Re: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-29 Thread Cory Clemmer
http://www.srcds.com/db/engine.php?subaction=showfullid=1098643920archive=
hope that helps, sorry for being slow hehe.

On Mon, 17 Jan 2005 18:28:33 -0500, Fredrick Ludden [EMAIL PROTECTED] wrote:
 You can install the Linux binaries using Steam.

 ./steam -command update -game Counter-Strike Source -dir . -username
 xxx -password xxx

 The binaries must be installed in a separate directory from orig
 halflife.

 Good luck,
 Fred

 On Mon, 2005-01-17 at 15:07 -0800, J L wrote:
  --
  [ Picked text/plain from multipart/alternative ]
  So now that we have ironed out the important stuff such as inhalents and 
  its correlations to running CS servers Can you run CSS on Linux, 
  regardless to the underlying hardware? I have the full server distribution 
  (Linux) and it is not availible as an option?
 
  ie ./hlds_run -game cstrike,dmc,valve,tfc etc Do I have the wrong 
  binaries? If so were is the installation packge RPM, GZ or BIN. Is the a 
  ./steam command I am missing? Or it it just not possible at this time to 
  run CSS on Linux? Possibly I may be that inept that I cannot enter the 
  proper seach string in my browser to find it?
 
  Please advise
 
  Daniel Yakiwchuk [EMAIL PROTECTED] wrote:
  On Mon, 2005-01-17 at 16:16 -0500, Nathan Marcus wrote:
   Xenon? Don't inhale that stuff dude, CS Source is cool enough.
 
  Xenon is an inert gas, as long as you still have oxygen and nitrogen to
  inhale, you'll be fine.
 
 
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Re: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-19 Thread Maarten van der Zwaart
On Mon, Jan 17, 2005 at 06:17:09PM -0500, Lumpy wrote:
 In addition you can't mix with HL1 servers, so you'll need to create a
 secondary install path such as hlds_l2 copy your steam binary into
 there, and then you can install both hl2mp and Counter-Strike Source
 into there.

You may get problems when the steam client updates, if you have 2 steam
binaries for the same user. You can copy it safely if you create a new
user that will use it.

If you don't then only one of the binaries will update, the other will
think it is already updated (it will remember it already updated in
~/.steam/ClientRegistry.blob).

Maarten

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Re: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-19 Thread kama
On Wed, 19 Jan 2005, Maarten van der Zwaart wrote:

 On Mon, Jan 17, 2005 at 06:17:09PM -0500, Lumpy wrote:
  In addition you can't mix with HL1 servers, so you'll need to create a
  secondary install path such as hlds_l2 copy your steam binary into
  there, and then you can install both hl2mp and Counter-Strike Source
  into there.

 You may get problems when the steam client updates, if you have 2 steam
 binaries for the same user. You can copy it safely if you create a new
 user that will use it.

 If you don't then only one of the binaries will update, the other will
 think it is already updated (it will remember it already updated in
 ~/.steam/ClientRegistry.blob).

No, you are wrong... I update all my servers from the same user...  I use
different directories for each game. Then scp all the changes to the
actual server running the game. The installation info is located in the
same directory as the steam client is located and are called
InstallRecord.blob.

~/.steam/ClientRegistry.blob only hold info about the account and
contentservers, probably also the info about the steam client. Not the
installation...

/Bjorn

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Re: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-19 Thread Maarten van der Zwaart
On Wed, Jan 19, 2005 at 01:02:52PM +0100, kama wrote:
 On Wed, 19 Jan 2005, Maarten van der Zwaart wrote:
  You may get problems when the steam client updates, if you have 2 steam
  binaries for the same user. You can copy it safely if you create a new
  user that will use it.
 
  If you don't then only one of the binaries will update, the other will
  think it is already updated (it will remember it already updated in
  ~/.steam/ClientRegistry.blob).

 No, you are wrong... I update all my servers from the same user...  I use
 different directories for each game. Then scp all the changes to the
 actual server running the game. The installation info is located in the
 same directory as the steam client is located and are called
 InstallRecord.blob.

I'm talking about the steam binary version, not the game data version.

 ~/.steam/ClientRegistry.blob only hold info about the account and
 contentservers, probably also the info about the steam client. Not the
 installation...

Perhaps I should have been more clear, the steam client is exactly what
I ment. You will end up with older versions of it in some directories,
if you are not careful.

Maarten

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Re: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-19 Thread kama
On Wed, 19 Jan 2005, Maarten van der Zwaart wrote:

 On Wed, Jan 19, 2005 at 01:02:52PM +0100, kama wrote:
  On Wed, 19 Jan 2005, Maarten van der Zwaart wrote:
   You may get problems when the steam client updates, if you have 2 steam
   binaries for the same user. You can copy it safely if you create a new
   user that will use it.
  
   If you don't then only one of the binaries will update, the other will
   think it is already updated (it will remember it already updated in
   ~/.steam/ClientRegistry.blob).
 
  No, you are wrong... I update all my servers from the same user...  I use
  different directories for each game. Then scp all the changes to the
  actual server running the game. The installation info is located in the
  same directory as the steam client is located and are called
  InstallRecord.blob.

 I'm talking about the steam binary version, not the game data version.

  ~/.steam/ClientRegistry.blob only hold info about the account and
  contentservers, probably also the info about the steam client. Not the
  installation...

 Perhaps I should have been more clear, the steam client is exactly what
 I ment. You will end up with older versions of it in some directories,
 if you are not careful.

Doesnt matter, since it will update itself no matter whats in
ClienteRegistry.blob. I have not got any issues due to this.. I have 5-6
copies of it in different directories. The only time I remove CR.blob is
when it cant connect to the content server.

/Bjorn

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Re: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-18 Thread The Fool
same for lin. CS:S update 22 pls?
wget
ftp://hlserver:[EMAIL PROTECTED]/linux/hlds_l_1120_full.bin

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Re: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-17 Thread J L
--
[ Picked text/plain from multipart/alternative ]
Not related to post question, however I'd like to know are you saying you have 
Counter Strike Source running on Linux? I thought you could not get CSS server 
for Linux. If so I like to know where the binaries and howto are !! I have the 
full standalone server running on Linux 9 with p3 800 mhz Single proc and 512 
MB of RAM and aside from my proc spiking with 10 users and memory consumtion it 
runs well. although I have it located on my Cable connection behind a PIX 515 
and most users are on the same ISP network might be why. But as long as udp 
ports are opend inbound for your port mapping you should be fine. Have your 
admin check the fixup commands for the FW (if it is a PIX), aslo changing the 
duplex and speed from auto to manually set has helped me in the past with these 
types of issue. Seems like it would both be task for your ISP though.

But for CSS on linux someone please enlighten me. :-)

{Linux-Fan} - Chessfiend
opti [EMAIL PROTECTED] wrote:
Hello everyone.


Finally i mange to convince my ISP gameserver admin to setup a CSS server,
but there are some problems that i can't understand.

Server machine is:
4x processor system (i think p3 800, or stronger)
RedHat 9
100mbit link
dunno what kernel version
and everything is behind firewall


After he started the server i couldn't see it for 2hours and then he
rembered that he has firewall and has to open ports. Ok, after opening the
ports i could see the server.

Now the problem is the ping ingame raises with number of players and ping in
HLSWs netgraph it's not straight line like on q3a server. When my ISPs
gameadmin setup CS 1.6 server 1 year ago (on 2x p3 800 machine) that was the
same problem (jumpy ping in HLSW and TERRIBLE lagg when 10 ppls on the
server). Then his college tweaked a bit that machine and things got better
bot not how they should be.

www.thelegat.com/opti/ping.jpg for pictures.


I am running CSS server on 30mbit connection, p3 1Ghz, 512 SDRAM , win2k,
no firewall and 18 ppls LAGG FREE so its not weak CPU.


I was thinking if its possible that all this is firewalls fault? Maybe the
firewall is setuped wrong and doesnt not allow fast packet sending to
clients and beacuse of it ping is bigger as more players are on the server
and everyone is getting their packets slower?

