Re: [hlds_linux] Day of Defeat: Source Update Released

2008-07-03 Thread Danny Smith
Any idea why we're seeing this error on all Linux servers?

(116:47)$ ./srcds_run -console +ip 72.233.42.92 -game dod +map dod_anzio 
+maxplayers 10 -port 27015 +fps_max 128 -tickrate 33
Auto detecting CPU
Using AMD Optimised binary.
Server will auto-restart if there is a crash.
 failed to dlopen /home/scb29124/orangebox/bin/engine_i486.so 
error=/home/scb29124/orangebox/bin/engine_i486.so: undefined symbol: 
_ZN14ConCommandBase11FindCommandEPKc
 failed to dlopen bin/engine_i486.so error=bin/engine_i486.so: undefined 
symbol: _ZN14ConCommandBase11FindCommandEPKc
AppFramework : Unable to load module bin/engine_i486.so!
Unable to load interface VCvarQuery001 from bin/engine_i486.so
Thu Jul  3 07:56:30 CDT 2008: Server Quit

Ran the updater a few times and it says every file is up to date. :(

-
Thanks, 
Danny Smith
Support Staff 
MyInternetServices.com 
For Gamers, by Gamers 
1-800-300-4678 ext 63
 
http://www.myinternetservices.com/support/team
 
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-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen
Sent: 03 July 2008 01:55 AM
To: Half-Life dedicated Win32 server mailing list; 
hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED]
Subject: [hlds_linux] Day of Defeat: Source Update Released

The big required Day of Defeat: Source update has now been released.
This means the Day of Defeat: Source Beta has also ended.  Please update
your servers by running hldsupdatetool.  The specific changes include:
 
- Switched to using the Orange Box engine
- Added new map, Palermo
 
Jason
 
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Re: [hlds_linux] Day of Defeat: Source Update Released

2008-07-03 Thread Marcel

 (116:47)$ ./srcds_run -console +ip 72.233.42.92 -game dod +map dod_anzio 
 +maxplayers 10 -port 27015 +fps_max 128 -tickrate 33
 Auto detecting CPU
 Using AMD Optimised binary.
 Server will auto-restart if there is a crash.
  failed to dlopen /home/scb29124/orangebox/bin/engine_i486.so 
 error=/home/scb29124/orangebox/bin/engine_i486.so: undefined symbol: 
 _ZN14ConCommandBase11FindCommandEPKc
  failed to dlopen bin/engine_i486.so error=bin/engine_i486.so: undefined 
 symbol: _ZN14ConCommandBase11FindCommandEPKc
 AppFramework : Unable to load module bin/engine_i486.so!
 Unable to load interface VCvarQuery001 from bin/engine_i486.so
 Thu Jul  3 07:56:30 CDT 2008: Server Quit
 

Can you access /home/scb29124/orangebox/bin/engine_i486.so (correct file 
permission etc)?

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Re: [hlds_linux] Day of Defeat: Source Update Released

2008-07-03 Thread Danny Smith
Yup - the old folders/files are still there, so I'm trying a fresh install to 
see if that will do it, Windows went without a problem with the old files being 
there :(

-
Thanks, 
Danny Smith
Support Staff 
MyInternetServices.com 
For Gamers, by Gamers 
1-800-300-4678 ext 63
 
http://www.myinternetservices.com/support/team
 
DISCLAIMER: This e-mail message, including any attachments, is for the sole use 
of the intended recipient(s) and may contain confidential or proprietary 
information. Any unauthorized review, use, disclosure or distribution is 
prohibited. If you are not the intended recipient, immediately contact the 
sender by reply e-mail and destroy all copies of the original message.


