Re: [IAEP] Future Direction

2015-03-05 Thread Tony Anderson

Thanks for this.

In an after school environment, this strategy should work very well. It 
means that someone must be the firestarter, perhaps at a pre-school 
training session.


I am not sure about how this could be accomplished where after-school 
programs are not feasible. At some of the schools I support, the 
teachers and students live too far from the school to stay after the 
normal day is over. These schools start later to enable students to have 
time to reach it in daylight and close early to give the students time 
to return home. In Lesotho, we observed students who walked three hours 
to and three hours back from school every day.


I am trying to develop some introductory 'lessons' to act as the 
firestarter in Python, but it is very difficult to do effectively.


Tony


On 03/05/2015 08:18 PM, iaep-requ...@lists.sugarlabs.org wrote:

Message: 2
Date: Thu, 5 Mar 2015 12:13:46 + (UTC)
From: Alan Kayalan.n...@yahoo.com
To: Sora Edwards-Thros...@unleashkids.org,  Gonzalo Odiard
godi...@sugarlabs.org
Cc: IAEP SugarLabsiaep@lists.sugarlabs.org, Tim Falconer
timo...@immuexa.com,support-g...@laptop.org
support-g...@laptop.org
Subject: Re: [IAEP] Future Direction
Message-ID:
1578652867.4886132.1425557626158.javamail.ya...@mail.yahoo.com
Content-Type: text/plain; charset=utf-8

Hi

I agree with your first paragraph (although I don't know of really discoverable 
programming systems -- even Scratch has lots of conventions that are hard to 
discover). But I do agree that 5-10% of an population is better matched up to a 
given topic, and that the rest need more help of different kinds.
But there are good materials for learning Etoys, especially in Spanish, and 
especially for teachers.

The last part I don't agree with because it contains a misconception about how 
to teach Etoys, and especially programming, to children and adults.

We found -- via many attempts -- that 1 on 1 -- then branching out -- works much much better than 
trying to teach a group. The Drive a Car project was invented to be the introduction, 
and it can be taught 1 on 1 in about 20 minutes. Now we have two teachers of Drive a 
Car. Then 4 etc. It is worth taking the 100 minutes to carry this out. The reason for this 
approach is found in your first paragraph, and the key is the 1 on 1 which allows the time needed 
for specific learnings and questions about the project.
Once a class has gotten going, then should eventually be the first teachers for the 
next class, and now the whole new class can be handled in ~30 minutes for the first exercise. This 
use of peer teaching works in other areas also, but it is particularly effective in 
technique learning. It is not used nearly enough (many pro teachers feel a loss of authority, and 
that is more important to them that in how well the children are learning).
Cheers
Alan


___
IAEP -- It's An Education Project (not a laptop project!)
IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep


Re: [IAEP] Future Direction

2015-03-05 Thread Alan Kay
Hi 

I agree with your first paragraph (although I don't know of really discoverable 
programming systems -- even Scratch has lots of conventions that are hard to 
discover). But I do agree that 5-10% of an population is better matched up to a 
given topic, and that the rest need more help of different kinds.
But there are good materials for learning Etoys, especially in Spanish, and 
especially for teachers. 

The last part I don't agree with because it contains a misconception about how 
to teach Etoys, and especially programming, to children and adults. 

We found -- via many attempts -- that 1 on 1 -- then branching out -- works 
much much better than trying to teach a group. The Drive a Car project was 
invented to be the introduction, and it can be taught 1 on 1 in about 20 
minutes. Now we have two teachers of Drive a Car. Then 4 etc. It is worth 
taking the 100 minutes to carry this out. The reason for this approach is found 
in your first paragraph, and the key is the 1 on 1 which allows the time needed 
for specific learnings and questions about the project.
Once a class has gotten going, then should eventually be the first teachers 
for the next class, and now the whole new class can be handled in ~30 minutes 
for the first exercise. This use of peer teaching works in other areas also, 
but it is particularly effective in technique learning. It is not used nearly 
enough (many pro teachers feel a loss of authority, and that is more important 
to them that in how well the children are learning).
Cheers
Alan

 
  From: Sora Edwards-Thro s...@unleashkids.org
 To: Gonzalo Odiard godi...@sugarlabs.org 
Cc: Alan Kay alan.n...@yahoo.com; Tim Falconer timo...@immuexa.com; IAEP 
SugarLabs iaep@lists.sugarlabs.org; support-g...@laptop.org 
support-g...@laptop.org 
 Sent: Wednesday, March 4, 2015 4:18 PM
 Subject: Re: [IAEP] Future Direction
   
On Wed, Mar 4, 2015 at 6:49 PM, Gonzalo Odiard godi...@sugarlabs.org wrote:

We see that all time, is not surprising at all.Some (but not all) kids will try 
until find the way,and many adults are used to a more structured way of 
learning,and are afraid of break something.

Everyone's capable of thinking critically and being creative, but not in the 
same ways. Within a class of 20 kids, you'll get maybe 3 max who can figure 
e-Toys out on their own (in our experience, working with 4th - 6th graders in 
Haiti). Then there's another kid in the class who's good at writing, another 
who's good at playing music, another who's a natural leader, and so on...people 
have different talents. In the developing world, there are kids who can figure 
out e-Toys on their own but in my experience the whole class of kids will not 
do that - maybe because it does not come naturally to them, maybe because they 
are not as interested in it, who knows? 
A good teacher will be able to guide the kids who are not excited about the 
software itself so that they can make something exciting with it. I agree, 
Gonzalo, that adults in general want more structure than kids. But another part 
of why teachers want a manual is so they can give their students advice on how 
to do specific things. A kid raises their hand with a question about how to do 
something; you want to be able to give them the answer. 
The materials that have already been created for e-Toys are great and we've 
used them. And it's not like things are that hard to do once you've learned. 
But just the way the menus work, the number of clicks it takes to get to 
something cool is unfortunately too many in a lot of cases. That's if you're 
looking to teach a class of 20 students at once, and you also want to teach 
other things besides e-Toys. Different models (targeting only advanced 
students, letting the kids play around on their own over months of time) would 
work differently.

On Wed, Mar 4, 2015 at 5:04 PM, Alan Kay alan.n...@yahoo.com wrote:

Interesting that 5th graders learn Etoys very easily but teachers find the 
learning curve too steep hmm
Cheers
Alan

 
  From: Bert Freudenberg b...@freudenbergs.de
 To: Caryl Bigenho cbige...@hotmail.com 
Cc: IAEP SugarLabs iaep@lists.sugarlabs.org; Tim Falconer 
timo...@immuexa.com; support-g...@laptop.org support-g...@laptop.org 
 Sent: Wednesday, March 4, 2015 11:57 AM
 Subject: Re: [IAEP] Future Direction
   
On 04.03.2015, at 10:44, Caryl Bigenho cbige...@hotmail.com wrote:


Hi...
Some thoughts about Etoys:   Tim Falconer and other folks at Waveplace 
(deployments around the Caribbean) have made excellent use of Etoys and have 
made a series of lessons about its use available 
at:http://www.waveplace.com/courseware/basic-etoys/
However, I don't recall seeing anywhere that they use many other parts of Sugar 
with the students. So the question could become: does Etoys need to be 
packaged with Sugar. 
Something to consider in answering the question is that Etoys is available in a 
very portable version as Etoys to Go: http://www.squeakland.org/download/  
One

Re: [IAEP] Future Direction

2015-03-05 Thread Sora Edwards-Thro
On Thu, Mar 5, 2015 at 7:13 AM, Alan Kay alan.n...@yahoo.com wrote:

 But there are good materials for learning Etoys, especially in Spanish,
 and especially for teachers.


What Spanish materials exist?


 The last part I don't agree with because it contains a misconception about
 how to teach Etoys, and especially programming, to children and adults.


Thanks for reminding me that alternatives exist. That's what I was trying
to get at with the vague different models would work differently but
going into specific details, based on experience, is much more helpful and
promising.


 It is not used nearly enough (many pro teachers feel a loss of authority,
 and that is more important to them that in how well the children are
 learning).


Yes, we are talking about how to teach children but the real problem is
teaching adults to give up control and certainty.

On Thu, Mar 5, 2015 at 7:27 PM, Tony Anderson tony_ander...@usa.net wrote:

 I am not sure about how this could be accomplished where after-school
 programs are not feasible. At some of the schools I support, the teachers
 and students live too far from the school to stay after the normal day is
 over


Thanks for reminding us about the other kinds of obstacles to implementing
these programs.










 On 03/05/2015 08:18 PM, iaep-requ...@lists.sugarlabs.org wrote:

 Message: 2
 Date: Thu, 5 Mar 2015 12:13:46 + (UTC)
 From: Alan Kayalan.n...@yahoo.com
 To: Sora Edwards-Thros...@unleashkids.org,Gonzalo Odiard
 godi...@sugarlabs.org
 Cc: IAEP SugarLabsiaep@lists.sugarlabs.org,   Tim Falconer
 timo...@immuexa.com,  support-g...@laptop.org
 support-g...@laptop.org
 Subject: Re: [IAEP] Future Direction
 Message-ID:
 1578652867.4886132.1425557626158.javamail.ya...@mail.yahoo.com
 Content-Type: text/plain; charset=utf-8

 Hi

 I agree with your first paragraph (although I don't know of really
 discoverable programming systems -- even Scratch has lots of conventions
 that are hard to discover). But I do agree that 5-10% of an population is
 better matched up to a given topic, and that the rest need more help of
 different kinds.
 But there are good materials for learning Etoys, especially in Spanish,
 and especially for teachers.

 The last part I don't agree with because it contains a misconception
 about how to teach Etoys, and especially programming, to children and
 adults.

 We found -- via many attempts -- that 1 on 1 -- then branching out --
 works much much better than trying to teach a group. The Drive a Car
 project was invented to be the introduction, and it can be taught 1 on 1 in
 about 20 minutes. Now we have two teachers of Drive a Car. Then 4 etc. It
 is worth taking the 100 minutes to carry this out. The reason for this
 approach is found in your first paragraph, and the key is the 1 on 1 which
 allows the time needed for specific learnings and questions about the
 project.
 Once a class has gotten going, then should eventually be the first
 teachers for the next class, and now the whole new class can be handled in
 ~30 minutes for the first exercise. This use of peer teaching works in
 other areas also, but it is particularly effective in technique learning.
 It is not used nearly enough (many pro teachers feel a loss of authority,
 and that is more important to them that in how well the children are
 learning).
 Cheers
 Alan


 ___
 IAEP -- It's An Education Project (not a laptop project!)
 IAEP@lists.sugarlabs.org
 http://lists.sugarlabs.org/listinfo/iaep

___
IAEP -- It's An Education Project (not a laptop project!)
IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep

Re: [IAEP] Future Direction

2015-03-04 Thread Gonzalo Odiard



 If we abandon etoys to maintain compatibility with Fedora, what has the
 end-user gained?


We (SugarLabs) don't abandon etoys to maintain compatibility with Fedora.
Fedora request a change on etoys, but Bert (who maintains etoys) is working
for free,
then we can't force him to dedicate hours to work on that.


 Would a GSOC effort be better devoted to moving from Scratch 1 to Scratch
 2 than rewriting imageviewer?


I don't know. Scratch 2 use Flash and need Adobe Air, then we need check
how works in the XOs.
I have read Scratch team is working in HTML5 version, that would be great.

About rewrite imageviewer, if we want allow use Sugar to kids without
XOs,we need move forward to HTML5/Js.
Maybe Image Viewer is not a prioritary activity,
but is a good task to introduce developers because is relatively easy.

Anyway the proposed tasks for GSoC are only a start, you can propose other,
and we will need do a selection
when Google define how many projects will fund.

Gonzalo
___
IAEP -- It's An Education Project (not a laptop project!)
IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep

Re: [IAEP] Future Direction

2015-03-04 Thread Caryl Bigenho
Hi...
Some thoughts about Etoys:   Tim Falconer and other folks at Waveplace 
(deployments around the Caribbean) have made excellent use of Etoys and have 
made a series of lessons about its use available at:
http://www.waveplace.com/courseware/basic-etoys/


However, I don't recall seeing anywhere that they use many other parts of Sugar 
with the students. So the question could become: does Etoys need to be 
packaged with Sugar. 


Something to consider in answering the question is that Etoys is available in a 
very portable version as Etoys to Go: http://www.squeakland.org/download/  
One nice feature about Etoys To Go is that you can put it on a thumb drive and 
move it from a Linux machine to a Windows machine to a Mac machine and the 
files will all be readable and usable! Also, it leaves nothing behind on the 
host machine. It is all on the usb drive!


We can thank Bert Freudenberg for that! I'm adding him to this conversation so 
he might be able to give us an update on the latest news from Etoys… is a 
version for Android and/or IOS coming that would also be as portable as the 
current Etoys To Go? Universal portability would be a wonderful goal (for Sugar 
too)!


Personally, like Sora, I have found the Etoys learning curve a bit steep. Once 
I did a workshop about Etoys To Go for a roomful of tech-saavy teachers. They 
just really didn't get it.  I also tried to contribute to a project where some 
folks were making some science lessons in Etoys… but found it really difficult 
to get it to do what I wanted it too. 


Yet,  my favorite little ecology simulation is an Etoys featured project Fish 
And Plankton. It is great fun to experiment with and can teach some powerful 
lessons! http://www.squeakland.org/showcase/project.jsp?id=7303 Try letting it 
run overnight with different starting parameters and see what happens…. fun!
Caryl
Date: Wed, 4 Mar 2015 13:43:01 -0300
From: godi...@sugarlabs.org
To: s...@unleashkids.org
CC: iaep@lists.sugarlabs.org; tkk...@nurturingasia.com; tony_ander...@usa.net
Subject: Re: [IAEP] Future Direction

 If we abandon etoys to maintain compatibility with
Fedora, what has the end-user gained?
We (SugarLabs) don't abandon etoys to maintain compatibility with Fedora.Fedora 
request a change on etoys, but Bert (who maintains etoys) is working for 
free,then we can't force him to dedicate hours to work on that.  Would a GSOC 
effort be better devoted to moving from Scratch 1 to Scratch 2 than rewriting 
imageviewer?
I don't know. Scratch 2 use Flash and need Adobe Air, then we need check how 
works in the XOs.I have read Scratch team is working in HTML5 version, that 
would be great.
About rewrite imageviewer, if we want allow use Sugar to kids without XOs,we 
need move forward to HTML5/Js. Maybe Image Viewer is not a prioritary 
activity,but is a good task to introduce developers because is relatively easy.
Anyway the proposed tasks for GSoC are only a start, you can propose other, and 
we will need do a selectionwhen Google define how many projects will fund.
Gonzalo 



___
IAEP -- It's An Education Project (not a laptop project!)
IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep
  ___
IAEP -- It's An Education Project (not a laptop project!)
IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep

Re: [IAEP] Future Direction

2015-03-04 Thread Bert Freudenberg
On 04.03.2015, at 10:44, Caryl Bigenho cbige...@hotmail.com wrote:
 
 Hi...
 
 Some thoughts about Etoys:   Tim Falconer and other folks at Waveplace 
 (deployments around the Caribbean) have made excellent use of Etoys and have 
 made a series of lessons about its use available at:
 http://www.waveplace.com/courseware/basic-etoys/ 
 http://www.waveplace.com/courseware/basic-etoys/
 
 However, I don't recall seeing anywhere that they use many other parts of 
 Sugar with the students. So the question could become: does Etoys need to be 
 packaged with Sugar. 
 
 Something to consider in answering the question is that Etoys is available in 
 a very portable version as Etoys to Go: http://www.squeakland.org/download/ 
 http://www.squeakland.org/download/  One nice feature about Etoys To Go is 
 that you can put it on a thumb drive and move it from a Linux machine to a 
 Windows machine to a Mac machine and the files will all be readable and 
 usable! Also, it leaves nothing behind on the host machine. It is all on the 
 usb drive!
 
 We can thank Bert Freudenberg for that! I'm adding him to this conversation 
 so he might be able to give us an update on the latest news from Etoys… is a 
 version for Android and/or IOS coming that would also be as portable as the 
 current Etoys To Go? Universal portability would be a wonderful goal (for 
 Sugar too)!

Supporting all the different platforms natively is too much work given our 
limited resources. Something that could become the universal version is this 
browser-based version (but that too needs work to optimize performance, and 
support other browsers than Chrome):

http://bertfreudenberg.github.io/SqueakJS/etoys/

 Personally, like Sora, I have found the Etoys learning curve a bit steep. 
 Once I did a workshop about Etoys To Go for a roomful of tech-saavy teachers. 
 They just really didn't get it.  I also tried to contribute to a project 
 where some folks were making some science lessons in Etoys… but found it 
 really difficult to get it to do what I wanted it too. 

Yep. Etoys was designed with extensive teacher training in mind, but that 
training never happened on a large scale. Scratch learned from that lesson, and 
while as a result it is not as powerful as Etoys, it is much more approachable 
and discoverable.

Btw, recently Tim Rowledge worked on the ARM version of Squeak for the 
Raspberry Pi, which both Etoys and Scratch benefit from. That should benefit 
the XO-4 too.

 Yet,  my favorite little ecology simulation is an Etoys featured project 
 Fish And Plankton. It is great fun to experiment with and can teach some 
 powerful lessons! http://www.squeakland.org/showcase/project.jsp?id=7303 
 http://www.squeakland.org/showcase/project.jsp?id=7303 Try letting it run 
 overnight with different starting parameters and see what happens…. fun!

Yes, that's a nice one. It even works in Etoys/JS (if you can wait long enough 
for it to finish loading):
http://bertfreudenberg.github.io/SqueakJS/etoys/#fullscreen=truedocument=http://freudenbergs.de/bert/squeakjs/FishAndPlankton.017.pr
 
http://bertfreudenberg.github.io/SqueakJS/etoys/#fullscreen=truedocument=http://freudenbergs.de/bert/squeakjs/FishAndPlankton.017.pr

- Bert -


 Caryl
 Date: Wed, 4 Mar 2015 13:43:01 -0300
 From: godi...@sugarlabs.org
 To: s...@unleashkids.org
 CC: iaep@lists.sugarlabs.org; tkk...@nurturingasia.com; tony_ander...@usa.net
 Subject: Re: [IAEP] Future Direction
 
  
 If we abandon etoys to maintain compatibility with Fedora, what has the 
 end-user gained?
 
 We (SugarLabs) don't abandon etoys to maintain compatibility with Fedora.
 Fedora request a change on etoys, but Bert (who maintains etoys) is working 
 for free,
 then we can't force him to dedicate hours to work on that. 
  
 Would a GSOC effort be better devoted to moving from Scratch 1 to Scratch 2 
 than rewriting imageviewer?
 
 I don't know. Scratch 2 use Flash and need Adobe Air, then we need check how 
 works in the XOs.
 I have read Scratch team is working in HTML5 version, that would be great.
 
 About rewrite imageviewer, if we want allow use Sugar to kids without XOs,we 
 need move forward to HTML5/Js. 
 Maybe Image Viewer is not a prioritary activity,
 but is a good task to introduce developers because is relatively easy.
 
 Anyway the proposed tasks for GSoC are only a start, you can propose other, 
 and we will need do a selection
 when Google define how many projects will fund.
 
 Gonzalo 
 
 
 ___ IAEP -- It's An Education 
 Project (not a laptop project!) IAEP@lists.sugarlabs.org 
 http://lists.sugarlabs.org/listinfo/iaep






smime.p7s
Description: S/MIME cryptographic signature
___
IAEP -- It's An Education Project (not a laptop project!)
IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep

Re: [IAEP] Future Direction

2015-03-04 Thread Alan Kay
Interesting that 5th graders learn Etoys very easily but teachers find the 
learning curve too steep hmm
Cheers
Alan

 
  From: Bert Freudenberg b...@freudenbergs.de
 To: Caryl Bigenho cbige...@hotmail.com 
Cc: IAEP SugarLabs iaep@lists.sugarlabs.org; Tim Falconer 
timo...@immuexa.com; support-g...@laptop.org support-g...@laptop.org 
 Sent: Wednesday, March 4, 2015 11:57 AM
 Subject: Re: [IAEP] Future Direction
   
On 04.03.2015, at 10:44, Caryl Bigenho cbige...@hotmail.com wrote:


#yiv4324170632 #yiv4324170632 --.yiv4324170632hmmessage 
P{margin:0px;padding:0px;}#yiv4324170632 
body.yiv4324170632hmmessage{font-size:12pt;font-family:Calibri;}#yiv4324170632 
Hi...
Some thoughts about Etoys:   Tim Falconer and other folks at Waveplace 
(deployments around the Caribbean) have made excellent use of Etoys and have 
made a series of lessons about its use available 
at:http://www.waveplace.com/courseware/basic-etoys/
However, I don't recall seeing anywhere that they use many other parts of Sugar 
with the students. So the question could become: does Etoys need to be 
packaged with Sugar. 
Something to consider in answering the question is that Etoys is available in a 
very portable version as Etoys to Go: http://www.squeakland.org/download/  
One nice feature about Etoys To Go is that you can put it on a thumb drive and 
move it from a Linux machine to a Windows machine to a Mac machine and the 
files will all be readable and usable! Also, it leaves nothing behind on the 
host machine. It is all on the usb drive!
We can thank Bert Freudenberg for that! I'm adding him to this conversation so 
he might be able to give us an update on the latest news from Etoys… is a 
version for Android and/or IOS coming that would also be as portable as the 
current Etoys To Go? Universal portability would be a wonderful goal (for Sugar 
too)!

Supporting all the different platforms natively is too much work given our 
limited resources. Something that could become the universal version is this 
browser-based version (but that too needs work to optimize performance, and 
support other browsers than Chrome):
 http://bertfreudenberg.github.io/SqueakJS/etoys/

Personally, like Sora, I have found the Etoys learning curve a bit steep. Once 
I did a workshop about Etoys To Go for a roomful of tech-saavy teachers. They 
just really didn't get it.  I also tried to contribute to a project where some 
folks were making some science lessons in Etoys… but found it really difficult 
to get it to do what I wanted it too. 

Yep. Etoys was designed with extensive teacher training in mind, but that 
training never happened on a large scale. Scratch learned from that lesson, and 
while as a result it is not as powerful as Etoys, it is much more approachable 
and discoverable.
Btw, recently Tim Rowledge worked on the ARM version of Squeak for the 
Raspberry Pi, which both Etoys and Scratch benefit from. That should benefit 
the XO-4 too.

Yet,  my favorite little ecology simulation is an Etoys featured project Fish 
And Plankton. It is great fun to experiment with and can teach some powerful 
lessons! http://www.squeakland.org/showcase/project.jsp?id=7303 Try letting it 
run overnight with different starting parameters and see what happens…. fun!

Yes, that's a nice one. It even works in Etoys/JS (if you can wait long enough 
for it to finish 
loading):http://bertfreudenberg.github.io/SqueakJS/etoys/#fullscreen=truedocument=http://freudenbergs.de/bert/squeakjs/FishAndPlankton.017.pr


- Bert -


Caryl
Date: Wed, 4 Mar 2015 13:43:01 -0300
From: godi...@sugarlabs.org
To: s...@unleashkids.org
CC: iaep@lists.sugarlabs.org; tkk...@nurturingasia.com; tony_ander...@usa.net
Subject: Re: [IAEP] Future Direction


 
If we abandon etoys to maintain compatibility with Fedora, what has the 
end-user gained?


We (SugarLabs) don't abandon etoys to maintain compatibility with Fedora.Fedora 
request a change on etoys, but Bert (who maintains etoys) is working for 
free,then we can't force him to dedicate hours to work on that.  

Would a GSOC effort be better devoted to moving from Scratch 1 to Scratch 2 
than rewriting imageviewer?


I don't know. Scratch 2 use Flash and need Adobe Air, then we need check how 
works in the XOs.I have read Scratch team is working in HTML5 version, that 
would be great.
About rewrite imageviewer, if we want allow use Sugar to kids without XOs,we 
need move forward to HTML5/Js. Maybe Image Viewer is not a prioritary 
activity,but is a good task to introduce developers because is relatively easy.
Anyway the proposed tasks for GSoC are only a start, you can propose other, and 
we will need do a selectionwhen Google define how many projects will fund.
Gonzalo 

___IAEP -- It's An Education 
Project (not a laptop 
project!)IAEP@lists.sugarlabs.orghttp://lists.sugarlabs.org/listinfo/iaep 




___
IAEP -- It's An Education Project

Re: [IAEP] Future Direction

2015-03-04 Thread Sora Edwards-Thro
On Wed, Mar 4, 2015 at 6:49 PM, Gonzalo Odiard godi...@sugarlabs.org
wrote:

 We see that all time, is not surprising at all.
 Some (but not all) kids will try until find the way,
 and many adults are used to a more structured way of learning,
 and are afraid of break something.


Everyone's capable of thinking critically and being creative, but not in
the same ways. Within a class of 20 kids, you'll get maybe 3 max who can
figure e-Toys out on their own (in our experience, working with 4th - 6th
graders in Haiti). Then there's another kid in the class who's good at
writing, another who's good at playing music, another who's a natural
leader, and so on...people have different talents. In the developing world,
there are kids who can figure out e-Toys on their own but in my experience
the whole class of kids will not do that - maybe because it does not come
naturally to them, maybe because they are not as interested in it, who
knows?

A good teacher will be able to guide the kids who are not excited about the
software itself so that they can make something exciting with it. I agree,
Gonzalo, that adults in general want more structure than kids. But another
part of why teachers want a manual is so they can give their students
advice on how to do specific things. A kid raises their hand with a
question about how to do something; you want to be able to give them the
answer.

The materials that have already been created for e-Toys are great and we've
used them. And it's not like things are that hard to do once you've
learned. But just the way the menus work, the number of clicks it takes to
get to something cool is unfortunately too many in a lot of cases. That's
if you're looking to teach a class of 20 students at once, and you also
want to teach other things besides e-Toys. Different models (targeting only
advanced students, letting the kids play around on their own over months of
time) would work differently.

On Wed, Mar 4, 2015 at 5:04 PM, Alan Kay alan.n...@yahoo.com wrote:

 Interesting that 5th graders learn Etoys very easily but teachers find
 the learning curve too steep hmm

 Cheers

 Alan

   --
  *From:* Bert Freudenberg b...@freudenbergs.de
 *To:* Caryl Bigenho cbige...@hotmail.com
 *Cc:* IAEP SugarLabs iaep@lists.sugarlabs.org; Tim Falconer 
 timo...@immuexa.com; support-g...@laptop.org support-g...@laptop.org

 *Sent:* Wednesday, March 4, 2015 11:57 AM

 *Subject:* Re: [IAEP] Future Direction

 On 04.03.2015, at 10:44, Caryl Bigenho cbige...@hotmail.com wrote:


 Hi...

