Re: [hlds_linux] Steam support library problem

2010-06-26 Thread Cc2iscooL
The only thing I noticed which looked interesting was in your original
posting.

L 06/23/2010 - 20:59:00: Log file started (file "/usr/local/srcds_1/cstrike/
logs/L0623002.log") (game "/usr/local/srcds_2/orangebox/cstrike") (version
"4234")

Logs are in srcds_1/cstrike but game is in srcds_2/orangebox/cstrike? Unless
you have some weird log directory specified.

On Sat, Jun 26, 2010 at 5:56 PM, David Parker  wrote:

> Thanks, but I tried it with -ip and I still got the same result.
>
> If I change the map using "changelevel" instead of "map" then this error
> does not happen.  But if I try to restart the server using quit, restart, or
> _restart, then the server says it will restart in 10 seconds and just hangs,
> so there is something wrong.  I'm just getting frustrated because it seems
> I'm the only one with this problem, and everything worked fine before the
> big update.
>
> I attached strace to the srcds_linux process, and this is what happens
> during the long pause and subsequent "Unable to load..." message:
>
> write(2, "[S_API FAIL] SteamAPI_Init() fail"..., 117) = 117
> mmap2(NULL, 1048576, PROT_READ|PROT_WRITE|PROT_EXEC,
> MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0xf0134000
> mprotect(0xf0134000, 4096, PROT_NONE)   = 0
> clone(child_stack=0xf02334c4,
> flags=CLONE_VM|CLONE_FS|CLONE_FILES|CLONE_SIGHAND|CLONE_THREAD|CLONE_SYSVSEM|CLONE_SETTLS|CLONE_PARENT_SETTID|CLONE_CHILD_CLEARTID,
> parent_tidptr=0xf0233bd8, tls=0xf0233bd8, child_tidptr=0xff833f6c) = 14213
> socketpair(PF_FILE, SOCK_STREAM, 0, [12, 13]) = 0
> send(13, "\3\0\0\0\3"..., 5, 0) = 5
> send(13, "\3\3"..., 2, MSG_NOSIGNAL)= 2
> select(14, [13], NULL, NULL, {180, 0}
>
> < ... long pause... >
>
> )  = 0 (Timeout)
> getppid()   = 14192
> open("/proc/14192/cmdline", O_RDONLY)   = 14
> fstat64(14, {st_dev=makedev(0, 3), st_ino=2913916240, st_mode=S_IFREG|0444,
> st_nlink=1, st_uid=1001, st_gid=1001, st_blksize=1024, st_blocks=0,
> st_size=0, st_atime=2010/06/26-17:36:30, st_mtime=2010/06/26-17:36:30,
> st_ctime=2010/06/26-17:36:30}) = 0
> mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) =
> 0xf0133000
> read(14, "/bin/sh\0./srcds_run\0-game\0cstrike"..., 1024) = 119
> read(14, ""..., 1024)   = 0
> close(14)   = 0
> munmap(0xf0133000, 4096)= 0
> send(13, "\16\0\0\0\1"..., 5, 0)= 5
> send(13, "\4\0\0\0\0\251\4\0\0\360\0\0\0"..., 13, MSG_NOSIGNAL) = 13
> select(14, [13], NULL, NULL, {180, 0}
>
> < ... long pause ... >
>
> )  = 0 (Timeout)
> getppid()   = 14192
> open("/proc/14192/cmdline", O_RDONLY)   = 14
> fstat64(14, {st_dev=makedev(0, 3), st_ino=2913916240, st_mode=S_IFREG|0444,
> st_nlink=1, st_uid=1001, st_gid=1001, st_blksize=1024, st_blocks=0,
> st_size=0, st_atime=2010/06/26-17:36:30, st_mtime=2010/06/26-17:36:30,
> st_ctime=2010/06/26-17:36:30}) = 0
> mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) =
> 0xf0133000
> read(14, "/bin/sh\0./srcds_run\0-game\0cstrike"..., 1024) = 119
> read(14, ""..., 1024)   = 0
> close(14)   = 0
> munmap(0xf0133000, 4096)= 0
> gettimeofday({1277588601, 375714}, NULL) = 0
> write(1, "*"..., 58) = 58
> gettimeofday({1277588601, 375908}, NULL) = 0
> write(1, "*\tUnable to load Steam support li"..., 41) = 41
> gettimeofday({1277588601, 376019}, NULL) = 0
> write(1, "*\tThis server will operate in LAN"..., 46) = 46
> gettimeofday({1277588601, 376129}, NULL) = 0
> write(1, "*"..., 58) = 58
> send(13, "\n\0\0\0\1"..., 5, 0) = 5
> send(13, "\4\0\0\0\0\252\4\0\0"..., 9, MSG_NOSIGNAL) = 9
> select(14, [13], NULL, NULL, {180, 0})  = 0 (Timeout)
> getppid()   = 14192
> open("/proc/14192/cmdline", O_RDONLY)   = 14
> fstat64(14, {st_dev=makedev(0, 3), st_ino=2913916240, st_mode=S_IFREG|0444,
> st_nlink=1, st_uid=1001, st_gid=1001, st_blksize=1024, st_blocks=0,
> st_size=0, st_atime=2010/06/26-17:36:30, st_mtime=2010/06/26-17:36:30,
> st_ctime=2010/06/26-17:36:30}) = 0
> mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) =
> 0xf0133000
> read(14, "/bin/sh\0./srcds_run\0-game\0cstrike"..., 1024) = 119
>
> ... And then the server is in LAN mode.  I don't see anything that
> indicates a problem opening

Re: [hlds_linux] Steam support library problem

2010-06-26 Thread David Parker
Thanks, but I tried it with -ip and I still got the same result.

If I change the map using "changelevel" instead of "map" then this error does 
not happen.  But if I try to restart the server using quit, restart, or 
_restart, then the server says it will restart in 10 seconds and just hangs, so 
there is something wrong.  I'm just getting frustrated because it seems I'm the 
only one with this problem, and everything worked fine before the big update.

I attached strace to the srcds_linux process, and this is what happens during 
the long pause and subsequent "Unable to load..." message:

write(2, "[S_API FAIL] SteamAPI_Init() fail"..., 117) = 117
mmap2(NULL, 1048576, PROT_READ|PROT_WRITE|PROT_EXEC, MAP_PRIVATE|MAP_ANONYMOUS, 
-1, 0) = 0xf0134000
mprotect(0xf0134000, 4096, PROT_NONE)   = 0
clone(child_stack=0xf02334c4, 
flags=CLONE_VM|CLONE_FS|CLONE_FILES|CLONE_SIGHAND|CLONE_THREAD|CLONE_SYSVSEM|CLONE_SETTLS|CLONE_PARENT_SETTID|CLONE_CHILD_CLEARTID,
 parent_tidptr=0xf0233bd8, tls=0xf0233bd8, child_tidptr=0xff833f6c) = 14213
socketpair(PF_FILE, SOCK_STREAM, 0, [12, 13]) = 0
send(13, "\3\0\0\0\3"..., 5, 0) = 5
send(13, "\3\3"..., 2, MSG_NOSIGNAL)    = 2
select(14, [13], NULL, NULL, {180, 0}

