[kdenlive] [Bug 430193] renderwidget.cpp overriding threadCount for real_time mlt option

2022-06-06 Thread Julius Künzel
https://bugs.kde.org/show_bug.cgi?id=430193

Julius Künzel  changed:

   What|Removed |Added

 Status|CONFIRMED   |RESOLVED
  Latest Commit||https://invent.kde.org/mult
   ||imedia/kdenlive/commit/75d3
   ||a9e2f7703b0aa4ae3343edcec29
   ||63e9ffc55
   Version Fixed In||22.08
 Resolution|--- |FIXED

--- Comment #11 from Julius Künzel  ---
Git commit 75d3a9e2f7703b0aa4ae3343edcec2963e9ffc55 by Julius Künzel.
Committed on 06/06/2022 at 12:57.
Pushed by jlskuz into branch 'master'.

[Rendering] Allow for custom processing thread count
FIXED-IN: 22.08

M  +10   -7src/dialogs/renderwidget.cpp
M  +3-3src/kdenlivesettings.kcfg
M  +43   -27   src/ui/renderwidget_ui.ui

https://invent.kde.org/multimedia/kdenlive/commit/75d3a9e2f7703b0aa4ae3343edcec2963e9ffc55

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[kdenlive] [Bug 430193] renderwidget.cpp overriding threadCount for real_time mlt option

2022-05-26 Thread emohr
https://bugs.kde.org/show_bug.cgi?id=430193

emohr  changed:

   What|Removed |Added

  Flags|timeline_corruption+|Brainstorm+

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[kdenlive] [Bug 430193] renderwidget.cpp overriding threadCount for real_time mlt option

2022-05-04 Thread Jason Straight
https://bugs.kde.org/show_bug.cgi?id=430193

--- Comment #10 from Jason Straight  ---
This is still an issue. I rendered today and saw real_time is hard limited to
-4, even if I try to set it in the other options widget. My encoding times are
severely hampered because of this and my GPU (nvidia) is only being about 25%
utilized for video encoding. Several times slower than ffmpeg or handbrake at
encoding with similar options.

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[kdenlive] [Bug 430193] renderwidget.cpp overriding threadCount for real_time mlt option

2021-03-27 Thread farid
https://bugs.kde.org/show_bug.cgi?id=430193

--- Comment #9 from farid  ---
(In reply to Vincent PINON from comment #8)
> Sorry for late reply.
> It's true that we could add this slider to the UI (which already has the
> warning about possible artifacts).
> There are actually many things to change to the render UI, we think to
> address it hopefully in 2021...

Related task: https://invent.kde.org/multimedia/kdenlive/-/issues/444

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[kdenlive] [Bug 430193] renderwidget.cpp overriding threadCount for real_time mlt option

2021-03-27 Thread Vincent PINON
https://bugs.kde.org/show_bug.cgi?id=430193

Vincent PINON  changed:

   What|Removed |Added

 Ever confirmed|0   |1
 Status|REPORTED|CONFIRMED

--- Comment #8 from Vincent PINON  ---
Sorry for late reply.
It's true that we could add this slider to the UI (which already has the
warning about possible artifacts).
There are actually many things to change to the render UI, we think to address
it hopefully in 2021...

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[kdenlive] [Bug 430193] renderwidget.cpp overriding threadCount for real_time mlt option

2021-01-16 Thread Jason Straight
https://bugs.kde.org/show_bug.cgi?id=430193

Jason Straight  changed:

   What|Removed |Added

 Status|NEEDSINFO   |REPORTED
 Resolution|NOT A BUG   |---

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[kdenlive] [Bug 430193] renderwidget.cpp overriding threadCount for real_time mlt option

2021-01-16 Thread emohr
https://bugs.kde.org/show_bug.cgi?id=430193

emohr  changed:

   What|Removed |Added

  Flags||timeline_corruption+
 CC||fritzib...@gmx.net

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[kdenlive] [Bug 430193] renderwidget.cpp overriding threadCount for real_time mlt option

2021-01-07 Thread Bug Janitor Service
https://bugs.kde.org/show_bug.cgi?id=430193

--- Comment #7 from Bug Janitor Service  ---
Dear Bug Submitter,

This bug has been in NEEDSINFO status with no change for at least
15 days. Please provide the requested information as soon as
possible and set the bug status as REPORTED. Due to regular bug
tracker maintenance, if the bug is still in NEEDSINFO status with
no change in 30 days the bug will be closed as RESOLVED > WORKSFORME
due to lack of needed information.