-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Marcel
Sent: 03 July 2008 02:33 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Day of Defeat: Source Update Released


 (116:47)$ ./srcds_run -console +ip 72.233.42.92 -game dod +map dod_anzio 
 +maxplayers 10 -port 27015 +fps_max 128 -tickrate 33
 Auto detecting CPU
 Using AMD Optimised binary.
 Server will auto-restart if there is a crash.
  failed to dlopen /home/scb29124/orangebox/bin/engine_i486.so 
 error=/home/scb29124/orangebox/bin/engine_i486.so: undefined symbol: 
 _ZN14ConCommandBase11FindCommandEPKc
  failed to dlopen bin/engine_i486.so error=bin/engine_i486.so: undefined 
 symbol: _ZN14ConCommandBase11FindCommandEPKc
 AppFramework : Unable to load module bin/engine_i486.so!
 Unable to load interface VCvarQuery001 from bin/engine_i486.so
 Thu Jul  3 07:56:30 CDT 2008: Server Quit
 

Can you access /home/scb29124/orangebox/bin/engine_i486.so (correct file 
permission etc)?

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Re: [hlds_linux] Day of Defeat: Source update released

2006-01-26 Thread Erik Hollensbe


What exactly do symbolic links have to do with files contained in
memory?

On Jan 25, 2006, at 9:58 PM, Joseph Laws wrote:


Shouldn't have that much effect...the clients are all sym linked so
they
having all those files in memory.  I can remove their account and all
their files but if their process was not disabled then they
continue to
operate as normal.  HLDS does not have this problem.

Erik Hollensbe wrote:



That might have to do with file locking, and it's probably not in
your best interest to muck with a live source server's base.

On Jan 25, 2006, at 4:40 PM, Joseph Laws wrote:


Thank god, thought it was just me.  I don't even host the game,
just for
a friend...and I'm babysitting this updater tool.  Anyone else have
this
problem a lot for CS Source updating?  It sticks forever,
especially if
a Source server is in operation at the time.

Mike Norton wrote:


So far its a nightmare.  My server is stuck on

Updating 'Day of Defeat Source Base Content' from version 7 to
version 9

Been sitting there for over 20 min.

Come on VALVE.  First the mess of a release now this?  Please give
the
DoD:S community some consideration.



On 1/25/06, Mike Norton [EMAIL PROTECTED] wrote:



Ok, I am very glad Kalt is out.  BUT ITS WEDNESDAY!!

Cal League night  Come On


Let see if we can match tonight



On 1/25/06, Alfred Reynolds [EMAIL PROTECTED] wrote:



We have released an update to Day of Defeat: Source. This
update is
required. Run the hldsupdatetool to get it.

This release adds a new map, dod_kalt.

- Alfred

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Re: [hlds_linux] Day of Defeat: Source update released

2006-01-26 Thread Andrew Forsberg
Nothing.

Isn't it more likely the specific content server you're using is getting
hammered, and/or it's outgoing traffic is at its limit (or the network
interface's limit)?

Besides:
Updating 'Day of Defeat Source Base Content' from version 7 to version 9
Downloading: ./\dod\bin\client.dll
Downloading: ./\dod\bin\server.dll
Downloading: ./\dod\bin\server_i486.so
...

You will have to stop the server before you can replace the game
binaries, like Erik said before.


On Thu, 2006-01-26 at 12:33 -0800, Erik Hollensbe wrote:
 What exactly do symbolic links have to do with files contained in
 memory?

 On Jan 25, 2006, at 9:58 PM, Joseph Laws wrote:

  Shouldn't have that much effect...the clients are all sym linked so
  they
  having all those files in memory.  I can remove their account and all
  their files but if their process was not disabled then they
  continue to
  operate as normal.  HLDS does not have this problem.
 



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Re: [hlds_linux] Day of Defeat: Source update released

2006-01-25 Thread Mike Norton
Ok, I am very glad Kalt is out.  BUT ITS WEDNESDAY!!

Cal League night  Come On


Let see if we can match tonight



On 1/25/06, Alfred Reynolds [EMAIL PROTECTED] wrote:
 We have released an update to Day of Defeat: Source. This update is
 required. Run the hldsupdatetool to get it.

 This release adds a new map, dod_kalt.

 - Alfred

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http://www.gmpodcasting.net

ManO-iGO

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Re: [hlds_linux] Day of Defeat: Source update released

2006-01-25 Thread Joseph Laws

Thank god, thought it was just me.  I don't even host the game, just for
a friend...and I'm babysitting this updater tool.  Anyone else have this
problem a lot for CS Source updating?  It sticks forever, especially if
a Source server is in operation at the time.

