Re: [Lazarus] Package dialog ?

2015-03-25 Thread Michael Van Canneyt



On Tue, 24 Mar 2015, Mattias Gaertner wrote:


On Tue, 24 Mar 2015 19:35:49 +0100 (CET)
Michael Van Canneyt  wrote:




On Tue, 24 Mar 2015, Mattias Gaertner wrote:


On Tue, 24 Mar 2015 17:13:10 +0100 (CET)
Michael Van Canneyt  wrote:


[...]

If you remove the dependency A-B, then there is probably a reason for
that. For example A no longer works with B.


Yes, but A still depends on C.


And if not?


If you read the explanation carefully, you'll see that that was a given.


Maybe I misunderstand you completely.
You said the "clean up" function should be removed. That means it has
no use to anyone. Right?


No, because I think it is potentially harmful and has (to my mind) currently no 
useful function.

Both aspects are important. There are many other things I consider useless in the IDE, and I don't 
think they should be removed, I understand that other people use them (e.g. folding, build modes and 
many more :))


Are there any other functions in this dialog, or is the transitivity the only 
thing that it checks ?
If there are no other functions, then yes, I don't see why it should exist.

But, I repeat: 
Maybe I am not aware of other functionality of this dialog, now or planned for the future, that 
would justify its existence even for me. (for instance: checking actual usage of units, detecting units 
that are in a package which is not in the list etc.).


I get the impression you seem to think I am crusading to get this dialog 
removed, that's definitely not so.
I just wondered out loud: 'why the hell would this exist ?'  :)

So, relax, no one is crusading :)

Michael.

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Re: [Lazarus] Package dialog ?

2015-03-24 Thread Mattias Gaertner
On Tue, 24 Mar 2015 19:35:49 +0100 (CET)
Michael Van Canneyt  wrote:

> 
> 
> On Tue, 24 Mar 2015, Mattias Gaertner wrote:
> 
> > On Tue, 24 Mar 2015 17:13:10 +0100 (CET)
> > Michael Van Canneyt  wrote:
> >
> >> [...]
> >>> If you remove the dependency A-B, then there is probably a reason for
> >>> that. For example A no longer works with B.
> >>
> >> Yes, but A still depends on C.
> >
> > And if not?
> 
> If you read the explanation carefully, you'll see that that was a given.

Maybe I misunderstand you completely.
You said the "clean up" function should be removed. That means it has
no use to anyone. Right?


Mattias

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Re: [Lazarus] Package dialog ?

2015-03-24 Thread Michael Van Canneyt



On Tue, 24 Mar 2015, Mattias Gaertner wrote:


On Tue, 24 Mar 2015 17:13:10 +0100 (CET)
Michael Van Canneyt  wrote:


[...]

If you remove the dependency A-B, then there is probably a reason for
that. For example A no longer works with B.


Yes, but A still depends on C.


And if not?


If you read the explanation carefully, you'll see that that was a given.




If the only link from A to C is through B, then removing B will result in a 
missing dependency.


The "clean up" function does not remove the A-B.


Euh ? I didn't say that ?

I was trying to explain why I think that removing the explicit C dependency
(which the dialog proposes to do) is potentially harmful at a later stage.


The "clean up" function transforms one valid state into another valid
state. And it shows what it will do and the programmer decides if
this is good or not. There is no force or automatism.


I didn't say that either :)



There is nothing wrong with your policy to list all dependencies.
Don't force your policy on others.


? I don't want to.


From what I've seen till now, this dialog seems useless (and potentially 
harmful) to me.
But like I already stated, there may be uses that I am unaware of, which could justify the 
existence of this dialog even for me. (for instance, it could start comparing actual used units)


Anyway, the discussion was about the package dialog. 
The dependencies is another matter entirely.


Michael.

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Re: [Lazarus] Package dialog ?

2015-03-24 Thread Mattias Gaertner
On Tue, 24 Mar 2015 17:13:10 +0100 (CET)
Michael Van Canneyt  wrote:

>[...]
> > If you remove the dependency A-B, then there is probably a reason for
> > that. For example A no longer works with B.
> 
> Yes, but A still depends on C. 

And if not?

> If the only link from A to C is through B, then removing B will result in a 
> missing dependency.

The "clean up" function does not remove the A-B.
The "clean up" function transforms one valid state into another valid
state. And it shows what it will do and the programmer decides if
this is good or not. There is no force or automatism.

There is nothing wrong with your policy to list all dependencies.
Don't force your policy on others.

Mattias

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Re: [Lazarus] Package dialog ?

2015-03-24 Thread Michael Van Canneyt



On Tue, 24 Mar 2015, Mattias Gaertner wrote:


On Tue, 24 Mar 2015 16:39:09 +0100 (CET)
Michael Van Canneyt  wrote:


[...]

Why? It is a very useful feature.


I don't see how.


Some IDE functions added dependencies automatically, creating
redundant dependencies. The clean up function allows to remedy this.



IMHO it is even wrong, because I want to see explicitly all dependencies added 
to a package/project.


Removing the "clean up" function will not help here.
Maybe the project inspector can be extended to show indirectly used
packages, so you can see all dependencies.


See below.





Package A (unitA) depends on Package B (UnitA uses unitB) and Package C (UnitA 
uses unitC).
Package B depends on Package C (unitB uses unitC).
Invoking the dialog in A will propose to remove the C from the dependencies of 
A (transitivity).
That is IMHO not wanted. If I remove the depencency on B (no longer use UnitB) 
then the dependency
on C is lost. Hence, C must remain in the dependencies of A.


If you remove the dependency A-B, then there is probably a reason for
that. For example A no longer works with B.


Yes, but A still depends on C. 
If the only link from A to C is through B, then removing B will result in a missing dependency.


Michael.

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Re: [Lazarus] Package dialog ?

2015-03-24 Thread Mattias Gaertner
On Tue, 24 Mar 2015 16:39:09 +0100 (CET)
Michael Van Canneyt  wrote:

>[...]
> > Why? It is a very useful feature.
> 
> I don't see how. 

Some IDE functions added dependencies automatically, creating
redundant dependencies. The clean up function allows to remedy this.


> IMHO it is even wrong, because I want to see explicitly all dependencies 
> added to a package/project.

Removing the "clean up" function will not help here.
Maybe the project inspector can be extended to show indirectly used
packages, so you can see all dependencies.

 
> Package A (unitA) depends on Package B (UnitA uses unitB) and Package C 
> (UnitA uses unitC).
> Package B depends on Package C (unitB uses unitC).
> Invoking the dialog in A will propose to remove the C from the dependencies 
> of A (transitivity). 
> That is IMHO not wanted. If I remove the depencency on B (no longer use 
> UnitB) then the dependency 
> on C is lost. Hence, C must remain in the dependencies of A.

If you remove the dependency A-B, then there is probably a reason for
that. For example A no longer works with B.

 
Mattias

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Re: [Lazarus] Package dialog ?

2015-03-24 Thread Michael Van Canneyt



On Tue, 24 Mar 2015, Juha Manninen wrote:


On Tue, Mar 24, 2015 at 1:45 PM, Michael Van Canneyt
 wrote:

Ehm, 'many other complaints' ? that is just your opinion :-)


I opened the report partly because of other complaints and questions.
It was not only my opinion.


OK, that was not clear :)





What more, there was a filter which prevented adding some files, but
didn't give any feedback.

Hm. Strange argument. If that is a problem, just give the ability to switch
filters. Not a reason to completely change the way of working ?


