Re: [hlds_linux] you did well

2014-02-07 Thread Weasels Lair
If it helps isolating ...
I am running 64-bit Debian (v8, "Jessie").
I have 3 TF2 instances on the same IP
address (different token's each), and
they are NOT experiencing this issue.

> Re: [hlds_linux] you did well
> Fletcher Dunn Fri, 07 Feb 2014 18:52:12 -0800
>
> We're working on it.  It's a Linux-specific
> problem that doesn't have anything
> to do with the new server accounts.
>
> A short-term workaround might be to use
> an older steamclient.so.

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Re: [hlds_linux] you did well

2014-02-07 Thread Chris Oryschak
Whenever my servers report:
 steamid : not logged in
 account : logged in

They stop showing in the server browser too.  Anyone else have this same
symptom?


On Fri, Feb 7, 2014 at 9:53 PM, Doctor McKay  wrote:

> I had Tony send me an older steamclient.so but it didn't help.
>
>
> Dr. McKay
> www.doctormckay.com
>
>
> On Fri, Feb 7, 2014 at 9:51 PM, Fletcher Dunn
> wrote:
>
> > We're working on it.  It's a Linux-specific problem that doesn't have
> > anything to do with the new server accounts.
> >
> > A short-term workaround might be to use an older steamclient.so.
> >
> > -Original Message-
> > From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> > hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Bottiger
> > Sent: Friday, February 07, 2014 6:47 PM
> > To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] you did well
> >
> > We use the same folder for all our servers, including the ones with one
> ip
> > per map so I don't think that is the issue.
> >
> >
> > On Fri, Feb 7, 2014 at 6:41 PM, Ilya Larin 
> > wrote:
> >
> > > I have just checked another servers community and found out, that same
> > > IP for multiple servers is not the reason, but the same actual server
> > > files is. They run own server folder for each game server and their
> > > login works just fine.
> > >
> > >
> > > 2014-02-08 6:30 GMT+04:00 Bottiger :
> > >
> > > > All our servers on the same IP exhibit this problem and it is still
> > > broken
> > > > even after multiple reboots. Our servers with dedicated IPs do not
> > > > have this problem. It is repeatedly causing servers to fill up and
> > empty out.
> > > >
> > > >
> > > > On Fri, Feb 7, 2014 at 6:21 PM, Invalid Protocol <
> > > > invalidprotocolvers...@gmail.com> wrote:
> > > >
> > > > > If all your servers share same IP:
> > > > >
> > > > > 1. Start only one TF2 server. See if connects and remains
> > > > > connected to Steam servers.
> > > > > 2. Then start a second one. You'll notice that the first one
> > > disconnects
> > > > > from Steam in ~30 seconds, while the second one has no issues.
> > > > > 3. Then start the third one. Same thing, the second one
> > > > > disconnects
> > > > almost
> > > > > immediately.
> > > > > 4. Restart the first server. It connects to Steam servers, but the
> > > third
> > > > > one will be disconnected in few seconds.
> > > > >
> > > > > The idea is that only the last server connects to Steam servers,
> > > > > while
> > > > any
> > > > > other server that share same IP is disconnected.
> > > > >
> > > > >
> > > > >
> > > > > On Sat, Feb 8, 2014 at 3:55 AM, Ilya Larin
> > > > > 
> > > > > wrote:
> > > > >
> > > > > > Sorry, but this still not working. Restarted several times - no
> > > > changes.
> > > > > > Now my servers are online for ~10 minutes, still cannot
> > > > > > establish connection. (checked tokens again, its not an issue)
> > > > > >
> > > > > >
> > > > > > 2014-02-08 5:09 GMT+04:00 Valentin G. :
> > > > > >
> > > > > > > Restarted them multiple times, now secure and logged in.
> > > > > > > That's without any changes to the configuration. Something is
> > > > > > > still
> > > finnicky
> > > > > > > there.
> > > > > > >
> > > > > > > On Sat, Feb 8, 2014 at 2:07 AM, Valentin G.
> > > > > > > 
> > > > > wrote:
> > > > > > > > Most of my servers still start with this
> > > > > > > >
> > > > > > > > version : 2108330/24 2108330 insecure (secure mode enabled,
> > > > > > > > disconnected from Steam3) steamid : not logged in account :
> > > > > > > > not logged in  (No account specified)
> > > > > > > >
> > > > > > > > On Sat, Feb 8, 2014 at 1:57 AM, Tony Paloma <
> > > > to...@valvesoftware.com
> > > > > >
> > > > > &g

Re: [hlds_linux] you did well

2014-02-07 Thread Doctor McKay
I had Tony send me an older steamclient.so but it didn't help.


Dr. McKay
www.doctormckay.com


On Fri, Feb 7, 2014 at 9:51 PM, Fletcher Dunn
wrote:

> We're working on it.  It's a Linux-specific problem that doesn't have
> anything to do with the new server accounts.
>
> A short-term workaround might be to use an older steamclient.so.
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Bottiger
> Sent: Friday, February 07, 2014 6:47 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] you did well
>
> We use the same folder for all our servers, including the ones with one ip
> per map so I don't think that is the issue.
>
>
> On Fri, Feb 7, 2014 at 6:41 PM, Ilya Larin 
> wrote:
>
> > I have just checked another servers community and found out, that same
> > IP for multiple servers is not the reason, but the same actual server
> > files is. They run own server folder for each game server and their
> > login works just fine.
> >
> >
> > 2014-02-08 6:30 GMT+04:00 Bottiger :
> >
> > > All our servers on the same IP exhibit this problem and it is still
> > broken
> > > even after multiple reboots. Our servers with dedicated IPs do not
> > > have this problem. It is repeatedly causing servers to fill up and
> empty out.
> > >
> > >
> > > On Fri, Feb 7, 2014 at 6:21 PM, Invalid Protocol <
> > > invalidprotocolvers...@gmail.com> wrote:
> > >
> > > > If all your servers share same IP:
> > > >
> > > > 1. Start only one TF2 server. See if connects and remains
> > > > connected to Steam servers.
> > > > 2. Then start a second one. You'll notice that the first one
> > disconnects
> > > > from Steam in ~30 seconds, while the second one has no issues.
> > > > 3. Then start the third one. Same thing, the second one
> > > > disconnects
> > > almost
> > > > immediately.
> > > > 4. Restart the first server. It connects to Steam servers, but the
> > third
> > > > one will be disconnected in few seconds.
> > > >
> > > > The idea is that only the last server connects to Steam servers,
> > > > while
> > > any
> > > > other server that share same IP is disconnected.
> > > >
> > > >
> > > >
> > > > On Sat, Feb 8, 2014 at 3:55 AM, Ilya Larin
> > > > 
> > > > wrote:
> > > >
> > > > > Sorry, but this still not working. Restarted several times - no
> > > changes.
> > > > > Now my servers are online for ~10 minutes, still cannot
> > > > > establish connection. (checked tokens again, its not an issue)
> > > > >
> > > > >
> > > > > 2014-02-08 5:09 GMT+04:00 Valentin G. :
> > > > >
> > > > > > Restarted them multiple times, now secure and logged in.
> > > > > > That's without any changes to the configuration. Something is
> > > > > > still
> > finnicky
> > > > > > there.
> > > > > >
> > > > > > On Sat, Feb 8, 2014 at 2:07 AM, Valentin G.
> > > > > > 
> > > > wrote:
> > > > > > > Most of my servers still start with this
> > > > > > >
> > > > > > > version : 2108330/24 2108330 insecure (secure mode enabled,
> > > > > > > disconnected from Steam3) steamid : not logged in account :
> > > > > > > not logged in  (No account specified)
> > > > > > >
> > > > > > > On Sat, Feb 8, 2014 at 1:57 AM, Tony Paloma <
> > > to...@valvesoftware.com
> > > > >
> > > > > > wrote:
> > > > > > >> We've fixed an issue on the Steam servers that was
> > > > > > >> preventing
> > game
> > > > > > servers using login tokens from successfully retrying their
> > > connection
> > > > to
> > > > > > Steam after losing connection.
> > > > > > >>
> > > > > > >> -Original Message-
> > > > > > >> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> > > > > > hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Doctor
> > McKay
> > > > > > >> 

Re: [hlds_linux] you did well

2014-02-07 Thread Fletcher Dunn
We're working on it.  It's a Linux-specific problem that doesn't have anything 
to do with the new server accounts.