< ... long pause... >

)  = 0 (Timeout)
getppid()   = 14192
open("/proc/14192/cmdline", O_RDONLY)   = 14
fstat64(14, {st_dev=makedev(0, 3), st_ino=2913916240, st_mode=S_IFREG|0444, 
st_nlink=1, st_uid=1001, st_gid=1001, st_blksize=1024, st_blocks=0, st_size=0, 
st_atime=2010/06/26-17:36:30, st_mtime=2010/06/26-17:36:30, 
st_ctime=2010/06/26-17:36:30}) = 0
mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 
0xf0133000
read(14, "/bin/sh\0./srcds_run\0-game\0cstrike"..., 1024) = 119
read(14, ""..., 1024)   = 0
close(14)   = 0
munmap(0xf0133000, 4096)    = 0
send(13, "\16\0\0\0\1"..., 5, 0)    = 5
send(13, "\4\0\0\0\0\251\4\0\0\360\0\0\0"..., 13, MSG_NOSIGNAL) = 13
select(14, [13], NULL, NULL, {180, 0}

< ... long pause ... >

)  = 0 (Timeout)
getppid()   = 14192
open("/proc/14192/cmdline", O_RDONLY)   = 14
fstat64(14, {st_dev=makedev(0, 3), st_ino=2913916240, st_mode=S_IFREG|0444, 
st_nlink=1, st_uid=1001, st_gid=1001, st_blksize=1024, st_blocks=0, st_size=0, 
st_atime=2010/06/26-17:36:30, st_mtime=2010/06/26-17:36:30, 
st_ctime=2010/06/26-17:36:30}) = 0
mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 
0xf0133000
read(14, "/bin/sh\0./srcds_run\0-game\0cstrike"..., 1024) = 119
read(14, ""..., 1024)   = 0
close(14)   = 0
munmap(0xf0133000, 4096)    = 0
gettimeofday({1277588601, 375714}, NULL) = 0
write(1, "*"..., 58) = 58
gettimeofday({1277588601, 375908}, NULL) = 0
write(1, "*\tUnable to load Steam support li"..., 41) = 41
gettimeofday({1277588601, 376019}, NULL) = 0
write(1, "*\tThis server will operate in LAN"..., 46) = 46
gettimeofday({1277588601, 376129}, NULL) = 0
write(1, "*"..., 58) = 58
send(13, "\n\0\0\0\1"..., 5, 0) = 5
send(13, "\4\0\0\0\0\252\4\0\0"..., 9, MSG_NOSIGNAL) = 9
select(14, [13], NULL, NULL, {180, 0})  = 0 (Timeout)
getppid()   = 14192
open("/proc/14192/cmdline", O_RDONLY)   = 14
fstat64(14, {st_dev=makedev(0, 3), st_ino=2913916240, st_mode=S_IFREG|0444, 
st_nlink=1, st_uid=1001, st_gid=1001, st_blksize=1024, st_blocks=0, st_size=0, 
st_atime=2010/06/26-17:36:30, st_mtime=2010/06/26-17:36:30, 
st_ctime=2010/06/26-17:36:30}) = 0
mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 
0xf0133000
read(14, "/bin/sh\0./srcds_run\0-game\0cstrike"..., 1024) = 119

... And then the server is in LAN mode.  I don't see anything that indicates a 
problem opening or reading any library file.  It looks to me like the call to 
select() is blocking for network I/O and eventually times out, but I don't know 
why it's getting stuck there.  So the error message is not even close to the 
truth.  Does anyone know what select() is waiting for?

    Thanks,
    Dave

- Original Message -
From: bl4nk 
Date: Saturday, June 26, 2010 6:02 pm
Subject: Re: [hlds_linux] Steam support library problem
To: Half-Life dedicated Linux server mailing list 


> Isn't it -ip now?
> 
> Sent from my iPod
> 
> On Jun 26, 2010, at 9:06 AM, David Parker  
> wrote:
> > Hello,
> > 
> > Yes, I did copy the server config from my old CS:S directory 
> into this one.  Except for the server.cfg and motd.txt 
> files, it is a completely default install.
> >  

Re: [hlds_linux] Steam support library problem

2010-06-26 Thread bl4nk
Isn't it -ip now?

Sent from my iPod

On Jun 26, 2010, at 9:06 AM, David Parker  wrote:

> Hello,
> 
> Yes, I did copy the server config from my old CS:S directory into this one.  
> Except for the server.cfg and motd.txt files, it is a completely default 
> install.
>  
> Start-up command line is the same as I was using for CS:S before the update:
> 
> ./srcds_run -game cstrike +ip 72.237.4.31 -port 27015 +maxplayers 16 +map 
> de_dust +sv_lan 0 -autoupdate -debug
> 
> I don't think it's a permissions problem because the srcds user owns the 
> install directory (/usr/local/srcds_2) and all of the files and directories 
> under it.
> 
> I also disabled the iptables firewall on the box temporarily because it was 
> mentioned before that this could be caused by a connectivity problem with 
> Valve's servers, but that did not seem to help.
> 
> Thanks,
> Dave
> 
> - Original Message -----
> From: clad iron 
> Date: Saturday, June 26, 2010 6:06 am
> Subject: Re: [hlds_linux] Steam support library problem
> To: Half-Life dedicated Linux server mailing list 
> 
> 
>>> 
>>> *
>>> *   Unable to load Steam 
>> support library.*
>>> *   This server will operate 
>> in LAN mode only.*
>>> *
>>> 
>> 
>> This makes me think it's a permissions issue, or a corrupt file 
>> but you said
>> you reinstalled.
>> 
>> 
>> As for
>> 
>>>>> [S_API FAIL] SteamAPI_Init() failed; unable to update local
>>>>> steamclient.dll. Continuing with current version anyway.
>>> 
>> 
>> I have seen that numerous times on our tf2 servers, but they 
>> don't seem to
>> cause any problems.
>> 
>> 
>> 
>> On Sat, Jun 26, 2010 at 2:39 AM, bl4nk  wrote:
>> 
>>> What command line params are you using to start up your server?
>>> 
>>> Sent from my iPod
>>> 
>>> On Jun 26, 2010, at 12:37 AM, tom nikitopoulos 
>> > wrote:
>>> 
>>>> but did u put a server config in the install?
>>>> 
>>>> 
>>>> On Fri, Jun 25, 2010 at 10:06 PM, David Parker 
>> > wrote:
>>>> 
>>>>> Thanks, but that doesn't seem to be the problem.  This 
>> is just plain
>>>>> crazy.  I rebooted the box (to make sure there are no 
>> weird ghost
>>> processes
>>>>> running, although there did not seem to be before).  
>> Then I created a
>>> whole
>>>>> new directory and did a full, clean install of CS:S into 
>> the new
>>> directory
>>>>> from Steam.  Now, the CS:S server appears to start up 
>> just fine, but it
>>>>> crashes if someone connects to it.  If I start up the 
>> server and then
>>> change
>>>>> the map using "map de_dust2" (or any other map name) in the 
>> console, the
>>> new
>>>>> map loads, but then the server hangs for about 5 minutes 
>> after this
>>> message
>>>>> is printed:
>>>>> 
>>>>> [S_API FAIL] SteamAPI_Init() failed; unable to update local
>>>>> steamclient.dll. Continuing with current version anyway.
>>>>> 
>>>>> During this time, I cannot type anything on the console, 
>> and the server
>>>>> stops responding to A2S_INFO and other queries.  After 
>> about five
>>> minutes,
>>>>> it spits this message out to the console and then seems to 
>> be fine,
>>> except
>>>>> that no one can join it:
>>>>> 
>>>>> *
>>>>> *   Unable to load Steam 
>> support library.*
>>>>> *   This server will 
>> operate in LAN mode only.*
>>>>> *
>>>>> 
>>>>> Again, this is a clean CS:S install, but this is the third 
>> install of
>>> CS:S
>>>>> on this box which has had this problem.  I never had 
>> any problems with
>>> CS:S
>>>>> on this box up until the last update.  The box is also 
>> running servers
>>> for
>>>>> TF2, CS 1.6, and CS:CZ and those seem to be running just fine.
>>>>> 
>>>>> The OS is Debian Lenny 64-bit, up-to-date.
>

Re: [hlds_linux] Steam support library problem

2010-06-26 Thread Allan Button
Map command restarts server. Use changelevel.

Sent from my mobile.

On Jun 26, 2010, at 4:42 PM, "David Parker"  wrote:

> A new development.  For the last few days, I wasn't able to  
> establish a client connection to my server at all after it started  
> up.  A connection would always either crash the client or crash the  
> server immediately.  However, I just restarted my server for the  
> billionth time, and this time I was able to find it in the master  
> list and connect to it just fine.  I ran around the map for a little  
> while with no problems.
>
> A map change on the console is what always causes the server to lock  
> up for 5 minutes and then give the Steam support library error, so I  
> decided to try it from the client and see what happened.  I  
> attempted to change the map via rcon ("rcon map de_dust2") and it  
> did the same thing, and my client immediately got disconnected from  
> the server with the error "Disconnect: Server shutting down."
>
> Unless some miracle patch comes out, I think my days of running a  
> CS:S server might be over, because this update done broke it but  
> good.  :-(
>
> - Dave
>
> ----- Original Message -
> From: David Parker 
> Date: Saturday, June 26, 2010 9:06 am
> Subject: Re: [hlds_linux] Steam support library problem
> To: Half-Life dedicated Linux server mailing list 
>  >
>
>> Hello,
>>
>> Yes, I did copy the server config from my old CS:S directory
>> into this one.  Except for the server.cfg and motd.txt files, it
>> is a completely default install.
>>
>> Start-up command line is the same as I was using for CS:S before
>> the update:
>>
>> ./srcds_run -game cstrike +ip 72.237.4.31 -port 27015
>> +maxplayers 16 +map de_dust +sv_lan 0 -autoupdate -debug
>>
>> I don't think it's a permissions problem because the srcds user
>> owns the install directory (/usr/local/srcds_2) and all of the
>> files and directories under it.
>>
>> I also disabled the iptables firewall on the box temporarily
>> because it was mentioned before that this could be caused by a
>> connectivity problem with Valve's servers, but that did not seem
>> to help.
>>
>> Thanks,
>> Dave
>>
>> - Original Message -
>> From: clad iron 
>> Date: Saturday, June 26, 2010 6:06 am
>> Subject: Re: [hlds_linux] Steam support library problem
>> To: Half-Life dedicated Linux server mailing list
>> 
>>>>
>>>> *
>>>> *   Unable to load Steam
>>> support library.*
>>>> *   This server will operate
>>> in LAN mode only.*
>>>> *
>>>>
>>>
>>> This makes me think it's a permissions issue, or a corrupt
>> file
>>> but you said
>>> you reinstalled.
>>>
>>>
>>> As for
>>>
>>>>>> [S_API FAIL] SteamAPI_Init() failed; unable to update local
>>>>>> steamclient.dll. Continuing with current version anyway.
>>>>
>>>
>>> I have seen that numerous times on our tf2 servers, but they
>>> don't seem to
>>> cause any problems.
>>>
>>>
>>>
>>> On Sat, Jun 26, 2010 at 2:39 AM, bl4nk  wrote:
>>>
>>>> What command line params are you using to start up your server?
>>>>
>>>> Sent from my iPod
>>>>
>>>> On Jun 26, 2010, at 12:37 AM, tom nikitopoulos
>>> > wrote:
>>>>
>>>>> but did u put a server config in the install?
>>>>>
>>>>>
>>>>> On Fri, Jun 25, 2010 at 10:06 PM, David Parker
>>> > wrote:
>>>>>
>>>>>> Thanks, but that doesn't seem to be the problem.  This
>>> is just plain
>>>>>> crazy.  I rebooted the box (to make sure there are no
>>> weird ghost
>>>> processes
>>>>>> running, although there did not seem to be before).
>>> Then I created a
>>>> whole
>>>>>> new directory and did a full, clean install of CS:S into
>>> the new
>>>> directory
>>>>>> from Steam.  Now, the CS:S server appears to start up
>>> just fine, but it
>>>>>> crashes if someone connects to it.  If I start up the
>>> server and then
>>>> change
>>>>>> the map using "map de_dust2&qu

Re: [hlds_linux] Steam support library problem

2010-06-26 Thread David Parker
Thanks, I'll give that a try.  Still seems like a map change using "map" 
shouldn't kill a working server, though.

    - Dave

- Original Message -
From: StevoTVR 
Date: Saturday, June 26, 2010 4:56 pm
Subject: Re: [hlds_linux] Steam support library problem
To: hlds_linux@list.valvesoftware.com

> Use changelevel, not map. Using map basically restarts the server.
> 
> On 6/26/2010 1:42 PM, David Parker wrote:
> > A new development.  For the last few days, I wasn't able 
> to establish a client connection to my server at all after it 
> started up.  A connection would always either crash the 
> client or crash the server immediately.  However, I just 
> restarted my server for the billionth time, and this time I was 
> able to find it in the master list and connect to it just 
> fine.  I ran around the map for a little while with no problems.
> >
> > A map change on the console is what always causes the server 
> to lock up for 5 minutes and then give the Steam support library 
> error, so I decided to try it from the client and see what 
> happened.  I attempted to change the map via rcon ("rcon 
> map de_dust2") and it did the same thing, and my client 
> immediately got disconnected from the server with the error 
> "Disconnect: Server shutting down."
> >
> > Unless some miracle patch comes out, I think my days of 
> running a CS:S server might be over, because this update done 
> broke it but good.  :-(
> >
> >  - Dave
> >
> > ----- Original Message -
> > From: David Parker
> > Date: Saturday, June 26, 2010 9:06 am
> > Subject: Re: [hlds_linux] Steam support library problem
> > To: Half-Life dedicated Linux server mailing 
> list>
> >    
> >> Hello,
> >>
> >> Yes, I did copy the server config from my old CS:S directory
> >> into this one.  Except for the server.cfg and motd.txt 
> files, it
> >> is a completely default install.
> >>   
> >> Start-up command line is the same as I was using for CS:S before
> >> the update:
> >>
> >> ./srcds_run -game cstrike +ip 72.237.4.31 -port 27015
> >> +maxplayers 16 +map de_dust +sv_lan 0 -autoupdate -debug
> >>
> >> I don't think it's a permissions problem because the srcds user
> >> owns the install directory (/usr/local/srcds_2) and all of the
> >> files and directories under it.
> >>
> >> I also disabled the iptables firewall on the box temporarily
> >> because it was mentioned before that this could be caused by a
> >> connectivity problem with Valve's servers, but that did not seem
> >> to help.
> >>
> >>  Thanks,
> >>  Dave
> >>
> >> - Original Message -
> >> From: clad iron
> >> Date: Saturday, June 26, 2010 6:06 am
> >> Subject: Re: [hlds_linux] Steam support library problem
> >> To: Half-Life dedicated Linux server mailing list
> >> 
> >>  
> >>>> *
> >>>> *   Unable to load Steam
> >>>>  
> >>> support library.*
> >>>    
> >>>> *   This server will operate
> >>>>  
> >>> in LAN mode only.*
> >>>    
> >>>> *
> >>>>
> >>>>  
> >>> This makes me think it's a permissions issue, or a corrupt
> >>>    
> >> file
> >>  
> >>> but you said
> >>> you reinstalled.
> >>>
> >>>
> >>> As for
> >>>
> >>>    
> >>>>>> [S_API FAIL] SteamAPI_Init() failed; unable to update local
> >>>>>> steamclient.dll. Continuing with current version anyway.
> >>>>>>  
> >>>>  
> >>> I have seen that numerous times on our tf2 servers, but they
> >>> don't seem to
> >>> cause any problems.
> >>>
> >>>
> >>>
> >>> On Sat, Jun 26, 2010 at 2:39 AM, 
> bl4nk  wrote:
> >>>
> >>>    
> >>>> What command line params are you using to start up your server?
> >>>>
> >>>> Sent from my iPod
> >>>>
> >>>> On Jun 26, 2010, at 12:37 AM, tom nikitopoulos
> >>>>  
> >>> >  wrote:
> >>>    
> >>>>  
> >>>>> but did u put a server config in the install?
> >>>>>



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Re: [hlds_linux] Steam support library problem

2010-06-26 Thread StevoTVR
Use changelevel, not map. Using map basically restarts the server.

On 6/26/2010 1:42 PM, David Parker wrote:
> A new development.  For the last few days, I wasn't able to establish a 
> client connection to my server at all after it started up.  A connection 
> would always either crash the client or crash the server immediately.  
> However, I just restarted my server for the billionth time, and this time I 
> was able to find it in the master list and connect to it just fine.  I ran 
> around the map for a little while with no problems.
>
> A map change on the console is what always causes the server to lock up for 5 
> minutes and then give the Steam support library error, so I decided to try it 
> from the client and see what happened.  I attempted to change the map via 
> rcon ("rcon map de_dust2") and it did the same thing, and my client 
> immediately got disconnected from the server with the error "Disconnect: 
> Server shutting down."
>
> Unless some miracle patch comes out, I think my days of running a CS:S server 
> might be over, because this update done broke it but good.  :-(
>
>  - Dave
>
> - Original Message -
> From: David Parker
> Date: Saturday, June 26, 2010 9:06 am
> Subject: Re: [hlds_linux] Steam support library problem
> To: Half-Life dedicated Linux server mailing 
> list
>
>
>> Hello,
>>
>> Yes, I did copy the server config from my old CS:S directory
>> into this one.  Except for the server.cfg and motd.txt files, it
>> is a completely default install.
>>   
>> Start-up command line is the same as I was using for CS:S before
>> the update:
>>
>> ./srcds_run -game cstrike +ip 72.237.4.31 -port 27015
>> +maxplayers 16 +map de_dust +sv_lan 0 -autoupdate -debug
>>
>> I don't think it's a permissions problem because the srcds user
>> owns the install directory (/usr/local/srcds_2) and all of the
>> files and directories under it.
>>
>> I also disabled the iptables firewall on the box temporarily
>> because it was mentioned before that this could be caused by a
>> connectivity problem with Valve's servers, but that did not seem
>> to help.
>>
>>  Thanks,
>>  Dave
>>
>> - Original Message -
>> From: clad iron
>> Date: Saturday, June 26, 2010 6:06 am
>> Subject: Re: [hlds_linux] Steam support library problem
>> To: Half-Life dedicated Linux server mailing list
>> 
>>  
>>>> *
>>>> *   Unable to load Steam
>>>>  
>>> support library.*
>>>
>>>> *   This server will operate
>>>>  
>>> in LAN mode only.*
>>>
>>>> *
>>>>
>>>>  
>>> This makes me think it's a permissions issue, or a corrupt
>>>
>> file
>>  
>>> but you said
>>> you reinstalled.
>>>
>>>
>>> As for
>>>
>>>
>>>>>> [S_API FAIL] SteamAPI_Init() failed; unable to update local
>>>>>> steamclient.dll. Continuing with current version anyway.
>>>>>>  
>>>>  
>>> I have seen that numerous times on our tf2 servers, but they
>>> don't seem to
>>> cause any problems.
>>>
>>>
>>>
>>> On Sat, Jun 26, 2010 at 2:39 AM, bl4nk  wrote:
>>>
>>>
>>>> What command line params are you using to start up your server?
>>>>
>>>> Sent from my iPod
>>>>
>>>> On Jun 26, 2010, at 12:37 AM, tom nikitopoulos
>>>>  
>>> >  wrote:
>>>
>>>>  
>>>>> but did u put a server config in the install?
>>>>>
>>>>>
>>>>> On Fri, Jun 25, 2010 at 10:06 PM, David Parker
>>>>>
>>> >  wrote:
>>>
>>>>>
>>>>>> Thanks, but that doesn't seem to be the problem.  This
>>>>>>  
>>> is just plain
>>>
>>>>>> crazy.  I rebooted the box (to make sure there are no
>>>>>>  
>>> weird ghost
>>>
>>>> processes
>>>>  
>>>>>> running, although there did not seem to be before).
>>>>>>  

Re: [hlds_linux] Steam support library problem

2010-06-26 Thread David Parker
A new development.  For the last few days, I wasn't able to establish a client 
connection to my server at all after it started up.  A connection would always 
either crash the client or crash the server immediately.  However, I just 
restarted my server for the billionth time, and this time I was able to find it 
in the master list and connect to it just fine.  I ran around the map for a 
little while with no problems.

A map change on the console is what always causes the server to lock up for 5 
minutes and then give the Steam support library error, so I decided to try it 
from the client and see what happened.  I attempted to change the map via rcon 
("rcon map de_dust2") and it did the same thing, and my client immediately got 
disconnected from the server with the error "Disconnect: Server shutting down."

Unless some miracle patch comes out, I think my days of running a CS:S server 
might be over, because this update done broke it but good.  :-(

    - Dave

- Original Message -
From: David Parker 
Date: Saturday, June 26, 2010 9:06 am
Subject: Re: [hlds_linux] Steam support library problem
To: Half-Life dedicated Linux server mailing list 


> Hello,
> 
> Yes, I did copy the server config from my old CS:S directory 
> into this one.  Except for the server.cfg and motd.txt files, it 
> is a completely default install.
>  
> Start-up command line is the same as I was using for CS:S before 
> the update:
> 
> ./srcds_run -game cstrike +ip 72.237.4.31 -port 27015 
> +maxplayers 16 +map de_dust +sv_lan 0 -autoupdate -debug
> 
> I don't think it's a permissions problem because the srcds user 
> owns the install directory (/usr/local/srcds_2) and all of the 
> files and directories under it.
> 
> I also disabled the iptables firewall on the box temporarily 
> because it was mentioned before that this could be caused by a 
> connectivity problem with Valve's servers, but that did not seem 
> to help.
> 
>     Thanks,
>     Dave
> 
> - Original Message -
> From: clad iron 
> Date: Saturday, June 26, 2010 6:06 am
> Subject: Re: [hlds_linux] Steam support library problem
> To: Half-Life dedicated Linux server mailing list 
> 
> > >
> > > *
> > > *   Unable to load Steam 
> > support library.*
> > > *   This server will operate 
> > in LAN mode only.*
> > > *
> > >
> > 
> > This makes me think it's a permissions issue, or a corrupt 
> file 
> > but you said
> > you reinstalled.
> > 
> > 
> > As for
> > 
> > > >> [S_API FAIL] SteamAPI_Init() failed; unable to update local
> > > >> steamclient.dll. Continuing with current version anyway.
> > >
> > 
> > I have seen that numerous times on our tf2 servers, but they 
> > don't seem to
> > cause any problems.
> > 
> > 
> > 
> > On Sat, Jun 26, 2010 at 2:39 AM, bl4nk  wrote:
> > 
> > > What command line params are you using to start up your server?
> > >
> > > Sent from my iPod
> > >
> > > On Jun 26, 2010, at 12:37 AM, tom nikitopoulos 
> > > wrote:
> > >
> > > > but did u put a server config in the install?
> > > >
> > > >
> > > > On Fri, Jun 25, 2010 at 10:06 PM, David Parker 
> > > wrote:
> > > >
> > > >> Thanks, but that doesn't seem to be the problem.  This 
> > is just plain
> > > >> crazy.  I rebooted the box (to make sure there are no 
> > weird ghost
> > > processes
> > > >> running, although there did not seem to be before).  
> > Then I created a
> > > whole
> > > >> new directory and did a full, clean install of CS:S into 
> > the new
> > > directory
> > > >> from Steam.  Now, the CS:S server appears to start up 
> > just fine, but it
> > > >> crashes if someone connects to it.  If I start up the 
> > server and then
> > > change
> > > >> the map using "map de_dust2" (or any other map name) in 
> the 
> > console, the
> > > new
> > > >> map loads, but then the server hangs for about 5 minutes 
> > after this
> > > message
> > > >> is printed:
> > > >>
> > > >> [S_API FAIL] SteamAPI_Init() failed; unable to update local
> > > >> steamclient.dll. Continuing with current version anyway.
> > > >>
> > > >> During this time, I can

Re: [hlds_linux] Steam support library problem

2010-06-26 Thread David Parker
Hello,

Yes, I did copy the server config from my old CS:S directory into this one.  
Except for the server.cfg and motd.txt files, it is a completely default 
install.
 
Start-up command line is the same as I was using for CS:S before the update:

./srcds_run -game cstrike +ip 72.237.4.31 -port 27015 +maxplayers 16 +map 
de_dust +sv_lan 0 -autoupdate -debug

I don't think it's a permissions problem because the srcds user owns the 
install directory (/usr/local/srcds_2) and all of the files and directories 
under it.

I also disabled the iptables firewall on the box temporarily because it was 
mentioned before that this could be caused by a connectivity problem with 
Valve's servers, but that did not seem to help.

    Thanks,
    Dave

- Original Message -
From: clad iron 
Date: Saturday, June 26, 2010 6:06 am
Subject: Re: [hlds_linux] Steam support library problem
To: Half-Life dedicated Linux server mailing list 


> >
> > *
> > *   Unable to load Steam 
> support library.*
> > *   This server will operate 
> in LAN mode only.*
> > *
> >
> 
> This makes me think it's a permissions issue, or a corrupt file 
> but you said
> you reinstalled.
> 
> 
> As for
> 
> > >> [S_API FAIL] SteamAPI_Init() failed; unable to update local
> > >> steamclient.dll. Continuing with current version anyway.
> >
> 
> I have seen that numerous times on our tf2 servers, but they 
> don't seem to
> cause any problems.
> 
> 
> 
> On Sat, Jun 26, 2010 at 2:39 AM, bl4nk  wrote:
> 
> > What command line params are you using to start up your server?
> >
> > Sent from my iPod
> >
> > On Jun 26, 2010, at 12:37 AM, tom nikitopoulos 
> > wrote:
> >
> > > but did u put a server config in the install?
> > >
> > >
> > > On Fri, Jun 25, 2010 at 10:06 PM, David Parker 
> > wrote:
> > >
> > >> Thanks, but that doesn't seem to be the problem.  This 
> is just plain
> > >> crazy.  I rebooted the box (to make sure there are no 
> weird ghost
> > processes
> > >> running, although there did not seem to be before).  
> Then I created a
> > whole
> > >> new directory and did a full, clean install of CS:S into 
> the new
> > directory
> > >> from Steam.  Now, the CS:S server appears to start up 
> just fine, but it
> > >> crashes if someone connects to it.  If I start up the 
> server and then
> > change
> > >> the map using "map de_dust2" (or any other map name) in the 
> console, the
> > new
> > >> map loads, but then the server hangs for about 5 minutes 
> after this
> > message
> > >> is printed:
> > >>
> > >> [S_API FAIL] SteamAPI_Init() failed; unable to update local
> > >> steamclient.dll. Continuing with current version anyway.
> > >>
> > >> During this time, I cannot type anything on the console, 
> and the server
> > >> stops responding to A2S_INFO and other queries.  After 
> about five
> > minutes,
> > >> it spits this message out to the console and then seems to 
> be fine,
> > except
> > >> that no one can join it:
> > >>
> > >> *
> > >> *   Unable to load Steam 
> support library.*
> > >> *   This server will 
> operate in LAN mode only.*
> > >> *********
> > >>
> > >> Again, this is a clean CS:S install, but this is the third 
> install of
> > CS:S
> > >> on this box which has had this problem.  I never had 
> any problems with
> > CS:S
> > >> on this box up until the last update.  The box is also 
> running servers
> > for
> > >> TF2, CS 1.6, and CS:CZ and those seem to be running just fine.
> > >>
> > >> The OS is Debian Lenny 64-bit, up-to-date.
> > >>
> > >> I'm at a total loss.
> > >>
> > >>    - Dave
> > >>
> > >> - Original Message -
> > >> From: tom nikitopoulos 
> > >> Date: Friday, June 25, 2010 8:51 pm
> > >> Subject: Re: [hlds_linux] Steam support library problem
> > >> To: Half-Life dedicated Linux server mailing list <
> > >> hlds_linux@list.valvesoftware.com>
> > >>
> > >>> thats a "error&

Re: [hlds_linux] Steam support library problem

2010-06-26 Thread clad iron
>
> *
> *   Unable to load Steam support library.*
> *   This server will operate in LAN mode only.*
> *
>

This makes me think it's a permissions issue, or a corrupt file but you said
you reinstalled.


As for

> >> [S_API FAIL] SteamAPI_Init() failed; unable to update local
> >> steamclient.dll. Continuing with current version anyway.
>

I have seen that numerous times on our tf2 servers, but they don't seem to
cause any problems.



On Sat, Jun 26, 2010 at 2:39 AM, bl4nk  wrote:

> What command line params are you using to start up your server?
>
> Sent from my iPod
>
> On Jun 26, 2010, at 12:37 AM, tom nikitopoulos 
> wrote:
>
> > but did u put a server config in the install?
> >
> >
> > On Fri, Jun 25, 2010 at 10:06 PM, David Parker 
> wrote:
> >
> >> Thanks, but that doesn't seem to be the problem.  This is just plain
> >> crazy.  I rebooted the box (to make sure there are no weird ghost
> processes
> >> running, although there did not seem to be before).  Then I created a
> whole
> >> new directory and did a full, clean install of CS:S into the new
> directory
> >> from Steam.  Now, the CS:S server appears to start up just fine, but it
> >> crashes if someone connects to it.  If I start up the server and then
> change
> >> the map using "map de_dust2" (or any other map name) in the console, the
> new
> >> map loads, but then the server hangs for about 5 minutes after this
> message
> >> is printed:
> >>
> >> [S_API FAIL] SteamAPI_Init() failed; unable to update local
> >> steamclient.dll. Continuing with current version anyway.
> >>
> >> During this time, I cannot type anything on the console, and the server
> >> stops responding to A2S_INFO and other queries.  After about five
> minutes,
> >> it spits this message out to the console and then seems to be fine,
> except
> >> that no one can join it:
> >>
> >> *
> >> *   Unable to load Steam support library.*
> >> *   This server will operate in LAN mode only.*
> >> *
> >>
> >> Again, this is a clean CS:S install, but this is the third install of
> CS:S
> >> on this box which has had this problem.  I never had any problems with
> CS:S
> >> on this box up until the last update.  The box is also running servers
> for
> >> TF2, CS 1.6, and CS:CZ and those seem to be running just fine.
> >>
> >> The OS is Debian Lenny 64-bit, up-to-date.
> >>
> >> I'm at a total loss.
> >>
> >>- Dave
> >>
> >> - Original Message -
> >> From: tom nikitopoulos 
> >> Date: Friday, June 25, 2010 8:51 pm
> >> Subject: Re: [hlds_linux] Steam support library problem
> >> To: Half-Life dedicated Linux server mailing list <
> >> hlds_linux@list.valvesoftware.com>
> >>
> >>> thats a "error" given when server is quit isn't it?
> >>> maybe a server running in background?
> >>>
> >>>
> >>> On Fri, Jun 25, 2010 at 2:56 PM, David A. Parker
> >>>  wrote:
> >>>
> >>>> Hello,
> >>>>
> >>>> I'm still getting the "Unable to load Steam support library"
> >>> error on
> >>>> startup.  I am not running any plugins and I disabled
> >>> SourceTV, but the
> >>>> problem persists.  I've been running an update with -
> >>> verify_all several
> >>>> times each day, but it always says that the installation is up-
> >>> to-date
> >>>> so it does not appear that anything in my installation is corrupted.
> >>>>
> >>>> Anyone have any ideas?  Any help at all would be greatly
> >>> appreciated.>
> >>>>Thanks,
> >>>>Dave
> >>>>
> >>>> oGre wrote:
> >>>>> Hi,
> >>>>>
> >>>>> I got that error last week when the Valve servers were overloaded.
> >>>>> This was a TF2 server instance. I checked the binaries
> >>> manually and
> >>>>> moved some from a functioning installation while waiting for
> >>> Valve to
> >>>>> fix their update 

Re: [hlds_linux] Steam support library problem

2010-06-25 Thread bl4nk
What command line params are you using to start up your server?

Sent from my iPod

On Jun 26, 2010, at 12:37 AM, tom nikitopoulos  wrote:

> but did u put a server config in the install?
> 
> 
> On Fri, Jun 25, 2010 at 10:06 PM, David Parker  wrote:
> 
>> Thanks, but that doesn't seem to be the problem.  This is just plain
>> crazy.  I rebooted the box (to make sure there are no weird ghost processes
>> running, although there did not seem to be before).  Then I created a whole
>> new directory and did a full, clean install of CS:S into the new directory
>> from Steam.  Now, the CS:S server appears to start up just fine, but it
>> crashes if someone connects to it.  If I start up the server and then change
>> the map using "map de_dust2" (or any other map name) in the console, the new
>> map loads, but then the server hangs for about 5 minutes after this message
>> is printed:
>> 
>> [S_API FAIL] SteamAPI_Init() failed; unable to update local
>> steamclient.dll. Continuing with current version anyway.
>> 
>> During this time, I cannot type anything on the console, and the server
>> stops responding to A2S_INFO and other queries.  After about five minutes,
>> it spits this message out to the console and then seems to be fine, except
>> that no one can join it:
>> 
>> *
>> *   Unable to load Steam support library.*
>> *   This server will operate in LAN mode only.*
>> *
>> 
>> Again, this is a clean CS:S install, but this is the third install of CS:S
>> on this box which has had this problem.  I never had any problems with CS:S
>> on this box up until the last update.  The box is also running servers for
>> TF2, CS 1.6, and CS:CZ and those seem to be running just fine.
>> 
>> The OS is Debian Lenny 64-bit, up-to-date.
>> 
>> I'm at a total loss.
>> 
>>- Dave
>> 
>> - Original Message -
>> From: tom nikitopoulos 
>> Date: Friday, June 25, 2010 8:51 pm
>> Subject: Re: [hlds_linux] Steam support library problem
>> To: Half-Life dedicated Linux server mailing list <
>> hlds_linux@list.valvesoftware.com>
>> 
>>> thats a "error" given when server is quit isn't it?
>>> maybe a server running in background?
>>> 
>>> 
>>> On Fri, Jun 25, 2010 at 2:56 PM, David A. Parker
>>>  wrote:
>>> 
>>>> Hello,
>>>> 
>>>> I'm still getting the "Unable to load Steam support library"
>>> error on
>>>> startup.  I am not running any plugins and I disabled
>>> SourceTV, but the
>>>> problem persists.  I've been running an update with -
>>> verify_all several
>>>> times each day, but it always says that the installation is up-
>>> to-date
>>>> so it does not appear that anything in my installation is corrupted.
>>>> 
>>>> Anyone have any ideas?  Any help at all would be greatly
>>> appreciated.>
>>>>Thanks,
>>>>Dave
>>>> 
>>>> oGre wrote:
>>>>> Hi,
>>>>> 
>>>>> I got that error last week when the Valve servers were overloaded.
>>>>> This was a TF2 server instance. I checked the binaries
>>> manually and
>>>>> moved some from a functioning installation while waiting for
>>> Valve to
>>>>> fix their update servers.
>>>>> 
>>>>> The files that got corrupt were in the orangebox/bin
>>> directory, namely
>>>>> steamclient.so and libsteam_api.so.
>>>>> 
>>>>> 
>>>>> 
>>>>> 2010/6/24 David Parker :
>>>>>> Hello,
>>>>>> 
>>>>>> Sorry for the flurry of e-mails today.  Hopefully I'll
>>> get these issues
>>>> straightened out soon and everything will work again.
>>>>>> 
>>>>>> I just did a clean install of CS:S.  It's a vanilla
>>> server with SourceTV
>>>> enabled and no plugins or addons.  The server starts up
>>> just fine, but then
>>>> I get this on the console:
>>>>>> 
>>>>>> *
>>>>>> *   Unable to load Steam
>>> support library.*
>>>>>> *   This server will
>>> operate in LAN mode onl

Re: [hlds_linux] Steam support library problem

2010-06-25 Thread tom nikitopoulos
but did u put a server config in the install?


