Re: [hugin-ptx] Map Difficulties 2

2014-04-30 Thread Monkey


On Monday, 28 April 2014 11:02:10 UTC+1, Bruno Postle wrote:

 On 28 April 2014 10:24, paul womack wrote: 

  On this particular map, some of the tiles have borders, 
  which I am attempting to remove using Hugin's 
  crop/mask features. 

 Yes, masking in Hugin isn't very useful where there are tiny overlaps. 
 Enblend also probably isn't appropriate for this sort of thing, you 
 might do better with and image editor: masking with the eraser tool 
 and flattening layers. 


May I suggest giving multiblend http://horman.net/multiblend/ a try? It 
can blend (after a fashion) images without overlap.

David

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Re: [hugin-ptx] Map Difficulties 2

2014-04-30 Thread Monkey
Quick and dirty multiblend attempt with a handmade mask:

http://i62.tinypic.com/24b29vb.jpg

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Re: [hugin-ptx] Map Difficulties 2

2014-04-28 Thread paul womack

paul womack wrote:

On this particular map, some of the tiles have borders,
which I am attempting to remove using Hugin's
crop/mask features.

This is not working as well as I would like.


Final GUI whinge. The shortcuts for the various scaled
views that apply to the control points dialogue don't work
in the mask dialogue.

/whinge

 BugBear

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Re: [hugin-ptx] Map Difficulties 2

2014-04-28 Thread Bruno Postle
On 28 April 2014 10:24, paul womack wrote:

 On this particular map, some of the tiles have borders,
 which I am attempting to remove using Hugin's
 crop/mask features.

Yes, masking in Hugin isn't very useful where there are tiny overlaps.
Enblend also probably isn't appropriate for this sort of thing, you
might do better with and image editor: masking with the eraser tool
and flattening layers.

-- 
Bruno

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Re: [hugin-ptx] Map Difficulties 2

2014-04-28 Thread paul womack

Bruno Postle wrote:

On 28 April 2014 10:24, paul womack wrote:


On this particular map, some of the tiles have borders,
which I am attempting to remove using Hugin's
crop/mask features.


Yes, masking in Hugin isn't very useful where there are tiny overlaps.
Enblend also probably isn't appropriate for this sort of thing, you
might do better with and image editor: masking with the eraser tool
and flattening layers.


Yes - the mask faults remain, but doing:

nona -m TIFF_multilayer -o multi_layer stan.pto

and simply flattening the tiff in GIMP gives me a good result.

 BugBear

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Re: [hugin-ptx] Map Difficulties 2

2014-04-28 Thread T. Modes


Am Montag, 28. April 2014 12:23:49 UTC+2 schrieb bugbear:

 Yes - the mask faults remain, but doing: 

 The cause for this are overlapping include masks. If this is fixed the 
output is ok. 

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Re: [hugin-ptx] Map difficulties

2014-02-12 Thread paul womack

Terry Duell wrote:

Hello Paul,

On Mon, 10 Feb 2014 21:03:06 +1100, paul womack pwom...@papermule.co.uk wrote:

[snip]

That works nicely (I rotated it so that North is up), by altering the R
of the anchor a little at a time, re-optmising after each change.

So - follow-up questions

1) How did you do it?!


I didn't make any notes, but my recollection is that I reset yaw and pitch of 
all images, then set v,r,X,Y,Z to be optimised for all except the position 
anchor.


I just tried that (quite carefully) and got an optimiser report of:

avg: 157
std: 572
max: 2819

Horrible!

Can you rack your memory, or go from the start again keeping notes?

   BugBear

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Re: [hugin-ptx] Map difficulties

2014-02-12 Thread Terry Duell

Hello Paul,

On Wed, 12 Feb 2014 22:42:28 +1100, paul womack pwom...@papermule.co.uk  
wrote:


[snip]


1) How did you do it?!


I didn't make any notes, but my recollection is that I reset yaw and  
pitch of all images, then set v,r,X,Y,Z to be optimised for all except  
the position anchor.


I just tried that (quite carefully) and got an optimiser report of:

avg: 157
std: 572
max: 2819

Horrible!

Can you rack your memory, or go from the start again keeping notes?



Oh dear, sorry if my recollections were wrong.
I'll have another look at it, and make notes, and hopefully Murphy's Law  
won't get in the way.

I will have time to try again in a couple of hours.

Cheers,
--
Regards,
Terry Duell

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Re: [hugin-ptx] Map difficulties

2014-02-12 Thread Terry Duell

Hello Paul,

On Wed, 12 Feb 2014 22:42:28 +1100, paul womack pwom...@papermule.co.uk  
wrote:





Can you rack your memory, or go from the start again keeping notes?



OK, attached london-4.pto, mean error 3.0, max 40.1.

The process I went through is as follows, in Expert interface, Optimiser  
tab;

1. 'unselect all' Yaw (y) (right click on column header)
2. 'unselect all' Pitch (p)
3. 'select all' X, Y , Z (image #2 is automatically not selected as it is  
position anchor)

4. deselect hfov(v) for lens #2 (position anchor)
5. Optimise

...and Bob's your Aunt's main squeeze :-)

Hope that helps.

Cheers,
--
Regards,
Terry Duell

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london-4.pto
Description: Binary data


Re: [hugin-ptx] Map difficulties

2014-02-10 Thread paul womack

Terry Duell wrote:


OK, I've tried that; the optimiser essentially failed.
Came up with very small HFOV (0.9 !!) and
set all the X and Y to zero,
and had a range or Z's from -1.2 to 0.
(what is the unit of X Y Z).




I had a look at this project, and managed to get it to optimise, but not really 
sure if the result is a sane one.
Attached screenshot of preview and the resulting .pto.


That works nicely (I rotated it so that North is up), by altering the R
of the anchor a little at a time, re-optmising after each change.

So - follow-up questions

1) How did you do it?!
2) what are the units of X Y Z (it's clearly not pixels).
I'm also most unclear on why, given the nature of this
data (and the use of multiple lenses), Z is varying at all.

And yet; X and Y only vary between -0.1 and 0.1, but Z
runs from -0.5 to 1.2

I'm clearly misunderstanding X Y Z, which is probably
why I'm not making good use of the modelling
they provide.

  BugBear

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Re: [hugin-ptx] Map difficulties

2014-02-10 Thread Terry Duell

Hello Paul,

On Mon, 10 Feb 2014 21:03:06 +1100, paul womack pwom...@papermule.co.uk  
wrote:


[snip]

That works nicely (I rotated it so that North is up), by altering the R
of the anchor a little at a time, re-optmising after each change.

So - follow-up questions

1) How did you do it?!


I didn't make any notes, but my recollection is that I reset yaw and pitch  
of all images, then set v,r,X,Y,Z to be optimised for all except the  
position anchor.



2) what are the units of X Y Z (it's clearly not pixels).
I'm also most unclear on why, given the nature of this
data (and the use of multiple lenses), Z is varying at all.


Don't know the answer to that.


Cheers,
--
Regards,
Terry Duell

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Re: [hugin-ptx] Map difficulties

2014-02-07 Thread paul womack

Terry Duell wrote:



Give each a new lens and optimise r,X,Y,Z.


OK, I've tried that; the optimiser essentially failed.
Came up with very small HFOV (0.9 !!) and
set all the X and Y to zero,
and had a range or Z's from -1.2 to 0.
(what is the unit of X Y Z).

So - no dice.

Since the problem is well defined by
the pto, I attach it here, in it's old form.

 BugBear

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london.pto
Description: application/ptoptimizer-script


Re: [hugin-ptx] Map difficulties

2014-02-07 Thread paul womack

paul womack wrote:

Terry Duell wrote:



Give each a new lens and optimise r,X,Y,Z.


OK, I've tried that; the optimiser essentially failed.
Came up with very small HFOV (0.9 !!)


OK - rule for hugin. Never try to optimise ALL the FOV's,
always leave one (perhaps the one on the anchor...) set!

I have now succeeded in making an XYZ model
from the per-optimised YPR model, but have
not succeeded in getting an XYZ model to optimise
from a fully reset parameter set.

 BugBear

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Re: [hugin-ptx] Map difficulties

2014-02-06 Thread Terry Duell

Hello Paul,

On Thu, 06 Feb 2014 20:10:25 +1100, paul womack pwom...@papermule.co.uk  
wrote:


[snip]

Questions:

* Do I still need a separate lens for each map
do handle the scaling, or will Z motion deal
with that (is there a write up of X,Y,Z model?
the values seem quite odd).

* since some of the maps are rotated
do I need to optimise for R as I did
in my gigapan approach?



Give each a new lens and optimise r,X,Y,Z.

Cheers,
--
Regards,
Terry Duell

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