A short-term workaround might be to use an older steamclient.so.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Bottiger
Sent: Friday, February 07, 2014 6:47 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] you did well

We use the same folder for all our servers, including the ones with one ip per 
map so I don't think that is the issue.


On Fri, Feb 7, 2014 at 6:41 PM, Ilya Larin  wrote:

> I have just checked another servers community and found out, that same 
> IP for multiple servers is not the reason, but the same actual server 
> files is. They run own server folder for each game server and their 
> login works just fine.
>
>
> 2014-02-08 6:30 GMT+04:00 Bottiger :
>
> > All our servers on the same IP exhibit this problem and it is still
> broken
> > even after multiple reboots. Our servers with dedicated IPs do not 
> > have this problem. It is repeatedly causing servers to fill up and empty 
> > out.
> >
> >
> > On Fri, Feb 7, 2014 at 6:21 PM, Invalid Protocol < 
> > invalidprotocolvers...@gmail.com> wrote:
> >
> > > If all your servers share same IP:
> > >
> > > 1. Start only one TF2 server. See if connects and remains 
> > > connected to Steam servers.
> > > 2. Then start a second one. You'll notice that the first one
> disconnects
> > > from Steam in ~30 seconds, while the second one has no issues.
> > > 3. Then start the third one. Same thing, the second one 
> > > disconnects
> > almost
> > > immediately.
> > > 4. Restart the first server. It connects to Steam servers, but the
> third
> > > one will be disconnected in few seconds.
> > >
> > > The idea is that only the last server connects to Steam servers, 
> > > while
> > any
> > > other server that share same IP is disconnected.
> > >
> > >
> > >
> > > On Sat, Feb 8, 2014 at 3:55 AM, Ilya Larin 
> > > 
> > > wrote:
> > >
> > > > Sorry, but this still not working. Restarted several times - no
> > changes.
> > > > Now my servers are online for ~10 minutes, still cannot 
> > > > establish connection. (checked tokens again, its not an issue)
> > > >
> > > >
> > > > 2014-02-08 5:09 GMT+04:00 Valentin G. :
> > > >
> > > > > Restarted them multiple times, now secure and logged in. 
> > > > > That's without any changes to the configuration. Something is 
> > > > > still
> finnicky
> > > > > there.
> > > > >
> > > > > On Sat, Feb 8, 2014 at 2:07 AM, Valentin G. 
> > > > > 
> > > wrote:
> > > > > > Most of my servers still start with this
> > > > > >
> > > > > > version : 2108330/24 2108330 insecure (secure mode enabled, 
> > > > > > disconnected from Steam3) steamid : not logged in account : 
> > > > > > not logged in  (No account specified)
> > > > > >
> > > > > > On Sat, Feb 8, 2014 at 1:57 AM, Tony Paloma <
> > to...@valvesoftware.com
> > > >
> > > > > wrote:
> > > > > >> We've fixed an issue on the Steam servers that was 
> > > > > >> preventing
> game
> > > > > servers using login tokens from successfully retrying their
> > connection
> > > to
> > > > > Steam after losing connection.
> > > > > >>
> > > > > >> -Original Message-
> > > > > >> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> > > > > hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Doctor
> McKay
> > > > > >> Sent: Friday, February 07, 2014 3:11 PM
> > > > > >> To: Half-Life dedicated Linux server mailing list
> > > > > >> Subject: Re: [hlds_linux] you did well
> > > > > >>
> > > > > >> I am definitely not reusing any tokens. Several of my 
> > > > > >> servers
> are
> > no
> > > > > longer logged into Steam (not even anonymously). Restarting 
> > > > > them
> gets
> > > > them
> > > > > logged back in.
> > > > > >>
> > > > > >

Re: [hlds_linux] you did well

2014-02-07 Thread Bottiger
We use the same folder for all our servers, including the ones with one ip
per map so I don't think that is the issue.


On Fri, Feb 7, 2014 at 6:41 PM, Ilya Larin  wrote:

> I have just checked another servers community and found out, that same IP
> for multiple servers is not the reason, but the same actual server files
> is. They run own server folder for each game server and their login works
> just fine.
>
>
> 2014-02-08 6:30 GMT+04:00 Bottiger :
>
> > All our servers on the same IP exhibit this problem and it is still
> broken
> > even after multiple reboots. Our servers with dedicated IPs do not have
> > this problem. It is repeatedly causing servers to fill up and empty out.
> >
> >
> > On Fri, Feb 7, 2014 at 6:21 PM, Invalid Protocol <
> > invalidprotocolvers...@gmail.com> wrote:
> >
> > > If all your servers share same IP:
> > >
> > > 1. Start only one TF2 server. See if connects and remains connected to
> > > Steam servers.
> > > 2. Then start a second one. You'll notice that the first one
> disconnects
> > > from Steam in ~30 seconds, while the second one has no issues.
> > > 3. Then start the third one. Same thing, the second one disconnects
> > almost
> > > immediately.
> > > 4. Restart the first server. It connects to Steam servers, but the
> third
> > > one will be disconnected in few seconds.
> > >
> > > The idea is that only the last server connects to Steam servers, while
> > any
> > > other server that share same IP is disconnected.
> > >
> > >
> > >
> > > On Sat, Feb 8, 2014 at 3:55 AM, Ilya Larin 
> > > wrote:
> > >
> > > > Sorry, but this still not working. Restarted several times - no
> > changes.
> > > > Now my servers are online for ~10 minutes, still cannot establish
> > > > connection. (checked tokens again, its not an issue)
> > > >
> > > >
> > > > 2014-02-08 5:09 GMT+04:00 Valentin G. :
> > > >
> > > > > Restarted them multiple times, now secure and logged in. That's
> > > > > without any changes to the configuration. Something is still
> finnicky
> > > > > there.
> > > > >
> > > > > On Sat, Feb 8, 2014 at 2:07 AM, Valentin G. 
> > > wrote:
> > > > > > Most of my servers still start with this
> > > > > >
> > > > > > version : 2108330/24 2108330 insecure (secure mode enabled,
> > > > > > disconnected from Steam3)
> > > > > > steamid : not logged in
> > > > > > account : not logged in  (No account specified)
> > > > > >
> > > > > > On Sat, Feb 8, 2014 at 1:57 AM, Tony Paloma <
> > to...@valvesoftware.com
> > > >
> > > > > wrote:
> > > > > >> We've fixed an issue on the Steam servers that was preventing
> game
> > > > > servers using login tokens from successfully retrying their
> > connection
> > > to
> > > > > Steam after losing connection.
> > > > > >>
> > > > > >> -Original Message-
> > > > > >> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> > > > > hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Doctor
> McKay
> > > > > >> Sent: Friday, February 07, 2014 3:11 PM
> > > > > >> To: Half-Life dedicated Linux server mailing list
> > > > > >> Subject: Re: [hlds_linux] you did well
> > > > > >>
> > > > > >> I am definitely not reusing any tokens. Several of my servers
> are
> > no
> > > > > longer logged into Steam (not even anonymously). Restarting them
> gets
> > > > them
> > > > > logged back in.
> > > > > >>
> > > > > >>
> > > > > >> Dr. McKay
> > > > > >> www.doctormckay.com
> > > > > >>
> > > > > >>
> > > > > >> On Fri, Feb 7, 2014 at 6:08 PM, Fletcher Dunn
> > > > > >> wrote:
> > > > > >>
> > > > > >>> Is anybody having problems with dropped connections trying to
> use
> > > the
> > > > > >>> same token on multiple instances?  It could exhibit that
> > behavior.
> > > > > >>>
> > > > > >>> -Original 

Re: [hlds_linux] you did well

2014-02-07 Thread Ilya Larin
I have just checked another servers community and found out, that same IP
for multiple servers is not the reason, but the same actual server files
is. They run own server folder for each game server and their login works
just fine.