On Fri, Jun 25, 2010 at 10:06 PM, David Parker  wrote:

> Thanks, but that doesn't seem to be the problem.  This is just plain
> crazy.  I rebooted the box (to make sure there are no weird ghost processes
> running, although there did not seem to be before).  Then I created a whole
> new directory and did a full, clean install of CS:S into the new directory
> from Steam.  Now, the CS:S server appears to start up just fine, but it
> crashes if someone connects to it.  If I start up the server and then change
> the map using "map de_dust2" (or any other map name) in the console, the new
> map loads, but then the server hangs for about 5 minutes after this message
> is printed:
>
> [S_API FAIL] SteamAPI_Init() failed; unable to update local
> steamclient.dll. Continuing with current version anyway.
>
> During this time, I cannot type anything on the console, and the server
> stops responding to A2S_INFO and other queries.  After about five minutes,
> it spits this message out to the console and then seems to be fine, except
> that no one can join it:
>
> *
> *   Unable to load Steam support library.*
> *   This server will operate in LAN mode only.*
> *
>
> Again, this is a clean CS:S install, but this is the third install of CS:S
> on this box which has had this problem.  I never had any problems with CS:S
> on this box up until the last update.  The box is also running servers for
> TF2, CS 1.6, and CS:CZ and those seem to be running just fine.
>
> The OS is Debian Lenny 64-bit, up-to-date.
>
> I'm at a total loss.
>
>     - Dave
>
> ----- Original Message -----
> From: tom nikitopoulos 
> Date: Friday, June 25, 2010 8:51 pm
> Subject: Re: [hlds_linux] Steam support library problem
> To: Half-Life dedicated Linux server mailing list <
> hlds_linux@list.valvesoftware.com>
>
> > thats a "error" given when server is quit isn't it?
> > maybe a server running in background?
> >
> >
> > On Fri, Jun 25, 2010 at 2:56 PM, David A. Parker
> >  wrote:
> >
> > > Hello,
> > >
> > > I'm still getting the "Unable to load Steam support library"
> > error on
> > > startup.  I am not running any plugins and I disabled
> > SourceTV, but the
> > > problem persists.  I've been running an update with -
> > verify_all several
> > > times each day, but it always says that the installation is up-
> > to-date
> > > so it does not appear that anything in my installation is corrupted.
> > >
> > > Anyone have any ideas?  Any help at all would be greatly
> > appreciated.>
> > > Thanks,
> > > Dave
> > >
> > > oGre wrote:
> > > > Hi,
> > > >
> > > > I got that error last week when the Valve servers were overloaded.
> > > > This was a TF2 server instance. I checked the binaries
> > manually and
> > > > moved some from a functioning installation while waiting for
> > Valve to
> > > > fix their update servers.
> > > >
> > > > The files that got corrupt were in the orangebox/bin
> > directory, namely
> > > > steamclient.so and libsteam_api.so.
> > > >
> > > >
> > > >
> > > > 2010/6/24 David Parker :
> > > >> Hello,
> > > >>
> > > >> Sorry for the flurry of e-mails today.  Hopefully I'll
> > get these issues
> > > straightened out soon and everything will work again.
> > > >>
> > > >> I just did a clean install of CS:S.  It's a vanilla
> > server with SourceTV
> > > enabled and no plugins or addons.  The server starts up
> > just fine, but then
> > > I get this on the console:
> > > >>
> > > >> *
> > > >> *   Unable to load Steam
> > support library.*
> > > >> *   This server will
> > operate in LAN mode only.*
> > > >> *
> > > >> maxplayers set to 17 (extra slot was added for SourceTV)
> > > >> Server logging enabled.
> > > >> L 06/23/2010 - 20:59:00: Log file closed
> > > >> Server logging data to file
> > /usr/local/srcds_1/cstrike/logs/L0623002.log> >> L 06/23/2010 -
> > 20:59:00: Log file started (file
>

Re: [hlds_linux] Steam support library problem

2010-06-25 Thread David Parker
Thanks, but that doesn't seem to be the problem.  This is just plain crazy.  I 
rebooted the box (to make sure there are no weird ghost processes running, 
although there did not seem to be before).  Then I created a whole new 
directory and did a full, clean install of CS:S into the new directory from 
Steam.  Now, the CS:S server appears to start up just fine, but it crashes if 
someone connects to it.  If I start up the server and then change the map using 
"map de_dust2" (or any other map name) in the console, the new map loads, but 
then the server hangs for about 5 minutes after this message is printed:

[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient.dll. 
Continuing with current version anyway.

During this time, I cannot type anything on the console, and the server stops 
responding to A2S_INFO and other queries.  After about five minutes, it spits 
this message out to the console and then seems to be fine, except that no one 
can join it:

*
*   Unable to load Steam support library.*
*   This server will operate in LAN mode only.*
*

Again, this is a clean CS:S install, but this is the third install of CS:S on 
this box which has had this problem.  I never had any problems with CS:S on 
this box up until the last update.  The box is also running servers for TF2, CS 
1.6, and CS:CZ and those seem to be running just fine.

The OS is Debian Lenny 64-bit, up-to-date.

I'm at a total loss.

    - Dave

- Original Message -
From: tom nikitopoulos 
Date: Friday, June 25, 2010 8:51 pm
Subject: Re: [hlds_linux] Steam support library problem
To: Half-Life dedicated Linux server mailing list 


> thats a "error" given when server is quit isn't it?
> maybe a server running in background?
> 
> 
> On Fri, Jun 25, 2010 at 2:56 PM, David A. Parker 
>  wrote:
> 
> > Hello,
> >
> > I'm still getting the "Unable to load Steam support library" 
> error on
> > startup.  I am not running any plugins and I disabled 
> SourceTV, but the
> > problem persists.  I've been running an update with -
> verify_all several
> > times each day, but it always says that the installation is up-
> to-date
> > so it does not appear that anything in my installation is corrupted.
> >
> > Anyone have any ideas?  Any help at all would be greatly 
> appreciated.>
> > Thanks,
> > Dave
> >
> > oGre wrote:
> > > Hi,
> > >
> > > I got that error last week when the Valve servers were overloaded.
> > > This was a TF2 server instance. I checked the binaries 
> manually and
> > > moved some from a functioning installation while waiting for 
> Valve to
> > > fix their update servers.
> > >
> > > The files that got corrupt were in the orangebox/bin 
> directory, namely
> > > steamclient.so and libsteam_api.so.
> > >
> > >
> > >
> > > 2010/6/24 David Parker :
> > >> Hello,
> > >>
> > >> Sorry for the flurry of e-mails today.  Hopefully I'll 
> get these issues
> > straightened out soon and everything will work again.
> > >>
> > >> I just did a clean install of CS:S.  It's a vanilla 
> server with SourceTV
> > enabled and no plugins or addons.  The server starts up 
> just fine, but then
> > I get this on the console:
> > >>
> > >> *
> > >> *   Unable to load Steam 
> support library.*
> > >> *   This server will 
> operate in LAN mode only.*
> > >> *
> > >> maxplayers set to 17 (extra slot was added for SourceTV)
> > >> Server logging enabled.
> > >> L 06/23/2010 - 20:59:00: Log file closed
> > >> Server logging data to file 
> /usr/local/srcds_1/cstrike/logs/L0623002.log> >> L 06/23/2010 - 
> 20:59:00: Log file started (file
> > "/usr/local/srcds_1/cstrike/logs/L0623002.log") (game
> > "/usr/local/srcds_2/orangebox/cstrike") (version "4234")
> > >> exec banned_user.cfg: file size larger than 1 MB!
> > >> exec banned_ip.cfg: file size larger than 1 MB!
> > >> Writing cfg/banned_user.cfg.
> > >> Writing cfg/banned_ip.cfg.
> > >> Unable to load Steam library.
> > >> L 06/23/2010 - 20:59:00: World triggered "Round_Start"
> > >> SourceTV broadcast active.
> > >> L 06/23/2010 - 20:59:06: World triggered "Round_St

Re: [hlds_linux] Steam support library problem

2010-06-25 Thread tom nikitopoulos
thats a "error" given when server is quit isn't it?
maybe a server running in background?


On Fri, Jun 25, 2010 at 2:56 PM, David A. Parker  wrote:

> Hello,
>
> I'm still getting the "Unable to load Steam support library" error on
> startup.  I am not running any plugins and I disabled SourceTV, but the
> problem persists.  I've been running an update with -verify_all several
> times each day, but it always says that the installation is up-to-date
> so it does not appear that anything in my installation is corrupted.
>
> Anyone have any ideas?  Any help at all would be greatly appreciated.
>
> Thanks,
> Dave
>
> oGre wrote:
> > Hi,
> >
> > I got that error last week when the Valve servers were overloaded.
> > This was a TF2 server instance. I checked the binaries manually and
> > moved some from a functioning installation while waiting for Valve to
> > fix their update servers.
> >
> > The files that got corrupt were in the orangebox/bin directory, namely
> > steamclient.so and libsteam_api.so.
> >
> >
> >
> > 2010/6/24 David Parker :
> >> Hello,
> >>
> >> Sorry for the flurry of e-mails today.  Hopefully I'll get these issues
> straightened out soon and everything will work again.
> >>
> >> I just did a clean install of CS:S.  It's a vanilla server with SourceTV
> enabled and no plugins or addons.  The server starts up just fine, but then
> I get this on the console:
> >>
> >> *
> >> *   Unable to load Steam support library.*
> >> *   This server will operate in LAN mode only.*
> >> *
> >> maxplayers set to 17 (extra slot was added for SourceTV)
> >> Server logging enabled.
> >> L 06/23/2010 - 20:59:00: Log file closed
> >> Server logging data to file /usr/local/srcds_1/cstrike/logs/L0623002.log
> >> L 06/23/2010 - 20:59:00: Log file started (file
> "/usr/local/srcds_1/cstrike/logs/L0623002.log") (game
> "/usr/local/srcds_2/orangebox/cstrike") (version "4234")
> >> exec banned_user.cfg: file size larger than 1 MB!
> >> exec banned_ip.cfg: file size larger than 1 MB!
> >> Writing cfg/banned_user.cfg.
> >> Writing cfg/banned_ip.cfg.
> >> Unable to load Steam library.
> >> L 06/23/2010 - 20:59:00: World triggered "Round_Start"
> >> SourceTV broadcast active.
> >> L 06/23/2010 - 20:59:06: World triggered "Round_Start"
> >>
> >> Restarted the server a few times, but it happens consistently.  Any
> ideas?
> >>
> >>  Thanks,
> >>  Dave
> >>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> >
> >
> >
>
> --
>
> Dave Parker
> Systems Administrator
> Utica College
> Integrated Information Technology Services
> (315) 792-3229
> Registered Linux User #408177
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>
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Re: [hlds_linux] Steam support library problem

2010-06-25 Thread David A. Parker
Hello,

I'm still getting the "Unable to load Steam support library" error on 
startup.  I am not running any plugins and I disabled SourceTV, but the 
problem persists.  I've been running an update with -verify_all several 
times each day, but it always says that the installation is up-to-date 
so it does not appear that anything in my installation is corrupted.

Anyone have any ideas?  Any help at all would be greatly appreciated.

 Thanks,
 Dave

oGre wrote:
> Hi,
> 
> I got that error last week when the Valve servers were overloaded.
> This was a TF2 server instance. I checked the binaries manually and
> moved some from a functioning installation while waiting for Valve to
> fix their update servers.
> 
> The files that got corrupt were in the orangebox/bin directory, namely
> steamclient.so and libsteam_api.so.
> 
> 
> 
> 2010/6/24 David Parker :
>> Hello,
>>
>> Sorry for the flurry of e-mails today.  Hopefully I'll get these issues 
>> straightened out soon and everything will work again.
>>
>> I just did a clean install of CS:S.  It's a vanilla server with SourceTV 
>> enabled and no plugins or addons.  The server starts up just fine, but then 
>> I get this on the console:
>>
>> *
>> *   Unable to load Steam support library.*
>> *   This server will operate in LAN mode only.*
>> *
>> maxplayers set to 17 (extra slot was added for SourceTV)
>> Server logging enabled.
>> L 06/23/2010 - 20:59:00: Log file closed
>> Server logging data to file /usr/local/srcds_1/cstrike/logs/L0623002.log
>> L 06/23/2010 - 20:59:00: Log file started (file 
>> "/usr/local/srcds_1/cstrike/logs/L0623002.log") (game 
>> "/usr/local/srcds_2/orangebox/cstrike") (version "4234")
>> exec banned_user.cfg: file size larger than 1 MB!
>> exec banned_ip.cfg: file size larger than 1 MB!
>> Writing cfg/banned_user.cfg.
>> Writing cfg/banned_ip.cfg.
>> Unable to load Steam library.
>> L 06/23/2010 - 20:59:00: World triggered "Round_Start"
>> SourceTV broadcast active.
>> L 06/23/2010 - 20:59:06: World triggered "Round_Start"
>>
>> Restarted the server a few times, but it happens consistently.  Any ideas?
>>
>>  Thanks,
>>  Dave
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
> 
> 
> 

-- 

Dave Parker
Systems Administrator
Utica College
Integrated Information Technology Services
(315) 792-3229
Registered Linux User #408177

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Re: [hlds_linux] Steam support library problem

2010-06-23 Thread oGre
Hi,

I got that error last week when the Valve servers were overloaded.
This was a TF2 server instance. I checked the binaries manually and
moved some from a functioning installation while waiting for Valve to
fix their update servers.

The files that got corrupt were in the orangebox/bin directory, namely
steamclient.so and libsteam_api.so.



2010/6/24 David Parker :
> Hello,
>
> Sorry for the flurry of e-mails today.  Hopefully I'll get these issues 
> straightened out soon and everything will work again.
>
> I just did a clean install of CS:S.  It's a vanilla server with SourceTV 
> enabled and no plugins or addons.  The server starts up just fine, but then I 
> get this on the console:
>
> *
> *   Unable to load Steam support library.*
> *   This server will operate in LAN mode only.*
> *
> maxplayers set to 17 (extra slot was added for SourceTV)
> Server logging enabled.
> L 06/23/2010 - 20:59:00: Log file closed
> Server logging data to file /usr/local/srcds_1/cstrike/logs/L0623002.log
> L 06/23/2010 - 20:59:00: Log file started (file 
> "/usr/local/srcds_1/cstrike/logs/L0623002.log") (game 
> "/usr/local/srcds_2/orangebox/cstrike") (version "4234")
> exec banned_user.cfg: file size larger than 1 MB!
> exec banned_ip.cfg: file size larger than 1 MB!
> Writing cfg/banned_user.cfg.
> Writing cfg/banned_ip.cfg.
> Unable to load Steam library.
> L 06/23/2010 - 20:59:00: World triggered "Round_Start"
> SourceTV broadcast active.
> L 06/23/2010 - 20:59:06: World triggered "Round_Start"
>
> Restarted the server a few times, but it happens consistently.  Any ideas?
>
>  Thanks,
>  Dave
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>



-- 
=MUPP= oGre | o...@muppfarmen.se | http://muppfarmen.se

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