RE: [hlds_linux] HL1 Engine update

2005-06-13 Thread Dan Sorenson
 On Tue, 7 Jun 2005 16:13:19 -0700, Alfred did proclaim:

2) Under Linux you now need at least GLIBC 2.3.2 (i.e what the Source
engine requires) to run the new VAC code. If your distribution is too
old you will see something like this in the console:

Alfred, this has been bugging me for some time and I finally
have a chance to get it off my chest.  If an update has a dependency,
obviously the dependency is known internally to Valve for some period
of time prior to release.  Would Valve do us the courtesy of
releasing the dependency information prior to the update, say at least
a day or so in advance?  It would make it a lot easier for those
running multiple games per server (not all of them are necessarially
using the Half-Life engine) to schedule updates to GLIBC or whatever
dependency is needed prior to the release of the updated code.

I know, I'm being petty, but server hosting companies
tend to have contractual obligations for uptime with their customers,
and something like this could easly affect multiple customers if
done without advance notice.

- Dan

* Dan Sorenson  DoD #1066  A.H.M.C. #35 [EMAIL PROTECTED] *
* Vikings?  There ain't no vikings here.  Just us honest farmers.   *
* The town was burning, the villagers were dead.  They didn't need  *
* those sheep anyway.  That's our story and we're sticking to it.   *


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Re: [hlds_linux] HL1 Engine update

2005-06-08 Thread ruwen
Maybe this thread can help you:
http://forums.steampowered.com/forums/showthread.php?s=threadid=239824

On 08.06.2005 at 12:06 Simon Garner [EMAIL PROTECTED] wrote:

On 8/06/2005 11:13 a.m., Alfred Reynolds wrote:

 2) Under Linux you now need at least GLIBC 2.3.2 (i.e what the Source
 engine requires) to run the new VAC code. If your distribution is too
 old you will see something like this in the console:


Doh, looks like I'll be retiring this old machine now then...

   # rpm -q glibc
   glibc-2.2.4-33
   # cat /etc/redhat-release
   Red Hat Linux release 7.1 (Seawolf)

Still, 5 years is a pretty good run I guess :)

-Simon

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Re: [hlds_linux] HL1 Engine update

2005-06-07 Thread Daniel

Hi Alfred,

With these reasonably major changes to VAC and the query protocol are you
aware of any compatibility issues with metamod ?

Does valve do metamod testing before a hlds release or should I be
prepared now for some serious re-jigging.

Daniel

On Tue, 7 Jun 2005, Alfred Reynolds wrote:

 We have released an update to the HL1 engine, this update is for any mod
 running under this engine. Run the hldsupdatetool to get the update.

 This update fixes several potential crash exploits, adds the Source
 style querying system to the engine and introduces some code to allow us
 to enable the upcoming VAC system on HL1. More details can be found
 here:
 http://www.steampowered.com/index.php?area=newsid=422

 - Alfred

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Re: [hlds_linux] HL1 Engine update

2005-06-07 Thread Simon Garner

On 8/06/2005 11:13 a.m., Alfred Reynolds wrote:


2) Under Linux you now need at least GLIBC 2.3.2 (i.e what the Source
engine requires) to run the new VAC code. If your distribution is too
old you will see something like this in the console:



Doh, looks like I'll be retiring this old machine now then...

# rpm -q glibc
glibc-2.2.4-33
# cat /etc/redhat-release
Red Hat Linux release 7.1 (Seawolf)

Still, 5 years is a pretty good run I guess :)

-Simon

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RE: [hlds_linux] HL1 Engine update

2005-06-07 Thread Alfred Reynolds
The 64-bit server doesn't have support for the new VAC system at this
time. We plan on doing a port but I have no hard timeline for it. I
would suggest using the 32-bit version for now, or continuing on with
the current VAC1 system.

- Alfred

Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andrew
Forsberg Sent: Tuesday, June 07, 2005 5:08 PM To:
hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] HL1 Engine
update

 On Tue, 2005-06-07 at 16:08 -0700, Alfred Reynolds wrote:
  We have released an update to the HL1 engine, this update is for any
  mod running under this engine. Run the hldsupdatetool to get the
  update.
 
  This update fixes several potential crash exploits, adds the Source
  style querying system to the engine and introduces some code to
  allow us to enable the upcoming VAC system on HL1. More details can
  be found here:
  http://www.steampowered.com/index.php?area=newsid=422
 
  - Alfred
 

 Updating 'Linux Server Engine' from version 16 to version 17
 Verifying: ./\core_i386.so
 Downloading: ./\engine_amd.so
 Verifying: ./\engine_amd64.so
 Downloading: ./\engine_i486.so
 Downloading: ./\engine_i686.so

 Should those of us using the 64bit amd build of the engine switch to
 the standard amd build?

 Cheers
 Andrew



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RE: [hlds_linux] HL1 Engine update

2005-06-07 Thread Alfred Reynolds
This update did not effect the engine/dll interface so MetaMod should be
uneffected. However, we do not test with it.

- Alfred

Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Daniel
Sent: Tuesday, June 07, 2005 5:12 PM To:
hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] HL1 Engine
update

 Hi Alfred,

 With these reasonably major changes to VAC and the query protocol are
 you aware of any compatibility issues with metamod ?

 Does valve do metamod testing before a hlds release or should I be
 prepared now for some serious re-jigging.

 Daniel

 On Tue, 7 Jun 2005, Alfred Reynolds wrote:

  We have released an update to the HL1 engine, this update is for any
  mod running under this engine. Run the hldsupdatetool to get the
  update.
 
  This update fixes several potential crash exploits, adds the Source
  style querying system to the engine and introduces some code to
  allow
  us to enable the upcoming VAC system on HL1. More details can be
  found
  here:
  http://www.steampowered.com/index.php?area=newsid=422
 
  - Alfred
 
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Re: [hlds_linux] HL1 Engine update

2005-06-07 Thread ScratchMonkey

--On Wednesday, June 08, 2005 12:06 PM +1200 Simon Garner
[EMAIL PROTECTED] wrote:


Doh, looks like I'll be retiring this old machine now then...

# rpm -q glibc
glibc-2.2.4-33
# cat /etc/redhat-release
Red Hat Linux release 7.1 (Seawolf)

Still, 5 years is a pretty good run I guess :)


You might be able to load the newer glibc in the same directory with the
HL1 binary and use the LD_ environment variables to make it search the
current directory first.



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RE: [hlds_linux] HL1 Engine update

2005-06-07 Thread Alfred Reynolds
qstat is going to need a tiny code fix to work with the new query
protocol. The game server returns control code 0x6D ('m') in response to
A2S_INFO, which is different to Source server (which return 0x49, 'I').
Any qstat devs on the list?

- Alfred

Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred
Reynolds Sent: Tuesday, June 07, 2005 4:13 PM To:
hlds_linux@list.valvesoftware.com; hlds@list.valvesoftware.com;
[EMAIL PROTECTED] Subject: RE: [hlds_linux] HL1
Engine update

 Couple of points of interest to server operators in this release.

 1) The new querying subsystem has been implemented in HL1 now, the old
 (vulnerable) protocol will be disabled in a future update (in the
 next month or so). MAKE SURE TO UPDATE YOUR EXTERNAL TOOLS NOW. This
 process has already happened for the Source engine so hopefully your
 tools already work with the new query format.

 2) Under Linux you now need at least GLIBC 2.3.2 (i.e what the Source
 engine requires) to run the new VAC code. If your distribution is too
 old you will see something like this in the console:

 -
 Error:./vstdlib_s_i486.so: undefined symbol: __cxa_atexit Could not
 establish connection to Steam servers (steamclient).
 -

 You should upgrade your Linux distribution in this case. If you do
 not upgrade you will not be able to run a secure server once the new
 VAC system is released.

 - Alfred





 Original Message
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Alfred
 Reynolds Sent: Tuesday, June 07, 2005 4:09 PM To:
 hlds_linux@list.valvesoftware.com; hlds@list.valvesoftware.com;
 [EMAIL PROTECTED] Subject: [hlds_linux] HL1 Engine
 update

  We have released an update to the HL1 engine, this update is for any
  mod running under this engine. Run the hldsupdatetool to get the
  update.
 
  This update fixes several potential crash exploits, adds the Source
  style querying system to the engine and introduces some code to
  allow us to enable the upcoming VAC system on HL1. More details can
  be found here:
  http://www.steampowered.com/index.php?area=newsid=422
 
  - Alfred
 
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Re: [hlds_apps] RE: [hlds_linux] HL1 Engine update

2005-06-07 Thread Steven Hartland

Yep fix committed. might take a little while for the public CVS
to pick it up people will need a2s.c version 1.3.

   Steve / K
- Original Message -
From: Alfred Reynolds [EMAIL PROTECTED]

qstat is going to need a tiny code fix to work with the new query
protocol. The game server returns control code 0x6D ('m') in response to
A2S_INFO, which is different to Source server (which return 0x49, 'I').
Any qstat devs on the list?

- Alfred



This e.mail is private and confidential between Multiplay (UK) Ltd. and the 
person or entity to whom it is addressed. In the event of misdirection, the 
recipient is prohibited from using, copying, printing or otherwise 
disseminating it or any information contained in it.

In the event of misdirection, illegible or incomplete transmission please 
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Re: [hlds_linux] HL1 Engine update

2005-06-07 Thread William Warren

I have two hlds server i run.  admin mod and meta mod and hlguard
work without incident.  Hlsw however does not.

Daniel wrote:

Hi Alfred,

With these reasonably major changes to VAC and the query protocol are you
aware of any compatibility issues with metamod ?

Does valve do metamod testing before a hlds release or should I be
prepared now for some serious re-jigging.

Daniel

On Tue, 7 Jun 2005, Alfred Reynolds wrote:



We have released an update to the HL1 engine, this update is for any mod
running under this engine. Run the hldsupdatetool to get the update.

This update fixes several potential crash exploits, adds the Source
style querying system to the engine and introduces some code to allow us
to enable the upcoming VAC system on HL1. More details can be found
here:
http://www.steampowered.com/index.php?area=newsid=422

- Alfred

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http://www.checkbrunswickfirst.com
My Foundation verse:
Isa 54:17  No weapon that is formed against thee shall prosper;
and every tongue that shall rise against thee in judgment thou
shalt condemn. This is the heritage of the servants of the LORD,
and their righteousness is of me, saith the LORD.

-- carpe ductum -- Grab the tape
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Linux user #322099
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RE: [hlds_apps] RE: [hlds_linux] HL1 Engine update

2005-06-07 Thread Alfred Reynolds
Nice :)

- Alfred

Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steven
Hartland Sent: Tuesday, June 07, 2005 5:42 PM To:
hlds_apps@list.valvesoftware.com; hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_apps] RE: [hlds_linux] HL1 Engine update

 Yep fix committed. might take a little while for the public CVS to
 pick it up people will need a2s.c version 1.3.

 Steve / K
 - Original Message -
 From: Alfred Reynolds [EMAIL PROTECTED]

 qstat is going to need a tiny code fix to work with the new query
 protocol. The game server returns control code 0x6D ('m') in response
 to A2S_INFO, which is different to Source server (which return 0x49,
 'I').
 Any qstat devs on the list?

 - Alfred


 
 This e.mail is private and confidential between Multiplay (UK) Ltd.
 and the person or entity to whom it is addressed. In the event of
 misdirection, the recipient is prohibited from using, copying,
 printing or otherwise disseminating it or any information contained
 in it.

 In the event of misdirection, illegible or incomplete transmission
 please telephone (023) 8024 3137 or return the E.mail to
 [EMAIL PROTECTED]


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Re: [hlds_linux] HL1 Engine update

2005-06-07 Thread William Warren

you could switch to CentOS-3 or 4 which are open source forks
directly from RHEL-3 and RHEL-4..:)  I run CentOS-4 myself on my
local box and FC2 on the remote box.

Simon Garner wrote:


On 8/06/2005 11:13 a.m., Alfred Reynolds wrote:



2) Under Linux you now need at least GLIBC 2.3.2 (i.e what the Source
engine requires) to run the new VAC code. If your distribution is too
old you will see something like this in the console:



Doh, looks like I'll be retiring this old machine now then...

# rpm -q glibc
glibc-2.2.4-33
# cat /etc/redhat-release
Red Hat Linux release 7.1 (Seawolf)

Still, 5 years is a pretty good run I guess :)

-Simon

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--
Computer House Calls, Networks, Security, Web Design:
http://www.emmanuelcomputerconsulting.com
What businesses are in Brunswick, Maryland?  Check Brunswick First!
http://www.checkbrunswickfirst.com
My Foundation verse:
Isa 54:17  No weapon that is formed against thee shall prosper;
and every tongue that shall rise against thee in judgment thou
shalt condemn. This is the heritage of the servants of the LORD,
and their righteousness is of me, saith the LORD.

-- carpe ductum -- Grab the tape
CDTT (Certified Duct Tape Technician)

Linux user #322099
Machines:
206822
256638
276825
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Re: [hlds_linux] HL1 Engine update

2005-06-07 Thread Ook

Confirmed. HLSW is partially broken as of this update. console works, player
lists broken, server stats broken. I have calculus finals tomorrow so don't
have time to look at it right now.


- Original Message -
From: William Warren [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Tuesday, June 07, 2005 4:47 PM
Subject: Re: [hlds_linux] HL1 Engine update



I have two hlds server i run.  admin mod and meta mod and hlguard
work without incident.  Hlsw however does not.

Daniel wrote:

Hi Alfred,

With these reasonably major changes to VAC and the query protocol are you
aware of any compatibility issues with metamod ?

Does valve do metamod testing before a hlds release or should I be
prepared now for some serious re-jigging.

Daniel

On Tue, 7 Jun 2005, Alfred Reynolds wrote:



We have released an update to the HL1 engine, this update is for any mod
running under this engine. Run the hldsupdatetool to get the update.

This update fixes several potential crash exploits, adds the Source
style querying system to the engine and introduces some code to allow us
to enable the upcoming VAC system on HL1. More details can be found
here:
http://www.steampowered.com/index.php?area=newsid=422

- Alfred

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--
Computer House Calls, Networks, Security, Web Design:
http://www.emmanuelcomputerconsulting.com
What businesses are in Brunswick, Maryland?  Check Brunswick First!
http://www.checkbrunswickfirst.com
My Foundation verse:
Isa 54:17  No weapon that is formed against thee shall prosper;
and every tongue that shall rise against thee in judgment thou
shalt condemn. This is the heritage of the servants of the LORD,
and their righteousness is of me, saith the LORD.

-- carpe ductum -- Grab the tape
CDTT (Certified Duct Tape Technician)

Linux user #322099
Machines:
206822
256638
276825
http://counter.li.org/

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Re: [hlds_linux] HL1 Engine update

2005-06-07 Thread Stan Bubrouski
When I ran my testsuite for HL1 earlier to confirm some bugfixes I had
amx and metamod running fine for TFC/HLDM, and metamod and amxx
running fine for NS, so I can confirm those plugins still work fine
after the update (on win2k sp4 and winxp SP2 w/o windows firewall
enabled).

Other than that, for those of you who might need to use the gl_log
command for whatever reason you need to add -gl_log to command line to
use it now; minor omission from the changelog.

Best Regards,
sb



On 6/7/05, Ook [EMAIL PROTECTED] wrote:
 Confirmed. HLSW is partially broken as of this update. console works, player
 lists broken, server stats broken. I have calculus finals tomorrow so don't
 have time to look at it right now.


 - Original Message -
 From: William Warren [EMAIL PROTECTED]
 To: hlds_linux@list.valvesoftware.com
 Sent: Tuesday, June 07, 2005 4:47 PM
 Subject: Re: [hlds_linux] HL1 Engine update


 I have two hlds server i run.  admin mod and meta mod and hlguard
  work without incident.  Hlsw however does not.
 
  Daniel wrote:
  Hi Alfred,
 
  With these reasonably major changes to VAC and the query protocol are you
  aware of any compatibility issues with metamod ?
 
  Does valve do metamod testing before a hlds release or should I be
  prepared now for some serious re-jigging.
 
  Daniel
 
  On Tue, 7 Jun 2005, Alfred Reynolds wrote:
 
 
 We have released an update to the HL1 engine, this update is for any mod
 running under this engine. Run the hldsupdatetool to get the update.
 
 This update fixes several potential crash exploits, adds the Source
 style querying system to the engine and introduces some code to allow us
 to enable the upcoming VAC system on HL1. More details can be found
 here:
 http://www.steampowered.com/index.php?area=newsid=422
 
 - Alfred
 
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 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
 
 
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  please visit:
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  --
  Computer House Calls, Networks, Security, Web Design:
  http://www.emmanuelcomputerconsulting.com
  What businesses are in Brunswick, Maryland?  Check Brunswick First!
  http://www.checkbrunswickfirst.com
  My Foundation verse:
  Isa 54:17  No weapon that is formed against thee shall prosper;
  and every tongue that shall rise against thee in judgment thou
  shalt condemn. This is the heritage of the servants of the LORD,
  and their righteousness is of me, saith the LORD.
 
  -- carpe ductum -- Grab the tape
  CDTT (Certified Duct Tape Technician)
 
  Linux user #322099
  Machines:
  206822
  256638
  276825
  http://counter.li.org/
 
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RE: [hlds_linux] HL1 Engine update

2005-06-07 Thread Alfred Reynolds
People use the gl_log command? Why, oh why?

- Alfred

Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Stan
Bubrouski Sent: Tuesday, June 07, 2005 6:52 PM To:
hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] HL1 Engine
update

 When I ran my testsuite for HL1 earlier to confirm some bugfixes I
 had amx and metamod running fine for TFC/HLDM, and metamod and amxx
 running fine for NS, so I can confirm those plugins still work fine
 after the update (on win2k sp4 and winxp SP2 w/o windows firewall
 enabled).

 Other than that, for those of you who might need to use the gl_log
 command for whatever reason you need to add -gl_log to command line
 to use it now; minor omission from the changelog.

 Best Regards,
 sb



 On 6/7/05, Ook [EMAIL PROTECTED] wrote:
  Confirmed. HLSW is partially broken as of this update. console
  works,
  player lists broken, server stats broken. I have calculus finals
  tomorrow so don't have time to look at it right now.
 
 
  - Original Message -
  From: William Warren [EMAIL PROTECTED]
  To: hlds_linux@list.valvesoftware.com
  Sent: Tuesday, June 07, 2005 4:47 PM
  Subject: Re: [hlds_linux] HL1 Engine update
 
 
   I have two hlds server i run.  admin mod and meta mod and hlguard
   work without incident.  Hlsw however does not.
  
   Daniel wrote:
Hi Alfred,
   
With these reasonably major changes to VAC and the query
protocol are you aware of any compatibility issues with metamod
?
   
Does valve do metamod testing before a hlds release or should I
be prepared now for some serious re-jigging.
   
Daniel
   
On Tue, 7 Jun 2005, Alfred Reynolds wrote:
   
   
 We have released an update to the HL1 engine, this update is
 for
 any mod running under this engine. Run the hldsupdatetool to
 get the update.

 This update fixes several potential crash exploits, adds the
 Source
 style querying system to the engine and introduces some code
 to
 allow us to enable the upcoming VAC system on HL1. More
 details can
 be found
 here:
 http://www.steampowered.com/index.php?area=newsid=422

 - Alfred

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 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux


   
   
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   --
   Computer House Calls, Networks, Security, Web Design:
   http://www.emmanuelcomputerconsulting.com
   What businesses are in Brunswick, Maryland?  Check Brunswick
   First! http://www.checkbrunswickfirst.com
   My Foundation verse:
   Isa 54:17  No weapon that is formed against thee shall prosper;
   and every tongue that shall rise against thee in judgment thou
   shalt condemn. This is the heritage of the servants of the LORD,
   and their righteousness is of me, saith the LORD.
  
   -- carpe ductum -- Grab the tape
   CDTT (Certified Duct Tape Technician)
  
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   Machines:
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   256638
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Re: [hlds_linux] HL1 Engine update

2005-06-07 Thread Stan Bubrouski
No no.  I meant if someone needed to use it for whatever reason not
that you guys changed it for whatever reason.  I know exactly why you
changed it and that it was necessary to change it.  I just worded that
wrong.   I cannot think of any reason anyone would need it other than
maybe someone modifying video drivers or debugging a problem.  I
assumed someone must be using it if you guys left it in there ;-)

Sorry,
sb

On 6/7/05, Alfred Reynolds [EMAIL PROTECTED] wrote:
 People use the gl_log command? Why, oh why?

 - Alfred

 Original Message
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Stan
 Bubrouski Sent: Tuesday, June 07, 2005 6:52 PM To:
 hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] HL1 Engine
 update

  When I ran my testsuite for HL1 earlier to confirm some bugfixes I
  had amx and metamod running fine for TFC/HLDM, and metamod and amxx
  running fine for NS, so I can confirm those plugins still work fine
  after the update (on win2k sp4 and winxp SP2 w/o windows firewall
  enabled).
 
  Other than that, for those of you who might need to use the gl_log
  command for whatever reason you need to add -gl_log to command line
  to use it now; minor omission from the changelog.
 
  Best Regards,
  sb
 
 
 
  On 6/7/05, Ook [EMAIL PROTECTED] wrote:
   Confirmed. HLSW is partially broken as of this update. console
   works,
   player lists broken, server stats broken. I have calculus finals
   tomorrow so don't have time to look at it right now.
  
  
   - Original Message -
   From: William Warren [EMAIL PROTECTED]
   To: hlds_linux@list.valvesoftware.com
   Sent: Tuesday, June 07, 2005 4:47 PM
   Subject: Re: [hlds_linux] HL1 Engine update
  
  
I have two hlds server i run.  admin mod and meta mod and hlguard
work without incident.  Hlsw however does not.
   
Daniel wrote:
 Hi Alfred,

 With these reasonably major changes to VAC and the query
 protocol are you aware of any compatibility issues with metamod
 ?

 Does valve do metamod testing before a hlds release or should I
 be prepared now for some serious re-jigging.

 Daniel

 On Tue, 7 Jun 2005, Alfred Reynolds wrote:


  We have released an update to the HL1 engine, this update is
  for
  any mod running under this engine. Run the hldsupdatetool to
  get the update.
 
  This update fixes several potential crash exploits, adds the
  Source
  style querying system to the engine and introduces some code
  to
  allow us to enable the upcoming VAC system on HL1. More
  details can
  be found
  here:
  http://www.steampowered.com/index.php?area=newsid=422
 
  - Alfred
 
  ___
  To unsubscribe, edit your list preferences, or view the list
  archives, please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 


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 archives, please visit:
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--
Computer House Calls, Networks, Security, Web Design:
http://www.emmanuelcomputerconsulting.com
What businesses are in Brunswick, Maryland?  Check Brunswick
First! http://www.checkbrunswickfirst.com
My Foundation verse:
Isa 54:17  No weapon that is formed against thee shall prosper;
and every tongue that shall rise against thee in judgment thou
shalt condemn. This is the heritage of the servants of the LORD,
and their righteousness is of me, saith the LORD.
   
-- carpe ductum -- Grab the tape
CDTT (Certified Duct Tape Technician)
   
Linux user #322099
Machines:
206822
256638
276825
http://counter.li.org/
   
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RE: [hlds_linux] HL1 Engine update @ Alfred

2005-06-07 Thread Killer Creation Services
If its so bad Alfred why isn't it removed yet or updated :S what's so bad
about it?

Regards,

MerK

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred
Reynolds
Sent: 08 June 2005 02:58
To: hlds_linux@list.valvesoftware.com
Subject: RE: [hlds_linux] HL1 Engine update

People use the gl_log command? Why, oh why?

- Alfred

Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Stan
Bubrouski Sent: Tuesday, June 07, 2005 6:52 PM To:
hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] HL1 Engine
update

 When I ran my testsuite for HL1 earlier to confirm some bugfixes I
 had amx and metamod running fine for TFC/HLDM, and metamod and amxx
 running fine for NS, so I can confirm those plugins still work fine
 after the update (on win2k sp4 and winxp SP2 w/o windows firewall
 enabled).

 Other than that, for those of you who might need to use the gl_log
 command for whatever reason you need to add -gl_log to command line
 to use it now; minor omission from the changelog.

 Best Regards,
 sb



 On 6/7/05, Ook [EMAIL PROTECTED] wrote:
  Confirmed. HLSW is partially broken as of this update. console
  works,
  player lists broken, server stats broken. I have calculus finals
  tomorrow so don't have time to look at it right now.
 
 
  - Original Message -
  From: William Warren [EMAIL PROTECTED]
  To: hlds_linux@list.valvesoftware.com
  Sent: Tuesday, June 07, 2005 4:47 PM
  Subject: Re: [hlds_linux] HL1 Engine update
 
 
   I have two hlds server i run.  admin mod and meta mod and hlguard
   work without incident.  Hlsw however does not.
  
   Daniel wrote:
Hi Alfred,
   
With these reasonably major changes to VAC and the query
protocol are you aware of any compatibility issues with metamod
?
   
Does valve do metamod testing before a hlds release or should I
be prepared now for some serious re-jigging.
   
Daniel
   
On Tue, 7 Jun 2005, Alfred Reynolds wrote:
   
   
 We have released an update to the HL1 engine, this update is
 for
 any mod running under this engine. Run the hldsupdatetool to
 get the update.

 This update fixes several potential crash exploits, adds the
 Source
 style querying system to the engine and introduces some code
 to
 allow us to enable the upcoming VAC system on HL1. More
 details can
 be found
 here:
 http://www.steampowered.com/index.php?area=newsid=422

 - Alfred

 ___
 To unsubscribe, edit your list preferences, or view the list
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux


   
   
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archives, please visit:
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   --
   Computer House Calls, Networks, Security, Web Design:
   http://www.emmanuelcomputerconsulting.com
   What businesses are in Brunswick, Maryland?  Check Brunswick
   First! http://www.checkbrunswickfirst.com
   My Foundation verse:
   Isa 54:17  No weapon that is formed against thee shall prosper;
   and every tongue that shall rise against thee in judgment thou
   shalt condemn. This is the heritage of the servants of the LORD,
   and their righteousness is of me, saith the LORD.
  
   -- carpe ductum -- Grab the tape
   CDTT (Certified Duct Tape Technician)
  
   Linux user #322099
   Machines:
   206822
   256638
   276825
   http://counter.li.org/
  
   ___
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   archives, please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
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RE: [hlds_linux] HL1 Engine update @ Alfred

2005-06-07 Thread Alfred Reynolds
It had a bug in it causing a crash. It doesn't now, but it does destroy
the games performance (by logging every GL call to a logfile).

- Alfred

Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Killer
Creation Services Sent: Tuesday, June 07, 2005 7:41 PM To:
hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] HL1 Engine
update @ Alfred

 If its so bad Alfred why isn't it removed yet or updated :S what's so
 bad about it?

 Regards,

 MerK

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Alfred
 Reynolds
 Sent: 08 June 2005 02:58
 To: hlds_linux@list.valvesoftware.com
 Subject: RE: [hlds_linux] HL1 Engine update

 People use the gl_log command? Why, oh why?

 - Alfred

 Original Message
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Stan
 Bubrouski Sent: Tuesday, June 07, 2005 6:52 PM To:
 hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] HL1
 Engine update

  When I ran my testsuite for HL1 earlier to confirm some bugfixes I
  had amx and metamod running fine for TFC/HLDM, and metamod and amxx
  running fine for NS, so I can confirm those plugins still work fine
  after the update (on win2k sp4 and winxp SP2 w/o windows firewall
  enabled).
 
  Other than that, for those of you who might need to use the gl_log
  command for whatever reason you need to add -gl_log to command line
  to use it now; minor omission from the changelog.
 
  Best Regards,
  sb
 
 
 
  On 6/7/05, Ook [EMAIL PROTECTED] wrote:
   Confirmed. HLSW is partially broken as of this update. console
   works, player lists broken, server stats broken. I have calculus
   finals tomorrow so don't have time to look at it right now.
  
  
   - Original Message -
   From: William Warren
   [EMAIL PROTECTED] To:
   hlds_linux@list.valvesoftware.com
   Sent: Tuesday, June 07, 2005 4:47 PM
   Subject: Re: [hlds_linux] HL1 Engine update
  
  
I have two hlds server i run.  admin mod and meta mod and
hlguard work without incident.  Hlsw however does not.
   
Daniel wrote:
 Hi Alfred,

 With these reasonably major changes to VAC and the query
 protocol are you aware of any compatibility issues with
 metamod ?

 Does valve do metamod testing before a hlds release or should
 I be prepared now for some serious re-jigging.

 Daniel

 On Tue, 7 Jun 2005, Alfred Reynolds wrote:


  We have released an update to the HL1 engine, this update is
  for any mod running under this engine. Run the
  hldsupdatetool to get the update.
 
  This update fixes several potential crash exploits, adds the
  Source style querying system to the engine and introduces
  some code to allow us to enable the upcoming VAC system on
  HL1. More details can be found here:
  http://www.steampowered.com/index.php?area=newsid=422
 
  - Alfred
 
  ___
  To unsubscribe, edit your list preferences, or view the
  list archives, please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 


 ___
 To unsubscribe, edit your list preferences, or view the list
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux

   
--
Computer House Calls, Networks, Security, Web Design:
http://www.emmanuelcomputerconsulting.com
What businesses are in Brunswick, Maryland?  Check Brunswick
First! http://www.checkbrunswickfirst.com
My Foundation verse:
Isa 54:17  No weapon that is formed against thee shall prosper;
and every tongue that shall rise against thee in judgment thou
shalt condemn. This is the heritage of the servants of the LORD,
and their righteousness is of me, saith the LORD.
   
-- carpe ductum -- Grab the tape
CDTT (Certified Duct Tape Technician)
   
Linux user #322099
Machines:
206822
256638
276825
http://counter.li.org/
   
___
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archives, please visit:
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