2014-02-08 6:30 GMT+04:00 Bottiger :

> All our servers on the same IP exhibit this problem and it is still broken
> even after multiple reboots. Our servers with dedicated IPs do not have
> this problem. It is repeatedly causing servers to fill up and empty out.
>
>
> On Fri, Feb 7, 2014 at 6:21 PM, Invalid Protocol <
> invalidprotocolvers...@gmail.com> wrote:
>
> > If all your servers share same IP:
> >
> > 1. Start only one TF2 server. See if connects and remains connected to
> > Steam servers.
> > 2. Then start a second one. You'll notice that the first one disconnects
> > from Steam in ~30 seconds, while the second one has no issues.
> > 3. Then start the third one. Same thing, the second one disconnects
> almost
> > immediately.
> > 4. Restart the first server. It connects to Steam servers, but the third
> > one will be disconnected in few seconds.
> >
> > The idea is that only the last server connects to Steam servers, while
> any
> > other server that share same IP is disconnected.
> >
> >
> >
> > On Sat, Feb 8, 2014 at 3:55 AM, Ilya Larin 
> > wrote:
> >
> > > Sorry, but this still not working. Restarted several times - no
> changes.
> > > Now my servers are online for ~10 minutes, still cannot establish
> > > connection. (checked tokens again, its not an issue)
> > >
> > >
> > > 2014-02-08 5:09 GMT+04:00 Valentin G. :
> > >
> > > > Restarted them multiple times, now secure and logged in. That's
> > > > without any changes to the configuration. Something is still finnicky
> > > > there.
> > > >
> > > > On Sat, Feb 8, 2014 at 2:07 AM, Valentin G. 
> > wrote:
> > > > > Most of my servers still start with this
> > > > >
> > > > > version : 2108330/24 2108330 insecure (secure mode enabled,
> > > > > disconnected from Steam3)
> > > > > steamid : not logged in
> > > > > account : not logged in  (No account specified)
> > > > >
> > > > > On Sat, Feb 8, 2014 at 1:57 AM, Tony Paloma <
> to...@valvesoftware.com
> > >
> > > > wrote:
> > > > >> We've fixed an issue on the Steam servers that was preventing game
> > > > servers using login tokens from successfully retrying their
> connection
> > to
> > > > Steam after losing connection.
> > > > >>
> > > > >> -Original Message-
> > > > >> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> > > > hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Doctor McKay
> > > > >> Sent: Friday, February 07, 2014 3:11 PM
> > > > >> To: Half-Life dedicated Linux server mailing list
> > > > >> Subject: Re: [hlds_linux] you did well
> > > > >>
> > > > >> I am definitely not reusing any tokens. Several of my servers are
> no
> > > > longer logged into Steam (not even anonymously). Restarting them gets
> > > them
> > > > logged back in.
> > > > >>
> > > > >>
> > > > >> Dr. McKay
> > > > >> www.doctormckay.com
> > > > >>
> > > > >>
> > > > >> On Fri, Feb 7, 2014 at 6:08 PM, Fletcher Dunn
> > > > >> wrote:
> > > > >>
> > > > >>> Is anybody having problems with dropped connections trying to use
> > the
> > > > >>> same token on multiple instances?  It could exhibit that
> behavior.
> > > > >>>
> > > > >>> -Original Message-
> > > > >>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> > > > >>> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rudy
> > Bleeker
> > > > >>> Sent: Friday, February 07, 2014 3:04 PM
> > > > >>> To: Half-Life dedicated Linux server mailing list
> > > > >>> Subject: Re: [hlds_linux] you did well
> > > > >>>
> > > > >>> I can confirm this as well. It's funny, this is what I see when
> > using
> > > > >>> the 'status' command on one of my servers (a vanil

Re: [hlds_linux] you did well

2014-02-07 Thread Bottiger
All our servers on the same IP exhibit this problem and it is still broken
even after multiple reboots. Our servers with dedicated IPs do not have
this problem. It is repeatedly causing servers to fill up and empty out.


On Fri, Feb 7, 2014 at 6:21 PM, Invalid Protocol <
invalidprotocolvers...@gmail.com> wrote:

> If all your servers share same IP:
>
> 1. Start only one TF2 server. See if connects and remains connected to
> Steam servers.
> 2. Then start a second one. You'll notice that the first one disconnects
> from Steam in ~30 seconds, while the second one has no issues.
> 3. Then start the third one. Same thing, the second one disconnects almost
> immediately.
> 4. Restart the first server. It connects to Steam servers, but the third
> one will be disconnected in few seconds.
>
> The idea is that only the last server connects to Steam servers, while any
> other server that share same IP is disconnected.
>
>
>
> On Sat, Feb 8, 2014 at 3:55 AM, Ilya Larin 
> wrote:
>
> > Sorry, but this still not working. Restarted several times - no changes.
> > Now my servers are online for ~10 minutes, still cannot establish
> > connection. (checked tokens again, its not an issue)
> >
> >
> > 2014-02-08 5:09 GMT+04:00 Valentin G. :
> >
> > > Restarted them multiple times, now secure and logged in. That's
> > > without any changes to the configuration. Something is still finnicky
> > > there.
> > >
> > > On Sat, Feb 8, 2014 at 2:07 AM, Valentin G. 
> wrote:
> > > > Most of my servers still start with this
> > > >
> > > > version : 2108330/24 2108330 insecure (secure mode enabled,
> > > > disconnected from Steam3)
> > > > steamid : not logged in
> > > > account : not logged in  (No account specified)
> > > >
> > > > On Sat, Feb 8, 2014 at 1:57 AM, Tony Paloma  >
> > > wrote:
> > > >> We've fixed an issue on the Steam servers that was preventing game
> > > servers using login tokens from successfully retrying their connection
> to
> > > Steam after losing connection.
> > > >>
> > > >> -Original Message-
> > > >> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> > > hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Doctor McKay
> > > >> Sent: Friday, February 07, 2014 3:11 PM
> > > >> To: Half-Life dedicated Linux server mailing list
> > > >> Subject: Re: [hlds_linux] you did well
> > > >>
> > > >> I am definitely not reusing any tokens. Several of my servers are no
> > > longer logged into Steam (not even anonymously). Restarting them gets
> > them
> > > logged back in.
> > > >>
> > > >>
> > > >> Dr. McKay
> > > >> www.doctormckay.com
> > > >>
> > > >>
> > > >> On Fri, Feb 7, 2014 at 6:08 PM, Fletcher Dunn
> > > >> wrote:
> > > >>
> > > >>> Is anybody having problems with dropped connections trying to use
> the
> > > >>> same token on multiple instances?  It could exhibit that behavior.
> > > >>>
> > > >>> -Original Message-
> > > >>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> > > >>> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rudy
> Bleeker
> > > >>> Sent: Friday, February 07, 2014 3:04 PM
> > > >>> To: Half-Life dedicated Linux server mailing list
> > > >>> Subject: Re: [hlds_linux] you did well
> > > >>>
> > > >>> I can confirm this as well. It's funny, this is what I see when
> using
> > > >>> the 'status' command on one of my servers (a vanilla TF2 server):
> > > >>>
> > > >>> steamid : not logged in
> > > >>> account : logged in
> > > >>>
> > > >>> So I'm not even assigned an anonymous SteamID, which I suppose is
> > > >>> normal when the server has lost connection to the backend, but the
> > tf2
> > > >>> server account is still authenticated it seems.
> > > >>>
> > > >>> On Fri, Feb 7, 2014 at 11:59 PM, Valentin G. 
> > > wrote:
> > > >>> > Yep. Can confirm issues with connecting to the steam backend.
> Item
> > > >>> > server not reachable for most of the post-patch time.
> > > >>> >

Re: [hlds_linux] you did well

2014-02-07 Thread Ilya Larin
Confirmed. I checked it out, the exact same happens to me.


