005 9:09 PM
Subject: [hlds_linux] HLDS1 Seg Fault



First of all I want to apologize in advance if this issue has already
been
resolved I did however review the email list as much as I could
before I
posted.  Okay I've been following the list the last few hours, all my
source
servers are running great right now but my single 1.6 server keeps
crashing I
will list the error below:

Auto detecting CPU
Using Pentium II Optimised binary.
Auto-restarting the server on crash
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Logging in as 'suprnovacss'
Checking/Installing 'Counter-Strike Base Content' version 16

Checking/Installing 'Linux Server Engine' version 28

Checking/Installing 'Half-Life Base Content' version 8

HLDS installation up to date

Console initialized.
scandir failed:/home/aznsizzler/./platform/SAVE
Protocol version 47
Exe version 1.1.2.5/Stdio (cstrike)
Exe build: 01:13:17 Dec  3 2005 (3327)
STEAM Auth Server
couldn't exec language.cfg
log:  unknown parameter 1, 'on' and 'off' are valid
logaddress_add:  usage
logaddress_add ip port
Server IP address 82.165.176.114:27035
scandir failed:/home/aznsizzler/./platform/SAVE
./hlds_run: line 424:  4115 Segmentation fault  $HL_CMD
Add -debug to the ./hlds_run command line to generate a debug.log to
help with
solving this problem
Wed Dec  7 22:03:11 UTC 2005: Server restart in 10 seconds

So far I have tried removing the clientregistry file and also made
a few
adjustments to my hlds run script I will now list my run script below:

#!/bin/sh
echo Starting Cs Server
sleep 1
screen -A -m -d -S css-server ./hlds_run -autoupdate -game
cstrike -steamuser
*** -steampass  -console -game cstrike +map de_dust2
+maxplayers 12
-port 27035 -verify_all -beta linux

I read that I needed to add the -verify_all and -beat linux tags.
Although the
problem was happeneing before I made any adjustments as such.  Any
ideas?

JC


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Re: [hlds_linux] HLDS1 Seg Fault

2005-12-07 Thread Marcel

Hi,

does it work for you with the latest official version?

- Marcel

JCHost.net - Support schrieb:

Okay I did this and got to update finally thanks i was totally
misunderstanding.  I take it I still need to remove the autoupdate cause
it actaully downgraded my server which make no sense to me at all.  OH WELL!

Matt Leonhardt wrote:


I did as Adam said, -beta linux. My server was segfaulting everytime
before,
now that I have v29 it works great.
- Original Message -
From: JCHost.net - Support [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Wednesday, December 07, 2005 3:55 PM
Subject: Re: [hlds_linux] HLDS1 Seg Fault



Yeah this is not working.  I don't understand how my server could be
working fine for months now, and then just today seg fault like this.
I'm really hoping its not hardware related.  So freaking upsetting
though
:(

[EMAIL PROTECTED] wrote:


Try running without the -autoupdate flag
- Original Message -
From: [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Wednesday, December 07, 2005 9:09 PM
Subject: [hlds_linux] HLDS1 Seg Fault



First of all I want to apologize in advance if this issue has already
been
resolved I did however review the email list as much as I could
before I
posted.  Okay I've been following the list the last few hours, all my
source
servers are running great right now but my single 1.6 server keeps
crashing I
will list the error below:

Auto detecting CPU
Using Pentium II Optimised binary.
Auto-restarting the server on crash
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Logging in as 'suprnovacss'
Checking/Installing 'Counter-Strike Base Content' version 16

Checking/Installing 'Linux Server Engine' version 28

Checking/Installing 'Half-Life Base Content' version 8

HLDS installation up to date

Console initialized.
scandir failed:/home/aznsizzler/./platform/SAVE
Protocol version 47
Exe version 1.1.2.5/Stdio (cstrike)
Exe build: 01:13:17 Dec  3 2005 (3327)
STEAM Auth Server
couldn't exec language.cfg
log:  unknown parameter 1, 'on' and 'off' are valid
logaddress_add:  usage
logaddress_add ip port
Server IP address 82.165.176.114:27035
scandir failed:/home/aznsizzler/./platform/SAVE
./hlds_run: line 424:  4115 Segmentation fault  $HL_CMD
Add -debug to the ./hlds_run command line to generate a debug.log to
help with
solving this problem
Wed Dec  7 22:03:11 UTC 2005: Server restart in 10 seconds

So far I have tried removing the clientregistry file and also made
a few
adjustments to my hlds run script I will now list my run script below:

#!/bin/sh
echo Starting Cs Server
sleep 1
screen -A -m -d -S css-server ./hlds_run -autoupdate -game
cstrike -steamuser
*** -steampass  -console -game cstrike +map de_dust2
+maxplayers 12
-port 27035 -verify_all -beta linux

I read that I needed to add the -verify_all and -beat linux tags.
Although the
problem was happeneing before I made any adjustments as such.  Any
ideas?

JC


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