Mike Norton wrote:


So far its a nightmare.  My server is stuck on

Updating 'Day of Defeat Source Base Content' from version 7 to version 9

Been sitting there for over 20 min.

Come on VALVE.  First the mess of a release now this?  Please give the
DoD:S community some consideration.



On 1/25/06, Mike Norton [EMAIL PROTECTED] wrote:



Ok, I am very glad Kalt is out.  BUT ITS WEDNESDAY!!

Cal League night  Come On


Let see if we can match tonight



On 1/25/06, Alfred Reynolds [EMAIL PROTECTED] wrote:



We have released an update to Day of Defeat: Source. This update is
required. Run the hldsupdatetool to get it.

This release adds a new map, dod_kalt.

- Alfred

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Mike Norton
http://www.dev4gamers.com
http://www.gmpodcasting.net

ManO-iGO






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Mike Norton
http://www.dev4gamers.com
http://www.gmpodcasting.net

ManO-iGO

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Re: [hlds_linux] Day of Defeat: Source update released

2006-01-25 Thread Erik Hollensbe


That might have to do with file locking, and it's probably not in
your best interest to muck with a live source server's base.

On Jan 25, 2006, at 4:40 PM, Joseph Laws wrote:


Thank god, thought it was just me.  I don't even host the game,
just for
a friend...and I'm babysitting this updater tool.  Anyone else have
this
problem a lot for CS Source updating?  It sticks forever,
especially if
a Source server is in operation at the time.

Mike Norton wrote:


So far its a nightmare.  My server is stuck on

Updating 'Day of Defeat Source Base Content' from version 7 to
version 9

Been sitting there for over 20 min.

Come on VALVE.  First the mess of a release now this?  Please give
the
DoD:S community some consideration.



On 1/25/06, Mike Norton [EMAIL PROTECTED] wrote:



Ok, I am very glad Kalt is out.  BUT ITS WEDNESDAY!!

Cal League night  Come On


Let see if we can match tonight



On 1/25/06, Alfred Reynolds [EMAIL PROTECTED] wrote:



We have released an update to Day of Defeat: Source. This update is
required. Run the hldsupdatetool to get it.

This release adds a new map, dod_kalt.

- Alfred

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Mike Norton
http://www.dev4gamers.com
http://www.gmpodcasting.net

ManO-iGO






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Mike Norton
http://www.dev4gamers.com
http://www.gmpodcasting.net

ManO-iGO

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Re: [hlds_linux] Day of Defeat: Source update released

2006-01-25 Thread Joseph Laws

Shouldn't have that much effect...the clients are all sym linked so they
having all those files in memory.  I can remove their account and all
their files but if their process was not disabled then they continue to
operate as normal.  HLDS does not have this problem.

Erik Hollensbe wrote:



That might have to do with file locking, and it's probably not in
your best interest to muck with a live source server's base.

On Jan 25, 2006, at 4:40 PM, Joseph Laws wrote:


Thank god, thought it was just me.  I don't even host the game,
just for
a friend...and I'm babysitting this updater tool.  Anyone else have
this
problem a lot for CS Source updating?  It sticks forever,
especially if
a Source server is in operation at the time.

Mike Norton wrote:


So far its a nightmare.  My server is stuck on

Updating 'Day of Defeat Source Base Content' from version 7 to
version 9

Been sitting there for over 20 min.

Come on VALVE.  First the mess of a release now this?  Please give
the
DoD:S community some consideration.



On 1/25/06, Mike Norton [EMAIL PROTECTED] wrote:



Ok, I am very glad Kalt is out.  BUT ITS WEDNESDAY!!

Cal League night  Come On


Let see if we can match tonight



On 1/25/06, Alfred Reynolds [EMAIL PROTECTED] wrote:



We have released an update to Day of Defeat: Source. This update is
required. Run the hldsupdatetool to get it.

This release adds a new map, dod_kalt.

- Alfred

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Mike Norton
http://www.dev4gamers.com
http://www.gmpodcasting.net

ManO-iGO






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http://www.gmpodcasting.net

ManO-iGO

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