2014-02-08 6:21 GMT+04:00 Invalid Protocol :

> If all your servers share same IP:
>
> 1. Start only one TF2 server. See if connects and remains connected to
> Steam servers.
> 2. Then start a second one. You'll notice that the first one disconnects
> from Steam in ~30 seconds, while the second one has no issues.
> 3. Then start the third one. Same thing, the second one disconnects almost
> immediately.
> 4. Restart the first server. It connects to Steam servers, but the third
> one will be disconnected in few seconds.
>
> The idea is that only the last server connects to Steam servers, while any
> other server that share same IP is disconnected.
>
>
>
> On Sat, Feb 8, 2014 at 3:55 AM, Ilya Larin 
> wrote:
>
> > Sorry, but this still not working. Restarted several times - no changes.
> > Now my servers are online for ~10 minutes, still cannot establish
> > connection. (checked tokens again, its not an issue)
> >
> >
> > 2014-02-08 5:09 GMT+04:00 Valentin G. :
> >
> > > Restarted them multiple times, now secure and logged in. That's
> > > without any changes to the configuration. Something is still finnicky
> > > there.
> > >
> > > On Sat, Feb 8, 2014 at 2:07 AM, Valentin G. 
> wrote:
> > > > Most of my servers still start with this
> > > >
> > > > version : 2108330/24 2108330 insecure (secure mode enabled,
> > > > disconnected from Steam3)
> > > > steamid : not logged in
> > > > account : not logged in  (No account specified)
> > > >
> > > > On Sat, Feb 8, 2014 at 1:57 AM, Tony Paloma  >
> > > wrote:
> > > >> We've fixed an issue on the Steam servers that was preventing game
> > > servers using login tokens from successfully retrying their connection
> to
> > > Steam after losing connection.
> > > >>
> > > >> -Original Message-
> > > >> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> > > hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Doctor McKay
> > > >> Sent: Friday, February 07, 2014 3:11 PM
> > > >> To: Half-Life dedicated Linux server mailing list
> > > >> Subject: Re: [hlds_linux] you did well
> > > >>
> > > >> I am definitely not reusing any tokens. Several of my servers are no
> > > longer logged into Steam (not even anonymously). Restarting them gets
> > them
> > > logged back in.
> > > >>
> > > >>
> > > >> Dr. McKay
> > > >> www.doctormckay.com
> > > >>
> > > >>
> > > >> On Fri, Feb 7, 2014 at 6:08 PM, Fletcher Dunn
> > > >> wrote:
> > > >>
> > > >>> Is anybody having problems with dropped connections trying to use
> the
> > > >>> same token on multiple instances?  It could exhibit that behavior.
> > > >>>
> > > >>> -Original Message-
> > > >>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> > > >>> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rudy
> Bleeker
> > > >>> Sent: Friday, February 07, 2014 3:04 PM
> > > >>> To: Half-Life dedicated Linux server mailing list
> > > >>> Subject: Re: [hlds_linux] you did well
> > > >>>
> > > >>> I can confirm this as well. It's funny, this is what I see when
> using
> > > >>> the 'status' command on one of my servers (a vanilla TF2 server):
> > > >>>
> > > >>> steamid : not logged in
> > > >>> account : logged in
> > > >>>
> > > >>> So I'm not even assigned an anonymous SteamID, which I suppose is
> > > >>> normal when the server has lost connection to the backend, but the
> > tf2
> > > >>> server account is still authenticated it seems.
> > > >>>
> > > >>> On Fri, Feb 7, 2014 at 11:59 PM, Valentin G. 
> > > wrote:
> > > >>> > Yep. Can confirm issues with connecting to the steam backend.
> Item
> > > >>> > server not reachable for most of the post-patch time.
> > > >>> >
> > > >>> > On Fri, Feb 7, 2014 at 11:50 PM, Ilya Larin
> > > >>> > 
> > > >>> wrote:
> > > >>> >> I also 

Re: [hlds_linux] you did well

2014-02-07 Thread Invalid Protocol
If all your servers share same IP:

1. Start only one TF2 server. See if connects and remains connected to
Steam servers.
2. Then start a second one. You'll notice that the first one disconnects
from Steam in ~30 seconds, while the second one has no issues.
3. Then start the third one. Same thing, the second one disconnects almost
immediately.
4. Restart the first server. It connects to Steam servers, but the third
one will be disconnected in few seconds.

The idea is that only the last server connects to Steam servers, while any
other server that share same IP is disconnected.



On Sat, Feb 8, 2014 at 3:55 AM, Ilya Larin  wrote:

> Sorry, but this still not working. Restarted several times - no changes.
> Now my servers are online for ~10 minutes, still cannot establish
> connection. (checked tokens again, its not an issue)
>
>
> 2014-02-08 5:09 GMT+04:00 Valentin G. :
>
> > Restarted them multiple times, now secure and logged in. That's
> > without any changes to the configuration. Something is still finnicky
> > there.
> >
> > On Sat, Feb 8, 2014 at 2:07 AM, Valentin G.  wrote:
> > > Most of my servers still start with this
> > >
> > > version : 2108330/24 2108330 insecure (secure mode enabled,
> > > disconnected from Steam3)
> > > steamid : not logged in
> > > account : not logged in  (No account specified)
> > >
> > > On Sat, Feb 8, 2014 at 1:57 AM, Tony Paloma 
> > wrote:
> > >> We've fixed an issue on the Steam servers that was preventing game
> > servers using login tokens from successfully retrying their connection to
> > Steam after losing connection.
> > >>
> > >> -Original Message-
> > >> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> > hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Doctor McKay
> > >> Sent: Friday, February 07, 2014 3:11 PM
> > >> To: Half-Life dedicated Linux server mailing list
> > >> Subject: Re: [hlds_linux] you did well
> > >>
> > >> I am definitely not reusing any tokens. Several of my servers are no
> > longer logged into Steam (not even anonymously). Restarting them gets
> them
> > logged back in.
> > >>
> > >>
> > >> Dr. McKay
> > >> www.doctormckay.com
> > >>
> > >>
> > >> On Fri, Feb 7, 2014 at 6:08 PM, Fletcher Dunn
> > >> wrote:
> > >>
> > >>> Is anybody having problems with dropped connections trying to use the
> > >>> same token on multiple instances?  It could exhibit that behavior.
> > >>>
> > >>> -Original Message-
> > >>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> > >>> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rudy Bleeker
> > >>> Sent: Friday, February 07, 2014 3:04 PM
> > >>> To: Half-Life dedicated Linux server mailing list
> > >>> Subject: Re: [hlds_linux] you did well
> > >>>
> > >>> I can confirm this as well. It's funny, this is what I see when using
> > >>> the 'status' command on one of my servers (a vanilla TF2 server):
> > >>>
> > >>> steamid : not logged in
> > >>> account : logged in
> > >>>
> > >>> So I'm not even assigned an anonymous SteamID, which I suppose is
> > >>> normal when the server has lost connection to the backend, but the
> tf2
> > >>> server account is still authenticated it seems.
> > >>>
> > >>> On Fri, Feb 7, 2014 at 11:59 PM, Valentin G. 
> > wrote:
> > >>> > Yep. Can confirm issues with connecting to the steam backend. Item
> > >>> > server not reachable for most of the post-patch time.
> > >>> >
> > >>> > On Fri, Feb 7, 2014 at 11:50 PM, Ilya Larin
> > >>> > 
> > >>> wrote:
> > >>> >> I also have issues with authentication, but on server side. Almost
> > >>> >> all my servers (16 of 18) cannot establish connection to Steam
> > >>> >> servers. VAC can`t become active, no items loadout, no quickplay
> > >>> >> participating. There is a couple of servers that can authenticate
> > >>> >> well, but even them sometimes loose this connection. Here is an
> > >>> >> error
> > >>> message i get:
> > >>> >> Connection to Steam servers lost.  (Result = 3)
> > >>

Re: [hlds_linux] you did well

2014-02-07 Thread Ilya Larin
Yes, using same IP for all servers.