For more information about our bug triaging procedures please read the
wiki located here:
https://community.kde.org/Guidelines_and_HOWTOs/Bug_triaging

If you have already provided the requested information, please
mark the bug as REPORTED so that the KDE team knows that the bug is
ready to be confirmed.

Thank you for helping us make KDE software even better for everyone!

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[kdenlive] [Bug 430193] renderwidget.cpp overriding threadCount for real_time mlt option

2020-12-23 Thread Jason Straight
https://bugs.kde.org/show_bug.cgi?id=430193

--- Comment #6 from Jason Straight  ---
Maybe having it as a slider, separate from encoder threads, a processing (or
rendering threads) and let people use what works okay for them. I haven't
extensively tested it, but I've rendered several videos that had blurs,
composites, transforms, rotoscopes, transitions, etc, and so far not had issues
with the effects I've used.

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[kdenlive] [Bug 430193] renderwidget.cpp overriding threadCount for real_time mlt option

2020-12-16 Thread Christoph Feck
https://bugs.kde.org/show_bug.cgi?id=430193

--- Comment #5 from Christoph Feck  ---
Vincent, could you please clarify if the information from the reporter added as
recent comments is sufficient to resolve or confirm this issue?

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[kdenlive] [Bug 430193] renderwidget.cpp overriding threadCount for real_time mlt option

2020-12-13 Thread Jason Straight
https://bugs.kde.org/show_bug.cgi?id=430193

--- Comment #4 from Jason Straight  ---
(In reply to farid from comment #1)
> Interesting, has this caused any rendering artifacts (weird colors on some
> areas of the clips)?

Not that I have noticed, yet.

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[kdenlive] [Bug 430193] renderwidget.cpp overriding threadCount for real_time mlt option

2020-12-13 Thread Jason Straight
https://bugs.kde.org/show_bug.cgi?id=430193

--- Comment #3 from Jason Straight  ---
(In reply to Vincent PINON from comment #2)
> There is a misunderstanding: real_time is for *processing* threads (MLT
> calculating frames/slices in parallel) while encodethreads is for *encoding*
> (typically libx264 or libvpx compressing the calculated video).
> 
> Increasing encodethreads works, but beyond 4 it doesn't speed up much.
> But MLT parallel processing doesn't always work well (with several frei0r
> effects/transitions).
> 
> It is difficult to find a balance filling the cores for render, as either
> processing or encoding can be bottleneck depending on video
> characteristics...
> 
> For previews, the codec used doesn't use frame-to-frame compression (MJPEG,
> DNxHD...), so encoding almost does not come into equation.

Yeah. I should have elaborated. I'm using GPU for encoding. Nvenc.

Increasing the processing threads from 4 to 12 really sped up my render times
for final rendering and timeline preview.

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[kdenlive] [Bug 430193] renderwidget.cpp overriding threadCount for real_time mlt option

2020-12-13 Thread Vincent PINON
https://bugs.kde.org/show_bug.cgi?id=430193

Vincent PINON  changed:

   What|Removed |Added

 CC||vpi...@kde.org
 Status|REPORTED|NEEDSINFO
 Resolution|--- |NOT A BUG

--- Comment #2 from Vincent PINON  ---
There is a misunderstanding: real_time is for *processing* threads (MLT
calculating frames/slices in parallel) while encodethreads is for *encoding*
(typically libx264 or libvpx compressing the calculated video).

Increasing encodethreads works, but beyond 4 it doesn't speed up much.
But MLT parallel processing doesn't always work well (with several frei0r
effects/transitions).

It is difficult to find a balance filling the cores for render, as either
processing or encoding can be bottleneck depending on video characteristics...

For previews, the codec used doesn't use frame-to-frame compression (MJPEG,
DNxHD...), so encoding almost does not come into equation.

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[kdenlive] [Bug 430193] renderwidget.cpp overriding threadCount for real_time mlt option

2020-12-13 Thread farid
https://bugs.kde.org/show_bug.cgi?id=430193

farid  changed:

   What|Removed |Added

 CC||snd.no...@gmail.com

--- Comment #1 from farid  ---
Interesting, has this caused any rendering artifacts (weird colors on some
areas of the clips)?

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