Re: [hlds_linux] Source and Half-Life 1 Engine BETA update released

2005-12-04 Thread Vorn
This beta fixed my dual p2 (don't ask) and p3 servers from not being
able to be connected to.

However a small bug (?) that seems to have arisen:

I have a 1min auto ban (via rcon) when players disconnect to
discourage "retry" exploitation, however the lastest patch (beta) does
not seem to remove these bans automatically.

Anyone else able to reproduce this? (i.e. "banid 1  kick")


Vorn.

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Re: [hlds_linux] Source and Half-Life 1 Engine BETA update released

2005-12-04 Thread Scott Pettit
--
[ Picked text/plain from multipart/alternative ]
The beta update causes segfaults on load with AMX/Metamod enabled (our match
servers use AMX).

Running hlds_amd on an XP 2700+.

-Scott
On 12/5/05, Bart King <[EMAIL PROTECTED]> wrote:
>
> Hi,
>
> Nice one Alfred on releasing an unofficial fix!
>
> But, I have two new things to report, both of which I cannot replicate.
>
> Last night, seemingly randomly half way though a game, this started
> spewing
> out on console:
>
> *** ERROR *** Excessive sizelevel (60) for element
> *** ERROR *** Excessive sizelevel (61) for element
> *** ERROR *** Excessive sizelevel (62) for element
> *** ERROR *** Excessive sizelevel (63) for element
> Infinite values from vphysics!
> Infinite values from vphysics!
>
> .. And it kept looping.  Check out the memory usage:
>
>   PID USER  PR  NI  VIRT  RES  SHR S %CPU %MEMTIME+  COMMAND
> 20345 cstrike   18   0 1854m 812m  820 R 49.6 91.7 654:22.83 srcds_i686
>
> And also this morning, I was greated to 2 hours of down time (since I was
> in
> bed):
>
>   PID USER  PR  NI  VIRT  RES  SHR S %CPU %MEMTIME+  COMMAND
> 21036 cstrike   25   0  198m 120m  11m R 99.9 13.6 360:06.72 srcds_i686
>
> Unfortunately, there was nothing on the console to suggest why this
> occurred
> (someone joined the terrorist team).
>
> Just a heads-up more than a solid bug report, to be honest :)
>
>
--

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RE: [hlds_linux] Source and Half-Life 1 Engine BETA update released

2005-12-04 Thread Bart King
Hi,

Nice one Alfred on releasing an unofficial fix!

But, I have two new things to report, both of which I cannot replicate.

Last night, seemingly randomly half way though a game, this started spewing
out on console:

*** ERROR *** Excessive sizelevel (60) for element
*** ERROR *** Excessive sizelevel (61) for element
*** ERROR *** Excessive sizelevel (62) for element
*** ERROR *** Excessive sizelevel (63) for element
Infinite values from vphysics!
Infinite values from vphysics!

.. And it kept looping.  Check out the memory usage:

  PID USER  PR  NI  VIRT  RES  SHR S %CPU %MEMTIME+  COMMAND
20345 cstrike   18   0 1854m 812m  820 R 49.6 91.7 654:22.83 srcds_i686

And also this morning, I was greated to 2 hours of down time (since I was in
bed):

  PID USER  PR  NI  VIRT  RES  SHR S %CPU %MEMTIME+  COMMAND
21036 cstrike   25   0  198m 120m  11m R 99.9 13.6 360:06.72 srcds_i686

Unfortunately, there was nothing on the console to suggest why this occurred
(someone joined the terrorist team).

Just a heads-up more than a solid bug report, to be honest :)

--
Bart King
+44 7812 195654 - http://www.bart666.com

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred
Reynolds
Sent: 03 December 2005 22:29
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] Source and Half-Life 1 Engine BETA update released

We have released a BETA update to both the Source and Half-Life 1 engine.
Run the hldsupdatetool with the "-beta linux" parameter to get this update.

The update fixes the loading problems with srcds_i486, fixes the player
connection log line displaying stale Steam ID's and fixes the utllinkedlist
assert seen when players are being authenticated.

- Alfred

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