If someone could help that would be grat. Cheers all


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Re: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-17 Thread Clayton Macleod
I sincerely doubt that a P3 800MHz is going to be fast enough to run a
CSS server. We've got a server running on a 1.7GHz P4/celeron and it
quite frequently uses 75% or more of that CPU. Which even though
relatively slow, is quite a bit faster than a P3 800MHz machine. So
I'd say that's the problem right there, the CPU just isn't fast enough
for a server of CSS. Your P3 1GHz machine is probably just barely
handling it by the thinnest of margins. As I recall when the P4 was
introduced, I believe the 1.5GHz versions were about the same speed as
the then fastest P3 1GHz machines. So your P3 1GHz is probably just a
hair slower than the machine that our server is running on, and it
probably maxes out every now and then. We've got an 18 player server
running on ours, and as I said it goes over 75% very often. If the
machine has more than one CPU the game server itself still only uses
one of them, so it's still going to be CPU starved even though the
other CPU(s) can be used for other things such as the packet handling
in the firewall and all the other stuff going on. But the game server
itself is still only going to be running on one CPU and it sounds to
me like it's just way too optimistic to expect it to run on an 800MHz
P3.


 {Linux-Fan} - Chessfiend
 opti [EMAIL PROTECTED] wrote:
 Hello everyone.

 Finally i mange to convince my ISP gameserver admin to setup a CSS server,
 but there are some problems that i can't understand.

 Server machine is:
 4x processor system (i think p3 800, or stronger)
 RedHat 9
 100mbit link
 dunno what kernel version
 and everything is behind firewall

 After he started the server i couldn't see it for 2hours and then he
 rembered that he has firewall and has to open ports. Ok, after opening the
 ports i could see the server.

 Now the problem is the ping ingame raises with number of players and ping in
 HLSWs netgraph it's not straight line like on q3a server. When my ISPs
 gameadmin setup CS 1.6 server 1 year ago (on 2x p3 800 machine) that was the
 same problem (jumpy ping in HLSW and TERRIBLE lagg when 10 ppls on the
 server). Then his college tweaked a bit that machine and things got better
 bot not how they should be.

 www.thelegat.com/opti/ping.jpg for pictures.

 I am running CSS server on 30mbit connection, p3 1Ghz, 512 SDRAM , win2k,
 no firewall and 18 ppls LAGG FREE so its not weak CPU.

 I was thinking if its possible that all this is firewalls fault? Maybe the
 firewall is setuped wrong and doesnt not allow fast packet sending to
 clients and beacuse of it ping is bigger as more players are on the server
 and everyone is getting their packets slower?

 If someone could help that would be grat. Cheers all

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Re: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-17 Thread Clayton Macleod
and you can't really compare it to the older versions of CS, the
engine is drastically different and so is the server. We ran a 14 or
16 player server on an old 464MHz celeron (yeah, 300a overclocked,
those were the days! haha) and it was fine, though right at its
limits. A CSS server needs way more CPU than a CS server does.


On Mon, 17 Jan 2005 10:51:34 -0800, Clayton Macleod
[EMAIL PROTECTED] wrote:
 I sincerely doubt that a P3 800MHz is going to be fast enough to run a
 CSS server. We've got a server running on a 1.7GHz P4/celeron and it
 quite frequently uses 75% or more of that CPU. Which even though
 relatively slow, is quite a bit faster than a P3 800MHz machine. So
 I'd say that's the problem right there, the CPU just isn't fast enough
 for a server of CSS. Your P3 1GHz machine is probably just barely
 handling it by the thinnest of margins. As I recall when the P4 was
 introduced, I believe the 1.5GHz versions were about the same speed as
 the then fastest P3 1GHz machines. So your P3 1GHz is probably just a
 hair slower than the machine that our server is running on, and it
 probably maxes out every now and then. We've got an 18 player server
 running on ours, and as I said it goes over 75% very often. If the
 machine has more than one CPU the game server itself still only uses
 one of them, so it's still going to be CPU starved even though the
 other CPU(s) can be used for other things such as the packet handling
 in the firewall and all the other stuff going on. But the game server
 itself is still only going to be running on one CPU and it sounds to
 me like it's just way too optimistic to expect it to run on an 800MHz
 P3.

--
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Re: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-17 Thread opti
- Original Message -
From: Clayton Macleod [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Monday, January 17, 2005 7:51 PM
Subject: Re: [hlds_linux] Ping problems (need help of linux gurus)

I sincerely doubt that a P3 800MHz is going to be fast enough to run a
CSS server. We've got a server running on a 1.7GHz P4/celeron and it
quite frequently uses 75% or more of that CPU. Which even though
relatively slow, is quite a bit faster than a P3 800MHz machine. So
I'd say that's the problem right there, the CPU just isn't fast enough
for a server of CSS. Your P3 1GHz machine is probably just barely
handling it by the thinnest of margins. As I recall when the P4 was
introduced, I believe the 1.5GHz versions were about the same speed as
the then fastest P3 1GHz machines. So your P3 1GHz is probably just a
hair slower than the machine that our server is running on, and it
probably maxes out every now and then. We've got an 18 player server
running on ours, and as I said it goes over 75% very often. If the
machine has more than one CPU the game server itself still only uses
one of them, so it's still going to be CPU starved even though the
other CPU(s) can be used for other things such as the packet handling
in the firewall and all the other stuff going on. But the game server
itself is still only going to be running on one CPU and it sounds to
me like it's just way too optimistic to expect it to run on an 800MHz
P3.


Acutally i found out its quad Xenon 550MHz, even worser :(((
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Re: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-17 Thread Clayton Macleod
ouch! well, I'd say you've definitely found the source of the problem.


On Mon, 17 Jan 2005 19:58:21 +0100, opti [EMAIL PROTECTED] wrote:
 Acutally i found out its quad Xenon 550MHz, even worser :(((

--
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Re: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-17 Thread Nathan Marcus
Xenon?  Don't inhale that stuff dude, CS Source is cool enough.  Anyhow,
what were you talking about? Jk

Ya, I tried to run a plain CS1.6 server on a P2 at 400 Mhz, and ouch!!!  It
was just bearable on lan, and internet, Ha!  It didn't show up on all the
master lists!  I mean, gametiger wouldn't report it, but it could be found
on Steam lists.  DO NOT EVER IN THIS DAY AND AGE TRY TO CHEAP OUT LIKE THIS
ON INTERNET SERVERS!!! sorry for the bold, but its true.  I pulled some
parts together, a P4 1.7 Ghz, 256 Mb of Ram, Slackware Linux w/ 2.6.9
kernel, and 16 is able to be done with 70-80 max pings.

Ironic in your situation I must say.  All the bandwidth you would need for a
server (what was it, 30 mbit, whateva), and not one decent server.  Blew the
money on the bandwidth, tsk tsk tsk.  My .02 cents.  Good luck dude on
finding a new server! www.newegg.com for new equip.  They are the shizer!

- Original Message -
From: Clayton Macleod [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Monday, January 17, 2005 3:24 PM
Subject: Re: [hlds_linux] Ping problems (need help of linux gurus)


 ouch! well, I'd say you've definitely found the source of the problem.


 On Mon, 17 Jan 2005 19:58:21 +0100, opti [EMAIL PROTECTED] wrote:
  Acutally i found out its quad Xenon 550MHz, even worser :(((

 --
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Re: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-17 Thread Daniel Yakiwchuk
On Mon, 2005-01-17 at 16:16 -0500, Nathan Marcus wrote:
 Xenon?  Don't inhale that stuff dude, CS Source is cool enough.

Xenon is an inert gas, as long as you still have oxygen and nitrogen to
inhale, you'll be fine.


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Re: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-17 Thread J L
--
[ Picked text/plain from multipart/alternative ]
So now that we have ironed out the important stuff such as inhalents and its 
correlations to running CS servers Can you run CSS on Linux, regardless to 
the underlying hardware? I have the full server distribution (Linux) and it is 
not availible as an option?

ie ./hlds_run -game cstrike,dmc,valve,tfc etc Do I have the wrong binaries? 
If so were is the installation packge RPM, GZ or BIN. Is the a ./steam command 
I am missing? Or it it just not possible at this time to run CSS on Linux? 
Possibly I may be that inept that I cannot enter the proper seach string in my 
browser to find it?

Please advise

Daniel Yakiwchuk [EMAIL PROTECTED] wrote:
On Mon, 2005-01-17 at 16:16 -0500, Nathan Marcus wrote:
 Xenon? Don't inhale that stuff dude, CS Source is cool enough.

Xenon is an inert gas, as long as you still have oxygen and nitrogen to
inhale, you'll be fine.


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Re: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-17 Thread Lumpy
In addition you can't mix with HL1 servers, so you'll need to create a
secondary install path such as hlds_l2 copy your steam binary into
there, and then you can install both hl2mp and Counter-Strike Source
into there.


On Mon, 17 Jan 2005 18:15:49 -0500, Lumpy [EMAIL PROTECTED] wrote:
 ./steam -command version ./steam -command list Specifically
 Counter-Strike Source will be the game name, but ./steam -command
 list should show that in addition to any other steam available
 non-third party game.

 On Mon, 17 Jan 2005 15:07:29 -0800 (PST), J L [EMAIL PROTECTED] wrote:
  --
  [ Picked text/plain from multipart/alternative ]
  So now that we have ironed out the important stuff such as inhalents and 
  its correlations to running CS servers Can you run CSS on Linux, 
  regardless to the underlying hardware? I have the full server distribution 
  (Linux) and it is not availible as an option?
 
  ie ./hlds_run -game cstrike,dmc,valve,tfc etc Do I have the wrong 
  binaries? If so were is the installation packge RPM, GZ or BIN. Is the a 
  ./steam command I am missing? Or it it just not possible at this time to 
  run CSS on Linux? Possibly I may be that inept that I cannot enter the 
  proper seach string in my browser to find it?
 
  Please advise
 
  Daniel Yakiwchuk [EMAIL PROTECTED] wrote:
  On Mon, 2005-01-17 at 16:16 -0500, Nathan Marcus wrote:
   Xenon? Don't inhale that stuff dude, CS Source is cool enough.
 
  Xenon is an inert gas, as long as you still have oxygen and nitrogen to
  inhale, you'll be fine.
 
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Re: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-17 Thread Lumpy
./steam -command version ./steam -command list Specifically
Counter-Strike Source will be the game name, but ./steam -command
list should show that in addition to any other steam available
non-third party game.


On Mon, 17 Jan 2005 15:07:29 -0800 (PST), J L [EMAIL PROTECTED] wrote:
 --
 [ Picked text/plain from multipart/alternative ]
 So now that we have ironed out the important stuff such as inhalents and its 
 correlations to running CS servers Can you run CSS on Linux, regardless 
 to the underlying hardware? I have the full server distribution (Linux) and 
 it is not availible as an option?

 ie ./hlds_run -game cstrike,dmc,valve,tfc etc Do I have the wrong binaries? 
 If so were is the installation packge RPM, GZ or BIN. Is the a ./steam 
 command I am missing? Or it it just not possible at this time to run CSS on 
 Linux? Possibly I may be that inept that I cannot enter the proper seach 
 string in my browser to find it?

 Please advise

 Daniel Yakiwchuk [EMAIL PROTECTED] wrote:
 On Mon, 2005-01-17 at 16:16 -0500, Nathan Marcus wrote:
  Xenon? Don't inhale that stuff dude, CS Source is cool enough.

 Xenon is an inert gas, as long as you still have oxygen and nitrogen to
 inhale, you'll be fine.

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RE: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-17 Thread ray
wget
ftp://hlserver:[EMAIL PROTECTED]/linux/hlds_l_1120_full.bin



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of J L
Sent: Monday, January 17, 2005 6:07 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Ping problems (need help of linux gurus)

--
[ Picked text/plain from multipart/alternative ]
So now that we have ironed out the important stuff such as inhalents and its
correlations to running CS servers Can you run CSS on Linux, regardless
to the underlying hardware? I have the full server distribution (Linux) and
it is not availible as an option?

ie ./hlds_run -game cstrike,dmc,valve,tfc etc Do I have the wrong
binaries? If so were is the installation packge RPM, GZ or BIN. Is the a
./steam command I am missing? Or it it just not possible at this time to run
CSS on Linux? Possibly I may be that inept that I cannot enter the proper
seach string in my browser to find it?

Please advise

Daniel Yakiwchuk [EMAIL PROTECTED] wrote:
On Mon, 2005-01-17 at 16:16 -0500, Nathan Marcus wrote:
 Xenon? Don't inhale that stuff dude, CS Source is cool enough.

Xenon is an inert gas, as long as you still have oxygen and nitrogen to
inhale, you'll be fine.


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Re: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-17 Thread J L
--
[ Picked text/plain from multipart/alternative ]
I understand that, I intendas a test to create a new slice on my linux box and 
install HL2/CSS into it with an alternate port mapping, however my question is 
where do I get the HL2/CSS installation files for Linux?