2014-02-08 5:55 GMT+04:00 Invalid Protocol :

> They share same IP?
>
>
> On Sat, Feb 8, 2014 at 1:13 AM, Rudy Bleeker  wrote:
>
> > I'm running 2 instances on the same machine, both are as vanilla as
> > can be, one is PvP and has no connection to the backend, the other is
> > an MvM server which has no problems. I just played 2 MvM maps on it
> > and had access to my loadout the whole time while the other instance
> > had the connection issue. Feel free to ask me for additional details
> > if you need them.
> >
> > On Sat, Feb 8, 2014 at 12:08 AM, Fletcher Dunn
> >  wrote:
> > > Is anybody having problems with dropped connections trying to use the
> > same token on multiple instances?  It could exhibit that behavior.
> > >
> > > -Original Message-
> > > From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> > hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rudy Bleeker
> > > Sent: Friday, February 07, 2014 3:04 PM
> > > To: Half-Life dedicated Linux server mailing list
> > > Subject: Re: [hlds_linux] you did well
> > >
> > > I can confirm this as well. It's funny, this is what I see when using
> > the 'status' command on one of my servers (a vanilla TF2 server):
> > >
> > > steamid : not logged in
> > > account : logged in
> > >
> > > So I'm not even assigned an anonymous SteamID, which I suppose is
> normal
> > when the server has lost connection to the backend, but the tf2 server
> > account is still authenticated it seems.
> > >
> > > On Fri, Feb 7, 2014 at 11:59 PM, Valentin G. 
> > wrote:
> > >> Yep. Can confirm issues with connecting to the steam backend. Item
> > >> server not reachable for most of the post-patch time.
> > >>
> > >> On Fri, Feb 7, 2014 at 11:50 PM, Ilya Larin  >
> > wrote:
> > >>> I also have issues with authentication, but on server side. Almost
> > >>> all my servers (16 of 18) cannot establish connection to Steam
> > >>> servers. VAC can`t become active, no items loadout, no quickplay
> > >>> participating. There is a couple of servers that can authenticate
> > >>> well, but even them sometimes loose this connection. Here is an error
> > message i get:
> > >>> Connection to Steam servers lost.  (Result = 3)
> > >>> ___
> > >>> To unsubscribe, edit your list preferences, or view the list
> archives,
> > please visit:
> > >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > >>
> > >> ___
> > >> To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > >
> > >
> > >
> > > --
> > > Idleness is not doing nothing. Idleness is being free to do anything.
> > >   - Floyd Dell
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >
> >
> >
> > --
> > Idleness is not doing nothing. Idleness is being free to do anything.
> >   - Floyd Dell
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
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Re: [hlds_linux] you did well

2014-02-07 Thread Ilya Larin
Sorry, but this still not working. Restarted several times - no changes.
Now my servers are online for ~10 minutes, still cannot establish
connection. (checked tokens again, its not an issue)


2014-02-08 5:09 GMT+04:00 Valentin G. :

> Restarted them multiple times, now secure and logged in. That's
> without any changes to the configuration. Something is still finnicky
> there.
>
> On Sat, Feb 8, 2014 at 2:07 AM, Valentin G.  wrote:
> > Most of my servers still start with this
> >
> > version : 2108330/24 2108330 insecure (secure mode enabled,
> > disconnected from Steam3)
> > steamid : not logged in
> > account : not logged in  (No account specified)
> >
> > On Sat, Feb 8, 2014 at 1:57 AM, Tony Paloma 
> wrote:
> >> We've fixed an issue on the Steam servers that was preventing game
> servers using login tokens from successfully retrying their connection to
> Steam after losing connection.
> >>
> >> -Original Message-
> >> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Doctor McKay
> >> Sent: Friday, February 07, 2014 3:11 PM
> >> To: Half-Life dedicated Linux server mailing list
> >> Subject: Re: [hlds_linux] you did well
> >>
> >> I am definitely not reusing any tokens. Several of my servers are no
> longer logged into Steam (not even anonymously). Restarting them gets them
> logged back in.
> >>
> >>
> >> Dr. McKay
> >> www.doctormckay.com
> >>
> >>
> >> On Fri, Feb 7, 2014 at 6:08 PM, Fletcher Dunn
> >> wrote:
> >>
> >>> Is anybody having problems with dropped connections trying to use the
> >>> same token on multiple instances?  It could exhibit that behavior.
> >>>
> >>> -----Original Message-
> >>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> >>> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rudy Bleeker
> >>> Sent: Friday, February 07, 2014 3:04 PM
> >>> To: Half-Life dedicated Linux server mailing list
> >>> Subject: Re: [hlds_linux] you did well
> >>>
> >>> I can confirm this as well. It's funny, this is what I see when using
> >>> the 'status' command on one of my servers (a vanilla TF2 server):
> >>>
> >>> steamid : not logged in
> >>> account : logged in
> >>>
> >>> So I'm not even assigned an anonymous SteamID, which I suppose is
> >>> normal when the server has lost connection to the backend, but the tf2
> >>> server account is still authenticated it seems.
> >>>
> >>> On Fri, Feb 7, 2014 at 11:59 PM, Valentin G. 
> wrote:
> >>> > Yep. Can confirm issues with connecting to the steam backend. Item
> >>> > server not reachable for most of the post-patch time.
> >>> >
> >>> > On Fri, Feb 7, 2014 at 11:50 PM, Ilya Larin
> >>> > 
> >>> wrote:
> >>> >> I also have issues with authentication, but on server side. Almost
> >>> >> all my servers (16 of 18) cannot establish connection to Steam
> >>> >> servers. VAC can`t become active, no items loadout, no quickplay
> >>> >> participating. There is a couple of servers that can authenticate
> >>> >> well, but even them sometimes loose this connection. Here is an
> >>> >> error
> >>> message i get:
> >>> >> Connection to Steam servers lost.  (Result = 3)
> >>> >> ___
> >>> >> To unsubscribe, edit your list preferences, or view the list
> >>> >> archives,
> >>> please visit:
> >>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >>> >
> >>> > ___
> >>> > To unsubscribe, edit your list preferences, or view the list
> >>> > archives,
> >>> please visit:
> >>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >>>
> >>>
> >>>
> >>> --
> >>> Idleness is not doing nothing. Idleness is being free to do anything.
> >>>   - Floyd Dell
> >>>
> >>> ___
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>> please visit:
> >>&g

Re: [hlds_linux] you did well

2014-02-07 Thread Invalid Protocol
They share same IP?


On Sat, Feb 8, 2014 at 1:13 AM, Rudy Bleeker  wrote:

> I'm running 2 instances on the same machine, both are as vanilla as
> can be, one is PvP and has no connection to the backend, the other is
> an MvM server which has no problems. I just played 2 MvM maps on it
> and had access to my loadout the whole time while the other instance
> had the connection issue. Feel free to ask me for additional details
> if you need them.
>
> On Sat, Feb 8, 2014 at 12:08 AM, Fletcher Dunn
>  wrote:
> > Is anybody having problems with dropped connections trying to use the
> same token on multiple instances?  It could exhibit that behavior.
> >
> > -Original Message-
> > From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rudy Bleeker
> > Sent: Friday, February 07, 2014 3:04 PM
> > To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] you did well
> >
> > I can confirm this as well. It's funny, this is what I see when using
> the 'status' command on one of my servers (a vanilla TF2 server):
> >
> > steamid : not logged in
> > account : logged in
> >
> > So I'm not even assigned an anonymous SteamID, which I suppose is normal
> when the server has lost connection to the backend, but the tf2 server
> account is still authenticated it seems.
> >
> > On Fri, Feb 7, 2014 at 11:59 PM, Valentin G. 
> wrote:
> >> Yep. Can confirm issues with connecting to the steam backend. Item
> >> server not reachable for most of the post-patch time.
> >>
> >> On Fri, Feb 7, 2014 at 11:50 PM, Ilya Larin 
> wrote:
> >>> I also have issues with authentication, but on server side. Almost
> >>> all my servers (16 of 18) cannot establish connection to Steam
> >>> servers. VAC can`t become active, no items loadout, no quickplay
> >>> participating. There is a couple of servers that can authenticate
> >>> well, but even them sometimes loose this connection. Here is an error
> message i get:
> >>> Connection to Steam servers lost.  (Result = 3)
> >>> ___
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >
> >
> >
> > --
> > Idleness is not doing nothing. Idleness is being free to do anything.
> >   - Floyd Dell
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
>
>
> --
> Idleness is not doing nothing. Idleness is being free to do anything.
>   - Floyd Dell
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
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Re: [hlds_linux] you did well

2014-02-07 Thread Valentin G.
Restarted them multiple times, now secure and logged in. That's
without any changes to the configuration. Something is still finnicky
there.

