Re: [hlds_linux] Managing multiple HLDS instances on a Server
Hi! I am quite new to HLDS and was wondering if you could give me some hints on my problem.. I have, lets say 3 system Users on /home/user1, /home/user2 and /home/user3. Each of them should be able to run a HLDS with it's own maps, configurations etc. What i was wondering about is if i have to give every user it's own complete HLDS installation or if it is somehow possible to have a master installation with just different map/config directories. It came to my mind that if i need a complete installation for every user it would become quite a mess if there are HLDS updates. Every user would waste bandwith again and again just to always get the same files.. So, is there any way of linking the users hlds to a master installation? How are the bigger Gameserver Provider doing it? Thanks in advance for any help.. :) greetings, Daniel! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Managing multiple HLDS instances on a Server
You can use the same binaries for multiple instances. What I would do is install HLDS in a directory the users don't have access to, and specify the config file from each users home directory, that is, if you think they need access to config files... On Friday, July 22, 2005 11:47 am, Daniel Grapatin said: Hi! I am quite new to HLDS and was wondering if you could give me some hints on my problem.. I have, lets say 3 system Users on /home/user1, /home/user2 and /home/user3. Each of them should be able to run a HLDS with it's own maps, configurations etc. What i was wondering about is if i have to give every user it's own complete HLDS installation or if it is somehow possible to have a master installation with just different map/config directories. It came to my mind that if i need a complete installation for every user it would become quite a mess if there are HLDS updates. Every user would waste bandwith again and again just to always get the same files.. So, is there any way of linking the users hlds to a master installation? How are the bigger Gameserver Provider doing it? Thanks in advance for any help.. :) greetings, Daniel! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Managing multiple HLDS instances on a Server
rsync it from a master distribution, verses an update. On 7/22/05, Daniel Grapatin [EMAIL PROTECTED] wrote: ok.. but it remains my problem with the gaming content (custom maps). The users should have their own map directories to install custom maps. [EMAIL PROTECTED] schrieb: You can use the same binaries for multiple instances. What I would do is install HLDS in a directory the users don't have access to, and specify the config file from each users home directory, that is, if you think they need access to config files... On Friday, July 22, 2005 11:47 am, Daniel Grapatin said: Hi! I am quite new to HLDS and was wondering if you could give me some hints on my problem.. I have, lets say 3 system Users on /home/user1, /home/user2 and /home/user3. Each of them should be able to run a HLDS with it's own maps, configurations etc. What i was wondering about is if i have to give every user it's own complete HLDS installation or if it is somehow possible to have a master installation with just different map/config directories. It came to my mind that if i need a complete installation for every user it would become quite a mess if there are HLDS updates. Every user would waste bandwith again and again just to always get the same files.. So, is there any way of linking the users hlds to a master installation? How are the bigger Gameserver Provider doing it? Thanks in advance for any help.. :) greetings, Daniel! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux !DSPAM:42e14bbd182981319094352! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- DJ Fadyeyev Founder e-Plutonia ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Managing multiple HLDS instances on a Server
FWIW: rsync on an IDE is not a good idea, IDE disks don't support disconnected writes, only disconnected reads are supported, which is a significant performance bottleneck when you write to disk.. Just write a bash/perl script to install -c them. for i in . do { install -c .. } ... etc At 04:15 PM 7/22/2005, e-Plutonia wrote: rsync it from a master distribution, verses an update. On 7/22/05, Daniel Grapatin [EMAIL PROTECTED] wrote: ok.. but it remains my problem with the gaming content (custom maps). The users should have their own map directories to install custom maps. [EMAIL PROTECTED] schrieb: You can use the same binaries for multiple instances. What I would do is install HLDS in a directory the users don't have access to, and specify the config file from each users home directory, that is, if you think they need access to config files... On Friday, July 22, 2005 11:47 am, Daniel Grapatin said: Hi! I am quite new to HLDS and was wondering if you could give me some hints on my problem.. I have, lets say 3 system Users on /home/user1, /home/user2 and /home/user3. Each of them should be able to run a HLDS with it's own maps, configurations etc. What i was wondering about is if i have to give every user it's own complete HLDS installation or if it is somehow possible to have a master installation with just different map/config directories. It came to my mind that if i need a complete installation for every user it would become quite a mess if there are HLDS updates. Every user would waste bandwith again and again just to always get the same files.. So, is there any way of linking the users hlds to a master installation? How are the bigger Gameserver Provider doing it? Thanks in advance for any help.. :) greetings, Daniel! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux !DSPAM:42e14bbd182981319094352! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- DJ Fadyeyev Founder e-Plutonia ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Managing multiple HLDS instances on a Server
You could symlink the directories for the bulk of stuff, like I used to for maps and portions of HLDS that are very large, but in the end it just becomes an irritation. HDD space isn't expensive, even a 40GB disk in your server won't have any trouble handling serving up a few MB of map files for 3 servers if they were to change map all simultaneously. Stick with separate installations but just keep a 'model' directory for copying/scp'ing when you want to setup a new installation and then updating Steam can do the rest. -Scott ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Managing multiple HLDS instances on a Server
Rsync on ide is fine if you know what you are doing, naturally better solutions also, but no reason why not. Personally I go for a combination of lndir, rsync with exceptions. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux