Re: [hlds_linux] coop - versus mode

2008-11-23 Thread AnAkIn .
Put the map mapname in each server##.cfg

2008/11/23 Neil Smith [EMAIL PROTECTED]

 Hello everyone, I need some assistance.

 ATM I am running -fork 3 and have the servers set at different difficulty
 levels with exec server##.cfg in the startup.

 Is it possible to run say one of the child servers as a versus only, and
 one
 as a coop only mode?

 If it is possible how would I do it?

 Many thanks in advance for your help.

 Neil

 PS :- very nice job valve, well impressed with L4D :)


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


Re: [hlds_linux] coop - versus mode

2008-11-23 Thread Flubber
Won't it go back to the first map of a vs campaign once the players finish
the first part?

2008/11/23 Neil Smith [EMAIL PROTECTED]

 Thanks AnAkin


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of AnAkIn .
 Sent: 23 November 2008 09:10
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] coop - versus mode

 Put the map mapname in each server##.cfg

 2008/11/23 Neil Smith [EMAIL PROTECTED]

  Hello everyone, I need some assistance.
 
  ATM I am running -fork 3 and have the servers set at different difficulty
  levels with exec server##.cfg in the startup.
 
  Is it possible to run say one of the child servers as a versus only, and
  one
  as a coop only mode?
 
  If it is possible how would I do it?
 
  Many thanks in advance for your help.
 
  Neil
 
  PS :- very nice job valve, well impressed with L4D :)
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


Re: [hlds_linux] coop - versus mode

2008-11-23 Thread Neil Smith
Thanks AnAkin


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of AnAkIn .
Sent: 23 November 2008 09:10
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] coop - versus mode

Put the map mapname in each server##.cfg

2008/11/23 Neil Smith [EMAIL PROTECTED]

 Hello everyone, I need some assistance.

 ATM I am running -fork 3 and have the servers set at different difficulty
 levels with exec server##.cfg in the startup.

 Is it possible to run say one of the child servers as a versus only, and
 one
 as a coop only mode?

 If it is possible how would I do it?

 Many thanks in advance for your help.

 Neil

 PS :- very nice job valve, well impressed with L4D :)


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


Re: [hlds_linux] coop - versus mode

2008-11-23 Thread Steve
No, it will only go back to the first map when the server empties.  At 
least that's how it works for me.

Flubber wrote:
 Won't it go back to the first map of a vs campaign once the players finish
 the first part?

 2008/11/23 Neil Smith [EMAIL PROTECTED]

   
 Thanks AnAkin


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of AnAkIn .
 Sent: 23 November 2008 09:10
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] coop - versus mode

 Put the map mapname in each server##.cfg

 2008/11/23 Neil Smith [EMAIL PROTECTED]

 
 Hello everyone, I need some assistance.

 ATM I am running -fork 3 and have the servers set at different difficulty
 levels with exec server##.cfg in the startup.

 Is it possible to run say one of the child servers as a versus only, and
 one
 as a coop only mode?

 If it is possible how would I do it?

 Many thanks in advance for your help.

 Neil

 PS :- very nice job valve, well impressed with L4D :)


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux

   
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux

 
 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux

   

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


Re: [hlds_linux] coop - versus mode

2008-11-23 Thread Steve Sumichrast
I just posted this question on the list serv a few days ago.  Specify
the map load in your cfg files and it won't matter.  I thought the
same thing, when I go map to map it will execute my config -- wrong.
It executes server.cfg every time, but not the +exec that's in the
startup of the servers.  So what I do is have a general configuration
file (settings.cfg).  Each server_cfg##.cfg file then runs exec
settings.cfg, which sets my servers to my steam group, etc -- global
settings.  Then each server_cfg## contains the hostname, map load, etc
-- that way I have two co-op servers per campaign (at startup, they
can of course by modified by end users), and then also have two versus
servers, just by loading the vs maps.

I was scared as well that it would load this per map change, but it doesn't.

On Sun, Nov 23, 2008 at 1:12 PM, Steve [EMAIL PROTECTED] wrote:
 No, it will only go back to the first map when the server empties.  At
 least that's how it works for me.

 Flubber wrote:
 Won't it go back to the first map of a vs campaign once the players finish
 the first part?

 2008/11/23 Neil Smith [EMAIL PROTECTED]


 Thanks AnAkin


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of AnAkIn .
 Sent: 23 November 2008 09:10
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] coop - versus mode

 Put the map mapname in each server##.cfg

 2008/11/23 Neil Smith [EMAIL PROTECTED]


 Hello everyone, I need some assistance.

 ATM I am running -fork 3 and have the servers set at different difficulty
 levels with exec server##.cfg in the startup.

 Is it possible to run say one of the child servers as a versus only, and
 one
 as a coop only mode?

 If it is possible how would I do it?

 Many thanks in advance for your help.

 Neil

 PS :- very nice job valve, well impressed with L4D :)


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux


 ___
 To unsubscribe, edit your list preferences, or view the list archives, 
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux



 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


Re: [hlds_linux] coop - versus mode

2008-11-23 Thread Bob Langley
Also, I suggest you create a different mapcycle for VS maps and specify 
that in your server##.cfg, which will keep it rotating with the 2 VS 
maps only.

Use the mapcycle cvar in your server##.cfg

mapcycle mapcycle_vs.txt

and create a new file mapcycle_vs.txt with just these 2 entries:
l4d_vs_farm01_hilltop
l4d_vs_hospital01_apartment


- Bob

Steve Sumichrast wrote:
 I just posted this question on the list serv a few days ago.  Specify
 the map load in your cfg files and it won't matter.  I thought the
 same thing, when I go map to map it will execute my config -- wrong.
 It executes server.cfg every time, but not the +exec that's in the
 startup of the servers.  So what I do is have a general configuration
 file (settings.cfg).  Each server_cfg##.cfg file then runs exec
 settings.cfg, which sets my servers to my steam group, etc -- global
 settings.  Then each server_cfg## contains the hostname, map load, etc
 -- that way I have two co-op servers per campaign (at startup, they
 can of course by modified by end users), and then also have two versus
 servers, just by loading the vs maps.

 I was scared as well that it would load this per map change, but it doesn't.

 On Sun, Nov 23, 2008 at 1:12 PM, Steve [EMAIL PROTECTED] wrote:
   
 No, it will only go back to the first map when the server empties.  At
 least that's how it works for me.

 Flubber wrote:
 
 Won't it go back to the first map of a vs campaign once the players finish
 the first part?

 2008/11/23 Neil Smith [EMAIL PROTECTED]


   
 Thanks AnAkin


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of AnAkIn .
 Sent: 23 November 2008 09:10
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] coop - versus mode

 Put the map mapname in each server##.cfg

 2008/11/23 Neil Smith [EMAIL PROTECTED]


 
 Hello everyone, I need some assistance.

 ATM I am running -fork 3 and have the servers set at different difficulty
 levels with exec server##.cfg in the startup.

 Is it possible to run say one of the child servers as a versus only, and
 one
 as a coop only mode?

 If it is possible how would I do it?

 Many thanks in advance for your help.

 Neil

 PS :- very nice job valve, well impressed with L4D :)


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux


   
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux


 
 ___
 To unsubscribe, edit your list preferences, or view the list archives, 
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux


   
 ___
 To unsubscribe, edit your list preferences, or view the list archives, 
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux

 

 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux
   
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


Re: [hlds_linux] coop - versus mode

2008-11-23 Thread AnAkIn .
I don't think mapcycle even work in L4D, the maps just rotate depending of
the map votes or what the lobbies decide.

I have the default mapcycle (no versus maps) and my versus server just work
fine.

2008/11/23 Bob Langley [EMAIL PROTECTED]

 Also, I suggest you create a different mapcycle for VS maps and specify
 that in your server##.cfg, which will keep it rotating with the 2 VS
 maps only.

 Use the mapcycle cvar in your server##.cfg

 mapcycle mapcycle_vs.txt

 and create a new file mapcycle_vs.txt with just these 2 entries:
 l4d_vs_farm01_hilltop
 l4d_vs_hospital01_apartment


 - Bob

 Steve Sumichrast wrote:
  I just posted this question on the list serv a few days ago.  Specify
  the map load in your cfg files and it won't matter.  I thought the
  same thing, when I go map to map it will execute my config -- wrong.
  It executes server.cfg every time, but not the +exec that's in the
  startup of the servers.  So what I do is have a general configuration
  file (settings.cfg).  Each server_cfg##.cfg file then runs exec
  settings.cfg, which sets my servers to my steam group, etc -- global
  settings.  Then each server_cfg## contains the hostname, map load, etc
  -- that way I have two co-op servers per campaign (at startup, they
  can of course by modified by end users), and then also have two versus
  servers, just by loading the vs maps.
 