On Sat, Feb 8, 2014 at 2:07 AM, Valentin G.  wrote:
> Most of my servers still start with this
>
> version : 2108330/24 2108330 insecure (secure mode enabled,
> disconnected from Steam3)
> steamid : not logged in
> account : not logged in  (No account specified)
>
> On Sat, Feb 8, 2014 at 1:57 AM, Tony Paloma  wrote:
>> We've fixed an issue on the Steam servers that was preventing game servers 
>> using login tokens from successfully retrying their connection to Steam 
>> after losing connection.
>>
>> -Original Message-
>> From: hlds_linux-boun...@list.valvesoftware.com 
>> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Doctor McKay
>> Sent: Friday, February 07, 2014 3:11 PM
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] you did well
>>
>> I am definitely not reusing any tokens. Several of my servers are no longer 
>> logged into Steam (not even anonymously). Restarting them gets them logged 
>> back in.
>>
>>
>> Dr. McKay
>> www.doctormckay.com
>>
>>
>> On Fri, Feb 7, 2014 at 6:08 PM, Fletcher Dunn
>> wrote:
>>
>>> Is anybody having problems with dropped connections trying to use the
>>> same token on multiple instances?  It could exhibit that behavior.
>>>
>>> -Original Message-
>>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
>>> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rudy Bleeker
>>> Sent: Friday, February 07, 2014 3:04 PM
>>> To: Half-Life dedicated Linux server mailing list
>>> Subject: Re: [hlds_linux] you did well
>>>
>>> I can confirm this as well. It's funny, this is what I see when using
>>> the 'status' command on one of my servers (a vanilla TF2 server):
>>>
>>> steamid : not logged in
>>> account : logged in
>>>
>>> So I'm not even assigned an anonymous SteamID, which I suppose is
>>> normal when the server has lost connection to the backend, but the tf2
>>> server account is still authenticated it seems.
>>>
>>> On Fri, Feb 7, 2014 at 11:59 PM, Valentin G.  wrote:
>>> > Yep. Can confirm issues with connecting to the steam backend. Item
>>> > server not reachable for most of the post-patch time.
>>> >
>>> > On Fri, Feb 7, 2014 at 11:50 PM, Ilya Larin
>>> > 
>>> wrote:
>>> >> I also have issues with authentication, but on server side. Almost
>>> >> all my servers (16 of 18) cannot establish connection to Steam
>>> >> servers. VAC can`t become active, no items loadout, no quickplay
>>> >> participating. There is a couple of servers that can authenticate
>>> >> well, but even them sometimes loose this connection. Here is an
>>> >> error
>>> message i get:
>>> >> Connection to Steam servers lost.  (Result = 3)
>>> >> ___
>>> >> To unsubscribe, edit your list preferences, or view the list
>>> >> archives,
>>> please visit:
>>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>> >
>>> > ___
>>> > To unsubscribe, edit your list preferences, or view the list
>>> > archives,
>>> please visit:
>>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>>
>>>
>>>
>>> --
>>> Idleness is not doing nothing. Idleness is being free to do anything.
>>>   - Floyd Dell
>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

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Re: [hlds_linux] you did well

2014-02-07 Thread Valentin G.
Most of my servers still start with this

version : 2108330/24 2108330 insecure (secure mode enabled,
disconnected from Steam3)
steamid : not logged in
account : not logged in  (No account specified)

On Sat, Feb 8, 2014 at 1:57 AM, Tony Paloma  wrote:
> We've fixed an issue on the Steam servers that was preventing game servers 
> using login tokens from successfully retrying their connection to Steam after 
> losing connection.
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com 
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Doctor McKay
> Sent: Friday, February 07, 2014 3:11 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] you did well
>
> I am definitely not reusing any tokens. Several of my servers are no longer 
> logged into Steam (not even anonymously). Restarting them gets them logged 
> back in.
>
>
> Dr. McKay
> www.doctormckay.com
>
>
> On Fri, Feb 7, 2014 at 6:08 PM, Fletcher Dunn
> wrote:
>
>> Is anybody having problems with dropped connections trying to use the
>> same token on multiple instances?  It could exhibit that behavior.
>>
>> -Original Message-
>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
>> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rudy Bleeker
>> Sent: Friday, February 07, 2014 3:04 PM
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] you did well
>>
>> I can confirm this as well. It's funny, this is what I see when using
>> the 'status' command on one of my servers (a vanilla TF2 server):
>>
>> steamid : not logged in
>> account : logged in
>>
>> So I'm not even assigned an anonymous SteamID, which I suppose is
>> normal when the server has lost connection to the backend, but the tf2
>> server account is still authenticated it seems.
>>
>> On Fri, Feb 7, 2014 at 11:59 PM, Valentin G.  wrote:
>> > Yep. Can confirm issues with connecting to the steam backend. Item
>> > server not reachable for most of the post-patch time.
>> >
>> > On Fri, Feb 7, 2014 at 11:50 PM, Ilya Larin
>> > 
>> wrote:
>> >> I also have issues with authentication, but on server side. Almost
>> >> all my servers (16 of 18) cannot establish connection to Steam
>> >> servers. VAC can`t become active, no items loadout, no quickplay
>> >> participating. There is a couple of servers that can authenticate
>> >> well, but even them sometimes loose this connection. Here is an
>> >> error
>> message i get:
>> >> Connection to Steam servers lost.  (Result = 3)
>> >> ___
>> >> To unsubscribe, edit your list preferences, or view the list
>> >> archives,
>> please visit:
>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>> >
>> > ___
>> > To unsubscribe, edit your list preferences, or view the list
>> > archives,
>> please visit:
>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>
>>
>>
>> --
>> Idleness is not doing nothing. Idleness is being free to do anything.
>>   - Floyd Dell
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>
>> ___
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>> please visit:
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>>
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Re: [hlds_linux] you did well

2014-02-07 Thread Tony Paloma
We've fixed an issue on the Steam servers that was preventing game servers 
using login tokens from successfully retrying their connection to Steam after 
losing connection.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Doctor McKay
Sent: Friday, February 07, 2014 3:11 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] you did well

I am definitely not reusing any tokens. Several of my servers are no longer 
logged into Steam (not even anonymously). Restarting them gets them logged back 
in.


Dr. McKay
www.doctormckay.com


On Fri, Feb 7, 2014 at 6:08 PM, Fletcher Dunn
wrote:

> Is anybody having problems with dropped connections trying to use the 
> same token on multiple instances?  It could exhibit that behavior.
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rudy Bleeker
> Sent: Friday, February 07, 2014 3:04 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] you did well
>
> I can confirm this as well. It's funny, this is what I see when using 
> the 'status' command on one of my servers (a vanilla TF2 server):
>
> steamid : not logged in
> account : logged in
>
> So I'm not even assigned an anonymous SteamID, which I suppose is 
> normal when the server has lost connection to the backend, but the tf2 
> server account is still authenticated it seems.
>
> On Fri, Feb 7, 2014 at 11:59 PM, Valentin G.  wrote:
> > Yep. Can confirm issues with connecting to the steam backend. Item 
> > server not reachable for most of the post-patch time.
> >
> > On Fri, Feb 7, 2014 at 11:50 PM, Ilya Larin 
> > 
> wrote:
> >> I also have issues with authentication, but on server side. Almost 
> >> all my servers (16 of 18) cannot establish connection to Steam 
> >> servers. VAC can`t become active, no items loadout, no quickplay 
> >> participating. There is a couple of servers that can authenticate 
> >> well, but even them sometimes loose this connection. Here is an 
> >> error
> message i get:
> >> Connection to Steam servers lost.  (Result = 3) 
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list 
> >> archives,
> please visit:
> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list 
> > archives,
> please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
>
>
> --
> Idleness is not doing nothing. Idleness is being free to do anything.
>   - Floyd Dell
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
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>
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Re: [hlds_linux] you did well

2014-02-07 Thread Valentin G.
Had one mixup and accidentally reused a token for one server, however
other servers still experienced dropped connections to the backend. So
this is not the only issue.

On Sat, Feb 8, 2014 at 12:14 AM, Rudy Bleeker  wrote:
> On Sat, Feb 8, 2014 at 12:13 AM, Rudy Bleeker  wrote:
>> I'm running 2 instances on the same machine, both are as vanilla as
>> can be, one is PvP and has no connection to the backend, the other is
>> an MvM server which has no problems. I just played 2 MvM maps on it
>> and had access to my loadout the whole time while the other instance
>> had the connection issue. Feel free to ask me for additional details
>> if you need them.
>
> And both have their own token, forgot to mention that :-)
>
> --
> Idleness is not doing nothing. Idleness is being free to do anything.
>   - Floyd Dell
>
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> visit:
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Re: [hlds_linux] you did well

2014-02-07 Thread 1nsane
Experiencing issues with servers not being able to login here as well.

