Re: [Inkscape-docs] where does this belong? ("advanced" SVG coding)

2015-02-25 Thread Brynn
In light of "our goal of adopting some SVG 2 support." which will be 
discussing how Inkscape uses SVG 2, maybe we should re-think where to put 
such a new page.

I had the impression we were thinking about having it in the Develop menu, 
because mostly developers would be interested.  But I was still thinking it 
should go in Learn, because it would not be strictly limited to interest by 
developers.

But if it will also include info about how Inkscape uses SVG 2 (in the 
future) maybe that will help determine where it should go?

Meanwhile, I started my search for more websites about this, or other 
resources, and may have solved the mystery of how this Learn SVG website got 
to be on the Books and Manuals pageor at least shed a lot of light on 
it.  When searching "learn svg" the first result is that site.  However, the 
text that's shown in the description of my DDG search:

"A site for the book Learn SVG: The Web Graphics Standard, which is a 
beginner-level book presented in a workbook-like format, covering the main 
aspects of SVG. Includes examples and tutorials."

must come from either a previous incarnation of that site, or some hidden 
source.  I don't really understand much about how search engines work, but I 
thought they took the first couple of lines of text from the home page, for 
the description.  In this case, I can't find the description anywhere on 
that site.  But apparently, the site either used to, or was originally 
intended, to promote this book.

The first mention of any book, that I can find, is 
https://www.microsoft.com/learning/en-us/book.aspx?ID=15525.  But I don't 
think that's the book that was supposed to be (or somehow is) promoted, 
because it's not a workbook.  Anyway, if we can find this book, it certainly 
should be listed on Books and Manuals page!

And where to start this new page about SVG should probably be decided, 
before we start (or else we'll have to go through the same routine with 
changing text links at the last minute, as we did with the recent new 
pages).

Should we plan on a whole new main menu item "SVG" with so far, 2 pages -- 1 
about learning how to write SVG, and 1 about how Inkscape uses SVG.  Or 
should it be Learn SVG page in Learn menu, and put info about how Inkscape 
uses SVG 2 in News?  Or some other arrangement?

Thanks,
brynn

--
From: "Bryce Harrington" 
Sent: Tuesday, February 24, 2015 2:03 AM
To: "Brynn" 
Cc: "Martin Owens" ; "Inkscape-Docs" 

Subject: Re: [Inkscape-docs] where does this belong? ("advanced" SVG coding)

> On Tue, Feb 24, 2015 at 01:50:31AM -0700, Brynn wrote:
>> I'll be sure to keep an eye on those, along with the others on the
>> Around the Internet page (the outside "galleries" page), Community
>> (forums), as well as Tutorials, if that page ever gets going.  (And
>> maybe 1 or 2 in the new FAQ.)
>>
>> Bryce, when you say "our goal of adopting some SVG 2 support."
>> do you mean using SVG 2  on the website, or do you mean reporting
>> about how Inkscape implements SVG 2?
>
> The former would be spiffy, but what I meant was the latter.
>
> And more specifically, as SVG 2 is still muchly a work in progress, the
> website could serve a good purpose by providing links to SVG 2
> references and examples, and explaining work needed in inkscape to
> implement the same.  This is an area Tav is very passionate about, and
> he might be able to supply you with a lot of information.
>
>> Thanks for explaining.  My brains starts to glaze over when the
>> subject of 'specifications' comes up  8-)
>
> I know.  :-)  They're quite important though!
>
> Bryce
>
>> brynn
>>
>> --
>> From: "Bryce Harrington" 
>> Sent: Tuesday, February 24, 2015 1:05 AM
>> To: "Martin Owens" 
>> Cc: "Brynn" ; "Inkscape-Docs"
>> 
>> Subject: Re: [Inkscape-docs] where does this belong? ("advanced" SVG 
>> coding)
>>
>> >On Mon, Feb 23, 2015 at 06:53:05PM -0500, Martin Owens wrote:
>> >>On Mon, 2015-02-23 at 15:09 -0700, Brynn wrote:
>> >>> We don't have an SVG section for developers that I know about.  And
>> >>> the
>> >>> other links I have are just 2 or 3.  But maybe starting a page would
>> >>> inspire
>> >>> some developers to fill it in?
>> >>
>> >>
>> >>This sounds like the best course of action Brynn. Even a semi-good page
>> >>is better than no page and we can evolve it from there.
>> >
>> >This should fit in well with our goal of adopting some SVG 2 support.
>> >
>> >One thing to keep in mind though is ensuring the page gets proper
>> >maintenance going forward; technical stuff bitrots quickly on the web,
>> >and 3rd party links especially.
>> >
>> >Bryce
>> >
>> > 

