Re: [Intel-gfx] [PATCH 06/16] drm/gem/shrinker: Wait before acquiring struct_mutex under oom
On Thu, Aug 04, 2016 at 09:46:59AM +0300, Joonas Lahtinen wrote: > On ma, 2016-08-01 at 19:22 +0100, Chris Wilson wrote: > > We can now wait for the GPU (all engines) to become idle without > > requiring the struct_mutex. Inside the shrinker, we need to currently > > take the struct_mutex in order to purge objects and to purge the objects > > we need the GPU to be idle - causing a stall whilst we hold the > > struct_mutex. We can hide most of that stall by performing the wait > > before taking the struct_mutex and only doing essential waits for > > new rendering on objects to be freed. > > > > Signed-off-by: Chris Wilson> > --- > > drivers/gpu/drm/i915/i915_gem_shrinker.c | 5 + > > 1 file changed, 5 insertions(+) > > > > diff --git a/drivers/gpu/drm/i915/i915_gem_shrinker.c > > b/drivers/gpu/drm/i915/i915_gem_shrinker.c > > index 1341cb55b6f1..43e53e419982 100644 > > --- a/drivers/gpu/drm/i915/i915_gem_shrinker.c > > +++ b/drivers/gpu/drm/i915/i915_gem_shrinker.c > > @@ -326,9 +326,14 @@ i915_gem_shrinker_lock_uninterruptible(struct > > drm_i915_private *dev_priv, > > unsigned long timeout = msecs_to_jiffies(timeout_ms) + 1; > > > > while (!i915_gem_shrinker_lock(_priv->drm, >unlock)) { > > + if (i915_gem_wait_for_idle(dev_priv) == 0 && > > continue would be much cleaner here, to avoid repeating the lock > calling line? Yes. This was a small change, but adjusting the loop wasn't that much bigger. > Or how likely is it for engines to be idle but > struct_mutex held for extended period? Currently, quite possible. struct_mutex is the defacto bkl, we may be causing memory pressure by swapping in gigabytes of an object on another thread. -Chris -- Chris Wilson, Intel Open Source Technology Centre ___ Intel-gfx mailing list Intel-gfx@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/intel-gfx
Re: [Intel-gfx] [PATCH 06/16] drm/gem/shrinker: Wait before acquiring struct_mutex under oom
On ma, 2016-08-01 at 19:22 +0100, Chris Wilson wrote: > We can now wait for the GPU (all engines) to become idle without > requiring the struct_mutex. Inside the shrinker, we need to currently > take the struct_mutex in order to purge objects and to purge the objects > we need the GPU to be idle - causing a stall whilst we hold the > struct_mutex. We can hide most of that stall by performing the wait > before taking the struct_mutex and only doing essential waits for > new rendering on objects to be freed. > > Signed-off-by: Chris Wilson> --- > drivers/gpu/drm/i915/i915_gem_shrinker.c | 5 + > 1 file changed, 5 insertions(+) > > diff --git a/drivers/gpu/drm/i915/i915_gem_shrinker.c > b/drivers/gpu/drm/i915/i915_gem_shrinker.c > index 1341cb55b6f1..43e53e419982 100644 > --- a/drivers/gpu/drm/i915/i915_gem_shrinker.c > +++ b/drivers/gpu/drm/i915/i915_gem_shrinker.c > @@ -326,9 +326,14 @@ i915_gem_shrinker_lock_uninterruptible(struct > drm_i915_private *dev_priv, > unsigned long timeout = msecs_to_jiffies(timeout_ms) + 1; > > while (!i915_gem_shrinker_lock(_priv->drm, >unlock)) { > + if (i915_gem_wait_for_idle(dev_priv) == 0 && continue would be much cleaner here, to avoid repeating the lock calling line? Or how likely is it for engines to be idle but struct_mutex held for extended period? Regards, Joonas > + i915_gem_shrinker_lock(_priv->drm, >unlock)) > + break; > + > schedule_timeout_killable(1); > if (fatal_signal_pending(current)) > return false; > + > if (--timeout == 0) { > pr_err("Unable to lock GPU to purge memory.\n"); > return false; -- Joonas Lahtinen Open Source Technology Center Intel Corporation ___ Intel-gfx mailing list Intel-gfx@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/intel-gfx
[Intel-gfx] [PATCH 06/16] drm/gem/shrinker: Wait before acquiring struct_mutex under oom
We can now wait for the GPU (all engines) to become idle without requiring the struct_mutex. Inside the shrinker, we need to currently take the struct_mutex in order to purge objects and to purge the objects we need the GPU to be idle - causing a stall whilst we hold the struct_mutex. We can hide most of that stall by performing the wait before taking the struct_mutex and only doing essential waits for new rendering on objects to be freed. Signed-off-by: Chris Wilson--- drivers/gpu/drm/i915/i915_gem_shrinker.c | 5 + 1 file changed, 5 insertions(+) diff --git a/drivers/gpu/drm/i915/i915_gem_shrinker.c b/drivers/gpu/drm/i915/i915_gem_shrinker.c index 1341cb55b6f1..43e53e419982 100644 --- a/drivers/gpu/drm/i915/i915_gem_shrinker.c +++ b/drivers/gpu/drm/i915/i915_gem_shrinker.c @@ -326,9 +326,14 @@ i915_gem_shrinker_lock_uninterruptible(struct drm_i915_private *dev_priv, unsigned long timeout = msecs_to_jiffies(timeout_ms) + 1; while (!i915_gem_shrinker_lock(_priv->drm, >unlock)) { + if (i915_gem_wait_for_idle(dev_priv) == 0 && + i915_gem_shrinker_lock(_priv->drm, >unlock)) + break; + schedule_timeout_killable(1); if (fatal_signal_pending(current)) return false; + if (--timeout == 0) { pr_err("Unable to lock GPU to purge memory.\n"); return false; -- 2.8.1 ___ Intel-gfx mailing list Intel-gfx@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/intel-gfx