 Some thoughts about Etoys:   Tim Falconer and other folks at Waveplace
 (deployments around the Caribbean) have made excellent use of Etoys and
 have made a series of lessons about its use available at:
 http://www.waveplace.com/courseware/basic-etoys/

 However, I don't recall seeing anywhere that they use many other parts of
 Sugar with the students. So the question could become: does Etoys need to
 be packaged with Sugar.

 Something to consider in answering the question is that Etoys is
 available in a very portable version as Etoys to Go:
 http://www.squeakland.org/download/  One nice feature about Etoys To Go
 is that you can put it on a thumb drive and move it from a Linux machine to
 a Windows machine to a Mac machine and the files will all be readable and
 usable! Also, it leaves nothing behind on the host machine. It is all on
 the usb drive!

 We can thank Bert Freudenberg for that! I'm adding him to this
 conversation so he might be able to give us an update on the latest news
 from Etoys... is a version for Android and/or IOS coming that would also be
 as portable as the current Etoys To Go? Universal portability would be a
 wonderful goal (for Sugar too)!


 Supporting all the different platforms natively is too much work given
 our limited resources. Something that could become the universal version
 is this browser-based version (but that too needs work to optimize
 performance, and support other browsers than Chrome):

 http://bertfreudenberg.github.io/SqueakJS/etoys/

 Personally, like Sora, I have found the Etoys learning curve a bit steep.
 Once I did a workshop about Etoys To Go for a roomful of tech-saavy
 teachers. They just really didn't get it.  I also tried to contribute to a
 project where some folks were making some science lessons in Etoys... but
 found it really difficult to get it to do what I wanted it too.


 Yep. Etoys was designed with extensive teacher training in mind, but that
 training never happened on a large scale. Scratch learned from that lesson,
 and while as a result it is not as powerful as Etoys, it is much more
 approachable and discoverable.

 Btw, recently Tim Rowledge worked on the ARM version of Squeak for the
 Raspberry Pi, which both Etoys and Scratch benefit from. That should
 benefit the XO-4 too.

 Yet,  my favorite little ecology simulation is an Etoys featured project
 Fish And Plankton. It is great fun to experiment with and can teach

Re: [IAEP] Future Direction

2015-03-04 Thread Tony Anderson

Hi, Gonzalo

Must we rewrite 300 Sugar activities because Python is obsolete? If we 
are committed to Android, have we looked at making Python viable there?
Are we facing lock-down on these machines or can we run Fedora/Sugar on 
a tablet without Android?


If I understand you, then Etoys no longer works on Fedora independent of 
Sugar.


If I understand James Cameron correctly, the benefits of the new web 
activities will not be available on XO-1 and XO-1.5.


This is getting to be a very distressing situation.

Tony


On 03/05/2015 12:43 AM, Gonzalo Odiard wrote:


If we abandon etoys to maintain compatibility with Fedora,
what has the end-user gained?


We (SugarLabs) don't abandon etoys to maintain compatibility with Fedora.
Fedora request a change on etoys, but Bert (who maintains etoys) is 
working for free,

then we can't force him to dedicate hours to work on that.

Would a GSOC effort be better devoted to moving from Scratch 1
to Scratch 2 than rewriting imageviewer?


I don't know. Scratch 2 use Flash and need Adobe Air, then we need 
check how works in the XOs.

I have read Scratch team is working in HTML5 version, that would be great.

About rewrite imageviewer, if we want allow use Sugar to kids without 
XOs,we need move forward to HTML5/Js.

Maybe Image Viewer is not a prioritary activity,
but is a good task to introduce developers because is relatively easy.

Anyway the proposed tasks for GSoC are only a start, you can propose 
other, and we will need do a selection

when Google define how many projects will fund.

Gonzalo



___
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IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep

Re: [IAEP] Future Direction

2015-03-04 Thread Tony Anderson

Hi, Caryl

Etoys is also supported by a web site: http://etoysillinois.org/ which 
is somewhat comparable to the Scratch site. If Etoys to Go works on an 
XO, then the contents of the usb drive could be copied to a folder on an 
XO and run from there. The 10 videos from Waveplace provide an 
approachable introduction to Etoys and are on the school server. 
Perhaps, some additional videos are needed to introduce other features. 
As Bert pointed out years ago, EToys has built in tutorial projects in 
addition to those at Illinois.


I am becoming more curious about this topic. Perhaps someone has some 
technical details on what Fedora has done to break etoys and why.


Tony


On 03/05/2015 02:44 AM, Caryl Bigenho wrote:


Hi...


Some thoughts about Etoys:   Tim Falconer and other folks at Waveplace 
(deployments around the Caribbean) have made excellent use of Etoys 
and have made a series of lessons about its use available at:


http://www.waveplace.com/courseware/basic-etoys/


However, I don't recall seeing anywhere that they use many other parts 
of Sugar with the students. So the question could become: does Etoys 
need to be packaged with Sugar.



Something to consider in answering the question is that Etoys is 
available in a very portable version as Etoys to Go: 
http://www.squeakland.org/download/ One nice feature about Etoys To Go 
is that you can put it on a thumb drive and move it from a Linux 
machine to a Windows machine to a Mac machine and the files will all 
be readable and usable! Also, it leaves nothing behind on the host 
machine. It is all on the usb drive!



We can thank Bert Freudenberg for that! I'm adding him to this 
conversation so he might be able to give us an update on the latest 
news from Etoys… is a version for Android and/or IOS coming that would 
also be as portable as the current Etoys To Go? Universal portability 
would be a wonderful goal (for Sugar too)!



Personally, like Sora, I have found the Etoys learning curve a bit 
steep. Once I did a workshop about Etoys To Go for a roomful of 
tech-saavy teachers. They just really didn't get it.  I also tried to 
contribute to a project where some folks were making some science 
lessons in Etoys… but found it really difficult to get it to do what I 
wanted it too.



Yet,  my favorite little ecology simulation is an Etoys featured 
project Fish And Plankton. It is great fun to experiment with and 
can teach some powerful lessons! 
http://www.squeakland.org/showcase/project.jsp?id=7303 Try letting it 
run overnight with different starting parameters and see what 
happens…. fun!



Caryl

Date: Wed, 4 Mar 2015 13:43:01 -0300
From: godi...@sugarlabs.org
To: s...@unleashkids.org
CC: iaep@lists.sugarlabs.org; tkk...@nurturingasia.com; 
tony_ander...@usa.net

Subject: Re: [IAEP] Future Direction

If we abandon etoys to maintain compatibility with Fedora,
what has the end-user gained?


We (SugarLabs) don't abandon etoys to maintain compatibility with Fedora.
Fedora request a change on etoys, but Bert (who maintains etoys) is 
working for free,

then we can't force him to dedicate hours to work on that.

Would a GSOC effort be better devoted to moving from Scratch 1
to Scratch 2 than rewriting imageviewer?


I don't know. Scratch 2 use Flash and need Adobe Air, then we need 
check how works in the XOs.

I have read Scratch team is working in HTML5 version, that would be great.

About rewrite imageviewer, if we want allow use Sugar to kids without 
XOs,we need move forward to HTML5/Js.

Maybe Image Viewer is not a prioritary activity,
but is a good task to introduce developers because is relatively easy.

Anyway the proposed tasks for GSoC are only a start, you can propose 
other, and we will need do a selection

when Google define how many projects will fund.

Gonzalo


___ IAEP -- It's An 
Education Project (not a laptop project!) IAEP@lists.sugarlabs.org 
http://lists.sugarlabs.org/listinfo/iaep


___
IAEP -- It's An Education Project (not a laptop project!)
IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep

Re: [IAEP] Future Direction

2015-03-03 Thread Tony Anderson

Hi, Gonzalo

My sense is that a lot of the work in the past seven years has been in 
keeping Sugar up to date with
the upstream system - getting Sugar as a desktop in Fedora was a major 
effort. As you point out, this effort
was essential. Moving to first-class support for html5/css/javascript is 
an important step.


Adding the Gnome Desktop has been very helpful in selling educators that 
the XO is an effective lead-in to their Windows Office oriented secondary
school curriculum. There have been many valuable additions to the 
library of Sugar Activities.


I just think we should ask more often - what will this change do to 
improve the educational outcomes of primary school children? If we mount 
a major effort to rewrite Sugar in Python 3 - what is the delivered 
benefit to the user? If we rewrite Turtle Blocks in 
html5/css3/javascript, how have we improved its capabilities in the 
classroom? If we abandon etoys to maintain compatibility with Fedora, 
what has the end-user gained? Would a GSOC effort be better devoted to 
moving from Scratch 1 to Scratch 2 than rewriting imageviewer?


Tony


On 03/03/2015 08:41 PM, Gonzalo Odiard wrote:


This begs the question, what has changed between Sugar 0.82 and 0.104
that significantly improves the value of the XO in primary school
education in the Give 1 world?


Ouch. Really? We worked for 5 years for nothing?


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