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Re: [Inkscape-docs] where does this belong? ("advanced" SVG coding)

2015-02-25 Thread Martin Owens
On Tue, 2015-02-24 at 01:30 -0700, Brynn wrote:
> the animation of SVG is done via JS and other scripts, which is 
> a different code.  So I guess they should be entirely
> separate.right?

Hi Brynn,

There are two animations possible. (three now), one is javascript, one
is SMIL and the last is CSS3

Martin,


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Re: [Inkscape-docs] where does this belong? ("advanced" SVG coding)

2015-02-25 Thread Brynn
I'll be sure to keep an eye on those, along with the others on the Around 
the Internet page (the outside "galleries" page), Community (forums), as 
well as Tutorials, if that page ever gets going.  (And maybe 1 or 2 in the 
new FAQ.)

Bryce, when you say "our goal of adopting some SVG 2 support."  do you 
mean using SVG 2  on the website, or do you mean reporting about how 
Inkscape implements SVG 2?

Thanks for explaining.  My brains starts to glaze over when the subject of 
'specifications' comes up  8-)

brynn

--
From: "Bryce Harrington" 
Sent: Tuesday, February 24, 2015 1:05 AM
To: "Martin Owens" 
Cc: "Brynn" ; "Inkscape-Docs" 

Subject: Re: [Inkscape-docs] where does this belong? ("advanced" SVG coding)

> On Mon, Feb 23, 2015 at 06:53:05PM -0500, Martin Owens wrote:
>> On Mon, 2015-02-23 at 15:09 -0700, Brynn wrote:
>> > We don't have an SVG section for developers that I know about.  And
>> > the
>> > other links I have are just 2 or 3.  But maybe starting a page would
>> > inspire
>> > some developers to fill it in?
>>
>>
>> This sounds like the best course of action Brynn. Even a semi-good page
>> is better than no page and we can evolve it from there.
>
> This should fit in well with our goal of adopting some SVG 2 support.
>
> One thing to keep in mind though is ensuring the page gets proper
> maintenance going forward; technical stuff bitrots quickly on the web,
> and 3rd party links especially.
>
> Bryce
>
> 

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Re: [Inkscape-docs] where does this belong? ("advanced" SVG coding)

2015-02-25 Thread Brynn
Ok  :-)

I'm about to go offline for now.  But I'll plan on doing some searching, the 
next time I'm back online, and I'll look for a new page with intro text, if 
you can get it started, Maren.  And then Maren and I can collaborate from 
there.  Maybe during my search I'll get some ideas about organizing the 
page.  It may end up being just a handful of links, butwell, as we've 
said, at least it will be a start.

This is a slightly different subject, at the moment, but it's a fairly 
popular topic on forums.  The way I found what little info I have on SVG 
coding, was while searching for info on animation of SVG (for my website). 
So my info will have a lot of cross-over with animation.  I included some of 
that info in the very brief overview of animation in FAQ# A.10 
(https://inkscape.org/en/learn/faq/#Can_Inkscape_create_animations?).

And I definitely have enough info, and understand well enough, to make a 
page on animation, and the various options that exist currently.  (Not like 
a tutorial, but a more in depth overview than what I put in the FAQ.  And 
like with the Promote and Contribute pages, the FAQ can be further shrunk by 
simply linking to this proposed new page about animation and SVG.)  (And 
light bulb!  Likewise, the About SVG section of the FAQ can be combined into 
this new About SVG page!)

So not only would a page about animation be good content for the site, I 
could probably do it.  But I wonder if it should be an entirely separate 
page?  Or should it be a section on this new About SVG page?  I guess 
technically, the animation of SVG is done via JS and other scripts, which is 
a different code.  So I guess they should be entirely separate.right?

Maybe I could even make up some simple examples!  (uh-oh.could the site, 
the django part handle some simple animation of SVG?maybe you guys would 
have to set up that part of the page, since I don't understand a lot of 
those django plugins?) (Or maybe I could put the examples on my website, and 
just provide links from the proposed Animation page.  That way can bypass 
django.although one should probably expect Inkscape's website to be able 
to use SVG!)

Sorry, for starting to ramble.  That's how my creative process works, I 
guess.  Anyway, I'll make sure to finish the About SVG page, before starting 
on About Animation  :-)

Thanks,
brynn

--
From: "Martin Owens" 
Sent: Monday, February 23, 2015 4:53 PM
To: "Brynn" 
Cc: "Inkscape-Docs" 
Subject: Re: where does this belong? ("advanced" SVG coding)

> On Mon, 2015-02-23 at 15:09 -0700, Brynn wrote:
>> We don't have an SVG section for developers that I know about.  And
>> the
>> other links I have are just 2 or 3.  But maybe starting a page would
>> inspire
>> some developers to fill it in?
>
>
> This sounds like the best course of action Brynn. Even a semi-good page
> is better than no page and we can evolve it from there.
>
> Thanks for your hard work :-)
>
> Martin,
> 

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Re: [Inkscape-docs] where does this belong? ("advanced" SVG coding)

2015-02-25 Thread Bryce Harrington
On Mon, Feb 23, 2015 at 06:53:05PM -0500, Martin Owens wrote:
> On Mon, 2015-02-23 at 15:09 -0700, Brynn wrote:
> > We don't have an SVG section for developers that I know about.  And
> > the 
> > other links I have are just 2 or 3.  But maybe starting a page would
> > inspire 
> > some developers to fill it in?
> 
> 
> This sounds like the best course of action Brynn. Even a semi-good page
> is better than no page and we can evolve it from there.

This should fit in well with our goal of adopting some SVG 2 support.

One thing to keep in mind though is ensuring the page gets proper
maintenance going forward; technical stuff bitrots quickly on the web,
and 3rd party links especially.

Bryce



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Re: [Inkscape-docs] where does this belong? ("advanced" SVG coding)

2015-02-25 Thread Bryce Harrington
On Tue, Feb 24, 2015 at 01:50:31AM -0700, Brynn wrote:
> I'll be sure to keep an eye on those, along with the others on the
> Around the Internet page (the outside "galleries" page), Community
> (forums), as well as Tutorials, if that page ever gets going.  (And
> maybe 1 or 2 in the new FAQ.)
> 
> Bryce, when you say "our goal of adopting some SVG 2 support."
> do you mean using SVG 2  on the website, or do you mean reporting
> about how Inkscape implements SVG 2?

The former would be spiffy, but what I meant was the latter.

And more specifically, as SVG 2 is still muchly a work in progress, the
website could serve a good purpose by providing links to SVG 2
references and examples, and explaining work needed in inkscape to
implement the same.  This is an area Tav is very passionate about, and
he might be able to supply you with a lot of information.

> Thanks for explaining.  My brains starts to glaze over when the
> subject of 'specifications' comes up  8-)

I know.  :-)  They're quite important though!

Bryce

> brynn
> 
> --
> From: "Bryce Harrington" 
> Sent: Tuesday, February 24, 2015 1:05 AM
> To: "Martin Owens" 
> Cc: "Brynn" ; "Inkscape-Docs"
> 
> Subject: Re: [Inkscape-docs] where does this belong? ("advanced" SVG coding)
> 
> >On Mon, Feb 23, 2015 at 06:53:05PM -0500, Martin Owens wrote:
> >>On Mon, 2015-02-23 at 15:09 -0700, Brynn wrote:
> >>> We don't have an SVG section for developers that I know about.  And
> >>> the
> >>> other links I have are just 2 or 3.  But maybe starting a page would
> >>> inspire
> >>> some developers to fill it in?
> >>
> >>
> >>This sounds like the best course of action Brynn. Even a semi-good page
> >>is better than no page and we can evolve it from there.
> >
> >This should fit in well with our goal of adopting some SVG 2 support.
> >
> >One thing to keep in mind though is ensuring the page gets proper
> >maintenance going forward; technical stuff bitrots quickly on the web,
> >and 3rd party links especially.
> >
> >Bryce
> >
> >

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