Re: [hlds_linux] coop - versus mode
Put the map mapname in each server##.cfg 2008/11/23 Neil Smith [EMAIL PROTECTED] Hello everyone, I need some assistance. ATM I am running -fork 3 and have the servers set at different difficulty levels with exec server##.cfg in the startup. Is it possible to run say one of the child servers as a versus only, and one as a coop only mode? If it is possible how would I do it? Many thanks in advance for your help. Neil PS :- very nice job valve, well impressed with L4D :) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] coop - versus mode
Won't it go back to the first map of a vs campaign once the players finish the first part? 2008/11/23 Neil Smith [EMAIL PROTECTED] Thanks AnAkin -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of AnAkIn . Sent: 23 November 2008 09:10 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] coop - versus mode Put the map mapname in each server##.cfg 2008/11/23 Neil Smith [EMAIL PROTECTED] Hello everyone, I need some assistance. ATM I am running -fork 3 and have the servers set at different difficulty levels with exec server##.cfg in the startup. Is it possible to run say one of the child servers as a versus only, and one as a coop only mode? If it is possible how would I do it? Many thanks in advance for your help. Neil PS :- very nice job valve, well impressed with L4D :) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] coop - versus mode
Thanks AnAkin -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of AnAkIn . Sent: 23 November 2008 09:10 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] coop - versus mode Put the map mapname in each server##.cfg 2008/11/23 Neil Smith [EMAIL PROTECTED] Hello everyone, I need some assistance. ATM I am running -fork 3 and have the servers set at different difficulty levels with exec server##.cfg in the startup. Is it possible to run say one of the child servers as a versus only, and one as a coop only mode? If it is possible how would I do it? Many thanks in advance for your help. Neil PS :- very nice job valve, well impressed with L4D :) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] coop - versus mode
No, it will only go back to the first map when the server empties. At least that's how it works for me. Flubber wrote: Won't it go back to the first map of a vs campaign once the players finish the first part? 2008/11/23 Neil Smith [EMAIL PROTECTED] Thanks AnAkin -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of AnAkIn . Sent: 23 November 2008 09:10 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] coop - versus mode Put the map mapname in each server##.cfg 2008/11/23 Neil Smith [EMAIL PROTECTED] Hello everyone, I need some assistance. ATM I am running -fork 3 and have the servers set at different difficulty levels with exec server##.cfg in the startup. Is it possible to run say one of the child servers as a versus only, and one as a coop only mode? If it is possible how would I do it? Many thanks in advance for your help. Neil PS :- very nice job valve, well impressed with L4D :) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] coop - versus mode
I just posted this question on the list serv a few days ago. Specify the map load in your cfg files and it won't matter. I thought the same thing, when I go map to map it will execute my config -- wrong. It executes server.cfg every time, but not the +exec that's in the startup of the servers. So what I do is have a general configuration file (settings.cfg). Each server_cfg##.cfg file then runs exec settings.cfg, which sets my servers to my steam group, etc -- global settings. Then each server_cfg## contains the hostname, map load, etc -- that way I have two co-op servers per campaign (at startup, they can of course by modified by end users), and then also have two versus servers, just by loading the vs maps. I was scared as well that it would load this per map change, but it doesn't. On Sun, Nov 23, 2008 at 1:12 PM, Steve [EMAIL PROTECTED] wrote: No, it will only go back to the first map when the server empties. At least that's how it works for me. Flubber wrote: Won't it go back to the first map of a vs campaign once the players finish the first part? 2008/11/23 Neil Smith [EMAIL PROTECTED] Thanks AnAkin -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of AnAkIn . Sent: 23 November 2008 09:10 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] coop - versus mode Put the map mapname in each server##.cfg 2008/11/23 Neil Smith [EMAIL PROTECTED] Hello everyone, I need some assistance. ATM I am running -fork 3 and have the servers set at different difficulty levels with exec server##.cfg in the startup. Is it possible to run say one of the child servers as a versus only, and one as a coop only mode? If it is possible how would I do it? Many thanks in advance for your help. Neil PS :- very nice job valve, well impressed with L4D :) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] coop - versus mode
Also, I suggest you create a different mapcycle for VS maps and specify that in your server##.cfg, which will keep it rotating with the 2 VS maps only. Use the mapcycle cvar in your server##.cfg mapcycle mapcycle_vs.txt and create a new file mapcycle_vs.txt with just these 2 entries: l4d_vs_farm01_hilltop l4d_vs_hospital01_apartment - Bob Steve Sumichrast wrote: I just posted this question on the list serv a few days ago. Specify the map load in your cfg files and it won't matter. I thought the same thing, when I go map to map it will execute my config -- wrong. It executes server.cfg every time, but not the +exec that's in the startup of the servers. So what I do is have a general configuration file (settings.cfg). Each server_cfg##.cfg file then runs exec settings.cfg, which sets my servers to my steam group, etc -- global settings. Then each server_cfg## contains the hostname, map load, etc -- that way I have two co-op servers per campaign (at startup, they can of course by modified by end users), and then also have two versus servers, just by loading the vs maps. I was scared as well that it would load