Re: [hugin-ptx] Re: Enblend: limiting minimum levels

2013-08-08 Thread Gnome Nomad

On 08/08/2013 02:34 AM, Thomas Pryds wrote:


Den 06/08/2013 11.09 skrev "Gnome Nomad" mailto:gnomeno...@gmail.com>>:
 > I suspect your Android phone has a multicore processor and more
powerful video hardware. And might also be running in 64-bit mode? This
little old Sempron processor only has a single core and 128KB of
processor cache ... Yah, little old laptop!

It's a Galaxy Nexus, so yes, a dual-core ARM processor running at 1.2
GHz and a 384 MHz GPU. I don't know whether it's 32 or 64 bits.


Either way, more horsepower in many ways.


 > And Chrome is much faster at Javascript than current Firefox!

Just tried with Firefox on the same device. Black screen. Then Firefox
closes down.


Would be interesting to report that to Mozilla.

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Re: [hugin-ptx] Re: Enblend: limiting minimum levels

2013-08-08 Thread Thomas Pryds
Den 06/08/2013 11.09 skrev "Gnome Nomad" :
> I suspect your Android phone has a multicore processor and more powerful
video hardware. And might also be running in 64-bit mode? This little old
Sempron processor only has a single core and 128KB of processor cache ...
Yah, little old laptop!

It's a Galaxy Nexus, so yes, a dual-core ARM processor running at 1.2 GHz
and a 384 MHz GPU. I don't know whether it's 32 or 64 bits.

> And Chrome is much faster at Javascript than current Firefox!

Just tried with Firefox on the same device. Black screen. Then Firefox
closes down.

Thomas

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Re: [hugin-ptx] Re: Enblend: limiting minimum levels

2013-08-06 Thread Gnome Nomad

On 08/05/2013 01:41 AM, Thomas Pryds wrote:


Den 04/08/2013 08.10 skrev "Gnome Nomad":
 >
 > http://www.elmuseum.se/panorama/panorama.html?pano=asea_kulvert.xml
 >
http://www.elmuseum.se/panorama/panorama.html?pano=vasteras_gamla_vattentorn.xml
 >
 > Good think I just ordered a new laptop. Looks like simply browsing
the internet is too much for the current machine!

Both work fine and rather smooth here on Chrome on an Android phone.


I suspect your Android phone has a multicore processor and more powerful 
video hardware. And might also be running in 64-bit mode? This little 
old Sempron processor only has a single core and 128KB of processor 
cache ... Yah, little old laptop!


And Chrome is much faster at Javascript than current Firefox!

I'm also straining the little old laptop's video capabilities, running a 
1920x1080 HD display on a laptop designed for 1024x768 native 
resolution. The video hardware has great difficulty throwing around that 
many pixels since it has to dip into main memory to handle it.


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Re: [hugin-ptx] Re: Enblend: limiting minimum levels

2013-08-05 Thread Thomas Pryds
Den 04/08/2013 08.10 skrev "Gnome Nomad" :
>
> http://www.elmuseum.se/panorama/panorama.html?pano=asea_kulvert.xml
>
>
http://www.elmuseum.se/panorama/panorama.html?pano=vasteras_gamla_vattentorn.xml
>
> Good think I just ordered a new laptop. Looks like simply browsing the
internet is too much for the current machine!

Both work fine and rather smooth here on Chrome on an Android phone.

Thomas

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Re: [hugin-ptx] Re: Enblend: limiting minimum levels

2013-08-05 Thread Gnome Nomad

On 08/04/2013 01:20 AM, John Eklund wrote:

On Sunday, August 4, 2013 8:09:51 AM UTC+2, GnomeNomad wrote:


OK, works now. Just dog slow and I only seem to get the right half of
either image. If there's some kind of navigation or movement tools
being
generated, I don't see them.

Not sure how you mean "right half".


Sorry - the left half of the browser window is black. The right half has 
what looks like the side of a culvert.



Is that something that's particular
for my panoramas or every panorama you view with that old machine?


I've only seen it on your panoramas. Maybe a krpano thing? I don't know 
what other panoramas I've looked at that might also be using krpano.



Since the early days of QTVR I was perhaps wrong thinking that everyone
knows that Shift and Ctrl on the keyboard zooms in / out so I left the
menu out not to interfere with the picture.


Well, mousing around over the image and trying to drag the image around 
didn't do anything.


Probably this little old 2.8GHz Celeron laptop with 2GB RAM is a bit 
underpowered to handle Firefox running complex Javascript?


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Re: [hugin-ptx] Re: Enblend: limiting minimum levels

2013-08-04 Thread John Eklund
On Sunday, August 4, 2013 8:09:51 AM UTC+2, GnomeNomad wrote:
>
>
> OK, works now. Just dog slow and I only seem to get the right half of 
> either image. If there's some kind of navigation or movement tools being 
> generated, I don't see them. 
>

Not sure how you mean "right half". Is that something that's particular for 
my panoramas or every panorama you view with that old machine?

Since the early days of QTVR I was perhaps wrong thinking that everyone 
knows that Shift and Ctrl on the keyboard zooms in / out so I left the menu 
out not to interfere with the picture.

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[hugin-ptx] Re: Enblend: limiting minimum levels

2013-08-04 Thread Monkey


On Sunday, 4 August 2013 02:15:49 UTC+1, John Eklund wrote:
>
> I suspect Monkey was right - if that hack limits those levels from being 
> blended at all, it's pretty useless.
>

I think that's where the misunderstanding lies. I think the hack just puts 
a lower limit on the *number* of levels. As you say, skipping upper levels 
would result in the final result being blurred as all the details would be 
lost.

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Re: [hugin-ptx] Re: Enblend: limiting minimum levels

2013-08-03 Thread Gnome Nomad

On 08/03/2013 03:40 PM, John Eklund wrote:

On Sunday, August 4, 2013 3:02:55 AM UTC+2, GnomeNomad wrote:

On 08/03/2013 02:31 PM, John Eklund wrote:

Hmm, tried to go there in FF22 and got error message:
"FATAL ERROR
./projections-contextmenu.xml - xml parsing failed!"

Interesting. I do not get any error although it must be krpano that's
printing the message so it should be browser independent. It seems there
was a non-terminated comment in that XML file. Try again please.


OK, works now. Just dog slow and I only seem to get the right half of 
either image. If there's some kind of navigation or movement tools being 
generated, I don't see them.


http://www.elmuseum.se/panorama/panorama.html?pano=asea_kulvert.xml

http://www.elmuseum.se/panorama/panorama.html?pano=vasteras_gamla_vattentorn.xml

Good think I just ordered a new laptop. Looks like simply browsing the 
internet is too much for the current machine!


--
David W. Jones
gnomeno...@gmail.com
wandering the landscape of god
http://dancingtreefrog.com
http://www.clanjones.org/david/
http://dancing-treefrog.deviantart.com/
http://www.cafepress.com/otherend/

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[hugin-ptx] Re: Enblend: limiting minimum levels

2013-08-03 Thread John Eklund


>  match += sqrt ((image1.red - image2.red)^2 + (image1.red - image2.red)^2 
> + (image1.red - image2.red)^2)
>

Oops. That line was meant to be:

match += sqrt ((image1.red - image2.red)^2 + (image1.green - 
image2.green)^2 + (image1.blue - image2.blue)^2)
 

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Re: [hugin-ptx] Re: Enblend: limiting minimum levels

2013-08-03 Thread John Eklund
On Sunday, August 4, 2013 3:02:55 AM UTC+2, GnomeNomad wrote:
>
> On 08/03/2013 02:31 PM, John Eklund wrote: 
>
> Hmm, tried to go there in FF22 and got error message: 
> "FATAL ERROR 
> ./projections-contextmenu.xml - xml parsing failed!" 
>

Interesting. I do not get any error although it must be krpano that's 
printing the message so it should be browser independent. It seems there 
was a non-terminated comment in that XML file. Try again please.
 

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[hugin-ptx] Re: Enblend: limiting minimum levels

2013-08-03 Thread John Eklund
I suspect Monkey was right - if that hack limits those levels from being 
blended at all, it's pretty useless. I guess that would result in all finer 
details being lost and only the lower frequency components being visible in 
the image? Editing the masks by hand works but it becomes a lot of work for 
more than a couple of images. The ideal solution would be if Enblend 
somehow could determine when this treatment is called for and apply it 
selectively along certain seams. The criteria in example image 1 could be: 
when one image is more detailed than the other, turn this feature on for 
that seam. Example 2 presents a greater challenge as both images have about 
the same level of fine detail. Perhaps a straight per-pixel image 
comparison taking spatial placement in consideration would do it, with a 
threshold?:

foreach pixel in area of interest {
 match += sqrt ((image1.red - image2.red)^2 + (image1.red - image2.red)^2 + 
(image1.red - image2.red)^2)
 if (image1.pixel != black) nonblacks1++;
 if (image2.pixel != black) nonblacks2++;
}
avgblacks=(nonblacks1+nonblacks2)/2;
match=match/(avgblacks*441.672943); // Max vector length: 441.672943 = 
sqrt(255*255 + 255*255 + 255*255 = 195075)

if (match > threshold) { turn feature on }

(That's how I compare images in my own utility PicStack that identifies and 
merges similar images. It's somewhat superceded by Enfuse though...)

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Re: [hugin-ptx] Re: Enblend: limiting minimum levels

2013-08-03 Thread Terry Duell
On Sun, 04 Aug 2013 11:02:55 +1000, Gnome Nomad   
wrote:


[snip]


Here are the final panoramas:

http://www.elmuseum.se/panorama/panorama.html?pano=asea_kulvert.xml


Hmm, tried to go there in FF22 and got error message:
"FATAL ERROR
./projections-contextmenu.xml - xml parsing failed!"


Opened that one OK, using Opera.

Cheers,
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Terry Duell

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Re: [hugin-ptx] Re: Enblend: limiting minimum levels

2013-08-03 Thread Gnome Nomad

On 08/03/2013 02:31 PM, John Eklund wrote:

Good idea. I saved the questionable masks, gaussian-blurred them with 64
pixels radius (2^6 should correspond to level 6) and reinserted them.
The results were exactly as I was hoping - a smooth transition that hid
the seam. If I used too large blur radius (tried up to 512) there were
problems when the original seams were too close to the edge of the image
(or image's alpha channel limits) so I had to be more generous when
masking unwanted parts. Some ghosting problems appeared peripherally but
I just cloned the good parts I needed into the old image. The same
examples as before now look like this improved:

http://www.elmuseum.se/temp/stitchseam1_maskblur64.jpg
http://www.elmuseum.se/temp/stitchseam2_maskblur64.jpg

Here are the final panoramas:

http://www.elmuseum.se/panorama/panorama.html?pano=asea_kulvert.xml


Hmm, tried to go there in FF22 and got error message:
"FATAL ERROR
./projections-contextmenu.xml - xml parsing failed!"

Got same error on the other XML link below.


(Nightmarish 4-hour photo session in pitch black culvert wearing
particulate mask. About 130 focus stacked half-minute exposures in
total. I was hell-bent on doing this as a personal challenge).

http://www.elmuseum.se/panorama/panorama.html?pano=vasteras_gamla_vattentorn.xml
(Seams not yet fixed here as of writing this but hardly visible in this
magnification anyway)


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http://www.cafepress.com/otherend/

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[hugin-ptx] Re: Enblend: limiting minimum levels

2013-08-03 Thread John Eklund
Good idea. I saved the questionable masks, gaussian-blurred them with 64 
pixels radius (2^6 should correspond to level 6) and reinserted them. The 
results were exactly as I was hoping - a smooth transition that hid the 
seam. If I used too large blur radius (tried up to 512) there were problems 
when the original seams were too close to the edge of the image (or image's 
alpha channel limits) so I had to be more generous when masking unwanted 
parts. Some ghosting problems appeared peripherally but I just cloned the 
good parts I needed into the old image. The same examples as before now 
look like this improved:

http://www.elmuseum.se/temp/stitchseam1_maskblur64.jpg
http://www.elmuseum.se/temp/stitchseam2_maskblur64.jpg

Here are the final panoramas:

http://www.elmuseum.se/panorama/panorama.html?pano=asea_kulvert.xml
(Nightmarish 4-hour photo session in pitch black culvert wearing 
particulate mask. About 130 focus stacked half-minute exposures in total. I 
was hell-bent on doing this as a personal challenge).

http://www.elmuseum.se/panorama/panorama.html?pano=vasteras_gamla_vattentorn.xml
(Seams not yet fixed here as of writing this but hardly visible in this 
magnification anyway)

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[hugin-ptx] Re: Enblend: limiting minimum levels

2013-07-31 Thread Monkey
What you can do is use Enblend's --save-masks, blur the saved mask file(s), 
then blend again using --load-masks to use the blurred masks. Overlap 
corners may need to be checked for problems.

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[hugin-ptx] Re: Enblend: limiting minimum levels

2013-07-31 Thread Monkey
I may be getting my wires crossed but I don't think the change Chris has 
made will provide the effect John wants.

What I think is being requested is more complicated than just limiting or 
forcing the number of levels, but actually requires blurring the top level 
mask, so that the dividing line isn't so sharp. I don't know the Enblend 
code but I do have a handle on the process, and I don't think there's a 
simple way of achieving it with parameter bashing.

David

On Wednesday, 31 July 2013 21:01:59 UTC+1, John Eklund wrote:
>
> That was quick! Are there any "nightly builds" or similar available 
> somewhere? Didn't try building it myself.
>
> Well, if indeed it has the effect I'm hoping for, it's probably only 
> useful if it can be applied selectively for seams between images that 
> differ in sharpness or fine detail. Pre-stitching those few images into one 
> using this parameter should work, I guess. Which I'm eager to try.
>

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[hugin-ptx] Re: Enblend: limiting minimum levels

2013-07-31 Thread John Eklund
That was quick! Are there any "nightly builds" or similar available 
somewhere? Didn't try building it myself.

Well, if indeed it has the effect I'm hoping for, it's probably only useful 
if it can be applied selectively for seams between images that differ in 
sharpness or fine detail. Pre-stitching those few images into one using 
this parameter should work, I guess. Which I'm eager to try.

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[hugin-ptx] Re: Enblend: limiting minimum levels

2013-07-31 Thread cspiel
Wish granted in rev d6c48c28dbbd
http://hg.code.sf.net/p/enblend/code/rev/d6c48c28dbbd
though I don't see what it might be good for.

Your Enblend incantation will look something like
enblend --levels=-30 --parameter=minimum-pyramid-levels=2 ...

Please keep in mind that *any* Enblend/Enfuse parameter
is an intrusive and more or less unchecked override.

HTH,
Chris

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