Re: [julia-users] iterator construct seems incorrect?
Hi Steve The more obvious way to implement the loop would be to put the body BEFORE the 'next' statement, and at first I thought that maybe the manual has a typo. But then I checked the file dict.jl, and I found indeed the code: done(t::ObjectIdDict, i) = is(next(t,i),()) So this means that every loop iteration over an ObjectIdDict requires two calls to 'next', one as part of the call to 'done', and a second one to actually advance the loop. Presumably for ObjectIdDict calling next is cheap, so there is no reason to avoid one extra call. In particular as ObjectIdDict is coded in C, this avoids having to write more C code. I also looked at the code for 'done' for Dict in dict.jl, and it appears to be buggy(??). It does not check whether everything after the current i is deleted(??) For `Dict` `done` does not call `next` again. Maybe you can model your iterator after that? Also, I think there is no bug in it, as `skip_deleted` will return the index of the last `d.vals` if there are no more filled slots, which in turn makes `done` true.
[julia-users] iterator construct seems incorrect?
Dear Julia users, As I have mentioned in earlier posts, I am working on a 2-3 tree implementation of a sort-order dict, that is, a dict in which the (key, value) pairs can be retrieved in the sort-order of the keys. According to section 2.1.7 of the manual, for i = I; body ; end translates to: state = start(I) while !done(I, state) (i,state) = next(I,state) body end The more obvious way to implement the loop would be to put the body BEFORE the 'next' statement, and at first I thought that maybe the manual has a typo. But then I checked the file dict.jl, and I found indeed the code: done(t::ObjectIdDict, i) = is(next(t,i),()) So this means that every loop iteration over an ObjectIdDict requires two calls to 'next', one as part of the call to 'done', and a second one to actually advance the loop. I also looked at the code for 'done' for Dict in dict.jl, and it appears to be buggy(??). It does not check whether everything after the current i is deleted(??) For a 2-3 tree, the 'next' operation is logarithmic time, so requiring it twice per loop iteration is undesirable. Can anyone shed light on why the Julia loop construction is implemented this way, so that two separate calls to 'next' are necessary? I suppose that it is possible with additional code complexity to cache the result of the first call to 'next' inside the state, but what exactly is the rationale for the current design? Thanks, Steve Vavasis
Re: [julia-users] iterator construct seems incorrect?
You seem to be attributing a general principle where I don't think there is one. For example, see the iterators in base/range.jl; there are not two calls to next. --Tim On Tuesday, July 22, 2014 02:29:12 PM vava...@uwaterloo.ca wrote: Dear Julia users, As I have mentioned in earlier posts, I am working on a 2-3 tree implementation of a sort-order dict, that is, a dict in which the (key, value) pairs can be retrieved in the sort-order of the keys. According to section 2.1.7 of the manual, for i = I; body ; end translates to: state = start(I) while !done(I, state) (i,state) = next(I,state) body end The more obvious way to implement the loop would be to put the body BEFORE the 'next' statement, and at first I thought that maybe the manual has a typo. But then I checked the file dict.jl, and I found indeed the code: done(t::ObjectIdDict, i) = is(next(t,i),()) So this means that every loop iteration over an ObjectIdDict requires two calls to 'next', one as part of the call to 'done', and a second one to actually advance the loop. I also looked at the code for 'done' for Dict in dict.jl, and it appears to be buggy(??). It does not check whether everything after the current i is deleted(??) For a 2-3 tree, the 'next' operation is logarithmic time, so requiring it twice per loop iteration is undesirable. Can anyone shed light on why the Julia loop construction is implemented this way, so that two separate calls to 'next' are necessary? I suppose that it is possible with additional code complexity to cache the result of the first call to 'next' inside the state, but what exactly is the rationale for the current design? Thanks, Steve Vavasis