this per map change, but it doesn't. On Sun, Nov 23, 2008 at 1:12 PM, Steve [EMAIL PROTECTED] wrote: No, it will only go back to the first map when the server empties. At least that's how it works for me. Flubber wrote: Won't it go back to the first map of a vs campaign once the players finish the first part? 2008/11/23 Neil Smith [EMAIL PROTECTED] Thanks AnAkin -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of AnAkIn . Sent: 23 November 2008 09:10 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] coop - versus mode Put the map mapname in each server##.cfg 2008/11/23 Neil Smith [EMAIL PROTECTED] Hello everyone, I need some assistance. ATM I am running -fork 3 and have the servers set at different difficulty levels with exec server##.cfg in the startup. Is it possible to run say one of the child servers as a versus only, and one as a coop only mode? If it is possible how would I do it? Many thanks in advance for your help. Neil PS :- very nice job valve, well impressed with L4D :) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] coop - versus mode
I don't think mapcycle even work in L4D, the maps just rotate depending of the map votes or what the lobbies decide. I have the default mapcycle (no versus maps) and my versus server just work fine. 2008/11/23 Bob Langley [EMAIL PROTECTED] Also, I suggest you create a different mapcycle for VS maps and specify that in your server##.cfg, which will keep it rotating with the 2 VS maps only. Use the mapcycle cvar in your server##.cfg mapcycle mapcycle_vs.txt and create a new file mapcycle_vs.txt with just these 2 entries: l4d_vs_farm01_hilltop l4d_vs_hospital01_apartment - Bob Steve Sumichrast wrote: I just posted this question on the list serv a few days ago. Specify the map load in your cfg files and it won't matter. I thought the same thing, when I go map to map it will execute my config -- wrong. It executes server.cfg every time, but not the +exec that's in the startup of the servers. So what I do is have a general configuration file (settings.cfg). Each server_cfg##.cfg file then runs exec settings.cfg, which sets my servers to my steam group, etc -- global settings. Then each server_cfg## contains the hostname, map load, etc -- that way I have two co-op servers per campaign (at startup, they can of course by modified by end users), and then also have two versus servers, just by loading the vs maps. I was scared as well that it would load this per map change, but it doesn't. On Sun, Nov 23, 2008 at 1:12 PM, Steve [EMAIL PROTECTED] wrote: No, it will only go back to the first map when the server empties. At least that's how it works for me. Flubber wrote: Won't it go back to the first map of a vs campaign once the players finish the first part? 2008/11/23 Neil Smith [EMAIL PROTECTED] Thanks AnAkin -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of AnAkIn . Sent: 23 November 2008 09:10 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] coop - versus mode Put the map mapname in each server##.cfg 2008/11/23 Neil Smith [EMAIL PROTECTED] Hello everyone, I need some assistance. ATM I am running -fork 3 and have the servers set at different difficulty levels with exec server##.cfg in the startup. Is it possible to run say one of the child servers as a versus only, and one as a coop only mode? If it is possible how would I do it? Many thanks in advance for your help. Neil PS :- very nice job valve, well impressed with L4D :) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] coop - versus mode
Yeah I haven't had to do this.. All my servers just keep running the maps I've assigned them.. On Sun, Nov 23, 2008 at 2:03 PM, AnAkIn . [EMAIL PROTECTED] wrote: I don't think mapcycle even work in L4D, the maps just rotate depending of the map votes or what the lobbies decide. I have the default mapcycle (no versus maps) and my versus server just work fine. 2008/11/23 Bob Langley [EMAIL PROTECTED] Also, I suggest you create a different mapcycle for VS maps and specify that in your server##.cfg, which will keep it rotating with the 2 VS maps only. Use the mapcycle cvar in your server##.cfg mapcycle mapcycle_vs.txt and create a new file mapcycle_vs.txt with just these 2 entries: l4d_vs_farm01_hilltop l4d_vs_hospital01_apartment - Bob Steve Sumichrast wrote: I just posted this question on the list serv a few days ago. Specify the map load in your cfg files and it won't matter. I thought the same thing, when I go map to map it will execute my config -- wrong. It executes server.cfg every time, but not the +exec that's in the startup of the servers. So what I do is have a general configuration file (settings.cfg). Each server_cfg##.cfg file then runs exec settings.cfg, which sets my servers to my steam group, etc -- global settings. Then each server_cfg## contains the hostname, map load, etc -- that way I have two co-op servers per campaign (at startup, they can of course by modified by end users), and then also have two versus servers, just by loading the vs maps. I was scared as well that it would load this per map change, but it doesn't. On Sun, Nov 23, 2008 at 1:12 PM, Steve [EMAIL PROTECTED] wrote: No, it will only go back to the first map when the server empties. At least that's how it works for me. Flubber wrote: Won't it go back to the first map of a vs campaign once the players finish the first part? 2008/11/23 Neil Smith [EMAIL PROTECTED] Thanks AnAkin -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of AnAkIn . Sent: 23 November 2008 09:10 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] coop - versus mode Put the map mapname in each server##.cfg 2008/11/23 Neil Smith [EMAIL PROTECTED] Hello everyone, I need some assistance. ATM I am running -fork 3 and have the servers set at different difficulty levels with exec server##.cfg in the startup. Is it possible to run say one of the child servers as a versus only, and one as a coop only mode? If it is possible how would I do it? Many thanks in advance for your help. Neil PS :- very nice job valve, well impressed with L4D :) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux