On Mon, Sep 17, 2012 at 4:03 PM, Sasha Levin levinsasha...@gmail.com wrote:
We used wrong prototypes for sdl init/exit when libsdl wasn't installed when
building. This would cause build errors.
Reported-by: Kashyap Chamarthy kashyap...@gmail.com
Signed-off-by: Sasha Levin levinsasha...@gmail.com
---
tools/kvm/include/kvm/sdl.h | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/tools/kvm/include/kvm/sdl.h b/tools/kvm/include/kvm/sdl.h
index b444333..19e1d74 100644
--- a/tools/kvm/include/kvm/sdl.h
+++ b/tools/kvm/include/kvm/sdl.h
@@ -9,11 +9,11 @@ struct framebuffer;
int sdl__init(struct kvm *kvm);
int sdl__exit(struct kvm *kvm);
#else
-static inline void sdl__init(struct kvm *kvm)
+static inline int sdl__init(struct kvm *kvm)
{
die(SDL support not compiled in. (install the SDL-dev[el] package));
}
-static inline void sdl__exit(struct kvm *kvm)
+static inline int sdl__exit(struct kvm *kvm)
{
die(SDL support not compiled in. (install the SDL-dev[el] package));
}
--
1.7.12
Just for info for to the list, this does not apply.
I'm testing the newer patch sent by Sasha.
Thanks.
/kashyap
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