Needs a few restarts before it logins properly.


On Fri, Feb 7, 2014 at 6:14 PM, Rudy Bleeker  wrote:

> On Sat, Feb 8, 2014 at 12:13 AM, Rudy Bleeker  wrote:
> > I'm running 2 instances on the same machine, both are as vanilla as
> > can be, one is PvP and has no connection to the backend, the other is
> > an MvM server which has no problems. I just played 2 MvM maps on it
> > and had access to my loadout the whole time while the other instance
> > had the connection issue. Feel free to ask me for additional details
> > if you need them.
>
> And both have their own token, forgot to mention that :-)
>
> --
> Idleness is not doing nothing. Idleness is being free to do anything.
>   - Floyd Dell
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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Re: [hlds_linux] you did well

2014-02-07 Thread Gordon Reynolds
No crashes from my 2 Ubuntu servers, PvP and MvM.


On Fri, Feb 7, 2014 at 2:59 PM, Rudy Bleeker  wrote:

> I noticed a client crash earlier that occured when using the new "Show
> Servers" search system. TF2 crashed every time I used it, weather I
> was searching for official Valve servers, community servers or just
> set everything to "don't care". I've been in contact with Eric about
> this though and he said they were working on a fix. Other than that
> I've had no stability issues after the last update and I just finished
> 2 rounds of MvM.
>
> On Fri, Feb 7, 2014 at 11:42 PM, Valentin G.  wrote:
> > Only the usual crashes every now and then. Haven't noticed any
> > significant changes in reliability with this update.
> >
> > On Fri, Feb 7, 2014 at 11:38 PM, Weasels Lair 
> wrote:
> >> I am NOT seeing that on any of my TF2 servers.
> >> All Linux-based (Debian 8.x) in my case.
> >>
> >>
> >> On Fri, Feb 7, 2014 at 2:36 PM, Patrick 
> wrote:
> >>> Releasing an update, that crashes every server. Well done.
> >>>
> >>>
> >>>
> >>> L 02/07/2014 - 23:28:57: "Chuckee_Kun<12><>" entered
> the
> >>> game
> >>>
> >>> L 02/07/2014 - 23:29:01: "Chuckee_Kun<12>"
> >>> joined team "Red"
> >>>
> >>> L 02/07/2014 - 23:29:07: "Chuckee_Kun<12>"
> >>> disconnected (reason "Your client has failed to authorize in time.
> Please
> >>> reconnect or restart your game")
> >>>
> >>> Dropped Chuckee_Kun from server (Your client has failed to authorize in
> >>> time. Please reconnect or restart your game)
> >>>
> >>>
> >>>
> >>> Anyone else?
> >>>
> >>>
> >>>
> >>> Greetings
> >>>
> >>> ___
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
>
>
> --
> Idleness is not doing nothing. Idleness is being free to do anything.
>   - Floyd Dell
>
> ___
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> please visit:
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Re: [hlds_linux] you did well

2014-02-07 Thread Rudy Bleeker
On Sat, Feb 8, 2014 at 12:13 AM, Rudy Bleeker  wrote:
> I'm running 2 instances on the same machine, both are as vanilla as
> can be, one is PvP and has no connection to the backend, the other is
> an MvM server which has no problems. I just played 2 MvM maps on it
> and had access to my loadout the whole time while the other instance
> had the connection issue. Feel free to ask me for additional details
> if you need them.

And both have their own token, forgot to mention that :-)

-- 
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  - Floyd Dell

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Re: [hlds_linux] you did well

2014-02-07 Thread Rudy Bleeker
I'm running 2 instances on the same machine, both are as vanilla as
can be, one is PvP and has no connection to the backend, the other is
an MvM server which has no problems. I just played 2 MvM maps on it
and had access to my loadout the whole time while the other instance
had the connection issue. Feel free to ask me for additional details
if you need them.

On Sat, Feb 8, 2014 at 12:08 AM, Fletcher Dunn
 wrote:
> Is anybody having problems with dropped connections trying to use the same 
> token on multiple instances?  It could exhibit that behavior.
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com 
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rudy Bleeker
> Sent: Friday, February 07, 2014 3:04 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] you did well
>
> I can confirm this as well. It's funny, this is what I see when using the 
> 'status' command on one of my servers (a vanilla TF2 server):
>
> steamid : not logged in
> account : logged in
>
> So I'm not even assigned an anonymous SteamID, which I suppose is normal when 
> the server has lost connection to the backend, but the tf2 server account is 
> still authenticated it seems.
>
> On Fri, Feb 7, 2014 at 11:59 PM, Valentin G.  wrote:
>> Yep. Can confirm issues with connecting to the steam backend. Item
>> server not reachable for most of the post-patch time.
>>
>> On Fri, Feb 7, 2014 at 11:50 PM, Ilya Larin  wrote:
>>> I also have issues with authentication, but on server side. Almost
>>> all my servers (16 of 18) cannot establish connection to Steam
>>> servers. VAC can`t become active, no items loadout, no quickplay
>>> participating. There is a couple of servers that can authenticate
>>> well, but even them sometimes loose this connection. Here is an error 
>>> message i get:
>>> Connection to Steam servers lost.  (Result = 3)
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>> please visit:
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
>
>
> --
> Idleness is not doing nothing. Idleness is being free to do anything.
>   - Floyd Dell
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
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> visit:
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-- 
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  - Floyd Dell

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Re: [hlds_linux] you did well

2014-02-07 Thread Ilya Larin
Nop, i was using correct tokens on each instance for monthes, the issue
occured after this update


2014-02-08 3:08 GMT+04:00 Fletcher Dunn :

> Is anybody having problems with dropped connections trying to use the same
> token on multiple instances?  It could exhibit that behavior.
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rudy Bleeker
> Sent: Friday, February 07, 2014 3:04 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] you did well
>
> I can confirm this as well. It's funny, this is what I see when using the
> 'status' command on one of my servers (a vanilla TF2 server):
>
> steamid : not logged in
> account : logged in
>
> So I'm not even assigned an anonymous SteamID, which I suppose is normal
> when the server has lost connection to the backend, but the tf2 server
> account is still authenticated it seems.
>
> On Fri, Feb 7, 2014 at 11:59 PM, Valentin G.  wrote:
> > Yep. Can confirm issues with connecting to the steam backend. Item
> > server not reachable for most of the post-patch time.
> >
> > On Fri, Feb 7, 2014 at 11:50 PM, Ilya Larin 
> wrote:
> >> I also have issues with authentication, but on server side. Almost
> >> all my servers (16 of 18) cannot establish connection to Steam
> >> servers. VAC can`t become active, no items loadout, no quickplay
> >> participating. There is a couple of servers that can authenticate
> >> well, but even them sometimes loose this connection. Here is an error
> message i get:
> >> Connection to Steam servers lost.  (Result = 3)
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
>
>
> --
> Idleness is not doing nothing. Idleness is being free to do anything.
>   - Floyd Dell
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
> ___
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Re: [hlds_linux] you did well

2014-02-07 Thread Doctor McKay
I am definitely not reusing any tokens. Several of my servers are no longer
logged into Steam (not even anonymously). Restarting them gets them logged
back in.