Lumpy [EMAIL PROTECTED] wrote:In addition you can't mix with HL1 servers, so 
you'll need to create a
secondary install path such as hlds_l2 copy your steam binary into
there, and then you can install both hl2mp and Counter-Strike Source
into there.


On Mon, 17 Jan 2005 18:15:49 -0500, Lumpy wrote:
 ./steam -command version ./steam -command list Specifically
 Counter-Strike Source will be the game name, but ./steam -command
 list should show that in addition to any other steam available
 non-third party game.

 On Mon, 17 Jan 2005 15:07:29 -0800 (PST), J L wrote:
  --
  [ Picked text/plain from multipart/alternative ]
  So now that we have ironed out the important stuff such as inhalents and 
  its correlations to running CS servers Can you run CSS on Linux, 
  regardless to the underlying hardware? I have the full server distribution 
  (Linux) and it is not availible as an option?
 
  ie ./hlds_run -game etc Do I have the wrong binaries? If so were is the 
  installation packge RPM, GZ or BIN. Is the a ./steam command I am missing? 
  Or it it just not possible at this time to run CSS on Linux? Possibly I may 
  be that inept that I cannot enter the proper seach string in my browser to 
  find it?
 
  Please advise
 
  Daniel Yakiwchuk wrote:
  On Mon, 2005-01-17 at 16:16 -0500, Nathan Marcus wrote:
   Xenon? Don't inhale that stuff dude, CS Source is cool enough.
 
  Xenon is an inert gas, as long as you still have oxygen and nitrogen to
  inhale, you'll be fine.
 
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Re: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-17 Thread Fredrick Ludden
You can install the Linux binaries using Steam.

./steam -command update -game Counter-Strike Source -dir . -username
xxx -password xxx

The binaries must be installed in a separate directory from orig
halflife.

Good luck,
Fred

On Mon, 2005-01-17 at 15:07 -0800, J L wrote:
 --
 [ Picked text/plain from multipart/alternative ]
 So now that we have ironed out the important stuff such as inhalents and its 
 correlations to running CS servers Can you run CSS on Linux, regardless 
 to the underlying hardware? I have the full server distribution (Linux) and 
 it is not availible as an option?

 ie ./hlds_run -game cstrike,dmc,valve,tfc etc Do I have the wrong binaries? 
 If so were is the installation packge RPM, GZ or BIN. Is the a ./steam 
 command I am missing? Or it it just not possible at this time to run CSS on 
 Linux? Possibly I may be that inept that I cannot enter the proper seach 
 string in my browser to find it?

 Please advise

 Daniel Yakiwchuk [EMAIL PROTECTED] wrote:
 On Mon, 2005-01-17 at 16:16 -0500, Nathan Marcus wrote:
  Xenon? Don't inhale that stuff dude, CS Source is cool enough.

 Xenon is an inert gas, as long as you still have oxygen and nitrogen to
 inhale, you'll be fine.


 ___
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 visit:
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Re: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-17 Thread J L
--
[ Picked text/plain from multipart/alternative ]
THANKS!!! looks like I have found my answer FRED, much appreciated. I kind of 
figured I was missing something.

Thanks all.



Fredrick Ludden [EMAIL PROTECTED] wrote:
You can install the Linux binaries using Steam.

./steam -command update -game Counter-Strike Source -dir . -username
xxx -password xxx

The binaries must be installed in a separate directory from orig
halflife.

Good luck,
Fred

On Mon, 2005-01-17 at 15:07 -0800, J L wrote:
 --
 [ Picked text/plain from multipart/alternative ]
 So now that we have ironed out the important stuff such as inhalents and its 
 correlations to running CS servers Can you run CSS on Linux, regardless 
 to the underlying hardware? I have the full server distribution (Linux) and 
 it is not availible as an option?

 ie ./hlds_run -game etc Do I have the wrong binaries? If so were is the 
 installation packge RPM, GZ or BIN. Is the a ./steam command I am missing? Or 
 it it just not possible at this time to run CSS on Linux? Possibly I may be 
 that inept that I cannot enter the proper seach string in my browser to find 
 it?

 Please advise

 Daniel Yakiwchuk wrote:
 On Mon, 2005-01-17 at 16:16 -0500, Nathan Marcus wrote:
  Xenon? Don't inhale that stuff dude, CS Source is cool enough.

 Xenon is an inert gas, as long as you still have oxygen and nitrogen to
 inhale, you'll be fine.


 ___
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 visit:
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RE: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-17 Thread Andrew Forsberg

 On Mon, 2005-01-17 at 15:32 -0800, J L wrote:
--
I understand that, I intendas a test to create a new slice on my linux
box and install HL2/CSS into it with an alternate port mapping, however
my question is where do I get the HL2/CSS installation files for Linux?

Lumpy [EMAIL PROTECTED] wrote:In addition you can't mix with HL1
servers, so you'll need to create a
secondary install path such as hlds_l2 copy your steam binary into
there, and then you can install both hl2mp and Counter-Strike Source
into there.


On Mon, 17 Jan 2005 18:15:49 -0500, Lumpy wrote:
 ./steam -command version ./steam -command list Specifically
 Counter-Strike Source will be the game name, but ./steam -command
 list should show that in addition to any other steam available
 non-third party game.



Third time lucky??? Here it is, step by step:

mkdir /usr/steam/srcds
cd /usr/steam/srcds
cp ../hlds/steam ./
./steam -command update -game Counter-Strike Source -dir ./ -username
xxx -password xxx

Of course you will need to change the directory names to suit your
system.

In answer to your next question -- from the same srcds directory:
./srcds_run -game cstrike +map cs_italy +maxplayers 16 -port # -ip
xxx.xxx.xxx.xxx

-Andrew



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RE: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-17 Thread ray
Then go to the same place you ran it and:

./steam -command update -game Counter-Strike Source -dir . -username
[EMAIL PROTECTED] -password x -verify_all -remember_password


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of J L
Sent: Monday, January 17, 2005 6:32 PM
To: hlds_linux@list.valvesoftware.com
Subject: RE: [hlds_linux] Ping problems (need help of linux gurus)

--
[ Picked text/plain from multipart/alternative ]
I have this, and the only games listed after the install are
cstrike,dmc,valve,dod,ricochet and tfc) (which when I launch cstrike it
shows as CS 1.6) on my steam client from my local lan and I cannot connect.

[EMAIL PROTECTED] wrote:wget
ftp://hlserver:[EMAIL PROTECTED]/linux/hlds_l_1120_full.bin



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of J L
Sent: Monday, January 17, 2005 6:07 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Ping problems (need help of linux gurus)

--
[ Picked text/plain from multipart/alternative ]
So now that we have ironed out the important stuff such as inhalents and its
correlations to running CS servers Can you run CSS on Linux, regardless
to the underlying hardware? I have the full server distribution (Linux) and
it is not availible as an option?

ie ./hlds_run -game etc Do I have the wrong
binaries? If so were is the installation packge RPM, GZ or BIN. Is the a
./steam command I am missing? Or it it just not possible at this time to run
CSS on Linux? Possibly I may be that inept that I cannot enter the proper
seach string in my browser to find it?

Please advise

Daniel Yakiwchuk wrote:
On Mon, 2005-01-17 at 16:16 -0500, Nathan Marcus wrote:
 Xenon? Don't inhale that stuff dude, CS Source is cool enough.

Xenon is an inert gas, as long as you still have oxygen and nitrogen to
inhale, you'll be fine.


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please visit:
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RE: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-17 Thread Andrew Forsberg

 now, now no need to get derogitory :-) I was just unfamiliar with the command 
 Counter-Strike Source as I have not seen it referenced in any of my howtos

 But thanks!

NP :), You also might want to wait half an hour for the dust to settle
from the latest update. :)

Cheers
Andrew



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Re: [hlds_linux] Ping problems (need help of linux gurus)

2005-01-17 Thread richy
Andrew Forsberg wrote:
now, now no need to get derogitory :-) I was just unfamiliar with the command Counter-Strike 
Source as I have not seen it referenced in any of my howtos
But thanks!

NP :), You also might want to wait half an hour for the dust to settle
from the latest update. :)
Cheers
Andrew

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Dont you mind the Dust2 settle, Hee hee, late night humour, i love it.
Nn peeps
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