No, the user selectable filter is another thing.
There are hard-coded rules that prevent some files being added because
they are not valid for the project/package.
For some reason the rules are not needed when files are added by d'n'd
or file open dlg.
The code is inconsistent, I was planning to consult Mattias later about it.
Now I see there is another inconsistency :
 http://bugs.freepascal.org/view.php?id=27720
The code needs refactoring so that logic for accepting / rejecting a
file is in one place.

Project and package have lots of common features and similar code. I
have already created a common base class and an interface for them. I
hope it can be extended to share code for these dialogs.


That makes sense :)




Your plan looks good. You are clever!


Not clever, I simply like a simple dialog ;)

Like I wrote to Mattias: too many things are hidden behind 1 button.
By separating out functionality, things become more clear.




3. Duplicate the 'New item' functionality in context menu.
   Context menu and button bar should be in sync, IMHO.


What should be in sync? The Enabled state maybe?


I meant that IMHO items that appear in the button bar should also appear in the 
context menu.




9. Rework dependencies management to something more sane. Multi-select etc.


It could use the "Open Loaded Package" dialog after some modifications.


If you add an option to select a package that is not loaded, yes.

Use case: When doing e.g. a checkout or download, you may end up with a new 
package that is not yet loaded in the IDE. You need to be able to add that 
to depencencies.


Not all packages are installed in the IDE.


The "clean up dependencies" should IMHO be removed, but that is a separate
topic entirely.


Why? It is a very useful feature.


I don't see how. 
IMHO it is even wrong, because I want to see explicitly all dependencies added to a package/project.


Package A (unitA) depends on Package B (UnitA uses unitB) and Package C (UnitA 
uses unitC).
Package B depends on Package C (unitB uses unitC).
Invoking the dialog in A will propose to remove the C from the dependencies of A (transitivity). 
That is IMHO not wanted. If I remove the depencency on B (no longer use UnitB) then the dependency 
on C is lost. Hence, C must remain in the dependencies of A.


Maybe there are other uses of this dialog that I am unaware of.
But as I said: that is another discussion entirely :)

Michael.

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Re: [Lazarus] Package dialog ?

2015-03-24 Thread Juha Manninen
On Tue, Mar 24, 2015 at 1:45 PM, Michael Van Canneyt
 wrote:
> Ehm, 'many other complaints' ? that is just your opinion :-)

I opened the report partly because of other complaints and questions.
It was not only my opinion.


>> What more, there was a filter which prevented adding some files, but
>> didn't give any feedback.
> Hm. Strange argument. If that is a problem, just give the ability to switch
> filters. Not a reason to completely change the way of working ?

No, the user selectable filter is another thing.
There are hard-coded rules that prevent some files being added because
they are not valid for the project/package.
For some reason the rules are not needed when files are added by d'n'd
or file open dlg.
The code is inconsistent, I was planning to consult Mattias later about it.
Now I see there is another inconsistency :
  http://bugs.freepascal.org/view.php?id=27720
The code needs refactoring so that logic for accepting / rejecting a
file is in one place.

Project and package have lots of common features and similar code. I
have already created a common base class and an interface for them. I
hope it can be extended to share code for these dialogs.


Your plan looks good. You are clever!

> 3. Duplicate the 'New item' functionality in context menu.
>Context menu and button bar should be in sync, IMHO.

What should be in sync? The Enabled state maybe?

> 9. Rework dependencies management to something more sane. Multi-select etc.

It could use the "Open Loaded Package" dialog after some modifications.

> The "clean up dependencies" should IMHO be removed, but that is a separate
> topic entirely.

Why? It is a very useful feature.

Juha

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Re: [Lazarus] Package Dialog -> File properties

2015-03-24 Thread Juha Manninen
On Tue, Mar 24, 2015 at 2:00 PM, Graeme Geldenhuys
 wrote:
> Is there a global option to permanently hide the "File Properties" panel
> in *all* Package Dialogs? I can currently use the Splitter and drag it
> to the bottom, but not hide it completely. Then when I open that package
> dialog again, the Splitter is restored to the original position and I
> have to hide it manually again. :-/

There is no option for it yet, but there should be.
The package dialog requires many changes, this will be one of them.

Juha

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[Lazarus] Package Dialog -> File properties

2015-03-24 Thread Graeme Geldenhuys
Hi,

Is there a global option to permanently hide the "File Properties" panel
in *all* Package Dialogs? I can currently use the Splitter and drag it
to the bottom, but not hide it completely. Then when I open that package
dialog again, the Splitter is restored to the original position and I
have to hide it manually again. :-/

Regards,
  - Graeme -

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Re: [Lazarus] Package dialog ?

2015-03-24 Thread Michael Van Canneyt



On Tue, 24 Mar 2015, Mattias Gaertner wrote:


On Tue, 24 Mar 2015 13:12:49 +0200
Juha Manninen  wrote:


[...]
The features "Add Editor Files" and "New Requirement" in Project
Inspector, and "New File", "New Component" and "New Requirement" in
Package Editor should have buttons right next to the (new) "Add"
button.
The old "Add Files" tab can be moved somewhere.
Then it makes sense to split the buttons into 2 rows and maybe use
TCoolBar. Then the icons must be distinctive indeed.
What do you think?


I doubt you will find good icons.
Each function needs a caption with a few words to explain what it does.
Maybe use a dropdown menu like the "Use >>" button?


The function of the button is confused. So the icon is confused :)

Start by making a clear distinction in functions.

(see my proposal)

Michael.

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Re: [Lazarus] Package dialog ?

2015-03-24 Thread Michael Van Canneyt



On Tue, 24 Mar 2015, Juha Manninen wrote:


On Mon, Mar 23, 2015 at 10:46 AM, Michael Van Canneyt
 wrote:

What is the rationale for duplicating the 'Add' button in the package dialog?


It solved this and many other complaints about usability :
 http://bugs.freepascal.org/view.php?id=24337


Ehm, 'many other complaints' ? that is just your opinion :-)



The buttons as they are now are highly confusing. I preferred the old system
where there was only 1 button. That was clear and intuitive.


The old system was also far from intuitive. You needed at least 7
clicks to add one existing file.


I don't mind 7 clicks, as long as I know where to click.


What more, there was a filter which prevented adding some files, but
didn't give any feedback.


Hm. Strange argument. If that is a problem, just give the ability to switch filters. 
Not a reason to completely change the way of working ?



The filter is still there in the "Add Files" feature.
Then d'n'd was implemented and added files without using that filter.
I added the button which opens a standard file open dialog and is
consistent with d'n'd and shares some code with it.


No problem with all this, but the main issue I am having is that the icons are 
VERY unclear.




If you really want to add a button (I will not argue that point, clearly
someone thought it was necessary), then please give them a very distinctive
look.
[...]


True, it is not perfect.
My plan is to remove the "Add files in Directory" feature, or to move
it to the "More >>" menu. It is needed extremely seldom.
The standard file open dialog lets you select many files in one
directory. If you have many directories then you must repeat it which
is not a problem typically.

How to make it truly intuitive? I am NOT happy with the current
situation either.


IMHO:

0. Remove the new "add (with 2 plusses)" button (see below)

1. The "Add stuff" must be destroyed entirely
   (well, split into multiple dialogs).

2. Add a 'New item' button, with an icon which resembles 'new file'.
   It invokes the 'File|new..' dialog, but adds to the package instead of the 
project.

3. Duplicate the 'New item' functionality in context menu.
   Context menu and button bar should be in sync, IMHO.

4. Duplicate 'Add file(s)' (single plus sign) button functionality in treeview 
context menu.

5. "Add Directory" can be moved to 'more' and added to context menu.

6. "Add editor file' can be moved to 'more' and added to context menu.
   (Personally, I've never used this functionality, but practices may differ).

7. Add a new 'Manage dependencies' button (something with a package-like icon).

8. Context menu should also have 'Manage dependencies'

9. Rework dependencies management to something more sane. Multi-select etc.

The "clean up dependencies" should IMHO be removed, but that is a separate 
topic entirely.

Anyway, just my proposal...

Michael.

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Re: [Lazarus] Package dialog ?

2015-03-24 Thread Mattias Gaertner
On Tue, 24 Mar 2015 13:12:49 +0200
Juha Manninen  wrote:

>[...]
> The features "Add Editor Files" and "New Requirement" in Project
> Inspector, and "New File", "New Component" and "New Requirement" in
> Package Editor should have buttons right next to the (new) "Add"
> button.
> The old "Add Files" tab can be moved somewhere.
> Then it makes sense to split the buttons into 2 rows and maybe use
> TCoolBar. Then the icons must be distinctive indeed.
> What do you think?

I doubt you will find good icons.
Each function needs a caption with a few words to explain what it
does.
Maybe use a dropdown menu like the "Use >>" button?

Mattias

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Re: [Lazarus] Package dialog ?

2015-03-24 Thread Juha Manninen
On Mon, Mar 23, 2015 at 10:46 AM, Michael Van Canneyt
 wrote:
> What is the rationale for duplicating the 'Add' button in the package dialog?

It solved this and many other complaints about usability :
  http://bugs.freepascal.org/view.php?id=24337

> The buttons as they are now are highly confusing. I preferred the old system
> where there was only 1 button. That was clear and intuitive.

The old system was also far from intuitive. You needed at least 7
clicks to add one existing file.
What more, there was a filter which prevented adding some files, but
didn't give any feedback.
The filter is still there in the "Add Files" feature.
Then d'n'd was implemented and added files without using that filter.
I added the button which opens a standard file open dialog and is
consistent with d'n'd and shares some code with it.

> If you really want to add a button (I will not argue that point, clearly
> someone thought it was necessary), then please give them a very distinctive
> look.
> [...]

True, it is not perfect.
My plan is to remove the "Add files in Directory" feature, or to move
it to the "More >>" menu. It is needed extremely seldom.
The standard file open dialog lets you select many files in one
directory. If you have many directories then you must repeat it which
is not a problem typically.

How to make it truly intuitive? I am NOT happy with the current
situation either.
The features "Add Editor Files" and "New Requirement" in Project
Inspector, and "New File", "New Component" and "New Requirement" in
Package Editor should have buttons right next to the (new) "Add"
button.
The old "Add Files" tab can be moved somewhere.
Then it makes sense to split the buttons into 2 rows and maybe use
TCoolBar. Then the icons must be distinctive indeed.
What do you think?


On Mon, Mar 23, 2015 at 11:04 AM, zeljko  wrote:
> It is very unpleasant solution. Besides that with that "All >>" you can add
> only directory with all files and then you must delete all except that one
> file. With "All" you are adding only one file. Very confusing. Don't know
> why anyone changed that. That should be simple, only one dialog where Add
> units/files should have two buttons: "Add file(s)" and "Add dir(all files)".

I guess you mean "Add" and "Add ..." buttons.
The standard file open dialog has multi-select enabled. It is not only
for a single file.
What if you ignore the "Add Files" tab in the "other items" dialog?
Pretend it does not exist.
It is a little better already, right?

Juha

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Re: [Lazarus] Package dialog ?

2015-03-23 Thread luiz americo pereira camara
2015-03-23 5:46 GMT-03:00 Michael Van Canneyt :

>
> Hi,
>
> What is the rationale for duplicating the 'Add' button in the package
> dialog ?
>
> The buttons as they are now are highly confusing. I preferred the old
> system where there was only 1 button. That was clear and intuitive.
>

+1

Luiz
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Re: [Lazarus] Package dialog ?

2015-03-23 Thread Michael Van Canneyt



On Mon, 23 Mar 2015, zeljko wrote:


On 03/23/2015 09:46 AM, Michael Van Canneyt wrote:


Hi,

What is the rationale for duplicating the 'Add' button in the package
dialog ?

The buttons as they are now are highly confusing. I preferred the old
system where there was only 1 button. That was clear and intuitive.

If you really want to add a button (I will not argue that point, clearly
someone thought it was necessary), then please give them a very
distinctive look.

* The 'add other items' (the one with 2+es) button would be more clear
if you
   gave it a 'New item' look. Which is, to my mind, closer to what it
actually does.

* The 'Add' button would be best served with something that resembles
the 'Open file' icon.
   Possibly with a small '+' sign overlayed.

I don't care so much what the exact images are, but please make it
something very distinct;
as it is now, it is very confusing. I keep pushing the wrong button,
they are too similar.
After many weeks of working with the dialog, this should no longer occur
IMHO, a clear sign that things are not clear and intuitive. Hence the
request.


It is very unpleasant solution. Besides that with that "All >>" you can add 
only directory with all files and then you must delete all except that one 
file. With "All" you are adding only one file. Very confusing. Don't know why 
anyone changed that. That should be simple, only one dialog where Add 
units/files should have two buttons: "Add file(s)" and "Add dir(all files)".

So, +1


Phew, someone else agrees :) I thought maybe I was getting too old and 
inflexible ;)

I agree with your remark.

IMO The only thing that needed changing in the 'old' dialog, was the ability to add multiple requirements. 
Now it means opening and closing the dialog 8 times or more to add each package dependency :(


Michael.

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Re: [Lazarus] Package dialog ?

2015-03-23 Thread zeljko

On 03/23/2015 09:46 AM, Michael Van Canneyt wrote:


Hi,

What is the rationale for duplicating the 'Add' button in the package
dialog ?

The buttons as they are now are highly confusing. I preferred the old
system where there was only 1 button. That was clear and intuitive.

If you really want to add a button (I will not argue that point, clearly
someone thought it was necessary), then please give them a very
distinctive look.

* The 'add other items' (the one with 2+es) button would be more clear
if you
   gave it a 'New item' look. Which is, to my mind, closer to what it
actually does.

* The 'Add' button would be best served with something that resembles
the 'Open file' icon.
   Possibly with a small '+' sign overlayed.

I don't care so much what the exact images are, but please make it
something very distinct;
as it is now, it is very confusing. I keep pushing the wrong button,
they are too similar.
After many weeks of working with the dialog, this should no longer occur
IMHO, a clear sign that things are not clear and intuitive. Hence the
request.


It is very unpleasant solution. Besides that with that "All >>" you can 
add only directory with all files and then you must delete all except 
that one file. With "All" you are adding only one file. Very confusing. 
Don't know why anyone changed that. That should be simple, only one 
dialog where Add units/files should have two buttons: "Add file(s)" and 
"Add dir(all files)".

So, +1

zeljko


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[Lazarus] Package dialog ?

2015-03-23 Thread Michael Van Canneyt


Hi,

What is the rationale for duplicating the 'Add' button in the package dialog ?

The buttons as they are now are highly confusing. 
I preferred the old system where there was only 1 button. That was clear and intuitive.


If you really want to add a button (I will not argue that point, clearly someone thought it was necessary), 
then please give them a very distinctive look.


* The 'add other items' (the one with 2+es) button would be more clear if you
  gave it a 'New item' look. Which is, to my mind, closer to what it actually 
does.

* The 'Add' button would be best served with something that resembles the 'Open 
file' icon.
  Possibly with a small '+' sign overlayed.

I don't care so much what the exact images are, but please make it something 
very distinct;
as it is now, it is very confusing. I keep pushing the wrong button, they are 
too similar.
After many weeks of working with the dialog, this should no longer occur IMHO, a clear sign 
that things are not clear and intuitive. Hence the request.


Michael.

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