Dr. McKay
www.doctormckay.com


On Fri, Feb 7, 2014 at 6:08 PM, Fletcher Dunn
wrote:

> Is anybody having problems with dropped connections trying to use the same
> token on multiple instances?  It could exhibit that behavior.
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rudy Bleeker
> Sent: Friday, February 07, 2014 3:04 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] you did well
>
> I can confirm this as well. It's funny, this is what I see when using the
> 'status' command on one of my servers (a vanilla TF2 server):
>
> steamid : not logged in
> account : logged in
>
> So I'm not even assigned an anonymous SteamID, which I suppose is normal
> when the server has lost connection to the backend, but the tf2 server
> account is still authenticated it seems.
>
> On Fri, Feb 7, 2014 at 11:59 PM, Valentin G.  wrote:
> > Yep. Can confirm issues with connecting to the steam backend. Item
> > server not reachable for most of the post-patch time.
> >
> > On Fri, Feb 7, 2014 at 11:50 PM, Ilya Larin 
> wrote:
> >> I also have issues with authentication, but on server side. Almost
> >> all my servers (16 of 18) cannot establish connection to Steam
> >> servers. VAC can`t become active, no items loadout, no quickplay
> >> participating. There is a couple of servers that can authenticate
> >> well, but even them sometimes loose this connection. Here is an error
> message i get:
> >> Connection to Steam servers lost.  (Result = 3)
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
>
>
> --
> Idleness is not doing nothing. Idleness is being free to do anything.
>   - Floyd Dell
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
> ___
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> please visit:
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Re: [hlds_linux] you did well

2014-02-07 Thread Fletcher Dunn
Is anybody having problems with dropped connections trying to use the same 
token on multiple instances?  It could exhibit that behavior.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rudy Bleeker
Sent: Friday, February 07, 2014 3:04 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] you did well

I can confirm this as well. It's funny, this is what I see when using the 
'status' command on one of my servers (a vanilla TF2 server):

steamid : not logged in
account : logged in

So I'm not even assigned an anonymous SteamID, which I suppose is normal when 
the server has lost connection to the backend, but the tf2 server account is 
still authenticated it seems.

On Fri, Feb 7, 2014 at 11:59 PM, Valentin G.  wrote:
> Yep. Can confirm issues with connecting to the steam backend. Item 
> server not reachable for most of the post-patch time.
>
> On Fri, Feb 7, 2014 at 11:50 PM, Ilya Larin  wrote:
>> I also have issues with authentication, but on server side. Almost 
>> all my servers (16 of 18) cannot establish connection to Steam 
>> servers. VAC can`t become active, no items loadout, no quickplay 
>> participating. There is a couple of servers that can authenticate 
>> well, but even them sometimes loose this connection. Here is an error 
>> message i get:
>> Connection to Steam servers lost.  (Result = 3) 
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
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--
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  - Floyd Dell

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Re: [hlds_linux] you did well

2014-02-07 Thread Rudy Bleeker
I can confirm this as well. It's funny, this is what I see when using
the 'status' command on one of my servers (a vanilla TF2 server):

steamid : not logged in
account : logged in

So I'm not even assigned an anonymous SteamID, which I suppose is
normal when the server has lost connection to the backend, but the tf2
server account is still authenticated it seems.

On Fri, Feb 7, 2014 at 11:59 PM, Valentin G.  wrote:
> Yep. Can confirm issues with connecting to the steam backend. Item
> server not reachable for most of the post-patch time.
>
> On Fri, Feb 7, 2014 at 11:50 PM, Ilya Larin  wrote:
>> I also have issues with authentication, but on server side. Almost all my
>> servers (16 of 18) cannot establish connection to Steam servers. VAC can`t
>> become active, no items loadout, no quickplay participating. There is a
>> couple of servers that can authenticate well, but even them sometimes loose
>> this connection. Here is an error message i get:
>> Connection to Steam servers lost.  (Result = 3)
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
> ___
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> visit:
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Re: [hlds_linux] you did well

2014-02-07 Thread Rudy Bleeker
I noticed a client crash earlier that occured when using the new "Show
Servers" search system. TF2 crashed every time I used it, weather I
was searching for official Valve servers, community servers or just
set everything to "don't care". I've been in contact with Eric about
this though and he said they were working on a fix. Other than that
I've had no stability issues after the last update and I just finished
2 rounds of MvM.

On Fri, Feb 7, 2014 at 11:42 PM, Valentin G.  wrote:
> Only the usual crashes every now and then. Haven't noticed any
> significant changes in reliability with this update.
>
> On Fri, Feb 7, 2014 at 11:38 PM, Weasels Lair  wrote:
>> I am NOT seeing that on any of my TF2 servers.
>> All Linux-based (Debian 8.x) in my case.
>>
>>
>> On Fri, Feb 7, 2014 at 2:36 PM, Patrick  wrote:
>>> Releasing an update, that crashes every server. Well done.
>>>
>>>
>>>
>>> L 02/07/2014 - 23:28:57: "Chuckee_Kun<12><>" entered the
>>> game
>>>
>>> L 02/07/2014 - 23:29:01: "Chuckee_Kun<12>"
>>> joined team "Red"
>>>
>>> L 02/07/2014 - 23:29:07: "Chuckee_Kun<12>"
>>> disconnected (reason "Your client has failed to authorize in time. Please
>>> reconnect or restart your game")
>>>
>>> Dropped Chuckee_Kun from server (Your client has failed to authorize in
>>> time. Please reconnect or restart your game)
>>>
>>>
>>>
>>> Anyone else?
>>>
>>>
>>>
>>> Greetings
>>>
>>> ___
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>>> please visit:
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>>
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>
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-- 
Idleness is not doing nothing. Idleness is being free to do anything.
  - Floyd Dell

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Re: [hlds_linux] you did well

2014-02-07 Thread Valentin G.
Yep. Can confirm issues with connecting to the steam backend. Item
server not reachable for most of the post-patch time.

On Fri, Feb 7, 2014 at 11:50 PM, Ilya Larin  wrote:
> I also have issues with authentication, but on server side. Almost all my
> servers (16 of 18) cannot establish connection to Steam servers. VAC can`t
> become active, no items loadout, no quickplay participating. There is a
> couple of servers that can authenticate well, but even them sometimes loose
> this connection. Here is an error message i get:
> Connection to Steam servers lost.  (Result = 3)
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Re: [hlds_linux] you did well

2014-02-07 Thread Valentin G.
Only the usual crashes every now and then. Haven't noticed any
significant changes in reliability with this update.

On Fri, Feb 7, 2014 at 11:38 PM, Weasels Lair  wrote:
> I am NOT seeing that on any of my TF2 servers.
> All Linux-based (Debian 8.x) in my case.
>
>
> On Fri, Feb 7, 2014 at 2:36 PM, Patrick  wrote:
>> Releasing an update, that crashes every server. Well done.
>>
>>
>>
>> L 02/07/2014 - 23:28:57: "Chuckee_Kun<12><>" entered the
>> game
>>
>> L 02/07/2014 - 23:29:01: "Chuckee_Kun<12>"
>> joined team "Red"
>>
>> L 02/07/2014 - 23:29:07: "Chuckee_Kun<12>"
>> disconnected (reason "Your client has failed to authorize in time. Please
>> reconnect or restart your game")
>>
>> Dropped Chuckee_Kun from server (Your client has failed to authorize in
>> time. Please reconnect or restart your game)
>>
>>
>>
>> Anyone else?
>>
>>
>>
>> Greetings
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
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> visit:
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Re: [hlds_linux] you did well

2014-02-07 Thread Aaron Thompson
No problems on my end.

Sincerely,
Aaron
On Feb 7, 2014 4:36 PM, "Patrick"  wrote:

> Releasing an update, that crashes every server. Well done.
>
>
>
> L 02/07/2014 - 23:28:57: "Chuckee_Kun<12><>" entered the
> game
>
> L 02/07/2014 - 23:29:01: "Chuckee_Kun<12>"
> joined team "Red"
>
> L 02/07/2014 - 23:29:07: "Chuckee_Kun<12>"
> disconnected (reason "Your client has failed to authorize in time. Please
> reconnect or restart your game")
>
> Dropped Chuckee_Kun from server (Your client has failed to authorize in
> time. Please reconnect or restart your game)
>
>
>
> Anyone else?
>
>
>
> Greetings
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
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Re: [hlds_linux] you did well

2014-02-07 Thread Weasels Lair
I am NOT seeing that on any of my TF2 servers.
All Linux-based (Debian 8.x) in my case.


On Fri, Feb 7, 2014 at 2:36 PM, Patrick  wrote:
> Releasing an update, that crashes every server. Well done.
>
>
>
> L 02/07/2014 - 23:28:57: "Chuckee_Kun<12><>" entered the
> game
>
> L 02/07/2014 - 23:29:01: "Chuckee_Kun<12>"
> joined team "Red"
>
> L 02/07/2014 - 23:29:07: "Chuckee_Kun<12>"
> disconnected (reason "Your client has failed to authorize in time. Please
> reconnect or restart your game")
>
> Dropped Chuckee_Kun from server (Your client has failed to authorize in
> time. Please reconnect or restart your game)
>
>
>
> Anyone else?
>
>
>
> Greetings
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

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