  I was scared as well that it would load this per map change, but it
 doesn't.
 
  On Sun, Nov 23, 2008 at 1:12 PM, Steve [EMAIL PROTECTED] wrote:
 
  No, it will only go back to the first map when the server empties.  At
  least that's how it works for me.
 
  Flubber wrote:
 
  Won't it go back to the first map of a vs campaign once the players
 finish
  the first part?
 
  2008/11/23 Neil Smith [EMAIL PROTECTED]
 
 
 
  Thanks AnAkin
 
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of
 AnAkIn .
  Sent: 23 November 2008 09:10
  To: Half-Life dedicated Linux server mailing list
  Subject: Re: [hlds_linux] coop - versus mode
 
  Put the map mapname in each server##.cfg
 
  2008/11/23 Neil Smith [EMAIL PROTECTED]
 
 
 
  Hello everyone, I need some assistance.
 
  ATM I am running -fork 3 and have the servers set at different
 difficulty
  levels with exec server##.cfg in the startup.
 
  Is it possible to run say one of the child servers as a versus only,
 and
  one
  as a coop only mode?
 
  If it is possible how would I do it?
 
  Many thanks in advance for your help.
 
  Neil
 
  PS :- very nice job valve, well impressed with L4D :)
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list
 archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


Re: [hlds_linux] coop - versus mode

2008-11-23 Thread Steve Sumichrast
Yeah I haven't had to do this..  All my servers just keep running the
maps I've assigned them..

On Sun, Nov 23, 2008 at 2:03 PM, AnAkIn . [EMAIL PROTECTED] wrote:
 I don't think mapcycle even work in L4D, the maps just rotate depending of
 the map votes or what the lobbies decide.

 I have the default mapcycle (no versus maps) and my versus server just work
 fine.

 2008/11/23 Bob Langley [EMAIL PROTECTED]

 Also, I suggest you create a different mapcycle for VS maps and specify
 that in your server##.cfg, which will keep it rotating with the 2 VS
 maps only.

 Use the mapcycle cvar in your server##.cfg

 mapcycle mapcycle_vs.txt

 and create a new file mapcycle_vs.txt with just these 2 entries:
 l4d_vs_farm01_hilltop
 l4d_vs_hospital01_apartment


 - Bob

 Steve Sumichrast wrote:
  I just posted this question on the list serv a few days ago.  Specify
  the map load in your cfg files and it won't matter.  I thought the
  same thing, when I go map to map it will execute my config -- wrong.
  It executes server.cfg every time, but not the +exec that's in the
  startup of the servers.  So what I do is have a general configuration
  file (settings.cfg).  Each server_cfg##.cfg file then runs exec
  settings.cfg, which sets my servers to my steam group, etc -- global
  settings.  Then each server_cfg## contains the hostname, map load, etc
  -- that way I have two co-op servers per campaign (at startup, they
  can of course by modified by end users), and then also have two versus
  servers, just by loading the vs maps.
 
  I was scared as well that it would load this per map change, but it
 doesn't.
 
  On Sun, Nov 23, 2008 at 1:12 PM, Steve [EMAIL PROTECTED] wrote:
 
  No, it will only go back to the first map when the server empties.  At
  least that's how it works for me.
 
  Flubber wrote:
 
  Won't it go back to the first map of a vs campaign once the players
 finish
  the first part?
 
  2008/11/23 Neil Smith [EMAIL PROTECTED]
 
 
 
  Thanks AnAkin
 
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of
 AnAkIn .
  Sent: 23 November 2008 09:10
  To: Half-Life dedicated Linux server mailing list
  Subject: Re: [hlds_linux] coop - versus mode
 
  Put the map mapname in each server##.cfg
 
  2008/11/23 Neil Smith [EMAIL PROTECTED]
 
 
 
  Hello everyone, I need some assistance.
 
  ATM I am running -fork 3 and have the servers set at different
 difficulty
  levels with exec server##.cfg in the startup.
 
  Is it possible to run say one of the child servers as a versus only,
 and
  one
  as a coop only mode?
 
  If it is possible how would I do it?
 
  Many thanks in advance for your help.
 
  Neil
 
  PS :- very nice job valve, well impressed with L4D :)
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list
 archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux

 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux