Re: [IAEP] First steps with Sugar
On Mon, Jun 14, 2010 at 11:48 PM, Werner Westermann wrote: > Hello, regards from Santiago. > > We are beginning a short Sugar pilot deployment in the K-3 level (8-9 > years), using Mirabelle SoaS: > > http://cl.sugarlabs.org/go/Piloto_Florence_Nightingale_Macul > > We have focused on curricular work, exploring, selecting, prioritizing Sugar > activities with the teacher. But we haven't thought of the initial encounter > with Sugar. > > What do you suggest to do in class to get in touch on Sugar?, Any ideas, > metaphors that could motivate of the environments, activities, journal, > etc?, what activities to work on first?, preferring a exploratory or rather > approach at first? A popular first exercise is to use the Memorize game. It has a familiarity, but the kids can then start making their own games and sharing them. regards. -walter > > Any help is very welcomed, best wishes, > > werner > > ___ > IAEP -- It's An Education Project (not a laptop project!) > IAEP@lists.sugarlabs.org > http://lists.sugarlabs.org/listinfo/iaep > -- Walter Bender Sugar Labs http://www.sugarlabs.org ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
Re: [IAEP] First steps with Sugar
Zitat von Werner Westermann : > Hello, regards from Santiago. > > We are beginning a short Sugar pilot deployment in the K-3 level (8-9 > years), using Mirabelle SoaS: > > http://cl.sugarlabs.org/go/Piloto_Florence_Nightingale_Macul > > We have focused on curricular work, exploring, selecting, prioritizing Sugar > activities with the teacher. But we haven't thought of the initial encounter > with Sugar. > > What do you suggest to do in class to get in touch on Sugar?, Any ideas, > metaphors that could motivate of the environments, activities, journal, > etc?, what activities to work on first?, preferring a exploratory or rather > approach at first? 3 weeks ago at the Waveplace schools on St. John we only started with Sugar classes on the second or third day. Things we explored in 10 to 20 minute slices at the beginning of each day (we had 90min after-school sessions at the schools) were: * how to stop Activities + not having too many Activities running at once (since many first time users manage to bring their machines / XOs to a halt by having multiple copies of Activities running, depending on the hardware you're using this might be less of an issue however especially young children can also get confused by multiple instances of the same Activity) * the Journal * the different views (especially the 2 views on the Home View can be very confusing in my experience) combined with collaboration (using Chat as a simple example) * Activity-of-the-day We started each day by asking the children whether they had discovered something particularly interesting by themselves on the previous day. That led to some good discussions and their fellow pupils asking them how to do things. Similarly we asked some children who quickly had a good understanding of things to explain how to do certain things, e.g. the aforementioned collaboration in Chat, to the rest of the class. Last but not least: I've found (both on St. John and at the Austrian pilot project) that having a projector and screen on-hand to demonstrate how to use Sugar and some Activities was tremendously useful. Not sure how well equipped the classrooms you'll be working in are but if there's any chance to use a projector (even if it means having to bring one along every single day) then I'd wholeheartedly recommend it. Hope that helps, Christoph -- Christoph Derndorfer co-editor, olpcnews url: www.olpcnews.com e-mail: christ...@olpcnews.com ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
Re: [IAEP] First steps with Sugar
Hi Werner, Before I started my deployment training in the Philippines (with XOs not SoaS), I asked the same question. I came across a small wiki write up by Caroline Meeks and Walter Bender before I saw the myriad of manuals on deployment and it served as my guide for the first minutes/hour of my training. Wish I can find the wiki-link now. - Start by having the children personalize their environment. Have them name their XO/SoaS and choose their own color. It is important for them to have that first feel of ownership. - Then introduce the different views and have that lesson relate to their physical world. What does it mean to be "home"? What's the "favorite's list" view mean and how it relates to what they like to do at home. Whenever the children in my class get lost by opening an activity unfamiliar to them or have clicked something they didn't mean to, I tell them to first get their bearings by going "Home ". I find relating the virtual to the actual is important especially for kids who have not seen or played with anything remotely like a computer. When a child opened too much stuff and the computer slows down to a crawl, I asked them what it's like to have a cluttered and crowded house? How fast can you move? Can you wash the dishes, do your homework, make your bed, etcall at the same time? Anyways didn't mean to rattle on. There's a great guide from Australia that introduces the different activities in their increasing complexities: http://wiki.laptop.org/go/File:XOComesToClassV1_1.pdf You might have to change up the activities based on what's possible for the SoaS version and cues from the children. Have fun and good luck on your deployment! Regards, Cherry On Mon, Jun 14, 2010 at 8:48 PM, Werner Westermann wrote: > Hello, regards from Santiago. > > We are beginning a short Sugar pilot deployment in the K-3 level (8-9 > years), using Mirabelle SoaS: > > http://cl.sugarlabs.org/go/Piloto_Florence_Nightingale_Macul > > We have focused on curricular work, exploring, selecting, prioritizing > Sugar activities with the teacher. But we haven't thought of the initial > encounter with Sugar. > > What do you suggest to do in class to get in touch on Sugar?, Any ideas, > metaphors that could motivate of the environments, activities, journal, > etc?, what activities to work on first?, preferring a exploratory or > rather approach at first? > > Any help is very welcomed, best wishes, > > werner > > ___ > IAEP -- It's An Education Project (not a laptop project!) > IAEP@lists.sugarlabs.org > http://lists.sugarlabs.org/listinfo/iaep > ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
[IAEP] [Design] Multiple instances of same activity (Was: First steps with Sugar)
Just wanted to raise one topic from Christoph's useful summary: On 15 Jun 2010, at 15:36, Christoph Derndorfer wrote: > * how to stop Activities + not having too many Activities running at > once (since many first time users manage to bring their machines / XOs > to a halt by having multiple copies of Activities running, depending on > the hardware you're using this might be less of an issue however > especially young children can also get confused by multiple instances > of the same Activity) Has anyone seen good real world cases where allowing multiple instances of the same activity to be run was useful or a vaguely common practice? I'll raise my hand and admit I've never been happy with this Sugar design choice. It causes confusion, trigers low memory issues, and is the root of a number of complications to the Sugar user interface. Most other platforms have moved to tab (or similar single window design) based interfaces where the use case for multiple document instances is common with their user base (e.g. web browsing, media consuming, email). I wanted to ask here as this is where the educators with experience tend to lurk, if the thread gets too technical we should move over to sugar-devel. Regards, --Gary ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
[IAEP] Health nuts
Hey all, Looking for someone who can get me in touch with people who might be interested in developing health-focused Etoys education software- nutrition, sanitation, HIV/AIDS awareness, malaria prevention, anatomy, etc. This is an initiative I want to grow in countries in Africa and could use some content help. Whether it's international health professionals or computer programmers who want to make the actual games, let me know. Beth --- *Beth Santos* Outreach Coordinator Waveplace Foundation Tel: +1 610 797 3100 x 44 Fax: +1 610 797 3199 Cell: +1 603 661 1273 http://www.waveplace.org ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
Re: [IAEP] Health nuts
There's a new Malaria Activity just developed that I'm planning to use in the Philippines: http://activities.sugarlabs.org/en-US/sugar/search?q=malaria&cat=all Hope this helps. ---Cherry On Tue, Jun 15, 2010 at 9:06 AM, Beth Santos wrote: > Hey all, > > Looking for someone who can get me in touch with people who might be > interested in developing health-focused Etoys education software- nutrition, > sanitation, HIV/AIDS awareness, malaria prevention, anatomy, etc. This is an > initiative I want to grow in countries in Africa and could use some content > help. Whether it's international health professionals or computer > programmers who want to make the actual games, let me know. > > Beth > > > --- > *Beth Santos* > Outreach Coordinator > Waveplace Foundation > > Tel: +1 610 797 3100 x 44 > Fax: +1 610 797 3199 > Cell: +1 603 661 1273 > http://www.waveplace.org > > ___ > IAEP -- It's An Education Project (not a laptop project!) > IAEP@lists.sugarlabs.org > http://lists.sugarlabs.org/listinfo/iaep > ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
Re: [IAEP] [Design] Multiple instances of same activity (Was: First steps with Sugar)
> Has anyone seen good real world cases where allowing multiple instances of > the same activity to be run was useful or a vaguely common practice? > > Nope browser is a good example of what does /not/ work well in this sense :-( > I'll raise my hand and admit I've never been happy with this Sugar design > choice. It causes confusion, trigers low memory issues, and is the root of a > number of complications to the Sugar user interface. Most other platforms > have moved to tab (or similar single window design) based interfaces where > the use case for multiple document instances is common with their user base > (e.g. web browsing, media consuming, email). > > I wanted to ask here as this is where the educators with experience tend to > lurk, if the thread gets too technical we should move over to sugar-devel. > > Regards, > --Gary > ___ > IAEP -- It's An Education Project (not a laptop project!) > IAEP@lists.sugarlabs.org > http://lists.sugarlabs.org/listinfo/iaep > > ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
Re: [IAEP] Health nuts
Oops. Here's the synopsis sent to the de...@lists.laptop.org (it was just forwarded to me). They might be developing other health-related activities: -- Dear Developers, We have just uploaded an activity that teaches children about Malaria. http://activities.sugarlabs.org/en-US/sugar/search?q=malaria&cat=all The Free From Malaria game tells the story of Paul, a boy who lives in a Malaria endemic country. Paul learns how mosquitoes are responsible for spreading the Plasmodium parasite which causes Malaria. He also learns how to recognize the symptoms it causes and to seek medical help if someone thinks they have the disease. The content consists of a comic story with two games that teaches children the importance of covering up at night-time and using bed nets. The goal is to help children recognize their role in the prevention of the disease and to create a future free from Malaria. The application is developed in PyGame using the olpcgames wrapper.We would be grateful for some beta testers and reviewers. I have tested it on an XO-1 but would be grateful for tests with other versions of Sugar etc. I haven't created a git repo yet but will be happy to do so as required. Thanks World Class Project http://worldclassproject.org.uk On Tue, Jun 15, 2010 at 9:15 AM, Cherry Withers wrote: > There's a new Malaria Activity just developed that I'm planning to use in > the Philippines: > > http://activities.sugarlabs.org/en-US/sugar/search?q=malaria&cat=all > > Hope this helps. > > ---Cherry > > On Tue, Jun 15, 2010 at 9:06 AM, Beth Santos wrote: > >> Hey all, >> >> Looking for someone who can get me in touch with people who might be >> interested in developing health-focused Etoys education software- nutrition, >> sanitation, HIV/AIDS awareness, malaria prevention, anatomy, etc. This is an >> initiative I want to grow in countries in Africa and could use some content >> help. Whether it's international health professionals or computer >> programmers who want to make the actual games, let me know. >> >> Beth >> >> >> --- >> *Beth Santos* >> Outreach Coordinator >> Waveplace Foundation >> >> Tel: +1 610 797 3100 x 44 >> Fax: +1 610 797 3199 >> Cell: +1 603 661 1273 >> http://www.waveplace.org >> >> ___ >> IAEP -- It's An Education Project (not a laptop project!) >> IAEP@lists.sugarlabs.org >> http://lists.sugarlabs.org/listinfo/iaep >> > > ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
Re: [IAEP] First steps with Sugar
On Tue, Jun 15, 2010 at 11:35 AM, Cherry Withers wrote: > Hi Werner, > > Before I started my deployment training in the Philippines (with XOs not > SoaS), I asked the same question. I came across a small wiki write up by > Caroline Meeks and Walter Bender before I saw the myriad of manuals on > deployment and it served as my guide for the first minutes/hour of my > training. Wish I can find the wiki-link now. http://wiki.sugarlabs.org/go/How_to_present_Sugar ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
Re: [IAEP] Health nuts
Wise idea. This is just me writing at a mile a minute. But 100% agreed! Beth --- *Beth Santos* Outreach Coordinator Waveplace Foundation Tel: +1 610 797 3100 x 44 Fax: +1 610 797 3199 Cell: +1 603 661 1273 http://www.waveplace.org On Tue, Jun 15, 2010 at 1:14 PM, David Farning wrote: > > > On Tue, Jun 15, 2010 at 11:06 AM, Beth Santos wrote: > >> Hey all, >> >> Looking for someone who can get me in touch with people who might be >> interested in developing health-focused Etoys education software- nutrition, >> sanitation, HIV/AIDS awareness, malaria prevention, anatomy, etc. This is an >> initiative I want to grow in countries in Africa and could use some content >> help. Whether it's international health professionals or computer >> programmers who want to make the actual games, let me know. >> >> > A rather minor point > > As we talk about content to augment teaching specific concepts or tasks ,it > might be better to use the educator terminology of learning object[1] rather > than game. I see rather a lot of push back when talking to teachers about > 'games', but the parse 'learning object' seems to resonate well:) > > david > > 1. http://en.wikipedia.org/wiki/Learning_object > >> Beth >> >> >> --- >> >> ___ >> IAEP -- It's An Education Project (not a laptop project!) >> IAEP@lists.sugarlabs.org >> http://lists.sugarlabs.org/listinfo/iaep >> > > ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
Re: [IAEP] [Design] Multiple instances of same activity (Was: First steps with Sugar)
On Tue, Jun 15, 2010 at 11:15:10AM -0500, Yamandu Ploskonka wrote: > > > Has anyone seen good real world cases where allowing multiple > > instances of the same activity to be run was useful or a vaguely > > common practice? > > > > > > browser is a good example of what does /not/ work well in this sense That's hardly a real-world example. Back on topic, how about: - Multiple instances of Write to read another student's essay and write one's own commentary on it - Multiple instances of Read to read two similar works side-by-side - Multiple instances of Image Viewer to, err, need I go on? > > Regards, > > --Gary Martin pgptxJ6qJW7VY.pgp Description: PGP signature ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
Re: [IAEP] Health nuts
On Tue, Jun 15, 2010 at 11:06 AM, Beth Santos wrote: > Hey all, > > Looking for someone who can get me in touch with people who might be > interested in developing health-focused Etoys education software- nutrition, > sanitation, HIV/AIDS awareness, malaria prevention, anatomy, etc. This is an > initiative I want to grow in countries in Africa and could use some content > help. Whether it's international health professionals or computer > programmers who want to make the actual games, let me know. > > A rather minor point As we talk about content to augment teaching specific concepts or tasks ,it might be better to use the educator terminology of learning object[1] rather than game. I see rather a lot of push back when talking to teachers about 'games', but the parse 'learning object' seems to resonate well:) david 1. http://en.wikipedia.org/wiki/Learning_object > Beth > > > --- > *Beth Santos* > Outreach Coordinator > Waveplace Foundation > > Tel: +1 610 797 3100 x 44 > Fax: +1 610 797 3199 > Cell: +1 603 661 1273 > http://www.waveplace.org > > ___ > IAEP -- It's An Education Project (not a laptop project!) > IAEP@lists.sugarlabs.org > http://lists.sugarlabs.org/listinfo/iaep > ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
Re: [IAEP] Health nuts
"Learning tools" works too. Caryl From: b...@waveplace.org Date: Tue, 15 Jun 2010 13:23:46 -0400 To: dfarn...@ubuntu.com; iaep@lists.sugarlabs.org Subject: Re: [IAEP] Health nuts Wise idea. This is just me writing at a mile a minute. But 100% agreed! Beth --- Beth Santos Outreach Coordinator Waveplace Foundation Tel: +1 610 797 3100 x 44 Fax: +1 610 797 3199 Cell: +1 603 661 1273 http://www.waveplace.org On Tue, Jun 15, 2010 at 1:14 PM, David Farning wrote: On Tue, Jun 15, 2010 at 11:06 AM, Beth Santos wrote: Hey all, Looking for someone who can get me in touch with people who might be interested in developing health-focused Etoys education software- nutrition, sanitation, HIV/AIDS awareness, malaria prevention, anatomy, etc. This is an initiative I want to grow in countries in Africa and could use some content help. Whether it's international health professionals or computer programmers who want to make the actual games, let me know. A rather minor point As we talk about content to augment teaching specific concepts or tasks ,it might be better to use the educator terminology of learning object[1] rather than game. I see rather a lot of push back when talking to teachers about 'games', but the parse 'learning object' seems to resonate well:) david 1. http://en.wikipedia.org/wiki/Learning_object Beth --- ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
[IAEP] Free Online Conference About Online Learning
Hi All, Here is a chance to see what educators are thinking about in online learning. This "Online Teaching Conference 2010" is being held in San Diego June 16-18. As its name implies, if you can't attend in person, you can attend online! Registration for online participation is free. If the sessions don't fit with your schedule, they are being recorded and you can watch them later. If you choose to participate live, many sessions will have opportunities to interact. The conference is jointly sponsored the California Educational Technology Consortium (CTEC) and Computer Using Educators (CUE). Fourteen corporate sponsors are helping fund the event. For more information and free registration, check it out at: http://www.otc10.org/ Caryl ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
Re: [IAEP] [Design] Multiple instances of same activity (Was: First steps with Sugar)
> > Has anyone seen good real world cases where allowing multiple instances of > the same activity to be run was useful or a vaguely common practice? > > I use multiple instances all the time. Particularly for comparing things, but also for copying bits out of one and into another. Example 1. write about how you describe yourself 2. write about how your family describe you 3. write about why they might be different You need to see the first two texts to carry out the third part of the exercise. You can have the same requirement for multiple instances in many activities - using a calculator, browsing the internet, drawing pictures, all sorts. What if I create something in phsyics or etoys or scratch, and want to create something else to go with it but want to do it in another place so I don't wreck the first bit, then want to join them both together. I want to build on my first concept in one way and another way, then compare the different paths I took and see which was better. These are valuable to the learning process. I think multiple instances are very important. I have experienced the frustration of low memory issues and would rather have the option to wait for the laptop to recover or even restart the laptop, than not have multiple instances as an option. IMHO. Tabitha ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep